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User: jjshoe

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  1. *sighs* on Lofgren's Anti-DRM Bill · · Score: 1
    its not uncommon if you visit your state senate passing laws to first stop a law from passing. then they motion for a re-vote only to pass the law


    got to love politics!

  2. my situation on Paperless Office Solutions Under Linux? · · Score: 1
    i am currently writing a simple database program for the company my mom works for. i am delivering this application for $0. for several reasons. 1) they wont pay for it 2) the buisness is owned by three brothers, one who would die before switching to entirely paperless 3) why not?


    2) is my biggest concern however its easily worked around. the database holds first middle last name, home/work phone address balance due and product/s bought


    currently all this information is stored on a 5x8 sheet of paper. one for each customer which totals out at over a thousand of these. each month my mom has to copy each one, stuff it in an envelope and mail it. what a waste. i said id make her some database software to lighten the load on her. she claimed her boss would never use it because another similar company was doing all computer based record keeping and lost it all to some bug. i then told my mother the easiest way to do it. you make another box for the cards. put a sign on it called "changes" everytime they change a card they throw it in that box, she then takes the card out and enters/changes information on the database, prints the new card and files it back in the first box. That way a person can do whatever they are comfortable with and at the end of the month my mother cant just run her statements.


    no extreme setup fee's or ocr needed. whenever a card shows up in the "changes box" you enter the information into the computer. wether it be a first entry or the third entry


    backup -- the database will be backed up nightly as well as on paper too. everytime a change is made you print out a new card and file it.


    versatile -- they dont have to learn a damn thing if they dont want to. they can stick with what they know, or learn, whatever they feel is quicker.


    me personaly i realize moving to paper isnt easy or even quicker then filling out paper. but when it comes down to it it atleast makes the office look nicer :)

  3. and what matters most to consumers on NEC Launches "PowerMate Eco" Green PC · · Score: 3, Interesting
    is price, and this isnt the price of a "recycle able machine"


    sure. my dual proc setup is full of nasties, but i'll sell it someone after two years who will use it for another five at a quarter of the price of a green pc which will be outdated quicker and wont be able to be expanded.


    price will always make or break just how "Enviromentaly friendly" something is. atleast how seriously people will take it

  4. honest? what? on Honest Job Sites? · · Score: 2, Insightful
    i find that local run job web sites are the best, even if they only have a few postings they are at least legitamit (sp)


    other then that, word of mouth is the best way to go. just ask everyone! be it someone you know or not. some jobs have openings that never hit websites or papers etc, they just wait for the right people to come along.

  5. here's the article on The Last Days at 3dfx · · Score: -1, Redundant
    slashdotted allready...


    Introduction


    We've chronicled the humble beginnings of industry titans ATI and NVIDIA in the past, but for today's article we're doing something a bit different. Rather than discuss the origins of a 3D company you're familiar with, 3dfx, we were given the unique opportunity to learn more about what was going on within the company around the time of its sudden downfall. However, unlike previous industry articles we've published, this one comes straight from the horse's mouth!


    For obvious reasons our source would like to remain anonymous, but we've known him for quite awhile and can assure you that he is indeed legit. He will briefly go over the early days of 3dfx, before going into detail over each of the company's products. From the original Voodoo Graphics chipset, all the way to unannounced parts such as Fearless and Mojo, it's all covered here. So without further discussion, lets listen up to what he has to say!



    In the beginning...
    It was a sad loss for the entire graphics industry when 3dfx announced they were closing their doors. Within the last year and half there have been several articles on the subject of 3dfx's demise, looking into both what went wrong and the future generation of products that would have been. Unfortunately, these authors were ill informed on the subject, having made errors on the facts and missed key points. This article will attempt to clear up some of the facts. It will not present every single event that occurred at 3dfx, as that would take an entire book. Rather, highlights will be given that took place along the life of the company.


    With the initial introduction of the Voodoo Graphics chipset, 3dfx was given a substantial performance lead. As one of the first true 3D accelerators, the competition for it was Rendition's Verite, S3's Virge and NVIDIA's NV1. PowerVR soon followed with a part, but it was plagued with compatibility issues. Even with these competitors, Verite was the only true 3D accelerator, with S3's decelerator Virge taking a large part of the OEM market. Thus, achieving the performance lead, 3dfx was crowned the winner and the market was theirs.


