And if you like the Halo story, you might also like the Marathon story as well. Although I believe Bungie said that Halo was in a different universe than Marathon, it was originally believed that Halo was a prequel to Marathon that happened during a hole in the timeline between "Pathways into Darkness" and "Marathon".
But the nitwits at Greenpeace are probably better than nothing. They attacked Apple, and now we have a public statement from Jobs as to what Apple's plans are. That's more than we had before, and we probably wouldn't have gotten it were it not for Greenpeace.
As far as the environment is concerned, that's not "more than we had before". Steve Jobs just stated what Apple was already doing and more of its plans for the future. Saying words doesn't help the environment; action does. The point is Apple was already doing much more than HP or Dell, but Greenpeace praised HP and Dell for saying they were planning to do something but condemned Apple because they didn't make a lot of noise about what the plan to do while ignoring the fact that Apple was actually taking action and had been for years. Instead IMHO, Greenpeace should have acknowledge the efforts Apple had already made and asked for plans on future improvements, and chastised HP and Dell for only making plans and not doing anything (or enough) yet.
Yes, that is the joint in need of repair (bottom right most connection as you said). If you look at the large image of the chip, instead of the thumbnail, it is quite easy to see the crack line in the solder (and it's the only thing that is really in focus in the picture). But I have no idea where this chip is on the logic board.
There can't ever be a lawyer for every person. Because the lawyers are technically people too, so they'd have lawyers, and that series doesn't converge.
I'm not the one that posted the FF vs. Safari comparison; I was just pointing out which was which. The way the original statement was worded, it was Firefox is $1 more than either IE or Safari. At least that is the way I read it.
Try getting a rental car quote from Hotwire in Firefox. Then try the same in IE and Safari. Note that the Firefox price is $1 more for every class of car.
So the image was showing Firefox and Safari have the same price. I just checked with IE on Windows XP vs. Firefox on Windows XP and got the same rental price in both browsers.
No, the real kicker is that you guys are defending a kid who broke the law
I wasn't defending the kid of anything, and as others have said, he isn't even the accused. Rather than being professional about it and arranging an agreeable time for the deposition of a minor, they give a 24 hours notice to appear on a school day which also happens to be on the same day as a mandatory TAKS test. The defendant may very well be guilty, but that doesn't mean the RIAA lawyers get to abuse the system and this kid without someone taking notice.
The real kicker here is not that it is a school day, but it is during Texas Assessment of Knowledge and Skills (TAKS) test week as well and the one day notice.
For those not familar with the Mac OSX app look, you should still be able to pick out the standard FireFox button set in the browser on the left. So FireFox on the left and Safari on the right. Both with the exact same prices.
I send.txt files through email whenever I can't just inline the stuff. No one's complained yet; I assume people who use windows are easily opening these in Word or WordPad or lol Works
Have you every tried to submit a resume in.txt format? Most everyone wants a Word file (.doc). Some will take a PDF, but Word is the preferred format. Either conform or forget about getting a job.
"I take a camping trip at the end of March every year and it will be SO nice to have that extra hour of daylight to get camp setup, cook dinner, and enjoy the park."
When I camp I get up with the sun and set up camp around sunset regardless of what the clock says. DST doesn't give you more daylight.
In my case, I leave for a camping trip after work on Friday, so DST gives me more daylight after I leave work to get there and get the camp set up. Perhaps this is what they meant.
Interesting. Maybe it's not just me. Recently (like in the last month or so), my Safari started going down in flames (as you say) when I was searching WoW quests on Thottbot. I start up Safari, put in the Quest name, and start the search and it crashes and asks me to submit a crash report, which I always do. Then I can fire Safari back up and do the same search (and more) and it works just fine. I was hoping submitting all those crash reports would result in a patch at some point in the future. I am running OSX 10.3.x and whatever the lastest version of Safari that goes with 10.3.x.
If Apple can not figure out how to offer two different formats, then they have some seriously incompetent software engineers
Did you read the article? There is a whole section on what it would take to implement intermingled DRM and non-DRM content on iTMS which explains why it is not worth the effort. Here, let me quote it for you:
Why iTunes Can't Mix DRM and non-DRM Content
The real answer seems to be simpler: the iTunes Store is designed to manage purchases along with their keys.
Offering DRM-free tracks next to protected songs in the iTunes Store would require significant changes to how iTunes works, and could inadvertently open up new exploits to the remaining DRM system, complicating the system further. The real rub is that it would do nothing to solve Apple's real problem.
Apple wants things to be simpler and more efficient, not to offer DRM-free indie tracks next to DRM songs. Duh.
