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X Prize and John Carmack

Anonymous Coward writes "ABC News is running a story ostensibly about the X Prize but in reality they only talk about John Carmack and his teams efforts to win the prize (or at least compete). Quote: 'Some people have commented that I am trying very hard to make aerospace like software, and that's the truth," he says. "If we looked at what we do in software, if we could only compile and test our program once a year, we'd never get anything done. But that's the mode of aerospace.' "

340 comments

  1. Uhhh? by tevenson · · Score: 0

    He should be adding better outdoor support to the DOOM ]|[ engine, not doing this silly rocket business...

    1. Re:Uhhh? by Anonymous Coward · · Score: 0

      He's busy trying to add permanent in-ground support to the aerospace business.

    2. Re:Uhhh? by Anonymous Coward · · Score: 0

      Yeah, it's not like he should have a personal life outside software development, when he's devoted so much time to making games for us to waste precious work time with. What an asshole!

    3. Re:Uhhh? by Anonymous Coward · · Score: 0

      Do you actually know *anything* about John Carmack?

      He really doesn't HAVE a personal life, and he likes it just fine.

      He's more geek than the geekiest /. reader, and he's proud of it.

      Also, he's a good graphics programmer but a really lousy game designer.

    4. Re:Uhhh? by Anonymous Coward · · Score: 0

      Unlike you fucktard open source cunts Cormack ACTUALLY GETS PAID for his programming work. It's not like he's some selfless martyr dedicating himself like a big hero, he's RAKING IN CASH HAND OVER FIST DOING IT.

      That's like saying "Wow man, the CEO of IBM is such a generous guy running that huge multinational corporation with all his time, man he's really nice that he takes the time to do that for us!"

      He's not doing it cause he likes helping people he's doing it FOR THE FUCKING BLING-MONEY, you stupid dork.

    5. Re:Uhhh? by Anonymous Coward · · Score: 0

      He deserves to rake in the cash, so what's the problem? You're saying he hasn't earned his money fair and square? Oh and putting the Quake 1&2 sources under the GPL, that must mean they're all assholes at Id, right? He can do whatever he wants in his spare time, people will still buy Id's games.

    6. Re:Uhhh? by Anonymous Coward · · Score: 0

      Sure, let him have the cash, you're the open source cunt who thinks programmers shouldn't be paid, not me.

      No, What I'm saying is you don't have to get on your knees and slobber the guys knob just because he showed up at work and did some programming for fucks sake.

      Stop swinging on his nuts like a chimp, you cult of personality worshipper.

    7. Re:Uhhh? by Anonymous Coward · · Score: 0

      Hehe, I just love how you assume things like that, it's charming. I think the people who complain about how he "should be doing" something else are the fanatics, really, and I don't care either way since I don't buy that many computer games (I've bought one this century, I admit, so I'm probably some sort of fanatic). I instead waste my precious time arguing with trolls on slashdot. It's really quite rewarding.

    8. Re:Uhhh? by RyuuzakiTetsuya · · Score: 1

      he doesn't need to work his old death schedule of programming for hours on end. if DoomIII takes it in the can, id could probably sit around and rake in the cash from selling the engine.

      --
      Non impediti ratione cogitationus.
  2. Software Design != Rocket Design OR does it? by Blaine+Hilton · · Score: 2, Interesting
    John Carmack may be great at software programming, but does that really apply to spacecraft design? Software is known to be buggy, but when you are being hurtled towards space faster then a speeding bullet you really don't have the luxury of being able to use a debugger. However, it is somewhat reassuring to know that he makes good, solid games, and not the type of software that comes out of Redmond. I do believe a lot of the ideas behind his methodology is sound. If rapid test driven development works well for software design, who's to say that it can not be used for space flight.

    I just hope that they value a quality assurance process more then the typical software engineer. In a game like this you would not be able to release version 2.0.

    --
    Go calculate something

    1. Re:Software Design != Rocket Design OR does it? by Anonymous Coward · · Score: 0

      My god, one simple mistake. Shutup.

    2. Re:Software Design != Rocket Design OR does it? by efuseekay · · Score: 3, Insightful


      If you can afford to test your hardware as often as you can, do it. A test is worth a million analysis plots.

      Making mistakes in a test environment is the best way to learn about your design and your own limitations.

      --
      Mode (3) smart-aleck mode. Press * to return to main menu.
    3. Re:Software Design != Rocket Design OR does it? by Channard · · Score: 1
      I just hope that they value a quality assurance process more then the typical software engineer. In a game like this you would not be able to release version 2.0.

      I think they might have difficulty finding beta testers, though.

    4. Re:Software Design != Rocket Design OR does it? by Idarubicin · · Score: 4, Insightful
      John Carmack may be great at software programming, but does that really apply to spacecraft design? Software is known to be buggy, but when you are being hurtled towards space faster then a speeding bullet you really don't have the luxury of being able to use a debugger.

      For spaceflight, we need people who think like the old school programmers. The ones that actually planned their programs before they wrote them. When it took twenty-four hours (or more) between when you submitted your card deck and when you got your output (or a core dump) you learned to be damned careful with your code. The modern attitude of "keep tweaking it until it compiles; we'll fix the bugs in 2.0" won't wash in spaceflight.

      --
      ~Idarubicin
    5. Re:Software Design != Rocket Design OR does it? by shaitand · · Score: 1, Funny

      "I just hope that they value a quality assurance process more then the typical software engineer. In a game like this you would not be able to release version 2.0."

      utter nonsense, there are billions of people on earth, how many of them do you really think will fit in 1.0? If it crashes there's plenty of room for people to go on 2.0.

    6. Re:Software Design != Rocket Design OR does it? by 4b696e67 · · Score: 1

      I don't think that is the way I would look at it. John Carmack makes games with lots of physics calculations in them. Rocketry uses ....lots of physics calculations. I would bet you the destination is less important to John Carmack than the journey. I think he just likes mathmatical challenges.

    7. Re:Software Design != Rocket Design OR does it? by Anonymous Coward · · Score: 0

      Also with spacecrafts you have to launch them at a precise time, you can't just put it off till christmas season while you iron out some bugs and do a marketing blitz.

    8. Re:Software Design != Rocket Design OR does it? by mfrank · · Score: 1

      Maybe if you're going to Mars or into a specific orbit. For a suborbital hop they'll be ready to launch when, uh, they're ready to launch.

    9. Re:Software Design != Rocket Design OR does it? by timeOday · · Score: 4, Insightful
      For spaceflight, we need people who think like the old school programmers. The ones that actually planned their programs before they wrote them. When it took twenty-four hours (or more) between when you submitted your card deck and when you got your output (or a core dump) you learned to be damned careful with your code. The modern attitude of "keep tweaking it until it compiles; we'll fix the bugs in 2.0" won't wash in spaceflight.
      Or maybe space exploration is bogged down precisely because it's too expensive, cumbersome, and exclusive just like computers in the 50s. Like programming with punch cards.

      Software developers have learned that the Waterfall model *doesn't work* because it's too slow, expensive, and inflexible. Sound like any space programs you know?

      There is a continum between experimentation and analysis. So long as space is dominated by risk-averse govt. bureaucracies, your vision of space exploration will continue to slowly plod along. But remember when the real progress happened: in the 60s, when rockets blew up quite often. The consequence of a failed unmanned flight is only financial, and that means failure can be justified by overall savings.

    10. Re:Software Design != Rocket Design OR does it? by Anonymous Coward · · Score: 0

      Yeah, if he thinks he can just type IDDQD into his console when things go to hell he is *so* screwed.

    11. Re:Software Design != Rocket Design OR does it? by russellh · · Score: 1
      The modern attitude of "keep tweaking it until it compiles; we'll fix the bugs in 2.0" won't wash in spaceflight.

      Yes it will, if there are enough spaceflight companies.

      --
      must... stay... awake...
    12. Re:Software Design != Rocket Design OR does it? by Wyatt+Earp · · Score: 1

      The math and physics for rocketry is mostly figured out.

      The problem we face are chemical (fuels), metalurgical (fuel pumps, pipes, cyronics) and materials sciences (what to make the thing out of).

      I don't see where Carmack has any background in these.

    13. Re:Software Design != Rocket Design OR does it? by Jagasian · · Score: 1

      You missed his point. John Carmack was preaching the importance of incremental development. You chisel away at the problem, bit by bit. There is never an integration of two large subsystems... instead there is a continuous mutation of the solution.

    14. Re:Software Design != Rocket Design OR does it? by Tap-Sa · · Score: 1
      For spaceflight, we need people who think like the old school programmers.

      Self changing rocket?

    15. Re:Software Design != Rocket Design OR does it? by Planesdragon · · Score: 1

      Software developers have learned that the Waterfall model *doesn't work* because it's too slow, expensive, and inflexible. Sound like any space programs you know?

      Odd, I thought that they just realized that it was faster to do it the wrong way, because computing power has increased so dramatically.

      Boy, was I wrong. I guess processor speed and zero-loss failure has had no impact at all on the techniques programmers use. Go figure.

    16. Re:Software Design != Rocket Design OR does it? by Anonymous Coward · · Score: 0
      However, it is somewhat reassuring to know that he makes good, solid games, and not the type of software that comes out of Redmond.

      Are you bashing nintendo >:O

    17. Re:Software Design != Rocket Design OR does it? by jayrtfm · · Score: 1

      -1 ignorant
      the DC-X, the X-1 thru X-15 planes, etc etc are based on build, test, tweak, test, tweak, test and so on. read about it on jerrypournelle.com or do a search for Harry Stine's rocketry essays

      That old school computer system is *known* so that any bugs are due to human error. Since every factor involved with a rocket is *not* known, experiments must be done.

    18. Re:Software Design != Rocket Design OR does it? by Anonymous Coward · · Score: 0

      Either way, it's gonna be tough to find pilots willing to test the "daily integration build".

    19. Re:Software Design != Rocket Design OR does it? by Inflatable+Hippo · · Score: 1

      > For spaceflight, we need people who think like
      > the old school programmers. The ones that
      > actually planned their programs before they
      > wrote them...

      Once I would have agreed with you. However, I have noticed that "aesthetic" coding is often confused with "software quality". In the end the only thing that matters is if it works well enough, and thats something you can only determine by using it - preferably during testing.

      I no longer buy the "it's cheaper to catch bugs early" mantra. It's true for gross architectural mistakes, but thats about all.

      I think the best analogy is evolution and DNA. The coding in DNA is a mess, there's no "design" at all. But anything below "spec" is discarded.

      The result is something that is far superior than anything we are capable of "desiging".

      And all without coding standards and reviews, HERESY!

  3. what's an X-Prize? by Anonymous Coward · · Score: 0

    "The competition to build and fly a rocket ship into space and back is heating up as the Jan. 1, 2005, deadline approaches for the X Prize."

    1. Re:what's an X-Prize? by Cade144 · · Score: 2, Informative
  4. Recompiling is easy by Anonymous Coward · · Score: 0

    Rebuilding large complicated expensive machines is not.

    1. Re:Recompiling is easy by Anonymous Coward · · Score: 0

      Try rebuilding it while you're in it hurtling towards earth at mach 5.

  5. hm by EMH_Mark3 · · Score: 4, Funny

    Aerospace like software, eh?
    "Crap, the rocket is not ready and the deadline for launch is tomorrow!"
    "Bah, launch it anyways and we'll release a patch later!"

    --
    Burn the land and boil the sea, you can't take the sky from me
    1. Re:hm by Anonymous Coward · · Score: 1, Funny

      Aerospace like software, eh? "Crap, the rocket is not ready and the deadline for launch is tomorrow!" "Bah, launch it anyways and we'll release a patch later!"
      That's probably a good characterization of NASA -- except maybe the patch part.

    2. Re:hm by nilspace · · Score: 1

      or even better.... "Sir, the rocket crashed..." "Well dammit, reboot and run it again!"

    3. Re:hm by G-funk · · Score: 4, Interesting

      That's the first thing that sprang to my mind when I read that as well! :)

      But all jokes aside, this is what's going to push manking further. People like John Carmack who are smart, driven, and can afford to play in aerospace. Maybe Armadillo won't be the company that makes space travel cheap or even possible for the average successful joe shmoe, but somebody like him will. Given the tantrums thrown by nasa when somebody wants to go up to space who's not an "astronaut" even on another country's rockets, it's sure as hell not going to come from them, even in competition with the [russians|chinese|indians].

      --
      Send lawyers, guns, and money!
    4. Re:hm by shotgunefx · · Score: 3, Insightful

      I see alot of people pointing out buggy software releases but I don't think it's applicable.

      Making software to run on a platform that can have almost unfathomable perumutations is not the same as writing software for one set of components.

      --

      -William Shatner can be neither created nor destroyed.
    5. Re:hm by WTFmonkey · · Score: 4, Funny
      this is what's going to push manking further
      I am the man-king! Bow down before me! All will worship and grovel!

      Sorry, got my Napoleon complex on there for a minute.

    6. Re:hm by GooberToo · · Score: 2, Insightful

      While I agree, that is funny, I do want to point something out. Software is NOT like the above statement. The software business is like the above statement. Real software is produced with a real process, including design, development and testing. It's just a sad state of affairs when most of the software industry doesn't even follow a minimal of best practises.

      Since most people are more than happy to pay for complete crap, including bugs, being incomplete, and any number of other odd problems, there isn't any justification for people to want to change the software industry because people are not speaking with their dollar.

      Just because software is buggy doesn't mean it has to be that way...it's just that too many people writing checks are far too stupid.

    7. Re:hm by El · · Score: 2, Funny

      "If it crashes, just hit the reset button and run it again!" "Screw testing... if there are any problems, the end user will report them!"

      --

      "Freedom means freedom for everybody" -- Dick Cheney

    8. Re:hm by Anonymous Coward · · Score: 0

      Sounds a LOT like

      QA Guy: "Crap the foam keeps hitting the orbiter!".

      Management:"Bah, It was OK last time. Launch anyways and we'll release a fix if it ever breaks us."

    9. Re:hm by ansible · · Score: 1

      Except, of course, that iD software is one of the few companies that doesn't like to do that.

      They tend not to release software until 'it is ready'. That's because they have enough money (and they control their own company) that they set the release schedule.

    10. Re:hm by Anonymous Coward · · Score: 0

      Ok, Ok, so I can't type :)

    11. Re:hm by Anonymous Coward · · Score: 0

      I thought manking was kinda like wanking, only upside down.

    12. Re:hm by monique · · Score: 1

      But ... I *do* work in aerospace, and that *is* one way to handle the software component of the spacecraft.

      A lot of space missions have a fairly narrow window in which they can launch; after that, there's no point in bothering. You *can* send new object files to the spacecraft. You *can* reboot the spacecraft midflight.

      --
      -monique
    13. Re:hm by st.+augustine · · Score: 1
      Real software is produced with a real process.
      ...
      [M]ost of the software industry doesn't even follow a minimal [set] of best practises.
      Conclusion: Most software isn't "real."
      --

      -- Some things are to be believed, though not susceptible to rational proof.
    14. Re:hm by Anonymous Coward · · Score: 0

      We are not amused.

      This rocket is for the queen to travel upon the astral roads.

      Any who house the enemies of the queen, shall die a traitor's death.

  6. I can empathize. by grub · · Score: 5, Funny


    "Effectively, I stopped buying Ferraris and turbo-charging them and started building rocket ships," Carmack says.

    Yeah, I hate it when I have to put off buying Ferraris.

    --
    Trolling is a art,
    1. Re:I can empathize. by BagOBones · · Score: 1

      "To win the X Prize, they need to build a rocket ship that can carry three people 62.5 miles above the Earth and then return them safely."

      --
      EA David Gardner -"... but the consumers have proven that actually what they want is fun."
    2. Re:I can empathize. by Anonymous Coward · · Score: 0

      Plenty of 2+2 Ferraris out there.

    3. Re:I can empathize. by turgid · · Score: 1
      I stopped buying Ferraris and turbo-charging them

      ...because even then I still couldn't get them home quick enough before they rusted to pieces.
      Sorry, couldn't resist it. French cars are the same. Well, 20 years ago....

  7. NASA-style by The+Old+Burke · · Score: 1
    "If we looked at what we do in software, if we could only compile and test our program once a year, we'd never get anything done. But that's the mode of aerospace.' "
    So I guess he is one of those that think that NASA should send up more manned Space Shutlle's to test if they are reliable?
    What works great for games might be disatrous in space.

    --
    Proud patriot and republican voter.
    1. Re:NASA-style by Channard · · Score: 1

      So I guess he is one of those that think that NASA should send up more manned Space Shutlle's to test if they are reliable? Yep. I hear John Romero's at a loose end.

    2. Re:NASA-style by mfrank · · Score: 1

      Or maybe he thinks that they should have done what the Soviets did with Buran; make it capable of flying unmanned. The first test flight of the shuttle was manned. You don't think *that* was dangerous?

      And don't even get me started on using SRBs on a manned craft. Nobody's been stupid enough to do that except NASA.

      The real advances in aerospace have come from programs that did build and test, build and test.

  8. On the other hand ... by Rajesh+Raman · · Score: 2, Funny

    Programmer: Ooops, wrong condition on the 'if' statement. I'll just reboot the rocket's computer and test again!
    Flight director (emerging from flaming debris): Errr ... what rocket?

