Either: a] SCO wins and Linux and/or IBM is injured...or... b] The evil GPL has destroyed the intellectual property of SCO.
I have to wonder if they researched the issue and then clued in SCO to go after people.
Also... What if it is determined that IBM gave up its rights (by helping Linux) and that SCO isn't the sucessor the the rights? Would nobody own UNIX, and if so, would that devalue it in some way?
Is there anyone who publishes a good general speed comparison between these? There are some games that I'd like to play, but they're just too slow to be bearable with my hardware. I'm wondering if the Linux version is, generally, any faster?
Although MCI is one of my clients, I pretty much have no problem being critical of their services when I need to. (I certainly don't have a problem switching between any carrier to find a better rate or service.)
About a year ago, I changed over to their combined local telephone service + long distance service called "The Neighborhood". Meaning, there is no longer a bill from a local telephone company. And there is no longer a bill from a long distance carrier. The Neighborhood provides both.
It is a flat-rate service for residential use for calling within the US. Meaning, make as many calls as you want, local or long distance, for as long as you want. At the end of the month, you get an itemized phone bill. It contains the flat-rate fee (approx $70 with all the charges added up for me) and lists each and every long distance call placed, and at $0.00.
For me it is several pages. And what is interesting is that when I add up all of the minutes, the end result averages to be as if I paid $0.02 per minute for long distance, and got my local telephone service for free.
Other features are thrown in. Voice mail. Three way. Speed dial. Caller ID. Call waiting. Call waiting Caller ID. Probably some other things I forget.
I had one outage that affected me and the entire residential area around me. It was fixed right along with everyone else.
Anyhow, I'm pleased. I was paying as much as SBC charged for local service + caller id + metro plan. Now I get that much, more, and unlimited long distance. My variable rate phone bills have disappeared.
I was about to say the same thing. Glad I seached first. If it identifies a piece of code with the same hash, then you've got the very piece of code that SCO is trying to keep secret. So, you're asking them to publish their code if there is an exact match.
I notice they talk about stolen code in Linux, but I don't see a specific claim (have I not looked hard enough?) from SCO saying it is in the Linux kernel. Could it be they're talking about some utility (a la 'ls') or something else which is packaged with the Linux kernel which may, in fact, be the property of SCO?
I think this should be stressed a little bit more. Otherwise, you could have someone paying the copyright fee + $1 (or however much) up-front for the extension.
The extension should be payable only many years down the road, closer to the extension deadline. Otherwise, it loses a great deal of its value.
I played it for so freaking long that I started walking funny. If you remember the screen from the original versions and how they'd shake with the leg movement, you'd understand. [stomp] [stomp] [stomp]
About it seeing the other access points, actually, for me, that was a good thing. The company gave us new laptops, and lo and behold, the unexpected happen. It told me that I have access to at least 1 wireless network.
I thought it was some sort of built-in promotion to Windows or something (like the old AOL / Compuserve / whatever else providers) but was curious enough to click on it. Imagine my surprise when it listed the name of the WAN that I had in my home.
A Windows feature that actually impressed me and was helpful. You don't see too many of those.
> I know people with WiFi who intentionally leave it unencrypted as a service > to their neighbors and any one in the area who might need it.
All my neighbors are so old, they pay someone to ride their riding lawnmowers to cut the grass. I really need to move to be around younger people with money but no technical saavy.
Yahoo! has the month of something like 3 games for $10 or 10 games for $15. If the other site is unlimited for $10, that sounds like a good deal. I'd have to take a look at the game selection. I know they have LESS titles, but if they are good, I'll switch over to them. (Thanks!)
Re:Yahoo! - How it works.
on
Games on Demand
·
· Score: 4, Informative
It makes a quasi disk device (X: Y:) that has the game. But it is more like NFS with caching. They push the first 100mb or so (variable per game, just to get the core/intro material in there) into your local cache (hard drive). Then, as you call for more information from the game (more missions, scenerios, etc), they are streamed over the network to your local disk cache device. Pretty slick, actually.
It works pretty well, but I have noticed a few problems. There were some things that were delivered as they are downloaded on some games, when they shouldn't be (primarily, movies). Age of Wonders gives me a lot of hard drive chatter on the main screen of the game. Looks like data was placed sub-optimally and it has to seek to hell and back to read something over and over and over and over (basic animations, perhaps). Bad programming or layout.
From a service standpoing, I'm happy with it. Their back-end enging is EXEtender, which you'll see some other game-on-demand services use as well with some of the same game titles (usually from Infogrames). For them, it has got to be a nice way to squeeze more profits out of dead titles.
They have the games on demand service. There are many other semi-repackaged versions of this. Generally older games. But good for the non-hardcore gamer, I think. I'm playing Age of Wonders which I never got to play, with The Outforce. They've got some Star Trek games, too. For me, it is worth the money, because I almost never buy software. Especially after the MOO3 disaster, I don't think I'll buy again for a very long time.
