sourcing doesn't just happen with jobs...as the grandparent comment noted, there is a need for both types of approaches. R&D is expensive and time-consuming. this is part of what has helped companies lacking those facilities remain nimble.
that's a perfectly good point. what you say would make perfect sense...in a taut, dramatic thriller. honestly, i don't think i even want something quite that devious in my space opera. IMHO, star wars paints in broad strokes and that tendency should be part of the plot.
why is the emperor evil? b/c he craves power and power corrupts. what makes him crave power? why did he become a sith lord? these are all questions that in a serious drama would have been addressed.
that would make a very interesting movie, too. but (again, IMHO), that isn't very star wars.
not to sound like a lucas apologist, but the fact that jar-jar, who the audience is supposed to like (at least, when the character was originally conceived anyway), is responsible for the rise of the empire is probably supposed to have some sort of dramatic payoff (presumably in ep3). he is, after all, supposed to be one of the good guys.
i believe the idea is to wait until someone else owns the rights and then persuade that person to permit an "alternate vision" of what the prequel might have been like for a cut. giving that owner a cut of the merchandising opportunities would probably make 'em pretty happy.
i know i'm gonna get flamed for this but actually, jar-jar is absolutely necessary to the story as it exists: nobody else is stupid enough to be palpatine's tool by suggesting giving palpatine emergency powers. w/out jar-jar, there's no emergency powers and hence, no clone wars. i happen to resent it, but that's the way i think it shakes out.
otherwise though, that's an interesting idea. of course, there's a bit of me that wishes i could see a kevin smith treatment of ep 3, considering he's a big SW fanboy.
i agree it's getting better. the last 4-6 episodes of the season were quite strong, i thought. but friday night isn't necessarily the death knell: after all, farscape stayed there for years, and stargate SG1 is still there.
incidentally: i'm awfully curious to know what the nielsen boxes do re: tivo & the like. how do those things work, precisely?
that can't have taken more than a few seconds: that's possibly the shortest article i've seen linked in a long time. it's a shame: the article doesn't explore any of the possible reasons why humans have a ceaseless need to anthropomorphize non-living things, let alone offer any ideas as to why we do it, which frankly was what i would have expected.
"szulik said red hat desktop will not be targeted at consumers."
yet. i'm convinced that the corp market is essentially a massive "toe-dangling", to see if this really represents a revenue stream for them to go after the retail market down the road. red hat has great brand-recognition among non-IT folk. if they can get this working and accepted, it's just a matter of time before you see it in your local [retailer].
remember how IBM-compatibles became popular? people used 'em in the office, eventually wanted what they knew at home, and now here we are. i think the red hat guys are hoping they can repeat that success on some cost-effective level.
now, if that's the case, the quandary for slashdotters: do you hate red hat more or do you want linux desktops everywhere more?:>
incidentally, those 2 phrases "under god" and "in god we trust" only date back to the 1950s, when fear of atheistic communism gripped the popular consciousness. it was at that time those phrases were added to the american lexicon.
unfortunately, people apparently are buying stuff from spam, so it stands to reason people actually do buy stuff off pop ups/pop unders. so yes, they do think it's gonna increase their sales.
however, using this targets precisely the wrong segment of online users: the people who know enough to block them in the first place. anybody wanna give odds on how long before some overzealous kid DDOSes their site?
what about the text-entry method of most mobile phones? i doubt this is about the PDA market half so much as mobile telephony.
ed
re: some classic christian D&D FUD
on
D&D Is 30
·
· Score: 1
um...why a character gains supernatural powers is, ultimately, a character-dependent matter. you might well perceive it as self-exaltation, but the game allows you to play characters who have a faith and whose increase in supernatural abilities is merely a function of increased devotion.
but considering that what we're talking about is best described as shared, interactive storytelling, why is this a sticking point anyway? after all, decrying RPGs for those grounds is about as reasonable as decrying classic literature for glorifying pagan gods/demons.
thanks to the OGL (open gaming license), you can play the game w/out any financial outlay using the system reference document, which can be found here: http://www.wizards.com/default.asp?x=d20/article/s rd35, if anyone's interested.