  9. Crashes by pipingguy · · Score: 3, Funny


    Carmack says: Some people have commented that I am trying very hard to make aerospace like software, and that's the truth

    Unfortunate analogy?

  10. Cost by Brahmastra · · Score: 5, Interesting
    The team is spending between $1 million and $2 million to build its craft.
    How on earth do they intend to build a spacecraft carrying people for $1-2 million? Even an extremely used Learjet costs a few million! Am I missing something?
    1. Re:Cost by Anonymous Coward · · Score: 0

      I doubt that X-price jet will have more than a couple of seats. Learjet can carry a lot more people.

    2. Re:Cost by couch_potato · · Score: 3, Interesting

      Yes. Markup. Do you really think Bombardier spends $15 million building a new Learjet?

      Nevertheless, I wonder who would be willing to strap themselves into a space vehicle that cost 'only' $1 million to develop.

    3. Re:Cost by Brahmastra · · Score: 4, Insightful

      While mass-producing a learjet probably doesn't cost much at all, building the first prototype probably cost many 10s of millions in development costs. If this team is building a prototype for $1-2 million and that includes all material, development and testing costs, I'm definitely not buying a house in its flight-path.

    4. Re:Cost by jandrese · · Score: 4, Insightful

      Yeah, there's a world of difference between buying a personal jet from a private company that must be flightworthy for dozens or hundreds of flights a year and comply with acres of FAA regulations before they even get off the ground. Not to mention the high markup on those jets.

      These rockets are being built with more or less volunteer time and by people who are willing to scrounge for parts and look long and hard for bargains. I think you'd find that the raw materials that go into a Learjet aren't all that expensive (steel by the pound, etc...), but the labor costs, health plans, salespeople comissions, buildings, paperclips, etc... add considerably to the cost of the final product.

      --

      I read the internet for the articles.
    5. Re:Cost by The+Lynxpro · · Score: 3, Insightful

      The last time I checked, bottled water costs a whole lot more than water from the tap. And the markup is far more excessive than the cost of the plastic bottle. Brand name T-shirts may cost pennies to produce in a third-world country, but still will cost you $20 to purchase at the mall. Our world is full of inconsistencies.

      --
      "Right now, somewhere in this world, Scott Baio is plowing a woman he doesn't love," - Peter Griffin, *Family Guy*
    6. Re:Cost by Eberlin · · Score: 1

      Easy -- they'll buy materials from Home Depot instead of wherever the hell they go for "NASA-grade" duct tape.

      Either that or ask some folks to chip in for gas.

    7. Re:Cost by kfg · · Score: 4, Insightful

      If you know how, and count your time as "valueless," you can build a hang glider for. . . nothing.

      You can build a sports car that rivals a Corvette and get it road certified for only a few grand, even though a new Corvette costs a damned sight more than that.

      Most of the expense of doing things, even making video games, comes from doing things in a standard way inside of a standardize buearacratic system.

      Throw out the red tape, open your mind to alternative ways of accomplishing the same goals, work for the joy of it and eliminate the market as motivator and you might surprised at how much you can accomplish with relatively little cash.

      Watch a few episodes of Rough Science.

      KFG

    8. Re:Cost by goldspider · · Score: 1
      "I think you'd find that the raw materials that go into a Learjet aren't all that expensive (steel by the pound, etc...)"

      Not to nitpick or anything, but the majority of aircraft frames are made of a LiAl (Lithium-Aluminim) alloy, which is a great deal more expensive to produce than steel.

      What are Carmack & Co. constructing the frame of their rocket out of?

      --
      "Ask not what your country can do for you." --John F. Kennedy
    9. Re:Cost by fuqqer · · Score: 1

      That's like asking "Who would bother strapping their company into an operating system/development envronment that cost nothing to develop?"

      Seems those people are smart according to slashdotters.

      Stoopid non-sigs, gotta read 'em!

    10. Re:Cost by angst_ridden_hipster · · Score: 1

      I used to work in the Aerospace industry.

      Some of the guys down at the Cape used to say things like "You'd never get me to sit up top a rocket built by the lowest bidder!"

      Their astronaut buddies would just laugh at them. "You clearly don't have any idea," they'd say.

      I think I'd fall in the first camp, but there will always be people who fall in the latter camp.

      --
      Eloi, Eloi, lema sabachtani?
      www.fogbound.net
    11. Re:Cost by cK-Gunslinger · · Score: 1

      Because businesses have a financial stake in research and development. They have to pay both employees and contractors for labor.

      I bet a Lear Jet doesn't contain 10s of millions in raw material, most of the cost is in the salaries of researchers.

      I'm sure Photoshop and Outlook cost a ton of money of develop. Does that mean nobody should use Gimp and Evolution? It's the difference between a business and a hobby. And that difference is $$.

    12. Re:Cost by WolfWithoutAClause · · Score: 3, Informative
      I'm definitely not buying a house in its flight-path.

      I don't think that FAA will let John launch if there is a house in the flight-path. Besides, John will be launching pretty much vertically- he's not going for orbit (which means going sideways very fast); he's only going for 100km (which means going straight-up very fast).

      --

      -WolfWithoutAClause

      "Gravity is only a theory, not a fact!"
    13. Re:Cost by Anonymous Coward · · Score: 0

      Most of the expense of doing things, even making video games, comes from doing things in a standard way inside of a standardize buearacratic system.

      Uh, I think you're partly correct.

      Most of the expense comes from people's time (ie. their skills).

      Sure, I can build a sports car. In fact, I've done it before, and it costs a lot more than "a few grand" even if you do all the work yourself. Also, if you add up all the hours (I'm a software consultant also) I could've bought 2 Corvette's for the amount of time I put into the car I built. And I'm very mechanically inclined (I built my first motorcycle when I was 8).

      Moral? Sometimes it's cheaper and faster just to buy it.

    14. Re:Cost by GooberToo · · Score: 2, Informative

      Correct! Not only are markups on jets very high but anything that is regulated by the FAA is heavily insured for liability. This, in turn, is happily passed along to everything you purchase for planes.

      My father owns a small plane. Items which should cost $5-$10 for a car often cost $90 - $100 for a plane. You'd be amazed at the amount you pay for aviation insurance. My father pays something like $750.00/mo in insurance and he's been flying since before I was born.

      Long story short, insurance and especially liability insurance adds a significant cost to all things aviation.

    15. Re:Cost by Jonathan_S · · Score: 1

      Back when my dad was learning to fly, before the cost of litigation and insurance had bankrupted most of the light aviation industry, a small plane wasn't much more expensive than a car.

      In fact when he bought a GTO, which is a nice but not especially expensive car, he considered buying a small plane instead as it only cost about 30% more.

      A small plane in this case would be something about the size of a four seat, fixed wheels, single engine Cessna. When you think about it there isn't that much difference in work and materials needed between a family car and a light plane. The key is to make a lot of them so they are affordable and the insurance can be spread wider lowering rates. [And prevent people from suing the builders for every accident]

    16. Re:Cost by l810c · · Score: 1

      They are hoping to use the White Sands Missile Range in New Mexico. Houses will not be a problem, Very isolated.

    17. Re:Cost by obsid1an · · Score: 1

      The people working on this are not getting salaries. That $1-2 million is only for parts and supplies. Also, all they are trying to build is a vehicle that can cary 3 people up a few million miles and right back down. A little different than the couple hundred a jet takes. Not too mention the lack of carry-on luggage space that is needed.

    18. Re:Cost by fucksl4shd0t · · Score: 1

      My name is Jeremy and I have an I.Q. of 6,000; the same I.Q. as 6,000 P.E. teachers!

      Um, don't you mean your name is Holly? And wouldn't it be nice to give credit where it's due?

      --
      Like what I said? You might like my music
    19. Re:Cost by kfg · · Score: 1

      Please note that I explicitly said counting your time as "valuless." The cost of paying people for their time ( not necessarily their skills) is the main cost of the standardized business beauracracy.

      In the context of trying to claim the X-Prize it isn't faster and cheaper to buy the rocket. You have to make it. Remember the rocket? That's the economic issue we're discussing here. How they could build one for only a million or so.

      As for your sports car if you had to spend more than a few grand to build it your skill set in doing it on the cheap was lacking. Go back and try it again.

      Start by building a hang glider for nothing and then work your way up from there.

      Or just go buy one if that's what rows your boat. Makes no nevermind to me.

      KFG

    20. Re:Cost by poobie · · Score: 1

      you're forgetting FAA type certification. type certification is required before you can charge the public for rides, or for anything other than an extremely narrowly defined "experimental" aircraft. This certification raises the cost of designing a new aircraft by an order of magnitude or so.

    21. Re:Cost by John+Carmack · · Score: 5, Informative

      Just building the vehicle costs less than $100k, most of the money is in building multiple iterations of everything as you figure out exactly how you actually need to spend the money:

      $ 6k 850 gallon fiberglass tank
      $ 2k High pressure carbon fiber pressurant tank and regulator
      $ 1k Honeycomb composite panels
      $ 5k Aluminum fabrication for cabin
      $15k Redundant parachutes, drogues, drogue cannons, releases
      $13k Fiber optic gyro based IMU
      $ 8k Unrestricted (supersonic / high altitude) GPS
      $ 2k PC104 systems
      $ 5k video, audio, and data communications
      $20k Engine machining, catalysts, laser cut plates
      $ 5k Plumbing, valves, etc
      $ 5k Fastblock external insulation

      For powered landings instead of parachute landings, delete the parachutes and add:

      $ 4k Laser altimeter
      $ 4k Wire rope isolator landing gear

      You could trivially spend an order of magnitude more by just using "space certified" versions of everything, but the important point is that standard industrial versions of many things are perfectly adequate. In many cases, todays standard industrial practice is far ahead of the best that could be done at any price in the early sixties.

      This is all with free labor for assembly and testing, but that is still only a couple hundred man hours for a full vehicle. We are expecting to destroy the first vehicle in some (unmanned) testing mishap along the way, and build another one mostly from scratch. That will take less than two months, depending on lead times for some items.

      John Carmack

    22. Re:Cost by TenDimensions · · Score: 1

      Nah - Learjets don't really cost that much. They just are market-based priced that way to keep from everyone from owning one.

    23. Re:Cost by natet · · Score: 1
      These rockets are being built with more or less volunteer time and by people who are willing to scrounge for parts and look long and hard for bargains.

      This makes it sound like an episode of "Junkyard Wars"

      --
      IANAL... But I play one on /.
    24. Re:Cost by sketerpot · · Score: 1

      Aluminum, I believe. Various people have suggested such things as slight alterations in the nose cone shape or using foamed metal alloys, but aluminum is cheap and good enough for Armadillo's purposes, and the nose cone is also going with the cheaper (and almost as good) way.

    25. Re:Cost by wdavies · · Score: 0

      *BUMP*

      Are mods asleep on the job...

    26. Re:Cost by Anonymous Coward · · Score: 0

      The look on John's face when he gets to space: Priceless.

      Some things money can't buy, for everything else there's mastercard.

    27. Re:Cost by john82 · · Score: 1

      John will be launching pretty much vertically

      We hope, but then there's always the possibility of something not going exactly according to .plan.

      he's only going for 100km (which means going straight-up very fast).

      And then he's going to come down. I suspect the where component of down lies on some parabola the base of which could well be fairly wide if there is some kind of mishap (not that I'm hoping he crashes). Another reason why any launch site should be a quite some distance from anything of value.

    28. Re:Cost by cens0r · · Score: 1

      Also, all they are trying to build is a vehicle that can cary 3 people up a few million miles and right back down

      try a few hundred km and you'll be closer... they aren't going to mars or anything.

      --
      Jack Valenti and Orrin Hatch will be first up against the wall when the revolution comes.
    29. Re:Cost by Wes+Janson · · Score: 1

      Thanks for replying to /., it's really quite cool to see someone as busy as you taking the time to not only read slashdot, but to read through the comments and write a detailed summary just to please a few inquisitive readers. Do your estimations only take into account one potential unmanned vehicle loss, or multiple accidents (or any method for salvaging the craft in the event of an accident)? Thank you, and good luck!

    30. Re:Cost by Anonymous Coward · · Score: 0

      Hi John,

      As a senior engineer with 15 years software experience and 10 years experience in complex electro-mechanical system design, I can safely say that you wouldn't catch me anywhere near (let alone on board!) an operating rocket that hadn't had every sub-system peer reviewed by a dozen senior engineers. I am to understand you have 7 team members? Plus I assume outside contractors for machining etc. I know you've already done one manned flight, and I assume the contest is unmanned, but I also had the impression that you have plans for more manned flights.

      I'm not trying to throw cold water on your project or anything, just wondering how you justify the risks involved, since the payoff seems to be more prestige than practical application. Sort of like climbing Mt. Everest or something like that. I understand that some people are willing to risk their lives in such ventures, but I think what you are attempting is orders of magnitude more dangerous than mountain climbing. I just couldn't see myself justifying such risks without a substantial payoff. It's the old risk/benefit measure. I'm eager to hear your comments.

      -Tim

    31. Re:Cost by CmdrWiggle · · Score: 1

      $ 6k 850 gallon fiberglass tank
      $ 2k High pressure carbon fiber pressurant tank and regulator $ 1k Honeycomb composite panels
      ...
      $ 4k Laser altimeter
      $ 4k Wire rope isolator landing gear


      A team of intelligent, creative, developers who think outside the box... Priceless.
      (and a mastercard with no limit helps, too :)

    32. Re:Cost by Anonymous Coward · · Score: 0

      The earth is 2/3 water or so, last time I checked...

    33. Re:Cost by Superfarstucker · · Score: 1

      The amount of knowledge it would take to build an entire car that rivals the 'vette in all aspects by yourself (machining, design, the whole gamut) is incomprehensible to say the least. While it may be true only a few thousand dollars worth of raw materials goes into the 'vette (maybe less) the amount of equipment and man-hours worth of knowledge that goes into assembling them is, quite literally, out there in space somewhere.

    34. Re:Cost by WolfWithoutAClause · · Score: 1

      John Carmack recently investigated this question. Actually if John's trajectory screws up, he's not going anywhere real fast- air drag really, really limits the maximum sideways speed- I forget the range off hand but it was really low like 10km or something. His rocket should only manage to get to 100km because he leaves the atmosphere ASAP. But by the time he's left it he's already going straight up but he has little fuel left to get any significant sideways distance; it's really finely balanced.

      --

      -WolfWithoutAClause

      "Gravity is only a theory, not a fact!"
    35. Re:Cost by Sivaram_Velauthapill · · Score: 1

      You basically answered your own question. I think John Carmack, as well as others, are doing it because they like doing this sort of stuff. I think John even mentioned it in that news article (where they say that they will keep going even after the X-Prize). I highly doubt that many people are doing it for profit.

      Sure it may be risky but these people are prepared to take the risks. I don't think it is any more dangerous than climbing the Everest (at least 30 years ago). Right now, a lot of people may be succeeding at climbing the Everest but imagine 30 years ago when they didn't have "tourist camps", helicopter support, modern tools/clothes, etc.

      Perhaps one simply need to look at space exploration: just imagine the first person to go into space. Imagine when the Russians went up into orbit for the very first time. No one had ever done it, the systems were far inferior to today (in fact, they didn't even have transistor-based computers at that time if I recall), and so on. Sure they might have spent a billion dollars (by capitalist standards) whereas the X-Prize teams don't have that luxry. Nevertheless, the situation is quite similar IMO...

      BTW, AFAIK the X-Prize requires manned flight.

      Sivaram Velauthapillai

      --
      Sivaram Velauthapillai
      Seeking the meaning of life... @slashdot of all places ;)
    36. Re:Cost by David+Gould · · Score: 1


      I'm sure Photoshop and Outlook cost a ton of money of develop. Does that mean nobody should use Gimp and Evolution?

      No, that's not the reason.

      --
      David Gould
      main(i){putchar(340056100>>(i-1)*5&31|!!(i<6)<< 6)&&main(++i);}
    37. Re:Cost by fodi · · Score: 2, Funny

      hey, why are you reading slashdot??

      I'm still waiting for Doom 3 !!

    38. Re:Cost by Snocone · · Score: 1

      *snort*

      Hang out with any free climber or extreme skiier or paraglider for a couple weekends. You'll see them do, repeatedly, things that are FAR more risky than riding this rocket is likely to be.

      And we don't even get any prestige out of it, never mind "practical application". It's just FUN.

    39. Re:Cost by TXP · · Score: 1

      A learjet is a polished piece of equipment. The development costs of a learjet come from the fact that the toilet seats were designed by 3 engineers. Everyone gets their cut from sale of a jet. Carmack is creating something that is functional first. Luxury features get added later. .. a better comparison would be the Wright brothers and their Wright flyer which I'm sure didn't cost them millions or even thousands.

    40. Re:Cost by znaps · · Score: 1
      $15k Redundant parachutes, drogues, drogue cannons

      Can we have those in the next version of Quake, please?

    41. Re:Cost by Anonymous Coward · · Score: 0

      Paraglider? Uh, maybe you meant BASE jumper, but paragliding's not in the same league of risk as free climbing

    42. Re:Cost by Snocone · · Score: 1

      Oh, the way we take off at night over high tension wires, into the teeth of thunderstorms, etc. -- trust me, it IS :)

  11. Dual use... by Gefiltefish11 · · Score: 2, Interesting


    Why not develop and test their spaceship mostly via computer simluation. That's Carmack's strong suit anyway. Besides, I'd love to get my hands on that sort of simulator. Though I'd probably need a beowulf cluster...

