I made a game 100% telecommuting. In a way, this should be the way of the future for coders. You save on commute time so you get more work done. You save on commute costs so you don't demand as much pay or save up some more money. In meetings, everyone has access to the software being developed and their own computer. You can recruit the best talent across the world instead of relying on local talent. There's so much good that comes about through telecommuting that I'm surprised it isn't the norm yet.
Everyone picks GNU GPL because they think it sounds cool, but it is toxic for people not making software they want to provide source code to. GNU GPL forces anyone who uses your work to release their source code under GNU GPL too. When you're a developer who believes obfuscation isn't the end of security, but is a layer, you don't want to release your source code with your software.
I once offered Blizzard $1000 to be an intern at a time when I was desperate to have experience on my resume. I would have been glad if they accepted too. It is hard to get your foot in the door in the video game programming/design industry.
There's nothing preventing a video game player from playing in sports and having adequate physical activity. After all, even extreme athletes know there is a rest period.
I've theorized AI before back in like 2002. I figure Natural Language is straightforward if you describe it in a 3d imagination. My old page I'm not really tempted to get into AI as a solo project though myself as it would be over a life time of coding, and there is no profit in it until you have it completed. What point is there in being intelligent, hard working and broke?
The phone is bait. It should commonly lead you to criminals who have done other illegal things. A super hero who retrieves phones just so he can honeypot get to the criminals would be legit. All he'd need to do is use GPS, then call the phone when he's in range and have a conversation with his prey before closing the distance and kicking tail.
I understand why real cops wouldn't want to retrieve phones. It would be easy to spot, but they would be encountering possibly violent criminals more often. No one wants to die even if they're doing their job more effectively.
If the networks shared ad revenue with their television watchers, you could feasibly get paid for watching tv.
What is more likely to happen though is for game shows to be made into video game form, and then when you play the video game, you can earn money if the game is competitive. I was considering making an online poker site where you never deposit money, but at the end of the month, people who won tournaments share in a real money prize pool. The legality of online poker in the United States though means if the feds are having a bad day, they'll ruin your business model. It doesn't have to be just poker, you could have competitive video games in general.
Oh and just so you guys catch wind of this semiabusive style of player treatment: Combine Freemium with "Able to win money back". Then you'll have players who think they're investing by buying into your pay to win scheme.
If Homeland Security said,"It is okay, attack our servers, our power grid, and other infrastructure. We'll pay you if you find a vulnerability." Then they can't just haul you to jail if you attempt it. I always thought,"Don't mess with the stuff to begin with" was a significant deterrent for most people. Now, you might say,"Fix it before an enemy of the state uses it for true detrimental means", well then you'd have to argue with brass who have to admit they were wrong all along.
Asheron's Call 1 was a great game and had an update every month. Players were very happy playing it. The developers(Turbine) wanted better graphics, so they decided to make an entirely new game: Asheron's Call 2. It was being developed at about the same time as World of Warcraft. The developers decided to rush it out because they were worried WOW would compete with AC2's numbers and whoever got the players first would retain them. The problem is that Asheron's Call2 was a failure in terms of game mechanics:Armor didn't work and there were ways to make sure you never got hit at all. Asheron's Call2 was rushed and as such, it took away most of the Asheron's Call 1 players:( People quit Asheron's Call 1 to play AC2.
So Blizzard should be careful not to make the same mistake. As long as you have the leading MMO on the block, keep updating that. Keep making content for WOW and expansions. All the while, make a great project on the side in case WOW gets dethroned. I almost got a game design interview for World of Warcraft, and my big suggestion was for them was that they make enough money to create a lot more content than they do now. Aside from content, what they could do is explore end game content such as player housing and kingdom simulation. If they're worried this will screw up their subscribers in case something unpopular happens, they should run WOW experimental beta servers with different rule changes they're working on.
I see no big problem with Titan being delayed. The longer a game takes to develop is generally a good thing. And the last thing Blizzard wants is a chunk of its WOW players to come to a sub par game, then leave for something else that is new.
People going to be getting the original Xbox for birthdays and Christmas now.
I have a real question though: I thought the marketing rationale was: it was Xbox 360 because if they named it Xbox 2, people would say, "Hey playstation has a 3, xbox is only a 2, so I'll buy a playstation." So the name confuses me.
At first glance, telling your users they must use a 9 in their password sounds dumb. "Hey, everyone is going to have at least one guessable character". But what in fact happens is most people who make a password on your site will not be using a reusable password from another site which is one of the biggest flaws in security right now. Your site's users are less likely to be hacked if another site's security goes down.
