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Nintendo Gives No Ground In Handheld Wars

TomO wrote to mention a news item on the site Pro-G reporting on a general consumer confidence in the DS, greater than that of the PSP. From the article: "Wavemetrix, a company that specialises in working out what customers think of products, has released a new report on the Nintendo DS and the Sony PSP. The report, rather shockingly, reveals that the 'DS is better than the PSP in every important area.' This includes games, quality, screen and value." Relatedly a Gamespy article states: "Few could have imagined it, but the DS is becoming the most significant new console in Japan since the PS2. What started as a rumbling -- with great novelty games such as Wario and XX/YY -- has recently turned into a full-scale dual-screen uprising led by Electroplankton and Nintendogs."

187 comments

  1. Old news but... by rerunn · · Score: 1, Informative

    The DS has already been somewhat hacked: http://users.belgacom.net/bn967347/

    1. Re:Old news but... by Anonymous Coward · · Score: 0

      speaking of hacks... http://ds.darkain.com/hack/

  2. Re:asdklalsfd by GrassMunk · · Score: 1, Funny

    wrongus againus

  3. Study: -1 Troll by Aero+Leviathan · · Score: 2, Insightful

    Why is this being reported as true? The linked Pro-G article basically describes the conclusions the study comes to as 'baffling', concluding with: 'I don't think that the general opinion on the two systems is as clear cut as the report suggests.' Joystiq agrees: 'A report like this is hard to take seriously.' Then again, so is /. these days...

    --
    ~ Aero
    1. Re:Study: -1 Troll by macshit · · Score: 4, Interesting

      I think the real answer is a comment made by an earlier poster in this thread: the PSP was way over-hyped in the beginning; sure the screen is extremely nice, but a nice screen is not nearly enough!

      It's very, very hard to build a "perfect" handheld, and neither the PSP nor the DS even comes close. The DS is notably annoying in some ways (my main complaint: it's too damn big for those small screens!), but having a 2nd screen with a stylus really opens up a lot of possibilities.

      Sony's secret weapons with the PS2 were their installed base and their insane over the top hype. In the case of the PSP, they don't have an installed base ... and playing the hype card apparently wasn't enough. Now they've got to compete based on merit, and it's going to be a long, hard, slog...

      --
      We live, as we dream -- alone....
    2. Re:Study: -1 Troll by superpulpsicle · · Score: 1, Interesting

      Nintendo is fighting Sony with 4 handhelds at the same time: Gameboy, GBA, GB color, DS. Not to mention, Nintendo will have the new Nes Micro handheld next year.

      Can you imagine 5 handhelds vs. the PSP alone. That's unbelievable competition. Keep in mind, the PSP isn't even Sony's flagship product. Sony's flagship product is the PS2/PS3. The flagship product usually have the best game for the company. The DS is Nintendo's flagship.

    3. Re:Study: -1 Troll by DarkYoshi · · Score: 5, Informative
      Nintendo is fighting Sony with 4 handhelds at the same time: Gameboy, GBA, GB color, DS. Not to mention, Nintendo will have the new Nes Micro handheld next year.

      Nintendo is no longer producing the Game Boy, GB or GB Color, nor are they making games for it. The PlayStation 2 did not have to compete with the NES or SNES, only the N64 for a year and the GameCube.

      Nintendo will have the new Nes Micro handheld next year.

      First, it is the Game Boy Micro, not NES Micro. Second, it will be another Game Boy Advance, not an NES.

      Please tell me you are not using EGM as a resource for this, as they are the only people bad enough to make monkey-poo rumors like that.

    4. Re:Study: -1 Troll by superpulpsicle · · Score: 0

      Damn dude... why are you so upset that I called it NES micro instead of Gameboy micro. That thing doesn't even have a finalized name yet.

      You're right, PS2 only competed with Dreamcast, N64, Gamecube, Xbox.... and STILL WON.

    5. Re:Study: -1 Troll by rohlfinator · · Score: 1

      By your logic, the PS2 is directly competing with the GameBoy, GameBoy Pocket, GameBoy Light, GameBoy Color, GameBoy Advance, GameBoy Advance SP, and GameBoy Micro, all thanks to the GameBoy Player for the GameCube. That's seven consoles, and I'm not even counting actual consoles! And the PS2 is being completely outsold by the original GameBoy! And the GameBoy isn't even Nintendo's flagship product!

      Your argument is horribly flawed. You can't just count every existing product as competition. For all intents and purposes, the PSP is competing against two consoles: the GBA line and the DS. Unless you want to count the Gizmondo, N-Gage, etc, but those wouldn't strengthen your arguments too much.

    6. Re:Study: -1 Troll by Anonymous Coward · · Score: 0

      I bought a DS a week or two ago. I only have one DS game so far -- Meteos -- plus the Metroid demo and some GBA games.

      My main gripes:

      - Stylus too small, causes hand cramps.
      - When you use the touch screen, you block your view.
      - Using the thumb stylus makes your hand cramp up something awful, also hard to hold everything while you're using it.
      - Wish A was where B is, B was where Y is, Y was where X is.
      - The sleep mode is crappy.

      Really the form factor of the entire thing sucks. It's not ergonomic at all. I'm hoping that they will release a smaller one at some point.

      Other than complaints about the physical design, it's been great. Battery life is good. The screen and graphics aren't even on the same level as the PSP, but with all the great GBA games and the upcoming lineup for it, I think I'll get a lot of use out of it. For a portable I want games I can play real quick while waiting at the doctor's office or pooping at work. Yeah, pooping.

      I'd love to see a Pikmin game for it. Also would be cool if the Revolution will let you dump old ROMS to play on the DS...

    7. Re:Study: -1 Troll by jmauro · · Score: 2, Funny

      It's actually against 8 consoles. You forgot the Virtual Boy.

    8. Re:Study: -1 Troll by tepples · · Score: 1

      the PSP is competing against two consoles: the GBA line and the DS

      There are hundreds of GBA titles that work in the GBA and Nintendo DS, and there are hundreds of GBC titles that work in the GBA. What hundreds of titles work in PSP 1.51?

    9. Re:Study: -1 Troll by Anonymous Coward · · Score: 0

      you're complaining that you're getting cramps... but you want the unit to be smaller anyway?

    10. Re:Study: -1 Troll by rohlfinator · · Score: 1

      True, but the point is that Nintendo is no longer producing games for those consoles or manufacturing the consoles themselves. The only purpose served by those games is to expand the libraries of those consoles. The PS2 isn't competing against the NES, regardless of the fact that the GameCube can emulate NES games. The Xbox isn't competing with the PS1, even though the PS2 is backward compatible.

      His argument was that the PSP has to compete with five Nintendo handhelds. It doesn't. It may have to compete with the games of five other handhelds, but if we're going to compare game library, the PS2 has an unfair advantage over the Xbox and GameCube, due to its backward compatibility.

      GameBoy Color sales tapered off years ago, soon after the launch of the GBA. GBA sales have begun to diminish since the DS launch, but it's still selling well enough to be acknowledged. The fact is that hardware-wise, the PSP is only competing with two pieces of hardware (and some variations of one of them). Unintentionally or not, he was bending the truth by exaggerating the amount of competition the PSP has.

    11. Re:Study: -1 Troll by austad · · Score: 0, Troll

      I've owned one of each. I got rid of the DS after a week. The games for it were only so-so, it felt like a cheap piece of crap, and I didn't particularly like the screen or controls.

      Personally, I think the PSP beats the DS on all counts. The DS seems like it's targetted more towards children, so if the results of that survey came from kids, I can see why they found what they did.

      --
      Need Free Juniper/NetScreen Support? JuniperForum
    12. Re:Study: -1 Troll by DarkYoshi · · Score: 1

      Why would a GBA be called NES Micro?

    13. Re:Study: -1 Troll by Anonymous Coward · · Score: 0

      Yes, the smallness of the stylus gives me a cramp.

      The thumb stylus issue gives me a cramp because the unit is so wide. For the Metroid demo, you have to reach your thumb all the way over from the right side of the unit to the left side of the touch screen. It's not comfortable. If it was narrower the problem would go away.

      To summarize, I'd like a bigger stylus and a smaller unit. haha. Thankfully I am posting this anonymously.

    14. Re:Study: -1 Troll by Zigg · · Score: 1

      I'm not questioning your right to have these opinions... but these don't make sense.

      - Wish A was where B is, B was where Y is, Y was where X is. - The sleep mode is crappy.

      The B/A/Y/X arrangement is Nintendo standard. Long before anyone else was putting lettered buttons on their controllers, Nintendo put A on the right and B on the left. A's your primary button and B is secondary; rolling your thumb to the left to use your secondary button makes more sense.

      Besides that... I'm drawing a massive blank as to just what is wrong with the sleep mode. You close the lid and it sleeps. In any DS game. What's so crappy about that?

    15. Re:Study: -1 Troll by chrismcdirty · · Score: 1

      I own a DS and I've played a PSP enough to make a decision on the aesthetics of it.

      -Both are uncomfortable to use, the PSP more so. PSP's buttons are set too far near the edge, and the analog control can't be used without breaking my thumb. The discomfort of the DS only hinders my gameplay while using the control pad.

      -The PSP has a much nicer screen, but it's not powerful enough for such a nice screen. You can see the imperfections much easier because of the large screen. The DS on the other hand has fairly bad 3D, but it's somewhat hidden by the smaller screen.

      -When they both came out, they each had like one game worth buying. To my knowledge now, PSP maybe has a few, DS has a few (at least I own a few). And I seem to see a lot more worth owning in the future for DS.

      --
      It's like sex, except I'm having it!
    16. Re:Study: -1 Troll by tepples · · Score: 1

      The Xbox isn't competing with the PS1

      Yes it is. Look at sales records in Japan ;-)

      It may have to compete with the games of five other handhelds, but if we're going to compare game library, the PS2 has an unfair advantage over the Xbox and GameCube, due to its backward compatibility.

      True, the PS2 won in part because of its PS1 compatibility. Likewise, the Nintendo DS will likely win in part because of its GBA compatibility.

    17. Re:Study: -1 Troll by Zediker · · Score: 0

      the scheme he is talking about is having the ball of your thumb on the 'a' button and moving the tip to hit 'b'... its just a playstyle... thats all.

      --
      I love to slaughter the english language.
  4. I can understand it by Dark+Paladin · · Score: 5, Insightful

    I purchased a PSP first because of the initial draw of Metal Gear Acid (eh - not bad, but not that great really). Putting movies onto it lost its appeal, and right now I'm using it as an emulator with the 1.5 BIOS hacks. (Playing, oddly enough, my Game Boy Color games that I haven't finished, that I can't play on the DS).

    But the DS has a ton of games. Between the Ace Phoenix, Advance Wars (drool), Castlevania (mega-drool), Animal Crossing (eh, but I know many geeks going ga-ga over it), the Coded Memories (or Another Code, whatever the name is, and I'm too damn lazy to look it up), and on throughout the year, the next six months look *very* nice between the GBA and the DS - and with my new blue DS I can play both of those.

    If Sony wants the PSP to do better, it better stop focusing on the UMB movie announcements. Where are the friggin' games, Sony? The only one that looks interesting to me is "Ghost in the Shell", maybe Popocrolis and Medieval (probably not the latter). I look at the "upcoming games" list on ebworld.com, and it's looking good for the DS, and only good for the PSP if you don't plan on buying movies on DVD anymore (and transferring them to my Memory Stick Duo 512 MB).

    1. Re:I can understand it by FlipmodePlaya · · Score: 1

      Odd, as i read your post I was agreeing with you. Then I went to GameRankings and was surprised to find that the DS has no games with an average score over 90, and only four over 80. The PSP is actually marginally better: one over 90 and eight over 80. Obviously that doesn't take into account games not yet released, which was where your prime qualm was, but it still shocked me a little and is good to keep in mind.

      One could also make the argument that those critics are only rating the games in comparison to others on the system, and that the DS games are all inherently better because of the dual screens and stylus. That's probably a stretch, though.

    2. Re:I can understand it by Belgand · · Score: 1

      In my opinion there are only two really good DS games out at the moment and one that's pretty good: Meteos, Kirby: Canvas Curse, and Mario 64 DS. Part of the reason that I bought my DS recently though was because of the massive slate of really good games on the horizon: Castlevania DS, Advance Wars: Dual Strike, New Super Mario Bros., Mario and Luigi 2, Mario Kart DS (with the new online multiplayer), Trauma Center, Sonic Rush, etc. Not to mention the many solid GBA titles coming out that also run on it and you've got a very solid platform.

      Based on what I've seen the PSP has Lumines and Metal Gear Acid. Grand Theft Auto might be good, but not enough info has really come out yet.

    3. Re:I can understand it by SetupWeasel · · Score: 1

      Too many websites judge a DS game's graphics harshly for being 2D and not fully utilizating the system. Then they will turn around and judge 3D games harshly, because they are not as good looking as the PSP's. Others don't like the stylus input for one reason or the other, and take points off for that.

