I came to the conclusion that the Wii-mote is really just an enhanced and repackaged Kenshin Dragon Quest sword some time ago. I believe that Nintendo and Square-Enix got into an agreement which gives Nintendo the rights to Square's patented technology for the Wii. This also allows for Square-Enix to exclusively develop for Nintendo too since they're using the Square technology in the Wii-mote.
This change from Sony to Nintendo seems to fit into the whole concept rather well.
Most definitely. The 360 would not let you listen to ripped music on the 360 during gameplay before the first software update came through. One of the many things that only early adopters would know, it seems.
With that you point out one of the differences between the two systems and you are completely correct about the option. While MS gives you the option of spending immense amounts of money on batteries (note: MS says that using rechargeable AA batteries will void their warranty), I was merely comparing the rechargeable aspect of the two systems as provided by the companies.
It's also interesting to note that most of the weight of the 360 controllers comes from the batteries in the controller and not the controller itself. Says a lot about how much the battery weighs in the PS3 controller, it's light as a feather. I expected to be not like the lack of weight, but I actually appreciate the lightness of the PS3 controller. You almost forget that you're holding it at times.
I agree, I would've liked to have seen some component cables included with the system.
The 360's wireless controllers are always just that, wireless.
As with the PS3, the 360 wireless controller needs to be wired for recharging, using the Microsoft recharge kit with battery, an extra $20 for the controller to have a rechargeable battery. So, the reviewer isn't quite right about that, they're not always wireless.
...one of the things I've always enjoyed most on the Xbox 360 is being able to listen to my own music while playing Pebble Beach or driving my virtual Ferrari. Doesn't seem too complicated, but the PS3 can't do it.
The 360 didn't do this when it came out either, this was a downloaded enhancement.
(Sony is even telling users to wait for future software patches to fix some of the PS3's deficiencies.) The thing is, if people want to use a computer, they'll use a computer.
Sony is telling everybody the same thing that MS told everybody when it came out. Live, on the other hand, has had several years to evolve into what it currently is, while the PS3 online experience is really just beginning.
I would've liked it if the "browser" would allow more than 32 characters in the URL field. There are plenty of sites that have more than 32 characters in the URL.
So, 58% of those that responded that they were considering a new MP3 player said that they'd consider the Zune? What percentage of those interviewed said that they were considering a new MP3 player was there in the first place? This is a clear example of carefully worded survey responses. Wow, more than half of those that were considering new ones would consider a Zune. That's a meaningless statistic without knowing how many were considering a new one in the first place, obviously it's not 58% of all of the people surveyed.
...a nationally-balanced and demographically-representative sample of 1,725 online consumers (age 18 and older)...
Let's not ignore the sample group and the claims by ABI. Only 58% of the sample group own iPods, that's a slight way off when you consider that Apple controls over 80% of the market. So, the sample group isn't a valid "demographically-representative sample" of the general populace as ABI claims.
On top of that there were product images of the Zune provided but no other MP3 player images presented to those surveyed? Seems very hinky.
I wonder who owns ABI research and who paid for this information.
Theoretically, it adds zero realism. It might bring in another sense, I don't think that a little buzz in my hands adds any sense of realism, which is what I see immersion as. There used to be a chest plate device back in the day that actually thumped you in the chest for those rumble effects. That makes much more sense as far as adding a realistic sense into the effect.
With the right sound system, you get a better "rumble" than through the little buzzer in the controller.
Come on. What does it really add? A slight buzzing in your hands when an explosion takes place that blows you away through the 7.1 sound system and the superb graphics through a 60" DLP 1080p screen isn't all that important. In the grand scheme of things it takes away from the rest of the modern experience with it's toy like effect. It's such a minor issue.
Why is it that these videos are included with all the other platforms except the 360? I haven't had the chance to play Madden '07 on the PS2, but I was told that those same videos that the 360 users are paying for are included for free with the PS2, the GC and the standard XBox version of the game. Why should 360 owners have to pay more for freely included content when they already pay a premium for the title that the other consoles don't have to pay for?
I'm not giving Hollywood too much credit, I'm giving the movie going public too much credit.
The only bias that good actors/directors/producers have against video game films is the lack of story line. Good actors/directors/producers want a good story as they understand that that's all the movie is. Being a blockbuster hardly qualifies a film to be good. All a blockbuster is, is a money maker and the mouth breathers generally go to those.
Well, it's about time that somebody wakes up and realizes that the storyline of a video game is too thin to be attempting to base a feature length presentation on it. Perhaps the first Half-Life could be reasonable adapted, but that game was more about the story than the game in the first place.
First, EB isn't getting 400k units, they're getting a percentage of the 400k available.
They're also not making that much sure they'll make some interest, but it's less than 45 days away, it's not like they've had the money for months. They're certainly not making "mad interest" as you suggest.
On top of that, if the item doesn't show up, you get your deposit back.
