I wasn't aware that bullets come with little radio beacons or flashing lights attached that say "I'm coming".
The only thing they do seem to do is make noise, and that's why gun detection systems use sound, not EM radiation.
I know it may be too much to ask, but if you RTFA you'd see that the detection system uses electromagnetic waves, much like radar to detect the bullets. The detectors send out electromagnetic waves that are reflected (as dave420 points) off the projectile.
From the article: "The projectile may be detected in the detecting step by emitting an electromagnetic wave from a projectile detector and receiving the electromagnetic wave after the electromagnetic wave has been reflected back toward the projectile detector by the projectile."
The debris field is at an altitude that is between geosynchronous orbit and LEO. That means any launch to get into geosynchronous orbit will possibly have to pass through the debris field.
You criticize the post above you containing errors, so it's only fair you take a closer look at the facts in your own post.
how many opportunities were available to "freemen" in 1861? They had to fight and die on the side of the Union, (which despite not having slavery at the time)
The Union did have slavery in 1861. Slavery had been outlawed in some Union states for some time, but Maryland, Missouri, Delaware, and Kentucky were all slave states. And despite common belief, the Emancipation Proclamation (which did became effective Jan 1st 1863) did not outright outlaw slavery. It only addressed slavery in the Confederacy. Slavery was not actually abolished nation-wide until the 13th Amendment in late 1865.
To that end, digitally distributed games should cost less than their physically distributed counterparts - I feel cheated when I don't get the neat box/manual/CD case/map/other goodies but I pay the same price.
I don't know, I personally think the same price is justified if I can download it as many times as I want, whenever I want. I can't count how many times I've reinstalled games via Steam, and been happy with the process. It's usually even pretty quick to download even ~4gb of data for an install.
Are you thinking of Imperial Glory? In some respects it shares very similar gameplay to the TW series. That is, your empire building and management is turned based, and the actual battles are real time. It included naval warfare as well.
Yeah, those. The really interesting thing is that people have been dissecting human eyes for many, many years without noticing them before.
Just out of curiosity, just how complex are eyes in the biological sense? I always hear it as a basis for intelligent design, as in "eyes are too complex to have been the result of evolution" or some other such line of reasoning (or lack thereof). Are the eyes themselves really that complex, much more so than other organs, especially the sensory one? Or is it that the corresponding brain areas and functions related to sight are really that much more "complex/advanced" (for lack of better words)? Or are the eyes and their related brain functions really not all that much more complex in the scheme of things?
If I'm not mistaken, Rome Total War and it's development had nothing to do with the History Channel. It wasn't until after the game came out, that the History Channel used a modified version of the game engine to render battles. Or, even if they were tied to the development in some way, it was only minor and for the rendering of battles, and had very little, if anything, to do with the design. (Also, the Total War series has been around for awhile, well before the History Channel used it)
The problem with helmet mounted cameras is they only face in one direction. How often are your eyes actually fixated forward in any sport? I can't say for certain as I've never taken the time to study it, but from personal experience it seems like when I'm playing sports, my eyes fixate on something first then the head follows. Or if I'm scanning side to side, my head is also moving but my eyes are also moving back and forth. The other problem is image stabilization. Someone else mentioned it in this thread, and it would definitely be needed. Our eyes and brains do a wonderful job of stabilizing the images we see when we're running around and whatnot, but it doesn't work as well when we're watching a TV replay of a head mounted camera.
While I agree that part of Linux is offering a choice, and that includes a choice in various distros, it seems like someone with very little experience wouldn't know exactly what package would best suit them. It seems like that for the average user, there's not a lot of difference in some of the distros, which could be detrimental to their adopting of Linux. Or, I could be way off base, I don't know, it's just the feeling I get when it comes to Linux. (And as a disclaimer I'm kind of locked into Windows (or OSX) for specific applications for work, but I have a passing interest in Linux, such as running it on a secondary machine or such)
Radio has censored the words fuck and shit as long as I can remember (I'm 27). Ass was sometimes questionable - that is to say, asshole seemed to be censored, whereas just plain "ass" seemed to pose no problem. Sort of the same thing with damn. "God damn" seemed to be censored, but just "damn" by itself seemed to be okay.