    4. Re:I can understand it by XXIstCenturyBoy · · Score: 2, Insightful

      But the DS has a ton of games. Between the Ace Phoenix, Advance Wars (drool), Castlevania (mega-drool), Animal Crossing (...), the Coded Memories

      Sad that you don't mention one game that exist currently.

      By your logic, the PSP as a lot of game too. We are all waiting for Christmas. Both library of games are equally crappy...

      //I have both machine too. I gave the DS to my girlfriend so she can play The Sims. Sadly it is CURRENTLY the only ORIGINAL (nearly) game that is any good on the DS.
      //Didn't try Meteos yet

    5. Re:I can understand it by rohlfinator · · Score: 1

      A lot of the PSP's high-scoring games are sports games, though. Since they're not technically worse than current PS2 sports games, reviewers feel obligated to give them better marks, even though they're not really a big improvement. There really aren't any mainstream sports games that don't get a 80+ rating. But that's a different rant for a different day... :P

    6. Re:I can understand it by Pollardito · · Score: 1

      it seems to me that the stylus and the two-screen system would be hard to get used to. you have to hand it to them though for making a platform that will be impossible to emulate on another machine, simply due to the fact that no one will have the same input devices

    7. Re:I can understand it by AuMatar · · Score: 1

      I'd add WarioWare to the list of good games- yeah, its a tech demo, but its a fun game anyway.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    8. Re:I can understand it by Drakino · · Score: 1

      Did you look at numbers for games released in the US, or games released in Japan? By my understanding, the big reason the DS is keeping ahead of the PSP by a noticible lead in Japan is that the initial hype carried the DS long enough, until software like Nintendogs came out. The US still hasn't seen this title yet, but it is being described as a major system seller.

      Honestly owning both the DS and the PSP, I'm rather disappointed in both. They both launched with a bang, and neither have done anything since then. Every game title I considered for either came out within two weeks of the system release.The same applies to my friend stwo who own one or both. Neither have any new games.

    9. Re:I can understand it by LKM · · Score: 2, Interesting
      Then I went to GameRankings and was surprised to find that the DS has no games with an average score over 90, and only four over 80.

      True, but you need to look at the games. DS games like Elektroplankton, Wario Ware: Touched or Pac Pix aren't going to get really good reviews because they're so subjective. I know many gamers will hate Pac Pix. It's got crappy craphics, it's repetitive, and it's quite short. By console standards, they are hardly real games at all.

      The PSP, on the other hand, gets many conversions of PS2 titles. These are "real" console games.

      But if you think about it, what would you rather play on a portable console? A quirky, fun, original, quick game of Pac Pix or a hour-long session of a game you already played on the PS2, even if it got better marks?

      I think many DS games get rated down for exactly the things that make them great portable games. Most DS games are clearly lacking in the graphics area, but they're making it up in gameplay and originality. Unfortunately, that often won't help their ratings.

    10. Re:I can understand it by Babbster · · Score: 2, Funny
      you have to hand it to them though for making a platform that will be impossible to emulate on another machine, simply due to the fact that no one will have the same input devices

      Maybe if more people start buying tablet PCs? :)

    11. Re:I can understand it by cowscows · · Score: 1

      Yeah, the way someone plays portable games is really different from how a console game gets played, but I imagine that most magazine reviews are done in a more console-like fashion. Meaning the reviewer sits down with the game, and plays all they way through it in one or two marathon sessions. They play through it once, maybe twice, and then write their review.And then they make up a score for replayability, because that's not something you can figure out quickly. It's not really fair to a handheld game.

      I see handhelds as the last refuge for older arcade type play. An old school arcade machine wanted you to keep putting quarters in, so it was quicker, simpler gameplay, where you keep playing to keep improving. As opposed to more story driven games, which require longer and more involved gaming sessions, and which have become the norm on consoles. Both game types have their own inherent value, depending on the situation. And occasionally, you'll find a game that combines both well(Final Fantasy Tactics).

      I got Mario 64 for my DS, and I've spent way way wayyy more time playing all the minigames than I have the main game. And I loved that game on my nintendo 64. It's just the game play pattern that handhelds are good for.

      --

      One time I threw a brick at a duck.

    12. Re:I can understand it by KDR_11k · · Score: 1

      Sounds like you're missing Kirby for your DS.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    13. Re:I can understand it by despisethesun · · Score: 2, Insightful

      Wario Ware is the reason I bring my DS with me into the bathroom when I take a shit. I can play it while I poo and when I'm done I'm not in the middle of the level so I can stop playing and wipe my ass. Mr. Driller: Drill Spirits is a pretty fun DS game, too. Not a reason by itself to buy a DS, but if you've got one it can be a fun way to waste some time. I've heard good things about Bomberman, too.

      --
      This poo is cold.
    14. Re:I can understand it by DarkYoshi · · Score: 1

      Meteos, dude. Meteos.

    15. Re:I can understand it by kesuki · · Score: 1

      Playing, oddly enough, my Game Boy Color games that I haven't finished, that I can't play on the DS

      You know, you can buy a flash linker that comes with emulators... to play GB games on the DS. There are a few caveat, there are no 'ds' specific linkers, they all work for both GBA and DS, so only a handful have NES/GB emulators included, and some of the loaders GB emulators have limits to the size ROM they can play. sure, your PS has a bios hack that lets you play GB ROMs, but you have to buy memory sticks, most flash linkers use standard memory types (CF or SD)

      So while you still have to buy a spendy device to use the memory... it's not like you can't play game boy games on the DS. I think the coolest thing ever would be if Nintendo made some kind of 'official' online rom distribution site, packed the roms in some kind of 'drm' protected file, and made a flash linker that could be 'syched' up to your pc's/DS/nintendo revolution for your 'legitmate' online purchased rom collection. To keep costs lower, you could use some sort of peer distribution software that could run on the revolution or a PC connected to the internet...

    16. Re:I can understand it by chrismcdirty · · Score: 1

      You can rarely go wrong with Bomberman. But aside from the fact that it's Bomberman, it supports 8 player wireless from a single card. So if you happen to know 7 other people who own a DS, only one needs to own Bomberman to have some multiplayer fun.

      --
      It's like sex, except I'm having it!
    17. Re:I can understand it by chrismcdirty · · Score: 1

      Kirby's Canvas Curse is a good game. Whether or not the character for the game is original, the concept definitely is.

      --
      It's like sex, except I'm having it!
    18. Re:I can understand it by M.C.+Hampster · · Score: 1

      Meteos is like crack... on crack. Must play....

      --
      Forget the whales - save the babies.
    19. Re:I can understand it by Anonymous Coward · · Score: 0

      Don't exist? Just because they aren't released in Y OUR country yet doesn't mean they don't exist.

    20. Re:I can understand it by Babbster · · Score: 1

      I just thought I'd chime in with a "hell, yes." I picked Meteos up earlier today for my mom (she's a puzzler addict - ruined the battery in her Tungsten T playing the Popcap lineup) and I played a few games. I'm going to have to chain myself to something for the next couple of weeks just to keep from blowing $180 on my own DS and Meteos. I was planning to hold off until August/September for the big Nintendogs and Advance Wars releases, but I don't think I'm going to be able to make it that long waiting for the ability to spend high-quality/large-quantity time with Meteos. :)

  5. biased at most by Anonymous Coward · · Score: 0

    way to put your "reputation" at work.

  6. Is this a surprise to anyone? by Anonymous Coward · · Score: 0

    Seriously, is this a surprise to anyone?

    First off, Nintendo KNOWS the portable market. Most portable videogame players look for games that can be played in short bursts, and are simple addictive fun; Nintendo has catered to this market while Sony has treated the PSP as a PS2 porting machine. Let's face it, people aren't all that interested in playing Metal Gear Solid in a portable format when it is readily available as a console game; this is why Lumines is so popular for the PSP.

    Secondly, Nintendo KNOWS quality control. I have never purchaced a Nintendo product that didn't work out of the box and I have never seen a Nintendo made screen that had a dead pixel; on the other hand the PSP should be renamed the DPM (dead pixel machine). Even one or two dead pixels is horrible for the price you're spending on a PSP.

    Finally, many portible videogame players are not in Sony's target demographic. I see a lot of people between the ages of 7-13 and 25-40 who own a Gameboy or DS that would never own a PS2 or XBox; these are people that Sony has ignored.

    Is it any surprise that Sony has lower customer satisfaction.

    1. Re:Is this a surprise to anyone? by MBCook · · Score: 3, Insightful
      Interesting. I've got a few points.

      As for Nintendo and the handheld market, you're dead on. I recently took a trip and would have loved to have something like Metal Gear Solid for my PSP (a real one). I'd play games like that. But you also need a strong line-up of "waste 10 minutes" games, which the PSP lacks (except for Lumines, which is best after you've been playing for a while so it gets hard).

      As for the dead pixel thing, I think that has been overblown (although I'm not denying that it's an issue for some). But it was definatly bad press.

      As for the demographic argument, that's a good one. Lots of parents would buy their kid a Game Boy, but a PSP? Nintendo is a big name, and has great games. So far, there hasn't been much for the PSP that is really for 12 year olds. They seem to be aiming at the same audience as the PS2 (as you said), but the problem is that there are far more 12 year olds and far less 25-35s in the handheld group than in the console group.

      Sony has stumbled, but I think we'll see things pick up (they won't let the PSP die without a fight, and the system has quite a bit of promise). But Nintendo has been doing great from day 1. The only thing they missed on is not having a bigger title or two near launch (Wario Ware, the new Mario game, Animal Crossing, Mario Kart, something like that).

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    2. Re:Is this a surprise to anyone? by typobox43 · · Score: 1

      I have one dead pixel on both my GBA SP and my DS... but I'm not complaining. One pixel isn't enough to interfere with gameplay, and those systems cost me $150 and $100 less respectively than a PSP would.

    3. Re:Is this a surprise to anyone? by SetupWeasel · · Score: 4, Informative

      But the thing is that you can send them to Nintendo, and get it it fixed or replaced. I don't have the link anymore, but gome guy bought a DS at launch last year. It had a dead pixel, and he sent it back to Nintendo to see how good their service really was. He sent it in less than 2 weeks after launch and had a replacement in his hands within 5 days.

      Nintendo's customer service and quality is a real advantage, especially in the portable market.

    4. Re:Is this a surprise to anyone? by Anonymous Coward · · Score: 0

      Well, I had *one* dead pixel on my DS (maybe the 20th on the top line. Nothing important). I brought it back where I bought it (Virgin store, Gare de Lyon, Paris, France), and they gave me another one (which have a not-so great feeling on the right of the touch screen, but, well...)

      That was my first nintendo system ever (bought it for my kids), but they can count on me beeing a customer for the next 15 years (already bought 6 games, will probably buy around 30 during the life of the system).

      OTOH, I only had problems with Sony. 15 years ago, I thought it was a good brand, but in the last 10 years, I only had trouble with their hardware. And I will never buy something with a DRM-ridden memory stick.

    5. Re:Is this a surprise to anyone? by salesgeek · · Score: 1

      They seem to be aiming at the same audience as the PS2 (as you said), but the problem is that there are far more 12 year olds and far less 25-35s in the handheld group than in the console group.

      Nintendo, once again, has pulled of a monumental upset by simply understanding the market better. PSP is sexy, more powerful, etc... but DS is a blue ocean product where Nintedno didn't try to make a bigger better gameboy with a bigger screen that can play movies, too. They focused on making a more engaging game platform. That porn is available for PSP (and pleas from parents groups, censorship freaks and other people who fear nakedness fell on deaf ears) doesn't help it with the Wal-Mart set - or the under 15 set's parents.

      --
      -- $G
    6. Re:Is this a surprise to anyone? by 69sofine · · Score: 1

      that was me! yippie http://slashdot.org/comments.pl?sid=130711&cid=109 14243 it seemed like they were expecting it. they kid i talk4ed to one the phone was like ye ayour the first persopn to call (for him anyway) and tottaly took care of me.. when i got it it was in tottaly difffrent packaging which i was like why do they have a bunch of ds's sitting around in cardbord boxes

  7. Horrible all around by Anonymous Coward · · Score: 0

    The report itself is baffling, and the article is clearly biased towards the PSP. What the hell is this going on /.?

    1. Re:Horrible all around by bleaknik · · Score: 1

      A biased report posted on /.? Never!

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
  8. It's the Games, Stupid by MBCook · · Score: 4, Interesting
    I'm not that suprised, is anyone else? I'll have to mention that the PSP's screen is MUCH better than the DS's, but that's a side note. I own both, I got both the day they came out.

    The PSP is a very nice system. I loved Lumines. I'm playing through Hot Shots Golf right now. But none of the games are the little pick-up-and-play-for-10-mins kind of games that really keep me going back. I plan to play some old SNES games after I'm done with HSG. I just don' think the PSP has a killer game yet. If Metal Gear Acid was a normal Metal Gear game and not a card game, I think that could have done it. I think the PSP was way over hyped by the gaming press (suprise). But once more (and better) games start to come out, the console will probably hit it's stride. Wait untill around Christmas this year. If GTA: Liberty City Stories is halfway decent, the PSPs will start flying off the shelves.

