I wonder if this means I'll finally be able to get a T-Shirt with a changing message. That way I could use some sort of scanning system to detect when people walk by. When a RIAA lawyer walks by, my shirt changes to the EFF logo, when CowboyNeal walks by, my shirt changes to a picture of Tux... wait, no, that'd be a bad idea. That shirt'd get dirty within minutes of CowboyNeal coming near.
I would go check some of these out, but I hear they're really dark, and I don't want a grue to eat me.:( There's no place grues like better than dark abandoned underground transit stations.
Sure, it is a great portable power source, but if I light it on fire, is it gonna explode in a giant fireball? Fuel cells do run on hydrogen if I remember.
If this succeeds, it will set a major precedent - and in my opinion, a really good one. I'm fed up with misleading, stupid advertisements - I quit watching TV because I didn't like ads, and now that I've been away from TV for so long I can't bear to watch it for more than 30 minutes because the commercials drive me mad. I'm all for supporting websites by looking at banner ads, but shit like these bonzi ads are not only annoying, but they cause no end of trouble for me. My mother and sister not only keep asking me about them, but my sister has clicked OK and Yes on them and installed shit on my computer, and the only way I can explain it is "don't do that". I for one will be glad even if this case settles for minute damages ($0.01 per class member or even less than that would be fine for me - just kick bonzi's ass at least a little bit!)
What I'd like to see in a space game is exploration like in Nomad, one of the most underrated space sims I've ever played. It was a little game released by GameTek back around when SC2 came out, and it was extremely good. Came on 4 floppies, ran on a 286, and had some quite high quality sampled voice in various spots (no music though). The most stunning feature overall, however, was the 3d - the entire game was realtime rendered, polygonal 3d. The planets were texturemapped spheres which you could orbit, and spacecraft flew around in 3d space. The combat engine was rather pathetic, but was still fun. You could purchase different types of worker 'bots' and send them down to the surfaces of planets to harvest materials. You also could get jobs from various planets to go rescue stranded captiains, help ships in battles, steal information from enemy planets using spybots, and tons of other stuff. It was gigantic. Something in the range of 1000 unique planets, ~16 races, and a gigantic nonlinear plot that I never managed to completely unravel. And best of all, it was fun. I still play it from time to time. One of the producers went on to make games like Subspace & Infantry and is now one of the executive producers for Sony's Everquest games.
In my experience, as well, a few developers on the Moz project have gotten the idea that all users are idiots.
Just this bug in particular (I'm sure there are more similar ones, but I participated in that one way back when before I quit using Moz), shows how the team has gotten the idea that users are idiots and do not deserve the ability to customize simple aspects of their browser. It seems that bugs take the back burner when the dev team has to choose between fixing bugs and adding kewl new features.:(
strap a camera to a flying toy and fly it into the showers at a local school Get the best of both, people freaking out hilariously and lots of h4w7 n3kk1d gur1z 8-). You could even have it blow up afterward, but that would ruin the whole video thing.
There's already been a camera for rocket launchers in FPSes before - Unreal Tournament (and Unreal Tournament 2003, I think) allows you to steer the Redeemer missle in first person.
What happens when the founder of Xircom and his brother bolt a DV Camcorder to the side of a 200 lb. model rocket and press the red button?
It gets posted on the slashdot front page and somebody makes a joke about {Bill Gates/Microsoft/Windows/RIAA/MPAA, chooose one}? Oh, that and you scare some wildlife. You can't launch a 200 pound rocket without scaring the shit out of SOMETHING.
Now they'll be able to tell if I'm shaving in the car, by tracking me with the RFID tags! Er... wait, oh, they're putting them in the shipping palettes. You had me worried there. Uh... wait, why is this on the front page then? I'm confused, better go get my tinfoil hat.
Who should be worried?
on
Due Diligence?
·
· Score: 0, Troll
Who should be worried about this bug? What does it affect, in particular? I'm guessing just specific webserver configurations, but do I need to patch the Linux distro I just put on this box to dual-boot? If so, how difficult is it - I'm barely getting used to Linux and the idea of recompiling a bunch of system libraries and updating lots of software doesn't sound very good to me;)
Why on earth do non-profit stations have to pay royalties? What the hell's up with that? I mean, come on. Isn't the idea of being non-profit that you won't have to pay excessive fees because you're not making any money? How do they expect non-profit webcasts to pay excessive fees just to broadcast songs to all twenty of their listeners? It's not like there's big money in webcasting...