you might also want to cast a glance towards planescape: torment. there's more puzzles and less combat until the endgame and it's got some very interesting voice acting and superb story, IMHO.
on the plus side, it's nice to see that this article appears free of that bias.
ed
what i find interesting...
on
D&D Is 30
·
· Score: 4, Insightful
on the 30th anniversary of the game, an article about it completely fails to mention the new edition (released 1999) or the revision that came several years later. and you'd think that a journalist would supply sales numbers to support an assertion as to whether or not something is "popular".
ed
re: question from an "outsider"
on
D&D Is 30
·
· Score: 2, Informative
D&D was certainly heavily inspired by tolkien's LOTR work: enough so that the tolkien estate sued the publishers, TSR (tactical studies review). but the key thing to remember is that there are a number of worlds in which the D&D game can be played, published by current publishers, wizards of the coast (of magic: the addiction fame), as well as by a host of other publishers in the RPG industry.
RPGs are the activity, but the world(s) in which they are played are the setting.
while i agree that episode was quite strong (and that surprised me, i'll confess), i feel i should point out that this kind of less than black/white is what helped make ST: DS9 a good series, IMHO.
and while there's sense to what you say, for my part i don't like the implication that a DS9 movie is therefore not in the cards. i mean, sure, nobody's saying it's out of the realm of possibility but i just don't see them coming back to it if paramount goes in this direction.
you spend $200/month on food? assuming that your roommate spends a like amount, how on earth do you eat? my wife & i easily spend more than that living in new jersey in the vicinity of trenton and princeton.
also, if you don't mind the prying, generally where do you live? manhattan? another borough?
sourcing doesn't just happen with jobs...as the grandparent comment noted, there is a need for both types of approaches. R&D is expensive and time-consuming. this is part of what has helped companies lacking those facilities remain nimble.
ed
how's the human genome project doing?
ed
that's a perfectly good point. what you say would make perfect sense...in a taut, dramatic thriller. honestly, i don't think i even want something quite that devious in my space opera. IMHO, star wars paints in broad strokes and that tendency should be part of the plot.
why is the emperor evil? b/c he craves power and power corrupts. what makes him crave power? why did he become a sith lord? these are all questions that in a serious drama would have been addressed.
that would make a very interesting movie, too. but (again, IMHO), that isn't very star wars.
not to sound like a lucas apologist, but the fact that jar-jar, who the audience is supposed to like (at least, when the character was originally conceived anyway), is responsible for the rise of the empire is probably supposed to have some sort of dramatic payoff (presumably in ep3). he is, after all, supposed to be one of the good guys.
ed
i believe the idea is to wait until someone else owns the rights and then persuade that person to permit an "alternate vision" of what the prequel might have been like for a cut. giving that owner a cut of the merchandising opportunities would probably make 'em pretty happy.
ed
i know i'm gonna get flamed for this but actually, jar-jar is absolutely necessary to the story as it exists: nobody else is stupid enough to be palpatine's tool by suggesting giving palpatine emergency powers. w/out jar-jar, there's no emergency powers and hence, no clone wars. i happen to resent it, but that's the way i think it shakes out.
otherwise though, that's an interesting idea. of course, there's a bit of me that wishes i could see a kevin smith treatment of ep 3, considering he's a big SW fanboy.
ed
i agree it's getting better. the last 4-6 episodes of the season were quite strong, i thought. but friday night isn't necessarily the death knell: after all, farscape stayed there for years, and stargate SG1 is still there.
incidentally: i'm awfully curious to know what the nielsen boxes do re: tivo & the like. how do those things work, precisely?
ed
that can't have taken more than a few seconds: that's possibly the shortest article i've seen linked in a long time. it's a shame: the article doesn't explore any of the possible reasons why humans have a ceaseless need to anthropomorphize non-living things, let alone offer any ideas as to why we do it, which frankly was what i would have expected.