Apple isn't professing a lack of interest in DRM as a ruse to court the favor of DRM-haters, nor is it an ideological exercise in being free-content hippies. The company just doesn't want to be burdened with maintaining a system that is complex, expensive to maintain and police, and which threatens to expose Apple to risk.
As long as the majority of music is being sold on wide-open, unprotected CDs, FairPlay DRM really serves little purpose beyond giving the RIAA members a false sense of security. If CDs were copy protected, DRM would make more sense as a tool in managing loss.
Making Things Worse
Mixing non-DRM music into iTunes does nothing to solve Apple's problem, it only complicates matters. Apple would have to update the iTunes software so it could download songs and skip encryption and key storage for non-DRM tracks.
Apple would also have to rework its servers to manage purchased tracks without dealing with keys. It would also have to update the iPod to manage purchased track syncing without trying to use keys. It would then need to spend time making sure all those changes didn't introduce bugs or exploitable vulnerabilities in FairPlay.
That's a lot of engineering work to create a system that duplicates the effort of existing stores that already offer the minority of tracks available as MP3s. There simply isn't a large enough demand for the indie music available on MP3; that's also why it is not popular enough to be carried by the big pop labels.
Also if the phone is up to my ear why do I care about the buttons being displayed?
Well, half the time my wife is talking to me from her Treo, the physical buttons get pushed by contact with her face (usually when she turns her head or something), so I get to listen the lots of wonderful beeping during the conversation. If you take away the buttons while talking, this won't happen. See if you can disable your physical buttons while talking.
And that is why DirectX is a cross-platform game killer and probably makes Microsoft very happy. It locks you into Windows. You can't even do a Mac port of a DirectX game and it talk to the PC version.
He is talking about cost after it is out in the field.
If *I* find it the cost is low.
If *YOU* as a qa person finds it the cost is a bit higher as now there are probably 5 people involved (other than me and yourself).
If a *CUSTOMER* finds it now there is not only those 5 people involved there are customers involved (usually about 2-5 people) plus support people (2-3 more people). Plus a negitive feeling from the customer.
Cost grows QUITE large after it is in the field.
I am not even sure it is worth replying to this, but I didn't say anything about COST and my comments was mostly tongue-in-cheek. I am very well aware of the exponentially growing cost aspect of when a defect is finally detected.
But for a programmer to say something should have been caught by QA, well, all I have to say is you can't test in quality; you have to build it in. We are all human, so defects are to be expected, but the QA people aren't the ones who coded the defect in the first place, so a programmer shouldn't get all uppity when asked to fix code that they wrote. And they shouldn't get bent out of shape if QA missed a defect and it went to the field. We are all human, and the software development life cycle should be a team effort and not an adversarial relationship.
All too many organizations, however, have an engineer getting called first for a problem that probably should have been caught by QA, or that should have been caught by the operations people.
I work in QA. Next time you develop some code, could you give me a list of all the bugs you build into it so I can make sure I catch them all. Thanks.
CmdrTaco: Ok, it's Saturday night and all the slashdot crowd are playing WoW or some other MMORPG. But we need more material to keep our ad revenue coming in.
From what I can tell there isn't going to be a Mac version of Vanguard (the FAQ doesn't even have this question for some reason), so it will not be a 'WoW killer" option for me and many others. That is the one thing that WoW offers: cross-platform play for Mac users. I believe EQ (or EQ2) added a Mac version later, but the worlds were segmented from the Windows players. I don't know of any other MMO's that are Mac compatible. I'm not saying they don't exist; I just haven't heard of them.
WoW may be limiting the Mac Game Market since it takes up a lot of my game playing time. But what really started killing Mac gaming for me was DirectX and in particular DirectPlay. I used to play networked games with my friends (all Windows users at this point), but with every Windows game developer using DirectPlay for game networking, when the Mac port is released 3-6 months later, I wouldn't have much incentive to buy it since I knew I couldn't play against/with my friends. We tried to switch from Blizzard's games (Starcraft/Warcraft) to other games such as Command & Conquer, but DirectPlay stopped us every time. We did have Unreal Tournament and Quake, but we preferred to play the RTS genre. We got so tired of Starcraft that we were looking for ANYTHING that we could play cross platform. So pretty much every network playable game that was ported to the Mac was a possible sale (or sales since my friends would be buying the Windows version as well) that was lost because of the lack of cross platform networking.
I see the usual comments here about how Apple quality is going downhill. Others point out the Apple places itself as "Something Better" so they get more scrutiny on every little glitch. I wonder if Apple is just getting caught in the race to the bottom with Dell and all the other PC maufacturers.
