"64 bit is nice, but I doubt the chip will be more powerful than an x86 chip at twice speed."
Where do you get twice the speed? Do you mean twice the _clock speed_? Clock speeds really, really, absolutley, do not determine speed or performance. Did you know that a P4 takes 20 clock cycles to perform a multiply? You can chop up your instructions as much as you want, and increase the clock to hell, but not change performance at all.
The chip IBM is making is a mips based chip, and takes fewer cycles to perform all its instructions. It also has a _ton_ more registers, which means you can perform significant operations without going to or from memory.
Reading or writing a number to memory is about 100 times slower than an arithmatic instruction.
"Nowadays, most CPUs (including x86) have 64bit floating point coprocessors to handle most mathematical code, so 64bit CPUs won't give you much of an improvement there either."
But to use those coprocessors, you have to go into modes like mmx. And bolted on extra instructions like mmx have restrictions on them, like not being to do mmx and floating point math at the same time.
For the future, 64-bit is the way to go, and x86 is not. I think one of these IBM processors will be the ideal linux machine. (It'll be low power too, so I won't need a hairdrier-loud fan like I do with my athlon:) )
Don't people have enough problems burning their 2000 calories a day WITH walking around? If this ever takes off, I hope the segway is built to handle obese people.
Smokes the Gamecube? I don't know how you can say that. Comparing the graphics of Xbox and Gamecube at this time is not a fair comparison because developers have not had time to learn how to optimize games for a Gamecube. Programming for the Xbox is nearly identical to the PC, a platform which developers have been using for a long, long, time. So the games out for the Xbox now are just about as good as they will get (Graphics wise.) Give the Cube six months to get its second and third generation games out and then see how it compares.
Sorry, but Quake3 will almost certainly _not_ come to linux ps2. I don't even think that the ps2 has OpenGL, something that Quake3 absolutley needs. And if quake3 had poor sales on linux itself, just imagine the sales of a game targeted at a tiny section of linux.
Well since they are not of the "Quality you expect" why not code one yourself? And you asked what is the problem? Well the answer is closed codecs. How can you write a player for a format if it's just a bunch of ones and zero's?
What are you talking about?? Designing a project to be multi-platform from the beginning prevents long port times that are thinking of, and why would you want any one company in charge of the gaming industry (especially Microsoft?)
There's a simple answer to the shower problem that doesn't need computer modeled renderings to comprehend. Showers use hot water. The water that is close to the shower head is hotter than the water just before it hits the shower floor (go ahead, try it, I'll wait!) So that means the hot water gives the air some of its heat. Now you have some hot air in one half of the bathroom. That air will rise and go over the shower curtain. That will push the cold air down, and into your shower from below, pushing the curtain in at you! I can't believe scientists didn't think of this.
A killer word processor would be a good reason to convert. Koffice might be that reason soon too, although I'm not sure if it will be able to stand alone, or if it is integrated with Koffice.
Re:Watch the movie
on
The New Zelda
·
· Score: 2, Funny
KDE has it's base done (very well) by a whole other group called Trolltech. They make QT, and that leaves the KDE team to focus on things like Konqueror, Koffice, and all the other things that make up the desktop.
...in a time of human-like robots, there comes a long a new robot that is very human-like. The movie questions the qualifications we have for being human. I mean come on! Isn't this a total rip off of Bladerunner?
Saving space in the material for glue capsules takes away from the soundness of the material. Why not just put something stronger in the glue's place from the beginning so that the material doesn't break at all?
"Games under OSS will never rival the commercial offerings."
Never is a long time. What about www.parsec.org? That is a commercial quality game that will be free. If they decided to opensource, you would be proven wrong in an instant.
"(even then I am not sure, there are not any OSS 3D engines to rivals Id's latest work)" Well, no one rivals id, but have you seen Genesis 3d? How about Crystal Space? Both are very advanced game engines. Both are open source.
Why don't they just have banner ads?
Seems simple enough, put in a spot for an ad in the "search" and "transfer" tabs of napster. There's room there and no one would mind, not as much as a monthly membership anyway.
Napster could then use some of the money to pay BMG or whoever they need to appease.
"64 bit is nice, but I doubt the chip will be more powerful than an x86 chip at twice speed."
:) )
Where do you get twice the speed? Do you mean twice the _clock speed_? Clock speeds really, really, absolutley, do not determine speed or performance. Did you know that a P4 takes 20 clock cycles to perform a multiply? You can chop up your instructions as much as you want, and increase the clock to hell, but not change performance at all.
The chip IBM is making is a mips based chip, and takes fewer cycles to perform all its instructions. It also has a _ton_ more registers, which means you can perform significant operations without going to or from memory.