3 parallel ports. (Install an extra 2 cards and put them on a different IRQ/base addr.) Congratulations. You've got 24 bits of color information and even a marginal hack could string together the hardware and the software.
And you might be able to use some of the additional data lines for other forms of information/communications.
You *can* do it with relays in the same way that the parallel port sound cards worked.
The para-what!? Yes. You hooked a decreasing level of resistors (8 of them, in fact) up to the 8 bits out data output on your parallel port. (With the proper resistance, and wattage, of course.) And at the time, there were quite a number of programs that would take advantage of a parallel port D->A converter. I seem to recall some Disney games (The Rocketeer) and several MOD players.
Of course, not the greatest way of doings this (how many parallel ports do you want on your computer?) but the point is that you can do more than turn on/off a light with a solution you might normally consider as binary. You can affect brightness, too, and get some analog control out of it.
It used to be located in Tulsa, but I've heard they moved it to Dallas. This is where American Airlines not only sells its own surplus equipment, but remember, they carry cargo, too. And even shipments get lost on those big planes. Aside from a ton of electronic gizmos and airplane stuff (I still wish I picked up those airline seats), there's a little of everything else, too.
> If you leave your email client running, it means anyone anytime can > interrupt what you're doing. Essentially they pick the moments at > which you pay attention.
As opposed to a face-to-face conversation, where you blankly stare through someone or choose to ignore them? Or a phone call is supposed to be better in some way. "Ah, yes! You can ignore a phone call!" Yes, and you can ignore your email for periods as it stacks in.
I think having emails stream in on a regular basis is only a problem if you're obsessive compulsive about reading each and every one as they happen. Otherwise, it really isn't a problem anywhere near the author suggests. We can leave our email client running AND pick the moments we receive our mail.
I think one of the main reasons I like email is for a reason you give... it is a public and pemanent record. Although not necessarily true, I have to say, I like emails so that I can document things and refer back to them later when I need to. Super handy.
I'm sure I'd find more to disagree with in the article if it ever finishes loading.
> But before this thread turns into a SCSI > fanboy vs. ATA fanboy flame war...
FWIW, the alternative name for fanboy is "fanboi". An even more disrespectful version of the term. (As if fanboy wasn't disrespectful enough for some people.)
Either: ...or... b] The evil GPL has destroyed the intellectual property of SCO.
a] SCO wins and Linux and/or IBM is injured
I have to wonder if they researched the issue and then clued in SCO to go after people.
Also...
What if it is determined that IBM gave up its rights (by helping Linux) and that SCO isn't the sucessor the the rights? Would nobody own UNIX, and if so, would that devalue it in some way?
My time isn't. :(
Is there anyone who publishes a good general speed comparison between these? There are some games that I'd like to play, but they're just too slow to be bearable with my hardware. I'm wondering if the Linux version is, generally, any faster?
Although MCI is one of my clients, I pretty much have no problem being critical of their services when I need to. (I certainly don't have a problem switching between any carrier to find a better rate or service.)
About a year ago, I changed over to their combined local telephone service + long distance service called "The Neighborhood". Meaning, there is no longer a bill from a local telephone company. And there is no longer a bill from a long distance carrier. The Neighborhood provides both.
It is a flat-rate service for residential use for calling within the US. Meaning, make as many calls as you want, local or long distance, for as long as you want. At the end of the month, you get an itemized phone bill. It contains the flat-rate fee (approx $70 with all the charges added up for me) and lists each and every long distance call placed, and at $0.00.
For me it is several pages. And what is interesting is that when I add up all of the minutes, the end result averages to be as if I paid $0.02 per minute for long distance, and got my local telephone service for free.
Other features are thrown in. Voice mail. Three way. Speed dial. Caller ID. Call waiting. Call waiting Caller ID. Probably some other things I forget.
I had one outage that affected me and the entire residential area around me. It was fixed right along with everyone else.
Anyhow, I'm pleased. I was paying as much as SBC charged for local service + caller id + metro plan. Now I get that much, more, and unlimited long distance. My variable rate phone bills have disappeared.
> (BTW, Sun invested $5M in SCO/Caldera in 2000)
$5M is only 4 or 5 E10k or E15k servers. I'd hardly see any major connection there.
I was about to say the same thing. Glad I seached first. If it identifies a piece of code with the same hash, then you've got the very piece of code that SCO is trying to keep secret. So, you're asking them to publish their code if there is an exact match.
Sounds like SCO is going to reject this one.
Trust me, it beats drawing pictures with magenta, cyan, and the like.
I notice they talk about stolen code in Linux, but I don't see a specific claim (have I not looked hard enough?) from SCO saying it is in the Linux kernel. Could it be they're talking about some utility (a la 'ls') or something else which is packaged with the Linux kernel which may, in fact, be the property of SCO?
Yes, but some headlines are more RED than others, Citizen.
I think this should be stressed a little bit more. Otherwise, you could have someone paying the copyright fee + $1 (or however much) up-front for the extension.
The extension should be payable only many years down the road, closer to the extension deadline. Otherwise, it loses a great deal of its value.