    While it was a product that was not originally scheduled, Voodoo2 soon followed. Voodoo2, much like every other product that followed, was created to fill a gap in 3dfx's product cycles. Voodoo2 again took the market in performance, more than doubling Voodoo Graphic's performance with SLI configurations. Yet through all this, the goal was to deliver Rampage.


    Voodoo Banshee


    Management changes
    It was sometime in between the Voodoo/Voodoo2 period that Greg Ballard came onto the scene as CEO. He was there for marketing, and he was good at it, though there was something missing when it came to technology. He pushed a variety of 3dfx marketing campaigns that helped bring 3dfx to the top. Problems apparently came from his lack of understanding how the graphics industry functioned. Ballard desired to deliver a single chip 2D/3D solution as the competition had thus far done the same.


    This would allow 3dfx to enter the mainstream and OEM markets, increasing revenue. It would also renew trust in 3dfx as their ill-fated Voodoo Rush (a multi-chip 2D/3D solution with a separate vendor's 2D core) had created doubters. With limited engineering resources at the time, the only option for this to occur was to remove staff from another project and dedicate them to this. Thus Rampage lost vital engineering resources and Banshee was created.


    Voodoo Banshee
    With the release of Voodoo Banshee, 3dfx was able to offer a solid 2D/3D solution. Unfortunately, all was not pleasant in the land of 3dfx. Having removed the second texture unit on Banshee's pixel pipeline, multi-texturing performance was below that of a single Voodoo2 solution.


    Additionally, NVIDIA for the first time had become a real competitor with their TNT graphics core. NVIDIA's TNT offered similar performance to that of Banshee (in some cases slower, in others faster). Several additional features were built within TNT that were not included in Banshee, such as 32-bit color and textures, as well as high-resolution textures. This made it a somewhat more appealing solution for consumers and developers. 3dfx thus began losing market share and developer confidence.


    With all this having taken place and Banshee already having consumed much of Rampage's resources, 3dfx was forced to take Rampage back to the drawing board. It was no longer the high-end board they had hoped. The anticipated market leading performance and feature set no longer existed as NVIDIA had gained considerable ground and the part was simply taking too long to deliver. Thus, with Rampage substantially delayed another stopgap product would be required, this one in the form of Avenger.


    Avenger/Delays


    Avenger becomes Voodoo3
    Avenger, which later became known as Voodoo3, was 3dfx's follow-up to Banshee. Originally this product was to be named Banshee2, for that is really what it was. However, 3dfx management knew that the Voodoo name provided much greater brand recognition and so they opted for that name. Voodoo3's feature set was identical to that of Banshee. It was simply a higher-clocked version of the previous chip with a second texture unit installed. Performance was definitely competitive, with NVIDIA's TNT2 and TNT2 Ultra often falling behind in performance, but the lack of new features made NVIDIA's solution more appealing once again. This hurt 3dfx's sales and caused them to further lose market share and developers confidence.


    Just prior to the launch of Avenger, the merger with STB Systems was announced. STB had been an add-in board manufacturer and they had pretty much dominated the OEM market with products in nearly all the major OEM systems. For 3dfx, the hope was to get their products into OEM systems. For STB the hope was to finally have a say in each chip's feature set.


    Many would say a mistake made by 3dfx in all this was cutting off supply to other board manufactures. With several companies having strong brand recognition in the United States and Europe, this reduced potential sales. Additionally, Asian board makers, typically having niche with Asian system builders, were cut off. This hurt 3dfx's sales throughout the remainder of their existence.


    Product delays
    With the oncoming merger almost complete, many at STB were under the impression that 3dfx's next part, Rampage, was all but taped out. This would have been true had 3dfx not decided to make some last minute changes to the design. These were not minor changes either, but major feature introductions. The most important new addition was SLI support. Had SLI not been an included feature, what would be called VSA-100 in its original form, would have been nothing more than a TNT2 Ultra. 3dfx knew this would not be an appealing solution, so Rampage was redesigned to allow for multi-chip boards, theoretically doubling performance (or more, depending on many chips were used). Additionally, 3dfx engineers added FXT-1 texture compression.


    Adding technology meant additional delays. Delays not only came from adding features, but also from the new issues that spawned as a result of these additions. Problems crept up along the development path and even more delays were found. Officials within 3dfx did not help this problem either. There were serious delays from simple miscommunications within the company.