For years the masses have bitched and moaned about the cost of Apple hardware. So, to compete and combat the whiners, they attempt to lower costs and as the do, guess what happens? Lower quality parts, lower quality workmanship just like all the other PC manufacturers. Many people post cost comparisons of all types and current Apple hardware comes in pretty close to any name brand PC manufacturer (unlike the $1000-$2000 price difference they used to have, although that perception is still hanging around). So, you basically got what you wanted: cheap hardware.
This almost reminds me of a story I heard years back about how an American car company put out a car under the American name in South America that name sound like "junk", "broken" or something like that in spanish.
If I remember correctly, that car was the Chevy Nova. "No va" means "it doesn't go" in Spanish but that is an urban legend according to this: The Legend of the Chevy Nova That Wouldn't Go
And if you like the Halo story, you might also like the Marathon story as well. Although I believe Bungie said that Halo was in a different universe than Marathon, it was originally believed that Halo was a prequel to Marathon that happened during a hole in the timeline between "Pathways into Darkness" and "Marathon".
Marathon's Story
Marathon Trilogy
Marathon / Halo link
Of course, there are those that don't think the games are tied together at all
As far as the environment is concerned, that's not "more than we had before". Steve Jobs just stated what Apple was already doing and more of its plans for the future. Saying words doesn't help the environment; action does. The point is Apple was already doing much more than HP or Dell, but Greenpeace praised HP and Dell for saying they were planning to do something but condemned Apple because they didn't make a lot of noise about what the plan to do while ignoring the fact that Apple was actually taking action and had been for years. Instead IMHO, Greenpeace should have acknowledge the efforts Apple had already made and asked for plans on future improvements, and chastised HP and Dell for only making plans and not doing anything (or enough) yet.
Yes, that is the joint in need of repair (bottom right most connection as you said). If you look at the large image of the chip, instead of the thumbnail, it is quite easy to see the crack line in the solder (and it's the only thing that is really in focus in the picture). But I have no idea where this chip is on the logic board.
So...
...
1. Everyone is a lawyer
2.
3. Profit!
I'm not the one that posted the FF vs. Safari comparison; I was just pointing out which was which. The way the original statement was worded, it was Firefox is $1 more than either IE or Safari. At least that is the way I read it.
So the image was showing Firefox and Safari have the same price. I just checked with IE on Windows XP vs. Firefox on Windows XP and got the same rental price in both browsers.
And, yes, they did stop making IE for Mac.
I wasn't defending the kid of anything, and as others have said, he isn't even the accused. Rather than being professional about it and arranging an agreeable time for the deposition of a minor, they give a 24 hours notice to appear on a school day which also happens to be on the same day as a mandatory TAKS test. The defendant may very well be guilty, but that doesn't mean the RIAA lawyers get to abuse the system and this kid without someone taking notice.
The real kicker here is not that it is a school day, but it is during Texas Assessment of Knowledge and Skills (TAKS) test week as well and the one day notice.
For those not familar with the Mac OSX app look, you should still be able to pick out the standard FireFox button set in the browser on the left. So FireFox on the left and Safari on the right. Both with the exact same prices.
Have you every tried to submit a resume in .txt format? Most everyone wants a Word file (.doc). Some will take a PDF, but Word is the preferred format. Either conform or forget about getting a job.
In my case, I leave for a camping trip after work on Friday, so DST gives me more daylight after I leave work to get there and get the camp set up. Perhaps this is what they meant.
Interesting. Maybe it's not just me. Recently (like in the last month or so), my Safari started going down in flames (as you say) when I was searching WoW quests on Thottbot. I start up Safari, put in the Quest name, and start the search and it crashes and asks me to submit a crash report, which I always do. Then I can fire Safari back up and do the same search (and more) and it works just fine. I was hoping submitting all those crash reports would result in a patch at some point in the future. I am running OSX 10.3.x and whatever the lastest version of Safari that goes with 10.3.x.
Did you read the article? There is a whole section on what it would take to implement intermingled DRM and non-DRM content on iTMS which explains why it is not worth the effort. Here, let me quote it for you:
Why iTunes Can't Mix DRM and non-DRM ContentThe real answer seems to be simpler: the iTunes Store is designed to manage purchases along with their keys.
Offering DRM-free tracks next to protected songs in the iTunes Store would require significant changes to how iTunes works, and could inadvertently open up new exploits to the remaining DRM system, complicating the system further. The real rub is that it would do nothing to solve Apple's real problem.
Apple wants things to be simpler and more efficient, not to offer DRM-free indie tracks next to DRM songs. Duh.