Reading or writing a number to memory is about 100 times slower than an arithmatic instruction.
"Nowadays, most CPUs (including x86) have 64bit floating point coprocessors to handle most mathematical code, so 64bit CPUs won't give you much of an improvement there either."
But to use those coprocessors, you have to go into modes like mmx. And bolted on extra instructions like mmx have restrictions on them, like not being to do mmx and floating point math at the same time.
For the future, 64-bit is the way to go, and x86 is not. I think one of these IBM processors will be the ideal linux machine. (It'll be low power too, so I won't need a hairdrier-loud fan like I do with my athlon
Don't people have enough problems burning their 2000 calories a day WITH walking around? If this ever takes off, I hope the segway is built to handle obese people.
My physics teacher did the same exact thing. I won't give his name out on slashdot, but he lives in Illinois.
Smokes the Gamecube? I don't know how you can say that. Comparing the graphics of Xbox and Gamecube at this time is not a fair comparison because developers have not had time to learn how to optimize games for a Gamecube. Programming for the Xbox is nearly identical to the PC, a platform which developers have been using for a long, long, time. So the games out for the Xbox now are just about as good as they will get (Graphics wise.) Give the Cube six months to get its second and third generation games out and then see how it compares.
Sorry, but Quake3 will almost certainly _not_ come to linux ps2. I don't even think that the ps2 has OpenGL, something that Quake3 absolutley needs. And if quake3 had poor sales on linux itself, just imagine the sales of a game targeted at a tiny section of linux.
Well since they are not of the "Quality you expect" why not code one yourself? And you asked what is the problem? Well the answer is closed codecs. How can you write a player for a format if it's just a bunch of ones and zero's?
What are you talking about?? Designing a project to be multi-platform from the beginning prevents long port times that are thinking of, and why would you want any one company in charge of the gaming industry (especially Microsoft?)
Is it just me, or is it every couple years that people say that we won't see "a show like this" for 50 years. I might watch, but I might not.
That's one big woody!
There's a simple answer to the shower problem that doesn't need computer modeled renderings to comprehend. Showers use hot water. The water that is close to the shower head is hotter than the water just before it hits the shower floor (go ahead, try it, I'll wait!) So that means the hot water gives the air some of its heat. Now you have some hot air in one half of the bathroom. That air will rise and go over the shower curtain. That will push the cold air down, and into your shower from below, pushing the curtain in at you! I can't believe scientists didn't think of this.
Washington, D.C.
125 Russell Senate Office Building
Washington, D.C. 20510
(202)224-6121
Charleston, S.C.
112 Custom House
200 East Bay Street
Charleston, SC 29401
(843)727-4525
Lowcountry Assistant, Joe Maupin
Columbia, S.C.
1835 Assembly Street
Suite 1551
Columbia, SC 29201
State Director: Trip King
Greenville, S.C.
126 Federal Building
Greenville, SC 29603
(864)233-5366
A killer word processor would be a good reason to convert. Koffice might be that reason soon too, although I'm not sure if it will be able to stand alone, or if it is integrated with Koffice.
Gotta love that Sorenson codec for linux!
KDE has it's base done (very well) by a whole other group called Trolltech. They make QT, and that leaves the KDE team to focus on things like Konqueror, Koffice, and all the other things that make up the desktop.
All those X-rays involved in a Computer Tomography might increase his risk of cancer.
...in a time of human-like robots, there comes a long a new robot that is very human-like. The movie questions the qualifications we have for being human. I mean come on! Isn't this a total rip off of Bladerunner?
Just like France. The rest of Europe should get together and cut France off Europe and push it into Africa.
Let's hope whatever encryption they use will be an open standard, and not some closed-source 'security-through-obscurity' plan.
I'm tired of getting atoms to "one millionth of a degree from zero." Let's just stop it entirely already!
Saving space in the material for glue capsules takes away from the soundness of the material. Why not just put something stronger in the glue's place from the beginning so that the material doesn't break at all?
Easier than installing X? Wow, that says a lot!
"Games under OSS will never rival the commercial offerings." Never is a long time. What about www.parsec.org? That is a commercial quality game that will be free. If they decided to opensource, you would be proven wrong in an instant. "(even then I am not sure, there are not any OSS 3D engines to rivals Id's latest work)" Well, no one rivals id, but have you seen Genesis 3d? How about Crystal Space? Both are very advanced game engines. Both are open source.
Why don't they just have banner ads? Seems simple enough, put in a spot for an ad in the "search" and "transfer" tabs of napster. There's room there and no one would mind, not as much as a monthly membership anyway. Napster could then use some of the money to pay BMG or whoever they need to appease.