I came to the conclusion that the Wii-mote is really just an enhanced and repackaged Kenshin Dragon Quest sword some time ago. I believe that Nintendo and Square-Enix got into an agreement which gives Nintendo the rights to Square's patented technology for the Wii. This also allows for Square-Enix to exclusively develop for Nintendo too since they're using the Square technology in the Wii-mote.
This change from Sony to Nintendo seems to fit into the whole concept rather well.
Screw him. He doesn't have any say in anything anymore...
They shouldn't know if you use the Tyko Intercooler either, but that burns the power supply plug of the case/
I don't know of any way that they would be able to detect rechargeable use, but that doesn't change the things they put into their agreements.
The people that had their system fail and had a burnt plug couldn't get service or support from MS anymore and they were left with a $400 brick.
I thought that if the game didn't have the option you couldn't listen to ripped music in game prior to the update. Now you can with any game.
Most definitely. The 360 would not let you listen to ripped music on the 360 during gameplay before the first software update came through. One of the many things that only early adopters would know, it seems.
With that you point out one of the differences between the two systems and you are completely correct about the option. While MS gives you the option of spending immense amounts of money on batteries (note: MS says that using rechargeable AA batteries will void their warranty), I was merely comparing the rechargeable aspect of the two systems as provided by the companies.
It's also interesting to note that most of the weight of the 360 controllers comes from the batteries in the controller and not the controller itself. Says a lot about how much the battery weighs in the PS3 controller, it's light as a feather. I expected to be not like the lack of weight, but I actually appreciate the lightness of the PS3 controller. You almost forget that you're holding it at times.
As with the PS3, the 360 wireless controller needs to be wired for recharging, using the Microsoft recharge kit with battery, an extra $20 for the controller to have a rechargeable battery. So, the reviewer isn't quite right about that, they're not always wireless.
The 360 didn't do this when it came out either, this was a downloaded enhancement.
Sony is telling everybody the same thing that MS told everybody when it came out. Live, on the other hand, has had several years to evolve into what it currently is, while the PS3 online experience is really just beginning.
I would've liked it if the "browser" would allow more than 32 characters in the URL field. There are plenty of sites that have more than 32 characters in the URL.
Try again. Nothing released, nothing in the wild, proof-of-concept.
Nothing to see here. Move along...
Let's not ignore the sample group and the claims by ABI. Only 58% of the sample group own iPods, that's a slight way off when you consider that Apple controls over 80% of the market. So, the sample group isn't a valid "demographically-representative sample" of the general populace as ABI claims.
On top of that there were product images of the Zune provided but no other MP3 player images presented to those surveyed? Seems very hinky.
I wonder who owns ABI research and who paid for this information.
Theoretically, it adds zero realism. It might bring in another sense, I don't think that a little buzz in my hands adds any sense of realism, which is what I see immersion as. There used to be a chest plate device back in the day that actually thumped you in the chest for those rumble effects. That makes much more sense as far as adding a realistic sense into the effect.
With the right sound system, you get a better "rumble" than through the little buzzer in the controller.
The systems are all losing money...
Aside from a couple titles on the Toshiba list, there isn't one film being given away that I would waste my time watching.
Come on. What does it really add? A slight buzzing in your hands when an explosion takes place that blows you away through the 7.1 sound system and the superb graphics through a 60" DLP 1080p screen isn't all that important. In the grand scheme of things it takes away from the rest of the modern experience with it's toy like effect. It's such a minor issue.
Why is it that these videos are included with all the other platforms except the 360? I haven't had the chance to play Madden '07 on the PS2, but I was told that those same videos that the 360 users are paying for are included for free with the PS2, the GC and the standard XBox version of the game. Why should 360 owners have to pay more for freely included content when they already pay a premium for the title that the other consoles don't have to pay for?
And a great way for you to end up on the RIAA hit-list.
And what school do you go to?
I want to keep my children from being taught by ignorant turds.
because microsoft told him so...
I'm not giving Hollywood too much credit, I'm giving the movie going public too much credit.
The only bias that good actors/directors/producers have against video game films is the lack of story line. Good actors/directors/producers want a good story as they understand that that's all the movie is. Being a blockbuster hardly qualifies a film to be good. All a blockbuster is, is a money maker and the mouth breathers generally go to those.
If you need to ask why, then you obviously haven't been paying attention to what you've been reading here and everywhere else.
Well, it's about time that somebody wakes up and realizes that the storyline of a video game is too thin to be attempting to base a feature length presentation on it. Perhaps the first Half-Life could be reasonable adapted, but that game was more about the story than the game in the first place.
It's the pre-sale item. I thought that they allowed up to 90 days, but we're over 30 days away...
This one went for $1600...
First, EB isn't getting 400k units, they're getting a percentage of the 400k available.
They're also not making that much sure they'll make some interest, but it's less than 45 days away, it's not like they've had the money for months. They're certainly not making "mad interest" as you suggest.
On top of that, if the item doesn't show up, you get your deposit back.
Well, this auction ended before your post, for $1250.
I guess you didn't check the completed listings checkbox.
For some reason, eBay seems to be cancelling auctions for the PS3...