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User: WWWWolf

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  1. Re:nvidia drivers? on Debian Sid Moves to X.Org · · Score: 1

    Okay, so I followed a complete stranger's advice from slashdot: logged off, shut down gdm, did apt-get install xserver-xorg, fired up gdm, and after it loaded it up ponderously and slowly, all of my fears disappeared: *poof* here's my gdm again, now on a brand new X.Org server.

    Hmm. No stuff broken, just a few weird new extensions I've heard about. So this is what the fuzz is all about. Not much different from XFree86, aside of the fact that this thing has a non-stupid name. =)

    First time for a long time I'm using something else besides XFree86 on my own X11 desktop... I did try Metro-X ages ago but stopped when new XF86 worked again with the monitor. That was in nineteen... ninetyseven or thereabouts. And now I don't even feel any weird. =)

  2. nvidia drivers? on Debian Sid Moves to X.Org · · Score: 2, Interesting

    So... anyone yet tried how well this works with the NVIDIA drivers (specifically, using Debian's own nvidia packages - nvidia-glx and nvidia-kernel-source through make-kpkg)?

    Anyone tried yet? How's things?

    Applications can be broken for all I care, but I need my OpenGL =)

  3. Re:*blink* *blink* on Debian Sid Moves to X.Org · · Score: 3, Informative
    But I thought "Debian unstable is more stable than most distros".
    Oh wait, that's just crap propoganda only the True Believers buy into...

    It is stable if you don't do crazy stuff like "apt-get dist-upgrade in a cronjob". =) The idea is to only upgrade when things don't look too broken.

    Right now, if I say "apt-get install jackd", it says tons of packages are going to get nuked. Should I go ahead? No, the old versions of the proggies work. Will I go ahead? As soon as things get resolved.

    Debian Unstable is fine if you use it like I do - when you need a new version of something, install it, and don't try to keep everything up-to-date all the time. And upgrade things if you can.

  4. *blink* *blink* on Debian Sid Moves to X.Org · · Score: 3, Interesting

    Yesterday, I was having headaches updating something because Debian was again in motion and not all libjack packages had been recompiled to 0.100 yet. Among other things, libsdl1.2-dev was somehow suffering from this. I wanted to upgrade that package, but it depended on something called libglu1-xorg-dev. At which point I got worried...

    apt-get search shows "xserver-xorg".

    My first reaction was along the lines of "Well, as they might say, the End is Nigh" and the second thought was "wonder if anyone has a migration guide?"

    Thanks for answering the second bit, I was already wondering why Slashdot hasn't noted this. I mean, I'm guessing I'm getting old if I find out the cool stuff before it gets posted =)

  5. Re:Insightful? Puh-lease. on Jack Thompson Weighs In On Hot CoffeeGate · · Score: 1
    I know this gets pointed out every time some idiot bring up this incident, but that lawsuit wasn't frivilous.

    Still, I think the "Hot CoffeeGate" name is justified. Why? Whether or not the case was meritless, it has still been debated for a long time. It certainly became a widely-known, sensationalized case! That's what the -gates are all about!

  6. Re:Gameboy 4 on The GBA's Last Stand · · Score: 1

    Next year's E3?

    Next year's freaking E3?

    In case you didn't notice, it hasn't been exactly in Nintendo's habit of announcing next-generation, looking-good-on-paper, 50%-hype, 25%-science-fiction handhelds just after the worldwide rollout of their latest cutting-edge handheld.

    I'm not buying new handhelds every damn decade! =) GameCube-Mark-Two-in-Pocket will be 2010's news...

  7. Re:SCO doesn't use SCO products within SCO? on Unsealed SCO Email Reveals Linux Code is Clean · · Score: 1

    UnixWare, AFAIK, is sold as a server operating system. A lot of businesses use various heavy operating systems on the server side, and Microsoft stuff on the business-side desktops.

    Not surprised at all. Just wondering why Win98 when these people generally want NT. (I mean, I have seen Win98 on "business" use in smaller and non-technical organizations, but since SCO is a technology company, they should know better.)

  8. Whee. on Symphony Orchestras and Video Games · · Score: 1

    Warcraft musics getting the respect they deserve. Finally. Long live Glenn Stafford and Tracy W. Bush. =)

    The extra stuff they seem to have planned sounds very cool. Soundtracks are often great except they frequently need the picture to support them. Myself, I came to the conclusion that video from games would probably *not* work (too much distraction in my opinion); if I ran the concert, I'd probably do something more somber like still slides from the game. (Which is why I probably won't run these things. =) I wonder how this will work - probably well enough though...

  9. Re:Sweet. on Symphony Orchestras and Video Games · · Score: 1

    CD called "Orchestral Game Concert #4" has it - no idea which orchestra did it. I think this is the file that has been wAr3d quite widely - if you start googling for orchestral SMB, you'll probably find it sooner or later. Or try ed2k. Good luck trying to find the actual CD, I think it's wayyy out of print.

    Other highlights of the CD include Super Metroid opening and end, and the entirety of Final Fantasy 3/6j's opera scene (lyrics in Japanese, though - I prefer the Grande Finale version, it's more comforting to hear opera lyrics in Italian, even though I don't know either language at all =).