    One example of this was somebody apparently forgetting to go to Asia to pickup the first batch of completed VSA-100 chips. Another example was a mistake in QA. Quake3 was repeatedly locking their system on Voodoo5 and they could not determine the cause. After a two-week delay the cause was found to be a bad Ghost image that was repeatedly used. These and other reasons set VSA-100 back by weeks.


    GeForce vs. Voodoo5


    NVIDIA launches GeForce
    While all this was developing, NVIDIA was coming on strong. They had released their GeForce256 chip, which took a nice performance lead over Voodoo3. As a follow up, NVIDIA brought the GeForce2 to market. These two parts offered a considerable number of additional features that 3dfx did not provide with Voodoo5. While 3dfx did offer anti-aliasing that was considerably superior to NVIDIA's, they had a tough time selling it due to NVIDIA's aggressive marketing and technology demos. From this, 3dfx lost the majority of their developer support and a considerable amount of consumer confidence.


    Voodoo5 6000 problems
    In the end, Voodoo5 was a fairly successful product. However, the high-end board, Voodoo5 6000, was forever delayed. There were many happenings with this board, but it boils down to this: 3dfx did not consider the design well enough before the board was announced.


    The AGP specification simply was not designed with this type of product in mind. Many attempts were made to work around this, even completely changing the board design and the bridge chip used. Yet in the end, Voodoo5 6000 was canceled in the last weeks of 3dfx.


    The specific issue that resulted in the final cancellation was an AGP issue with certain motherboards. While most motherboards did function, there were several that did not quite meet AGP spec, resulting in the boards not functioning. While a BIOS fix on these boards would have likely resolved the issue and though the incompatible boards were few in number, 3dfx chose not release the product. And thus they again failed to retake the performance crown they so badly wanted and lost even more consumer confidence.


    While all these events were occurring, 3dfx was losing money. The board manufacturing plant in Mexico was never at capacity, reducing profits on each graphics board sold by roughly 10% from the intended 25% margin. Only in 3dfx's final months did management decide to start selling out the remaining factory space, filling the product lines. This brought the board plant to near profitability on its own, but this was just one change that was too little, too late.


    Money/Rampage


    More inside details

    3dfx was notorious for spending money. In the last year or so, roughly $30-50,000 was spent monthly on lunches. This did not include the additional snacks and drinks that were provided to employees. Hiring didn't stop until the last few weeks, with all of us keeping hope that the company would pull through. Of course this did not happen.


    Could 3dfx have lasted? Perhaps. They were offered a line of credit, but the board opted not to accept it as they would not accept the terms. Rumors within the company also circulated that an investor had expressed strong interest in the company, but backed out from a simple "goof" on the boards' part (specifically, it was said to be their mention to the investor the possibility of a buyout by another company). But what would the future have held for 3dfx?


    Next generation parts

    Daytona- 3dfx's first low-end OEM part. Daytona was effectively a VSA-100 part with a DDR memory controller and a 64-bit memory bus. The idea was to deliver a cheaper version of the VSA-100, with the 64-bit bus making a notable dent in cost. Daytona simply could not be finalized though. It would tape out and a bug would be found, then tape out again and another bug would be found. Fortunately, a chip was not made between each tape out with the final number being A7 silicon. In the end, this resulted in considerable delays and final Daytona silicon never coming to life.


    Rampage bringup

    This is what you got when your socket isn't connecting well

    Rampage (Spectre) - 3dfx's next high-end graphics part was capable of quad-chip support. Rampage silicon had come back from the fab just weeks before the announcement of 3dfx's demise. Sage, Rampage's geometry processor had recently taped out as well, so expectations were high. The first revision of Rampage silicon was able to achieve 200 MHz clock frequencies without active cooling. Originally, the expectation had been to ship it at 200 MHz, but with this capability, there was nothing limiting it from 250+ MHz clock speeds.



    Of interesting note are the two bugs that did exist in Rampage silicon. The first was the DAC being flipped, reversing the color channels. It is hard to be certain how this bug managed to slip through, but it did. One possible reason it was not detected is because this was one of the few places on the chip that had not been simulated. The temporary fix was an interesting little board that was attached between the monitor cable and VGA connector. It flipped all the color channels, making it display correctly.


    The second bug was an AGP issue that had initially caused some problems but was corrected for bring up boards by fibbing the chips.


