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User: I(rispee_I(reme

I(rispee_I(reme's activity in the archive.

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Comments · 741

  1. Re: I disagree on Game Music Benefits From Interactivity, Budgets · · Score: 1

    I disagree with your regarding the inferiority of the Final Fantasy soundtracks (FF6 for SNES had the best music, imho). However, the Star Wars games have the exact same music as their silver screen counterparts, so please explain how an identical score is inferior.

  2. Re:The Unbelievable Propaganda Machine. on Waco, Tekken Re-Interpreted For Exhibit · · Score: 1

    I believe the US Supreme Court has determined that software is not art, and thus not protected by the first amendment. This was during the decss mess.

  3. Re:About time... on Microsoft Wants to Project "Cool" Image · · Score: 1

    See my sig for one of corporate america's latest attempts to assimilate (or at least emulate) grass roots marketing.

  4. Re:suck it! on What Counts as Music and Why? · · Score: 1

    Rap contains only beat, and is therefore not music
    br>Until your favorite song is sampled in a rap song, I suppose...

  5. Re:Their Network on Yahoo Messenger Blocks Outside IM Clients · · Score: 2, Informative

    The biggest problem with decentralized instant messenging is implementing buddy lists.
    Almost every peer2peer program uses some degree of centralization, excepting freenet and the original gnutella 0.4 (0.6 and later added ultrapeer support). Those networks which are completely decentralized are characterized by slow, unreliable searches, due to having to check every peer on the network for bootleg.mp3 (for example).
    Now, this problem can conceivably be worked around as long as you're searching for bootleg.mp3, since one copy's as good as any other, but when you transfer the decentralized architecture over to Instant Messaging, and instead of looking for that mp3, you're looking for your chat buddy (IM_Pal, for example), one IM_Pal is not as good as another.
    So, for now, decentralized chat is a possibility, while decentralized IM is not, due to the buddy list which begs for a central authority to maintain it... At least as far as I know.

  6. Re:Forget mobile screens on Proxy Servers Lighten Up X · · Score: 1

    How can any software (much less a proxy)reduce latency, which is a function of network conditions? Does it use the same revolutionary method that Pentium 3's used to speed up the internet?

  7. Re:Steam on Half-Life 2 Officially Delayed · · Score: 2, Insightful

    Well, you see, if they used BitTorrent, anyone with a browser or a third-party BitTorrent client could download their stuff. They'd rather make you install and beta test their reinvention of the wheel so that they can charge all of their customers monthly fees for what was once a "buy-once, enjoy forever" product.

  8. Re:Good Try, But You Lost on Microsoft Offers A DRM Patch · · Score: 1

    So, to paraphrase, "It can't happen here..."

  9. Re:I'm sorry, what about fighting the MOON? on Top Videogame Boss Fights Rated · · Score: 1

    As far as lunar boss fights go, check out Raphael the Raven, boss of the seventh world in Super Mario World 2: Yoshi's Island. Truly vertiginous.

  10. Re:Heh on Microsoft "Swen" Worm Squiggles Into Sight · · Score: 1

    You mean this exploit? A little late to worry about Outlook's security, I think...

  11. Re:Problem on House Passes Internet Tax Ban · · Score: 1

    Because simply not committing malpractice is not an option...

  12. Re: This game sucks... on Earthbound Petition Making A Difference? · · Score: 1

    The next towns were called Threed and Fourside, which I found (and find) hilarious. Another great thing is instead of fighting dragons and goblins, the battles in the game are more along the lines of, "The New Age Retro Hippie Approaches.", and, "You engage the Annoying Old Party Man." It's definitely a nonconventional twist on the standard RPG, and this fact is why most players either love or hate it.

  13. Re:I think it's safe to rule out linux, even more on Half-Life 2, ATI, NVIDIA, and a Sack of Cash · · Score: 1

    What is Linux on the PS2 for?

  14. Re:GOD on Half-Life 2, ATI, NVIDIA, and a Sack of Cash · · Score: 1

    One of those four damn well better be Gunstar Heroes.

  15. Re:Wasn't Valve made up of a bunch on Half-Life 2, ATI, NVIDIA, and a Sack of Cash · · Score: 1

    It seem's to me that valve is a company of the people for the people.
    Which is why they're going to make owners of the first Half-Life pay monthly to play online, when they've been doing it free since the game came out. It's also why they're going to make you pay a monthly fee to play any of their games on your own network... Methinks you misspelled id.

  16. Well, I'm out... on Valve Releases, Tries To License Steam · · Score: 1

    I will not give Valve a dime as long as they are pushing this crap along with the game. Hopefully lots of other people feel the same way and ol' Gabe gets the message... If not, there's always Doom 3!

  17. Great! on Half-Life Games Make Steam Compulsory · · Score: 2, Interesting

    Hopefully Valve will keep doing things to turn off the gaming community. Between this and the surprisingly good looking quake 1 engines that have been coming out, I'll hopefully have some company on ye olde Quake 1 servers...

  18. Re:This is logical. on RIAA Parses 'P2P' As 'Peer 2 Porn' · · Score: 5, Interesting

    Actually, I wonder how many people will read the NYT article and think, "Wow! Easy access to porn! I gotta download that now!
    Wouldn't be the first time the RIAA has shot itself in the foot...

  19. Re:ATTN Trolls on OpenOSX Provides Virtual PC Alternative · · Score: 1

    Just host a torrent for it, or if that's too much, put a torrent up on a tracker site.

  20. Re:Fun Game on The Last Days Of Atari - In Full Color · · Score: 1

    You want the Genesis version, which has better graphics, sound, and control.

  21. Re:A question for all US people on Ian Clarke, Ernie Miller On Free Speech, Privacy · · Score: 2, Insightful

    Arnold con't be president, he's not of native birth.

  22. Re:ms outlook xp on How Do You Organize Your Data? · · Score: -1, Troll

    ... and by standardized, I mean bastardized.

  23. Re:Reason for keeping my ps1 around on PS3 Backwards Compatibility Confirmed · · Score: 1

    VGS doesn't like Win2K, even with the patch, which is why I have a win98 partition just for Symphony of the Night and VGS. ;)

  24. Re:gamecube2 on PS3 Backwards Compatibility Confirmed · · Score: 1

    Backwards compatibility for the SNES was also available through a third party periphal. Also, Nintendo themselves released a very cool product called the Super GameBoy, which allowed the SNES to play GameBoy games in color, albeit still with a four-color palette.

  25. EXTRA! on Microsoft Introduces IM Licensing · · Score: 1