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August 2nd Release For Street Fighter II

Gamasutra reports that Microsoft has announced Xbox Live Wednesdays, a soon-to-be weekly release of content to Xbox Live. They have a listing of the next few weeks worth of content, and happily Street Fighter II Hyper Fighting is slated for August 2nd. Frogger will be coming out tomorrow, July 12th, with Cloning Clyde due next week, Galaga the week after that, and Pac-Man expected on August 9th. From the article: "Xbox Live Arcade's Frogger has been enhanced for the Xbox 360, and features new, enhanced artwork that matches and complements the original style. In addition, according to Microsoft, the game's audio, including sound effects and music, has been modernized to sound crisp and clear on today's high performance sound systems." While these releases have mostly been seen as filler for the 360's very uneventful summer schedule, I can't complain too much about the chance to play Street Fighter II again. I'll be playing Chun Li; Who is your character?

145 comments

  1. Not interested by Anonymous Coward · · Score: 0, Troll

    So I can sell this game after I'm done with it, just like I did with Street Fighter II for SNES, right?

    Oh. I see. DRM. No.

    This is why I'm only buying Nintendo.

    1. Re:Not interested by F_Scentura · · Score: 4, Funny

      Gee, it sure is a good thing that the downloadable Wii games are DRM-free!

    2. Re:Not interested by Guppy06 · · Score: 2, Funny

      I suddenly have visions of my Wii having a blinking red power light...

    3. Re:Not interested by 80+85+83+83+89+33 · · Score: 1

      damn, it was a hassle, but i finally got a copy of the original SSII for the snes last week. got the snes console from a neighbor kid for $20. of course it dind't come with an rf adaptor, so i still can't teach my friends not to run their mouths off about how they could kick anybody's ass at the game.

      sadly, it's prolly the last game that i could school anybody at. so i'm getting it for the ego boost and satisfaction of bitch slapping my trash talking buddies.

      --
      i disable sigs
    4. Re:Not interested by Dot.Com.CEO · · Score: 1

      It's spelled PROBABLY. Yes you should be studying!

      --
      Mother is the best bet and don't let Satan draw you too fast.
    5. Re:Not interested by brkello · · Score: 1

      Too bad it doesn't exist yet.

      Good thing xbox 520 games pay you to play!

      --
      Support a great indie game: http://www.abaddon360.com
    6. Re:Not interested by iocat · · Score: 1

      U R prolly teh 1337 h8r ftw

      --

      Dude, I think I can see my house from here.

    7. Re:Not interested by LoverOfJoy · · Score: 1

      You misunderstood him. He's buying a super nintendo, not a wii. He can sell all his supernintendo games when he's done with them.

    8. Re:Not interested by Anonymous Coward · · Score: 0

      Just get a gamecube AV cable, the SNES has the same port in the back.

    9. Re:Not interested by F_Scentura · · Score: 1

      "You misunderstood him. He's buying a super nintendo, not a wii. He can sell all his supernintendo games when he's done with them."

      I understood just fine, he's comparing Microsoft downloadable games to Cartridge-based games.

      Well, it's a good thing Microsoft's DVD-based games can't be resold.

      OH WAIT THEY CAN'T WHAT AM I THINKING.

    10. Re:Not interested by Anonymous Coward · · Score: 0

      For Sale...

      1 Copy of Half Life 2 for the PC, Originally purchased and downloaded off Steam.

    11. Re:Not interested by Anonymous Coward · · Score: 0

      kick ass, the gamecube connector IS the same all the way back to the snes!

  2. I paid $400 for this? by roguenine19 · · Score: 5, Insightful

    1991 called. They want their game back.

    1. Re:I paid $400 for this? by z0I!) · · Score: 0

      How is the parent a troll? Some people have no sense of humour. While it is nice that SFII (and some other old games) are coming out for the 360 and other systems - who cares? We bought them / played and them already. They should be free this time around.

    2. Re:I paid $400 for this? by CaseM · · Score: 2, Funny

      1995 called. They want their joke back.

    3. Re:I paid $400 for this? by Cheapy · · Score: 1

      How is that insightful in the least?

      --
      Would you kindly mod me +1 insightful?
    4. Re:I paid $400 for this? by Anonymous Coward · · Score: 4, Insightful

      Dude, if you paid $400 just to play street fighter II, and you're not even happy with it, then you are the king of all jackasses. I can only assume based on the way you worded your post that you didn't notice or care about the 40 or so titles that AREN'T ports of old arcade games?

