And you should be modded down to oblivion; since I don't have mod points now, I will have to refute:)
Musicians don't sing a song every time they have a problem at a store, or fight with another musician (except in broadway).
Athletes don't jump every obstacles in their lives, no mather how instinctive is their response. When they argue with their girlfriends they don't try to run the mile in whatever seconds.
Normal people talks their problems; they yell at most. Humans are violent by nature, but most people can cope with it.
Firefights didn't started with DooM. They won't become more popular once DooM 3, HL2 or Duke Nukem Forever are launched.
FPS are not a training camp for weapons, for several reasons:
-First of all, you are not wielding a real gun. You are using a mouse, a keyboard or a gamepad.
-Almost all people can TELL THE DIFERENCE between a game and real life, even during tension. Those who can't tell the difference should not be carring a gun, or playing a FPS (chances are, that a person like that is a kid).
Maybe violence leads to more violence, but a lot of violence came from religions which proclaim there is a god that loves every person in the world.
You sound like the typical idiot that yells that every new tendence which they don't like will be the doom of civilization like we know it. Rock and Roll was the target of such attacks in the past, and Mick Jagger is still out there, live and kickin.
Violence in a videogame is only the sympton. Maybe is even a catharses. Violence has been a constant in humankind for thousands of years (posibly millions).
It is much, MUCH easier to animate the fighters in 3D games. Each fighting technique merely requires a bit of extra skeletal animation, so 3D fighting games can afford to have hundreds of different fighting animations per character. Whereas in 2D games, each new technique requires drawing a whole new sequence of unique bitmap images, so there is more of an emphasis of chaining together what is already there.
Mmm. probably. That means that mocap is cheaper than hand drawing.
This must be a joke! perhaps you should have been moderated as Funny. While every snk character has more moves than the average capcom character, ANY soulcalibur character has a stupidlylong array of moves.
I have never understanded why almost every 3D fighting game (VF, Tekken, SC) relies on the player learning an endless amount of movements, and each one has a different way of blocking/countering, while 2D prefer simpler set of movements, combining them in diferent ways to get complexity.
I played videogames as far as I can remember, and from the atari to the gamecube (nes, genesis and playstation also, and lotsa computer games). I remember having a problem only once, on a playstation, in the game Alundra.
I get to this cave, in which a door stopped me. There were a lot of green tiles on the floor, I stepped on them and they maked a -click-. No color change. I was there for an hour, and then called my sister; she told me that the tiles changed from green to orange when you walked over them, so took the controller and in a minute flipped them all over.
Obviously, the door opened. I didn't buy Alundra 2.
There are companies, like nintendo, square, enix, and a lot of others, that still sell their 80s games, on new plataforms. So defending their IP is just defending their business (you know, not because you wasted your youth playing those games, mean you have the right of getting them for free).
Don't get me wrong. I'm completely pro-emulation, but if a company still sells a game, in your country, and on your language, you should get the original copy.
Well, I think that is not the problem of macrovision; they already make a lot of problems for legal users with their copy protection for video players, so, if somethings like this happens, you know what you must do.
DO NOT BUY GAMES WITH MACROVISION.
Vote with your wallet, and do it early; if this problem exists, and it becomes a standard in the industry, well, bad luck.
What about a ninja-trained asimo(you know, they are made by honda, they are japanese, ergo, they can be ninjas!) on a overclocked (and hopefully, cloaked) segway?
Of course, the ninja robot should be running linux, so we can create a beowulf cluster-army of ninja robots on segways!!!
What I don't understand about respawn camping, is why the industry hasn't addopted the classical solution to this.
Invulnerability at birth.
You know, almost every action game EXCEPT FPSs, use this. In Street Fighter you can sweep someone, but you cannot hit them as they are recovering from the sweep. Most beat em'up games do this also. Goddamnit, mario games do this, why can't quake grant a couple of seconds of invincibility to the respawned!!
I guess they are trying to cash in, as any normal company would do, from a existing franchise. SF is a popular and well known brand. As for the idoneity of such a game to be made into an rpg, well...at least we could expect a complex battle system. It is strange, however, that such a game should be released in america; if they said it was a japanese rpg (which are much more story-driven, and less open-ended than western rps's), that would be normal, but in this market, I don't know
Anyway, looking at my username, it's pretty clear that I will keep an eye on this!!
That would be cool, except that no exec could ever sell his/her share, because you cannot know in advance what is a "nonsense suit", until a court said so. You know that big companies have always some suit (that's why they have lawyers on their workforce, or something) so any executive could never sell. And you know that the justice system is slow.
