The day Opera gets extensions will also be the day it starts using up all your computers resources and takes forever to start. I like it just the way it is.
Sure, low frame count doesn't always mean the animation looks bad. But in Guilty Gear's case it does. All the sprites have roughly two frames of animation, which they try to disguise with the 3D slashing effects. Compare that to SFIII, which has the greatest sprite-work there will ever be (sadly, because 2D is dead), and it looks like shit.
Those games are barely animated at all. Sure the sprites are high-resolution, but most of the moves have very few frames of animation and there are tons of 3D effects used as well. It's like watching a slide show.
Games like Last Blade 1 & 2, Real Bout Fatal Fury Special 1 & 2, Fatal Fury: Mark of the Wolves, and Street Fighter 3 are all much more impressive because of the fluidity of the animation.
No kidding. Starcraft also is still getting support and it's even older than Diablo.
Apparently there's going to be one more Starcraft patch to fix an annoying bug that involves the Zerg hatchery that can cause the game to crash. They also released a patch last year that added new features, including a minimap preview in the waiting room, and right-click building rallypoint setting (a popular War 3 feature).
Yes, the graphics were spectacular. There was nothing on the PS2 that looked nearly as good as PSO (or Sonic Adventure 2) for years after the PS2 was released.
The cheating by the end was a pain, but it also fostered a spirit of cooperation amongst players who wanted to play legit. It did completely kill off item trading/selling though.
Why is Novell investing so much in Mono? I know Miguel De Icaza is one of the main guys behind it, and he works at Novell now, but it still seems pointless. No one else wants to touch Mono because they're worried about Microsoft killing it if it starts to take off. The only apps being developed with mono are Novell stuff like Banshee, F-Spot, Beagle etc. Maybe some Windows people who don't want to pay are also developing with Mono.
It's fairly obvious at this point that Mono has completely failed as a development platform. Hopefully they won't do any long term damage to Gnome by embedding all sorts of Mono software (Beagle especially) in it.
I doubt there are 1.5 million puppies in Japanese SPCA's.
There is no room for that many dogs in Japan. It's crowded enough already. That's why Nintendogs was so popular to begin with. A lot of people would love a dog, but it's just not realistic.
It doesn't make any difference. Disney already owns all of Pixar's creations. I'm pretty sure they've already released some straight-to-video crap based on Toy Story.
With Pixar people at Disney, there's probably less of a chance of that happening.
I love the Dreamcast too my man, but the controller is without a doubt the worst of any system since the Atari. The shape was so completely fucked up because they wanted to cram 2 VMU ports on the thing. And the VMU was almost completely ignored in the end anyway. The cord was too short.
Also, what happened to the wonderful D-Pad the Genesis and Saturn had? It was the best for 2-D fighing games, which were more plentiful on the DC than any other system.
Thankfully you can buy a Saturn converter dongle so that you can use your Saturn controllers and fighting sticks on the DC.
There is a xubuntu-desktop metapackage in the universe (I think) repository. It installs xfce4, xfce4-goodies, rox, abiword, mousepad, xfmedia, firefox, synaptic and some other packages I can't really think of right now.
It's a pretty good desktop, although they could really use a graphical archive manager, like file-roller, one that doesn't rely on Gnome libs though.
I don't get why Firefly is so popular. I watched the first two episodes a couple days ago. I'd say it featured dialogue about as shitty as any Star Wars movies. The space whore, and cheerful mechanic girl were both terribly written. I can't even count the number of times I cringed. Acting, mechanic girl in particular, was took me back to Star Trek TNG season one.
Do you guys just have that big a blind spot for scifi?
The theme song (written by Josh Wheddon) is also incredibly embarassing
I lol'd.
Just because you don't understand it doesn't mean it's somehow wrong or broken.
No suprise that a tool like Zonk owns an Xbox 360 I guess.
Also, not a suprise that he plays as the scrubbiest character in the game.
I just wish Opera would use the correct file-chooser when running in Gnome or KDE.
SuSE pretty much is the new Ximian desktop now.
Novell employs more Gtk/Mono hackers than anyone else. Miquel De Icaza the founder of the Gnome project and Mono is pretty much the honcho over there.
I also think several promonent SuSE people have quit since Novell purchased SuSE.
What advantages are there to SuSE if you hate YaST and rpm? Wouldn't you be better off just running Debian if you're installing apt in SuSE anyway?