    1. Re:Dual use... by iCat · · Score: 1

      Here's just one of the X-Prize teams using X-Plane as part of the design/testing process.

      I hear X-plane runs on a desktop.

    2. Re:Dual use... by rootofevil · · Score: 1

      strong suit? did you even look at daikatana?

      --
      turn up the jukebox and tell me a lie
    3. Re:Dual use... by Slack3r78 · · Score: 1

      You're thinking John Romero. We're talking John Carmack. Sorry, try again. :)

    4. Re:Dual use... by RovingSlug · · Score: 1

      There's a joke in engineering. When it doesn't work (which is often), you say, "Well, it worked in simulation." Everyone has a good laugh.

    5. Re:Dual use... by Binestar · · Score: 1

      strong suit? did you even look at daikatana?

      What does Daikatana have to do with Carmack? Just because someone who used to work at Id Software (John Romero) broke away and formed a NEW company and made a piece of crap software program means it's Carmacks fault?

      --
      Do you Gentoo!?
  12. retrorocket.o not found, launch anyway? by Hairy_Potter · · Score: 1

    Jeepers, I see 10 builds a day fail here for missing components, is that really the paradigm Carmack wants to port to spaceflight?

    1. Re:retrorocket.o not found, launch anyway? by Anonymous Coward · · Score: 0

      He still can't make a crash bigger than Daikatana.

  13. Heh by Anonymous Coward · · Score: 0

    "If we looked at what we do in software, if we could only compile and test our program once a year, we'd never get anything done. But that's the mode of aerospace.'" And "Duke Nukem Forever," apparently.

  14. That quote by jandrese · · Score: 5, Insightful
    The quote about making rockets the same way we make software reminds me of another quote:
    "If we built houses the way we build software, the first woodpecker to come along would destroy civilization."
    - U.S. Deputy Defense Secretary John J. Hamre, in testimony before the U.S. Senate Armed Services Committee, June, 1998 (Attr Gerald Weinberg)
    Unfortunatly, unlike software, you can't just reboot rockets that crash.
    --

    I read the internet for the articles.
    1. Re:That quote by blunte · · Score: 1

      Modern (common) homebuilding is nothing to be proud of.

      We should be building Insulated Concrete Form homes. Instead we're still building them out of toothpicks. ICF homes are very much more energy efficient, and cost only slightly more to make. They also greatly reduce fire risk and wind damage risk.

      So offtopic as it is, this quote is invalid.

      --
      .sigs are for post^Hers.
    2. Re:That quote by angst_ridden_hipster · · Score: 1

      Yeah, and they're flippin' great in places where there's a lot of seismic activity.

      (Yeah, yeah, I know. Steel reinforced blah blah...)

      --
      Eloi, Eloi, lema sabachtani?
      www.fogbound.net
    3. Re:That quote by blunte · · Score: 1

      I don't know about seismic issues, since I live in North Texas. But I do know about tornadoes.

      ICF homes are rated for 200mph winds. Toothpick homes are good to about 100mph.

      Having lived in Wichita Falls in 1979, tornadoes are something I pay attention to.

      --
      .sigs are for post^Hers.
    4. Re:That quote by DarkSarin · · Score: 2, Informative

      Actually, having just worked on building one, they do just fine. The issue is NOT building in all out of concrete, if so CA would not allow any concrete buildings. The way to deal with seismic activity is rooted in your foundation and whatnot. If you handle that correctly, then you don't need to worry about the concrete, which has much better structural integrity than wood, even the manufactured tgi's.

      There are other advantages to ICF's though. You can build the entire walls and roof without any inside walls, and then do your inner wall structure. This means that you can change the layout if you want.

      The ICF's also have much better insulation than is possible with a stick frame.

      --
      "We don't know what we are doing, but we are doing it very carefully,..." Wherry, R.J. Personnel Psychology (1995)
    5. Re:That quote by Peyna · · Score: 1

      Solution: Don't live in areas with a high probability of a sever earthquake occuring in the near future; especially if the area is sitting on something other than solid rock. I.E. silt, mud, clay, sand, etc.

      --
      What?
  15. OB stuff.... by Anonymous Coward · · Score: 0

    soviets: In soviet russia, rockets launch you.

    simpsons:
    v1:
    - ACK!! Protect the queen!
    - Which one's the queen?
    - I'm the queen!
    - No you're not!

    v2:
    In Rod we trust.

    SCO:
    Heh...but does Darl want the full licence price for that once / year compile time usage?

    HAH! Take that, trolls! Beat ya to it!

  16. Making aerospace like software... by fmaxwell · · Score: 5, Funny

    Some people have commented that I am trying very hard to make aerospace like software, and that's the truth

    Gives a whole new meaning to "blue screen of death", doesn't it?

    1. Re:Making aerospace like software... by cryms0n · · Score: 1

      ARGH. There's that joke.

      Killing you with my mind here.

    2. Re:Making aerospace like software... by Dirtside · · Score: 1
      Gives a whole new meaning to "blue screen of death", doesn't it?
      Wouldn't "blue sky of death" be more appropriate?
      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
  17. Just like software... by ravind · · Score: 1, Funny
    "Some people have commented that I am trying very hard to make aerospace like software"

    See, it crashes just like my software. We call it the 'blue sky of death' :D

  18. You need a challenge? by TheNecromancer · · Score: 0, Offtopic

    The challenges, while they evolve, they are not so novel anymore.

    How about trying to plug all of Microsoft's security holes?

    --
    Attention all planets of the Solar Federation! We have assumed control! - Neil Peart
    1. Re:You need a challenge? by Anonymous Coward · · Score: 0

      That's not really a challenge. People from the East Coast seemed to have the solution a week or two ago. For those who aren't as compulsive, you can just pull the plug on your machine.

  19. TechTV by Cutriss · · Score: 2, Informative

    It should be noted that they're only carrying show notes, and that the interview with John Carmack was actually carried out by TechTV's Tech Live, and was run last night at 8 PM EST, and again twice this morning.

    It will air again tonight at 6 PM EST.

    --
    "Mod, mod, mod...and another troll bites the dust."
    1. Re:TechTV by Cutriss · · Score: 1

      Oh...and it should also be noted that since ABC News is carrying a copy of the story and is currently getting hammered by Slashdot, the original story is up on the TechTV website.

      A "mirror", if you will.

      --
      "Mod, mod, mod...and another troll bites the dust."
  20. Rockets like Quake by luckyguesser · · Score: 3, Funny

    "We have liftoff!" == "Excellent!"
    "Our trajectory is acceptable for re-entry"=="Accuracy!"
    "Our rocket landed, and it's data storage is still intact"=="Perfect!"

    * luckyguesser almost dodged John_Cormack's rocket.

    --


    The power of Christ compiles you.
    A Random Blog
    1. Re:Rockets like Quake by RyuuzakiTetsuya · · Score: 1

      "Ground, we have a problem." == "HUMILIATION!"

      --
      Non impediti ratione cogitationus.
  21. "Aerospace" by qat · · Score: 2, Funny

    When he says Aerospace Software, he really means adding net jetpacks to Doom and allowing them to be used outside earth's atmosphere... you guys are interpreting this all wrong!

    --
    Pls No Negative Modding!
  22. It's not an entirely stupid process by heironymouscoward · · Score: 5, Interesting

    Indeed, conventional rocket design is pretty brute-force. Big engine, hunking mechanical control systems with minimal intelligence.

    Given the capabilities of modern IT, it makes much more sense to use software as the core of the system, in the same was as software is the core of a device like the Segway, or the stair-climbing robot, or the telescopes that consist of a thousand small mirrors, not one large one.

    Rocket science has not changed significantly since 1950, and needs a rethink. I believe this project is a solid approach that has good chances of succeeding, and if so, will redefine the way we conceive of this kind of engineering project in the future.

    --
    Ceci n'est pas une signature
    1. Re:It's not an entirely stupid process by Anonymous Coward · · Score: 0

      So, why do you think everyone's making the Microsoft "that's a real blue screen of death" jokes? Because it's ok to have lots of revision cycles on a product that doesn't serve a life-or-death function: if there's a bug, there's no harm done and we can fix it in the next revision. With rocket hardware, if there's a bug, you've got an explosion on launch and maybe flight crew and ground crew deaths.

      Of course, who's to say that isn't the approach being used at NASA? How many patches were made to the Apollo project, or to the Shuttle?

    2. Re:It's not an entirely stupid process by Jeff+DeMaagd · · Score: 1

      The problem is that it does require brute force to get something into orbit, so there is so much that can be done. The most efficient might be a space teather elevator but the materials science isn't quite there yet.

      The idea of using lots of little engines has been done by the Soviets. I forget what problems they had.

    3. Re:It's not an entirely stupid process by homer_ca · · Score: 1

      "Indeed, conventional rocket design is pretty brute-force. Big engine, hunking mechanical control systems with minimal intelligence."

      It's true that with their long design cycles, rockets are saddled with ancient technology by computer standards, but computers don't change the fact that chemical fuels only give so much thrust per unit weight of fuel. Liquid fuel rockets since the 40s have use liquid oxygen + liquid hydrogen or kerosene. More exotic fuels have been used, but their energy density is in the same ballpark. Fuel + engines + structure costs weight and you're left with only a tiny fraction of the vehicle weight for payload.

    4. Re:It's not an entirely stupid process by RovingSlug · · Score: 1

      ... and I'm getting really sick of Firebird (re)filling in the wrong subject line after a preview. Sorry.

    5. Re:It's not an entirely stupid process by Tap-Sa · · Score: 1
      Indeed, conventional rocket design is pretty brute-force.

      Like someone already pointed out, getting to space requires brute force. It seems that some people think who ever wins the X-Prize contest can practically begin sending people to LEO. Think again. Do some basic calculus (the potential energy needed to get something 100km up versus kinetic energy needed to put something into same altitude LEO) and realize that there's a HUGE difference. With a bit sophisticated garage technology and 137 s Isp you can jump at 100km but will not get anything orbiting Earth.

      Big engine, hunking mechanical control systems with minimal intelligence.

      In the 60s Saturn V had five F-1 engines pumping 1500000 pounds of thurst, each. Four of them were gimbaled, do you seriously think they were mechanically connected to some joystick in the command module?

      Rocket science has not changed significantly since 1950, and needs a rethink. I believe this project is a solid approach that has good chances of succeeding, and if so, will redefine the way we conceive of this kind of engineering project in the future.

      No amount of hype, CPU power or fancy 3D algorithms are going to overcome rocket equation. 'Real' space rockets sending something to orbit are going to stay as huge canisters of fuel with brute-force engines.

      I do agree that space industry needs innovative thinking from people like J. Carmack but doubt that X-Prize contest itself will serve much of that, at least anything useful beyond creating these tourist 'trampolines' just to jump up there for a sec. A quick review of the teams puts them in three categories: vaporware (nice renderings though) for burning gullible vc (the most), crack pot science with desing (fins and more fins, big fins) straight from 50s SF strips, and a few with some real designs and even working hardware. Carmacks methodological approach ranks him to the last and best category but the ship design leans more to the 50s. Crushable nose cone?! Not very innovative, every new car has one but for the case of emergency!

    6. Re:It's not an entirely stupid process by LWATCDR · · Score: 1

      The main problem with clustering is more points of failure. Depending on when you loose one of the motors the you can loose the rocket. So if your rocket has 20 motors and if any one of them fails your rocket is 20 time more likley to fail than not.
      Yes you can design some redundancey into the system but even multi engine aircraft abort a flight when the loose an engine they do not just keep on going.
      Most rockets do not have a safe abort option.
      The next problme is cost. 20 motors will tend to cost more than one big one.
      And finaly weight. Again 20 motors will tend to weigh more than one big one.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  23. Software and Rocket Science by Anonymous Coward · · Score: 0

    Rapid Aerospace Design...would that be a spacecraft built in VB? Yikes!

    Can't exactly release early and release often when it comes to stuff like that unless you've got money to literally burn.

  24. It's rocket science not computer science. by Mrs.+Grundy · · Score: 1

    "If we looked at what we do in software, if we could only compile and test our program once a year, we'd never get anything done. But that's the mode of aerospace.'" There is a huge difference, though. If you screw up the syntax and your program doesn't compile you fix it recompile and go on with your work. What is the rocket ship equivalent to a syntactical error? A bad o-ring? Mistakes cost more...much more. And although computer simulation is good, the real test, the equivalent of compiling and running, comes when you test it against physics. You can't do that a few times a day.

    1. Re:It's rocket science not computer science. by gid-goo · · Score: 2, Insightful

      Do you write an entire program before compiling it and testing it? Of course not, no one does. That's what J.C. is suggesting, that incremental development can be done in Aerospace.

    2. Re:It's rocket science not computer science. by joshuac · · Score: 1

      ---snip
      Do you write an entire program before compiling it and testing it?

      ---snip

      Wozniak came close...actually, more than just a program, he wrote an entire programming language, all on paper. No assembler (bah, assemblers are for wimps), no copy of the source in electronic format for easy editing, no nothing.

      (obligatory "And he was happy!")

      After he entering the raw ML into the machine and seeing it work a few times, it was burnt into ROM's on many thousands of machines, which many thousands of users used to write everything imaginable, from "hello world" to tools for working out engineering problems.

      There was no internet to deliver bug fixes, not mention since this code was stored on ROM's, any mistakes he made would be on display to the world for awfully long time.

      And fwiw, it ran much faster than the Microsoft attempt at the same language (albeit without the native floating point support that the microsoft version had), and had more features to make the programmers life easier (gotta love those automatic line numbers).

      Doesn't change the point of your post, incremental development would probably be as good a thing for aerospace as it has been for software development, but believe it or not, plenty of people have had to write entire programs without the rapid compile/test/fix/compile loop that people have come to take for granted.

  25. Can you licence Ship Design? by Ducati_749S · · Score: 5, Funny

    If he wins, I wonder if the ships' lifecycle will resemble those of his games?
    I can see it allready:
    1) Carmack devises a ship that excells in performance, but requires very costly componenets in order to deliver on its full functionality.
    2) After a years' worth of excellent operational records, other countries license the engine design and build their own ships off of it
    3) 2 years after launch a thriving Spaceship MOD community is launching new ships into space every couple of months....

    --
    What about the twinkie? - Dr. Peter Venkman, PHD
    1. Re:Can you licence Ship Design? by Anonymous Coward · · Score: 0

      4) The launch pad for the next generation ship costs $500 and needs to be water cooled.

    2. Re:Can you licence Ship Design? by kurosawdust · · Score: 1

      4) some thirteen-year-old clownfuckers hack the ships into being able to go through walls and hit targets dead-on even though they were aimed incorrectly?

  26. In Texas We Call That A Clue by blunte · · Score: 4, Insightful
    ABC News is running a story ostensibly about the X Prize but in reality they only talk about John Carmack
    Yeah, the title of the article sort of hints that it's focused on Carmack... From Doom to Zoom Video - Game Creator Chases After Space Race Prize

    Duh.

    --
    .sigs are for post^Hers.
    1. Re:In Texas We Call That A Clue by Anonymous Coward · · Score: 0

      I was wondering about the AC's inane commentary. I don't think s/he actually read the article - it is ostensibly and in fact completely about John Carmack's attempt to win the X Prize. It doesn't pretend to be *anything* else. But, hey, can't s/he rain on John's parade?!

      This post brought to you by ICBLF

    2. Re:In Texas We Call That A Clue by blunte · · Score: 1

      Yes, well more significant is the fact that CmdrTaco approved that submission.

      That's also a clue about the quality of /. editors :)

      --
      .sigs are for post^Hers.
  27. Re:Site slowing - here's the artical text. by Anonymous Coward · · Score: 0
    out to prove you don't have to have big cocks for a big launch
    Why are you modding this troll up?
  28. A little more important than a contest by wmaker · · Score: 1

    It seems to me that maybe we should leave the research and development to NASA on things as important as this. Maybe it's just me, but turning rocket development into a contest seems kind of crazy to me. Don't get me wrong, competition is good, it advances technology faster. But, in this case i think it's wrong.

    1. Re:A little more important than a contest by Anonymous Coward · · Score: 0

      We should definitely not leave r&d to NASA. While they did admirably during the Apollo days, they then proceeded to develop a space plane (oxymoron) against the advice of many of their own people who told them it would be terribly dangerous and unworkable.

      Why did they do this? Mainly to continue procuring fata$$ budget$ from comgre$$, but also because the astronauts wanted to fly a ship instead of riding a ballistically stable capsule.

      For a clear understanding of why one is superior to the other one need only compare the results when one thing went wrong with two shuttles versus what happened when many things went wrong with Apollo 13 as well as the recent return of american astronauts aboard a Russian capsule.

      Letting government carry the weight of r&d guarantees porky boondoggles such as the shuttle.
      (/rant)

    2. Re:A little more important than a contest by mdielmann · · Score: 3, Interesting

      We got where we are in the aircraft industry by using contests and prizes. It motivates people who aren't established in the industry (or to join an unestablished industry) to try out their ideas, and accept the risks for the chance of a huge reward (and hopefully not 'the great reward'). Think of it as a way of short-circuiting the old-boys network.

