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User: aWalrus

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  1. Re: Yes, they are. on Designing With Web Standards · · Score: 1

    Unfortunately, very few sites out there that work in all browsers correctly are compliant.

    Mine (Overcaffeinated) is. And it displays the same in everything from Firebird to Explorer to Safari to Konqueror to PDA browsers (no 4.x browsers supported).

    It's not about avoiding Explorer, just its glitches. You can do wonders with CSS, and tweak it to work well with most browsers without using hacks. It takes some more time, but it's doable. and in the long run, it pays to have compliant code. Much easier to modify.

    The other way is to learn the hacks (there are lots) that hide content from non-IE browsers or target specific versions. Take a look at Zeldman's css and you'll see quite a few of those. That ensures his site looks the same if you look at it with practically anything. I don't find that to be so maintainable, though (when you update your CSS you have to consider all repeated content that is there to be shown for specific browsers) so I go another way: Code your site around glitches. If a layout method produces iffy results in two browsers, don't use it. Try to be as specific as possible in your div alignment (without resorting to absolute positioning). Always specify all margins of an object. So on. It's quite fun, really =)

    By the way, my site design was influenced by Zeldman's. I love his work.

  2. Re:news for nerds? on Convert from HTML to XML With HTML Tidy · · Score: 3, Insightful

    That's because that's invalid markup. When it gets tidied, where would you put the form? inside or outside the table?

  3. Re:According to a newsletter I read... on Ultra High Definition Video · · Score: 1

    If the human eye couldn't resolve more than 24 fps's we wouldn't be able to see the burn marks and scratches in film, since they only appear one frame at a time.

    I think the real limit is much higher. Playing Quake at 70 fps compared to 30 certainly shows a world of difference.

  4. Re:Part 5 of the code is even harder on Cyrillic Projector Code Finally Cracked · · Score: 1

    combined with the recently popular "ordered first and last letters are all you need" writing form.

  5. Re:Uhmm.. on Finally: Broadband for the Commodore 64 · · Score: 1

    Am I the only person who has no idea just what in the hell that is supposed to mean?

    The Commodore 64 has been around since 1981, so it's 22 years old. Hence, if it were to walk into a bar, it would be able to order a Jack Daniels.

  6. Re:Opera is OSS on Microsoft Plans IE Changes Due to Plugin Patent · · Score: 4, Interesting
    Eolas Technology is apparently a 1-man front for the University. From the article on the 521 Million ruling:

    The University of California will receive 25 percent of the proceeds from the verdict, while Eolas will obtain the rest, minus legal fees and costs, Lueck said. The university owns the patent for the technology, which it licensed to Eolas in 1994. Eolas has one formal employee, Mike Doyle, who is a former University of California researcher.
  7. Re:A change for the good? on Microsoft Plans IE Changes Due to Plugin Patent · · Score: 3, Informative

    This also applies to embedded media (movies) and applets, apparently. Basically, the foundation for most complex Web Applications client interface implemented in the browser may be infringing on this patent.

  8. Re:Opera is OSS on Microsoft Plans IE Changes Due to Plugin Patent · · Score: 4, Insightful

    You're not wrong. I didn't intend the phrasing to imply that Opera is Open Source, just mentioned it as one of the possibly affected browsers. Actually all graphic browsers may be affected by this, since they all implement the allegedly infringing seamless execution of plugins behaviour.

    You can take a look at the patent here.

  9. Re:Good on Berkeley Breathed Back in the Funnies · · Score: 1

    thanks =)

  10. Re:Good on Berkeley Breathed Back in the Funnies · · Score: 1

    Most of the comic strips I read this days are net-comics

    You could give mine a try =)

  11. Armed geeks on Mobile Linux Project In Ammo Canister · · Score: 2, Funny

    Judging from the comments in this story I have to say... The amount of /. geeks that "have an ammo box lying around somewhere" is somewhat scary.

  12. Re:Cultural differences in game titles on Cho Aniki - The Strangest Game Ever? · · Score: 1

    Heh... very good point. Americans do that to Spanish in Mexico all the time. They think it's funny. We think it's rather annoying. It's extremely rare to find a US person that wants to really learn to speak the language or try to get the accent right. I find that the reversed situation is rarely the same. Then again, we have more need of learning proper English than US people have of learning proper Spanish.

  13. Re:This Boggles The Mind on Testing The Right To Resell Downloaded Music · · Score: 1

    I don't think he's trying to see if Apple will send their candy colored packs of rabid dogs after him. Rather, it's the RIAA's reaction that will be interesting to behold.

  14. Re:Comics always seem to be looking back on Stan Lee: The Rise and Fall of The American Comic Book · · Score: 1

    Superman and Batman are DC characters, not Marvel's. And DC has a much better record of making their characters evolve. Aquaman grew a beard, lost his hand, replaced it with a harpoon and became all mean and gritty. Green lantern and Green Arrow are already on their Nth incarnation (The originals have either died or retired). The flagship characters haven't experienced that much change, as you mention, but DC is still a more adventurous company writing wise.

  15. Re:Crapppp! What happened? *fixed* on New Longhorn Screenshots Leaked · · Score: 1

    OSS innovate on the UI and not copy Apple? Highly unlikely.

    So, I guess you think Apple came up with tabbed browsing, type ahead and the integration of popup blocking control in the status bar.

    You don't need a huge team of people to develop good interfaces. You just need a few smart people who can implement the things they would like to see in their programs.