      You may find it hard to believe, but a lot of people in the world, and even quite a number that own xbox 360's, are actually excited over the prospect of playing this game on the 360 what with the global online multiplayer and the global scoreboards and all.

    5. Re:I paid $400 for this? by generic-man · · Score: 2, Insightful

      You don't need to pay $50/yr to access Live marketplace.

      --
      For more information, click here.
    6. Re:I paid $400 for this? by Anonymous Coward · · Score: 0

      Uh, ok. So you are stuck with a console that you can't play games online if you don't want to spend 200 to 250 dollars extra. Yeah, great machine Microsoft!

      PS Where are all those people claiming Microsoft would spend anything it took to get people to buy their machine?

    7. Re:I paid $400 for this? by generic-man · · Score: 1

      Somehow I don't think Microsoft covets the demographic of "people too cheap to spend $4.17 per month on on-line gaming."

      --
      For more information, click here.
    8. Re:I paid $400 for this? by Anonymous Coward · · Score: 0

      That's good to hear that you agree that the PS3 is a steal at 499!

      After all it's just 399 + an addition $4.17 a month over a couple years! And you aren't forced to pay just for the privilege of playing online games too!

    9. Re:I paid $400 for this? by Blakey+Rat · · Score: 1

      I'm guessing that you were really excited when Nintendo announced that their download service for the Wii would allow people to download and play NES, SNES and Nintendo 64 games, right? But when the Xbox 360 has the same capability, suddenly it's cliched joke time, right?

      Freakin' Slashdot.

    10. Re:I paid $400 for this? by generic-man · · Score: 0

      Wow, only $499 (or $599)? That's an awesome deal. I heard there are some suckers out there who pay upwards of one thousand dollars for a compubox that can play video games.

      --
      For more information, click here.
    11. Re:I paid $400 for this? by Anonymous Coward · · Score: 1, Funny

      you're right. frogger is the best game available on the 360, i got it just for frogger and i'll only play frogger. also i got an HDTV just for the 360 because the 360 doesn't work without an HDTV, in fact it made my regular TV explode.
       
      i love sony/nintendo shills like you.

    12. Re:I paid $400 for this? by StarvingSE · · Score: 1

      Wii will not cost $400. The fact is nothing significant has been released for the 360 in months.

      --
      I got nothin'
    13. Re:I paid $400 for this? by easychord · · Score: 1

      Summer is a slow time for games.

      XBox 360 isn't a bad console without HDTV even though you can get a better image with such a device.

      People misspelling genius is still ironic but not really funny anymore.

    14. Re:I paid $400 for this? by Blakey+Rat · · Score: 1

      1) I'm not a "fanboy" of anything. I am anti-FUD and I'm a happy Xbox 360 owner, yes. As the 360 is the only next-gen console actually in living rooms, maybe the fact that I own one makes me biased, but whatever. When the PS3 and Wii actually exist in living rooms, I'll be able to give them a fair hearing as well.

      2) You don't need a HDTV to play XBox 360. It'll play on a regular SDTV, a HDTV, or even any VGA computer monitor (with an optional adaptor.) In any case, I owned a HDTV before I bought the Xbox 360... the original Xbox could do 1080i, and defaulted to 480p.

      3) I didn't buy the Xbox 360 to play Frogger.

      4) Even within Xbox Live Arcade, the best games aren't the "classics." For instance, Marble Blast is a hell of a lot of fun and it's a modern game.

    15. Re:I paid $400 for this? by elrous0 · · Score: 1
      1491 called. They want their Indians back.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    16. Re:I paid $400 for this? by tbannist · · Score: 1

      That would imply something significant has been released for the system.

      --
      Fanatically anti-fanatical
    17. Re:I paid $400 for this? by Gothic_Walrus · · Score: 1

      Believe it or not, not everyone on Slashdot is in love with the Wii, just like not everyone is a fan of the Xbox 360. Hell, there are even a few people - a scant few, mind you - that are trying to defend Sony every time they make another attempt to shoot themselves in the foot. Maybe, just maybe, he made the same kind of comment about the Wii?

      --
      Goo goo g'joob.
    18. Re:I paid $400 for this? by barmatolog · · Score: 1

      Oh! $400!!! what for? i'd better buy TropicBall from http://www.tengames.net/. well i already got it, very good one. it help me rest, and dream about tropics... eahh... wanna be there...

  3. great balls of fire by Digitus1337 · · Score: 2, Insightful

    That's just a down-right decent thing to do for those of us that enjoy some of the older games.