      Also, you can be sure people are going to die because of this. People died trying to get to Asia, cross the Atlantic, get to the north pole, discover redioactivity, (nearly died) to discover electricity, and create trains, automobiles and airplanes. Why do you think this advance will cost less than most of the others? That's the nature of the game. Now as far as general destruction, that's easy, too. Launch over deserted land or over water, and you'll minimize the risk to uninvolved individuals.

      Ultimately, advancement requires risk. Large, established organizations are adverse to risk, leaving two options: slowed (or stalled) innovation, or introduction of players willing to take risks. I personally would like to see something more advanced than the space shuttle, and at the rate NASA is going, I'll be waiting another decade or three for them to do that.

      --
      Sure I'm paranoid, but am I paranoid enough?
    3. Re:A little more important than a contest by wmaker · · Score: 1

      Hmm, that's funny because I think that I already said that. I said, competition is good because it helps make advances in technology... But i think it is wrong in this case, people could go to launch themselves into space and get killed.

    4. Re:A little more important than a contest by dex22 · · Score: 1

      I suppose you think we should leave Operating System development to Microsoft, too? :)

    5. Re:A little more important than a contest by wmaker · · Score: 1

      Yes, that is exactly what I said. Microsoft is making spaceships and sending people up to die.

    6. Re:A little more important than a contest by Jonathan_S · · Score: 1

      Also, you can be sure people are going to die because of this. People died trying to get to Asia, cross the Atlantic, get to the north pole, discover redioactivity, (nearly died) to discover electricity, and create trains, automobiles and airplanes.

      And people still die climbing Everest, or sailing single handedly across oceans, or journeying to the north/south pole.

      I don't see where you can logically oppose the possible loss of life from individuals attempting to fly spaceships and not oppose people doing all sort of other dangerous (probably more dangerous) activities for entertainment.

      For the record, as long as they are doing so in a way that minimizes probable danger to others I feel they should be free to try, be it climbing Everest or flying clear of the atmosphere. Its their money and their lives, Good luck to them.

    7. Re:A little more important than a contest by Anonymous Coward · · Score: 0

      ...(nearly died) to discover electricity...

      Perhaps the reason we don't know about them is ... that they're dead?

    8. Re:A little more important than a contest by mdielmann · · Score: 1

      Where did I say I was against them risking their lives? In fact, I'm not. I just said they were risking their lives, and it should be done in a manner to minimize risk to those uninvolved.

      --
      Sure I'm paranoid, but am I paranoid enough?
  29. One size does not fit all. by antis0c · · Score: 1

    'Some people have commented that I am trying very hard to make aerospace like software, and that's the truth," he says. "If we looked at what we do in software, if we could only compile and test our program once a year, we'd never get anything done. But that's the mode of aerospace.' "

    Yes but if your test program fails, all you've lost is small amount of time associated with compiling and executing the program.

    If the test of your rocket on the other hand fails, you could lose more than just time but materials, money, and in worst case lives.

    We're not talking about 1's and 0's, we're talking about real physical matter that costs money to obtain, form, construct, and build. If you recklessly test it, you'll end up worse than no where.

    --

    ..There's a-dooin's a-transpirin'
    1. Re:One size does not fit all. by desideria · · Score: 1

      You need to read the article. This statement is taken out of context here.

  30. WSMR & John's approach by anzha · · Score: 4, Interesting

    The crew hopes to launch the real deal at the White Sands Missile Range in New Mexico.

    This, I have known for a while: I have a buddy that works in WSMR's flight safety group. I'm looking forward to it. I'm hoping that I'll get to watch. *crossed fingers*

    However, John's attitude of build a little, test a little isn't just a software attitude. It's the old Xplanes or NACA (pre NASA) attitude towards aeronautics.

    For those of you that still use usenet, go check out the sci.space.* heirarchy. You'll find that John's a contributor there, but he's empathetically not the first to espouse such views. However, I know of none that have compared it to software development like he did in this interview.

    --
    Do you know why the road less traveled by is littered with the bones of the unwary?
  31. Aerospace like software? by FurryFeet · · Score: 4, Funny

    Somehow, "my software crashed" lacks that ominous feel that "my software crashed" has...

    1. Re:Aerospace like software? by laughing_badger · · Score: 1
      Somehow, "my software crashed" lacks that ominous feel that "my software crashed" has...

      I guess that it depends on your point of view. To me, it has exactly the same feel to it, but YMMV. :-)

      --
      Help children born unable to swallow - www.tofs.org.uk
    2. Re:Aerospace like software? by FurryFeet · · Score: 1

      Do you want to know what's sad? That I actually previewed that one sentence, and still didn't see the mistake...
      And what's really funny is the fact that, nonsensical as it turned out, it got modded Funny...
      I guess Slashdot actually is chaos incarnated... :)

  32. This guy is lying by Anonymous Coward · · Score: 0
    What the fuck are you talking about?

    There is no such thing in that post! MODERATORS DO YOUR JOB AND READ THE POST YOU ARE ABOUT TO MODERATE.

  33. Morons and XPrize. by Anonymous Coward · · Score: 0

    Skcus Xunil!

  34. Then != Than by blunte · · Score: 2, Informative
    Hate to be picky, but damn, please learn this.

    Then != Than

    And yeah, parent post is a troll.

    --
    .sigs are for post^Hers.
    1. Re:Then != Than by Anonymous Coward · · Score: 0

      And yeah, parent post is a troll.

      Please explain. Some crack-smoking moderators and I are confused.

    2. Re:Then != Than by danila · · Score: 0, Troll

      You know, I never made a mistake like that before I started seeing speling zilots who always make a point about this. Than I started reading slashdot and it was more then enough to confuse me. :( Please stop this holy war and leave us alone!!!

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    3. Re:Then != Than by Anonymous Coward · · Score: 0

      imwth dnla... frkg lrntowrit howu wan! if yu cntrd ititsuurrbrplm.

  35. Here's a picture of the "spacecraft" by DFarmerTX · · Score: 0, Troll
  36. Troll on Troll Re:Yet another troll by Anonymous Coward · · Score: 0

    Interesting Troll on Troll here, the parent is a troll, but not for this reason...

  37. Mod the parent poster of a clown down by Anonymous Coward · · Score: 0

    You just can't give it up, can you?

    1. Re:Mod the parent poster of a clown down by Anonymous Coward · · Score: 0

      You think it's a troll of a troll, but go to the original post and search for cock. WOW! What shows up? You guessed it, COCK! And LOTS of it!!

    2. Re:Mod the parent poster of a clown down by Anonymous Coward · · Score: 0

      There is lots, but not the specific example that this Troll on Troller (TOT) gives.

  38. Never trust AC reposts! by RobertB-DC · · Score: 2, Informative

    Moderators, please watch for these signs:

    * Claims that a server like abcnews.com, cnn.com, microsoft.com, etc is "slowing down"

    * Anonymous Coward posts with no reference to the poster's true identity

    * Lines like so he can cart around cocket parts

    --
    Stressed? Me? Of course not. Stress is what a rubber band feels before it breaks, silly.
    1. Re:Never trust AC reposts! by Anonymous Coward · · Score: 0

      We are what makes /. worth reading. Try reading at -1 sometime.

      What? You mean by reducing the average intelligence level so everyone else looks smart by comparison?

    2. Re:Never trust AC reposts! by fault0 · · Score: 1

      Not really. Trolls are often the most intelligent part of /.

      get a clue plz. mr anon =-[

    3. Re:Never trust AC reposts! by Anonymous Coward · · Score: 0

      This is much like saying that the warm mushy part on the bottom of the manure pile is the best part.

    4. Re:Never trust AC reposts! by Eric+Ass+Raymond · · Score: 1

      It's obvious that you do not read Slashdot at -1.

    5. Re:Never trust AC reposts! by Anonymous Coward · · Score: 0

      Yeah, its REAL obvious when he's responding to a thread whose parent is -1...

      Oh wait, no, its not.

      Geez, you're a cosmic fuckup moron.

    6. Re:Never trust AC reposts! by RobertB-DC · · Score: 1

      This is one of the best troll replies I've ever received! I'm honored. Too bad you posted AC... you'll probably never even get to read these kudos.

      Awwww... someone got moderated up and you don't like it.
      Don't like it? I *love* it! It's funny as heck. That's the only reason I watch the comments when a story's first posted -- what are the mods going to do next?

      Does it make you feel like a man when you advise the moderators to enforce groupthink by modding down "a troll"? I bet it does.
      What groupthink? Adding "cock" to a story is silly. It brings back fond memories of 6th grade. Harmless fun. But it's hardly a deep thought.

      Most imporant of all, you little editor appeasing f***-o, how does it feel to be a part of the slashdot/bot groupthink?
      It makes me feel April Fresh!

      You really think that /. is about "serious discussion and news for nerds"? Well, wakey-wakey my sweetie-pie with a virgin anus.
      Ouch, ouch, ouch! ! You must be the famous giver.jpg! GET THAT THING AWAY FROM ME!

      Just wait until the modbombing editors mod you down for not toeing the party-line and you'll join the trolls too.
      I keep trying for Troll, but the bozo moderators keep modding me up. What can I do?

      We are what makes /. worth reading. Try reading at -1 sometime.
      Dude, how do you think I found your message?

      --
      Stressed? Me? Of course not. Stress is what a rubber band feels before it breaks, silly.
  39. Two Words by tommasz · · Score: 2, Informative
    1. Re:Two Words by John+Carmack · · Score: 4, Insightful

      You probably mean "Burt Rutan", the aircraft designer at Scaled. Dick Rutan is his brother, who piloted the voyager, and was the test pilot for XCOR's EZ-Rocket, but doesn't have anything to do with Space Ship One, the X-Prize vehicle.

      I have always maintained that Burt is the odds-on favorite to win the X-Prize, but it isn't over yet. His design requires a pilot on board for all tests, so there is a non-negligable chance that there could be a fatality, which would almost certainly end the effort in the X-Prize timeframe.

      John Carmack

    2. Re:Two Words by zwaffle · · Score: 2, Funny

      Yes, yes, but keep in mind that there is also a non-negligable chance that you'll end up tripping over a cable, falling head first into a bucket of food grade peroxide... thank god the DOOM3 engine is done.

    3. Re:Two Words by TenDimensions · · Score: 1

      Right! Good strategy. Make sure all potential fatalities occur after you win the money!

    4. Re:Two Words by Wes+Janson · · Score: 1

      Would you like to see Burt win, or are your relations less than cordial with him and his team?

    5. Re:Two Words by RovingSlug · · Score: 1
      I found this interview with Burt Rutan. There's a particular question and answer that I'm sure the Slashdot crowd will enjoy:
      Q: How do you feel when you see imitations of your designs? Do you feel flattered?

      A: Well, you know, for about 14 years, I was in the home-built business, selling plans. And during that time, several different outfits essentially copied what I was doing in structural ways, aerodynamic ways. And I think it is a compliment if people go out and copy what you do. If you turn around and sue, that pretty much puts you at a stop, at a stymie. That kind of an approach essentially stopped the Wright brothers in their tracks in the late '10s. They let others advance the art because they were patenting the airplane. And you know, once they started working with lawyers, they were doomed.

    6. Re:Two Words by hughk · · Score: 1
      His design requires a pilot on board for all tests, so there is a non-negligable chance that there could be a fatality, which would almost certainly end the effort in the X-Prize timeframe.
      This wouldn't just be bad for the pilot concerned and Scaled, it just might lead to the competition being shutdown or at least banned from the US as too dangerous. This is why I prefer your approach of automate/test/debug before a human gets into the thing.
      --
      See my journal, I write things there
    7. Re:Two Words by tommasz · · Score: 1

      You're correct, John. My mistake. Dick is working with some interesting stuff (EZ-Rocket), but it is Burt I was thinking of.

  40. Its about the testing methodology by mattgreen · · Score: 4, Informative

    Read the article for once people instead of knee-jerk reacting to an analogy.

    Carmack merely wants to improve the method by which rockets are constructed. He says he starts small and builds his way up, rather than constructing the rocket and control system and then working for six months to work out the problems.

    This is a well-known software development technique, and I don't see why it wouldn't be generalizable to other fields. If anything it should inspire more confidence in the creator at least.

    1. Re:Its about the testing methodology by ComputerSlicer23 · · Score: 1
      I didn't both to read the article. Go read the Appendix that Richard Feynman essentially demanded be added to the Challenger report. He says that part of the fundamental flaws the the Shuttle design, hinge on the fact that we don't understand each individual piece. Instead we understand the whole.

      He says that each piece should be tested seperately, then put the pieces in small subsystems, and test them. Then put the small subsystems together and test them. Putting larger, and larger pieces together.

      Turns out, we were in such a hurry when building the Apollo and Space Shuttle, that we didn't have time to do the proper individual testing. So we don't necessarily have all of the basic data about how each individual piece would handle a given situation.

      This sounds like what you are saying Carmack is subscribing to. Makes some sense, and has the backing of on the the finest scientific minds the world has ever known (Feynman).

      Kirby

  41. Rocket Jump. by moyet · · Score: 1

    This gives a hole new meaning to the word Rocket Jump.

  42. Re:Site slowing - here's the artical text. by 4of12 · · Score: 0

    big what for a big launch?

    Paragraph 3.

    The whole Armadillo Aerospace team must be really proud to be showcased thusly on /.

    --
    "Provided by the management for your protection."
  43. But can you imagine what the Ferraris Dealers felt by Lead+Butthead · · Score: 1

    "One of our regulars decided rocket science is more important than latest model of ..."

    --
    ELOI, ELOI, LAMA SABACHTHANI!?
  44. Commando-style projects by zptdooda · · Score: 1

    "...as the Jan. 1, 2005, deadline approaches for the X Prize. Sure, it may seem like a long way off, but in the world of rocket science 16 months is a blip in time.

    I've read that the longer a project is extimated to take, the greater the likelihood of it running overtime, and the greater the degree of this overrun. Plotting expected versus actual project length looked logarithmic. I think it was in Scientific American a few years ago but I can't find the reference. Anyone? I think they mentioned Denver Airport software as an example of an overrun project. It was built but couldn't be put into operation for a while until they finished the baggage handling programs.

    That's why I prefer short, commando style projects. Do something simple, useful, and fast, and get it done on time! Maybe even early.

    Now this "X Prize" looks anything but simple, but it sounds like Armadillo Aerospace hit the ground running, getting small results out, rather than not producing larger, more complex results for a long time.

    --
    Esteem isn't a zero sum game
    1. Re:Commando-style projects by Burdell · · Score: 1
      I've read that the longer a project is extimated to take, the greater the likelihood of it running overtime, and the greater the degree of this overrun. Plotting expected versus actual project length looked logarithmic. I think it was in Scientific American a few years ago but I can't find the reference.
      Try "The Mythical Man Month", originally published in 1975 (an expanded second edition was published in 1995). It is based on lessons learned during the development of the IBM System/360 and OS/360. It should be required reading for any CS degree (it was for me) and for any manager for any large project.
    2. Re:Commando-style projects by zptdooda · · Score: 1

      Thanks! At times my own estimates for work tend to be on the optimistic side. I'm curious to read specifically why the term mythical is used.

      --
      Esteem isn't a zero sum game
  45. already thought of by morcheeba · · Score: 3, Funny

    We were building a satellite with upload-code capability, and were facing a deadline, so we ran the numbers.

    We had a very slow uplink, maybe 300 baud (packet overhead and protocol turn-around time included). And we had a lot of code. The satellite was visible only for maybe 8 minutes out of every 90 minute orbit, so unless we had ground stations positioned all around the world and synchronized, we were effectively limited to about 30 baud long-term average. And we had a lot of code.

    What's worse is we figured that the radiation environment would reset the satellite every so often... this was fine in normal operation, but would kill an upload. It would be almost statistically impossible to upload the entire code without an upset.

    So, we all got back to work.

    Eventually, we got good code and launched the satellite. Unfortuantly, the rocket flew off-course and was blown up by the range safety officer -- the satellite ended up in the water. Our company also made bouys (functionally, they are similar concept satellites), so the debate was always whether we should load the regular code or the bouy code into the satellites. We didn't try to figure out the code-uplink case for "underwater".

  46. FAA by blunte · · Score: 1

    I dunno what the real costs are in making spacecraft, but I doubt they have to deal with the FAA, their costs should be reasonable.

    A significant cost of aircraft (non-experimental) is having to deal with the FAA and all its requirements.

    --
    .sigs are for post^Hers.
  47. Ferrari's by jav1231 · · Score: 1

    I'm so glad he's not buying anymore Ferrari's. Now I can finally get a salesman to talk to me! yeah right...(sigh) JAV

    1. Re:Ferrari's by geekoid · · Score: 1

      "Get out" is talk.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  48. Negative dorks by kraemer · · Score: 0, Interesting

    I cant believe how negative you dorks are being about all this... Is it really so bad that he's spending all his money to boost the aerospace industry? What are Ben and Jen doing with all their money to help mankind? -Dont forget he is not patenting this stuff either!!!!

