SimCity 2000 had this bug as well. By ruining your credit at the beginning of the game (through a joke cheat that gave you a shitty loan) you could get it to the point where the game offers you loans with negative interest. Each year, you have to repay your interest... which is money they give you. Nice.
Having read the book (You know there was a book, right?) and The Stars My Destination, not really. TSMD is an exploration of "What if everyone could teleport?", Jumper is more in the superhero realism genre, "What if one guy could teleport?". (Realism because it's not "What if one overgrown boyscout could teleport?", but a real person)
I don't know which way the teleporter cops thing will go, that's certainly not in the book. It may very well be lifted from The Demolished Man.
(I haven't beaten it yet, but I'm reasonably close) While it is a good game (as the above review explains), it felt too much like a console zelda and not a portable zelda. Specifically, the temple of the ocean king. Each time you enter it, it takes a good 20-40 minutes to get back out, and you can't save inside it. Well, you can, but you'll restart at the top when you load that save.
I mainly play my DS while waiting for class to start, or waiting to meet someone, or a few (20) minutes before I go to bed. So I rarely want to spend 40 minutes fighting through a dungeon, and the temple of the ocean king really screws up that gameplay style. Most of my other DS games understand that they are on a portable, and are organized around that fact. You can pick up Puzzle Quest and play two battles in 5 minutes. You can play a few tracks against the computer or one track against real people in Mario Kart. Picross, you can play a single puzzle. But Phantom Hourglass has mostly short gameplay, but dungeons (which aren't that long, and shortcuts essentially work like intermediate saves) and the temple just take too long. I know several times I'd have five to ten minutes to kill, open up my DS with phantom hourglass in it, realize I was at the temple, and just shut it off. If the temple had let you save more often, or you didn't have to slog through 6 levels half the time you went there, this game would have worked much better as a portable game.
Let's put a picture on SCO.com of Darl's head on a spike, as a reminder to the next ten generations that some favors come at too high a price. Then we can walk by and wave like this! *wiggles fingers*
If we're low on cash we can just photoshop his head onto the spike.
Because once you've paid the almost-billions needed to launch a sat the price of the two million dollar digital camera and a radio is about zero. It'd make no sense. Just launch more real sats into that orbit, instead.
I was gonna do the standard slashdot geekjerk thing and point out what the actual ping would be, but 12.5 billion kilometers / speed of light is 11.58 hours. So 24 hours is just about right! Well done sir.
Yeah, that's the main reason. Binary is nice because you have the largest possible range between values, so the actual value drifting (0.8 is obviously 1, and 0.2 is obviously 0) doesn't cause much trouble. Adding more states makes it much more likely that a 0 will turn into a 1, or a 1 might turn into a 2.
Because it's going to be hard enough to knock a big one far enough off course to miss us.
It'd be a thousand times harder to knock it just far enough off course to miss, but get stuck in near-earth orbit. Far better to knock it as far away as we can.
The obvious way to protect fair use would bet to have keyframes every X seconds, and only block when you get more than 5 or so matches. (If it's only one or two keyframes, it's a short clip) That'll also help protect against mismatches. If my yet-another-guy-getting-hurt home vid matches The Matrix in one frame (according to whatever algorithm they use), I'm fine. There's no way it'll match a dozen frames.
I wonder if they've managed to solve the slowness of this sort of search anyway other than just throwing a lot of boxes at it? My own system does 13 million images in about a minute, but with enough RAM to fit the dataset in memory I can do 10-20 seconds. I hope they're not just using a cluster to speed up access, that's a workable solution but it doesn't really help those of us who can't afford a dozen boxes to power their searcher.
Yeah, it's a bit late for that. Several UK ISPs have already blocked 4chan, thanks to the moderators inability to keep child pornography out of the random board.
No. That's a horrible idea (from the perspective of a label) So I've got twenty artists signed on to my label. Say four of them are world-class artists that can consistantly put out an album packed with awesome tracks. The rest, well... they manage between one and five good tracks an album. We make sure those are the ones that get radio play, of course. So, say a customer has a budget of five albums. They like about half of my artists. So they buy two of the awesome full-of-good-tracks albums and three of the few good/most bleh albums. I make 5 albums worth of profit, and they end up with three albums with only a few good tracks on them. All is good.