    1. Re:great balls of fire by Ignignot · · Score: 4, Funny

      That's just a down-right decent thing to do for those of us that enjoy some of the older games.

      I'd say it was a down, down-forward, forward, quick punch sort of thing to do.

      Thanks I'll be here all night!

      --
      I submitted this story last night, and it didn't get posted.
    2. Re:great balls of fire by MooseMuffin · · Score: 1

      Ahh, so you threw the change up. We got a crafty one here folks.

    3. Re:great balls of fire by Kamineko · · Score: 1

      I'm sure you'll enjoy paying for them all too.

    4. Re:great balls of fire by Meagermanx · · Score: 1

      I always preferred the away, downaway, down, downtoward, toward, Fierce Punch, followed by a late jumpkick.

    5. Re:great balls of fire by Anonymous Coward · · Score: 0

      Down-right decent thing to do? They're re-selling you a 14 year old game. I would hardly call it altruism.

  4. I really thought this was a joke... by Spuds · · Score: 0, Offtopic

    I really thought this was a joke so I laughed reading it. Wait, they are serious. What???

  5. Reported? by sottitron · · Score: 1, Interesting

    If Microsoft announced it, why do we need Gamasutra reporting it? Does the /. community only want to hear of things through blogs these days?

    1. Re:Reported? by Anonymous Coward · · Score: 0

      If Microsoft announced it, why do we need Gamasutra reporting it?

      You don't know much about business, living in your mommy's basement, am I right?

  6. Re:No Wonder... by spykemail · · Score: 1

    Checkmate.

  7. I'll be playing as... by Donniedarkness · · Score: 4, Funny
    E. Honda, as he reminds me of your mother.

    Anyways, this is nice and all, but why not bring some RPG's into this? Frogger and Galaga get really old, really fast.... at least Street Fighter will keep me occupied for a bit...

    --
    Earn a % of cash back from Newegg, Tiger Direct, Walmart.com, and more: http://www.mrrebates.com?refid=458505
    1. Re:I'll be playing as... by tacarat · · Score: 2, Interesting

      The original Guile was the best character. I wish they'd release a remake of the "Original" SFII. You know, a glitched version. It'd be fun to have his unsweepable freeze, handcuffs and invisible throw. Being able to reset the machine was pretty sweet too >:)

      http://www.klov.com/game_detail.php?game_id=9814 has a nice listing of the glitch moves. I need to find a machine or ROM that these will still work on.

      --
      "Common sense will be the death of us all"
    2. Re:I'll be playing as... by justkarl · · Score: 1

      E. Honda, as he reminds me of your mother.

      Somebody, please mod waaay up. I laughed so hard when I read this I almost blew Ramen noodles out my nose.

    3. Re:I'll be playing as... by infra93 · · Score: 1

      Honda! I've got a fight to finish with you!
      When the game first came out, me and my cousins would pick up Chun-Li, with Honda being the guy to beat and could never get past him
      And BTW, Spinning Bird Kick!

    4. Re:I'll be playing as... by Anonymous Coward · · Score: 0

      You silly person. Don't you know you shouldn't put ramen noodles up your nose when you're reading slashdot? You should do that when you're reading nytimes.

    5. Re:I'll be playing as... by WillerZ · · Score: 1
      I almost blew Ramen noodles out my nose.


      Been there, done that. I threw away the t-shirt as I couldn't get the stains out.
      --
      I guess today is a passable day to die.
  8. Oh Great by neonprimetime · · Score: 1

    Now I'll have to learn all the moves all over again. Well, that should take up my entire weekend.

    1. Re:Oh Great by Anonymous Coward · · Score: 0

      one word: hadouken

  9. If I had a 360. . . by twbecker · · Score: 1

    I'd be playing Ryu of course, he can own anyone in the game.

    --
    "The problem with internet quotations is that many are not genuine" -Abraham Lincoln
    1. Re:If I had a 360. . . by notoriousE · · Score: 0

      actually ken's kick range is a bit further when he does the TET TET TAROOOKEN or whatever that spin kick is, and other than that he is the same exact design as ryu

      so ken > ryu

      --


      And then there was E
    2. Re:If I had a 360. . . by Psykechan · · Score: 1

      Off the top of my head, the spin kick would be called TATSUMAKISANPUUKYAKU but I'm too lazy to look it up.

      I used to hang around some great SF players back in the day and there really isn't that much difference between Ken and Ryu. A skilled player can take out your average button masher or thrower with ease.

      Seriously though, is there going to be online play? If not then there's really no need to purchase this when SF2T has been released for several different consoles already...