    As for the DS, it's been a underdog. Many people thought it was gimmicky and wouldn't be around long. If you look at upcomming games, it's quite clear that Nintendo is pushing it HARD and the GBA well is drying up. The DS has had a few great games (XX/XY was interesting, if short; Kirby Canvas Curse really shows off the DS; as does Yoshi's Touch and Go). But the future is bright. As another poster mentioned there will be Animal Crossing (there go my grades again), Advanced Wars (the touch screen should be a REAL boon here), the new Mario game, Mario and Luigi 2 (the first was fantastic, I loved the Prince character from the Bean Bean kingdom), and much much more. The DS has been doing fine, but if they could have pushed up a few of those games (or even just Mario Kart) near launch then the DS would have been a MAJOR force. So far the games have been trickeling in, but the gates are opening and by Christmas it will hit a good flow (I hope).

    I like 'em both. Right now I think that the DS is more solid, but the real battle will be this Christmas as they both get some great games and developers learn the system better.

    But I agree with the basic idea of the article. I have played and enjoyed my DS quite a bit more than my PSP so far. The PSP has had decent games, but nothing great (for my tastes).

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:It's the Games, Stupid by MyDixieWrecked · · Score: 1

      I got the DS the day it came out. I waiting in front of gamestop from 7am until they opened at 10:30 (the guy told me the day before that they'd be opening at 9, but to be there at 8, and I was up, so I walked the two blocks, hit starbucks and waited).

      It was a pretty awesome system. Mario64DS (I didn't have an N64, so I never played it before) was pretty badass, as was metroid hunters. I also picked up Mawaru: Made in Wario (aka Wario: Touched!) in chinatown a couple days after it was released in japan. the DS was a GREAT system, and I laughed at sony for the PSP, especially after I heard about issues with dead pixels and the like.

      However, my curiosity got to me and I ordered a PSP from japan late in december and got it a couple days into 2005. I swiftly became addicted and barely touched my DS. I wound up buying so many games for the PSP. 9, total, however, several were returned, or traded in (Armored Core SUCKED! as did vampire chronicals) or ebay'd. The only games that I still have/play are RidgeRacers, Lumines (HOLY CRAP, GREAT GAME), and Minna no golf (Hot Shots Golf).

      I still love the DS and think its games are so much better, overall, but it seems like the DS titles in the US are lacking. GameStop/EBGames has much more selection on the PSP shelf, and the DS shelf seems kinda barron.

      Although, that Trauma Center game for DS looks really good. My friend got it and I played it until his batteries died. I might pick that up and forget about the PSP for a while...

      but I've got the emulators on the PSP... being able to play all the old NES games again has renewed my interest int he PSP. Also, the mobile Pr0n is amazing.

      The DS and the PSP are both very strong systems. they both have some serious advantages over the other, and I don't see a clear winner no matter how you look at it.

      I'm just curious if any games will be released for the PSP and DS and support cross-play.

      I do think there's room for PSP and the DS in today's handheld market. It's a good thing M$ had nothing to offer.

      --



      ...spike
      Ewwwwww, coconut...
    2. Re:It's the Games, Stupid by bhtooefr · · Score: 2, Interesting

      MS's entry (well, not really, but it DOES use a MS operating system) would be the Gizmondo. It's a do-all device, even more so than the PSP - heck, it's even got a GPS, Bluetooth and a GPRS modem! (Can you say "FREEPING CREATURISM!"?)

      It doesn't have many games, though, and I didn't see any big-name franchises (which make or break a console - look at the GP32. Technically superior to the GBA, but have you heard of it? No - there's no big franchises, that's why (and it's a chicken-egg, as well)).

    3. Re:It's the Games, Stupid by MyDixieWrecked · · Score: 1

      I've heard of the GP32. It was that open development system, right?

      Something like that. I know there's a big homebrew scene for it. I'm down with the homebrew. ;)

      --



      ...spike
      Ewwwwww, coconut...
  9. Factual error by News+for+nerds · · Score: 0, Troll

    Electroplankton was a straight flop, actually.

    1. Re:Factual error by satoshi1 · · Score: 3, Insightful

      And why, exactly, was Electroplankton a "straight flop?" I don't even think it's come out here.

    2. Re:Factual error by SetupWeasel · · Score: 2, Informative

      Last I'd heard, it had only sold around 10,000 copies. Not stellar. However, I own a copy, and I think it is pretty sweet.

    3. Re:Factual error by incom · · Score: 1

      I own one too :) , it'll almost certainly become valueble in a half-decade or so.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    4. Re:Factual error by PeelBoy · · Score: 1

      10,000 copies? Something tells me you got lied to.

  10. NOW LOADING by tepples · · Score: 3, Interesting

    But you also need a strong line-up of "waste 10 minutes" games, which the PSP lacks (except for Lumines, which is best after you've been playing for a while so it gets hard).

    Problem with "waste 10 minutes" on the PSP is that NOW LOADING will waste at least 2 of those 10 minutes. At least one high-profile racing game for the system takes a minimum of 1:50 to get through all the menus between booting and gameplay. And that's if the disc doesn't pop out while you're holding the system.

    I got so fed up after reading all the reviews criticizing system defects and loading times, the cat-and-mouse game of anti-homebrew firmware updates, and all the notices of delays in Europe (essentially handing much of the English-language market over to Nintendo), that I decided to skip paying $250 for a PSP, instead making a GBA clone of the only notable PSP exclusive title. Luminesweeper is the alternative to Lumines for GBA.

    1. Re:NOW LOADING by Txiasaeia · · Score: 1

      Bloody hell, that's a sweet rom! That page has links to other lumines clones as well. Thanks very much!

      --
      Condemnant quod non intellegunt.
    2. Re:NOW LOADING by MBCook · · Score: 1
      If you know you will be playing agian soon, or can easily keep the thing recharged, you can keep suspended for very long periods; which gives you instant start up time. I've been doing that with Hot Shots Golf and it works great.

      However, the games must be designed well. In Hot Shots Golf it takes 10 seconds max to load a course to play it. If a racing game took 30 seconds to load a track, no one would play it more than twice. The developers need to be VERY careful with this.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    3. Re:NOW LOADING by xenocide2 · · Score: 1

      Honestly, it sounds like your mind was made up before the system ever came out. I mean, as amazing as the PSPninja video is, you have to deliberately contort the device to accomplish that goal.

      But then I recognize the name tepples and instantly realize that of course you're a fellow Nintendo fanboy. You forgot to point out that UMD is another example of how Sony foists its own pointless technology via consumer electronics, or how connectivity with the PS3 is exactly the same thing derided as a failure with the GBA!

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    4. Re:NOW LOADING by Grey+Ninja · · Score: 1

      Heh. I'm actually working on a NDS ROM of Lumines. ;)

    5. Re:NOW LOADING by Jonny_eh · · Score: 1

      You say Lumines, I say METEOS

      And this game cannot be made for any other gaming system, since it is necessary to use the stylus with it. It's worth the price of the system IMHO.

    6. Re:NOW LOADING by barawn · · Score: 1

      However, the games must be designed well. In Hot Shots Golf it takes 10 seconds max to load a course to play it. If a racing game took 30 seconds to load a track, no one would play it more than twice. The developers need to be VERY careful with this.

      That, of course, is the big mistake. Sony is leaving it up to the developers to cover for this, and that's a huge mistake - because portable games are cheaply made. They always have been. They're (by necessity) simpler than full console games, which means that they'll be put out quicker, and with less testing, than the full console games. This shouldn't be the way things are - but it is.

      Racing game that took 30 seconds to load a track? Yah. The PSP has one. Midnight Club 3 takes 70 seconds on average to load a track. And the tracks are only 150 seconds to play!

      That's kindof the whole point. The system will get the reputation that the developers give it, not the reputation that it could have if the game was designed well. Even the GBA isn't immune to this - first generation games were very hard to play because they used a poor color palette, and so the GBA got a terrible reputation for having an awful screen. Later games were better, but the damage had already been done.

      The onus should be on Sony, not on developers. They never should have let Midnight Club 3 see the light of day - it makes the PSP look horrible. But I think it might be too late.

  11. Sony what? by metamatic · · Score: 1

    I haven't seen a PSP. I don't know anyone who's got one, and none of the stores have 'em on display. They all have the DS, though.

    It's not surprising Nintendo has the consumer confidence when most people will only have seen the DS as a real product.

    --
    GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    1. Re:Sony what? by DarkYoshi · · Score: 1

      and none of the stores have 'em on display.

      Do you think that stores would want little kids to crap up their $300 PSPs?

    2. Re:Sony what? by buffer-overflowed · · Score: 1

      Well, if stores won't.. why would parents?

      And what precisely do you think the biggest demographic for handhelds is?

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    3. Re:Sony what? by rohlfinator · · Score: 1

      My local Target has free life-size cardboard cutouts of the PSP. Does that count?

    4. Re:Sony what? by cowscows · · Score: 1

      No, but Sony should want that. Do you think the DS on display at target is a normal one that the employees took out of a box and built a display stand for? No, Nintendo designed those to show off their system. Some of them have gotten wrecked, but plenty of them have not. It seems like a far better use of an advertising budget than putting billboards up everywhere.

      If they want to keep little kids off of it, they should design a stand that mounts it higher up, to protect it from smaller children. Sure, someone could still break them, but I think it'd be worth it. I'm certainly not going to buy one without trying it first. None of my friends have one, so I haven't gotten a chance to see it. I'm not even a potential buyer for sony at this point, because they're making it a hassle to test drive their product.

      --

      One time I threw a brick at a duck.

    5. Re:Sony what? by despisethesun · · Score: 1

      Sony has already stated that the target demographic for the PSP is people in their late teens through mid twenties.

      That said, I see PSPs demo units every time I walk into an EBGames.

      --
      This poo is cold.
    6. Re:Sony what? by akhomerun · · Score: 0

      you're making a good point here. ive never even seen a PSP section at EB Games (at least where i live) the signs on top of the shelves list all the systems in their sections except for PSP. The PSP is not on display to play at all in ANY stores. Which could be good, i guess, because all the assholes at walmart dig into the screens with some type of really sharp objects all the time

    7. Re:Sony what? by cthulhubob · · Score: 1

      Sadly, video game specialty stores (at least in the Richmond, VA area) seem to be treating the DS as a second-class citizen.

      You can pick up a DS from EB Games or Gamestop anywhere, but they only carry three games for it (not counting GBA games); Mario 64 DS, Robots, and occasionally you see The Urbz.

      It's a shame, because for me and my roommates most of the time video games are impulse buys (and there's an EB Games within walking distance.) Guess I'll be mail-ordering mos of my new DS games. Or making the 40 minute drive to Walmart. Nah. Mail order.

      --

      In post-9/11 America, the CIA interrogates YOU!
  12. capabilities by Gogo0 · · Score: 4, Insightful

    Theyre both fine systems, but the DS is really the only one that has catered at all to the portable market.

    Who is surprised?

    On one hand we have a game system that plays homemade videos, a proprietary movie format, mp3s, and games.
    On the other hand we have a game system that plays... games. And not even regular games, but weird new stuff that can literally only be done on this one system

    People have gone on about the PSP's lack of quick games. The DS is perfect for this, and developers seem to be tailoring games to this philosophy. Dont have much time? How about a "2-Minute War" in Meteos? A quick time trial in Kirby? An attempt at a new high-score in the falling portion of Yoshi? Really the only game that I can use like this on the PSP is Lumines, but Lumines was meant to be played for a long period of time, not in short relays like Meteos.
    I keep my PSP at home where it is safe and where I can sit down after work and play. I keep my DS in my briefcase where I can take it out during a break (or slow work day) and play (and then quickly hide if a customer comes through).

    1. Re:capabilities by Anonymous Coward · · Score: 0
      And not even regular games, but weird new stuff that can literally only be done on this one system

      Every DS game can be literally done on any palm pilot, tapwave zodiac, tablet pc, or even regular pc since the official emulator was leaked

    2. Re:capabilities by cowscows · · Score: 1

      I could just wait for the emulation scene to get around to it, but I wouldn't mind paying for a gamepack including a bunch of simple things like checkers, minesweeper, solitaire, bejeweled, bustamove, etc. Just those incredibly simple games that I've been playing on computers for as long as I can remember, but still manage to be fun and addictive. They've survived this long because they're simple and quick. They'd all work really well with a touchscreen. And I'd love to be able to take them with me wherever. I'd happily pay a resonable price if someone put them all together with a well thought-out interface, and some clean graphics. That's where a portable shines.

      --

      One time I threw a brick at a duck.

    3. Re:capabilities by rohlfinator · · Score: 1

      Not easily. Most of those don't have microphones, shoulder buttons (or even seven face buttons, for that matter), or a D-pad. A few of them probably don't have the resolution to display two screens at once. I guess there are workarounds, but they'd all be compromising something. The thought of trying to play Metroid on a Palm Pilot makes me shudder at how painfully bad the controls would be.