    Here are the specs on Rampage, and its companion chip, Sage:


    Rampage

    200+ MHz Core

    Approximately 30 million transistors

    4 Pixel Pipelines

    8 textures per-pass

    DX 8 Pixel Shader 1.0

    Quad-Chip support


    Sage

    50 million triangles/sec sustained

    150 million triangles/sec real world

    DX8 1.0 Vertex Shader

    Approx. 20 million transistors


    Next generation cores


    Tantrum- A single chip combination of Rampage and Sage. Targeted at the OEM market, performance would be lower than a Rampage-Sage combination, with considerably reduced cost.


    Fear- The first part based on 3dfx and Gigapixel technology. Fear actually consisted of two separate parts: Fusion and Sage II. Fusion was derived from combining 3dfx and Gigapixel technology. This was a part targeted at DirectX8-9 (though the specification was nothing near final). Being from Gigapixel, it was a deferred rendering architecture. At the time of 3dfx closing shop, Fusion was considered RTL complete and tape out was expected in March of 2001. Sage II was slightly behind Fusion, but it was making ground.


    Fusion

    250+ MHz Core

    Approx 60 Million transistors

    4 pixel pipelines

    8 texture per-pass via loop back

    Deferred Rendering Architecture

    DX8-DX9 Pixel Shader


    Sage2

    100 Million Triangles/sec Sustained

    300 Million Triangles/sec Theoretical

    DX8-DX9 Vertex Shader


    Fearless- A single-chip Fusion-Sage2 part. Comparable to what Tantrum was to Rampage.


    Mojo- The distant future of 3dfx. This was based on an entirely new generation of design. It was considered the next-generation of deferred rendering. Targeted at DX9 and higher, it had a considerably extensive feature set. With Fear's anticipated performance being such a high level, the raw performance specifications of Mojo were actually slightly lower. Mojo was a single-chip solution unlike Fear and Spectre, including the geometry processor with the pixel pipeline.


    Conclusion

    Did 3dfx sell out? Perhaps. Many within the company thought so. Many fans of the company felt let down as well. Members of the board are reported to have received notable perks for the purchase of 3dfx's name and IP, with the dissolution of the company. And of course the end of an era came. Certainly it was a fun era, but as they say, all good things must come to an end.

  6. naw on EFNet Reaches 100,000 Concurrent Connections · · Score: 1

    50,000 were non manned cleints such as bots/bouncers etc. all the free *nix channels have been getting attacked by a script using wingates (psst *!~*1@*.* 2 3 4 etc etc)

  7. Re:Environmentalism and hypocrisy on Toro iMow - A Robotic Mower that Works? · · Score: 1
    in the city i live in if you dont mow your lawn they will first fine you and then they'll come through with their even bigger gas guzziling mowers and charge you to mow it. (polluting more ofcourse)


    but lets be realistic, before we worry about mowers and cars shouldnt we worry about something as basic as ciggarettes?


    why? why not?

  8. electric? on Toro iMow - A Robotic Mower that Works? · · Score: 2, Funny
    electric? the amount of coal being burnt to charge your mower is more then if you were to just get a gas mower...


    but yes, trying to tell a woman she's wrong is impossible :)

  9. Wonderfull! on Rabbits' Male Members Grown In Labs · · Score: 1
    Wonderfull!


    Now i can stop praying to pull a reverse michael jackson to get a huge penis!

  10. iowa's got it going for them on Danish Goal: 50% of Electricity from Wind · · Score: 1
    while many just north of iowa in minnesota (myself) often discredit the iowegians for being stupid folk its amazing just how much they have going for them. i was awstruck when going to my girlfriends home town of sioux city and passing by the giant wind turbines. the size is just amazing... there are some health hazards. some were not spinning, some were missing a blade from lightning strikes...


    Nowhere is the potential for renewable resources more visible than in wind energy. Iowa has the potential to produce 4.8 times its own annual electrical consumption through wind power. Because of decreasing capital costs, new technological advances and favorable legislation, wind power is Iowa's and the world's fastest growing renewable resource.

    Iowa has more than 400 wind turbines with total nameplate capacity of 335 MW. This is enough power to generate electricity for more than 100,000 homes per year and avoid more than one million tons of carbon dioxide emissions annually.

