There was no research that landed them at the color Red, just economics. As everyone knows, red lasers are the cheapest visible lasers money can buy. Making the color yellow or even green would have raised the price considerably.
Rematch seems to be a better working of the same concept. The game puts you in a deadly scenario, and you only have time for one text command to get you and your friends out of it safely. It's an exercise in trial and error, but it's fun as hell. It's short too, so everyone should take the time to try it at least once.
Re:What a backwards concept...
on
Advergames
·
· Score: 4, Funny
I don't see how playing McQuake IV and blasting away the Hamburgler or helpless French fries could be considered fun.
Hey, this would be a great opportunity to put retired mascots back to work -- like the Hammurderer or Shakes McJunkie. Parents can't complain if they're in an M-rated game! (Well, they 'll complain anyway, but it gives a good legal cover.)
And besides, those little "Fry Guy" bastards have it coming.
I never said it was revolutionary, just nice. Nicer than the other Logitech ones, IMHO. My last two trackballs were a Logitech Trackman Pro and Logitech Trackman Marble, in that order.
When it came time to upgrade (my old TM Marble wore out), I found that I didn't like their latest iteration, the "Trackman Wheel" -- the whole thing was way too cramped and the buttons too small. I was delighted that not only was MS's offering big, but it had actually useful(!) fourth and fifth buttons.
That Kensington seems good for applications, but I bet it'd be unwieldly for most gaming. For quick access to a good amount of buttons, I'd recommend the Microsoft Trackball Optical (tm).
It may be huge, but man is it *comfy*. And I can easily use three of those buttons at once in a pinch (all while twirling the trackball like a madman). Looks like you'd need two hands to pull off that kind of stuff with that Kensington one.
> GameCube games just seem a lot more fun than any other system's.
That would be because of Nintendo's patented "F.U.N." chip, which enhances the fun-factor of any game played on the console. Even Army Men games are 45% more fun when played on a Nintendo machine.
I mean, what else could have explained your personal experiences?
Is that I've been dying to know who this guy was, and how many MP3s he supposedly had. Was he just some random schmoe chosen at random? Did he had an uber-eleet, terabyte collection of MP3s?
Actually, the eDonkey network (and I believe Overnet too) verify seperate chunks of the file as they're downloading.
Say you're downloading different parts of an MP3 from three people: A, B, and C. If it turns out that the data person C is sending doesn't jive with the checksum, that data is immediately discarded and the program tries to get it from persons A or B.
I believe it might also add person C to a block list, but I'm not sure.
This is a real system, really in place right now. I haven't downloaded a bad file (blank, bad rip, etc) since I switched. All you need is a trusted source of links.
I'll admit that I don't have experience coding anything of the sort, but my point was that such a system has already been implemented.
And why would a database (like FileNexus) have multiple entries for the same song? I should think that one verified, high-quality rip would do just nicely. Having everyone rip and upload their own MP3 not only doesn't make sense, but it practically defeats the idea of the system.
Did you even follow any of the links I posted? None of them lead to Goatse.cx. Really.
I guess that the RIAA's anti-piracy measures are getting so bad that they're circumvented well before they're implemented.
There are already networks out there that incorporate MD5 checksums in order to avoid bad files (example, example). Couple that with a simple checksum repository (example, example). Or maybe even a search engine (example), and you never have to download another bad file again.
Ironically enough, there were PC versions of Bust-a-Move 2 and 4. Thus making Snood even less remarkable (if that were possible)
Other systems BaM appeared that you didn't mention were the Saturn, Nintendo 64, Dreamcast, Neo Geo Pocket Color, Gameboy Color, 3DO, Gamegear, and (I'm pretty sure) the original non-color Gameboy.
Why Snood is more popular than Bust-a-Move
on
Snood, the Simple Game
·
· Score: 5, Interesting
You may be wondering why Snood is so much more popular than the game it poorly rips off, Bust-a-Move (aka Puzzle Bobble). I mean, BaM was around for years, appeared on many more systems, enhanced the gameplay over the generations, always had multiplayer, etc, etc. So why Snood?
Simple: Snood was (is?) available in the America Online games section.
Yep, we have another thing to curse the "drooling AOL hordes" for - popularizing an inferior puzzle rip-off. Oh, and for a good non-spyware-riddled version, try Popcap.com's Dynomite, or at least go out and one of the many versions of Bust-a-Move (not all versions listed).
> Who are these customers? If this a case where customers are not the same as users?
AMI sells to motherboard manufacturers, not to end users. But the question still stands, who are these companies that are asking AMI for these features?
There was no research that landed them at the color Red, just economics. As everyone knows, red lasers are the cheapest visible lasers money can buy. Making the color yellow or even green would have raised the price considerably.
Rematch seems to be a better working of the same concept. The game puts you in a deadly scenario, and you only have time for one text command to get you and your friends out of it safely. It's an exercise in trial and error, but it's fun as hell. It's short too, so everyone should take the time to try it at least once.
Didn't your mom even tell you to stop? Or at least break out an extension cord?