    4. Re:capabilities by Anonymous Coward · · Score: 0

      Actually, palm pilots do have mic's in some models. Tapwave zodiacs due have enough resolution to display both DS's at once, have shoulders and face buttons.

    5. Re:capabilities by prockcore · · Score: 1

      I wouldn't mind paying for a gamepack including a bunch of simple things like checkers, minesweeper, solitaire, bejeweled, bustamove, etc.

      You can't get all those games in one, but they are all slated for the DS.

      Upcoming:
      Checkers, Chess, etc
      Bust-A-Move

      and Zookeeper (Bejewelled) has been out since January, and Ultimate Card Games (solitaire, etc) has been out for a couple of months.

    6. Re:capabilities by Anonymous Coward · · Score: 0

      Zodiacs would be rubbish as you'd have to play it sideways and it doesn't have a mike or wireless (unless you pay extra for a SanDisk card) and of the games I've seen I don't think it has the power to do the 3D graphics that the DS can.

    7. Re:capabilities by cowscows · · Score: 1

      That Ultimate Brain Games pack with the checkers and chess are exactly what I'm talking about. I still think Nintendo should've built in a handful of those types of games, instead of pictochat. It would've been a minimal cost for then to implement, but would have added a whole lot of value to the DS.

      --

      One time I threw a brick at a duck.

    8. Re:capabilities by Anonymous Coward · · Score: 0
      You can have the screens side by side and not effect 90% of DS's games.

      I don't think it has the power to do the 3D graphics that the DS can.

      Utter bullshit, the Zodiac is far more powerful/capable than the DS.

    9. Re:capabilities by KDR_11k · · Score: 1

      Utter bullshit, the Zodiac is far more powerful/capable than the DS.

      Doesn't mean it can emulate the DS. Since the DS has half the clock cycles per second that a Zodiac has that leaves only one half for handling the adaption (emulating DS-specific hardware capabilities, remapping display output, handling the Zodiac's OS), if the Zodiac could emulate the two CPUs at a 1:1 cycles-per-instruction correspondence. It might be possible to port games from the Ds to the Zodiac but emulation doesn't seem possible.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  13. I call BS by Anonymous Coward · · Score: 0

    Everytime a PSP is sold, Nintendo is giving ground to Sony. Thats how it works when you're coming from ~100% marketshare, which the DS is down to about 66% vs PSPs 33%. And in japan its even closer. So stop with this nintendrone BS

    1. Re:I call BS by richman555 · · Score: 1

      I think Sony will lose focus on the handheld market as the PS3 launch looms closer. I also think the higher price of a PSP and the higher price of their games will take its toll. Playing games on the DS has actually turned out to be very enjoyable and alot of fun and best of all a great value (These games did not cost me $50 or more). I have been very happy with the last 2 titles I bought, Kirby and Meteos, both are great games and they only way you can play them is on a DS. The use of the stylus has certainly won me over too. I am also looking forward now to all of the online capable games due later this year. You can talk about market share all you want, if Sony does not reverse this trend by this fall, they will be in trouble with the PSP and they will be losing some of that market share back.

    2. Re:I call BS by bitwiseNomad · · Score: 3, Insightful

      Nice work, AC. Your wisdom is ever appreciated. Check out this hypothetical situation:

      Alan and Bob are gamers. Say Nintendo is the only company producing handheld gaming machines. So both Alan and Bob buy the Nintendo handheld, the DS.

      Now say that a new competitor enters the market with a new handheld, the PSP. Now, there are a few things that could happen. If one or both of them decide to forgo buying a DS in order to buy a PSP, then you can clearly say that Nintendo has lost market share. If Alan and Bob are only given the choice of one handheld and at least one of them decides to buy a PSP, then Nintendo's market share has dropped to 50% or even 0% in this market. In this case, it's clear what's going on.

      But now we can see cases in which it's not so clear. Say that (just like before) both Alan and Bob buy DS's, but one or both of them also buys a PSP. Whether or not Nintendo has lost market share depends on your definition of "market share". Obviously, the added PSP's in this market means that Nintendo's handheld no longer accounts for 100% of the number of handhelds in the market. However, in our hypothetical situation, Nintendo has recieved the *same amount of money* and has the *same user base* as they did before Sony entered the market.

      This seems like a more appropriate definition of market share, as it accounts for the instances in which having a second competitior in a market actually helps *grow* the market, perhaps to the point where everyone is better off. The thinking goes like this. If I have a lot of money and decide to buy a DS, I will still have a lot of money left over. I won't buy another DS, because there's only one of me. However, if another handheld comes along that I like, I can spend some more of that money to get it, thereby pouring more money overall into the handheld market while still giving money to both competitors.

      It is also possible that competition may help bolster sales for both competitors. An example: Say Cindy really isn't into games. One day Alan and Bob show her their gaming systems, and she likes them so much that she decides to buy a PSP. After playing her PSP for a while, she really gets into games, and starts searching for more sources of entertainment. One of those sources could potentially be a DS, since it could fulfill her desire.

      As I understand it, this is part of Nintendo's strategy that they're realizing with the DS. They hope to get new people into gaming - people who were uninterested, or who just didn't know about it. When that happens, it's better for everyone.

      --

      Light is filtering down from above. Would you like to use DIVE?
    3. Re:I call BS by Anonymous Coward · · Score: 0

      The flaw in your argument is that if one guy owns a PSP and a DS...and buys on average two games a month...chances are Nintendo is only going to be one of those games instead of both.

    4. Re:I call BS by BlueHands · · Score: 1

      there is no flaw, that is the same notion as if bob buys a psp instead of a ds. Sometimes that will happen, but that doesn't mean their market share is automagically reduced.

      Maybe someone buys both systems and then alternates between buying DS and PSP games. Yes, the buying habits aren't only for the DS but the market is larger so that doesn't mean their share has been reduced. It might be that this person spend more on gaming total now or just less on the DS.

      There are lots of ways it can break down. The point was that just because the PSP exists doesnt mean that Nintendo has a small market share.

      --
      I mod everyone down who says "I'll get modded down for this." I hate to disappoint.
    5. Re:I call BS by bitwiseNomad · · Score: 1

      I wasn't searching for the truth of the matter. In my case, given the choice between a DS game and a PSP game, I will always get the DS game simply because I do not own a PSP.

      I only meant to point out that the grandparent's numbers were useless since he/ she used a very narrow definition of "market share". i.e. one that didn't account for overall changes in the market size. That is to say that he or she made some pretty big assumptions about what people would do (they assumed that someone who bought one system would not buy the other, for instance). In reality, you can't really know what each individual spender will or won't do.

      Economists run into this kind of problem all the time. The best we can do is examine worst or best case scenarios and try to perform emperical studies. It's a rare case that we can actually *know* something about a given market through theory. I was merely trying to point out that the grandparent's numbers were bunk because he has no way of knowing where inbetween the "best case" and "worst case" we actually are in the real market. Anyone who claims they know what's "going on" probably has something to sell you.

      Not that I really want to get into the astroturfing that Slashdot endures all the time...

      But to address your point: We don't know the reason that your hypothetical person only buys two games a month on average. The reason is important. If two games is all they can afford, and there are more games out there than they can buy, then you would probably be correct that Nintendo would sell a lower proportion of that person's monthly consumption.

      If, however, that person only buys two games a month on average because only two games a month appeal to them even though they have the cash to buy more than that, then i would suspect that that person would buy two games from Nintendo AND two games for the Sony handheld. You just can't say for sure what's really going on. Often times, you have to rely on antecdotal evidence. I have a fair amount of money to spend on entertainment each month, but I haven't been buying many games lately since I've been occupied with other things, and there hasn't been much that has appealed to me.

      I suspect that someone who is actually willing to lay down the money to get a PSP has a pretty large game budget to begin with. The price of a few games a month to a parent is nothing compared to a mortgage, insurance, college tuition, plus all the additional costs incurred while trying to keep a house in repair. Families making income to cover those expenses have historically been able to keep savings as well (on average 5% of income, I believe). I know there are families that are "against-the-wall" money-wise, but many families have the disposable income to tolerate any number of games a month their child wants. If there is a significant number of such families, I suspect the portable market will grow rather than go stale.

      --

      Light is filtering down from above. Would you like to use DIVE?
    6. Re:I call BS by LKM · · Score: 2, Insightful
      Everytime a PSP is sold, Nintendo is giving ground to Sony. Thats how it works when you're coming from ~100% marketshare, which the DS is down to about 66% vs PSPs 33%. And in japan its even closer.

      Actually, I think it's more along the lines of "90% GBA, 7% DS, 3% PSP".

    7. Re:I call BS by cafeman · · Score: 1

      Marketshare's bollocks, anyway. All that's really important is profitability first, and growth second. Marketshare gets so much time because it's easy to measure and because it's easy to report on. Profitability is hard unless you've got a fully developed ABM backend, something few (if any) organisations can actually do well enough to generate dynamic pricing information.

      --
      This is your life, and it's ending one minute at a time.
    8. Re:I call BS by Guppy06 · · Score: 1

      Does Nintendo still qualify as "giving up ground" if the person who buys a PSP already owns a GBA?

    9. Re:I call BS by Anonymous Coward · · Score: 0

      No. Marketshare gets so much time because it represents consumer buy in instead of corporate profitability.

    10. Re:I call BS by rohlfinator · · Score: 1

      Which is still less important than the media makes it. If Jim buys three PS2s because the first two broke, he's not helping Sony any more than Fred who only needed to buy one. And Tom the hacker might buy an Xbox, inflating Microsoft's sales numbers, but if he only uses it for emulation, Microsoft's not making any money from it.

      Microsoft has already shown us that you can essentially buy marketshare. You can't buy profitability. Which of those is going to matter in the long run?

      If the media is going to focus on marketshare, they should focus on software sales, because that's the heart of the industry. Hardware is just a means to that end. Why should a developer care if the PC has outsold the PS2, Xbox, and GC combined if people aren't buying as many games for it?

    11. Re:I call BS by PeelBoy · · Score: 1

      It's game sales that should count. Sony can sell all the PSP's they want but until they start selling games they are the ones on the loseing.

      In Japan the DS has been the best selling console for several weeks strait and has been easily beating the psp by thousands of units sold every week. The DS has surpassed the PSP in sales for this year and still has over 1 million unit lead over the PSP in Japan alone.

      Also the DS has had 2-4 games in the top 10 best selling games in Japan for several months where the PSP has only had 1 single game enter the top 10 and that only lasted a week.

      If people aren't buying games for the PSP then it's hardly stealing market share from Nintendo. It's probably stealing more market from portable DVD players than the DS.

  14. Short, simple, sweet? by MeanderingMind · · Score: 4, Insightful

    As as been said, one of the many problems facing the PSP is its lack of viable "pick up and play" games. Those short wondrous games you can just power on, hit start, and do something. Exactly why this is so damaging hasn't been hit on the head yet.

    While huge, involved games are the power houses of the home console, the environment there is rather different. While there are a significant portion of people who do not have time to plunk into Final Fantasy XXIXIIVICIXIVIXM, a larger number of home console gamers have hours to waste on RPGs, and involved action titles.

    The handheld market is the opposite. You have games there that take time to complete, and ask for a greater time investment per session (any Legend of Zelda game for example). However, the most common use of a handheld fits into the "I need to kill a half hour as I wait for X" category.

    When most of your titles for a handheld fit the home console demographic better than the handheld one, you've got a problem. This is what Sony is facing. Nintendo hasn't dominated the handheld market for no reason whatsoever, they understand the demographic and have used that knowledge to well.

    The PSP has sold enough units to potentially bounce back. It just needs to rework the battle plan a bit. Unfortunately, things have been set up to be an uphill battle.

    Like all other things, we'll have to wait and see what happens.

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    1. Re:Short, simple, sweet? by RyoShin · · Score: 1

      And I just ran out of mod points, damn.

      I'd have to agree with your statement, but even if Sony realizes that quick play games are useful, they have a big thing to worry about: They still use the CD format.

      Even if they get the ten-minute-a-play game with ultra nice graphics and intuitive play, the loading time of a game could kill any interest in the game. With intuitive programming and caching, they would be able to get around this.

      Plus, with the short battery life of the PSP, it isn't good for long trips, unless you buy the charger accessory or extra battery or blah blah blah. I've been able to carry my Gameboy with me two days straight (playing it only for a half hour at a time) without needing a charge.