I played it for so freaking long that I started walking funny. If you remember the screen from the original versions and how they'd shake with the leg movement, you'd understand. [stomp] [stomp] [stomp]
About it seeing the other access points, actually, for me, that was a good thing. The company gave us new laptops, and lo and behold, the unexpected happen. It told me that I have access to at least 1 wireless network.
I thought it was some sort of built-in promotion to Windows or something (like the old AOL / Compuserve / whatever else providers) but was curious enough to click on it. Imagine my surprise when it listed the name of the WAN that I had in my home.
A Windows feature that actually impressed me and was helpful. You don't see too many of those.
Wow. The term "digital information stylist" actually seems to be a pretty good descriptive title for a few people I know and work with!
Sounds like the joke is on you! All the funny stuff won't be released until after April Fools for you.
> I know people with WiFi who intentionally leave it unencrypted as a service
> to their neighbors and any one in the area who might need it.
All my neighbors are so old, they pay someone to ride their riding lawnmowers to cut the grass. I really need to move to be around younger people with money but no technical saavy.
> If a network is unlocked/unprotected how do we know whether someone is being
> generous or being ignorant?
The name of the network.
Yahoo! has the month of something like 3 games for $10 or 10 games for $15. If the other site is unlimited for $10, that sounds like a good deal. I'd have to take a look at the game selection. I know they have LESS titles, but if they are good, I'll switch over to them. (Thanks!)
It makes a quasi disk device (X: Y:) that has the game. But it is more like NFS with caching. They push the first 100mb or so (variable per game, just to get the core/intro material in there) into your local cache (hard drive). Then, as you call for more information from the game (more missions, scenerios, etc), they are streamed over the network to your local disk cache device. Pretty slick, actually.
It works pretty well, but I have noticed a few problems. There were some things that were delivered as they are downloaded on some games, when they shouldn't be (primarily, movies). Age of Wonders gives me a lot of hard drive chatter on the main screen of the game. Looks like data was placed sub-optimally and it has to seek to hell and back to read something over and over and over and over (basic animations, perhaps). Bad programming or layout.
From a service standpoing, I'm happy with it. Their back-end enging is EXEtender, which you'll see some other game-on-demand services use as well with some of the same game titles (usually from Infogrames). For them, it has got to be a nice way to squeeze more profits out of dead titles.
They have the games on demand service. There are many other semi-repackaged versions of this. Generally older games. But good for the non-hardcore gamer, I think. I'm playing Age of Wonders which I never got to play, with The Outforce. They've got some Star Trek games, too. For me, it is worth the money, because I almost never buy software. Especially after the MOO3 disaster, I don't think I'll buy again for a very long time.
Does purchasing Master of Orion III count as game testing?
Where this all leads (in case it wasn't obvious):
3 parallel ports. (Install an extra 2 cards and put them on a different IRQ/base addr.) Congratulations. You've got 24 bits of color information and even a marginal hack could string together the hardware and the software.
And you might be able to use some of the additional data lines for other forms of information/communications.
You *can* do it with relays in the same way that the parallel port sound cards worked.
The para-what!? Yes. You hooked a decreasing level of resistors (8 of them, in fact) up to the 8 bits out data output on your parallel port. (With the proper resistance, and wattage, of course.) And at the time, there were quite a number of programs that would take advantage of a parallel port D->A converter. I seem to recall some Disney games (The Rocketeer) and several MOD players.
Of course, not the greatest way of doings this (how many parallel ports do you want on your computer?) but the point is that you can do more than turn on/off a light with a solution you might normally consider as binary. You can affect brightness, too, and get some analog control out of it.
It used to be located in Tulsa, but I've heard they moved it to Dallas. This is where American Airlines not only sells its own surplus equipment, but remember, they carry cargo, too. And even shipments get lost on those big planes. Aside from a ton of electronic gizmos and airplane stuff (I still wish I picked up those airline seats), there's a little of everything else, too.
> If you leave your email client running, it means anyone anytime can
> interrupt what you're doing. Essentially they pick the moments at
> which you pay attention.
As opposed to a face-to-face conversation, where you blankly stare through someone or choose to ignore them? Or a phone call is supposed to be better in some way. "Ah, yes! You can ignore a phone call!" Yes, and you can ignore your email for periods as it stacks in.
I think having emails stream in on a regular basis is only a problem if you're obsessive compulsive about reading each and every one as they happen. Otherwise, it really isn't a problem anywhere near the author suggests. We can leave our email client running AND pick the moments we receive our mail.
I think one of the main reasons I like email is for a reason you give... it is a public and pemanent record. Although not necessarily true, I have to say, I like emails so that I can document things and refer back to them later when I need to. Super handy.
I'm sure I'd find more to disagree with in the article if it ever finishes loading.
> But before this thread turns into a SCSI
> fanboy vs. ATA fanboy flame war...
FWIW, the alternative name for fanboy is "fanboi". An even more disrespectful version of the term. (As if fanboy wasn't disrespectful enough for some people.)