I think that going after them AFTER all is settled is posible, but that will take time.
I guess Bartle forgets that before MUDs there existed this thing called D&D. Last time I played, we weren't typing on a keyboard to each other, but ACTUALLY talking!!
You know, most people on MMORPGs don't do RP, so I don't think is that much an issue. If someone wishes to do so, he must get a group of people to do RP together. And since people have played D&D talking to each other since gygax, voice shouldn't break anything that isn't broken already.
If you cannot suspend your disbelief over a simple voice, you shouldn't be trying to RP.
That doesn't mean there will not be any problems with voice, but will be adressed at the time.
It's true that today there are new platforms that can use simpler graphics (gba, cellphones, etc), but it won't be long before we can put a playstation in a cell phone (psp is already announced to support 3d), so at that point the whole gigantism will start again; when FF 69 for Cellphones arrives, I can bet it will have costed a lot more that it takes to produce "snake" on a cellphone.
As "There is no silver bullet" points out, increased complexity means more bugs, money and development time, no matter what, and videogames as software are no different. Playstation killed all the little game makers and pushed the new dinosaurs, and, since 3d hardware is cheaper by the day, any game maker that still uses 2d for its games has his days counted.
Will ever arrive a meteor to this land? call me idealistic, but open-source and mod development can save the day; A modded game that it's more popular that the original is a reality, and for some years (CounterStrike), so maybe some day big companies will only release a powerful engine, with a basic game as a demo, along with all the tools to mod it easily, so small teams can make their own games, and originality will strike back.
What, UT2k3 and Neverwinter Nights already do this? I'm not a seer, apparently. The meteor is here; is a slow one, though.
A good lawyer could arrange that; maybe we could remove the part about "not sueing" people; if we only put some clause that says that, by using or studying kazaa, you won't identify other users; when they try to use kazaa info in court, EULA kicks in.
Why don't we put a EULA in the new Kazaa programs, which say something like this:
I don't belong to any organization related to RIAA.... I won't use any information obtained from the use of this program, or the study of the way this programs works, to sue others users of this or related program... I don't suck
And then require, from some point in the near future, that everyuser of kazaa has accepted this EULA
IANAL, and I don't know how an EULA like this would stand in a court, but should work for a time at least.
In the worst case, if the EULA doesn't stand in a court, it would provide a good case against crazy EULA's
You know, a company already did this, and their solution was smaller (you can carry it on your back, indeed), easier to use, and includes an artificial intelligence program that helps the user on many situations.
Well, I have a Robocop suit ready to ship, but I have run into some issues with advertisement...You know, my lawyer insists that I have to specify exactly what eer... mutilations must be done to the buyer for complete enjoy of my product...
Well, once the PVRs installed base reach some critical point, they will get serious action, let it be legal or some other way.
Personally, I think there will be a rise on obstrusive ads, that get displayed while actually showing the program. (Just look at banner ads; they only get bigger and more intrusive. If they are blocked, they must become part of the content)
I don't know if this is already happening, because I'm not a cable user.
Everything else comes from this. Heavy Commuting, great telecomunication system, etc.
On the other hand, if they are planning to have Hello Kitty as a primary source of revenue, is because they have in mind a market of immature people. Thats not where the big bucks are (too narrow a market, and HK on the cellphone can grow old quick), but will keep R&D funded until they have a serious killer app.
If the US Government wants to put in place the most pro-innovation, pro-investment, deregulatory and democratic spectrum policy regime, it should do everything possible to promote open spectrum. Specifically, Congress and the FCC should take the following four steps:
" Develop rules to foster more effective cooperation among unlicensed users " Set aside more spectrum for unlicensed uses " Eliminate restrictions on non-intrusive underlay techniques across licensed bands " Promote experimentation and research in unlicensed wireless technology
This days, the government won't allow unlicensed comunication (you know, security is paramount today).
Also, if some form of wireless internet connection develops too much, the gov will try to keep it in the most regulated way.
Wifi and the other examples this guys shows, aren't scalable as he proposes. He is new territory here, and even those examples are a target for more regulations now.
That was really funny game! The physical model was horrible, so much, than when you crashed into another car and went flying at amazing speeds, you did fly in a parabolic trayectory (as newton says), but it had a positive gradient, not negative, as in the real world!!!
Pfah! Ninary is for weenies!
Back in my time we had only zeros!!