I for one have had an NSA COMSEC account for 7 years. You can't make a living in the Evil Mad Scientist business without one of those (and a superfortress impervious to every form of attack except the infamous potato-in-exhaust-vent maneuver, but that's another story.) I've got three of these things already, and they're great! Just what I needed for top-secret communications with my evil minions.
My guess is games and game studios fail because of something us in the industry call 'sucking'. This is a very hard to describe phenomenon, and can be caused by a number of factors. One common factor is the 'movie tie-in' in which a game is based on a (usually crappy) movie and thrown together in about 6 months. Examples of games which exhibit 'sucking' include: "Daikatana" "Blood 2" "Disney's Lilo And Stitch Interactive Pop-Up Book" (or whatever the heck they call the tie-in for that movie) "CowboyNeal, Space Crusader"
We here at the Fullashita University Interactive Media Department have devoted years of time and careful study to this phenomenon. We are currently in the process of developing 'anti-sucking' technology, based on a scientific phenomenon we call 'Gameplay'. This 'Gameplay' has proved to be extremely useful in protecting against 'sucking' in most of our tests.
- Kevin Gadd, Head Researcher, Fullashita University Interactive Media Department
First, create a text file named as your desired entry name. For me, it would be 'janusfury.txt'. Please enter in your name, age, email address, place of birth, and credit card information (number, expiration date, displayed card name) - the credit card entry is for verification of your age, nothing sinister like that, really.:-) Then, to submit your entry, execute the following command, making sure to replace my name with yours: mv janusfury.txt/dev/null
There you go, you have successfully entered! Good luck!
by a U of A effort to create the most powerful computer in this country.
That's not hard. This IS Canada we're talking about. Everyone knows Canadians didn't even have electricity 25 years ago... the American education system has served me well!
You've got Jail!
~ New AOL 9.0 with DMCA support now available! It's the internet, only better! ~
I don't have a # key on my keyboard, you insensitive clod! I can't find the key for my computer, either! I'm so insulted!
I wonder if this means I'll finally be able to get a T-Shirt with a changing message. That way I could use some sort of scanning system to detect when people walk by. When a RIAA lawyer walks by, my shirt changes to the EFF logo, when CowboyNeal walks by, my shirt changes to a picture of Tux... wait, no, that'd be a bad idea. That shirt'd get dirty within minutes of CowboyNeal coming near.
But then I realized they were talking about the ocean instead of the RIAA. :( Figures.
I would go check some of these out, but I hear they're really dark, and I don't want a grue to eat me. :( There's no place grues like better than dark abandoned underground transit stations.
Alpha's dead? I thought BSD was dead.
Sure, it is a great portable power source, but if I light it on fire, is it gonna explode in a giant fireball? Fuel cells do run on hydrogen if I remember.
- JanusFury@hiptop
If this succeeds, it will set a major precedent - and in my opinion, a really good one. I'm fed up with misleading, stupid advertisements - I quit watching TV because I didn't like ads, and now that I've been away from TV for so long I can't bear to watch it for more than 30 minutes because the commercials drive me mad. I'm all for supporting websites by looking at banner ads, but shit like these bonzi ads are not only annoying, but they cause no end of trouble for me. My mother and sister not only keep asking me about them, but my sister has clicked OK and Yes on them and installed shit on my computer, and the only way I can explain it is "don't do that". I for one will be glad even if this case settles for minute damages ($0.01 per class member or even less than that would be fine for me - just kick bonzi's ass at least a little bit!)