    2. Re:Short, simple, sweet? by apoc06 · · Score: 2, Insightful

      well in all honesty. i have to agree with the quick games being useful statement. i agree there are not many "quick" games available. but does that mark the PSP a failure? not really. i am sure that there will be plenty of pickup and go games available for the PS over the length of its lifecycle. for those that only use your portable for games such as this, perhaps the DS is more your cup of tea.

      however, keep in mind that the bulk of gba and gb games from the past have followed the same model that the psp follows. many games were created to be shorter [overall] and simpler versions of console games. i think that the library for gb and gba games were just so large that you have plenty of room within genres to find the perfect game for you that doesnt consume more time than you havet once. library building takes time. but it will get there.

      in the meantime you can use the sleep button with just about any game if you find you need to go do something and you havent gotten to that next save point.

      as for loading time, there is loading time, but nothing ridiculously long [although i have heard that midnight club3 (70secs) was pretty bad] but much of the loading time ive seen is not extremely noticeable when compared to a console game.

      the battery power is definitely not as conservative as the DS but its not as bad as one might think. i usually squeeze out 5-6 hours per charge. ive only run out of power once since i bought mine; using it daily.

      no dead pixels on my screen. no sticky buttons; the thing works great. as for it shooting discs out, i would probably crack the screen if i twisted mine hard enough for the umd to pop out.

      i think that the DS has its purpose, but so does the psp. if you have the money, buy both. but in the meantime try to remember that you guys are criticizing a console thats been out in north america for four months, and has to create its own library of games. it all will come in time.

    3. Re:Short, simple, sweet? by MeanderingMind · · Score: 1

      The sad fact is I don't have enough money to buy either. :(

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    4. Re:Short, simple, sweet? by Anonymous Coward · · Score: 0

      I HATE THIS PICK UP AND PLAY SYNDROME!

      I'm tired of everyone saying that PSP is not a pick up and play system because the games aren't designed that way. BULLSHIT.

      The best feature of hte psp is the instant sleep and if you're not using it, you're not using the system to it's fullest.

      On top of that what games for GBA/DS are pick up and play!?!

      My favorites are the castlevania, advance wars and golden sun titles on GBA. NONE of these are pick up and play. Puzzle games? Big freaking deal. I have lumines preloaded into my system when I walk into work. During a 'smoke' break, I pull the system out play for a bit and sleep again when I'm done. I've left the system in sleep for days and never had battery problems.

      That's the other problem. Fanboys that complain about the battery length. While I'll give you that the PSP can't sustain a flight from New York to Tokyo, so FREAKING WHAT. Who plays those marathons?!? And if you do, you obviously make enough money to buy another battery that will be much easier replaced mid flight.

      Most of my gaming sprees are at home anyway, and at length maybe 2-3 hours. It's not real tough to drop the system into a docking cradle or plug it into the wall in that time.

      I'm tired of the lies. The only thing that is going to kill the system is that it can be mod-free to play whatever you want, including iso'd disks straight from memory card. The funny thing is that the memory cards cost more than I paid for my flash game pak for my GBA, but it's considered easier because it's all parts I don't have to import from overseas. The system-hack/dev community is killing the system before it even gets off the ground.

    5. Re:Short, simple, sweet? by kannibal_klown · · Score: 1

      I have a PSP. In all honestly, the load times are only really bad in big 3D games (like Midnight Club 3). Games like Lumines are pretty short even Wipout Pure isn't bad.

      If you're going ot make a quick-play game it isn't going to be a Midnight Club type of a game, but a typical Gameboy or DS game which requires very little load time.

    6. Re:Short, simple, sweet? by apoc06 · · Score: 1

      well to paraphrase the misunderstood statement of ken katuragi himself. they created these items not so that everyone can go out and buy one immediately, but so that it would be something worthwhile. if you save up more or spend a lil more than you would normally spend at once, you dont feel let down with the final product you devoted part of your budget to.

      dont fret. eventually prices will drop. people will trade older systems in. software will get better, and if you want one bad enough, im sure you'll get one in time. if all else fails theres always ebay or one of those win-a-free-psp or win-a-free-ds referral deals.

    7. Re:Short, simple, sweet? by PeelBoy · · Score: 1

      You mean *gasp* the kind of games people who buy the PSP expect to play because that's the entire reason they got the PSP over a GBA/DS in the first place?

    8. Re:Short, simple, sweet? by kannibal_klown · · Score: 1
      You mean *gasp* the kind of games people who buy the PSP expect to play because that's the entire reason they got the PSP over a GBA/DS in the first place?


      I was responding to the grandparent.

      He was (more or less) saying how the load times of the PSP make it impractical to play quick-to-play games (like a hypothetical Kirby) because by the time the game would load it would defeat the purpose of a "quick" game. He was suggesting the the UD format doesn't really allow for quick loading.

      I was saying the for the most part the load times are pretty benign. Lumines, Wipeout, and Mercury don't take THAT long to load. Midnight Club 3 is the exception (with a couple of other high graphic games with large maps).

      Personally I'd gladly take a little load time to play something hefty.

      But it's been my experience that a quick-and-dirty game is usually a little more primitive; kind of like a mini game or at least not bleeding edge graphics and maps. A game like that probably wouldn't take long too load. Unfortunately the PSP doesn't really have any so it's hard to say.
  15. Fanboyism by tepples · · Score: 1

    Honestly, it sounds like your mind was made up before the system ever came out.

    Worse: It's not even out yet.

    I mean, as amazing as the PSPninja video is, you have to deliberately contort the device to accomplish that goal.

    And what kind of contortion might happen by accident when playing the PSP equivalent of WarioWare Twisted?

    But then I recognize the name tepples and instantly realize that of course you're a fellow Nintendo fanboy.

    True, I prefer affordability and pick-up-and-play gameplay, which I haven't seen Sony deliver consistently.

    You forgot to point out..

    No, I chose not to point out.

    1. Re:Fanboyism by KDR_11k · · Score: 1

      And what kind of contortion might happen by accident when playing the PSP equivalent of WarioWare Twisted?

      You need to deform the frame enough to make the notch that keeps the drive closed move out of the locking mechanism. Even then, the drive merely opens, it will not launch unless you throw it yourself or hold the device upside down so gravity pulls the disc out. I don't know how you play Wario Ware Twisted but trying to break your GBA with your bare hands is NOT the intended way.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:Fanboyism by Hast · · Score: 1

      Why don't you try one before making up your mind? I had mine for a few months and I really like it. I've even seen some PSPs in shops here in Sweden now (demo exes).

      BTW if you want to play a quick "pick me up" game on the PSP you just put it in sleep mode. Then it starts up in a second right were you left it. I played through most of Tony Hawk that way.

      I have never been able to make the disk pop out. Although I have to say that I don't feel confortable bending it like that.

      Now the entire "but toddlers don't know that" argument is moot. As I'm sure you know the biggest gaming market is males 25+ years old. Because they have the money to spend on toys like this. I doubt many teenagers will be getting PSPs (compared to 25+) so if they can't control themselves I say fuck the spoiled brats and let them buy a new console. Seriously, you won't ruin the PSP by anything less than violence and not that many consumer devices handle that well.

      I bet I could snap off the top screen on the DS. That doesn't mean I'll go about saying it's a poor quality device or that it's unsuitable for people to own. (Unless they often have the urge to snap things in half.)

    3. Re:Fanboyism by tepples · · Score: 1

      Why don't you try [a PSP] before making up your mind?

      Because none of my neighbors have one, and the stores in Fort Wayne, Indiana, don't have demo units out. Besides, my meager income from part-time web development is only enough to buy more GBA SP games, not new hardware.

    4. Re:Fanboyism by chrismcdirty · · Score: 1

      But do you realize how many American parents (or other countries for that matter. I'm American, so I see how they act every day) will buy their kids basically whatever they want so they don't have to parent their own child?

      My girlfriend's 11 year old cousin owned a DS and returned it because the games weren't good enough. So he got a PSP and NFSU2 (*DING DING* certain high profile racing game that takes 2 minutes to start playing) and so far he's returned at least 2 units because of display defects.

      But that's besides the point. It seems that everywhere I go, I see parents spend hundreds of dollars on something the child says they want, and the parent asks no questions. I see parents buy/rent GTA:SA for 8-10 year olds.

      And even when the adults are parenting, some children still get access to video games. I had a teacher who played Vice City with his 2 year old, but played it nicely and tried not to kill anybody. My nephew is 3 years old and can sign online and play games without any instruction from his dad anymore.

      --
      It's like sex, except I'm having it!
    5. Re:Fanboyism by Hast · · Score: 1

      Yes I know a lot of kids get what they want (same here). My points was that:

      1) They are not the people that spend most on consoles so naturally the game makers are not going to put most of the effort there.

      2) If they throw it in the wall and destroy it then see my comment about "fuck the spoiled brats". Or let the parents buy a new toy for their children, preferrably not one they can destroy before they learn to control themselves.

      As an adult who can throw a lot of money on stuff I like I think it's great that Sony cater to me and people like me. That they should make the unit 3 times the size just in case a toddler tries to eat it doesn't make sense to me. (The grandparent was claiming that the PSP was subpar since it was easy to damage.)

  16. Raw number of titles by tepples · · Score: 1

    Nintendo is no longer producing the Game Boy or GB Color, nor are they making games for it.

    Nintendo is still producing the GBA SP, which is officially compatible with 99 percent of GB and GBC games sold at independent stores and other secondary markets. How many titles is PSP 1.52 compatible with?

  17. Exclusivity? by tepples · · Score: 2, Informative

    I also picked up Mawaru: Made in Wario (aka Wario: Touched!)

    Nit: Wasn't Touched == Sawaru and Twisted == Mawaru?

    The only games that I still have/play are RidgeRacers, Lumines (HOLY CRAP, GREAT GAME), and Minna no golf (Hot Shots Golf).

    If your argument is that they are well-produced, then you're correct. But as for exclusivity, nyet.

    but I've got the emulators on the PSP

    The versions of the PSP that can run emulators are no longer for sale. All shipping units run 1.51 or 1.52 firmware, which have not yet been cracked, and given Sony's cat-and-mouse mentality, there will likely be 1.53 by the time a 1.51 crack appears.

    they both have some serious advantages over the other, and I don't see a clear winner no matter how you look at it.

    What about someone with $250 plus tax in his wallet? Spend it on a PSP and get no games, or spend it on a Nintendo DS and get three games.

    1. Re:Exclusivity? by MyDixieWrecked · · Score: 1

      The versions of the PSP that can run emulators are no longer for sale. All shipping units run 1.51 or 1.52 firmware, which have not yet been cracked, and given Sony's cat-and-mouse mentality, there will likely be 1.53 by the time a 1.51 crack appears.

      you mean shipping.

      My friend picked up a PSP just this weekend and I was surprised to find that it still had the 1.50 firmware on it.

      He was excited because he didn't think he'd be able to play Final Fantasy 1 again. (he's got no interest in a DS or SP... I know FF1&2 are available for it.)

      --



      ...spike
      Ewwwwww, coconut...
    2. Re:Exclusivity? by trekstar25 · · Score: 1

      If your argument is that they are well-produced, then you're correct. But as for exclusivity, nyet.

      Of course his argument is that they're well-produced. Consistantly, any game that is on both the PSP and the DS is loads and loads better on the PSP. Anyone who tries to compare Ridge Racer on the PSP to Ridge Racer on the DS is making a completely laughable argument.

    3. Re:Exclusivity? by tepples · · Score: 1

      My friend picked up a PSP just this weekend and I was surprised to find that it still had the 1.50 firmware on it.

      So how many times would I have to pay the $37.50 restocking fee in order to get one that still has 1.50 firmware?

    4. Re:Exclusivity? by buffer-overflowed · · Score: 1

      PSP for NES emulation... That's pretty damn dumb.

      If you want to be a thief, you can get a freakin' DS(or a GBA) and a large capacity flash cart for far less. PocketNES works great. There are plenty of Lumines clones, for free, and you get the whole GBA library, working native.

      Now, what's the reason for anyone to buy a PSP again?

      Right... you want to waste cash rebuying movies and games.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    5. Re:Exclusivity? by MyDixieWrecked · · Score: 1

      well, the screen on the PSP is quite a bit larger (and sharper) than any nintendo handheld, and it also doesn't bother my wrists quite as much as the SP did (and I lost my SP the day I got my DS, along with NES Classics Zelda1).

      the PSP is a bit more versitile than the DS. That's why I bought it. I mean, sure, I've got my iPod, PSP and cell phone all in the same pocket. I'm not gonna use the PSP to play music. I've got 2 tracks on it just to say that I have them. And I stuck a little pr0n on the memory stick just to show off the video and mobile-pr0n.

      I see what you're saying, but you've got a very weak argument. You say PocketNES works great, but can I fit 900 games on the EZCart? Is there a GBA SNES emulator? If so, how do I use the X and Y buttons? Is there a mame emulator for the GBA/DS?

      the higher-end emulators (SNES/MAME/etc) for the PSP run kinda shitty right now, even when the proc is clocked at 333mhz, but there's room for optimization.

      Also, I can't say I've ever seen any lumines clones. Maybe you're one of those people that sees a game that involves blocks and thinks every one is tetris. Lumines, to me, seems pretty unique. Between the visuals and the sounds and the pacing of the game, I've never played any block game, or any game at all, for that matter, that I would call out of work to play.

      Right... you want to waste cash rebuying movies and games.

      I guess you're forgetting that nintendo is re-releasing all of their old games in the NES classics series and that Final Fantasy 1&2 thingie.

      Also, I've got the japanese PSP and it doesn't seem to let me play US-Region'd UMD movies.