    3. Re:If I had a 360. . . by geminidomino · · Score: 1

      IIRC, "Tatsu Maki Sen Puu Kyaku"

      In the Arcade, Ryu also had the burning "Super Hadouken." I'm still a Ken fan myself, though.

    4. Re:If I had a 360. . . by clackerd · · Score: 1

      seriously dude, preach on. ryu is the shit and all others are his bitches. my friend deon can kick my ass when he uses dhalsim sometimes, but usually we end up with slivers of health or double ko. street fighter is such a great game, i can't wait to play it online.

  10. Re:No Wonder... by Donniedarkness · · Score: 4, Insightful

    I understand your complaints about the 360 (although everyone I know that has one is happy with it), and I agree that the Wii is pretty much promised to sell, but what makes you so sure about the PS3 before release? It could have just as many defects as the 360, and the price tag is high enough to ensure that most of the non-working kids (the ones that rely on their parents to buy stuff) won't be able to get it-- I mean, as a parent, how do you justify spending $600 on a console when another (of the same generation) costs $400 (which you thought was high enough to begin with)?

    --
    Earn a % of cash back from Newegg, Tiger Direct, Walmart.com, and more: http://www.mrrebates.com?refid=458505
  11. Well, as I understand it by Sycraft-fu · · Score: 1

    The idea is arcade games here. I don't know of any arcade RPGs, they just aren't really compatible formats. The closest thign would probably be the D&D hack n' slash games on the CPS-2, but those are little more than Final Fight with swords and people that level up.

  12. D, DF, F + P by Anonymous Coward · · Score: 1, Funny

    HADOUKEN!

    1. Re:D, DF, F + P by hords · · Score: 1

      HADOUKEN!

      Bless you!

  13. dime/dozen by Kyeo · · Score: 5, Insightful

    You've been able to get SF2 (in some of its many verieties) on pretty much any system. This doesn't seem like a big deal.

    1. Re:dime/dozen by KDR_11k · · Score: 0, Redundant

      Indeed, you can get the SFII anniversary edition for the PS2 for cheap. Never managed to get past the second fight on lowest difficulty in it but I guess I'm just not accustomed to that game system anymore...

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:dime/dozen by ClamIAm · · Score: 1

      This is very true: I bought a Street Fighter collection that contained all the iterations of the original SF II games, as well as an SF III game. PS2, thirty bucks, not on sale.

      I've also heard that was a way to extract the data from games and make it into a neat little binary file you can store on your computer, and then use some special software to emulate whatever hardware the game runs on normally. Hmm, I can't quite think of it... (dot dot dot)

  14. I, for one, welcome our new SF2 overlords! by romrunning · · Score: 3, Insightful

    Nostalgia aside, SF2 really introduced one of the most balanced (character-wise)games to date, and became the touchstone against which other PvP fighting games had to measure up. Having the analog stick controls will also simply things greatly. I've been waiting for the release of SF2:HF on Live for quite a while; Geometry Wars, while quite entertaining, doesn't give you any PvP goodness. It will also be nice to have the HD graphical update for those with larger screens.

    1. Re:I, for one, welcome our new SF2 overlords! by hrrY · · Score: 1

      No they won't.

    2. Re:I, for one, welcome our new SF2 overlords! by Robmonster · · Score: 1

      SF2 was hardly balanced. A good Guile player would beat a good E Honda player every time.

      The only balanced matches were with identical characters.

      --
      I have no sig yet I must scream.
  15. Anyone too lazy/uncoordinated to learn the moves? by voice_of_all_reason · · Score: 3, Funny

    I was just dumb and didn't realize they were scripted -- thought it was a random "bonus" for pressing alot of buttons.

    So I'd either back off and mash the controller hoping for a "dookan" or that spinning kick, or get in close and try to pull off an uppercut.

  16. Re:No Wonder... by p0tat03 · · Score: 5, Interesting

    I've always thought it was strange to compare sales numbers for the 360 with other "X months in" numbers for other consoles - but consider this: the Xbox 360 hasn't been through a real Christmas season yet. It was intended to rack up some real numbers (and would've too), but MS suffered from terrible execution and couldn't deliver on the demand. The sales numbers right now mean nothing, it is not the hot console season right now anyway. If the 360 flops *this* coming Christmas season, then there may be some genuine concern for the console's future.

    I can give you some credit for the 'nothing worth playing' bit, though it stands to be seen whether or not any of the PS3's powerhouse franchises will be available at-launch. Once Halo 3 rolls out we will see a huge surge in 360 demand (deservedly or not, I wasn't a huge fan of the second game).