  10. Re:Female characters on Biases in Simulation Video Games · · Score: 1
    Games are biased towards female characters with very strong spines.

    ...or highly advanced orthopedic underwear, in case of Final Fantasy VII...

  11. Re:Played em both, prefer the PSP on Nintendo Gives No Ground In Handheld Wars · · Score: 1
    the DS might have a lot more games, but that certainly doesn't mean they're all good.

    Well, for some reason, there's a lot less complete and utter crud on Nintendo platforms than on competitors', I've noted. Also seems to be true for GBA and DS... maybe GBA has seen fewer games because nobody has wanted to port their unspeakable crap to a relatively limited platform (their half-handed coders have problems programming consoles, let alone portables), while Nintendo is breathing to their neck ("Buy this 5 euro, budget-bin quality game for the lovely low price of 55 euros! Just to cover our licensing expenses, you see!")

    And besides, PSP has only been saved from the crud because it's a new platform that is completely incompatible with everything else. Pardon me for the following colorful expressions, but if Sony's hype-machine works and people actually buy PSPs, there will be shitloads of shit on market very soon. Think of the boatloads of awful PS1 games that nowadays litter the bargain bins and racks for used games. Then double the figures and multiply by number of idiots per square kilometer. =)

    Friends of mine who have a DS constantly complain about the lack of more mature types of games for the platform.

    Depends on what you think is "mature". My definition is "need a whole lot of game experience, cunning, and patience to master the game". I have tons of such "mature" titles to play on GBA and undoubtedly more coming all the time for DS.

    If your definition of "mature" is "let blood, blood, blood (and boobies) be our motto", then yes, the outlook is slightly more grim, I agree.

    (During my today's train trip, I played through Metroid: Zero Mission, one of the finest mature GBA games. It has lots of Explosions and, briefly, even some four-pixel, well-veiled Boobies. But I just think it's mature because you actually need to think a bit to play through - some sophistication needed =)

    And from a hardware perspective, the PSP's screen is pretty impressive.

    Only until someone gets PDA stuff running on DS and PSP. Then we'll finally find out who's a faster typer: A PalmOS-raised old Linux guru struggling with Opie handwriting recognition, or a teenager tapping morse code with the infamously accurate PSP buttons =)

    I mean, huh? What's really so amazing about PSP's screen "from hardware perspective"?! I'd be willing to bet DS' screen is cooler from hardware and - undoubtedly! - software perspective.

    I picked the PSP because of the game lineup at launch and the stuff that was coming

    Funny, that's why I also picked DS. WarioWare Touched was a launch title and, best of all, my old copy of WarioWare Inc worked just perfectly. What else does anyone need to live, anyway? (Oh, yeah. Nethack. Right. Never mind.)

  12. Re:And people wonder why I don't play Storyteller. on White Wolf Applying License to Indie Games · · Score: 1
    Your generation never played V:TM 3rd Edition, huh?

    Oh, they make rules nowadays? I thought they just licensed their stuff so that SJG would publish GURPS worldbooks =)

  13. Re:Nice logic, but on Tear Down the Firewall · · Score: 1

    Recently, I've noted a lot of Linux proggie developers have done things like "uh, Unix domain socket, what the hell is that? TCP/IP is all you ever need!" ... All programs suddenly want to open ports for mysterious reasons!

    For example, I so far have had no idea how to use many of the PostgreSQL tools without enabling the PostgreSQL's TCP/IP service, which is ridiculous because I don't need it to be enabled - all of the programming languages can use it just fine with local socket, and command line client, psql, doesn't need tcp/ip either!

    PostgreSQL isn't the only one either - GNUstep applications seem to be really, really fond of opening ports. Fire up Terminal.app and you get three mysterious ports open for some damn reason or other. If I didn't have firewall, I'd be kind of sweating =)

  14. Re:And people wonder why I don't play Storyteller. on White Wolf Applying License to Indie Games · · Score: 1

    D&D? But... but... TSR is an eeeeeeevil company! And WotC is a very nice and eeevil company! ... ... ...where is the world coming to, if such traditions cannot be even trusted anymore, our formerly greatest enemies (WotC) paling in comparison to our trusted friends (SJG and WW)...

    "These are the final days, the signs are clear..."

    My parents' generation never believed Soviet Union would fall; My generation never believed Sega would make games for Nintendo. Or that White Wolf would Do Evil. =)

  15. Oh, Rare, not Microsoft... on Microsoft Developing Games For Nintendo DS · · Score: 1

    Rare developing for DS is hardly unexpected - they have produced GBA titles too (umm, Sabrewulf or whatever it was called?) since the Microsoft bought them!

    Rare switched from GameCube to XBox because their owner made it and could also sell it too (<fangrumble>to ignorant sheep</fangrumble>); I guess Rare folks just told Microsoft "nobody buys WinCE devices for gaming, so we'll do handheld games for Nintendo platforms, until you can make something more popular". Microsoft hasn't made anything even remotely as interesting as GBA or DS, and they aren't even *trying*, so they can't have any plausible reason to tell Rare not to develop for GBA and DS!