      --



      ...spike
      Ewwwwww, coconut...
    6. Re:Exclusivity? by jclast · · Score: 1

      If your friend has a PSX or PS2, he could play FF I and FF II on it. Final Fantasy Origins is available for under $20.

      --
      e2 | LJ
    7. Re:Exclusivity? by buffer-overflowed · · Score: 1

      I see what you're saying, but you've got a very weak argument. You say PocketNES works great, but can I fit 900 games on the EZCart? Is there a GBA SNES emulator? If so, how do I use the X and Y buttons? Is there a mame emulator for the GBA/DS?

      Yes. NES games are relatively small and flash carts can go quite large(enough to store most of the NES's library and still come out < a PSP + equive size memory stick, with enough left over to either go cheapskate and get a GBA or get a DS). I fit pretty much every NES game(about 75 or so) I'd like to play on my 256Mb cart and still have room for 2-3 GBA games. There IS an SNES emulator for the GBA(no sound, limited game support) and one with sound and better game support for the DS. The GBA had an enormously active homebrew community(this is ultimately WHY I bought a DS, that[+ the touch screen] and a few games in the pipe) thanks to flash carts, so there are ports of many arcade games, things like nethack, homebrewed games, movie players, music players, ebook readers, picture viewers, personal assistants, etc. etc. The DS has yet(as far as I know of atm) gotten it's own flash cart, but there are several hacks (WiFiMe, Passthrough, etc.) that let you boot into DS mode from a GBA cart. Work is progressing on lots of cool things with this(the better SNES emulator for one). And the DS is no slouch processor wise either(ARM9 and an ARM7, both of which are well documented and well understood). The touch screen also opens up levels of non-peripheral based input that are simply not possible on the PSP. From a developer perspective I am far more interested in what I can do with that touchscreen than what I can do with the added horsepower and screen resolution. Input is just so much better for so many things when you can do it palm style. Nintendo was also pretty hands-off in their approach to homebrewing, so I have far more trust in them than Sony(who has gone out of their way to break it).

      The GBA also has the perfect button layout for NES games, with the DS having the perfect button layout for SNES games. It's like playing them native only on the go. Plus there's a strong possibility you'll be able to download and play legitimate NES/SNES games from Nintendo via the revolution on the DS.

      Add to that, that if you want to use your PSP to play PSP games you're stuck in eternal catchup mode with the firmware. Not so with the GBA and not so with the DS(it would've been found already, I'm sure).

      Also, I can't say I've ever seen any lumines clones. Maybe you're one of those people that sees a game that involves blocks and thinks every one is tetris. Lumines, to me, seems pretty unique. Between the visuals and the sounds and the pacing of the game, I've never played any block game, or any game at all, for that matter, that I would call out of work to play.

      Tetris was like that. I actually know people that had marriage problems because of that game. Clones always lack that certain something the originals possess, but can be quite good in and of themselves. Honestly though, I see no reason to fork over the kind of money required to play a game there is no technical reason I couldn't play on my cellphone or on a GBA. That's ultimately why lumines isn't the 2nd coming of tetris. It may be great, but it doesn't need much of the PSPs power/featureset to get it's gameplay in. Tetris DID need the original Gameboy(and came with it to boot). Meteos is by the same people btw, with the touch screen twist.

      I guess you're forgetting that nintendo is re-releasing all of their old games in the NES classics series and that Final Fantasy 1&2 thingie.

      Not all of them, just some flagships. And that's very old hat. Most of those re-releases are, btw, amongst the best games of all time(otherwise, why would you bother hacking your firmware and giving up the ability to play future PSP games to play them!?). The original legend of zelda is better than anything out on the PSP right now. And those flat-out

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  18. DS didnt start well... by Ceirren · · Score: 5, Interesting

    When i originally started reading previews and press releases about the DS, i was curious. But i was quickly turned off by a couple things that were said, like when they said that the DS would be a seperate line from the gameboy, and would be completely different. This made me think of this as just an offshoot, possibly something not big. The dual screens seemed kinda useless to me, as they originally said something like "Well, if you are playing a soccer game, you can have the regular view on one screen and an overview of everything on the other..." Also, i didnt know about the touch screen. Or i just didnt pay attention. What won me over is when i played it. Was standing around at best buy, a working DS was on display. I had tried one of those before, played metroid. I didnt like it, so i forgot about it. Wasnt the DS's fault, i just think metroid for the DS sucks. Anyway, the DS i played had the pac man drawing game. The creative use of the touch screen was so awesome that i knew i had to have it. Now. Well, i didnt get it then, but after hard work and many hurdles, i got it soon. My friends were surprised (to say the least) that i got a DS. They thought it was crap or some sissy system. It is hard to explain how phat the ds is. Some things in this world can't be told in verse or prose. The Nintendo DS is one of those things.

    1. Re:DS didnt start well... by bitwiseNomad · · Score: 1

      You should try Yoshi Touch and Go. I can't put that game down. A lot of people bash it for being too short (there are only two sections of the game (falling and running), and each of those sections is semi-randomly generated), but I found it helps to think about it like the DS's Tetris. It looks like a side-scrolling Yoshi adventure, but really it's more like an abstract puzzle game. It's simple to learn, hard to play, and addictive as hell.

      I hear the Kirby game is excellent. Haven't had the chance to try it yet.

      --

      Light is filtering down from above. Would you like to use DIVE?
    2. Re:DS didnt start well... by cowscows · · Score: 1

      Yeah, I don't know why Nintendo decided to bundle the metroid game demo other than hoping to gain some hype from the sucess of metroid prime on the gamecube. Or maybe as a tech demo, just to show that the system could do 3D in a somewhat reasonable fashion.

      That sort of gameplay isn't fun on the DS, the controls take a bit too long to get used to, and the screen really is too small for a FPS. And like you said, it wasn't a terribly innovative use of the touchscreen, more like adapting it to make up for the lack of an analog control. Most of the demo units I've seen lately have switched to wario ware or yoshi touch and go, which I think was a good call.

      I also like how you used an almost poetic statement like "Some things in this world can't be told in verse or prose." Right after using a stupid word like "phat". The two play off each other very well.

      --

      One time I threw a brick at a duck.

    3. Re:DS didnt start well... by Ceirren · · Score: 1

      Well, i try. Besides, one has to admit. It is phat. The touch screen is the greatest novelty ever. Well, that and the lighting. When i could see the game without a spotlight hovering above my head, i cried. In fact, it looks best in the dark.

    4. Re:DS didnt start well... by tepples · · Score: 2, Insightful

      and the screen really is too small for a FPS.

      Doom, Duke Nukem 3D, and Doom II ran in 320x200 pixels. Is that really so much bigger than the 256x192 pixels of the Nintendo DS top screen?

    5. Re:DS didnt start well... by despisethesun · · Score: 1

      Doom and Doom II ran on the GBA, too. It wasn't as good as the PC version, but really, how can you argue with a 90% great Doom port that you can keep in your pocket?

      --
      This poo is cold.
    6. Re:DS didnt start well... by Anonymous Coward · · Score: 0

      Yes, 30.2% bigger. (You were asking for that...)

      Also, those games look crap in 320x200 (I just fired up Duke3D to check). Enemies at a distance are just indistinct splotches, and the HUD is barely legible. 320x240 is a little better, but really you want to play them in something more like 640x480. The lower-res modes were strictly included so the games would run adequately on 386 computers (to increase sales), you can bet the designers wanted you to use full VGA. Also, it's not 1995 any more, standards are higher.

    7. Re:DS didnt start well... by cowscows · · Score: 1

      There are plenty of pixels, they're just too small. I can see and react to a character that's an inch wide much better than the same character only an eigth of an inch wide, even if they have the same number of pixels.

      --

      One time I threw a brick at a duck.

    8. Re:DS didnt start well... by kisrael · · Score: 1

      To be fair I never tried 'em, but I heard they dropped one of my favorite features; even on a 486 the use of sprites for enemies let 'em keep those enemies around as corpses, fallen monsters sprinkled like breadcrumbs showing you the path you had taken...seriously, WAY too many FPS just let dead bodies fade away....

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    9. Re:DS didnt start well... by PeelBoy · · Score: 1

      None of those games run adequately on a 386. 486 maybe, 386 no. My *entire* purpose for upgrading to a 486 was because Doom ran so choppy on my 386. Perhaps it would have done better with a higher clocked 386 with more ram or what not, but I dunno. There is no way Duke 3D runs adequately on a 386.

      Sure 320x200 looks like crap to you NOW but 10+ years ago I bet you were perfectly fine with it.

    10. Re:DS didnt start well... by PeelBoy · · Score: 1

      Kirby is worlds better. It's much longer and has lots of stuff to unlock.

    11. Re:DS didnt start well... by despisethesun · · Score: 1

      Yeah, that was shitty, but like I said, it was a mostly good port that you could keep in your pocket. I found it to be a great way to waste time between classes or on car rides.

      --
      This poo is cold.
  19. Personal sales experiences by Grave · · Score: 2, Informative

    As an employee of a major video games retailer, I can state that we sell far more PSP systems, games, and movies than we sell in DS. I don't have the actual numbers available here, but I'd wager it's almost a 10:1 ratio. Worldwide the DS might be on par with the PSP, but not in my local experience. I suspect that in North America, the PSP outsells the DS by a wide margin, just as the XBOX outsells the GameCube by quite a lot in NA.

    1. Re:Personal sales experiences by Anonymous Coward · · Score: 0

      I don't think you can extrapolate your experience to all of North America. From what I've seen, the number of sales of both systems at a given store varies wildly based on the region and the sort of clientele the store caters to. In general I've found that the sort of people that go to Gamestop et al. tend to have a disdain for certain things which include Nintendo products.

    2. Re:Personal sales experiences by badasscat · · Score: 2, Insightful

      As an employee of a major video games retailer, I can state that we sell far more PSP systems, games, and movies than we sell in DS. I don't have the actual numbers available here, but I'd wager it's almost a 10:1 ratio. Worldwide the DS might be on par with the PSP, but not in my local experience.

      Well, the PSP is not even on sale in Europe yet, so obviously the DS outsells it there.

      The DS is also currently outselling the PSP in Japan by a pretty significant margin (scroll down a bit), and is now ahead on total numbers there too, coming from behind earlier in the year.

      I don't doubt that your individual store in the US sells more PSP's than DS's, but as others have pointed out, the DS is far more appealing to the casual Wal-Mart gaming crowd than the PSP is. It's possible that the PSP may outsell the DS at places like EB and GameStop while the DS destroys the PSP at department stores and discount centers. The latter would be a far greater retail presence. I haven't seen actual sales numbers for the US (US console sales numbers are always hard to come by), but I can almost guarantee the PSP is not outselling the DS by a "10:1 ratio" nationwide, and it would surprise me if the DS was not outselling the PSP just as it is in Japan.

      If you go by Sony and Nintendo's own statements, then the DS is outselling the PSP worldwide by about 2:1 overall. Knowing the situation in Europe and Japan, you can basically deduce from that that things are at least roughly equal here in the US, and it's pretty likely that the DS is ahead.

    3. Re:Personal sales experiences by LKM · · Score: 1
      As an employee of a major video games retailer, I can state that we sell far more PSP systems, games, and movies than we sell in DS.

      Many factors influence the sales of single stores. Maybe your salespeople push the PSP harder? Maybe the people shopping in your store are prepared to spend more money on entertainment than the average American? Maybe the PSP is the in-console to have at your local school?

      Eithe rway, in North America, the DS seems to be outselling the PSP, despite what's happening in your store.

    4. Re:Personal sales experiences by Guppy06 · · Score: 1

      "As an employee of a major video games retailer,"

      Ever notice how in "major video game retail stores," the shelf space dedicated to Game Boy, easily the most popular and numerous video game platform today, is typically smaller than the GameCube shelves and nowhere near as big as the PS2 section?

      Combine this bias against Nintendo handhelds (goes along with your general anti-Nintendo bias, but peculiar when you consider the GBA is where Nintendo makes most of its money) with the currently small library of the DS, and I'm really not surprised by your personal experience in a "major video game retail store."

      Also, if you're working for EB, us DS customers might still be pissed by your "You have to buy our 'protection plan' if you want to get your pre-ordered DS on launch day" policy. I know I am.

      "just as the XBOX outsells the GameCube by quite a lot in NA."

      Define "quite a lot."

    5. Re:Personal sales experiences by BackInIraq · · Score: 1

      -- "just as the XBOX outsells the GameCube by quite a lot in NA."

      Define "quite a lot."


      Last I heard, "quite a lot" in this context is roughly equivalent to "not all that much." Something like 10%-15%. I could be wrong.

      Though it could depend on whether you're talking outsells or has outsold...I would wager GC sales have tapered off more than Xbox.

      I think a lot of people have this idea that the GC has sold horribly in North America, when really is has sold quite well. People assume that just because neither they nor their friends own one that -nobody- owns one.

    6. Re:Personal sales experiences by Jonny_eh · · Score: 1

      Since we're using anecdotes I'll give you mine.

