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User: WWWWolf

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  1. Re:Who cares about gnome? on GNOME Foundation Board Election Results · · Score: 1
    I stopped caring about Gnome at about the time they started deciding Metacity is good and should be the default.

    Sawfish? Metacity? People actually use those? GNOME folks forcing us to use it? You'll need to pry my dead fingers from Window Maker first... oh, wait, it's still compliant. Never mind.

    I have never cared much for a lot of GNOME's user infrastructure parts (wm, sm, panel), but the apps rule. And I think the libraries are decent from programmer's point of view.

    I do use some GNOME apps, notably Nautilus which is an excellent file manager. (Considering swiching back from GNUMail to Evolution - but only if multisync folks come up with a release that has Palm support...) And a few GNOME 1.x apps, too (Gabber hasn't yet released its 2.0 release...)

    Can't say much about the rest of your rant, as I said, I wouldn't touch Metacity with a three-meter pole, especially since WindowMaker works for me perfectly.

  2. Re:What about the WWW? on World's Largest Databases Ranked · · Score: 1

    'cause you can't do SELECT * FROM files WHERE category_id IN (SELECT id FROM category WHERE subtopic = 'Pornography');... this ranking is for, I think, RDBMSes and not mere data storages. It's easy to pile up data, it's harder to actually organize and query it =)

  3. Re:Full text: in case of slashdotting on Security Experts Doubt SCO's Claims of DoS · · Score: 2, Funny
    all forms of LINUX too bad they are using UNIX

    Heh. Coming up in 2006 release of openserver: SYN flood protection...

  4. Re:Distrubuted computing and Final Fantasy on Final Fantasy's Lost Translation, Greatest Hits · · Score: 1

    I once saw a very cool and clear explanation of what the different versions and releases of the game were and how they were related.

    Then a friend of mine looked at it and said "But wasn't it that...", proceeded to explain it to me yet again, and I was again hopelessly lost. I don't think anyone can ever explain The Final Fantasy Numbering Scheme clearly enough to me, ever.

    One of the reasons why I've been fan of Breath of Fire, or rather skip the JRPGs entirely and go for Ultima...

  5. Re:VGAs on Gaming Gaffes of 2003 Pinpointed? · · Score: 2, Interesting

    Can't get that channel here (judging from the comments it appears to be a good thing), but I looked at the web page. Yeah, plenty of weird nominations.

    I was completely amazed by the nominees (and winner) for the best music category. I definitely prefer games with original soundtracks as opposed to recycling Whatever's Playing on Radio at the time. Music is such an unrecognized area of the games in general, and preferring games that don't even have an original soundtrack is bad.

    And "best performance by human"... ummm, maybe they should rename that to "coolest celebrities that they somehow managed to get to appear in a game"?

    I was puzzled by the inclusion of Neverwinter Nights: Shadows of Undrentide as a best online game nominee, because SoU doesn't have a multiplayer campaign or anything, and it only comes with stuff that lets people build their multiplayer world or adventure - and doing so requires a little bit of competence. I've never seen a non-idiot-proof construction kit to be rated that high! Nice to see that happen though, it's deserved.

    And Harry Potter game nominated as a best game based on a movie. I just got this third movie of theirs, and in the box there was no DVD but tons of these paper sheet things. wtf? =) And Enter the Matrix winning that prize, now that's amazing...

    (And by the way, who the hell is this Madden guy whose game won the game of the year award? Never mind, I know =)

  6. Re:Ugh. Nice idea but... on First Nintendo IQue Reviews · · Score: 1
    The Japanese version of the SNES was an ugly... well can't even describe it. I owned one and didn't like the shape at all. The American version was much more appealing to me (an American).

    Phooey. I'm happy they released the Japanese design in Europe. The American SNES was just plain ugly. (Did it really have icky blue/purplish buttons? Ewwwwww!)

    But contrarivise, I thought Famicom was really ugly and NES was a decent-looking thing (not perfect, perhaps a bit dull and uninspired, but it worked).

  7. Re: Can yo u say "too many games"? on EA Trails New Lord Of The Rings Games For 2004 · · Score: 3, Interesting

    EA is definitely a bunch of Evil Capitalist Pigs[tm], and have been so for a looong time. I have no love left for them after what they did to Bullfrog and Origin.

    And they have the game license to LotR movie, which naturally has one problem: EA is in position where it doesn't matter to them if the game is any good, they'll still make tons of money. Just a little twitch in the marketing muscle and they're set...

    The movie trilogy has been a success so far: The makers actually cared about the book, and it shows. Now, as for the game licenses, those things always end up being snatched by people who can only say "hey, this is a profitable license".