[looks at keyboard]
"ain't that right, betty?"
ed
from the article:
:>
"szulik said red hat desktop will not be targeted at consumers."
yet. i'm convinced that the corp market is essentially a massive "toe-dangling", to see if this really represents a revenue stream for them to go after the retail market down the road. red hat has great brand-recognition among non-IT folk. if they can get this working and accepted, it's just a matter of time before you see it in your local [retailer].
remember how IBM-compatibles became popular? people used 'em in the office, eventually wanted what they knew at home, and now here we are. i think the red hat guys are hoping they can repeat that success on some cost-effective level.
now, if that's the case, the quandary for slashdotters: do you hate red hat more or do you want linux desktops everywhere more?
ed
incidentally, those 2 phrases "under god" and "in god we trust" only date back to the 1950s, when fear of atheistic communism gripped the popular consciousness. it was at that time those phrases were added to the american lexicon.
ed
now that's interesting. you'd think that these sorts of losses would show up on annual reports though, or otherwise somehow be identifiable?
ed
OTOH, mitnick did say it wasn't to him that people ought to be grateful but rather to shimomura. to me, that says something about mitnick.
but i agree the keck saying it was "kind of funny" is stupid.
ed
was that the impetus for dumpster diving? [j/k]
ed
unfortunately, people apparently are buying stuff from spam, so it stands to reason people actually do buy stuff off pop ups/pop unders. so yes, they do think it's gonna increase their sales.
however, using this targets precisely the wrong segment of online users: the people who know enough to block them in the first place. anybody wanna give odds on how long before some overzealous kid DDOSes their site?
ed
what about the text-entry method of most mobile phones? i doubt this is about the PDA market half so much as mobile telephony.
ed
um...why a character gains supernatural powers is, ultimately, a character-dependent matter. you might well perceive it as self-exaltation, but the game allows you to play characters who have a faith and whose increase in supernatural abilities is merely a function of increased devotion.
but considering that what we're talking about is best described as shared, interactive storytelling, why is this a sticking point anyway? after all, decrying RPGs for those grounds is about as reasonable as decrying classic literature for glorifying pagan gods/demons.
ed
thanks to the OGL (open gaming license), you can play the game w/out any financial outlay using the system reference document, which can be found here: http://www.wizards.com/default.asp?x=d20/article/s rd35, if anyone's interested.
ed
don't suppose any of these theses were published online? that would be very interesting reading.
ed
you might also want to cast a glance towards planescape: torment. there's more puzzles and less combat until the endgame and it's got some very interesting voice acting and superb story, IMHO.
ed
on the plus side, it's nice to see that this article appears free of that bias.
ed
on the 30th anniversary of the game, an article about it completely fails to mention the new edition (released 1999) or the revision that came several years later. and you'd think that a journalist would supply sales numbers to support an assertion as to whether or not something is "popular".
ed
D&D was certainly heavily inspired by tolkien's LOTR work: enough so that the tolkien estate sued the publishers, TSR (tactical studies review). but the key thing to remember is that there are a number of worlds in which the D&D game can be played, published by current publishers, wizards of the coast (of magic: the addiction fame), as well as by a host of other publishers in the RPG industry.
RPGs are the activity, but the world(s) in which they are played are the setting.
hope that answers your question satisfactorily.
ed
while i agree that episode was quite strong (and that surprised me, i'll confess), i feel i should point out that this kind of less than black/white is what helped make ST: DS9 a good series, IMHO.
and while there's sense to what you say, for my part i don't like the implication that a DS9 movie is therefore not in the cards. i mean, sure, nobody's saying it's out of the realm of possibility but i just don't see them coming back to it if paramount goes in this direction.
ed
good points all, tackhead. however, both my wife & i do cook and have in fact done most of the things you've described.
:>
maybe my problem is that i just eat a lot.
ed
you spend $200/month on food? assuming that your roommate spends a like amount, how on earth do you eat? my wife & i easily spend more than that living in new jersey in the vicinity of trenton and princeton.
also, if you don't mind the prying, generally where do you live? manhattan? another borough?
ed
actually, i was taking it as a sign that MPAA is developing a sense of humor.
ed