    Hell, even Square-Enix makes GBA games, even when they're part owned by Sony...

  16. Re:Easy as PIE - WINE runs WC3 aswell on Linspire To Run Windows Games · · Score: 1

    Funky. Tried a raw fresh setup: rm -rf .wine, use winesetuptk to generate "didn't touch a damn thing" defaults, and tried to run WC3 installer. Doesn't work at all: says it can't stick blizzard.ax in some .mpq file or something.

    Diablo II installs, but won't run. (Didn't try if it'd run better with the expansion - didn't have enough disk space in /home to install both.)

    A lot of games often get cranky at the install phase, it seems, yet a lot of people claim to be able to run them without any problems, even with no actual Windows DLLs present... I really need to look at this.

  17. Hrrrrrm. on Linspire To Run Windows Games · · Score: 2, Insightful

    Given the general idea on average geek's opinion on Linspire's suitability for anything, and how Transgaming has kept up their relations with Wine folks and rest of the opensource community, wouldn't it just make sense to call this "Linspire Evil-in-a-Box" and bundle Doom III with it (Not native, of course - running in Cedega!) to draw people's attention away from the true "evil" in the box? =)

    But seriously, I've been playing a lot of games in DOSBox lately, and I just wish there was something as brilliant for Windows apps too. A self-contained distro for just playing Windows games might be a great idea - too bad plain Wine just isn't up to the task yet and Cedega isn't open.

    (a letter to editor from "a worried Windows 98SE license owner who can't get the damn thing to even boot on the new machine and XP upgrade costs too damn much")

  18. Re:Great, but... on Immersively Kick Ass Kung-Fu · · Score: 1

    By the way, the music in video probably is just for demo purposes. The rest of the demo clips shot on the location don't have music at all. They had this game on TV (part of "Taistelevat Julkkikset" show), where they used Cliched Kung-Fu Music(tm), but I guess it was put there by the TV folks.

    Graphics weren't really that awful, apart of the extremely silly-looking death effect (the 2D character flops down like a cardboard cutout or something =)

  19. Re:Looks like FireFox on Windows Longhorn and Internet Explorer 7 · · Score: 1
    I think they will use it for plugins and web pages that add items to the menus (PDF, Office, etc.)

    Or innovative new ways for spyware authors to redefine the Pain, as if BHOs nowadays weren't bad enough...

  20. Re:Descent Freespace 2 on Greatest Beams In Movie History · · Score: 1

    Nothing, nothing compared to charge beams, ice beams, wave beams, plasma beams, or 'NIHILATORRR BEAMS. =)

  21. Re:amarok-1.3.1-beta1 compilation fails on Wikimedia and KDE Cooperation Announced · · Score: 2, Insightful

    For the sake of everything that is good and holy, let aRts die already. Nuke it. Nuke it without mercy. Let no bit stand atop another. Walk now amongst the ruins of the evil hack as the new Scourge of God. Drive now the thrice-cursed band-aid solutions to cheap hardware problems from our sight, nay, from the sights of every man, woman and child in this world.

    And compile --without-arts or whatever it's called in amaroK.

    Or just do what everyone else does and wait for 1.3 final, but even there, disabling aRts is definitely the way to go. GStreamer all the way! =)

  22. Re:But does it run on... on Neverwinter Walks The Plank · · Score: 2, Insightful

    Basically every copy of the module authenticates itself with the Bioware master server. You buy the module from the Bioware store, they mark on your account details that the module was bought, let you download the thing, and each time you start a new game or load the saved game, the game checks your account details.

    Yes, it could be cracked, but with these prices, why bother? Plus, Bioware is definitely one of those game companies worth supporting.

    Now, if I only had a credit card to buy these modules with, I'd be a happy gamer - too bad all digital-only game services want digital-only money, it seems...

  23. Re:sql go boom on Firefox Extension for Applied Social Networking · · Score: 1
    Spyware Program [executed by] ActiveX component [executed by] Internet Explorer [trusted by] Windows [trusted by] Root User

    Actually, in reality, it's more like this:

    Spyware Program [executed by] ActiveX component [approved by] Confusion
    Nothing [claimed to be done by] User
    Confusion [generated by] Spyware Program [applied to] User

    =)

  24. Re:Nethack on Linux on Nintendo DS, Update · · Score: 1

    Mmmm. Such a brilliant idea.

    If there's one game that needs a DS port, Nethack would be it. Along with Ur-Quan Masters (though that might work better on the GameCube) and other cool OSS games =)

    Still, once the homebrew stuff gets easier to run on DS without all this weird hardware, it'll probably be easier to make it a normal game rather than run it from Linux. In either case, it needs a new front-end code; judging from the number of really weird and cool front-ends there are for Nethack right now, and the fact that Nethack is very very portable, and that DS has more than the capability to run the game, I don't think it's a problem as such to port it to the thing.

  25. Re:Old logo? on Jamie Zawinski Switches to Mac OS X · · Score: 1