And you should be modded down to oblivion; since I don't have mod points now, I will have to refute :)
Musicians don't sing a song every time they have a problem at a store, or fight with another musician (except in broadway).
Athletes don't jump every obstacles in their lives, no mather how instinctive is their response. When they argue with their girlfriends they don't try to run the mile in whatever seconds.
Normal people talks their problems; they yell at most. Humans are violent by nature, but most people can cope with it.
Firefights didn't started with DooM. They won't become more popular once DooM 3, HL2 or Duke Nukem Forever are launched.
FPS are not a training camp for weapons, for several reasons:
-First of all, you are not wielding a real gun. You are using a mouse, a keyboard or a gamepad.
-Almost all people can TELL THE DIFERENCE between a game and real life, even during tension. Those who can't tell the difference should not be carring a gun, or playing a FPS (chances are, that a person like that is a kid).
Maybe violence leads to more violence, but a lot of violence came from religions which proclaim there is a god that loves every person in the world.
You sound like the typical idiot that yells that every new tendence which they don't like will be the doom of civilization like we know it. Rock and Roll was the target of such attacks in the past, and Mick Jagger is still out there, live and kickin.
Violence in a videogame is only the sympton. Maybe is even a catharses. Violence has been a constant in humankind for thousands of years (posibly millions).
It is much, MUCH easier to animate the fighters in 3D games. Each fighting technique merely requires a bit of extra skeletal animation, so 3D fighting games can afford to have hundreds of different fighting animations per character. Whereas in 2D games, each new technique requires drawing a whole new sequence of unique bitmap images, so there is more of an emphasis of chaining together what is already there.
Mmm. probably. That means that mocap is cheaper than hand drawing.
I would have thinked it was the other way around!
This must be a joke! perhaps you should have been moderated as Funny. While every snk character has more moves than the average capcom character, ANY soulcalibur character has a stupidly long array of moves.
I have never understanded why almost every 3D fighting game (VF, Tekken, SC) relies on the player learning an endless amount of movements, and each one has a different way of blocking/countering, while 2D prefer simpler set of movements, combining them in diferent ways to get complexity.
You mean, like ncurses...
It had the best games (moria, angband, nethack), the best browser (lynx) and the best enviroment (command line).
I played videogames as far as I can remember, and from the atari to the gamecube (nes, genesis and playstation also, and lotsa computer games). I remember having a problem only once, on a playstation, in the game Alundra.
I get to this cave, in which a door stopped me. There were a lot of green tiles on the floor, I stepped on them and they maked a -click-. No color change. I was there for an hour, and then called my sister; she told me that the tiles changed from green to orange when you walked over them, so took the controller and in a minute flipped them all over.
Obviously, the door opened. I didn't buy Alundra 2.
There are companies, like nintendo, square, enix, and a lot of others, that still sell their 80s games, on new plataforms. So defending their IP is just defending their business (you know, not because you wasted your youth playing those games, mean you have the right of getting them for free).
Don't get me wrong. I'm completely pro-emulation, but if a company still sells a game, in your country, and on your language, you should get the original copy.
Well, I think that is not the problem of macrovision; they already make a lot of problems for legal users with their copy protection for video players, so, if somethings like this happens, you know what you must do.
DO NOT BUY GAMES WITH MACROVISION.
Vote with your wallet, and do it early; if this problem exists, and it becomes a standard in the industry, well, bad luck.
What about a ninja-trained asimo(you know, they are made by honda, they are japanese, ergo, they can be ninjas!) on a overclocked (and hopefully, cloaked) segway?
Of course, the ninja robot should be running linux, so we can create a beowulf cluster-army of ninja robots on segways!!!
Of course, even this plan wouldn't beat this(second question).
What I don't understand about respawn camping, is why the industry hasn't addopted the classical solution to this.
Invulnerability at birth.
You know, almost every action game EXCEPT FPSs, use this. In Street Fighter you can sweep someone, but you cannot hit them as they are recovering from the sweep. Most beat em'up games do this also. Goddamnit, mario games do this, why can't quake grant a couple of seconds of invincibility to the respawned!!
I guess they are trying to cash in, as any normal company would do, from a existing franchise. SF is a popular and well known brand. As for the idoneity of such a game to be made into an rpg, well...at least we could expect a complex battle system.
It is strange, however, that such a game should be released in america; if they said it was a japanese rpg (which are much more story-driven, and less open-ended than western rps's), that would be normal, but in this market, I don't know
Anyway, looking at my username, it's pretty clear that I will keep an eye on this!!
