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User: shotgunefx

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  1. Re:Juicy and stupid quote on George Lucas Speaks on Trilogy Changes · · Score: 1

    You could argue to a point that the viewing public is the client. We didn't look at the thing in a fucking gallery. We all paid money to see it.
    But your right he is the owner, and he is a dick. He should have some consideration for the people who put him where he is.

  2. Re:Too Far? on Independent Developers Fight Piracy & Lose · · Score: 1

    There has to be some common ground.

    I know there has been times when I've been installing (or reinstalling) something that I legitimately owned and couldn't find my registration key so I used one found on the web.

    What about typos as well? You could have someone mistype the long ass string and BANG!

    In either one of those cases, I'd be tempted to see if the creator was in driving distance.

  3. Re:I'm proud of it. on Doom 3 Gets Reviews, Piracy Questions, Exultation · · Score: 1

    Yeah, it seemed pretty amazing on my 386sx-16. I think it's pretty amazing how far it's come.

    On another note, anyone remember Commander Keen? It's funny that Id had so many "kid friendly" games and then went to fighting Hitler and Demons.

    Though there was "Catacombs of the Abyss" (EGA required!) there in the middle.

  4. Re:I'm proud of it. on Doom 3 Gets Reviews, Piracy Questions, Exultation · · Score: 1

    Definitely.
    I remember those Dobbs articles. What did he call it? X-Sharp?

  5. Re:I'm proud of it. on Doom 3 Gets Reviews, Piracy Questions, Exultation · · Score: 2, Interesting

    John,
    From Wolf and on, your games have always been the best of the best.

    I don't know if you remember this, but I remember finding a BBS (MCI Worldcom?) where you and Abrash would go back and forth. I also remember you sharing bits of the source for DOOM as you developed it. At the time, I was an aspiring game developer (and kid) and your posts and sharing your ideas was so unbelievably helpful. Even though I took a different direction, your shared insight defintely made me a much better programmer than I would have been without. Can't wait to hit DOOM3 :)

    Somewhere, I still have a copy of that voxel editor you were toying around with for Doom.

    Thanks,

    -Lee

  6. I know this all to well.... on Why Game Developers Should Finish What They Start · · Score: 5, Interesting

    From 92 to 96 I was working on and off on a 3D driving game. At the time, I was driving a truck and the frustration with the barrage of idiots I constantly had to avoid got me thinking, "Wouldn't it be great if I could just run them off the f*cking road" or worse... (yeah, real healthy, I know)

    So my idea was to make this driving game where you had to race across country, but that was just the plot for plot sake. (It was about as much plot as Doom had in the readme.txt)

    The race didn't matter. It was just an excuse for the different locales. The actual purpose of the game was to race, rob, carjack and maim everybody and anybody you felt like with your vehicles. I thought most drivers could identify with this on some level and the idea at the time was "out there" and sure to make some controversy.

    I was working around anywhere between 1000 ~ 2000 hours a year on this. (Depends which years) Every time it got close, a new game would come out and raise the bar. Like an idiot, I'd start all over because I wanted it to be as good as anything out there. Well, seeing the target for this 3D game was originally a 386DX, later 486DX DOS/32, mostly everything had to be done in assembler. (Actually, in hindsight, I probably could have gotten away with a little less optimization) it took forever for it to go anywhere. Just when I'd get the renderer in order and start adding the other elements of the game, a new game would drop and it didn't look so slick anymore.

    Anyway, I took a break for almost a year. I decided to finally just finish it and get it done. Thought it would be easier in some ways now that base targets were lot more powerful. Well shortly into it, as I'm coding, I see on the television a story about Carmegeddon and GTA.

    F*CK! I gave up right there, my thunder sapped. The first GTA was alright, but what I was envisioning was a lot closer to what the GTA series has become. It's weird looking back at notebooks with drawings of golf carts and cars dodging planes on the runway. (Though some of it would be dated, like the LA segment during the riots)

    I've had a PS2 now for over a year and outside of trying a rental or two, there is only one game I own and play. Vice City. Though it's missing a few elements, (Where's the steam roller?), it's pretty much, for me, the ideal game. (Might change my mind after I play Doom3 though)

    I try and take it with a grain of salt when I see how fantastic it panned out for them. Though it's hard not to think, if I hard only gotten that second 90% done, if I had just got it out and didn't keep revisioning it.

    Oh well :(

  7. Re:Perl coders make $135k/year? on CPAN: $677 Million of Perl · · Score: 1

    Not sure which Perl programmers you know... but I've been living off it since 98

  8. Re:WRONG! on Batman Begins Trailer Online · · Score: 1

    Well it's been awhile, but I thought catwoman was just a slightly disturbed catburglar, not some superhuman pussy ;P

  9. Broke a pin off a CPU... on Abused, But Working Hardware Stories? · · Score: 1

    I've down lots of kicking and punching, even accidently poured 16 ounces of tonic into my monitor but never broke anything until..