I don't see how playing McQuake IV and blasting away the Hamburgler or helpless French fries could be considered fun.
Hey, this would be a great opportunity to put retired mascots back to work -- like the Hammurderer or Shakes McJunkie. Parents can't complain if they're in an M-rated game! (Well, they 'll complain anyway, but it gives a good legal cover.)
And besides, those little "Fry Guy" bastards have it coming.
I never said it was revolutionary, just nice. Nicer than the other Logitech ones, IMHO. My last two trackballs were a Logitech Trackman Pro and Logitech Trackman Marble, in that order.
When it came time to upgrade (my old TM Marble wore out), I found that I didn't like their latest iteration, the "Trackman Wheel" -- the whole thing was way too cramped and the buttons too small. I was delighted that not only was MS's offering big, but it had actually useful(!) fourth and fifth buttons.
That Kensington seems good for applications, but I bet it'd be unwieldly for most gaming. For quick access to a good amount of buttons, I'd recommend the Microsoft Trackball Optical (tm).
It may be huge, but man is it *comfy*. And I can easily use three of those buttons at once in a pinch (all while twirling the trackball like a madman). Looks like you'd need two hands to pull off that kind of stuff with that Kensington one.
Agreed. The Army loses more money than that in the couch.
Not that anyone will read this, but being insulted by morons is like being complimented. I'd just like to say thanks.
> GameCube games just seem a lot more fun than any other system's.
That would be because of Nintendo's patented "F.U.N." chip, which enhances the fun-factor of any game played on the console. Even Army Men games are 45% more fun when played on a Nintendo machine.
I mean, what else could have explained your personal experiences?
Games and emulators aren't the same thing.
This correction brought to you by the letter O.
Emulators have nothing to do with copyright.
This correction brought to you by the letter Z.
Counting down until someone posts a modified "RIAA is dying" text, which will immediately get modded up to +5 Funny. (:
Is that I've been dying to know who this guy was, and how many MP3s he supposedly had. Was he just some random schmoe chosen at random? Did he had an uber-eleet, terabyte collection of MP3s?
We must protect the rights of Fictional-Americans, lest their rights be trampled on like so many subscription inserts!
If we don't defend their rights, Who Will Be Next?
> Truly sad, but very true.
But would they, could they in a house?
Would they, could they with a mouse?
Okay... I've got nothing. Taking off karma bonus.
I thought my sig would come in useful some day.
Actually, the eDonkey network (and I believe Overnet too) verify seperate chunks of the file as they're downloading.
Say you're downloading different parts of an MP3 from three people: A, B, and C. If it turns out that the data person C is sending doesn't jive with the checksum, that data is immediately discarded and the program tries to get it from persons A or B.
I believe it might also add person C to a block list, but I'm not sure.
This is a real system, really in place right now. I haven't downloaded a bad file (blank, bad rip, etc) since I switched. All you need is a trusted source of links.
I'll admit that I don't have experience coding anything of the sort, but my point was that such a system has already been implemented.
And why would a database (like FileNexus) have multiple entries for the same song? I should think that one verified, high-quality rip would do just nicely. Having everyone rip and upload their own MP3 not only doesn't make sense, but it practically defeats the idea of the system.
Did you even follow any of the links I posted? None of them lead to Goatse.cx. Really.
I guess that the RIAA's anti-piracy measures are getting so bad that they're circumvented well before they're implemented.
There are already networks out there that incorporate MD5 checksums in order to avoid bad files (example, example). Couple that with a simple checksum repository (example, example). Or maybe even a search engine (example), and you never have to download another bad file again.
> as long as you do it 20 years at a time."
I don't believe the limiter of 20 is anywhere in the ruling. The next extension could be for 40 years, or 50. Hey, maybe it could be logarithmic!
Ironically enough, there were PC versions of Bust-a-Move 2 and 4. Thus making Snood even less remarkable (if that were possible)
Other systems BaM appeared that you didn't mention were the Saturn, Nintendo 64, Dreamcast, Neo Geo Pocket Color, Gameboy Color, 3DO, Gamegear, and (I'm pretty sure) the original non-color Gameboy.
...nd Patriotism (USPA).
United States Patent Office?
You may be wondering why Snood is so much more popular than the game it poorly rips off, Bust-a-Move (aka Puzzle Bobble). I mean, BaM was around for years, appeared on many more systems, enhanced the gameplay over the generations, always had multiplayer , etc, etc. So why Snood?
Simple: Snood was (is?) available in the America Online games section.
Yep, we have another thing to curse the "drooling AOL hordes" for - popularizing an inferior puzzle rip-off. Oh, and for a good non-spyware-riddled version, try Popcap.com's Dynomite, or at least go out and one of the many versions of Bust-a-Move (not all versions listed).
> THAT'S NO STRAP-ON !
What... is it a battle station or something?
The poster partially answers his own question:
> Who are these customers? If this a case where customers are not the same as users?
AMI sells to motherboard manufacturers, not to end users. But the question still stands, who are these companies that are asking AMI for these features?