That would be cool, except that no exec could ever sell his/her share, because you cannot know in advance what is a "nonsense suit", until a court said so. You know that big companies have always some suit (that's why they have lawyers on their workforce, or something) so any executive could never sell. And you know that the justice system is slow.
I think that going after them AFTER all is settled is posible, but that will take time.
I guess Bartle forgets that before MUDs there existed this thing called D&D. Last time I played, we weren't typing on a keyboard to each other, but ACTUALLY talking!!
You know, most people on MMORPGs don't do RP, so I don't think is that much an issue. If someone wishes to do so, he must get a group of people to do RP together. And since people have played D&D talking to each other since gygax, voice shouldn't break anything that isn't broken already.
If you cannot suspend your disbelief over a simple voice, you shouldn't be trying to RP.
That doesn't mean there will not be any problems with voice, but will be adressed at the time.
It's true that today there are new platforms that can use simpler graphics (gba, cellphones, etc), but it won't be long before we can put a playstation in a cell phone (psp is already announced to support 3d), so at that point the whole gigantism will start again; when FF 69 for Cellphones arrives, I can bet it will have costed a lot more that it takes to produce "snake" on a cellphone.
As "There is no silver bullet" points out, increased complexity means more bugs, money and development time, no matter what, and videogames as software are no different. Playstation killed all the little game makers and pushed the new dinosaurs, and, since 3d hardware is cheaper by the day, any game maker that still uses 2d for its games has his days counted.
Will ever arrive a meteor to this land? call me idealistic, but open-source and mod development can save the day; A modded game that it's more popular that the original is a reality, and for some years (CounterStrike), so maybe some day big companies will only release a powerful engine, with a basic game as a demo, along with all the tools to mod it easily, so small teams can make their own games, and originality will strike back.
What, UT2k3 and Neverwinter Nights already do this? I'm not a seer, apparently. The meteor is here; is a slow one, though.
A good lawyer could arrange that; maybe we could
remove the part about "not sueing" people; if we only put some clause that says that, by using or studying kazaa, you won't identify other users; when they try to use kazaa info in court, EULA kicks in.
Why don't we put a EULA in the new Kazaa programs, which say something like this:
I don't belong to any organization related to RIAA.... I won't use any information obtained from the use of this program, or the study of the way this programs works, to sue others users of this or related program... I don't suck
And then require, from some point in the near future, that everyuser of kazaa has accepted this EULA
IANAL, and I don't know how an EULA like this would stand in a court, but should work for a time at least.
In the worst case, if the EULA doesn't stand in a court, it would provide a good case against crazy EULA's
It's a win-win!!
You know, a company already did this, and their solution was smaller (you can carry it on your back, indeed), easier to use, and includes an artificial intelligence program that helps the user on many situations.
Japanese always do it better...
Well, I have a Robocop suit ready to ship, but I have run into some issues with advertisement...You know, my lawyer insists that I have to specify exactly what eer... mutilations must be done to the buyer for complete enjoy of my product...
Stay tuned.
But not everyone like to go to concerts, but that does not means they can't support the bands they like.
Well, once the PVRs installed base reach some critical point, they will get serious action, let it be legal or some other way.
Personally, I think there will be a rise on obstrusive ads, that get displayed while actually showing the program. (Just look at banner ads; they only get bigger and more intrusive. If they are blocked, they must become part of the content)
I don't know if this is already happening, because I'm not a cable user.
All this boils down to just one thing:
Geography.
Have you looked at a map of Japan? It is SMALL.
Everything else comes from this. Heavy Commuting, great telecomunication system, etc.
On the other hand, if they are planning to have Hello Kitty as a primary source of revenue, is because they have in mind a market of immature people. Thats not where the big bucks are (too narrow a market, and HK on the cellphone can grow old quick), but will keep R&D funded until they have a serious killer app.
This days, the government won't allow unlicensed comunication (you know, security is paramount today).
Also, if some form of wireless internet connection develops too much, the gov will try to keep it in the most regulated way.
Wifi and the other examples this guys shows, aren't scalable as he proposes. He is new territory here, and even those examples are a target for more regulations now.
But, existing decoders shouldn't have to pay for licences, don't they?
That was really funny game! The physical model was horrible, so much, than when you crashed into another car and went flying at amazing speeds, you did fly in a parabolic trayectory (as newton says), but it had a positive gradient, not negative, as in the real world!!!
They also have the absolutely kick ass mobile phone system, DoCoMO, that make look wap like the bullshit it is.More Info