Meh, I find Real Life to be overrated. The monthly subscription fees are outrageous. Also, it seems like one of those games with limited re-play value, but I hear a couple of expansion packs like the Hindu and Buddhist ones address this issue.
Let me know when a Starcraft game will have 10000 units on the field at once. I've been in games with twice that at maximum.
Which games would those be? I'm always looking for good RTS** games, and while it's not a deal breaker, I enjoy having more units visible on screen. To me it seems to help increase the immersion levels a bit. Helps to give the battlefield a grander scale and all that.
** Actually, I'm more partial to the types of games that mix turn based and real time battlefields such as the Total War series, Imperial Glory, etc - but I still enjoy RTS games as well.
I think there's other reasons as well. I think sometimes when talking on a phone you have to concentrate a bit more on what the other person is saying because the connection and clarity isn't always there.
Also, ever notice how much harder it is to get someone's attention when they're talking on their phone?
I don't know about that. Another way to look at it is if one is going to be paying those kind of prices, there should be no need for such an adapter at additional cost.
If shit ever got so bad here that there was another civil war, I wonder just how much the military would be divided between both sides. Of course, those currently in power would like to remain so, and would order the military to fight for them, but I wonder just how much of our soldiers and other military personnel would take part in that fight.
If it were an extremely asymmetric war, where it'd be the military up against Joe Sixpack, the effectiveness of smart missiles and the JSF are vastly reduced. Used overseas, sure, the public here doesn't care as much, but using weapons like those on our own people, where American families would be the collateral damage, would be extremely detrimental to the military and their side's cause.
Alternatively, it could be the best attribute to look for - someone who is just that dedicated.
Yes. Some people will starve. Some people will be unemployed.
It would be nice to minimize this, but what is the proper way to do so?
Feed the unemployed to the starving?
I wasn't aware that bullets come with little radio beacons or flashing lights attached that say "I'm coming".
The only thing they do seem to do is make noise, and that's why gun detection systems use sound, not EM radiation.
I know it may be too much to ask, but if you RTFA you'd see that the detection system uses electromagnetic waves, much like radar to detect the bullets. The detectors send out electromagnetic waves that are reflected (as dave420 points) off the projectile.
From the article: "The projectile may be detected in the detecting step by emitting an electromagnetic wave from a projectile detector and receiving the electromagnetic wave after the electromagnetic wave has been reflected back toward the projectile detector by the projectile."
Maybe I'm missing your point, but....
The debris field is at an altitude that is between geosynchronous orbit and LEO. That means any launch to get into geosynchronous orbit will possibly have to pass through the debris field.
how many opportunities were available to "freemen" in 1861? They had to fight and die on the side of the Union, (which despite not having slavery at the time)
The Union did have slavery in 1861. Slavery had been outlawed in some Union states for some time, but Maryland, Missouri, Delaware, and Kentucky were all slave states. And despite common belief, the Emancipation Proclamation (which did became effective Jan 1st 1863) did not outright outlaw slavery. It only addressed slavery in the Confederacy. Slavery was not actually abolished nation-wide until the 13th Amendment in late 1865.
I wasn't aware that electromagnetic radiation traveled at the speed of sound.
That depends on if it's a regular Library of Congress or Library of Congress Lite.
To that end, digitally distributed games should cost less than their physically distributed counterparts - I feel cheated when I don't get the neat box/manual/CD case/map/other goodies but I pay the same price.
I don't know, I personally think the same price is justified if I can download it as many times as I want, whenever I want. I can't count how many times I've reinstalled games via Steam, and been happy with the process. It's usually even pretty quick to download even ~4gb of data for an install.
Are you thinking of Imperial Glory? In some respects it shares very similar gameplay to the TW series. That is, your empire building and management is turned based, and the actual battles are real time. It included naval warfare as well.
Yeah, those. The really interesting thing is that people have been dissecting human eyes for many, many years without noticing them before.