What I'd like to see in a space game is exploration like in Nomad, one of the most underrated space sims I've ever played. It was a little game released by GameTek back around when SC2 came out, and it was extremely good. Came on 4 floppies, ran on a 286, and had some quite high quality sampled voice in various spots (no music though). The most stunning feature overall, however, was the 3d - the entire game was realtime rendered, polygonal 3d. The planets were texturemapped spheres which you could orbit, and spacecraft flew around in 3d space. The combat engine was rather pathetic, but was still fun. You could purchase different types of worker 'bots' and send them down to the surfaces of planets to harvest materials. You also could get jobs from various planets to go rescue stranded captiains, help ships in battles, steal information from enemy planets using spybots, and tons of other stuff. It was gigantic. Something in the range of 1000 unique planets, ~16 races, and a gigantic nonlinear plot that I never managed to completely unravel. And best of all, it was fun. I still play it from time to time. One of the producers went on to make games like Subspace & Infantry and is now one of the executive producers for Sony's Everquest games.
In my experience, as well, a few developers on the Moz project have gotten the idea that all users are idiots.
:(
Just this bug in particular (I'm sure there are more similar ones, but I participated in that one way back when before I quit using Moz), shows how the team has gotten the idea that users are idiots and do not deserve the ability to customize simple aspects of their browser. It seems that bugs take the back burner when the dev team has to choose between fixing bugs and adding kewl new features.
This doesn't even attempt to not look like an ad! A hard disk filled with (mostly) free software? How is this news?
Gotta love sacramento. Next thing you know they'll be watching us with cameras inside our tv's. Double-plus ungood, indeed.
strap a camera to a flying toy and fly it into the showers at a local school
Get the best of both, people freaking out hilariously and lots of h4w7 n3kk1d gur1z 8-). You could even have it blow up afterward, but that would ruin the whole video thing.
There's already been a camera for rocket launchers in FPSes before - Unreal Tournament (and Unreal Tournament 2003, I think) allows you to steer the Redeemer missle in first person.
Now they'll be able to tell if I'm shaving in the car, by tracking me with the RFID tags! Er... wait, oh, they're putting them in the shipping palettes. You had me worried there. Uh... wait, why is this on the front page then? I'm confused, better go get my tinfoil hat.
Who should be worried about this bug? What does it affect, in particular? I'm guessing just specific webserver configurations, but do I need to patch the Linux distro I just put on this box to dual-boot? If so, how difficult is it - I'm barely getting used to Linux and the idea of recompiling a bunch of system libraries and updating lots of software doesn't sound very good to me ;)
Why on earth do non-profit stations have to pay royalties? What the hell's up with that? I mean, come on. Isn't the idea of being non-profit that you won't have to pay excessive fees because you're not making any money? How do they expect non-profit webcasts to pay excessive fees just to broadcast songs to all twenty of their listeners? It's not like there's big money in webcasting...
CowboyNeal, A bottle of Vodka, A telescope, and a beowulf cluster.
I for one have had an NSA COMSEC account for 7 years. You can't make a living in the Evil Mad Scientist business without one of those (and a superfortress impervious to every form of attack except the infamous potato-in-exhaust-vent maneuver, but that's another story.) I've got three of these things already, and they're great! Just what I needed for top-secret communications with my evil minions.
That's why I'm not getting laid! Stupid monitors!
My guess is games and game studios fail because of something us in the industry call 'sucking'. This is a very hard to describe phenomenon, and can be caused by a number of factors. One common factor is the 'movie tie-in' in which a game is based on a (usually crappy) movie and thrown together in about 6 months. Examples of games which exhibit 'sucking' include:
"Daikatana"
"Blood 2"
"Disney's Lilo And Stitch Interactive Pop-Up Book" (or whatever the heck they call the tie-in for that movie)
"CowboyNeal, Space Crusader"
We here at the Fullashita University Interactive Media Department have devoted years of time and careful study to this phenomenon. We are currently in the process of developing 'anti-sucking' technology, based on a scientific phenomenon we call 'Gameplay'. This 'Gameplay' has proved to be extremely useful in protecting against 'sucking' in most of our tests.
- Kevin Gadd, Head Researcher, Fullashita University Interactive Media Department
First, create a text file named as your desired entry name. For me, it would be 'janusfury.txt'. Please enter in your name, age, email address, place of birth, and credit card information (number, expiration date, displayed card name) - the credit card entry is for verification of your age, nothing sinister like that, really. :-) /dev/null
Then, to submit your entry, execute the following command, making sure to replace my name with yours:
mv janusfury.txt
There you go, you have successfully entered! Good luck!
A very intelligent point. They didn't hack anything, they asked for the document, and the server gave it. They have absolutely no case.