    As for defect rate, Sony isn't much better off. The Xbox towards the end of its life was pretty rock solid, while I was still hearing about dead DVD drives left right and center with the PS2. This isn't to say the PS3 will be a piece of junk, but one should remember that Sony doesn't exactly have a golden track record either.

    And can we stop it with the "$200 for multiplayer" argument already? We don't know if the PS3's online service will be for-pay also, and hell, even if it were, can it offer the excellent experience that Xbox Live gives? I'd pay good money ($5/month isn't much) to have the type of matchmaking abilities Live offers. If Sony can offer that for free, great, they win, but we don't know anything about that, so let's dispense with the Sony fanboy fellatio?

    So far, just in casual discussions with friends and colleagues, there is more interest overall for the 360 than the PS3, though in general people are pretty blah about the next-gen thing in general. The only people I know that are still committed to buying the PS3 are the hopeless fanboys and Japanophiles.

  17. Why not just buy the Street Fighter Collection by anlprb · · Score: 4, Insightful

    ...for 10 bucks at Toys R Us? Then you get to keep it, take it to your friend's house and not have to worry if your DRM'ed file will be deleted after your "Rights" have expired. Remember, they update the Live firmware, so what works today may not work tomorrow. ::Cough WGA Cough::

    --

    One Token Ring to Rule them All, One Search Engine to Find Them, One WAN to bring them in, and TCP/IP Bind them...
    1. Re:Why not just buy the Street Fighter Collection by anlprb · · Score: 3, Insightful

      I still don't understand why this downloadable content is viewed as a good idea. There is too much room for abuse on the providers' end. Plus, now all of the games are tied to a physical machine. my family has a beach house with a second PS2. I take my games and memory card and that is it. This is one reason I don't play Live, it is tied to a physical machine. This means lugging the whole darned unit with me, if I want to play a game. Plus, you never really "OWN" the game. With a Disc, they can never take it away from me. With a download, they can just delete it. It also lends itself to subscription usage. What happened to the days when online content was a means to ADD to a game experience or entice a consumer away from another similar game? It used to be the deciding factor in buying a game. "Well, game A has a good single player and no online content. Game B has a good single player game AND online content, NO BRAINER" Now, it just appears to be a way to control how many times they will charge a consumer. With downloadable maps, you can still play the game without a network connection, it was a bonus to download the extra maps, etc... Now, it appears that they are getting us used to not really "OWNING" anything. Once the publishers get us used to that, that is it, there is no going back. Then we have no rights to what we play.

      --

      One Token Ring to Rule them All, One Search Engine to Find Them, One WAN to bring them in, and TCP/IP Bind them...
    2. Re:Why not just buy the Street Fighter Collection by Keeper · · Score: 5, Informative

      This means lugging the whole darned unit with me, if I want to play a game.

      You don't need to tote the entire machine. Just a small memory card with your live profile on it. You can download and play the game on any machine after you've payed for it (if you are using your profile).

    3. Re:Why not just buy the Street Fighter Collection by Blakey+Rat · · Score: 4, Informative

      1) The game purchase is attached to your *profile*, not your hardware. This means that if you copy your profile onto a different Xbox, you can download all the games you've purchased at no charge.

      2) If you don't like it, just don't buy it. The Xbox 360 works just fine with good old fashioned disk-based games too, you know. However, I *do* like it, so let me have the choice to buy Live Arcade games if I want. Everybody wins.

    4. Re:Why not just buy the Street Fighter Collection by Anonymous Coward · · Score: 0

      So you can play on Live.

    5. Re:Why not just buy the Street Fighter Collection by lubricated · · Score: 2, Insightful

      Just that little hard drive on the side will do you. Or a memory card and you can re download it somewhere else. I've found the online games to be enjoyable and inexpensive.

      --
      It has been statistically shown that helmets increase the risk of head injury.
    6. Re:Why not just buy the Street Fighter Collection by anlprb · · Score: 1

      For the 360, yes, but PS3 does not appear to allow for removing the HDD. This is just with the current generation of the hardware/platform. Remember, like Gilette, once you have them buying the blades and they are used to it, there is an inertia that is hard to overcome.

      --

      One Token Ring to Rule them All, One Search Engine to Find Them, One WAN to bring them in, and TCP/IP Bind them...
    7. Re:Why not just buy the Street Fighter Collection by patternjuggler · · Score: 1

      I only scanned the parent post, so maybe there was something in there I missed or you're responding to a great-grandparent.