    Then again, if the license ever did happen to fall into the hands of a caring team of developers, it's always easy to ask if a "LotR game" even could be done. Book is a story in written form, movie is an interpretation of a story for another medium, but game is nonlinear and interactive. If they ever handed the license to me and gave me a bunch of artists and code slaves and plenty of budget, I'd definitely think of the thing for more than a while. How not to do a watered-down adventure game or a mediocre strategy game? How to be loyal to the original work without following right on the master's heels?

    Let's just ask, "What Would 'Betrayal at Krondor' Developers Do?"

    (End of a "want to be a NNirvi in place of the NNirvi" ramblerant. =)

  8. Re:Well crap. Help me with a new program on Kazaa-lite Shut Down · · Score: 1

    At the moment, I really like two programs:

    1. eMule - lmule is a pretty decent if a bit crashy program, the downside is that most of my large downloads are overnight things and it won't even connect immediately... also, there's always that problem of not finding the right server right away, I prefer "connect to a true unbounded p2p network without any of that server list crap" approach.
    2. giFT. The OpenFT network rules... well, at least it used to rule tremendously, now it just "rules". =)
  9. Camera can be unlocked already! on NWN - Hordes of the Underdark in Stores · · Score: 3, Informative
    The camera can be unlocked already in all modern versions, they just made it unlocked by default in HotU.

    To unlock, go to console (tilde) and type "unlockcamera 1", or go to the talk bar and say "##unlockcamera 1".

    To make it permanent, edit nwnplayer.ini - add "UnlockCamera=1" to [Control Options] section

  10. Re:Why still no DVD? on NWN - Hordes of the Underdark in Stores · · Score: 1

    CDs? What CDs? There's three CDs in NWN, and two expansions, each one CD.

    And only one is used as a "play" disk! Never ever needed to change a CD in NWN! The game runs mostly off HD, even if you do a non-full install.

    And further, with full install, only Windows version insists on checking the CD for copy protection purposes (bet they'll spay that too one day), Linux version runs completely off HD.

  11. Re:Anyone disappointed at NWN on NWN - Hordes of the Underdark in Stores · · Score: 1

    I found the original campaign pretty tame as well, and it wasn't the uttermost experience I had expected. However, the later releases, especially the community-made mods and the persistent worlds, have been far more memorable. And I think Bioware got its act together after NWN had been released - Witch's Wake 1 was excellent if short, and Shadows of Undrentide was the campaign that had been missing from the original release. Can't wait for the HotU Linux binaries to see how it compares =)

    Henchment weren't really lacking in my opinion. I have been in favor of character-centered rather than party-centered games myself. This isn't to say that NWN's original henchman plan was perfect - the AI had problems and the inventory control in SoU was definitely more than welcome. As for interaction, it was pretty lacking in OC, but Deekin's epic made SoU a drop more interesting =) But anyway I really can't care less for herding my party. I don't want to play a RTS With Six Units.

    Tiles are a bit obvious and the landscapes clearly aren't the best imaginable, that is agreed. I'm not complaining much, though, as long as the areas themselves are interesting. Even tiles can be used effectively if you try enough.

    As for combat... er, "The pointy end goes into the other man". That's all I can say about combat in general. Maybe I'm just thick, I value combat places more than combat itself. After some time, I can't remember the tactics I used, but I can remember that it was in thunderstorm with pouring rain, preceded by cliched but nevertheless epic dialogue =)

  12. Re:TSR stands for on 2000 Year Old Roman d20 Up For Auction · · Score: 1

    ...also known with other flattering names, such as Terribly Silly Rules; Trademark Symbol Required; Their Subscriptions Revoked; Tough S***, Readers and Total Staff Resignation. (Source for these: Murphy's Rules, SJG, "Table Left Unnamed At Insistence of Our Attorneys" - though I swear I saw, on some web page, a loooong list with even more of these years ago...)

  13. Re:Unreal on Commodore 64 Emulator For Your Palm Pilot · · Score: 1
    Yup, I just saw so few games with paddle support. I even tried to find paddles myself, even when I had no use for them, but none of the game stores at the time had them. I even found out that an electronics store chain had paddles in their catalog in early 90s, but when we asked for them they didn't have them.

    And true, C64s had some weird and amazing controllers too. The hardware itself inspired people to make custom hardware and especially controllers. In MikroBITTI mag, they had at least twice an article with instructions on how to build a light pen (not much software support, but it was sort of like a test and seal of the mastery), and some articles about how to make your own joystick. Even I, a software guy to the death, designed a joystick-like controller (the implementation itself was carried out by others).