  49. not really comparable to NASA by Anonymous Coward · · Score: 2, Informative

    What most of these articles tend to obscure is that NASA flights and X-Prize flights are really doing different things. NASA is directed almost entirely at orbital spaceflight and beyond. The X-Prize is directed at sub-orbital flight. The physics of orbital spaceflight effectively require the use of large, multi-stage rockets with very high speeds. Sub-orbital flight does not. The X-Prize appears to be aimed at opening up the sub-orbital domain, which has been largely neglected so far.

  50. but the aerospace guys are getting it right..? by Resistance+is+futile · · Score: 1

    Hate to say it but I have infinitely more respect for the aerospace people. Yes, their stuff occasionally ends up like expensive fireworks but they do get a lot of things right.

    I often wonder if it weren't better to chuck out the compiler and sit down and THINK about how this piece of code should work. Seriously think about whether the stuff is right, then when I am convinced bet with my colleagues that I did get it right. Then compile, then test. Being ready to take the well-deserved ridicule if it did not compile and run at first; loose the bet.

    Mindless writing, compiling, testing, debugging is incredibly wasteful. What if I spent four times as much time on getting it the first time? Wouldn't that give me an overall gain in time&money?

    Just a provocation, anyway

    1. Re:but the aerospace guys are getting it right..? by geekoid · · Score: 1

      I recently had a meeting with my boss, he said e estimates seemed longer then anybody elses, and I seem to take longer to get that work done.
      I said: "In the last year, we have had over a hundred send backs from QA and dozens of code patches to the customer, in all that time how many of mine have come back?"
      He said "one".
      I said:"you want that to change?"

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  51. Of course they're the same by sjbe · · Score: 1

    Aerospace like software, eh?
    "Crap, the rocket is not ready and the deadline for launch is tomorrow!"
    "Bah, launch it anyways and we'll release a patch later!"


    Of course they are the same. Just ask the Challenger crew...

    Wow, that's a morbid joke. Sorry.

  52. However, in this case, by Sarvagya · · Score: 1

    it would be more like releasing an Eulogy later.

  53. Interesting Troll on Troll phenomenon by Anonymous Coward · · Score: 0

    There is an interesting sociological troll phenomenon, where a copy and paste troll will introduce a subtle change into the artical text, usually giving it sexual connotactions,

    The moderators mod it up without reading it, and then a Troll on Troller, will report it as being a troll, citing a DIFFERENT subtle change in the text, which is not present in the original troll.

    Interesting.

    1. Re:Interesting Troll on Troll phenomenon by WTFmonkey · · Score: 0

      What's really funny is, it's still going up. It's at +4 right now. I mean, come on guys, third and fourth paragraphs (it's not even that far into the article!). I'm logged in. That means you have to trst me, right?

  54. Re:Site slowing - here's the artical text. by cK-Gunslinger · · Score: 0

    LOL! That was good, I haven't seen one of these trolls in a while. I was wondering for a moment what kind of article would make gratuitous use of the work "cock." You even got some mod points! Nice job.

  55. Gee...Sounds like the Columbia.... by Anonymous Coward · · Score: 0

    No comment.

  56. Ignition sequence starts... by iCat · · Score: 1

    An apparently trivial bug in Mariner 1's computer guidance system resulted in a very short and eventful launch.

  57. No, It's Good by blunte · · Score: 2, Insightful

    This will spur private research and investment in space technology. That's a good thing. We can't count on NASA to do it, they just don't have the budget to do much anymore.

    Early development should be done by private groups since they're more flexible and agile. Then once a technology is established, larger bodies (NASA perhaps) could use their vast experience to manage/maintain. Despite the failings of NASA, they are still quite good at what they do. I doubt there are many other groups that can manage end-to-end some of the space applications that NASA does.

    Of course, if the contest were to see who could make portable, inconspicuous nukes, that would be a different story.

    --
    .sigs are for post^Hers.
  58. Counterpoint by ThePyro · · Score: 5, Insightful
    No matter how good your software is, you're going to need brute force to get the vehicle into space in the first place. Putting three men into space is going to require a significant amount of energy, and no amount of programming genius will change that fact. More importantly, you're going to need a good bit more brute force than Armadillo Aerospace has been testing with so far.

    The tricky part is that I don't think tests done with small rockets will necessarily give you a good idea of how the big rocket will perform. If that were the case, all we'd really need is to buy a model rocket kit from Wal-Mart and just build it 20x bigger.

    1. Re:Counterpoint by fucksl4shd0t · · Score: 1

      No matter how good your software is, you're going to need brute force to get the vehicle into space in the first place. Putting three men into space is going to require a significant amount of energy, and no amount of programming genius will change that fact. More importantly, you're going to need a good bit more brute force than Armadillo Aerospace has been testing with so far.

      The challenge is to do it specifically for the lowest possible cost. That means running your rocket damn efficient. That means programming. Carmack is well-suited to this task because he's a capable project manager, experienced with skyrocketing development costs, and the perspective he brings in from the world of software is very fresh. Software, compared to rocket science (and almost everything else), is still a very young art. This software developer turned rocket scientist has the potential to revolutionize both businesses.

      --
      Like what I said? You might like my music
    2. Re:Counterpoint by steveha · · Score: 1

      The tricky part is that I don't think tests done with small rockets will necessarily give you a good idea of how the big rocket will perform.

      The key here is that they are doing many cycles of prototyping and testing. No one seriously expects that they can build a tiny model, fly it, and then make a great leap forward to build an operational vehicle. The only organization that crazy is NASA (it's why the space shuttle sucks so bad).

      They will build and fly tiny models. Then they will build and fly medium models. Then they will build and fly full-size models, and then they will go for the prize.

      Build and fly. Over and over. That's the key.

      steveha

      --
      lf(1): it's like ls(1) but sorts filenames by extension, tersely
    3. Re:Counterpoint by Anonymous Coward · · Score: 0

      I thought the expression was "Build it, Fly it, Bend it" over and over.

  59. Slight identity crisis by Anonymous Coward · · Score: 1, Funny

    So, basically, all Carmack has right now is a product that creates a 100-foot crater in the ground every time it launches?

    Who does he think he is, John Romero???

  60. Software Design *most definitely* != Rocket Design by Unknown+Kadath · · Score: 3, Interesting

    But software design would benefit from being more like aerospace design. Aerospace can't afford the test-patch-test-patch cycle that software goes through. Before we send our designs off to be built, we had better be damn sure they will work. We can't just decide to bolt a wing on later if the orginial doesn't work--it's too expensive and the consequences of a failure are too great. Accurate computer modeling is rapidly becoming the engineer's best friend.

    I fucking shudder to think of the average software developer deciding that his skills can carry over into engineering. Like the parent said, QA in the software community at large is sadly lacking. I don't understand why programmers get away with it. From an engineer's perspective, it just looks like shoddy design or laziness. Is it just that software is so intangible, and losses due to bad code are hard to quantify? Is it that we're just used to buggy software and it doesn't occur to us that it could be otherwise?

    (Frustration brought to you by:

    Sobig: Bogging Down My Company's Network Since Early This Week

    and

    Win2k SP Four: Breaking Third Party Software So You Don't Have To.)

    -Carolyn

    --
    Like Daddy always said: if you can't dazzle 'em with brilliance, baffle 'em with bullshit.
  61. Regardless by SatanicPuppy · · Score: 1

    Regardless of who's doing it, and their chances/likelihood of needing an orbital reboot, I'm glad to see someone not stuck on 40 year old technology trying something new. Christ I remember watching the first space shuttle landing when I was like 4. They treat it like it's great and proven tech, but its performance/cost ratio is awful.

    Anything to get some new ideas floating around nasa.

    Just my opinion.

    --
    ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
  62. Its a good thing... by amightywind · · Score: 1
    "If we looked at what we do in software, if we could only compile and test our program once a year, we'd never get anything done. But that's the mode of aerospace.' "

    Aerospace is traditionally less tolerable to crashes than software and I'd say that is a good thing.

    --
    an ill wind that blows no good
  63. Re:Site slowing - here's the artical text. by Anonymous Coward · · Score: 0

    Thank you, it's always nice to get recognition for hand-crafted trolls honed by herritage craftsmen.

  64. Lost-in-Space Indeed! by sa-thigpen · · Score: 0

    I saw the show on TechTV this morning and I keep wondering why there is still so much naivety about all these X-Prize related efforts. At least Carmack is following a better methodology... he doesn't seem so obsessed with "winning the prize" either, and the team looks like they are actually getting some results.

    Never mind sub-orbit (isn't that a military euphemism?), what was the big deal about the "stunt" of orbit anyway? You are confined to Zero-Gravity merry-go-ing around the Earth in an unshielded, poorly built ship controlled by at the best old 8bit computer systems. Any when you want to go outside you have to put on an even bulkier silver coated suit which is probably 45 years old, even though there is some guy sky-diving from Canada at 50km in something 10 times lighter than what you are wearing.

    I am afraid this stuff will probably go the way of early eighties aerospace, albeit on a more grandiose scale... hopefully it will go away long enough for the "real stuff", nanotech materials, new energy, inertial drives, to show up and we can all float off the edge of the Earth.

    Peace,
    SA Thigpen
    http://sthigpen.freeshell.org

  65. Bush invades Texistan !!! by alphameter · · Score: 0

    Carmack's technology is "dual-use"! Git 'em, Bush!

  66. I think the mode of Aerospace is...... by Dark+Nexus · · Score: 1

    .....to do it right the FIRST time.

    Let's face it... if software authors were only able to make MINOR revisions to existing code (and knew it), there'd probably be far fewer bugs out there because they'd be a lot more careful when they first write the code.

    --
    Dark Nexus
    "Sanity is calming, but madness is more interesting."
    1. Re:I think the mode of Aerospace is...... by Anonymous Coward · · Score: 0

      Unfortunately the mode of aerospace is "build the entire thing to completion, then start testing systems".
      That means you've spent 3 million dollars before you've even figured out if there's a flaw in the control systems you designed the rest of the ship around.

  67. ... or is its a design methodology by mykepredko · · Score: 1

    I don't know if its a testing methodology instead of a design methodology - identify the pieces that are needed for the rocket and design, test, fix each one at a time until you have a complete rocket.

    This is an approach that seems to be completely counter-intuitive to the current methodology used to develop aerospace craft.

    Take for example the X-33. It was a testbed for an advanced thermal protection system, aluminum-lithium cryogenic tanks, aerospike engines and internal structures. Not to mention the shape that hadn't flown in space for re-entry before or the software that had to be designed to bring everything together for an autonomous landing. When difficulty was encountered in one part (the X-33 fuel tanks being a classic example) the entire project got bogged down. Net result: tons of money spent, little enthusiasm for the project which could be cancelled easily because it had not demonstrated any deliverables.

    I personally think Dick Rutan's SS1 has the best chance for winning the X-Prize, but if Carmack could influence how aerospace programs are managed, then he will have done something a lot more significant.

    myke

    1. Re:... or is its a design methodology by SWTP_OS9 · · Score: 1

      I agree about Dick Rutan's SS1. With the current testing is getting intersting.

  68. You're kidding me right? by PeelBoy · · Score: 1

    If everybody had an attitude like yours rockets might not have ever been invented in the first place.

  69. Armadillos and Leprosy by mfrank · · Score: 1

    Hope they're careful with their pet armadillo; they're one of the few species in the world other than humans that carry leprosy, and I've read that about half of all armadillos have the disease. Texas has one of the higher leprosy rates in the US, and quite a bit of it is due to people messing around with armadillos.

  70. The guy who will actually take the X prize by Anonymous Coward · · Score: 1, Interesting

    http://www.scaled.com/projects/tierone/index.htm

    Burt Rutan is the man who will win this, if anybody will. He is already flight testing the damn thing.

  71. "this holy war"? by blunte · · Score: 5, Insightful

    You call it a holy war, I call it English. The English language is being eroded gradually by ignorance.

    There's a reason for having two words, then and than. It's preferrable to have exact words that aren't dependent upon context. If we just toss out "than", and exclusively use "then", our language will become even less precise.

    Some other common mistakes that really suck:
    confusing "your" with "you're"
    confusing "their" with "they're"
    adding unnecessary apostrophes to plural words - Dog's and Cat's...

    Just because some people have forgotten or were never taught how to write the language they speak doesn't mean that we should just dumb it down completely. Taken to the extreme, we could just back all the way up to grunts and growls.

    --
    .sigs are for post^Hers.
    1. Re:"this holy war"? by IvoryRing · · Score: 2, Insightful
      It grates on me whenever I see people misusing the few scraps of English that I recall from my days in the public education system. Unfortunately, perhaps for myself as well as for you, English is a living natural human language. What this means in this context is that, unlike French, the definition of English is not what is written in any book, but rather it is the collective use of all English speakers. This holds for both written as well as spoken English. When will 'ax' be an acceptable pronunciation of 'ask'? When enough people do it for it to be accepted use.

      Like it or not, English evolves. To say 'The English language is being eroded gradually by ignorance.' is to misunderstand what a living language is. It's like viewing the Apalacian mountains and assuming that all the Earth will one day wear down to a single ground-level, because those particular mountains are being eroded with time. If you subscribe to the notion that English is being eroded down to the level of grunts and growls, please tell me when exactly the pinacle of English was. I'm especially curious to know what the commonly understood, pure and proper, term was at that time that we use the eroded and butchered term 'IM' for now.

    2. Re:"this holy war"? by Anonymous Coward · · Score: 0

      English is a horrible language. Some things I hate about the english language:
      Thunderbird's mail status is 'Read', does that mean that I read the message or that I should read the message?

      I was doing a spreadsheet of open issues for a customer, I wanted to indicate that I was nearing a solution to a particular problem, so I put 'close' in the status, and the customer closed the issue, thinking that's what I meant.

    3. Re:"this holy war"? by Anonymous Coward · · Score: 0

      your life sucks

    4. Re:"this holy war"? by danila · · Score: 0, Offtopic

      I though I said it clearly enough. Apparently, at two people - the clueless moderator and you - have poor reading comprehension skills. May be a slightly more detailed explanation helps.

      My mother always knew how to pronounce the plural of 'nosok' in genitive case. Then my father started testing her all the time. Very quickly she forgot the right form and now avoids the word altogether. I do the same. True story.

      Same thing happened to the Centipede, when a stupid Ant asked her how she manages to walk. When she started thinking about it, she realised she doesn't have a clue. She has to use fucking wheelchair now.

      The moral of the story is that if you would so kindly please leave us all alone (those of us who don't know the 'correct' spelling and those of us who still do), chances are that the situation will either improve or stay the same. But if you will pester us with your elite grammanazi skills, it will definitely worsen. Language is not something that you should think about when using. Practice helps, caustic remarks doesn't. If Blaine Hilton asks you for spelling advice, feel free to give it. Until than, may I ask you to STFU.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    5. Re:"this holy war"? by blunte · · Score: 2, Insightful
      I don't know enough history of the language to know when the "pinnacle" was.

      But I do know that at the rate we're going, our language will have half as many words in perhaps 10 years. I'm exaggerating of course, but if we take all homonyms
      and pick just one word for each set, we'll be giving up a lot of communicative control.

      And yes, it is ignorance that is ruining the language. We may not have formal language police like the French, but that doesn't mean that anything goes. Ask is still pronounced "ass-k", despite what ebonics proponents might suggest.

      Now that you've got me on the topic of ebonics, allow me to share an anecdote passed to me by a close friend.

      My friend stepped onto an elevator in vegas. The two gentlemen already on the elevator were having a conversation...

      Man A: Yo man, my docta said I gotta get mo pasta.

      Man B: Huh? Pasta?

      Man A: Yeah, he said my pasta was bad.

      Man B: Pasta?

      Then Man A, imitating a white man, as black comedians do, says "Pahs-ture"

      Man B: Oh!

      (conversation continues)


      So what will we do when we reach the point where we can't understand each other, and we've forgotten the real words, (or in this case, the neutral, understood pronunciation)?
      --
      .sigs are for post^Hers.
    6. Re:"this holy war"? by blunte · · Score: 1

      Oh yes, obviously the situation will improve itself if left alone.

      And now I tell you, in the immortal words of Snoop, EAD.

      --
      .sigs are for post^Hers.
    7. Re:"this holy war"? by wass · · Score: 0, Offtopic
      The English language is being eroded gradually by ignorance.

      Do you appreciate the beauty of other languages? Have you learned any Romance languages, for example?

      These languages all evolved from a common source (Latin, or Indoeuropean depending how far back you go). It is local dialects and 'gradual erosions' that evolve the language over time. That's why Spanish, Italian, French, Portugese, etc, are all very similar yet different.

      If you're so interested in keeping English uncoroded, wherefore art thou not employing Olde English of daies gone by?

      It's part of the natural beauty of language. Many of the words that you probably revere because they're good ol' bona-fide English words are actually mispellings and mispronunciations of older dialects and different languages, and accepted abbreviations.

      You sound more like a grumpy old man that refuses to deal with change than someone genuinely interested in preservation of languages.

      --

      make world, not war

    8. Re:"this holy war"? by monique · · Score: 1

      Er ...

      Not to be picky or anything, but ...

      You said, "You call it a holy war, I call it English."

      I believe that proper English would require you to rephrase the above as:

      1. "You call it a holy war, and I call it English."

      2. "You call it a holy war; I call it English."

      At least, that's what I learned in high school.