So while security "experts" think forcing you to use one uppercase letter and at least one !@#$%^&*() makes your password harder to guess, what it really does is make you write a password custom to the site. If sites were smart, they'd all have different password rules instead of conforming to this. This means one site would ask you for pick one "^&*(" and one "abcd", and another site would ask for you to pick one" #$%^" and one "wxyz"
Lets say you are selling a car. Then you find out thousands of people are showing themselves driving your car, and talking about how awesome it is. That is free advertising. Now swooping in and going,"Give me all the profits from those videos." is something a cartoon villain like Monty Burns would do.
I always thought a video game play through is owned by the game player. Just like a video game guide is owned by the author. Is Nintendo going to tell people they can't stream on Twitch.tv now?
GPL states if you want to make a game using even a little bit of their source code or art, you need to redistribute your project as well. Sometimes releasing your own source code makes your game easy mode to be hacked. For this reason I wouldn't want to release my code initially at release, but I'd release maybe down the road a couple years.
What I want is a licensing system where I can use someone's code/art for free, but if I make a profit, cut them a share. Right now there are systems that make you pay up front, and if you have no money to begin with, you can't do that. But if people made a licensing system that said,"Pay us 1-50% of your revenue in royalty", I'd be all over that.
With the proper inexpensive tracking tools, police could track down cell phones that have been stolen. This would lead them to people who probably have committed more than one crime as well.
That sounds reasonable. I'm not a hiring manager. Just a guy who never got a chance to do the computer programming he spent his entire life on, and got a top tier university education with. I do know there is something wrong with how most places do their hiring. They make you spend 20-30 minutes filling out a long internet form, and never get back to you. It feels like they make you jump through a bunch of hoops only to be tossed in a bin that no one looks at.
I think lots of us imagined the idea of a virtual rental service, where you rent out over the internet videos limited by the physical copies you have on your person. This would be similar to libraries or physical video rental services. The problem is you'd probably be sued. Netflix went about it the right way by doing a physical rental operation first.
I made a game 100% telecommuting. In a way, this should be the way of the future for coders. You save on commute time so you get more work done. You save on commute costs so you don't demand as much pay or save up some more money. In meetings, everyone has access to the software being developed and their own computer. You can recruit the best talent across the world instead of relying on local talent. There's so much good that comes about through telecommuting that I'm surprised it isn't the norm yet.
The Batman movie where he played Mr. Freeze had a great chance of him saying,"Ice to meet you.", but it didn't.
Everyone picks GNU GPL because they think it sounds cool, but it is toxic for people not making software they want to provide source code to. GNU GPL forces anyone who uses your work to release their source code under GNU GPL too. When you're a developer who believes obfuscation isn't the end of security, but is a layer, you don't want to release your source code with your software.
I once offered Blizzard $1000 to be an intern at a time when I was desperate to have experience on my resume. I would have been glad if they accepted too. It is hard to get your foot in the door in the video game programming/design industry.
There's nothing preventing a video game player from playing in sports and having adequate physical activity. After all, even extreme athletes know there is a rest period.
He's not far from it if I remember right. Wasn't Lamar Smith the guy who took SOPA/PIPA legislation from MPAA/RIAA and proposed it to Congress?
I've theorized AI before back in like 2002. I figure Natural Language is straightforward if you describe it in a 3d imagination. My old page I'm not really tempted to get into AI as a solo project though myself as it would be over a life time of coding, and there is no profit in it until you have it completed. What point is there in being intelligent, hard working and broke?
The phone is bait. It should commonly lead you to criminals who have done other illegal things. A super hero who retrieves phones just so he can honeypot get to the criminals would be legit. All he'd need to do is use GPS, then call the phone when he's in range and have a conversation with his prey before closing the distance and kicking tail.
I understand why real cops wouldn't want to retrieve phones. It would be easy to spot, but they would be encountering possibly violent criminals more often. No one wants to die even if they're doing their job more effectively.
This tempts me so bad. I don't want to steal cars. I just want a button that sets off everyone's panic alarms.
If the networks shared ad revenue with their television watchers, you could feasibly get paid for watching tv.
What is more likely to happen though is for game shows to be made into video game form, and then when you play the video game, you can earn money if the game is competitive. I was considering making an online poker site where you never deposit money, but at the end of the month, people who won tournaments share in a real money prize pool. The legality of online poker in the United States though means if the feds are having a bad day, they'll ruin your business model. It doesn't have to be just poker, you could have competitive video games in general.
Oh and just so you guys catch wind of this semiabusive style of player treatment: Combine Freemium with "Able to win money back". Then you'll have players who think they're investing by buying into your pay to win scheme.