  14. Re:Unreal on Commodore 64 Emulator For Your Palm Pilot · · Score: 0
    I believe all fall short by not emulating paddles.

    ...which isn't a problem if almost two programs supported paddles...

  15. Re:I remember an app named 'Babble' did the same.. on Kurzweil Gets A Patent For Poetic Software · · Score: 1
    Sounds like a variation of the "dissociated press" algorithm, based on techniques similar to Markov models. Such things have been the toys of choice for text processing people for a long time now. I remember prof. Seppo Mustonen's dissociation of Kalevala in his Survo book, and I recently read MegaHAL's poetry produced with similar technique.

    I think there's prior art if it attempts to put style in the equation somehow. Whether or not it should be patentable is an entirely different matter... I was wondering first if this was anything I had done personally, but my text-generation stuff has always been rather crude, the most sophisticated thing I've done is based on context-free grammars, and context-free grammars aren't good for preserving structure but not for making stuff that rhymes (unless we narrow the generation accordingly).

    And on the topic, the coolest poetry experiment ever has to be the Coy module for Perl =)

  16. Hmm, not bad, but... on Project Plex-Box · · Score: 1

    ...I'd rather see someone case-modding XBox so that it looked like one of the original demo machines - a glowing titanium upright X-shaped thing, or something. That might have looked a bit more surprising.

  17. Re:Give it stats ... on EverQuest Players Defeat 'Unkillable' Monster · · Score: 1

    I always thought the fact that D&D gods having stats was hopeless powermunchkinism, but I later found that to be pretty logical, for precisely the same reasons you say. Having stats for deities is good for giving some perspective.

    Not that it matters much. It's easy to say "Okay, Lolth laughs evilly and squishes you all like a a bunch of cockroaches", while with stats it's +67/+62/+57/+52 melee, concluded with "Oh, freaking heck, she hits anyway." =)

    There's always NWN noobs who go "Why only 20 levels? Why not 99 or something?" and I can quote the Faiths and Pantheons book and say, look, Selune and Shar are around level 69, Chauntea is around level 68, and together they created the world - what are you going to do on level 90? =)

    As for the death of god in the game, in FR, Bane was killed and then he came back. I bet Kerafyrm will be back, and he may be a little bit peeved. =)

  18. Re:algorithm for hit points on EverQuest Players Defeat 'Unkillable' Monster · · Score: 1
    Further, killing of LB was a goal in pretty much EVERY incarnation of Ultima, including cool events that happened if you did so,

    That reminds me, I sometimes wonder what Yancey-Haussmann did to fix the problem, and were they happy with the publicity...

  19. Re:In wonder on OSDL Answers SCO With Kernel Awareness Campaign · · Score: 1

    (Whisper) "I see female people..." ... "All the time..."

    The local skeptic society was, of course, very critical when they heard my reports of seeing females, and in all cases, rather attractive ones, using the computers in the University of Oulu UNIX lab (mostly Linux, some IRIX). Some of them were even attending the X11 programming course exercises.

    Of course they doubt. These doubts were further boosted by the fact that I didn't have my camera with me, even when I usually carry my cameras everywhere!

    They did, however, note that there was ample proof that the female users had used Pine through SSH and terminals on the corridors, on the mail servers based on Solaris and MacOSX.

  20. Re:It wasn't Lenin's wit on L.A. County Bans Use Of "Master/Slave" Term · · Score: 1
    Well, let's agree that the passage is foggy enough to be misunderstood if no extensive comments are provided. It is very hard to pin down a simple explanation for it which can be understood easily enough by an average attendee (you probably noticed that when you wrote your reply).

    Let's. And I did notice that - It's easy to read what's written, but finding out what was meant is always a difficult task, trying to evaluate possible cultural differences and such.

    OK, so if I say "I don't see enough evidence supporting creationism" or "I find God's methods of problem-solving as described in the Old Testament to be higly questionable", which category I fall to?

    Good question, for which I don't have an answer. The reason I'm doubting is that the only big problem with creation stories and history books in Bible is that they were written by humans and as such may contain slight inaccuracies, if you catch my drift. So, I'm not sure if your statements criticize God or human-written "fiction" about God.

    And as such, are the quotes worth anything? Does God subscribe to the "what is done cannot be undone, and it's useless to debate about it" policy? Is criticism of methods automatically comdemnable? Your comments don't show offense, they show disagreement. What did Jesus mean with "against us" - mere disagreement or direct offense?

    And besides, I'm in no position to judge people anyway.