Now, some smart bastard sets up this CD burning kiosk. He makes sure everyone gets paid a fair price per song, so it's all legal. But now, see what the customer can do? They can use their give album budget to buy two of the quality albums and one of those custom single-packed albums. They get all the good tracks off the not-world-class albums on ONE CD! Instead of having to purchase three albums for five songs. They're paying for only exactly what they want! Now they just buy three albums instead of five, and get exactly what they wanted. Hell, they may get more than with the pre-kiosk method, since they can get singles off dozens of albums, far more than their previous three. I'm out the price of three albums. (Or more, since before they might buy some more of those one-hit-per-album CDs later, but now? no, they've got the single already)
Most (90+%) users don't pick the operating system that comes with their actual no-argument-there computers. What makes you think they'll suddenly want to pick an OS for their cellphone?
I would imagine so. Nintendo has already shown (with this exact game!) that they're willing to emulate slowdown to make sure the experience is accurate (and so they don't have to retest the whole game. Speed differences can change things!)
SimCity 2000 had this bug as well. By ruining your credit at the beginning of the game (through a joke cheat that gave you a shitty loan) you could get it to the point where the game offers you loans with negative interest.
Each year, you have to repay your interest... which is money they give you. Nice.
Having read the book (You know there was a book, right?) and The Stars My Destination, not really.
TSMD is an exploration of "What if everyone could teleport?", Jumper is more in the superhero realism genre, "What if one guy could teleport?". (Realism because it's not "What if one overgrown boyscout could teleport?", but a real person)
I don't know which way the teleporter cops thing will go, that's certainly not in the book. It may very well be lifted from The Demolished Man.
Black holes are blacker.
This thing absorbs 99.9% of light falling on it, black holes absorb 100% (That's pretty much their definition)
Pre-rendered 3D! All the downsides of 2D (difficulty of scaling/rotating) with all the downsides of 3D (low information density)!
I think that's rather the point, sir.
Before: No one read it, and they wasted a small forest printing it.
Now: No one reads it, and the webserver wastes a few kilowatt-hours sitting idle.
"70% of 70%" is a nice way to avoid saying "less than half".
It almost succeeds in making it sound like "PRACTICALLY EVERYONE!"
(I haven't beaten it yet, but I'm reasonably close)
While it is a good game (as the above review explains), it felt too much like a console zelda and not a portable zelda.
Specifically, the temple of the ocean king. Each time you enter it, it takes a good 20-40 minutes to get back out, and you can't save inside it. Well, you can, but you'll restart at the top when you load that save.
I mainly play my DS while waiting for class to start, or waiting to meet someone, or a few (20) minutes before I go to bed. So I rarely want to spend 40 minutes fighting through a dungeon, and the temple of the ocean king really screws up that gameplay style. Most of my other DS games understand that they are on a portable, and are organized around that fact.
You can pick up Puzzle Quest and play two battles in 5 minutes. You can play a few tracks against the computer or one track against real people in Mario Kart. Picross, you can play a single puzzle. But Phantom Hourglass has mostly short gameplay, but dungeons (which aren't that long, and shortcuts essentially work like intermediate saves) and the temple just take too long. I know several times I'd have five to ten minutes to kill, open up my DS with phantom hourglass in it, realize I was at the temple, and just shut it off.
If the temple had let you save more often, or you didn't have to slog through 6 levels half the time you went there, this game would have worked much better as a portable game.
Let's put a picture on SCO.com of Darl's head on a spike, as a reminder to the next ten generations that some favors come at too high a price.
Then we can walk by and wave like this! *wiggles fingers*
If we're low on cash we can just photoshop his head onto the spike.
That's GDI propaganda, mate.
Kane named it after Emperor Tiberius.
It maps almost perfectly onto QBASIC:
Py: print "Hello World"
QB: PRINT "Hello World"
Py: print "Hello",
QB: PRINT "Hello";
"It's the same syntax as BASIC!" should never be a selling point of your language.