      --
      -monique
    9. Re:"this holy war"? by Anonymous Coward · · Score: 0

      so which is correct english:
      Your a pedantic fuck, or
      You're a pedantic fuck?

      and which part of 'nobody but you really gives a damn.' is too hard to understand?

    10. Re:"this holy war"? by IvoryRing · · Score: 1
      I will start by freely admitting that I am just a hobby level dabbler when it comes to linguistics. The reason I asked 'when the pinnacle was', and the reason I asked about the term 'IM' was to gently point out two things:

      1.) It is impossible to define 'best English', because as long as it is a living language, it will continue to evolve. It is the nature of the beast.

      2.) While distinctions may become blurred, reducing the total word count in actual use, there are also social forces at work that create new meanings for old words as well as new words. Witness 'bad' and 'phat'. You can make the argument that those are just slang and so don't count. To that, I say that slang is one of the mechanisms for creating both new words and new meanings for old words. How did the slang term 'geek' go from describing a person that performs a certain circus act to whatever it means today? By undergoing an evolutionary process. Some slang words stick and become part of the language, some don't.

      Tell me this - if we all learn as preschool children that the word 'pasta' has two meanings - one of them a foodstuff and the other a body bearing, then what makes this a problem? How is this fundamentally different from the word 'pound'? A verb, a unit of measure and a unit of currency (in some places, and admittedly moving out of official use, but certainly still part of English today).

      "Little Johnny, please go get me a pound of butter." Without more information, Little Johnny should ask for clarification, just as his elevator riding compatriot did.

      While ignorance of 'the rules' can be one factor in language evolution, surprisingly enough it is not the major factor. If you ever get a chance, have a history or language buff talk to you in Middle English sometime.

    11. Re:"this holy war"? by blunte · · Score: 1

      now u r pushing my buttns.

      i got no prblm with positive change, but when u start takin control out of the language, not on purpose, but out of ignorance, i get bothrd.

      when wuz the last time u interacted with sum1 who butchered the language?

      anywayz, I lerned enuf french to get by (written, not spoken).

      if ur calling this an acceptable evolution of English, then ur part of the problem.

      --
      .sigs are for post^Hers.
    12. Re:"this holy war"? by blunte · · Score: 1

      Actually I took some literary license there.

      You call it a holy war, [but] I call it English. I dropped the "but" to play on the popular phrase, "you say tomato, I say tahmahto".

      So there, smarty.

      --
      .sigs are for post^Hers.
    13. Re:"this holy war"? by Anonymous Coward · · Score: 0

      Or my favorite: 'loose' instead of 'lose.'

    14. Re:"this holy war"? by endofoctober · · Score: 1
      Apparently, at two people - the clueless moderator and you - have poor reading comprehension skills.
      No, they have good reading comprehension, but a low tolerance for those with poor writing skills (i.e. they were able to figure out what the message regardless of its poor delivery) Non-native speakers of a language may not be as skilled at cryptolinguistics, thus their pointing out the errors for clarification.
      The moral of the story is that if you would so kindly please leave us all alone (those of us who don't know the 'correct' spelling and those of us who still do), chances are that the situation will either improve or stay the same.
      Hardly - if you and others never learn the simple rules that govern your own languages, you won't teach those rules to your children, should you be so blessed, and those rules then fall by the wayside. If that should happen often enough, we might just eventually be reduced to something akin to grunts, as someone put it earlier. As Preed put it so well, "I weep for the species."

      It never fails to amaze me that people able to program their little hearts out in a variety of languages (ones much stricter than most spoken languages) can't remember the difference between "then" and "than". Do you forget the difference between "+" and "-"?

      Then my father started testing her all the time. Very quickly she forgot the right form and now avoids the word altogether.
      Now that's an idea, if it served to discourage posting altogether.

      As for the argument that "languages are organic" and "change is good", I'll agree to an extent. However, "organic" doesn't imply "anarchic". A comedian (Steve Martin?) once jokingly suggested that we teach kids the wrong meanings of words to our kids. I would never teach my daughter that "no" means "yes". Hopefully, neither would you.

      If you want to get across an idea or thought, at least learn the basics or deal with forever being misunderstood.

      --
      - Jack
    15. Re:"this holy war"? by Anonymous Coward · · Score: 0

      There's a difference between an evolving language and plain ignorance. If two, similarly spelled words already exist in a language, and you've confused one with the other, that's ignorance. New words, and new definitions to existing words, that's evolution.

      Anyone using "loose" instead of "lose" isn't evolving the language. They're ignorant.

    16. Re:"this holy war"? by makapuf · · Score: 1

      formal language police like the French ?

      Whoah ! Whadaya think, dude, people, like, gotta go to da jail when they use slang ?

      I'm French, and I assume no one ever gets to jail for speaking bad words, we only have a formal language definition (Academia, that's its name in french), which proposes a dictionnary. It's not the only one, you're never required to use it.
      But it's there, and while sometime the french word they propose for english computer vocabulary is awkward (le mel), sometimes the translations are good (like software translated as logiciel) and widely used. mel is never used.

      What was enforced by law, though, was (supposedly it's still the case), when you'd use an english wording on an advert ("Just do it", ...), you have to translate it as well.(think sometimes babelfish translations)

    17. Re:"this holy war"? by Anonymous Coward · · Score: 0

      English and German came from Indoeuropean too.

    18. Re:"this holy war"? by Anonymous Coward · · Score: 0

      Door number 2:

      You're a pedantic fuck

      The reason, "You're" is a combination of two words "You" and "are".

      It was not Door number 1: "Your a pedantic fuck" because "Your" is a posessive word; meaning somthing that begins or is a pretense to reference some thing or some person that is owned or shall we say an effect or property is being referenced, as exemplified in the following sentence:

      " Your testicles have not grown larger than when you were 1 year old."

      The above sentence should suffice to why you still haven't grown facial hair. I'm a GNU/Hippy, I got a beard down to my genitals, hence my genitals hang downward as mush as touch my toes.

    19. Re:"this holy war"? by danila · · Score: 1

      No, they have good reading comprehension, but a low tolerance for those with poor writing skills (i.e. they were able to figure out what the message regardless of its poor delivery).

      Your post shows that your English is not perfect either. E.g. you use certain latin abbreviations incorrectly. :) Anyway, if blunte understood me just fine, why didn't he address my post, but instead simply repeated his original position?

      those rules then fall by the wayside

      You seem to agree that "languages are organic", but you don't really understand what it means. Rules are not set by the scholars for others to follow. Rules are formulated in order to codify the consensus of language users. In retrospect merging 'then' and 'than' would be perfectly acceptable and today noone has the moral authority to violently oppose this (if this is indeed happening and not, say, emerging of the word 'thon').

      If that should happen often enough, we might just eventually be reduced to something akin to grunts, as someone put it earlier. As Preed put it so well, "I weep for the species."

      If language is so fragile, how did it emerge in the first place? You aren't trying to insult my intelligence, are you? And don't weep for the species, it will be just fine, I assure you.

      the difference between "then" and "than". Do you forget the difference between "+" and "-"?

      Your 1337 Inglish skillz are all good and stuff, but when did you last check your logic faculties? :) People mix up 'then' and 'than' not because they don't know the difference between the two concepts, but simply because they forget which concept has which letter. You know difference between "+" and "-", but do you know the difference between WinPaintChar and WinDrawChar? You know that there are two different functions and you even know what kind of function is best for every situation, but can you be sure to always remember which one is called which? Do you want me to IM you every time you fuck up and ridicule you? :)

      As for the argument that "languages are organic" and "change is good", I'll agree to an extent. However, "organic" doesn't imply "anarchic". A comedian (Steve Martin?) once jokingly suggested that we teach kids the wrong meanings of words to our kids. I would never teach my daughter that "no" means "yes". Hopefully, neither would you.

      As I said above, the rules should be set according to the way language is used (with the intent of teaching young people how the language is spoken by others), but not try to influence this. And in any case, in this whole picture I see no place for grammanazis at all. If you don't like how others speak, STFU or GTFOOH. It is simply extremely impolite, sort of Internet way of saying "you momma is a bitch" or "you freak". People speak the way they do. Especially when they actually type. Moreso when they do it for a quick /. post. And particularly when English is not their first language, like in my case. In my country, when a foreigner makes a mistake we do not tell him "Learn to spell, you idiot". Instead we ignore the error, because we know that practice and comfort are more important than pointless nagging.

      BTW, you might enjoy reading this node. :)

      If you want to get across an idea or thought, at least learn the basics or deal with forever being misunderstood.

      Oh come on! Don't kill the massager, I beg you. :)))

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    20. Re:"this holy war"? by Anonymous Coward · · Score: 0

      That would be "maybe," not "may be."

      Stupid fucking twat.

    21. Re:"this holy war"? by strestout1 · · Score: 1

      that's a rather ignorant way of looking at things. Though i agree that many people have little knowledge of the English language, you must realize that languages are evolving organisms and therefore there is no corrent way of saying things, just different way.

      --

      MartinWorld.Net
      Powered by R
    22. Re:"this holy war"? by endofoctober · · Score: 1

      Your post shows that your English is not perfect either. E.g. you use certain latin abbreviations incorrectly. :) Anyway, if blunte understood me just fine, why didn't he address my post, but instead simply repeated his original position?

      Wow, angry/defensive much? I never claimed that my English was perfect, but your incorrect correction kinda makes my point. As for why blunte didn't address your post, ask him/her. If it was me, I wouldn't have replied because you seemed more intent on venting than earnest discourse, but, hey, that's just me.

      You seem to agree that "languages are organic", but you don't really understand what it means. Rules are not set by the scholars for others to follow. Rules are formulated in order to codify the consensus of language users.

      On the contrary, I do understand what 'organic' means in this sense. What I wrote was that "organic" doesn't equate to "anarchic" (even in organic structures there are rules, even if we don't understand/can't see them). People are free to ignore all the rules they want, and, as I said, can suffer at being misunderstood as a consequence. We all lose a bit in that, though - you may have a great idea to get across, but that idea gets lost in your poor telling of it. The rules are convention, I agree - but sometimes the convention serves a genuine purpose (i.e., clear(er) communication).

      People mix up 'then' and 'than' not because they don't know the difference between the two concepts, but simply because they forget which concept has which letter.

      Hmm...well, the only difference visually between + and - seems to be a vertical line, but people have that one nailed down pretty well past the second grade usually. People don't often confuse the two - you have to ask yourself why that is. Perhaps it's poor teaching, which happens. Perhaps it's people not paying attention in class when "then" and "than" are taught, though, too. It comes down to near the same thing - if you dedicate the neural pathways to it, you'll remember it and use it properly.

      Do you want me to IM you every time you fuck up and ridicule you?

      Is that what happens to you? Poor thing...it must happen with alarming frequency by your tone. :)

      If you don't like how others speak, STFU or GTFOOH. It is simply extremely impolite, sort of Internet way of saying "you momma is a bitch" or "you freak".

      Pointing out an error in a polite way isn't the same as namecalling, sorry. If you think the posts preceding mine were impolite, then you're in for a bit of a shock when you leave your Mom's basement for the first time.

      People speak the way they do. Especially when they actually type. Moreso when they do it for a quick /. post. And particularly when English is not their first language, like in my case.

      Strange as it may seem, some people actually speak and type the same way. I do, for one - whether it be in English, German or Italian. I was taught that if you want people to understand you, it's up to *you* to make the effort, not your audience. I still make mistakes in all three languages, but the difference between us is that I try to learn the conventional, educated way of speaking so I can learn more than just grammar rules.

      In my country, when a foreigner makes a mistake we do not tell him "Learn to spell, you idiot". Instead we ignore the error, because we know that practice and comfort are more important than pointless nagging.

      Germans typically don't say that, either, nor do Americans. What Germans will do, however, is use the word again in their sentence the proper way - a gentle way of pointing it out so that you can learn to speak the language better, and thus be better understood in future. I've heard Americans do this

      --
      - Jack
  72. A perfect example by Andy+Dodd · · Score: 1

    One of the most common piston engines in general aviation is made by Lycoming.

    150 HP
    Carbed
    Magneto ignition
    Requires leaded gas
    50-year-old design
    Horrendous polluter that runs rough

    Cost: Approx $32,000 for a Lycosaurus

    Meanwhile, you can get a complete car with a superior engine in all aspects (performance, reliability, smoothness) for under $20,000

    --
    retrorocket.o not found, launch anyway?
    1. Re:A perfect example by jandrese · · Score: 1

      In fact, there is a growing community online that uses car engines in airplanes for exactly the reasons you listed. Subaru engines seem to be popular, although people have used engines from Mazda, Ford, and even Chevy.

      One opinion on the subject. Another opinion. These guys have a wealth of information about using other engines.

      --

      I read the internet for the articles.
  73. Things I like about Armadillo Aerospace's program by Thagg · · Score: 3, Informative

    I admire and respect Carmack's space program. He is doing a number of innovative things.

    His program of building control systems and then big rockets is mentioned in the article. It's unfortunate that so far whenever they've tried to launch a rocket the computer has immediately crashed -- but they seem to have a handle on why this is happening and the current computer construction and mounting system is far better than the previous ones. He also has a tremendous amount of telemetry, and analyzes the inevitable failures exhaustively.

    They is now using a fairly innovative mix of medium-strength hydrogen peroxide and some fuel to power the rocket. Other people (and Armadillo, previously) have used highly purified hydrogen peroxide, but that is hard to get (and expensive) in the quantities that they need. This mixed monopropellant has a higher specific impulse, too.

    They are using a innovative final recovery system -- the ship lands nose first on a long aluminum cone that crushes to absorb energy. Unique, cheap, and innovative -- if funny-looking.

    The thing I like the most, though, is his website http://www.armadilloaerospace.com (it will surely be slashdotted for the next couple of days.) Carmack is religious about posting the results of the last weeks efforts, warts and all. It appears that he receives substantial insight from people responding to these progress reports (apparently the mixed monopropellant research was instigated by somebody posting results of German WW2 torpedo experiments.) This kind of openness is quite rare in aerospace research.

    Anyway, all the best to Carmack et al. I think that Rutan's Spaceship One project may win the X prize, but maybe not -- his system depends on a lot of planning and simulation being accurate, whe re Armadillo can respin the project many ways if things don't work out the first (or second) try.

    thad

    --
    I love Mondays. On a Monday, anything is possible.
  74. Saturn V by iCat · · Score: 1

    I was thinking... imagine if Saturn V technology (basically brute force coupled with reliabilty) was still available today. Add to this the latest software/hardware tech, and who knows where we could be by now. Mars, possibly.

    1. Re:Saturn V by Burdell · · Score: 1
      If von Braunn had had his way, we'd never have built the Saturn V. Instead, we'd have built the Nova, and we'd have gone to Mars.

      The Saturn V could lift to Earth orbit only; the command module had an engine to go to the Moon. The design for the Nova was to be a direct to Lunar orbit vehicle; the first stage would have had nearly twice the thrust of the Saturn V. The unspoken goal of the Nova was that it would also be able to lift a vehicle to Earth orbit that was then capable of going to Mars.

    2. Re:Saturn V by sbszine · · Score: 1

      Check out the Mars Direct site. There are lots of good papers on suitable rockets there. The Energia would do nicely, or a revived Saturn with 7 engines instead of 5 (a Saturn VII).

      We can go to Mars with the tech we have now. The real issue is politcal will / funding.

      --

      Vino, gyno, and techno -Bruce Sterling

  75. Going the other way 'round... by devphil · · Score: 2, Interesting


    ...wouldn't necessarily be a bad idea.

    "If we looked at what we do in software, if we could only compile and test our program once a year, we'd never get anything done."

    Yeah, but damn if that code wouldn't be perfect.

    Think to the bad old days of batch processing, where you handed your code to one of the engineer/sysadmin/priests, who would feed it to the system when the system was done doing its current work. You might not get the results of the build+run for 24 hours after submitting it. And you wouldn't get another chance for another 24 hours.

    So, before you handed in the code, you would read it. Because the smallest typo would set you back another 24 hours. You would try to prove -- formally, mathematically -- that it was correct, because a simple logic error ("oops, wrote ==, wanted to write !=") would set you back 24 hours, and doing the proofing was faster than waiting an additional day.

    Maybe they "got nothing done" back then, but when that software was finished, it was good.

    --
    You cannot apply a technological solution to a sociological problem. (Edwards' Law)
    1. Re:Going the other way 'round... by IM6100 · · Score: 1

      You handed your card deck to an 'operator.'

      Basically a flunky.

      I don't know where you got the 'engineer/priest' bit from. I was there and the 'operator' was not a high ranking fellow in the order of things.

      --
      A Good Intro to NetBS
    2. Re:Going the other way 'round... by hahn · · Score: 1

      I don't understand this notion that programming was better 'back in the day' just because people had to be super anal about their code. So what if the computer catches errors in the code for us? How is this is a BAD thing??? Contrary to your belief - it doesn't make people more careless in their programming because it still doesn't allow you to be sloppy in what really matters - the program design.

      Yeah, programs may also be more bloated nowadays and not written as efficiently, but that has nothing to do with a shortened compiling time or lazier spoiled programmers. It has to do with the far greater complexity of what we try to program nowadays.

