Doom 3 worked fine on my system, with the latest Daemon Tools installed. I used a CD image (created using BlindWrite5, IIRC) too, so I wouldn't have to dig the CD out of my desk to play.
Not to mention Ethernet on the charging cradle, and a lower price.
I'm hoping to get one of these soon.
The RIO Carbon also seems like a great alternative to the iPod Mini (more disk space, better battery life, etc.), especially if they can ramp up production.
LaTeX is great as long as you don't mind using the canned document styles. Trying to create a LaTeX stylesheet that looks like an existing corporate page layout done in Word or a DTP application is murder.
And here is how you force IE into properly supporting PNG transparency.
Works like a charm, doesn't introduce any MS "extensions" into your documents, and doesn't do anything if the user is smart enough to be using a web browser that actually supports standards.
zip and unzip - so very useful (and I used to maintain several of the OS ports).
I was going to include bash, but it hasn't actually been updated since 2002.
Cygwin isn't really an application per-se, but it's always the second or third thing (after Firefox) that I install on a new Windows box... having a real shell and tools on Windows is a real sanity-saver.
Copy protection might prevent "casual" copying between the computer illeterate and that's the intent. But when it screws up your computer (by introducing instability), affects game play (I've heard of schemes that check mid-game causing major lag points for online players), or even makes it impossible for you to play the game you just bought (many of these schemes don't actually work with all disc drives), then it's just a load of crap.
That "protection makes it impossible to start the game" thing is a real killer for some people with crappy drives because you can't take software back most places. There should be a big WARNING: Disc is copy protected! sticker on the front of the box to warn people.
I was using cracks on some of my games because:
The CD check at the start of the game took an unreasonable amount of time.
I was sick of having to dig the original CDs out of the pile of papers/CDs/cats on my desk.
I don't want to risk damaging the original CDs; I'd rather leave them snug in their jewel cases.
The problem with using a no-CD crack is that you're suddenly locked out of future patches unless you backed up the original executable/DLLs. That's a pain in the butt.
Using DaemonTools to mount CD images and BlindWrite5 to make images, even of "protected" CDs has been awesome. No worries about patching, or damaging the original CDs, and the copy protection checks happen fast because you don't have to wait for the CD drive to detect a disc, spin up, etc.
Somehow, I doubt it... Atari's a much more likely purchaser for that. Given their huge wads of cash and their exclusive rights to the Dungeons & Dragons and Forgotten Realms franchises...
I'd love to buy a nice LCD screen. Unfortunately, they're all built by the same folks making excellent margins on their CRT lines, so they're far too happy gouging for the "new" LCD technology.
Here in Canada, a half-decent 15" LCD (native 1024x768 resolution) is something like $500 Cdn. You can almost pick up two good 19" monitors (native 1280x1024) for that price.
There's no way it's costing them 2x as much to build a smaller LCD.
We need a new hardware company building only LCD monitors at decent prices. Then, of course, the Big Companies will drop their LCD prices to crush them. Or their VCs will insist on charging exactly the same price as the Big Companies.
Anyone know how you could build your own LCD monitors, and where to buy parts?
Wow, the gameplay trailer for Gish really blew me away; I've never seen things like that going on in a game. Normally I hate platformers because I seem to suck at jumping puzzles, but I've definitely got to give that one a try.
And I'm hoping Hamsterball doesn't get crazy hard too quickly, my son (he's 3) might enjoy it. He plays racing games on my PC (and likes to watch me play Neverwinter Nights and Thief), and Rogue Squadron II/Zelda/Super Monkey Ball/Super Smash Bros. Melee on our GameCube.;-)
BeOS did not have a microkernel, although it did borrow some ideas from microkernel design. Filesystems, drivers, etc. were loaded into the kernel at boot time, they weren't separate processes.
Doom 3 worked fine on my system, with the latest Daemon Tools installed. I used a CD image (created using BlindWrite5, IIRC) too, so I wouldn't have to dig the CD out of my desk to play.
Sure it's a real word. It's in the Wikipedia.
Thanks a lot, now I need to go get some coffee so I don't pass out on my keyboard.
None of the three Thief games used an id engine; the first two used an in-house engine, and the third used an engine based on the Unreal engine.
Not to mention Ethernet on the charging cradle, and a lower price.
I'm hoping to get one of these soon.