Apple isn't professing a lack of interest in DRM as a ruse to court the favor of DRM-haters, nor is it an ideological exercise in being free-content hippies. The company just doesn't want to be burdened with maintaining a system that is complex, expensive to maintain and police, and which threatens to expose Apple to risk.
As long as the majority of music is being sold on wide-open, unprotected CDs, FairPlay DRM really serves little purpose beyond giving the RIAA members a false sense of security. If CDs were copy protected, DRM would make more sense as a tool in managing loss.
Making Things WorseMixing non-DRM music into iTunes does nothing to solve Apple's problem, it only complicates matters. Apple would have to update the iTunes software so it could download songs and skip encryption and key storage for non-DRM tracks.
Apple would also have to rework its servers to manage purchased tracks without dealing with keys. It would also have to update the iPod to manage purchased track syncing without trying to use keys. It would then need to spend time making sure all those changes didn't introduce bugs or exploitable vulnerabilities in FairPlay.
That's a lot of engineering work to create a system that duplicates the effort of existing stores that already offer the minority of tracks available as MP3s. There simply isn't a large enough demand for the indie music available on MP3; that's also why it is not popular enough to be carried by the big pop labels.
And that is why DirectX is a cross-platform game killer and probably makes Microsoft very happy. It locks you into Windows. You can't even do a Mac port of a DirectX game and it talk to the PC version.
I am not even sure it is worth replying to this, but I didn't say anything about COST and my comments was mostly tongue-in-cheek. I am very well aware of the exponentially growing cost aspect of when a defect is finally detected.
But for a programmer to say something should have been caught by QA, well, all I have to say is you can't test in quality; you have to build it in. We are all human, so defects are to be expected, but the QA people aren't the ones who coded the defect in the first place, so a programmer shouldn't get all uppity when asked to fix code that they wrote. And they shouldn't get bent out of shape if QA missed a defect and it went to the field. We are all human, and the software development life cycle should be a team effort and not an adversarial relationship.
I work in QA. Next time you develop some code, could you give me a list of all the bugs you build into it so I can make sure I catch them all. Thanks.
Could their big announcement be about the Halo RTS?
CmdrTaco: Ok, it's Saturday night and all the slashdot crowd are playing WoW or some other MMORPG. But we need more material to keep our ad revenue coming in.
There. Fixed it for ya.This is Slashdot so let me elaborate some. These names are hygiene products (you know, soap and stuff) so you may not have heard of them.
From what I can tell there isn't going to be a Mac version of Vanguard (the FAQ doesn't even have this question for some reason), so it will not be a 'WoW killer" option for me and many others. That is the one thing that WoW offers: cross-platform play for Mac users. I believe EQ (or EQ2) added a Mac version later, but the worlds were segmented from the Windows players. I don't know of any other MMO's that are Mac compatible. I'm not saying they don't exist; I just haven't heard of them.
WoW may be limiting the Mac Game Market since it takes up a lot of my game playing time. But what really started killing Mac gaming for me was DirectX and in particular DirectPlay. I used to play networked games with my friends (all Windows users at this point), but with every Windows game developer using DirectPlay for game networking, when the Mac port is released 3-6 months later, I wouldn't have much incentive to buy it since I knew I couldn't play against/with my friends. We tried to switch from Blizzard's games (Starcraft/Warcraft) to other games such as Command & Conquer, but DirectPlay stopped us every time. We did have Unreal Tournament and Quake, but we preferred to play the RTS genre. We got so tired of Starcraft that we were looking for ANYTHING that we could play cross platform. So pretty much every network playable game that was ported to the Mac was a possible sale (or sales since my friends would be buying the Windows version as well) that was lost because of the lack of cross platform networking.
I see the usual comments here about how Apple quality is going downhill. Others point out the Apple places itself as "Something Better" so they get more scrutiny on every little glitch. I wonder if Apple is just getting caught in the race to the bottom with Dell and all the other PC maufacturers.
For years the masses have bitched and moaned about the cost of Apple hardware. So, to compete and combat the whiners, they attempt to lower costs and as the do, guess what happens? Lower quality parts, lower quality workmanship just like all the other PC manufacturers. Many people post cost comparisons of all types and current Apple hardware comes in pretty close to any name brand PC manufacturer (unlike the $1000-$2000 price difference they used to have, although that perception is still hanging around). So, you basically got what you wanted: cheap hardware.
If I remember correctly, that car was the Chevy Nova. "No va" means "it doesn't go" in Spanish but that is an urban legend according to this: The Legend of the Chevy Nova That Wouldn't Go
They fired the ones working on fixing the server and network problems, of course.
A football field is about 120 yards long (100 yards of playing surface + 20 yards for the end zones) and about 30 yards wide.
An American football field is 50 yards wide.