... seriously. It only serves to agitate all the really rabid open source people.
This guy did something that is going to potentially seriously affect this title's sales in Germany. As far as I'm concerned, he deserves to get his ass slapped with a court order. Nobody has a god given right to a delivery date on software... Localization takes time - German in particular for games, as a lot of text changes length.
In our office the main web administration is handled by IT. IT is in turn considered part of Operations. Operations consists of HR, Facilities, Food Services, Library Services, and IT. Basically all non-financial, non-engineering, and non-marketing.
This is humping Linux for Linux' sake, but of course, it's FUD.
Agreed. By the end of the first 6 months, we'll see more games and industry support for the GC then we willf or any 'gaming edition' of Linux over the next 5 years.
... because publishers will make money off the GC. And thats all she wrote.
I hope we keep seeing Linux servers for all the multiplayer stuff. I can't explain how much I'm sure that stable, fast, servers have contributed to successes like Half Life and others.
I also think that Sony is legally forced to reveal the Source as the Linux Kernel is GPL.
No, they only have to distribute it to those that request it, which I'm sure they would in fact do. They're under no obligation to stick it under neon blinking lights that says 'linux ps2 here'.
You can download free software from the internet, and if you are a developer, then you will be able to make it do all sorts of interesting things.
Ok... being a developer... I'm thinking 'why bother'. There's no critical mass of demand here. What the heck would people want to do on their DVD player they can't do elsewhere? Just because we can do it for 'free' now, it doesn't mean that there's a need to do so. The "make-it-free-and-apps-will-come" approach has been proven to be.... unoptimal.
WHen you use their client, they control eveything you see. What you can do. Think - they could force commercials or ads down yoru throat (and they will). If its opened up, you know people will just chose not to accept them.
GCC is the standard compiler used. Metrowerks and SN Systems both provide debugger/compiler solutions, but I've had limited success/satisfaction using them. Its a very complex system - with little or no similarity to OpenGL or DX... or things like that. Its a different school of thought to make fast code - and you need intimate knowledge of the hardware to make it render with any speed.
I agree with an above poster that you really shopuld look at doing it on a PC. The PS2 isn't a simple machine, and you'll be spending most of the time you should be spending on learning on learning the pitfalls of the system.
Um... not quite. The first six versions were horrible... but DX 8.x is a dream to work with... Only a few guys at our shop dislike DX, and they're totally Anti-MS-Anything, so their opinions may be tainted.;)
SDL, even under Windows, is much preferable.
I've never met a professional who actually considered SDL viable.
The US Government does not provide funding to terrorists.
Oh, for Christ's sake... shut the hell up.
They're only terrorists when they're on the OTHER side - otherwise they're "freedom fighters" - or are you to young to remember that little gem of Republican foriegn policy?
Now - suspend your disbelief for just a moment. This is income, of a sort. Now - what if there was a scheme to tax it? Imagine! Mobs coming around once a cycle and demanding money for the coffers!
Or more sinister - what if real life governments wanted to tax this? Impossible to track - but think. Its an interesting idea/problem.
When, in fact, some of the top selling games of ALL TIME have been those with the least violence. Myst was #1 for something like 2 years, even though DOOM, Quake, and others
I'd hestitate to equate non-violence with "best seller" - what made those games reletively successful was the fact the target hardware was already widely deployed - you didn't need a $600 card to make it work. I'm sure had they been violent, yet run on a 486, it would sell just as well.
Its not taking away revenues from the gaming machine,
So just because a book is out of print, you should be allowed to steal it from a used-book store?
these are the same people who would be playing their old consoles if there was no emu scene
I'm sure they owned one at one time... and I'm sure they would if they actually ever owned the rom... but the sad truth is that a) the console was probably sold when they were 13, and b) they probably dodn't actually own _THAT_ game anyways.
I have yet to meet someone who didn't download that ROM because "I didn't own it way back then... and that would be wrong."
... but doesn't this kind of glorify the piracy of ROMs? I mean - I know SOME people get them legit, but most, for sure - don't. Putting stuff like this up just kind of makes everyone think how cool the "emu" scene is, and away they go, downloading....
If DirectX is so hard to program in, so clunky to use, and limits the game to being sold on only one OS
Thats just it - DX isn't that bad or clunky anymore. Sure - the first half dozen attempts were downright embarrasing (I hope MS engineers realize this), but today... its straight forward and to the point.
Will OpenGL continue to mature on the Windows platform
Yes, but almost certianly because of John Carmack and his work.
I code for the PS2 for a living. I hate to break it to people - if they think they'll be coding up demos that match performance of the games available - its not going to happen.
The performance is going to be quite substandard. I can just see it now - everyone whining about how slow it is, meanwhile... its just unoptimal code.
... seriously. It only serves to agitate all the really rabid open source people.
This guy did something that is going to potentially seriously affect this title's sales in Germany. As far as I'm concerned, he deserves to get his ass slapped with a court order. Nobody has a god given right to a delivery date on software... Localization takes time - German in particular for games, as a lot of text changes length.
In our office the main web administration is handled by IT. IT is in turn considered part of Operations. Operations consists of HR, Facilities, Food Services, Library Services, and IT. Basically all non-financial, non-engineering, and non-marketing.
That could then mean that licenses could be required to practice software development
Sigh. No.
It would mean you couldn't go calling yourself a Software Engineer if you're NOT, but nobody is going to card you trying to buy a copy of VC++.
Just give them a fake address.