      If you don't like it, just don't buy it

      That's pretty much the point of the parent post. They don't like it, and explain why so that others may understand and perhaps come to the same conclusion.

      so let me have the choice to buy Live Arcade games if I want. Everybody wins.

      I missed the part where the parent said that the Live Arcade should be shut down. I think there's a common argument tactic to misinterpret criticism as saying that the thing criticised should cease to exist, if it doesn't cease to exist by sheer reason, then call in the government etc. to shut it down- then someone can come in and say self-righteously 'how dare you take away my freedom' and so on. Granted, if people do listen to the original argument and stopping buying something in large enough numbers so that it's not profitable, sure the minority that liked it did lose freedom, but it's also just how a marketplace works.

    8. Re:Why not just buy the Street Fighter Collection by Blakey+Rat · · Score: 1

      I just don't see the point in people writing these big long rants about features that they aren't forced to use. If Microsoft *forced* you to only buy Xbox Live Arcade games, then yeah, rant on. But they don't. So just live and let live, that's my philosophy.

    9. Re:Why not just buy the Street Fighter Collection by lubricated · · Score: 1

      the xbox's downloads don't need an internet connection once you get them you can play them theoretically forever. I don't know about the ps3, it's still vapor.

      --
      It has been statistically shown that helmets increase the risk of head injury.
    10. Re:Why not just buy the Street Fighter Collection by master_p · · Score: 1

      Why not download MAME and the relevant ROM? it's only a few clicks away anyway. And it is not piracy in any way, since this is a 17 year old game which players will find boring after a while anyway.

    11. Re:Why not just buy the Street Fighter Collection by skreeech · · Score: 2, Insightful

      I agree. I also like to physically own things I pay for. Also having the right of resale. I don't feel very safe about online purchases. I tolerate it for MMOs but I really don't like it for things like steam. I'd rather have a physical product that is mine.

      --
      [20:36] wwwdot/.dotorg
    12. Re:Why not just buy the Street Fighter Collection by big+ben+bullet · · Score: 1

      "Why not download MAME and the relevant ROM? it's only a few clicks away anyway. And it is not piracy in any way, since this is a 17 year old game which players will find boring after a while anyway."

      _that_ doesn't make it LEGAL?!

      Downloading a street fighter ROM sure _is_ piracy. Especially now, since it's commercially available again for the 360.

      Besides, you wouldn't get to kick ass or be kicked your ass online with the MAME thing.

    13. Re:Why not just buy the Street Fighter Collection by Traiklin · · Score: 1

      so this is the exact samething as the arcade version? cause that's where the difference lies.

      and you can play MAME and any arcade game online using Kaillera

    14. Re:Why not just buy the Street Fighter Collection by F_Scentura · · Score: 1

      "And it is not piracy in any way"

      You're soul-crushingly stupid.

  18. Finally, some hard dates on these! by 2Flower · · Score: 4, Insightful

    As someone who drank the 360 kool-aid (and more importantly, the live arcade kool-aid) I've been increasingly annoyed with the complete lack of new content. Last thing we got was Uno, around E3; there was a drought before then and a drought since then with all these games promised, but not delivered, delayed time and time again. (SF2 was supposed to hit around March, originally.)

    One thing the 360 regulars have been asking for are real, solid release dates. After the debacle with the Prey demo being delayed with no word from HQ because as MajorNelson noted, "release dates are bad," since slips mean trouble... I'm surprised we're getting actual numbers. One a week is great pacing, too; you can plan which ones you want and when you can expect to pick them up. Assuming they stick to the schedule.

    Hats off to MS here. They've fumbled around a lot, but now they've got a good plan in place and are communicating clearly. And about time.

    Now, if we could only get some retail releases that aren't shootdrivballing games with 2stick+2trigger control schemes...

    1. Re:Finally, some hard dates on these! by shadowcabbit · · Score: 1

      Wait a little bit. Save your Arcade tokens or whatever for Cloning Clyde.

      I got the chance to play it a bit at E3 and was really impressed. It plays a bit like Lost Vikings or the more recent Mario Vs. Donkey Kong games, in that it's a side-scrolling puzzler. (On a related note, MvDK for DS is also very nice.) It might not be graphically fancy and it might not have 'original' gameplay, but it's a fair shade better than some recent big-name games I could mention (I'm looking at you, X-Men/Superman).

      Oh, and let's not forget Lumines Live. Hooray for exclusivity that runs out when the publishers realize they picked a dud system!