      I was at an EB Games yesterday in a suburban mall in Canada's captital city. A family (father, mother, with a son and a daughter) walks in and asks for a PSP. The salesman asks the right question by saying "Who are you buying this for?" The father says "My son" (who looks about 6 years old). The salesman then spent about 10 minutes explaining to the father how the PSP would be a terrible purchase since the machine is delicate, prone to defects (dead-pixels etc.), doesn't have many games kids will enjoy, and doesn't have hardly any new games coming out.

      It would have been easier and more profitable for that EB employee to just sell the $300 system but instead looked out for the interest of his customer.

      At the same time I noticed that Meteos for the DS was sold out at the store. In my opinion, the PSP has already 'lost'.

      (I have a DS, and Meteos is the best puzzle game since Tetris)

  20. DS by nukem996 · · Score: 2, Interesting

    My gf and I bought a DS a few weeks ago and we love it. DS graphics are amazing! I bought Goldeneye today and its graphics are at the same level as Quake III. I did not expect the graphics to be this good. The stylus is a great addition and is useful in many games, in goldeneye you use it like you would a mouse when playing a FPS on your computer. Even when playing a game that dosnt use the stylus it uses the extra screen to display something useful like a map. We originally looked at the PSP saw it has no games that we liked and very few if any in the future. Most of them are sports games and ports of PS2 games not to mention the price of it! What it comes down to is that Nintendo made sure the DS had good games and as others have said Sony just ported PS2 games.

    1. Re:DS by Jonny_eh · · Score: 1

      I did another post to this thread in support of the DS, but...

      Isn't Rogue Agent (the game you LOVE so much) a port of a console game?

      And what is Mario 64 DS? Brand new? It was the flagship launch game, and is even included with the Blue DS (I think)

    2. Re:DS by Anonymous Coward · · Score: 0

      The graphics on the DS on are no where near Quake 3. Quake 1 is more accurate

    3. Re:DS by Anonymous Coward · · Score: 0

      Well with Rogue Agent im just trying to say its really good and couldnt be as good if the DS wasnt as powerful. The graphics and use of the stylus is all the DS. I know that many of the games for the DS are ports but most of these ports use the stylus or second screen in some way to enhance the game.

  21. That Pro-G article.... by PhotoBoy · · Score: 3, Insightful

    ... reads like it was written by a Sony apologist. The article spends more time looking for things to criticise about the DS than actually acknowledging where the DS has apparently got it right over Sony. But then most games reviewers have been pimping the PSP as the "best thing evar" and probably feel pretty stupid that people have ignored them and bought the DS.

    I own both machines myself, I only use the PSP for emulators at the moment, and aside from GTA:LCS and Burnout Legends there aren't any games on the horizon that I'm interested in compared to the 10 or so for the DS.

    1. Re:That Pro-G article.... by Anonymous Coward · · Score: 0

      I think the article was just expressing the surprising results of the report. The actual report doesn't seem to mention any of the good parts of the PSP and I think that is what the article is highlighting. I don't think the overall article is that biased, just trying to make the argument more even.

  22. Played em both, prefer the PSP by Winterblink · · Score: 2, Interesting

    I've played both the DS and the PSP, and frankly I much prefer the PSP. There's simply more options with the fact it plays movies on UMD or encoded on the memory card, views photos, and can play back music. If you crunch the numbers, the DS might have a lot more games, but that certainly doesn't mean they're all good.

    Friends of mine who have a DS constantly complain about the lack of more mature types of games for the platform. And from a hardware perspective, the PSP's screen is pretty impressive.

    PSP or DS? A lot of it is personal preference. I picked the PSP because of the game lineup at launch and the stuff that was coming. I love the WipEout series, and with Rockstar's involvement on the platform the prospect of a handheld Grand Theft Auto is just too compelling. ;)

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
    1. Re:Played em both, prefer the PSP by Anonymous Coward · · Score: 0

      Good luck between now and winter finding something good to play on your PSP then!

      Your friends need to learn that mature != good. Good games can be about anything, from going on a mass-murdering killing spree to just drawing Pac-Man to eat some ghosts. I dispair of people who cannot find satisfaction in any game unless it has alleged "adult" themes i.e. lots of blood and killings.

      As for the PSP's other "features", I don't want to pay twice for a movie I already have on DVD, and to put movies on the memory stick you've got to buy a decent sized one and it takes ages to convert movies and transfer them. With a movie or two on the memory stick there's barely any space for music and just how often do you need to look at your photo collection anyway?

      I suppose the photo thing is good for porn (not that I'm suggesting that's what you use it for) but I just don't see the attraction of an image viewer myself.

    2. Re:Played em both, prefer the PSP by tepples · · Score: 1

      There's simply more options with the fact it plays movies on UMD or encoded on the memory card, views photos, and can play back music.

      Any GBA with a flash card can display photos and play music.

      Friends of mine who have a DS constantly complain about the lack of more mature types of games for the platform.

      Mature in what way? Blood and guts? T&A? Some would say that smacks more of "immature" products designed for high school and college students.

      And from a hardware perspective, the PSP's screen is pretty impressive.

      If a larger screen meaks you can't afford any games, is it worth it? The price difference between the PSP and the Nintendo DS is about the MSRP of three DS games.

      PSP or DS? A lot of it is personal preference.

      Darn right. I don't prefer loading times, and I don't prefer any of the exclusive titles (no, Lumines is not exclusive anymore), and I definitely don't prefer overdrawing my checking account to buy a handheld game system.

      and with Rockstar's involvement on the platform the prospect of a handheld Grand Theft Auto is just too compelling. ;)

      It's too bad that all the Europeans who want to play handheld GTA have already bought Payback, a Europe-only gangster sim with impressive 3D graphics for GBA.

    3. Re:Played em both, prefer the PSP by Anonymous Coward · · Score: 0

      "Friends of mine who have a DS constantly complain about the lack of more mature types of games for the platform."

      In other words, they're scared they might like Nintendogs.

    4. Re:Played em both, prefer the PSP by BackInIraq · · Score: 1

      Mature in what way? Blood and guts? T&A? Some would say that smacks more of "immature" products designed for high school and college students.

      Oh my! That was harsh. I liked it. Time for an obligatory PA quote... From the strip.

      "I think I've had enough of all the "Kids games," "Adult games" thing. It completely misses the point. Are they afraid playing a game with colors will make them a dork? Well, that boat already sailed. You play videogames? Welcome to Dorksville. You wanna know how cool your videogames are? Ask your f**king girlfriend how cool. And if you don't have a girlfriend? That's part of the test."

    5. Re:Played em both, prefer the PSP by WWWWolf · · Score: 1
      the DS might have a lot more games, but that certainly doesn't mean they're all good.

      Well, for some reason, there's a lot less complete and utter crud on Nintendo platforms than on competitors', I've noted. Also seems to be true for GBA and DS... maybe GBA has seen fewer games because nobody has wanted to port their unspeakable crap to a relatively limited platform (their half-handed coders have problems programming consoles, let alone portables), while Nintendo is breathing to their neck ("Buy this 5 euro, budget-bin quality game for the lovely low price of 55 euros! Just to cover our licensing expenses, you see!")

      And besides, PSP has only been saved from the crud because it's a new platform that is completely incompatible with everything else. Pardon me for the following colorful expressions, but if Sony's hype-machine works and people actually buy PSPs, there will be shitloads of shit on market very soon. Think of the boatloads of awful PS1 games that nowadays litter the bargain bins and racks for used games. Then double the figures and multiply by number of idiots per square kilometer. =)

      Friends of mine who have a DS constantly complain about the lack of more mature types of games for the platform.

      Depends on what you think is "mature". My definition is "need a whole lot of game experience, cunning, and patience to master the game". I have tons of such "mature" titles to play on GBA and undoubtedly more coming all the time for DS.

      If your definition of "mature" is "let blood, blood, blood (and boobies) be our motto", then yes, the outlook is slightly more grim, I agree.

      (During my today's train trip, I played through Metroid: Zero Mission, one of the finest mature GBA games. It has lots of Explosions and, briefly, even some four-pixel, well-veiled Boobies. But I just think it's mature because you actually need to think a bit to play through - some sophistication needed =)

      And from a hardware perspective, the PSP's screen is pretty impressive.

      Only until someone gets PDA stuff running on DS and PSP. Then we'll finally find out who's a faster typer: A PalmOS-raised old Linux guru struggling with Opie handwriting recognition, or a teenager tapping morse code with the infamously accurate PSP buttons =)

      I mean, huh? What's really so amazing about PSP's screen "from hardware perspective"?! I'd be willing to bet DS' screen is cooler from hardware and - undoubtedly! - software perspective.

      I picked the PSP because of the game lineup at launch and the stuff that was coming

      Funny, that's why I also picked DS. WarioWare Touched was a launch title and, best of all, my old copy of WarioWare Inc worked just perfectly. What else does anyone need to live, anyway? (Oh, yeah. Nethack. Right. Never mind.)

  23. Minesweeper by tepples · · Score: 1

    I could just wait for the emulation scene to get around to it, but I wouldn't mind paying for a gamepack including a bunch of simple things like checkers, minesweeper, solitaire, bejeweled, bustamove, etc.

    Prockcore helped you with most of those, except for Minesweeper. There is homebrew Minesweeper for GBA, which works on Nintendo DS as well but doesn't use the touch screen.

  24. What makes a handheld sell by ureshii_akuma · · Score: 4, Insightful

    Time and time again, we've seen what goes into making a handheld sell:

    1) Price
    2) Baterry Life
    3) Portability (size and protected screen are big factors here)
    4) Games - particular ones that can be played in short bursts

    It really is no surprise to me that DS is outperforming PSP in marketshare and apparently mindshare, given these factors. (Of course, given these factors, I still maintain that the GBA SP is the best portable system on the market).

    1. Re:What makes a handheld sell by BackInIraq · · Score: 1

      It really is no surprise to me that DS is outperforming PSP in marketshare and apparently mindshare, given these factors. (Of course, given these factors, I still maintain that the GBA SP is the best portable system on the market).

      I think it will be a long time before anything dethrones the GBA SP for all-time King of Handheld Gaming. As you said, size, battery life, games, and price...no other handheld has been able to flip shut, protecting the screen, and fit into a pocket so well.

      Not to mention that it had (and pretty much still has) the market cornered on 2D gaming, which despite what Sony has been forcing us to believe since the original PS is still fun and still has a market.

  25. Why no official PS1 emulator? by tepples · · Score: 2, Insightful

    library building takes time. but it will get there.

    With all the power of the PSP, why couldn't Sony have made a PSP program that emulates a PS1 ISO stored on Memory Stick Duo media? That would surely increase the PSP's library. Before you kneejerk answer "piracy enabler", consider that Sony could require the ISO to be ripped from a genuine PS1 CD using Sony's tool and that the ISO could be encrypted to work with one PSP unit's serial number.

    as for it shooting discs out, i would probably crack the screen if i twisted mine hard enough for the umd to pop out.

    Then the PSP isn't as durable as the Nintendo DS, which handles WarioWare: Twisted! (in GBA mode) just fine.

    1. Re:Why no official PS1 emulator? by apoc06 · · Score: 1

      With all the power of the PSP, why couldn't Sony have made a PSP program that emulates a PS1 ISO stored on Memory Stick Duo media? That would surely increase the PSP's library. Before you kneejerk answer "piracy enabler", consider that Sony could require the ISO to be ripped from a genuine PS1 CD using Sony's tool and that the ISO could be encrypted to work with one PSP unit's serial number.

      well it would be a nice idea. however as you are probably aware, they already have a growing piracy problem with the psp. enabling people to download a program that signs or encrypts iso's is a bad idea. you basically would be giving the piracy community the tools they need to directly reverse engineer and sign their own code and isos.

      Then the PSP isn't as durable as the Nintendo DS, which handles WarioWare: Twisted! (in GBA mode) just fine.

      uhm, since when was the psp supposed to be built to be more durable? i didnt realize it was a competition. if you twist the system hard enough to open the latch [which doesnt open easily at all unless you use the switch, contrary to common belief] you would be putting undue pressure on the system. what type of gimmick would require you to twist the screen? i wouldnt twist my ipod, keyboard or any of my other electronics for the sake of any gimmick game. should i be upset that my psp isnt supposed to be able to be twisted like that? i didnt realize that was a necessity. the psp is durable enough to handle being carried about daily by older and more professional gamers; the ds is built to be durable enough to be carried around by gamers of all ages. nothing wrong with either stance.

      what im saying is that if you need a durable system with games that can last as little as a few minutes at a time, you should go for the ds. if you want a more multipurpose and more immersive system go for the psp. in fanboy land is it illegal to own both?

    2. Re:Why no official PS1 emulator? by tepples · · Score: 1

      enabling people to download a program that signs or encrypts iso's is a bad idea. you basically would be giving the piracy community the tools they need to directly reverse engineer and sign their own code and isos.

      In the scheme I envision, the PS1 ISOs wouldn't be signed against the PSP execution key; they'd be signed against the PS1 emulator key.

      uhm, since when was the psp supposed to be built to be more durable? i didnt realize it was a competition.