Indeed. I always give them Radio Shack Headquarters' mailing address. Got the idea from a 2600hz article...
Best idea they had in years. ;)
This is humping Linux for Linux' sake, but of course, it's FUD.
Agreed. By the end of the first 6 months, we'll see more games and industry support for the GC then we willf or any 'gaming edition' of Linux over the next 5 years.
... because publishers will make money off the GC. And thats all she wrote.
I hope we keep seeing Linux servers for all the multiplayer stuff. I can't explain how much I'm sure that stable, fast, servers have contributed to successes like Half Life and others.
I also think that Sony is legally forced to reveal the Source as the Linux Kernel is GPL.
No, they only have to distribute it to those that request it, which I'm sure they would in fact do. They're under no obligation to stick it under neon blinking lights that says 'linux ps2 here'.
wait, what kind of graphics card the the PS2 use?
It doesn't use a 'graphics card'. Images are rastered by the GS, an internal, proprietary component.
You can download free software from the internet, and if you are a developer, then you will be able to make it do all sorts of interesting things.
Ok... being a developer... I'm thinking 'why bother'. There's no critical mass of demand here. What the heck would people want to do on their DVD player they can't do elsewhere? Just because we can do it for 'free' now, it doesn't mean that there's a need to do so. The "make-it-free-and-apps-will-come" approach has been proven to be .... unoptimal.
Ok... I can try to think of it as more of a PC then a console.
I'm just trying to imagine how this won't get plowed under by what the Xbox and PS2 will eventually become over the next few years.
I just don't see whats compelling to the consumer here.
Why?
WHen you use their client, they control eveything you see. What you can do. Think - they could force commercials or ads down yoru throat (and they will). If its opened up, you know people will just chose not to accept them.
The protocol will change very soon. :)
GCC is the standard compiler used. Metrowerks and SN Systems both provide debugger/compiler solutions, but I've had limited success/satisfaction using them. Its a very complex system - with little or no similarity to OpenGL or DX... or things like that. Its a different school of thought to make fast code - and you need intimate knowledge of the hardware to make it render with any speed.
I agree with an above poster that you really shopuld look at doing it on a PC. The PS2 isn't a simple machine, and you'll be spending most of the time you should be spending on learning on learning the pitfalls of the system.
Windows programmers, in general, dislike DirectX.
Um... not quite. The first six versions were horrible... but DX 8.x is a dream to work with... Only a few guys at our shop dislike DX, and they're totally Anti-MS-Anything, so their opinions may be tainted. ;)
SDL, even under Windows, is much preferable.
I've never met a professional who actually considered SDL viable.
The US Government does not provide funding to terrorists.
Oh, for Christ's sake... shut the hell up.
They're only terrorists when they're on the OTHER side - otherwise they're "freedom fighters" - or are you to young to remember that little gem of Republican foriegn policy?
20 years ago they would have been using loaded dice to roll up their D&D characters.
Whereas the rest of us just cheat and grant stats to our likings. ;)
THERE'S an idea, people...
Now - suspend your disbelief for just a moment. This is income, of a sort. Now - what if there was a scheme to tax it? Imagine! Mobs coming around once a cycle and demanding money for the coffers!
Or more sinister - what if real life governments wanted to tax this? Impossible to track - but think. Its an interesting idea/problem.
When, in fact, some of the top selling games of ALL TIME have been those with the least violence. Myst was #1 for something like 2 years, even though DOOM, Quake, and others
I'd hestitate to equate non-violence with "best seller" - what made those games reletively successful was the fact the target hardware was already widely deployed - you didn't need a $600 card to make it work. I'm sure had they been violent, yet run on a 486, it would sell just as well.
Its not taking away revenues from the gaming machine,
So just because a book is out of print, you should be allowed to steal it from a used-book store?
these are the same people who would be playing their old consoles if there was no emu scene
I'm sure they owned one at one time... and I'm sure they would if they actually ever owned the rom... but the sad truth is that a) the console was probably sold when they were 13, and b) they probably dodn't actually own _THAT_ game anyways.
I have yet to meet someone who didn't download that ROM because "I didn't own it way back then... and that would be wrong."
Just another opinion, though.
(ok, I'm just kidding, but there's really no one owns sex.au)
Wait a week.
... but doesn't this kind of glorify the piracy of ROMs? I mean - I know SOME people get them legit, but most, for sure - don't. Putting stuff like this up just kind of makes everyone think how cool the "emu" scene is, and away they go, downloading....
Just an opinion, though.
For fear of this being rehashed in the above...
If DirectX is so hard to program in, so clunky to use, and limits the game to being sold on only one OS
Thats just it - DX isn't that bad or clunky anymore. Sure - the first half dozen attempts were downright embarrasing (I hope MS engineers realize this), but today... its straight forward and to the point.
Will OpenGL continue to mature on the Windows platform
Yes, but almost certianly because of John Carmack and his work.
Just the opinion of another game programmer.
Fire marshall is gonna love that when he sees it.....
And watch what happens...
Wouldn't that be a kicker... I wouldn't put it past those stooges.
I code for the PS2 for a living. I hate to break it to people - if they think they'll be coding up demos that match performance of the games available - its not going to happen.
The performance is going to be quite substandard. I can just see it now - everyone whining about how slow it is, meanwhile... its just unoptimal code.
> The platform isn't that complicated.
Spoken in true slashdot manner - you've obviously never coded on one.
> Everyone would stick to Half-Life.
Unless, say... the WON servers stopped authenticating. Wouldn't that just be rough!