      --
      "The only normal people are the ones you don't know very well."
    3. Re:Going the other way 'round... by fmaxwell · · Score: 1

      I don't understand this notion that programming was better 'back in the day' just because people had to be super anal about their code. So what if the computer catches errors in the code for us? How is this is a BAD thing??? Contrary to your belief - it doesn't make people more careless in their programming because it still doesn't allow you to be sloppy in what really matters - the program design.

      A computer will catch sytactical errors but will do nothing to identify logical errors or inefficient coding. By being "super anal" about their code, the programmers would often review their code multiple times prior to submitting it. Those reviews often resulted in catching errors, inefficiencies, and design inadequacies of the type that are now too often missed.

      Yeah, programs may also be more bloated nowadays and not written as efficiently, but that has nothing to do with a shortened compiling time or lazier spoiled programmers. It has to do with the far greater complexity of what we try to program nowadays.

      A complex program can also be an efficient program. There is no reason that complexity should be used as an excuse for bloated, inefficient, inelegant code. More importantly, people need to understand what level of complexity is necessary. A program that takes 50 numbers from a file and adds them up does not need to have a GUI front end.

    4. Re:Going the other way 'round... by devphil · · Score: 1


      I like the sig. :-)

      --
      You cannot apply a technological solution to a sociological problem. (Edwards' Law)
  76. wrong by Anonymous Coward · · Score: 0

    Sure, I can build a sports car. In fact, I've done it before, and it costs a lot more than "a few grand" even if you do all the work yourself.

    Actually, I have built my own sports car for a few grand, so that invalidates your theory. I guess in the time it took, I could have bought a Corvette, but that would just be a better name brand, the car I built is technically superior (although less asthetically pleasing).

    And I'm very mechanically inclined (I built my first motorcycle when I was 8).

    I learned how to take a computer apart and put it back together when I was 2, started programming when I was 3, and built a motorcycle when I was 6. I also started competing with 12-14 year olds in Dressage when I was 7.

    Moral? Sometimes it's cheaper and faster just to buy it.

    No, actually...Moral: Just because it would be faster and cheaper for you, that certainly doesn't mean that the same would be true for everyone. Some people just have more skill than others.

    1. Re:wrong by Anonymous Coward · · Score: 0

      I learned how to take a computer apart and put it back together when I was 2, started programming when I was 3, and built a motorcycle when I was 6.
      Who are you, Buckaroo Bonzai or Anakin Skywalker?

    2. Re:wrong by Anonymous Coward · · Score: 0

      LOL, OK big shot. ... the car I built is technically superior (although less asthetically pleasing).

      Uh, by your own words you failed. To be equal to or "better" than a Corvette then it much be that in every way. Technically superior isn't everything. And I can almost guarantee that anyone taking a ride in your "couple grand" car would not say it's better than a Corvette in every way (handling, road noise, vibration, braking performance, etc.).

      The Corvette is probably not the greatest example because it isn't that good a car for the money. Think BMW M3 which costs about the same as a Corvette.

      I learned how to take a computer apart and put it back together when I was 2, started programming when I was 3, and built a motorcycle when I was 6. I also started competing with 12-14 year olds in Dressage when I was 7.

      I have no idea what the fuck you're talking about here. I was mearly showing that I knew what I was doing and didn't waste money or time.

      No, actually...Moral: Just because it would be faster and cheaper for you, that certainly doesn't mean that the same would be true for everyone. Some people just have more skill than others.

      No single person can build a car that betters something like a Corvette or M3 in every way without a massive time input. Period. You will never be able to prove otherwise (show me).

    3. Re:wrong by Anonymous Coward · · Score: 0

      Dressage is not fun. You miss all the pleasure. Now imagine riding the mare *from behind*...

    4. Re:wrong by Anonymous Coward · · Score: 0

      Uh, by your own words you failed. To be equal to or "better" than a Corvette then it much be that in every way.

      Those aspects of the challenge weren't outlined in the original post. We were talking about "building a sports car"... which is possible, for a couple of grand...

      I have no idea what the fuck you're talking about here.

      What don't you understand about what I'm saying? I was dealing with Radio Shack computer parts when I was 2, programming when I was 3, and built a scooter (admittedly with help) when I was 6. I also competed in Dressage against far older kids when I was 7 years old...

      No single person can build a car that betters something like a Corvette or M3 in every way without a massive time input. Period. You will never be able to prove otherwise (show me).

      True, but you keep changing the criteria...I never claimed to be able to do what you wrote above, but as to building a sports car, that certainly is possible for a couple of grand.

    5. Re:wrong by Razor+Blades+are+Not · · Score: 1

      I learned how to take a computer apart and put it back together when I was 2, started programming when I was 3, and built a motorcycle when I was 6. I also started competing with 12-14 year olds in Dressage when I was 7.

      "Right. I had to get up in the morning at ten o'clock at night, half an hour before I went to bed, eat a lump of cold poison, work twenty-nine hours a day down mill, and pay mill owner for permission to come to work, and when we got home, our Dad would kill us, and dance about on our graves singing "Hallelujah."

      But you try and tell the young people today that... and they won't believe ya'. "

    6. Re:wrong by IM6100 · · Score: 2, Funny

      His name is: Phillip Screwdriver.

      --
      A Good Intro to NetBS
  77. OMG by Andy+Dodd · · Score: 1

    That's sig material!

    --
    retrorocket.o not found, launch anyway?
  78. q@$ by Anonymous Coward · · Score: 0

    dsafda f aw4e aw4tart aewtrb re4wyhjus fag gsdzfWSSAEhsfa a es ewqrt

  79. Re:He still doesn't have an engine by Teahouse · · Score: 2, Interesting

    Burt can win this. If I had to put my money on someone at this point, I's put it on him. He is a great designer and organizer. As an EAA'er myself, I have a lot of respect for him.

    That said, he is having the same problem he had with his helicopter/SSTO project. He doesn't have an engine yet, and time is running pretty short for development. He has two contractors bidding, but the timeline is so tight, that more than one or two major development hiccups will screw the pooch for his project. White Knight and SSO are great looking, and the concept is sound, but it took 3 years to design a decent engine for the x-15, and I have a feeling that designing one for a ship designed for the same flight profile as the x-15 will have similar problems. Don't hand him the check just yet.

    --
    "Curiosity killed the cat, but for a while I was a suspect."- Steven Wright
  80. I agree by Teahouse · · Score: 1

    I think the concept of build, test, build again is pretty sound. Most of the groups involved in space don't use this concept, and I think it really fits this industry to a tee. Good for John. Eventually, geeks will rule the world, and the universe with John's help.

    --
    "Curiosity killed the cat, but for a while I was a suspect."- Steven Wright
  81. Re:Software Design *most definitely* != Rocket Des by L7_ · · Score: 2, Informative

    Obviously, you never worked on the software portion of an aerospace project.

    I know from personal experience that the test-patch-test-patch cycle is alive and well in all the software products produced by the aerospace corporations that I have worked at.

    The design of the product like a airplane or ship or whatever itself might need alot of upfront resources, but I will tell you that there are multimillion dollar maintenance contracts on aerospace software maintenance. Fixing bugs that got by QA.

    This is for the software. Not the hardware.

    And yes, these are Engineers. And there is a QA process, its just that it seems software is much more complex and is therefore much harder to test.

  82. Re:Bandwidth? by RovingSlug · · Score: 1

    Given the capabilities of modern IT, it makes much more sense to use software as the core of the system, in the same was as software is the core of a device like the Segway, or the stair-climbing robot, or the telescopes that consist of a thousand small mirrors, not one large one.

    Control system engineers as well as artificial intelligence scientists (where the two fields are slowly meeting at a point called "intelligent systems") might take offense at equating their entire fields to IT.

  83. Re:Software Design *most definitely* != Rocket Des by russellh · · Score: 1
    QA in the software community at large is sadly lacking

    or impossible

    --
    must... stay... awake...
  84. If aerospace == programming, then XP methodology.. by BigGerman · · Score: 1

    ..would advocate "crash-first engineering"?

  85. Of course he's going to win the X-Prize by Razor+Blades+are+Not · · Score: 1


    After all - he invented the "rocket jump" in Quake ! He's had years to perfect it

  86. Re:Software Design *most definitely* != Rocket Des by Unknown+Kadath · · Score: 1

    its just that it seems software is much more complex and is therefore much harder to test.

    I can see that. And maybe it's that in hardware design we can throw on redundancy, and that, oftentimes, "pretty close" can be good enough. I don't think software has that built in margin of safety. (My extensive experience with off-by-one errors seems to support this..."Seg fault?! WHAT DO YOU MEAN, 'SEG FAULT!?' AHHHH!" *throws computer out window*)

    But my point is, I don't think Carmack's proposed "build a little, test a little" method of aerospace design will work unless he has some very careful QA aero engineers vetting his designs for big, likely-to-blow-things-up mistakes. The aero community is justified in viewing him skeptically. If an aero engineer decided that he had this great new method for developing gaming software, would you believe him, or wait to see some results?

    That said, I do wish Carmack and his team the best of luck. Spaceflight could benefit from a little more risk-taking--but I hope that he's taking the right risks, and getting some experienced people to help him decided what the right risks are.

    -Carolyn

    --
    Like Daddy always said: if you can't dazzle 'em with brilliance, baffle 'em with bullshit.
  87. His plan sounds a lot like early aviators by Anonymous Coward · · Score: 1, Insightful

    In the early (pre-WW II) days of aviation, most of the innovations did not come from a large team spending years doing calculations, then building a single prototype that incorporated dozens of new ideas. Most advancments (such as leading edge slats, Fowler flaps, super-charged engines, etc.), were made in single small steps, often by a small team or single inventor.

    Only later, once most of the kinks were worked out, did we get the famous "revolutionary" aircraft that incorporated several new features at once to produce major breakthroughs. By working out the bugs in his rocket systems one at time, through frequent iterations of design-build-test, Carmack is closer to the traditions of the "seat of the pants" engineers and flyers who started the aviation industry.

    I once read an article by the famous race pilot and engineer Steve Whittman on how he tested a new wing tip design. To get the fastest results on whether it was better than his old design, he only built one new tip and installed on the left wing of his plane. As soon as he took off, the plane started yawing to the right, telling him that his new, larger wing tip had lower drag. sounds like Carmack has a similar mind-set...

  88. dont bother replying... by rootofevil · · Score: 1

    ...i had a bit of a brainfart. sorry.

    --
    turn up the jukebox and tell me a lie
  89. Incremental testing vs. full test flights by heroine · · Score: 2, Insightful

    Most historians think the Russian model of aerospace development was more successful than the American model. The Russians built fully functional rockets and did virtually no testing. That led to very fast improvements and now they're the only nation still launching humans into space. The Americans did incremental testing, only building full test flights in the final stages and you know where their human space flight ended up.

    Aerospace problems are a lot harder than software problems, but unlike software, you can't share aerospace. You can't make a web page, have your achievements downloaded, and leave a lasting impression on people by building a rocket prototype. It ends up being done for yourself, isolated. Except for one or two blog articles no-one thinks about it.

    1. Re:Incremental testing vs. full test flights by MtViewGuy · · Score: 1

      Wrongo.

      When Sergei P. Korolev developed the R-7 rocket that eventually launched Sputnik and Vostok, it proved to be a pretty tricky thing to do, especially considering the size of the rocket. It took three tries before they got a successful flight--and it was a real leap of faith to get Sputnik 1 into space considering the somewhat marginal reliability of the rocket at the time.

    2. Re:Incremental testing vs. full test flights by hughk · · Score: 1

      The Soviets built and launched rockets but it was some time before they were considered "man-rated". However the Soviet approach to engineering was KISS. They could design in a bureau near Moscow, build in the Ukraine and final assembly/launch in Kazakhstan. This tended to mean that conservative designs were needed. They were also very rigorous theoreoticians, even if they didn't dummy run so many mockups, they would have tested on paper.

      --
      See my journal, I write things there
  90. note to self by geekoid · · Score: 3, Funny

    never let John Carmak write systems that peoples lived depend on.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  91. Some bizarre responses by Stu+Charlton · · Score: 4, Insightful

    I see a lot of skeptics replying, "Carmack is wrong headed, if you screw up a rocket, it crashes, it's not just a compile bug". Many of these comments seem to be suggesting that we should go back to the "old school" style of programmer that thought & planned his code before submitting, instead of relying on the feedback of a compiler.

    This is based on the completely false assertion that code will be better / more bug free if you "think harder". It ignores that in the past 30 years of programming we have learned the value of feedback in the software development thought process.

    The idea that somehow if I spend more time in a chair planning the solution that the solution will be better if I evolve my way to it is some sort of romantic vision of how solutions to tough problems are actually solved. This could be seen as a version the "prove the code works" vs. "test the code" debate. Or that proofs follow from the axioms. I counter that usually it's a process of some rather messy creativity, trial, and error.

    In programming in the large, we have generally learned that "phased" approaches to software development (known as waterfall) tend not to work very well because they de-emphasize the feedback that occurs downstream in the development process. To contrast, an incremental approach enables smaller steps to be delivered , and minimizes the impact of erroneous assumptions discovered downstream in the development.

    In programming in the small, development is a form of communication between the computer and the developer. The computer is designed to tell us where we are wrong, we just need to tell it exactly what to expect: for this we have compilers and test cases. Compilers can't catch everything.

    Now, this is not suggesting that today's style of "let's see if it compiles!" development is appropriate for aerospace. That is the unfortunate effect of feedback & incremental approaches - it makes programming easier, even for people that shouldn't be doing it. These people "program by accident", and just meander through their code until it does the job, sort of. This is not a reflection of the incremental approach in the hands of an experienced developer that "programs on purpose", that understands what he or she is doing at every step of the way.

    Aerospace development isn't "amateur hour", and the incremental approach will just make professionals all the more productive.

    --
    -Stu
    1. Re:Some bizarre responses by GileadGreene · · Score: 2, Insightful
      The problem is that doing a compile/test run only costs processor cycles. Launching a rocket costs hardware.

      That said, the good old days of test flight in the 50's and early 60's saw a lot of build-test-build programs that built capability incrementally. More recently, the DC-X program did the same thing (until it was killed), and Surrey Satellites in the UK has been very successful at incrementally developing better and better spacecraft. But most modern aerospace efforts get mired in bureaucracy that frowns on any kind of failure (even the kind you learn from), and are subject to government funding cycles that preclude built-test-build style programs.

    2. Re:Some bizarre responses by Stu+Charlton · · Score: 1

      sure, granted, but CPU resources vs. hardware resources from an economic perspective, are just that: resources. Continuing my analogy, back in the day, CPU cycles WERE a fairly scarce resource and allocating them on compile jobs was fairly expensive if the programmers weren't very thorough in their efforts to make a bug free program.

      Today this isn't a concern (and, to the horror of many a mainframer, CPU idleness is considered a good thing to some).

      What we have in the aerospace bureaucracy is a fear - of economics mostly, but safety as well (which is the purpose of bureaucracy in the first place I suppose). The question now becomes who's going to fight the good fight to change the aritficially imposed economics of this situation over the coming years / decades. Typically this requires a monomaniac on a mission.

      --
      -Stu
  92. John Carmack Goes Boom by Anonymous Coward · · Score: 0

    Making Aerospace "like software" is a bad idea in many ways.

    You can write a piece of code, and have your peers do a design review. You can test it carefully, and then say, with a very high degree of certitude, that the chunk of code Is Good, it Has Worked, and it Shall Work. Most code development doesn't actually work that way, but it can be done.

    Hardware isn't like that. You can design, review, re-factor, re-design, test, revise, and re-test all you want. You can run your final tests 10 times or 100 times. And there's still no guarantee that when you finally strap that motor/pump/guidance system on some hapless schmuck's backside, it won't blow him to smithereens, for reasons that may take months to figure out. The Space Shuttle is the perfect example of a system that was extensively designed, reviewed, and tested by the most qualified people in the world - yet some system flaws didn't really come to light until actually flying the thing, with fatal results. The ultra-careful, baby-steps culture of aerospace exists for a reason.

    A reading of "Masters Of Doom" makes it painfully clear that Carmack is a veritable poster-child for Asperger Syndrome, the high-functioning savant style of autism. He may be a mathematical wizard, but his monomaniacal focus leaves no room for compassion for others. I do not think the risks of amateur space travel weigh on his mind the way they might weigh on a more emotionally well-rounded person. And I bet his lovely Randroid wife cheering him on and telling him what a towering giant of industry he is won't help a bit. I think he's underestimating the risks of the project, overestimating the abilities of his group of talented amateurs, and I fear it will all be too obvious in the aftermath of Armadillo's first fatality.

    I wish them all the best, I sincerely hope they succeed, but I wouldn't bet on it, all the same. My money would be on the Rutan team - they're experienced and on familiar ground, and they haven't been spouting any nonsense about software "engineering" style.

    1. Re:John Carmack Goes Boom by Tap-Sa · · Score: 1
      a mathematical wizard, but monomaniacal focus leaves no room for compassion for others.