    I got a couple of Celerons a year or two ago. One of them I didn't use for a month or two. It had metal on one of the pins. Looked like part of a mold. Being too late to return it and two lazy to try and send it back to Intel, I attempted to file it off. I snapped off the pin but tried it anyway. Works fine. Just can't put the computer to sleep or it won't wake up.

  10. What if the Seapeople of Europa... on Melting Europa · · Score: 1

    mistake it for an attack? :P

  11. Re:another rite of passage in perl. on Cultured Perl: Fun with MP3 and Perl, Part 2 · · Score: 1

    Probably because you can do things like this so easily with them.

  12. Isn't offset easily bypassed? on HP Discusses Anti-Counterfeiting Measures · · Score: 2, Insightful

    As far as the offset, couldn't you just offset the image to print on the backside to accomodate for the slight change?

  13. Re:None of the above when $100 buys you a PIV mobo on GameCube-Powered Webserver · · Score: 1

    PS2 doesn't have a drive. It does contain one with the Linux kit though.

  14. Re:Telecine on Forgotten Electronics of the 70s and 80s · · Score: 1

    Good idea! The speed would be slow but at least you could capture 30 odd frames at a time.

    Add to this the possibility that you could capture multiple reels at once. I've been meaning to look at programming PICs, maybe when I get a chance, this will be the project. I've got hundreds of family films to convert.

  15. Re:Tandy on Who Still Uses Old Monitors? · · Score: 1

    My Tandy monitor is TGA (16 colors fixed palatte)

    A bastard between CGA and EGA. Though I'll confess it doesn't see much use.

  16. I know... I forgot to unplug to the iron! on SCO - What have WE Forgotten? · · Score: 1

    :P

  17. Reminds me of the BBS days on Head Of ATF To Direct RIAA Anti-Piracy · · Score: 1

    Freeze! Step away from the Nomad!

    I seem to remember back in the day, the feds booting down the doors of BBS's suspected of warez and porn (ala Rusty and Eddies)

  18. Not bad but some qualms on New Battlestar Galactica - Worth a Series? · · Score: 1

    Boltar's motivation. I don't understand why Boltar would still think he should help them after all, they left him for dead once already.
    I just don't think anybody would, especially a genius only concerned with self preservation.
    (Did I miss something?)

    The term "Action Station". The term seemed a little PC considering they are on a "Battle" station.

    They have FTL, they made a race of machines, but nobody has cured cancer yet?

    Thought they should have expanded a bit on the Cyclons motivation too.

  19. Not judging yet on New Battlestar Galactica Premieres Monday · · Score: 1

    It looks like it could be ok. To be honest, I recently watched the first one and it's not nearly as good as I remember. I didn't remember them going to the planet of Club 54 with the disco music.

    Though the Cyclons kick ass. I liked them so much, I tried to make my car look like one.

    Pic 1

    Pic 2

  20. Re:Could this ease natural language... on Whistle While You Work · · Score: 1

    If it's such a natural form of communication, why isn't it more common? Outside of some birds, most animals that I'm aware of don't use it. I am no expert of any kind on animal life, but most animals that I know of use more gutteral forms of communication. How many things whistle?

    Regardless, in the computing context of "natural language" processing, it means to understand speech. People talk ... computer understand. Learning to whistle so a computer can understand you is no more natural then if we used a binary language of screetching and silence.

  21. Re:Why not? on Whistle While You Work · · Score: 1

    I guess that's why it's so popular then. ;)

  22. RE:Could this ease natural language... on Whistle While You Work · · Score: 2, Insightful

    If we're whistling, then it wouldn't been natural would it?

  23. Re:So that's whose fault it is on Who Makes MapQuest's Maps? · · Score: 1

    I live in Southie and have to admit that Columbia Point is one of the worst intersections I've ever seen. Though you can't take the left anymore coming off 93, trying to get on 93 is just as harrowing a game of chicken as ever.

  24. Re:Long legs. bah! on Tall People Earn More · · Score: 1

    Having dated someone 6' tall and someone 5'1, I can say they both have their pluses. Being with someone tall, love those long legs,but I have to stand up fucking straight as I'm only 6' myself. Certainly harder to throw them around.

    Being with someone 5'1 , I feel like Godzilla :)

  25. Re:hm on X Prize and John Carmack · · Score: 3, Insightful

    I see alot of people pointing out buggy software releases but I don't think it's applicable.

    Making software to run on a platform that can have almost unfathomable perumutations is not the same as writing software for one set of components.