Because once you've paid the almost-billions needed to launch a sat the price of the two million dollar digital camera and a radio is about zero.
It'd make no sense. Just launch more real sats into that orbit, instead.
Bah. You got it backwards. Diablo is a half-assed attempt at rogue with graphics. :)
I'd consider that a feature. It'd be annoying to have install the silverlightblock plugin a few months from now.
Or do you mean it doesn't work at all? Even after you click the view object link? That's a bug.
I was gonna do the standard slashdot geekjerk thing and point out what the actual ping would be, but
12.5 billion kilometers / speed of light is 11.58 hours.
So 24 hours is just about right! Well done sir.
(although it's closer to 23 hours...)
Yeah, that's the main reason. Binary is nice because you have the largest possible range between values, so the actual value drifting (0.8 is obviously 1, and 0.2 is obviously 0) doesn't cause much trouble.
Adding more states makes it much more likely that a 0 will turn into a 1, or a 1 might turn into a 2.
"If these USB memory cards are just like doors, then this mythbusters episode is relevant!"
Come on man, I know mythbusters is cool and all, but whaaaaaaaaaaaaat
Because it's going to be hard enough to knock a big one far enough off course to miss us.
It'd be a thousand times harder to knock it just far enough off course to miss, but get stuck in near-earth orbit. Far better to knock it as far away as we can.
The obvious way to protect fair use would bet to have keyframes every X seconds, and only block when you get more than 5 or so matches. (If it's only one or two keyframes, it's a short clip)
That'll also help protect against mismatches. If my yet-another-guy-getting-hurt home vid matches The Matrix in one frame (according to whatever algorithm they use), I'm fine.
There's no way it'll match a dozen frames.
I know an easy way to stop this debate once and for all.
Shut down Icanhascheezeburger!
That you host on your site!
The Anon posters shown in the vid: 1 2
And the "We're discussing penises, do you want to join?" image.
I wonder if they've managed to solve the slowness of this sort of search anyway other than just throwing a lot of boxes at it?
My own system does 13 million images in about a minute, but with enough RAM to fit the dataset in memory I can do 10-20 seconds.
I hope they're not just using a cluster to speed up access, that's a workable solution but it doesn't really help those of us who can't afford a dozen boxes to power their searcher.
Yeah, it's a bit late for that.
Several UK ISPs have already blocked 4chan, thanks to the moderators inability to keep child pornography out of the random board.
No. That's a horrible idea (from the perspective of a label)
So I've got twenty artists signed on to my label. Say four of them are world-class artists that can consistantly put out an album packed with awesome tracks.
The rest, well... they manage between one and five good tracks an album. We make sure those are the ones that get radio play, of course.
So, say a customer has a budget of five albums. They like about half of my artists.
So they buy two of the awesome full-of-good-tracks albums and three of the few good/most bleh albums.
I make 5 albums worth of profit, and they end up with three albums with only a few good tracks on them. All is good.
Now, some smart bastard sets up this CD burning kiosk. He makes sure everyone gets paid a fair price per song, so it's all legal.
But now, see what the customer can do? They can use their give album budget to buy two of the quality albums and one of those custom single-packed albums. They get all the good tracks off the not-world-class albums on ONE CD!
Instead of having to purchase three albums for five songs. They're paying for only exactly what they want!
Now they just buy three albums instead of five, and get exactly what they wanted. Hell, they may get more than with the pre-kiosk method, since they can get singles off dozens of albums, far more than their previous three.
I'm out the price of three albums. (Or more, since before they might buy some more of those one-hit-per-album CDs later, but now? no, they've got the single already)
Clearly this is a horrible idea.
Most (90+%) users don't pick the operating system that comes with their actual no-argument-there computers.
What makes you think they'll suddenly want to pick an OS for their cellphone?
I would imagine so. Nintendo has already shown (with this exact game!) that they're willing to emulate slowdown to make sure the experience is accurate (and so they don't have to retest the whole game. Speed differences can change things!)