Just out of curiosity, just how complex are eyes in the biological sense? I always hear it as a basis for intelligent design, as in "eyes are too complex to have been the result of evolution" or some other such line of reasoning (or lack thereof). Are the eyes themselves really that complex, much more so than other organs, especially the sensory one? Or is it that the corresponding brain areas and functions related to sight are really that much more "complex/advanced" (for lack of better words)? Or are the eyes and their related brain functions really not all that much more complex in the scheme of things?
If I'm not mistaken, Rome Total War and it's development had nothing to do with the History Channel. It wasn't until after the game came out, that the History Channel used a modified version of the game engine to render battles. Or, even if they were tied to the development in some way, it was only minor and for the rendering of battles, and had very little, if anything, to do with the design. (Also, the Total War series has been around for awhile, well before the History Channel used it)
In your end-o.
The problem with helmet mounted cameras is they only face in one direction. How often are your eyes actually fixated forward in any sport? I can't say for certain as I've never taken the time to study it, but from personal experience it seems like when I'm playing sports, my eyes fixate on something first then the head follows. Or if I'm scanning side to side, my head is also moving but my eyes are also moving back and forth. The other problem is image stabilization. Someone else mentioned it in this thread, and it would definitely be needed. Our eyes and brains do a wonderful job of stabilizing the images we see when we're running around and whatnot, but it doesn't work as well when we're watching a TV replay of a head mounted camera.
While I agree that part of Linux is offering a choice, and that includes a choice in various distros, it seems like someone with very little experience wouldn't know exactly what package would best suit them. It seems like that for the average user, there's not a lot of difference in some of the distros, which could be detrimental to their adopting of Linux. Or, I could be way off base, I don't know, it's just the feeling I get when it comes to Linux. (And as a disclaimer I'm kind of locked into Windows (or OSX) for specific applications for work, but I have a passing interest in Linux, such as running it on a secondary machine or such)
I love how your sig fits the scenario you describe so perfectly.
Because in a situation where it's up to the infringer, the rights owner is then doing their work for them?
Huh? Wasn't it the FCC who fined the network (I forget which it was) that aired the Janet Jackson nipple slip?
Radio has censored the words fuck and shit as long as I can remember (I'm 27). Ass was sometimes questionable - that is to say, asshole seemed to be censored, whereas just plain "ass" seemed to pose no problem. Sort of the same thing with damn. "God damn" seemed to be censored, but just "damn" by itself seemed to be okay.
Do you know a few maneuvers to get away from it? Like maybe listing lazily to the left?
Meh, I find Real Life to be overrated. The monthly subscription fees are outrageous. Also, it seems like one of those games with limited re-play value, but I hear a couple of expansion packs like the Hindu and Buddhist ones address this issue.
Let me know when a Starcraft game will have 10000 units on the field at once. I've been in games with twice that at maximum.
Which games would those be? I'm always looking for good RTS** games, and while it's not a deal breaker, I enjoy having more units visible on screen. To me it seems to help increase the immersion levels a bit. Helps to give the battlefield a grander scale and all that.
** Actually, I'm more partial to the types of games that mix turn based and real time battlefields such as the Total War series, Imperial Glory, etc - but I still enjoy RTS games as well.
I think there's other reasons as well. I think sometimes when talking on a phone you have to concentrate a bit more on what the other person is saying because the connection and clarity isn't always there.
Also, ever notice how much harder it is to get someone's attention when they're talking on their phone?
I don't know about that. Another way to look at it is if one is going to be paying those kind of prices, there should be no need for such an adapter at additional cost.
If shit ever got so bad here that there was another civil war, I wonder just how much the military would be divided between both sides. Of course, those currently in power would like to remain so, and would order the military to fight for them, but I wonder just how much of our soldiers and other military personnel would take part in that fight.
If it were an extremely asymmetric war, where it'd be the military up against Joe Sixpack, the effectiveness of smart missiles and the JSF are vastly reduced. Used overseas, sure, the public here doesn't care as much, but using weapons like those on our own people, where American families would be the collateral damage, would be extremely detrimental to the military and their side's cause.
Deficits don't matter. All that matters is that your dogs are bigger and meaner than the debt collectors'.