      Since 2-year-olds live in the same house as a high-school-age (or college-age during the summer) PSP player.

      what type of gimmick would require you to twist the screen?

      The thinking in this case is that if you're rotating the system to activate a tilt sensor, then you might inadvertently twist the system.

      the psp is durable enough to handle being carried about daily by older and more professional gamers; the ds is built to be durable enough to be carried around by gamers of all ages.

      Problem is that if you're required to "be nice" to a 2-, 6-, and 10-year-old living in your parents' house, and you get punished if the 2-year-old begins to cry when you gently push her hand away from your game system, "older and more professional gamers" have to put up with "gamers of all ages" whether they like it or not.

      what im saying is that if you need a durable system with games that can last as little as a few minutes at a time, you should go for the ds.

      Thank you for recognizing that there is a market segment that demands durability and quick play.

    3. Re:Why no official PS1 emulator? by apoc06 · · Score: 1

      In the scheme I envision, the PS1 ISOs wouldn't be signed against the PSP execution key; they'd be signed against the PS1 emulator key.

      if you give ANY direct access to the hardware to run code youve signed for in some way, you are providing a backdoor. trust me on this one. it would be simple to code a "hand-off" executable. plus this would give rise to a bunch of ISO hacking. imagine hacked isos of sonys most popular flagship titles with the character models replaced by mario or master chief; nude lara croft textures...etc. dont think sony would be too happy about that.

      Since 2-year-olds live in the same house as a high-school-age (or college-age during the summer) PSP player.

      alas, i understand. but just as you have to take precautions to keep two year olds and liquids away from your computer and monitor, you might need to try to keep them away from your psp which costs more than some computers nowadays.

      The thinking in this case is that if you're rotating the system to activate a tilt sensor, then you might inadvertently twist the system.

      maybe youre mistaken or the video has you led astray. the psp doesnt bend as easily as you think. [actually i just tested my theory and yes, my keyboard bends more easily than my PSP. lol.] since the usb connector is at the top of the psp, you could plug a sensor in and have your way with the psp. unless youre the incredible hulk, or you have already dismantled your psp, and the screws are loose or something; i dont see anyone inadvertently breaking or ejecting the umds from the psp anytime soon that way.

      Problem is that if you're required to "be nice" to a 2-, 6-, and 10-year-old living in your parents' house, and you get punished if the 2-year-old begins to cry when you gently push her hand away from your game system, "older and more professional gamers" have to put up with "gamers of all ages" whether they like it or not.

      with all those siblings i guess i understand why buying both systems or a spare one they can use is kinda sorta out of the question. but what i can say is that the psp is pretty durable, but it looks like a piece of art [you dont want to smudge it, you dont want to scratch it] it makes you want to treat it very carefully. but the psp can handle pretty rugged use too. worst case scenario you can buy yourself a case and a screen protector.

      Thank you for recognizing that there is a market segment that demands durability and quick play.

      of course there is. i realized that when i had to decide between the two which one i wanted to buy first. i wont knock either one. i liked the gameboy when it was originally introduced but i disliked the idea of dumbing down a console game just to play it on the go. if the psp didnt have a sleep function, maybe i would look at it differently, but i like games for the challenge and i hate feeling like i can beat this game in a matter of 2 hours. i am older now and i have older tastes. im a better gamer, so i prefer a solid challenge. if something comes along that i like, i might pick up a ds too. so far im not impressed, but that doesnt mean no one else is. i was the same with the xbox; i didnt pick one up until i saw a few games i liked. i also saw with the psp the opportunity to consolidate several of my devices into one. so i got it. different gamers have different needs from their game systems. the psp isnt for everyone, and the ds isnt either.

    4. Re:Why no official PS1 emulator? by tepples · · Score: 1

      if you give ANY direct access to the hardware to run code youve signed for in some way, you are providing a backdoor.

      A PS1 emulator running on the PSP would give no direct access to the PSP hardware, only access to emulated PS1 hardware. So in the worst case, you'd be able to crack the PS1; big whoop, does Sony even make new games for that anymore?

    5. Re:Why no official PS1 emulator? by lsd · · Score: 1

      With all the power of the PSP, why couldn't Sony have made a PSP program that emulates a PS1 ISO stored on Memory Stick Duo media?

      Does the PSP really have enough power to pull off seamless PS1 emulation? I think it'd be pushing things... that's why the PS2 uses hardware to pull off its backwards compatibility.

    6. Re:Why no official PS1 emulator? by tepples · · Score: 1

      Does the PSP really have enough power to pull off seamless PS1 emulation?

      The GBA can emulate an NES. That's "pushing things", but it works.

    7. Re:Why no official PS1 emulator? by apoc06 · · Score: 1

      yeah, but you have to recognize that emulating a nes, and emulating a playstation are two different monsters. nearly anything can emulate nintendo hardware [exceptions for the GC and in some cases the n64].

    8. Re:Why no official PS1 emulator? by tepples · · Score: 1

      you have to recognize that emulating a nes, and emulating a playstation are two different monsters.

      What is the big difference? GBA (16.8 MHz) emulates NES (1.8 MHz). Why can't the PSP (333 MHz) emulate the PS1 (36 MHz)? The CPU speed divisor is about the same.

      nearly anything can emulate nintendo hardware [exceptions for the GC and in some cases the n64].

      The GameCube emulates the Nintendo 64 (as demonstrated by the Zelda bonus discs) and the speed difference there was even smaller (486 MHz vs. 94 MHz).

  26. Small children in the family by tepples · · Score: 1

    You need to deform the frame enough

    How can you guarantee that your 2-year-old cousin won't?

    1. Re:Small children in the family by KDR_11k · · Score: 1

      Is there even a game rated less than 12+ for the PSP?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:Small children in the family by tepples · · Score: 1

      Which is part of why the PSP will fail. Many households have a rule such that as long as there is one small child in the house, no T or M games may enter the house, even if another member of the household is a senior in high school.

    3. Re:Small children in the family by KDR_11k · · Score: 1

      Either way twisting the PSP seems to take quite a bit of force, definitely more than a 2 year old can exert. Though you wouldn't want a 2 year old next to any electronic appliance. There's a reason pretty much any device (including the DS) has a notice "not suitable for children under the age of 3".

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  27. NOW LOADING by tepples · · Score: 1

    Consistantly, any game that is on both the PSP and the DS is loads and loads better on the PSP.

    You mean "loading" and "loading" better on the PSP? If I have ten minutes to play a video game, can I get more action in on the DS or the PSP?

  28. What the DS needs by Phantasmo · · Score: 1

    Goldeneye. Don't give me that Rogue Agent crap. Put the original Goldeneye for N64 on the DS. Multiplayer is a must. Single cart multiplayer for bonus points. Online optional (but encouraged if you can do it right).
    Look, it's not hard. Cut-down Timesplitters engine + original Goldeneye textures, maps and models. It's super-optimized, plus the online multiplayer code is already there.

    --

    The US Army: promoting democracy through unquestioned obedience
    1. Re:What the DS needs by EverdredReturns · · Score: 1

      Well, Rare does have job openings for people willing to help with DS development. I doubt they still have the Bond license, so Goldeneye might be out of the question. Perfect Dark, on the other hand, could definately be a system-seller. You wouldn't have (as big of) framerate drops in multiplayer (one of PD's biggest problems) because it's not split-screen, so it definately could be a fun romp. And I could see a single-cart multiplayer with similar amount of things accessible as the N64 version sans-expansion pak.

  29. SNES on DS by tepples · · Score: 1

    You say PocketNES works great, but can I fit 900 games on the EZCart?

    I don't think 900 NES games were ever commercially released in North America or in Europe. But if you get a 1 Gbit (128 MB) or larger flash card, or you get a SuperCard (adapter for CompactFlash or SD memory), then yes you can fit hundreds of NES ROMs and/or GBA multiboot games (such as Tetanus On Drugs) on one cart.

    Is there a GBA SNES emulator? If so, how do I use the X and Y buttons?

    SNES Advance has been ported with sound to the Nintendo DS. Details are in parallel threads at pocketheaven.com and gbadev.org.

    Also, I can't say I've ever seen any lumines clones.

    There's Luminesweeper for GBA, and that page lists four other Lumines clones (but only Kaikai's is any good).

    Maybe you're one of those people that sees a game that involves blocks and thinks every one is tetris.

    Can you name them all?

    I guess you're forgetting that nintendo is re-releasing all of their old games in the NES classics series

    Well at least the GBA SP and Nintendo DS can emulate Nintendo's classic systems. The same can't be said of the PSP to the PS1.

  30. This reply would be longer... by TJ_Phazerhacki · · Score: 1
    But I'm playing FF 4-6 and the original Chrono-Trigger on my PSP. Never had the chance to play them in the Heyday, and I cant seem to find 20 games on anything but... stupid..easilly broken... rom carts.. anymore...

    The PSP is probabally gonna have a heyday of a 3rd quarter this fall. The "Hax" have only been out for 3 weeks, and already the're deep into the WiFi controls, and about to make a big step into homebrew for the Graphics chip.

    The biggest problem with the PSP right now is it's suffering the same fate the DS did last christmas. Shiny new console, NO GOOD GAMES (feel the magic = NOT A GOOD GAME!) Lumines is a killer app on its own, coded arms is the best multiplayer I've had in a while, and Grand Theft Auto will sell a bunch of PSPs by itself.

    Let's all sit down, play another round of Meteos/Lumines, and wait for the end of year sales to roll in. And see how many people buy (another) GBA.

    PS - Stop making tiny consoles!!! The Micro looks horrid - you have to have hands like a kid to play games on it - you want to improve your Teen-mature image? Design a console that people don't Physically outgrow after 6th grade.

    --
    Physics is nothing like religion. If it was, we'd have an easier time trying to raise money!
    1. Re:This reply would be longer... by bitkari · · Score: 1

      There is plenty of stuff coming out of the DS homebrew community too - and of course DS users may also be eyeing up a certain OS port from afar...

      I agree that both systems really do need more games - but the DS does already have some fun titles: Electroplankton, Zookeeper, Warioware.

      Admittedly they aren't quite up to the grandeur of Rockstar's opus, but not all games need to be in that vein, especially on a handheld device.

    2. Re:This reply would be longer... by rohlfinator · · Score: 2, Insightful

      "PS - Stop making tiny consoles!!! The Micro looks horrid - you have to have hands like a kid to play games on it - you want to improve your Teen-mature image? Design a console that people don't Physically outgrow after 6th grade."

      Tell that to the dozens of people I see every day playing games on their cell phones.

    3. Re:This reply would be longer... by tepples · · Score: 1

      There is plenty of stuff coming out of the DS homebrew community too

      And don't ignore the GBA homebrew community, especially if you're planning on getting a PSP just for Lumines and/or the music player. A usable music player has been ported, and as people who have read the rest of the comments to this article know, Lumines is being cloned.

  31. PocketNES by tepples · · Score: 1

    Why would a GBA be called NES Micro?

    One reason, one reason only.

  32. Goomba is compatible only with mono games by tepples · · Score: 1

    Grandparent: Playing, oddly enough, my Game Boy Color games that I haven't finished, that I can't play on the DS

    Parent: You know, you can buy a flash linker that comes with emulators... to play GB games on the DS.

    The Game Boy emulator you speak of is Goomba, and it's compatible only with monochrome (gray cart) and dual-mode (black cart) games. Specifically, it is not compatible with GBC exclusive (clear cart) games.

    1. Re:Goomba is compatible only with mono games by kesuki · · Score: 1

      Ah, well what I said wasn't wrong, I just didn't read the word 'Color' at the end of what GP said ^^;
      Keep in mind, there Will be emulators that play the GBC on the DS, the ARM processor on there is more than capable, it's just a matter of porting existing GBC emulator code from PDAs etc.

  33. VGA by tepples · · Score: 1

    you can bet the designers wanted you to use full VGA.

    "Full VGA" had a 320x200 color mode in 256 colors. There existed higher-resolution 256-color hacked modes (320 or 360 pixels wide and 240, 400, or 480 pixels tall), but Doom and Doom II weren't set up to use those. VGA had a 640x480 pixel mode, but it was 16-color, and Doom and Doom II couldn't use 16-color modes.

  34. No PSP demo units in Fort Wayne by tepples · · Score: 1

    That said, I see PSPs demo units every time I walk into an EBGames.

    In which city? There are two EBGames locations in Fort Wayne, Indiana, and neither has a PSP demo unit.

  35. Too bad Goldeneye was made by N's competitors by tepples · · Score: 1

    Goldeneye. Don't give me that Rogue Agent crap. Put the original Goldeneye for N64 on the DS.

    Won't happen. That game was a collaboration among three entities: Nintendo, Rare (now a division of Microsoft), and Danjaq (the owner of copyright and trademark in James Bond). Danjaq has licensed the James Bond franchise to competitor Electronic Arse, and Rare's parent company now makes two machines, Xbox and Pocket PC, that compete with Nintendo's products.