The day Opera gets extensions will also be the day it starts using up all your computers resources and takes forever to start. I like it just the way it is.
Sure, low frame count doesn't always mean the animation looks bad. But in Guilty Gear's case it does. All the sprites have roughly two frames of animation, which they try to disguise with the 3D slashing effects. Compare that to SFIII, which has the greatest sprite-work there will ever be (sadly, because 2D is dead), and it looks like shit.
Those games are barely animated at all. Sure the sprites are high-resolution, but most of the moves have very few frames of animation and there are tons of 3D effects used as well. It's like watching a slide show.
Games like Last Blade 1 & 2, Real Bout Fatal Fury Special 1 & 2, Fatal Fury: Mark of the Wolves, and Street Fighter 3 are all much more impressive because of the fluidity of the animation.
Yes, I'd also much rather work with a bunch of hostile zombie-nerds.
No kidding. Starcraft also is still getting support and it's even older than Diablo.
Apparently there's going to be one more Starcraft patch to fix an annoying bug that involves the Zerg hatchery that can cause the game to crash. They also released a patch last year that added new features, including a minimap preview in the waiting room, and right-click building rallypoint setting (a popular War 3 feature).
Yes, the graphics were spectacular. There was nothing on the PS2 that looked nearly as good as PSO (or Sonic Adventure 2) for years after the PS2 was released.
The cheating by the end was a pain, but it also fostered a spirit of cooperation amongst players who wanted to play legit. It did completely kill off item trading/selling though.
You're forgetting that the one you bought on eBay is stolen. The retail price is probably closer to $300.
Why is Novell investing so much in Mono? I know Miguel De Icaza is one of the main guys behind it, and he works at Novell now, but it still seems pointless. No one else wants to touch Mono because they're worried about Microsoft killing it if it starts to take off. The only apps being developed with mono are Novell stuff like Banshee, F-Spot, Beagle etc. Maybe some Windows people who don't want to pay are also developing with Mono.
It's fairly obvious at this point that Mono has completely failed as a development platform. Hopefully they won't do any long term damage to Gnome by embedding all sorts of Mono software (Beagle especially) in it.
Two things,
I doubt there are 1.5 million puppies in Japanese SPCA's.
There is no room for that many dogs in Japan. It's crowded enough already. That's why Nintendogs was so popular to begin with. A lot of people would love a dog, but it's just not realistic.
If I ever had mod points, I'd mod you up. That was probably the funniest thing I've ever read on Slashdot.
It doesn't make any difference. Disney already owns all of Pixar's creations. I'm pretty sure they've already released some straight-to-video crap based on Toy Story.
With Pixar people at Disney, there's probably less of a chance of that happening.
Try reading Slashdot. Then maybe we wouldn't be seeing this shit again.
Why on earth would you want to use and IDE for PHP?
What's the source? Or are you pulling this out of your ass too?
Actually you can. Microsoft makes a PC version of the controller as well, it connects through a USB port. I've seen them at Best Buy.
All EA titles coming out this holiday season plus all the 2006 sports titles will be out for 360 before Christmas no doubt. Plus 2 games from MS?
Wha?
I love the Dreamcast too my man, but the controller is without a doubt the worst of any system since the Atari. The shape was so completely fucked up because they wanted to cram 2 VMU ports on the thing. And the VMU was almost completely ignored in the end anyway. The cord was too short.
Also, what happened to the wonderful D-Pad the Genesis and Saturn had? It was the best for 2-D fighing games, which were more plentiful on the DC than any other system.
Thankfully you can buy a Saturn converter dongle so that you can use your Saturn controllers and fighting sticks on the DC.
There is a xubuntu-desktop metapackage in the universe (I think) repository. It installs xfce4, xfce4-goodies, rox, abiword, mousepad, xfmedia, firefox, synaptic and some other packages I can't really think of right now. It's a pretty good desktop, although they could really use a graphical archive manager, like file-roller, one that doesn't rely on Gnome libs though.
I don't get why Firefly is so popular. I watched the first two episodes a couple days ago. I'd say it featured dialogue about as shitty as any Star Wars movies. The space whore, and cheerful mechanic girl were both terribly written. I can't even count the number of times I cringed. Acting, mechanic girl in particular, was took me back to Star Trek TNG season one. Do you guys just have that big a blind spot for scifi? The theme song (written by Josh Wheddon) is also incredibly embarassing