      --
      "Why Subscribe?" Good question...
    2. Re:Finally, some hard dates on these! by TrickFred · · Score: 1

      ...The reason they're giving specific release dates now, is probably because they're actually all ready for release, but in Microsoft's wisdom they're just staggering the releases, rationing out the new (old) content rather than dumping it all on Live Arcade at once, and then going without anything new for a few weeks (or months).

  19. Re:No Wonder... by bateleur · · Score: 1

    Normally Microsoft's sock puppets are a little more subtle than that - is Street Fighter II embarassing you here?

    Joking apart, it's quite understandable that the XBox 360 is taking quite a while to gather momentum (as will PS3). The sheer effort required to produce titles for this generation makes it inevitable.

    Personally I find XBox Live Arcade very encouraging in terms of what it suggests about the future of gaming. For me there are no killer apps yet in this generation, but I wouldn't be surprised if the first one to turn up is a Live download (or Sony's equivalent).

  20. Gamasutra is not a blog by acomj · · Score: 2, Insightful

    Gamasutra has been around for a long time and reports on game industry things. They also have some excellent articles on the making of games and game algorithms (physics engines, collision detection etc..)

    Check it out.

  21. I can just see it now... by Red+Samurai · · Score: 1

    15 years from now, the 101st release of "Street Fighter 4 XZY: Ultra Hyper Super Fighting" for the XBOX 1080, complete with lag-free online play, and the ability to gouge your opponents eyes out, which I'm sure will come in handy when I decide to kill myself when Capcom announce another port/remake.

    1. Re:I can just see it now... by Traiklin · · Score: 1

      oh please

      There won't ever be lag-free online play. Not aslong as there are people who don't like getting their asses handed to them and decide to cheat the system.

  22. new, secret, unlockable characters by Anonymous Coward · · Score: 4, Funny
  23. MPU by Anonymous Coward · · Score: 0

    Great balls of fire indeed. Hadouken!

  24. If you buy this again, you are a tool by Anonymous Coward · · Score: 1, Insightful

    I've played Street Fighter II in the arcades, on the SNES and Genesis (in all their versions), on the TG-16 via a ROM, Street Fighter Collection on the PS1, and both Street Fighter Anniversary Collection and Capcom Classics Collection for the Xbox. I know I am missing one or two systems but I have gotten enough Street Fighter II to last a lifetime.

    I dunno why people are paying AGAIN for this and probably around $10 or more. You can get Hyper Fighting and all of its variants plus like 17 other games with the Capcom Classics for around $20 or less. Why waste it on Xbox Live Arcade? You are a tool if you are buying this again.

    1. Re:If you buy this again, you are a tool by Anonymous Coward · · Score: 3, Insightful

      ...says the person who admits he's already bought Street Fighter II about 30 times.

    2. Re:If you buy this again, you are a tool by cubicle_cowboy · · Score: 3, Interesting

      Which of those versions can you play online though? For the ones you can play online, do they have matchmaking and a large player pool too?

    3. Re:If you buy this again, you are a tool by joper90 · · Score: 1

      heh.. and i have a full size arcade machine too.. running mame withabout 15 different versions of SFII,
      I love it.

    4. Re:If you buy this again, you are a tool by Anonymous Coward · · Score: 0

      Try the arcade version.

    5. Re:If you buy this again, you are a tool by Anonymous Coward · · Score: 0

      Which of those versions can you play online though? For the ones you can play online, do they have matchmaking and a large player pool too?

      SF Anniversary Collection for the Xbox. Like SNK2 before it, nobody really played it online and if there were anyone online, it was someone who spent all their time perfecting it and therefore a waste of time. How is SFII for the 360 going to be any different?

      As for the guy about "buying it 30 times" then that statement is false. If you count buying the game around 3 times in the last 10+ years and playing it on emulators, then I guess your accusations are false

  25. DRM?! OH NOES!!!!11oneoneoneeleven by WndrBr3d · · Score: 2, Insightful

    Oh man, because xbox live games are all DRM'd, I can't copy them to my other compatible platform based on the custom xbox 360 hardware... err... never mind :-(

    I'm just curious, but if these titles WEREN'T DRM'd, which platform pray tell would you play them on? Lasy checked most of these titles coming out (Frogger, PacMan, SFII) have been available on the PC via emulation or PC versions for -years-, most being had for free.

    So for those complaining about the DRM, just get a free version on another platform. And to the others who are complaining that XBox Live Arcade has been really lack luster lately with the games being released, perhaps you should ask the actual development studios?