    Summary of the whole post: Extensively subject to interpretation, and I'm definitely not a theologist. =)

  21. Re:No Master/Slave? on L.A. County Bans Use Of "Master/Slave" Term · · Score: 1

    My first hard drive just won't run fast. If I turn on DMA in Windows, it chugs along very slowly. Without DMA it runs a bit faster but still not necessarily acceptably. No idea how it works in Linux, since it's just a big FAT32 drive where I don't keep any work files.

    But now I see what's the point: The first hard drive is master and the second drive is slave. The slave runs with DMA and faster because it is underpaid and subjected to inhumane data transfer rates and working conditions (like having a sizable FAT32 partition, a swap partition and an ext2 root partition on it on the age when journaling FSes are the norm - reiserfs only takes slightly more than half of the disk). The master is just plain lazy and thus won't work fast no matter what I do!

    This certainly explains a lot of things. It probably has nothing to do with having a VIA (Via Dolorosa, as many people seem to call the company) motherboard afterall.

  22. Re:It wasn't Lenin's wit on L.A. County Bans Use Of "Master/Slave" Term · · Score: 2, Interesting
    You wouldn't find this particular phrase quoted much, though.

    But misunderstood even more, just like a lot of the Bible. It is certainly very easy to take severely out of context. Jesus is referring to unity in spiritual matters, in the grander scheme of Good versus Evil, God versus Beelzebub. He is saying he cannot possibly be with Beelzebub if he is capable of exorcising his devils - such thing would mean disarray among Beelzebub's ranks. Likewise, he points out, you are either with God or you are with Beelzebub, and since Jesus is with the good guys, people should follow him.

    In spiritual matters, Christianity seems rather black and white: There is Good and there is Evil. You're either, but you can't be both. This is what Jesus refers to with his "he that is not with me is against me".

    Likewise, and this is important part - he points out it won't do much good or bad to criticise him ("whosoever speaketh a word against the Son of man, it shall be forgiven him") - he's just here doing miracle stuff and preaching, too bad if you don't believe him. But to go against the Holy Spirit, against the things Jesus talks of, means you're certainly not a good person. ("but whosoever speaketh against the Holy Ghost, it shall not be forgiven him, neither in this world, neither in the world to come.") There is a certain level of difference between saying "Jesus was not worth listening" and "Everything that is good and holy must go". Former is ignorance and fear, latter is a good example of evil thoughts.

  23. Re:Windows Office 97 not good enough for MS? on Israeli Ministry of Commerce Picks OO.org Over MS · · Score: 1

    I don't know. I just use word processors. At some point, the word processors included mouse support. And then they got WYSIWYG instead of being text-based. Then they introduced styles rather than relying only on arbitrary formatting. And, umm... I don't know if they have evolved in any significant way since then.

    All I know is that I can produce text just as easily whether I sit in front of MiniOffice2 on C64 or OpenOffice.org 1.1 on Linux. Though my PC has a slightly more comfortable keyboard.

    All I've noted is that new word processors start slower (yes, slower than turboloading an entire memory image from a C64 floppy!) and tend to have zillions of useless distracting user interface elements everywhere on screen. I have to admit that this garbage on OO.o looks far less intrusive than recent Offices, though. Just an opinion.

    Maybe I'm just dumb.

  24. Re:DVD of ads on Recycling TV Ads · · Score: 1
    Yup, I love well-made commercials. Such DVD would probably be interesting - possibly with commentaries from advertising people and researchers and stuff.

    In Finland they recently did a documentary about commercials, featuring many interesting ones from around 1960-2000 or something. Too bad I didn't tape that. I'd definitely want to see that on DVD along with a couple of hours of greatest ads of past decades, local or foreign. Might be very interesting.

  25. Re:I doubt that professional gaming... on Documentary about Professional Gaming · · Score: 1
    I toyed around with this idea when I turned my Myth II recordings to MPEG format (Myth series fortunately has pretty cool game recording system built in). To make the videos interesting, I had to make it play at double speed or faster at times, sometimes use the automatic camera, sometimes go for manual control.

    And I added my own commentary too, though I wish it had been a little bit more rehearsed. "Uhhh, eh, okay, here we have the final battle in front of the shithouse..." That was Willow Creek for you =)

    ...

    For the games to hit the television, most games definitely would need some kind of special system that could specifically show what the different teams are doing (especially if you're going to show FPS stuff, no one's going to watch first person view games), and definitely need the ability to record game data and play back, so that commentators can throw in a thoughtful analysis.

    Games provide individual's view, we need the bird-eye view on what's going on!

    And the stuff definitely needs good editing and behind-the-scenes stuff. Absolutely. =)