      Main Entry: nerd
      Pronunciation: 'n&rd
      Function: noun
      Etymology: perhaps from nerd, a creature in the children's book If I Ran the Zoo (1950) by Dr. Seuss (Theodor Geisel)
      Date: 1951
      : an unstylish, unattractive, or socially inept person; especially : one slavishly devoted to intellectual or academic pursuits

  93. Shuttle by Anonymous Coward · · Score: 0

    Actually, the Shuttle main orbiter engines are waaaaaay more advanced than the Saturn V (kerosene, for Pete's sake!) engines ever were, and have proven to be reliable as well. The Saturn V tech isn't unavailable - it's obsolete.

    When the shuttle was in development, the fiddly thermal tiles got all the media attention, but it was really the engines that were the stunning technical achievement.

    Interesting story from when the shuttle was young gives some specifics about ambitious nature of the shuttle engines, although it's largely critical of the shuttle program in general.

    1. Re:Shuttle by iCat · · Score: 1

      I read the article. Hmm... the Shuttle has engines which are 99% efficient. However, could the Shuttle lift a payload to Earth Orbit that could get 3 men plus golf clubs ;-) to the moon and back?

      I envisaged a scenario where Saturn V would launch components of a Mars return vehicle to EO. Wasn't skylab assembled in this manner?

    2. Re:Shuttle by Tap-Sa · · Score: 1
      I envisaged a scenario where Saturn V would launch components of a Mars return vehicle to EO. Wasn't skylab assembled in this manner?

      Nope. Skylab was a modified upper stage of Saturn V launched in one shot. There were post-deployment repairs though.

    3. Re:Shuttle by Tap-Sa · · Score: 1
      Actually, the Shuttle main orbiter engines are waaaaaay more advanced than the Saturn V (kerosene, for Pete's sake!) engines ever were, and have proven to be reliable as well. The Saturn V tech isn't unavailable - it's obsolete.

      Actually, only the first stage used kerosene, the rest were LH2/LOX like shuttle SSMEs. And there's a reason for this, really. Engines buring kerosene aren't very efficient Isp wise but in producing thrust they beat LH2 engines pants down. And thrust is what you need most during the lift-off. If SRBs were to be replaced the most probable candidate would be kerosene/RP-1 burning engine.

  94. Re:Cost - Shop at a junkyard! by freeze128 · · Score: 1

    Hey, that's how they made Salvage 1....

  95. My money is on Rutan by LWATCDR · · Score: 0

    I have a feeling Burt Rutan is going to take this prize also. The man really knows how to make things fly.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  96. Current techniques by beta21 · · Score: 1

    Softwre for rockets/space shuttle is not
    something that is new.

    And I do cringe like some other /. readers
    thinking about how software houses design and
    deploy and this process being applied to rockets.

    Anyway there is a really good article on
    how the write softweare for the shuttle.


    As the article says its all about process not single minded genius/nutter.

  97. What, no rocket jump? by Chuk · · Score: 2, Funny

    I figured they'd just point a rocket launcher at the ground and take off that way...

    --
    chuk
  98. steel? by Anonymous Coward · · Score: 0

    (steel by the pound, etc...)

    Uh, do you mean spun, extruded and forged aluminum by the pound?

  99. What's new? by Vigilante42 · · Score: 1

    Saab Aircraft did this in the fifties by creating a scaled down (70%) version what was to become the "35 Draken" (Dragon) to iron out all the issues. The scaled down version did 887 test flights way before the final product was approaching first flight.

    In addition the Draken was actually a very nice supersonic design with the first real double delta wing design. Innovation that clearly required a different testing methodology than just throwing it into the air.

  100. Milled Engine vs Casted Engine by Anonymous Coward · · Score: 0

    Not to be a troll, precursor to me not logging in my account, you provided that the engine would cost $20k. Where do you get that number from?

    I've sand-casted and milled parts convergent to build miniature diesel engines from sandcasted aluminum. Material-wise, it only costed about 100 hours (yea, I'm a guy that thinks my time is worth less than $0) picking or looting aluminum soda cans or aluminum rails from public and private trash cans. I know rocket engines are completly different by design, yet I don't see how you account so high for especialy the engine given that this is a hobby and verry like myself don't expect to pay myself back. Perhaps, a team member or two is actualy trying to make a living (charging you alot of money) for working on a project that is monopolized and unlawfuly ussurbed by the Federal Reserve Corp: Federal Aviation Adminsitration Corp.

    Just thought I'ld ask, given you put a list of items which I think are over-inflated even by 1980's OPEC strike standards.

    1. Re:Milled Engine vs Casted Engine by Sivaram_Velauthapill · · Score: 1

      Are you trying to disrupt the harmony that exists in their team? This is not the time to be accusing some team member of pocketing some extra cash ;)

      Besides, these engines probably require different high-performance materials...

      Sivaram Velauthapillai

      --
      Sivaram Velauthapillai
      Seeking the meaning of life... @slashdot of all places ;)
    2. Re:Milled Engine vs Casted Engine by Anonymous Coward · · Score: 0

      Yes, I agree that there is a complete mechanical difference between an aluminum-casted diesel engine and an aluminium-casted rocket engine.

      As well, I hoped Jon Carnack to respond with the information. Aluminum jet engines are quite a lengthy discussion as the temperature at which the fuel combusts EXCEEDS the melting-point of the aluminum which the engine is fabricated. As well, aluminum becomes brittle after lengthy use and I imagine at the required ammoun of combustion to lift a rocket's payload, it is recognizable that perhaps they are considering part of the $20k to be outsourced to a design team or council? Aluminum rocket engines of exceptional efficiency are a well-established secret. Sure, there are many independent private men and women willing to share ideas without commerce and business fictions, but this complexity remains. The engine is the most expensive part, yet I truly think that the cost list presented is an imagination of what the cost is expected. I have a 3rd sense, that I know an exaggerated cost list when I see one; kind of like comparing Fedex and UPS excessive rates to communist mail delivery^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H United States Parcel Service.

    3. Re:Milled Engine vs Casted Engine by EnglishTim · · Score: 1

      If you have a look on his page, you'll find the answers. His engines work by reacting hyrogen peroxide over platinum-plated meshes. These meshes are pretty expensive, and most of the engines have many layers of them to achieve full catylsation. Also remember that (IIRC) they have either four or five engines, as the engines are used for attitude control.

      And platinum ain't cheap.

  101. Re:Things I like about Armadillo Aerospace's progr by Tap-Sa · · Score: 1
    They are using a innovative final recovery system -- the ship lands nose first on a long aluminum cone that crushes to absorb energy. Unique, cheap, and innovative -- if funny-looking.

    "Thank you for flying with Armadillo Aerospace. Please pick up your eyeballs from the floor ...err.. ceiling before leaving the vehicle."

  102. typo by 10bt · · Score: 1

    they got the title wrong -- it should read "from doom to BOOM." that's what it's gonna be if carmack plans to build spaceships like they build software.

  103. Hardly anything new there by Tap-Sa · · Score: 1

    None of the X-Prize concepts are anything but rehashing 40 year old technology. Next big technological break-thru might be a working scramjet, but succeeding in that is not for the hobbyists. If you are serioisly looking for better price/performance with existing tech check out these guys. Ablatively cooled rocket engine, that's a real innovation!

  104. Check again by appleLaserWriter · · Score: 1

    Here is a '66 Lear 24 with fresh inspections for $345k http://www.aso.com/i.aso/AircraftView.jsp?aircraft _id=76001

    Another, with "XR advances" for $695k http://www.aso.com/i.aso/AircraftView.jsp?aircraft _id=65894

    Soon you will be able to buy a shiny new Eclipse 500 for just under $1 M: http://www.eclipseaviation.com/

    Or prehaps you were one of the people who in 1994 claimed that the $1500 linux box could *never* do what a $20 k SparcStation could do?

  105. Psychological Preparation by appleLaserWriter · · Score: 1

    John,

    You forgot to mention that you've spent the last decade simulating close encoutners with all kinds of terrifying space aliens. Once you've found a way into space, you will have an army of geeks already trained in advance alien smashing techniques.

    It seems like you've put a lot of careful thought into this project. Best of luck!

  106. Some more information by appleLaserWriter · · Score: 1

    I think you will find that Russia also leads the US in number of frozen spacedudes still in orbit!

  107. Re:He still doesn't have an engine by MtViewGuy · · Score: 1

    Hold it right there. Didn't they just finish engine testing for SpaceShipOne recently?

    I still will put my money on the White Knight/SpaceShipOne combination to win the prize first, though I wouldn't put it above Armadillo Aerospace to pull off an upset if they can get a successful unnmanned flight working within the next 45 days or so.

  108. Carmack is a fucking genius by blair1q · · Score: 1

    if only Sikorsky had had Carmack's ability to turn raw bits into 40 tons of rotating machinery, he'd have patented the worldwide simultaneous orgasm machine by now.

    (Hint: sarcasm.)

  109. Quake :? by BlueTrin · · Score: 1

    Multikill ...
    *Carmack dancing*

    --
    Don't you know it is now both immoral and criminal to think beyond the next quarterly report?
  110. Re-inventing the wheel by Anonymous Coward · · Score: 0

    What Carmack (Armadillo Aerospace) is proposing is to "re-invent the wheel" every month or so until the deed is done.

    My money's on the Canadian Arrow. Why? The Arrow's based on the German V2 rocket - a tried and tested, 1940's design which was then quite capable of putting a 738kg payload beyond the required 100km altitude - all for the measly sum of 119600 Reichsmarks ($47,840 US in 1940 dollars). Reference:V2 Rocket.com. Trade in the payload for 3 astronauts plus gear, install parachutes to recover the main bits, and the job's done.

    Scaled Composites is my second favorite. Why? Based on another tried and tested design - the Pegasus - first launched 1990. The Pegasus can put a 455kg satellite in low earth orbit (about 150 kilometers up with a net velocity of at least 7,814 m/s ) - not much of a technical breakthrough required to put 3 astronauts up a mere 100 km. Reference:Orbital Pegasus Page
    Also, here's a website that has a downloadable working simulator that illustrates how Scaled Composite's design (SpaceShipOne)works: PRE-Flight Sim Homepage

  111. Re:bull shit by Anonymous Coward · · Score: 0

    No language police? Then why must all children's names come from the Government's approved list? Riddle me that, Batman.

  112. Re:Software Design *most definitely* != Rocket Des by Viceice · · Score: 1

    How do you think the Russians built rockets?

    1- Build
    2- Test
    3- Crash
    4- Post Mortem
    5- see 1

    --
    Sometimes I wish I was a plumber, then I'd know how to deal with other people's shit.
  113. A real look, by Anonymous Coward · · Score: 0

    Do you even have a clue as to why they use magnetos and carbs? You can't call a tow truck at 15000 AGL! Dual magnetos, quality carbs, Safety wire.. and Logbooks to keep the shithead pilots fingers out of the engine.

    Having passed my FAA A&P cert in '76 I can tell you that the Lycoming a MTBF that far exceeds anything that is running on wheels, and has been tested every step of production, Every part! Not a haphazzard unskilled assembly like the auto industry.

    Manually inspecting and magnafluxing and x-raying parts costs money. You would be amazed at how many Pratt&Whitney, Wright, and Continental engines from the 1940's that are still flying.
    My 1962 Cessna 150 is not an antique that comes out just for parades, but is a working plane. The avionics are updated, the engine is original, the prop has been replaced due to erosion from airborne dust bugs and plain old acid rain, but the plane is over 90% original. 6000 flying hours, not hangared until I got her in 1985. Let your car sit out in the rain and snow for 23 years and see how well it holds up.

    There is NO automotive engine that comes near to the performance or reliability of a properly maintained general aviation engine. The performance can not even be compared, due to the duty cycle of the engine, the environmental extremes it operates in, and the lack of a requirement for "0-60 in xx sec"
    Aircraft HP is a measured brake horsepower measured with all the accessories attached and working. Automotive HP is calculated at the wheels with all the accessories ( oilpump water pump alternator, AC) disconnected.

    Quality costs in the material world.

    Someday you will understand.

    1. Re:A real look, by Andy+Dodd · · Score: 1

      Hello Mr. Anonymous Coward:

      http://www.freelists.org/archives/jyo/08-2002/ms g0 0016.html

      http://www.aopa.org/whatsnew/regulatory/reglycom in g_bolt.html

      Suuure... Rigorously tested and reliable. I feel comfortable trusting my life with an engine that has had crankshaft failures due to metallurgical defects.

      --
      retrorocket.o not found, launch anyway?
  114. last time I looked the muslim won ... by Anonymous Coward · · Score: 0

    "I call it English. The English language is being eroded gradually by ignorance."

    hope you got a phone to "call" someone ...

    "It's preferrable to have exact words that aren't dependent upon context."

    why do you write in US English then ?

    "our language will become even less precise."

    Because you think its precise now , learn some other language if you can , then you will see how poor english is and even more your US english.

    "Just because some people have forgotten or were never taught how to write the language they speak doesn't mean that we should just dumb it down completely. "

    Just because some people ( you ) have never learn how to use the internet and be civilized on it or be taught what are those guidelines and why they are so , should whe cut your line ?

    last time I looked the holy wars where won by the muslim , but then Bush is about to rewrite your history books.

  115. Mod parent up! by Zhe+Mappel · · Score: 1

    Best line of the day. :-)

  116. Clean Room Paradigm by vilbara · · Score: 1

    Clean Room Paradigm for software development works exactly this way - programmers do not have a compiler. It is still possible to do programming and bug level is low. The bad thing is that it gives too much stress for programmers because they are so afraid to commit a code which doesn't work.

  117. Re:bull shit by makapuf · · Score: 1

    Because they don't, Robin.

    Government has only the right to refuse to call a child with injurious first name (and it really has to be), which is understandable.

    Yes, Gandalf will be accepted, I think.

  118. Chicken! by kinnell · · Score: 1
    I can safely say that you wouldn't catch me anywhere near (let alone on board!) an operating rocket that hadn't had every sub-system peer reviewed by a dozen senior engineers

    Some day your going to die. It's inevitable. Going out in a blaze of glory riding a home made rocket into outer space beats the hell out of blinking out in a whimper of irrelevance after years of ill health and decrepitude, IMO.

    --
    If I seem short sighted, it is because I stand on the shoulders of midgets
  119. Re:Software Design *most definitely* != Rocket Des by getkashyap · · Score: 1

    Maybe, but then, what normally happens is that software project managers have lesser and lesser time to achieve or accomplish more and more stuff... something not true (??, IMHO) in rocket science... (im guessing that rocket scientists have a nice amount of well planned time schedule and time is accounted for properly.)

    And yes, there is something called as "Project Management" and "System Analysis" where you design it right so it doesnt go wrong!!! :)

    Kashyap

    --
    Yeah, whatever!!!
  120. For all who are reading this thread, by EnglishTim · · Score: 1

    May I reccommend Ella Minnow Pea, a beautiful little book by Mark Dunn that can easily be read in a couple of hours. I've never ready anything that delighted in the joy of language as much - all without sacrificing its broad accessibility.

  121. Well peel me a bannana. Thanks for the pictures! by Anonymous Coward · · Score: 0

    Thanks for the URL, EnglishTim.

    If anyone hasn't looked through the pictures, perhaps they should start by looking at the one where their parachute drop test didn't yield good results. Here, I don't remember NASA having anything like this happen; just makes me feel more American that the team John joined is working for success!

  122. USA vs. Russian methods by kerling · · Score: 1

    When the USA spaceteam met up with the russian team they found that the russians didn't spend much time on designing things they adopted things they knew would work and testet others that might. The speed of trial and error development was more than design everything and then maybe test it. So the russion where quicker and more agile in many aspects of space travels. So this might be a good mixture of how to do things. If you can use both methods at the same time you might be more likely to end up in space with less amount spent on the project. But let us not forget that nasa did this with it's mars missions. Wich resulted in a new landmark creating force on Mars: NASA

  123. Re:He still doesn't have an engine by Teahouse · · Score: 1

    They tested it in glide mode. It still doesn't have an engine. White Knight took it up to 44000ft and dropped it.

    It was s very successful test, with the ship behaving just like in the sim, but an engine burn is at least 8 months away, and that's if there are no development problems.

    --
    "Curiosity killed the cat, but for a while I was a suspect."- Steven Wright
  124. Re:He still doesn't have an engine by Centurion509 · · Score: 1

    >It still doesn't have an engine
    Actually, they don't have one engine, because they have two engines to choose from. All they have to do is pick one and install it.
    The details: two companies, eAc and SpaceDev, have both done full duration burns of their hybrid engines already. According to Aviation Week, Rutan is going to pick one of those two teams shortly, then attach the engine to SS1. The first rocket tests will only involve short-duration, level flight. Then they will expand the envelope until they win the X-Prize.

    >but an engine burn is at least 8 months away
    If you don't believe me that the engines are already ready, watch this video:
    http://ast.faa.gov/COMSTAC/May2003/comstac XPRIZE/R utanVideos-Apr'03/SS1EngineTest.mpg
    Barring a major disaster, Rutan will take the X-Prize in the next six months.

  125. Re:He still doesn't have an engine by Teahouse · · Score: 1

    Engines burning on a test stand, and burning behind a winged, composite sled are two different things. Like I said, my money is on Burt at this time. I think he will be successful, but I am a pessemistic sort. Once they get through the first 2-3 tests, I will be downright optimistic, but until then, he has a glider and an unproven engine that has only been tested on the stand.

    --
    "Curiosity killed the cat, but for a while I was a suspect."- Steven Wright