If Homeland Security said,"It is okay, attack our servers, our power grid, and other infrastructure. We'll pay you if you find a vulnerability." Then they can't just haul you to jail if you attempt it. I always thought,"Don't mess with the stuff to begin with" was a significant deterrent for most people. Now, you might say,"Fix it before an enemy of the state uses it for true detrimental means", well then you'd have to argue with brass who have to admit they were wrong all along.
Asheron's Call 1 was a great game and had an update every month. Players were very happy playing it. The developers(Turbine) wanted better graphics, so they decided to make an entirely new game: Asheron's Call 2. It was being developed at about the same time as World of Warcraft. The developers decided to rush it out because they were worried WOW would compete with AC2's numbers and whoever got the players first would retain them. The problem is that Asheron's Call2 was a failure in terms of game mechanics:Armor didn't work and there were ways to make sure you never got hit at all. Asheron's Call2 was rushed and as such, it took away most of the Asheron's Call 1 players :( People quit Asheron's Call 1 to play AC2.
So Blizzard should be careful not to make the same mistake. As long as you have the leading MMO on the block, keep updating that. Keep making content for WOW and expansions. All the while, make a great project on the side in case WOW gets dethroned. I almost got a game design interview for World of Warcraft, and my big suggestion was for them was that they make enough money to create a lot more content than they do now. Aside from content, what they could do is explore end game content such as player housing and kingdom simulation. If they're worried this will screw up their subscribers in case something unpopular happens, they should run WOW experimental beta servers with different rule changes they're working on.
I see no big problem with Titan being delayed. The longer a game takes to develop is generally a good thing. And the last thing Blizzard wants is a chunk of its WOW players to come to a sub par game, then leave for something else that is new.
Which is the bigger threat:
China spying on Austrailia now that it knows the floor plan of the intelligence agency?
Or them using the blue prints to rebuild it in China
What impresses me the most about "outside" after a mass gaming session is its frames per second and resolution.
People going to be getting the original Xbox for birthdays and Christmas now.
I have a real question though: I thought the marketing rationale was: it was Xbox 360 because if they named it Xbox 2, people would say, "Hey playstation has a 3, xbox is only a 2, so I'll buy a playstation." So the name confuses me.
Exactly, someone mod my original comment down, I simplified the context down too much.
Good call, I'm sure that's how it'd end up being.
At first glance, telling your users they must use a 9 in their password sounds dumb. "Hey, everyone is going to have at least one guessable character". But what in fact happens is most people who make a password on your site will not be using a reusable password from another site which is one of the biggest flaws in security right now. Your site's users are less likely to be hacked if another site's security goes down.
So while security "experts" think forcing you to use one uppercase letter and at least one !@#$%^&*() makes your password harder to guess, what it really does is make you write a password custom to the site. If sites were smart, they'd all have different password rules instead of conforming to this. This means one site would ask you for pick one "^&*(" and one "abcd", and another site would ask for you to pick one" #$%^" and one "wxyz"
Lets say you are selling a car. Then you find out thousands of people are showing themselves driving your car, and talking about how awesome it is. That is free advertising. Now swooping in and going,"Give me all the profits from those videos." is something a cartoon villain like Monty Burns would do.
I always thought a video game play through is owned by the game player. Just like a video game guide is owned by the author. Is Nintendo going to tell people they can't stream on Twitch.tv now?
Hello,
GPL states if you want to make a game using even a little bit of their source code or art, you need to redistribute your project as well. Sometimes releasing your own source code makes your game easy mode to be hacked. For this reason I wouldn't want to release my code initially at release, but I'd release maybe down the road a couple years.
What I want is a licensing system where I can use someone's code/art for free, but if I make a profit, cut them a share. Right now there are systems that make you pay up front, and if you have no money to begin with, you can't do that. But if people made a licensing system that said,"Pay us 1-50% of your revenue in royalty", I'd be all over that.
I think the real problem was you only needed one or two missiles, but SAMs Club always sold them in bulk.
With the proper inexpensive tracking tools, police could track down cell phones that have been stolen. This would lead them to people who probably have committed more than one crime as well.
That sounds reasonable. I'm not a hiring manager. Just a guy who never got a chance to do the computer programming he spent his entire life on, and got a top tier university education with. I do know there is something wrong with how most places do their hiring. They make you spend 20-30 minutes filling out a long internet form, and never get back to you. It feels like they make you jump through a bunch of hoops only to be tossed in a bin that no one looks at.
I think lots of us imagined the idea of a virtual rental service, where you rent out over the internet videos limited by the physical copies you have on your person. This would be similar to libraries or physical video rental services. The problem is you'd probably be sued. Netflix went about it the right way by doing a physical rental operation first.