  11. Re:Hey! Is there even an up-to-date... on Seeking a Simple Programmer's Calculator? · · Score: 1

    i should have also given a site directly to hp i spose so here

  12. Re:Hey! Is there even an up-to-date... on Seeking a Simple Programmer's Calculator? · · Score: 1
  13. yuck on Software for Online Courses? · · Score: 1

    as i student i must say webct is the most useless piece of crap out there

    in my opinion you should just have your lecture notes for the entire semester up and posted from day one.. be in an online chat room at certain pre-posted times to give a 'lecture' and answer questions students might have.. and then ofcourse a lab ontop of this

    grading would then be two part, labs/lectures with a minimum grade of X required for each part ot pass..

    as a student webct has nothing to offer for me, a comp sci student.

  14. Re:Whoa: Now every little watercooling kit posted? on Watercooling Made Easy · · Score: 1

    blocks for $30? what kind of crap ass blocks are those? good blocks start at $40 and go up. for a test to see if you want to convert a nice machine to water blocks this kit is perfect

  15. oh common on Sprint PCS Launches 3G Network · · Score: 1
    this is not gsm or anything fancy


    just high speed cdsm


    more useless market hype

  16. oh common people on X-Box Flaw: MS Won't Use DMCA · · Score: 1

    look at it from microsofts view point

    snotty kid "look, this is easy to defeat"

    microshaft "(hrm, we didnt see that.. how do we fix it?)" "Go ahead and post the letter, just this once though hummm k?" "can we hire you shortly?"

  17. Re:Welcome to the post dot.com bust! on Playstation 3 CPU Almost Finished? · · Score: 1
    he actualy made more then the free kernel btw

    so, if you want us to even take anything you say even the slightest bit serious, you'd need to not sound like a dork.

  18. Re:Chip With linux in mind eh? on Playstation 3 CPU Almost Finished? · · Score: 1
    yes, but! the number one feature of linux is the many contributors involved, linus alone isnt going to make it a slam bam awsome product, while we all have linus to thank for an awsome idea, he also has all of us to thank for making his idea something wondefull

    one of the major reasons i use linux is because i know that linus realy appreciates whats come his way vs. bill gates who appreciates the money in my wallet, not me as a user

  19. Re:Slashdot in mind on Playstation 3 CPU Almost Finished? · · Score: 1
    wether or not thats the case this certainly wasnt posted as a linux topic, and even if it hadnt been posted as a hardware topic it would have been under the gaming section.

    the fact that it runs linux is nice to know, the slashdot comunity is big for tweaking things to fit your needs, why do most of us like computers? because we can use it for more then one thing, so when the ps3 comes out for $500 we would all like to know if it can do more then play games, if it is, then that will help sales... at least sony has come to realize this

  20. Re:Chip With linux in mind eh? on Playstation 3 CPU Almost Finished? · · Score: 1
    personaly from what i've seen sony put out i dont think they realy need transmeta.

    and while having linus would be nice how would this benefit their ps3 line?

  21. Re:Linux in mind? on Playstation 3 CPU Almost Finished? · · Score: -1, Flamebait
    in mind, as in capable of, just because you dont like the wording doesnt mean you have to bitch.

    just because you worship windows doesnt mean you have to attack the rest of us non followers

  22. Re: Minolta/QMS Color Laser on Reducing TCO of an Inkjet Printer? · · Score: 1

    or better yet, i've seen xerox offers for laser color printers were you get black toner free for life (something like 2 cart. a month. so you sell your extra cart or whatever nesecery to cover the cost of the machine and the color carts :)

  23. Re:Priorities? on Reducing TCO of an Inkjet Printer? · · Score: 1

    the hp 4600 while twice the cost of the magicolor works out to be 4 cents aa page cheaper on color then the magicoor

  24. Re:What are you thinking? on Hot-Rod Your CD-RW Drive · · Score: 1

    your absolutely right

    if you want the quality of a 10 cent pencil dont buy the 5 cent pencil. however overclocking is a hobby for many, and as long as they arnt out killing neighborhood dogs or breaking the law let them have their fun even if it damages things they own.

  25. Re:you actually think you are allowed? on Hacking the Starbuck's Muzak Machine? · · Score: 1

    your absolutly right, in the *nix world you however would be what we call a hitler admin. if i was one of your employee's i'd simply turn the music down, not off, and turn on some better music loud enough to drown out the crappy music.