The RIO Carbon also seems like a great alternative to the iPod Mini (more disk space, better battery life, etc.), especially if they can ramp up production.
Perhaps to "print" something to an OpenGL texture?
That's almost down to $100 Canadian... very interesting indeed.
Now I just need to find a device that'll give me more time to play video games.
c.f. Microsoft's success in computer software.
LaTeX is great as long as you don't mind using the canned document styles. Trying to create a LaTeX stylesheet that looks like an existing corporate page layout done in Word or a DTP application is murder.
That would've been funnier if I'd hit the HTML option. Dang.
It looks like you're writing a death threat!
Would you like to:
Don't blame me, I voted for Kodos.
Bah. I run XP on a P2 333MHz laptop and it's just fine. Runs better there than Mandrake did, and uses less RAM as well.
Oh. My. God. An Alan Parsons Project reference.
*faints*
And here is how you force IE into properly supporting PNG transparency.
Works like a charm, doesn't introduce any MS "extensions" into your documents, and doesn't do anything if the user is smart enough to be using a web browser that actually supports standards.
You forgot:
IIRC Seagate's 400GB disks aren't scheduled for availability until the fall.
Paper launches suck.
ncftp - best FTP client EVAR.
wget - awesome HTTP/HTTPS/FTP download tool (need to mirror a site? wget's got you covered).
lftp - best sftp client EVAR.
zip and unzip - so very useful (and I used to maintain several of the OS ports).
I was going to include bash, but it hasn't actually been updated since 2002.
Cygwin isn't really an application per-se, but it's always the second or third thing (after Firefox) that I install on a new Windows box... having a real shell and tools on Windows is a real sanity-saver.
Maybe it's just me and my coffee-addled sensibilities, but when I saw Balloon Battle! I immediately thought of Kitchen Stadium
I'd like to see what Iron Chef Chen Kenicihi could make out of those. Go Chen-san!
Copy protection might prevent "casual" copying between the computer illeterate and that's the intent. But when it screws up your computer (by introducing instability), affects game play (I've heard of schemes that check mid-game causing major lag points for online players), or even makes it impossible for you to play the game you just bought (many of these schemes don't actually work with all disc drives), then it's just a load of crap.
That "protection makes it impossible to start the game" thing is a real killer for some people with crappy drives because you can't take software back most places. There should be a big WARNING: Disc is copy protected! sticker on the front of the box to warn people.
I was using cracks on some of my games because:
The problem with using a no-CD crack is that you're suddenly locked out of future patches unless you backed up the original executable/DLLs. That's a pain in the butt.
Using DaemonTools to mount CD images and BlindWrite5 to make images, even of "protected" CDs has been awesome. No worries about patching, or damaging the original CDs, and the copy protection checks happen fast because you don't have to wait for the CD drive to detect a disc, spin up, etc.
Somehow, I doubt it... Atari's a much more likely purchaser for that. Given their huge wads of cash and their exclusive rights to the Dungeons & Dragons and Forgotten Realms franchises...
I was going to say "how is that different from the other publishers?" but I guess the answer is "they don't have successful franchises to milk"...
I'd love to buy a nice LCD screen. Unfortunately, they're all built by the same folks making excellent margins on their CRT lines, so they're far too happy gouging for the "new" LCD technology.
Here in Canada, a half-decent 15" LCD (native 1024x768 resolution) is something like $500 Cdn. You can almost pick up two good 19" monitors (native 1280x1024) for that price.
There's no way it's costing them 2x as much to build a smaller LCD.
We need a new hardware company building only LCD monitors at decent prices. Then, of course, the Big Companies will drop their LCD prices to crush them. Or their VCs will insist on charging exactly the same price as the Big Companies.
Anyone know how you could build your own LCD monitors, and where to buy parts?
Wow, the gameplay trailer for Gish really blew me away; I've never seen things like that going on in a game. Normally I hate platformers because I seem to suck at jumping puzzles, but I've definitely got to give that one a try.
;-)
And I'm hoping Hamsterball doesn't get crazy hard too quickly, my son (he's 3) might enjoy it. He plays racing games on my PC (and likes to watch me play Neverwinter Nights and Thief), and Rogue Squadron II/Zelda/Super Monkey Ball/Super Smash Bros. Melee on our GameCube.
BeOS did not have a microkernel, although it did borrow some ideas from microkernel design. Filesystems, drivers, etc. were loaded into the kernel at boot time, they weren't separate processes.