I doesn't really matter whether the Gates/RAM thing is true or not. The point is that Bach here is saying "[it's] difficult to imagine a room with two high-definition TV sets".
Their whole XBox 360 launch thing was about how this was the "HD era", and yet the Chief XBox Dude can't forsee a time when you'd hook up 2 HD displays? Can he imagine a time when you might have a PC with 2 monitors hooked up to it?
Modulo the cellphone and camera bit (they used packet radio, though) Psion's PDAs were doing that sort of stuff 10 years ago. I believe (have to admit to not keeping in the loop) that since they sold off their interest in Symbian that's pretty much all that remains of Psion these days.
The article says that they were given "a brief tutorial in the software they [used]" before starting hacking.
Was this some sort of game creation kit they were using? ISTM that for a machine like the 2600 (or any console, for that matter) you'd need more than a brief intro if you were going to write a decent game in 24 hours.
I started by playing games on my Amstrad CPC. After a while, I decided it'd be fun to try and put together some "pokes", for getting infinite lives, or whatever.
So I borrowed my dad's Mon80 monitor/debugger, a Z80 assembler book (for a different computer, as it happens) and figured out a likely opcode sequence (3E 03- LD A, #3) and just plodded through a few games (noteably hunchback) to try and work out addresses where the lives counter might be getting initialised.
From there it was a matter of writing a BASIC loader and POKE-r. I had a couple of them published in magazines, and eventually moved into writing my own stuff from scratch.
It seems to me like it'd be difficult to do that these days... stuff just isn't quite so open to tinkering as it was.
Gentoo's growth rate is fast but they still are only around 63,000 servers
There would be a load more than that, but we're all still waiting for it to finish compiling.
I doesn't really matter whether the Gates/RAM thing is true or not. The point is that Bach here is saying "[it's] difficult to imagine a room with two high-definition TV sets".
Their whole XBox 360 launch thing was about how this was the "HD era", and yet the Chief XBox Dude can't forsee a time when you'd hook up 2 HD displays? Can he imagine a time when you might have a PC with 2 monitors hooked up to it?
Anyone remember when this was posted?
ISTR it was Sat May 12, '01 07:33 AM, but I may be wrong.
Modulo the cellphone and camera bit (they used packet radio, though) Psion's PDAs were doing that sort of stuff 10 years ago. I believe (have to admit to not keeping in the loop) that since they sold off their interest in Symbian that's pretty much all that remains of Psion these days.
I find your ideas intriguing and wish to buy your comment.
Toad in the hole used to be a staple of the English school dinner menu. Who said the English never had any impact on cuisine?
No doubt it's all chips and pizzas and stuff now.
(Score: -1, Offtopic)
Slashdot.
and that I'm gullible :|
A friend of mine had trouble downloading it from your site, so I've put it up at http://www.duo-games.com/benplaysmario.mpg
That rules :-)
Ah, it seems they used GameMaker.
The article says that they were given "a brief tutorial in the software they [used]" before starting hacking.
Was this some sort of game creation kit they were using? ISTM that for a machine like the 2600 (or any console, for that matter) you'd need more than a brief intro if you were going to write a decent game in 24 hours.
Actually it's midnight.
Chances are that they found the 8 bugs in 1.0, reported them to Mozilla, who kept it quiet and fixed them for 1.0.1.
I guess this is trumpet-blowing from Secunia, together with an advisory as to how important it is to upgrade to 1.0.1.
I dunno what the citizenry requirements are like, but I'd assume they're like ours; live there for so many years and you become a naturalized citizen.
Nope.
"SP 1 is not a current operating system," said Sundwall. "It doesn't surprise me that it only took 18 minutes to get infected."
Ah, but would it have surprised him when it was still current? ISTR that back then, the time was a far more robust 20 minutes.
Quite.
I was referring to the slashdot article, not the Globe and Mail one.
I'm guessing it's due to The Globe and Mail's "London -- A British nuclear-reprocessing plant...".
Rather amateurish error to make, though.
I heard he was leaving soon - got a job at EA or something...
I started by playing games on my Amstrad CPC. After a while, I decided it'd be fun to try and put together some "pokes", for getting infinite lives, or whatever.
So I borrowed my dad's Mon80 monitor/debugger, a Z80 assembler book (for a different computer, as it happens) and figured out a likely opcode sequence (3E 03- LD A, #3) and just plodded through a few games (noteably hunchback) to try and work out addresses where the lives counter might be getting initialised.
From there it was a matter of writing a BASIC loader and POKE-r. I had a couple of them published in magazines, and eventually moved into writing my own stuff from scratch.
It seems to me like it'd be difficult to do that these days... stuff just isn't quite so open to tinkering as it was.
</ramble>
I'd like to see Ian Bell and David Braben also get awards for their contributions.
That'd rule. I wonder how long it'd be before they started going at each other with swords, though.
I feel their pain.
So see my follow-up. What am I going to do, mod myself down?
mirrordot--
chrisbtoo--
here.
mirrordot++