  16. Re:Kinda like you should not have to keep your ... on WindowsUpdate.com Secured, Permanently · · Score: 1

    If your car is not roadworthy it lets you know. Tires vibrate, brakes make noises and other parts squeal. As far as I know, only Windows XP notifies you automatically when there are updates you need available. Even then, as evidenced by a link on the current story, it could fail during an update, not notify you, and tell you everything's ok. Then it would be the equivalent of a car that performs extremely well until you realize it lacks breaks (although none of the warning lights ever came up). Again: let's blame the users. They should fix my buffer overflow.

    All the things you mentioned are meant to fix parts of the car that wear out because of use. They are not meant to fix glaring defects that were there when the car was sold. And those involve rather large recalls and responsibility by the Company that produced the parts. Software companies can just slap a disclaimer on the box and they're home free.

  17. Re:I think the windows update botton on the taskba on WindowsUpdate.com Secured, Permanently · · Score: 1

    I was referring more to the part of your post where you made fun of her not knowing if unplugging her computer was enough. We all tend to do that and rag on user ignorance, but we're becoming dangerously close to asking them to actually be on the level of sysadmins, and the whole computer as a tool paradigm kind of gets shot to hell at that point.

    As to the "crap [you] Software Developers keep throwing out", ....yea, get your shit together, you guys suck. :D

    I know. Damn us.

  18. Re:I think the windows update botton on the taskba on WindowsUpdate.com Secured, Permanently · · Score: 1

    I meant 'we' as in 'all Software Developers'. Although it's usually Microsoft taking the spotlight in these situations, the fact remains that their software has a very large installed user base and therefore is more prone to be analyzed and attacked. There's a lot more software out there just as insecure. It's just not attacked that often.

    And still, Security Oriented Programming courses are not a part of most Computer Science Curriculums, and we keep blaming these problems on everyone but ourselves.

    Microsoft doesn't magically materialize their sloppy programmers from dirt. They hire them FROM THE BRIGHTEST OF THE PACK. That's right. They go to Uni's, find the most promising students and hire them. And they're the ones giving us Blaster woes. Perhaps we should do something about this.

  19. Re:I think the windows update botton on the taskba on WindowsUpdate.com Secured, Permanently · · Score: 3, Interesting

    That line of reasoning is hogwash, and part of the self-apologizing crap us Software Developers keep throwing out.

    It used to be that we could blame the users for running executables they receive via emails. We demanded common sense, and said that it was user error, not Software Developer error. This time, the mere act of being plugged into a network or the Internet is enough to get the computer infected. So what do we do? We say Damn those lusers because they didn't install their latest security patches!.

    That's a big, smelly load of shit. Systems administrators should be required to read bugtraq and keep their systems patched. Users should only show common sense. We can't ask them to do these things. There are people working with computers that actually use them as tools to do work, rather than as objects of worship, as we geeks do. They don't want to know about driver install woes or our petty flavour of the month.

    We should be bounds-checking our mallocs rather than demanding users take the time to fix the faulty products we put out.

  20. Re:Simple answer for why he was killed. on Iceman Otzi was a Fighter · · Score: 3, Informative

    It's John ConnOr! If you're going to be a dick, at least get your facts straight.

  21. Re:Try Xlock! on Screensaver Bug in Mac OS X · · Score: 1

    Sorry for replying to my own comment, but now that I think about it, Xlock is for locking X windows environments. Don't think it would work for Aqua. Anyone knows if there's another program available to do that?

  22. Try Xlock! on Screensaver Bug in Mac OS X · · Score: 1

    You could just install Xlock (available via Fink, accordintg to this list) and run it from a shell. There should be a way to replace the default screensaver thing with Xlock too.

  23. Re:Developers not finishing their job? on Half-Life 2 Mod Creation FAQ Released · · Score: 1

    It's just you trolling. Half Life 2 WILL have multiplayer implemented by Valve. They're just incredibly tight lipped about it. We know there will be a multiplayer thing supporting (as of the latest news) up to 32 players per server. Any other details are a complete mistery.

  24. Doesn't sound much like Tron to me on Animated Tron Spoof Coming to UPN · · Score: 1

    They don't mention anything about using visuals similar to Tron. I don't think it could be called a "Tron Spoof" otherwise. There have been a few series focused on the electronic world (there was "Reboot" and I think "Digimon" had something like that?). What makes Tron be Tron is the look&feel, not only the premise.

    I mentioned this when the Tron 2.0 demo was released, but I made a series of Tron strips in my webcomic a while ago. If you want to see them, these are the links:
    Strip 1
    Strip 2
    Strip 3
    Strip 4

  25. Tried it. Not all that impressive on Tron 2.0 Multiplayer Demo Out Now · · Score: 1

    I tried it yesterday for a while. I have to say that I like the gameple of the lightcycle part better in Armagetron or even in Gltron. The camera just feels 'iffy'. It's a pain controlling it with the mouse, and apparently there's no option for first person view, which sucks (because, although much more difficult, that's the best mode to play in).

    I also logged in to the disc tournaments with a bunch of people in Minessota I think, and although the visuals are amusing, I didn't find them particularly good. They may be quite impressive in full glory, I don't have a very fast computer, so I kept it simple (640x480 with medium detail). There seem to be a bunch of problems with clipping and the animations for the models quite frankly suck. There are just a few positions for the models (hopefully there will be more models in the final game, by the way) and the transitions between them are not very fluid. A lot of times people going up a ramp looked like they were floating above it or walking on steps rather than on a slope. The disc gameplay itself is pretty straightforward and seems like it could be fun. I think.

    Maybe I've heightened my expectations too much since the release of the Half Life 2 gameplay video, but this didn't seem all that impressive.