    1. Re:DRM?! OH NOES!!!!11oneoneoneeleven by ClamIAm · · Score: 1

      Oh man, because xbox live games are all DRM'd

      Newsflash: all video games are DRM'd! Well, not all, but I'm pretty sure it's over 99%. And if you live in the US, the DMCA prevents most people from getting around this.

  26. No net play? by Anonymous Coward · · Score: 0

    If it was online multiplayer, I might give a shit.

    Otherwise, it's hardly "the chance to play Street Fighter II again". I can do that for free already. Will these chumps ever catch on and starting providing some added value such as net play?

    1. Re:No net play? by Traiklin · · Score: 1

      why bother with the downgraded SNES port when you can Get the actual arcade version and play it online?

    2. Re:No net play? by hollismb · · Score: 1

      It is online. People can watch you fight too, and queue up to fight the winner with the new 'Quarters' mode.

  27. Release pulled from site! by michaelwigle · · Score: 2, Interesting

    They just pulled the release. Apparently they weren't supposed to have released it yet. Anyone have a cache of the release?

  28. Frogger by scrabbleguy · · Score: 1

    1981 called. They want their game back.

  29. Mean Green by portwojc · · Score: 1

    Blanka of course. Ahh the memories.

    I'll never forget the 8 second win on a match I did on a guy playing Ryu. All I could think is what a pain. I was playing by myself and he didn't bother to ask first before joining in. You know be at least curtious which most were especially the good ones. Ryu always seemed to not take certain hits from Blanka well.

    I beat one kid once in under 20 seconds one day and he called it a microwave butt whooping. I thought it was funny... He did use butt either but I'm being nice...

    1. Re:Mean Green by echocharlie · · Score: 1

      I didn't think 8 seconds was possible. That's pretty cool.

  30. Damn... by game+kid · · Score: 1

    ...those Kirstie Alley Jenny commercials finally made E. Honda take action.

    --
    You can hold down the "B" button for continuous firing.
  31. Re:No Wonder... by p0tat03 · · Score: 1

    Totally agreed on the XBLA point, which is why I was very disappointed to hear that the 360 HDD would only be 20GB. C'mon, for an accessory you charge >$100 for, you can't do better than a measly 20GB? As it is, you cram a few demos, some music, some videos, etc, onto your Xbox and the damned thing's full already. 20GB is woefully inadequate on a system where Microsoft encourages you to go nuts on the downloading. It also denies the possibility to distributing full games via downloads (as opposed to the 25-50MB XBLA limit). I for one was looking forward to distributing 300MB games via Xbox Live, but with HDD space the way it is...

  32. Re:No Wonder... by Golias · · Score: 2, Insightful

    I hear a lot of people talk about how game dev for HD is sooooo much more expensive, but game companies have been making PC games for decades now with way more than 1080 lines of vertical resolution, and strangely enough PC games do not cost more than 480i GameCube products.

    What's the problem? Don't you just plot vectors and let the GPU do all the work?

    Could it be that game companies are simply falling back on this as an excuse to sell half-baked products (like Madden 06) to a niche market (360 owners now, PS3 owners tomorrow) who are starving for good high-res content?

    --

    Information wants to be anthropomorphized.

  33. Re:No Wonder... by michrech · · Score: 1

    I understand your complaints about the 360 (although everyone I know that has one is happy with it), and I agree that the Wii is pretty much promised to sell, but what makes you so sure about the PS3 before release? It could have just as many defects as the 360, and the price tag is high enough to ensure that most of the non-working kids (the ones that rely on their parents to buy stuff) won't be able to get it-- I mean, as a parent, how do you justify spending $600 on a console when another (of the same generation) costs $400 (which you thought was high enough to begin with)?

    How do you justify it? Well, if you are like my idiotic ex-best friend and his wife, you let your kids run your life to the point that you live in poverty so that you can give your kids whatever trinket they whine their fool heads off over this week. You justify it by wanting to be the kids "best friend" so much that you forgo everything else (discipline, etc). You end up in this situation by "bribing" your kids to do whatever you are wanting, instead of TELLING them to do whatever. After you bribe your kids, they whine/cry/scream/yell so much that, instead of sending them to their room, spanking, "time out", or whatever other discipline, you cave in and give them what you bribed them with anyway.

    No, I'm not bitter. I do feel really sorry for those kids. However, this will happen all across the US, and very likely other parts of the world. No, this type of situation alone will not keep the PS3 sales up, but I'd bet it'd be a larger part of the sales than anyone here would think...

    --
    bork bork bork!
  34. MISSING THE POINT! by MrJynxx · · Score: 5, Insightful

    ok,

    I understand you can go to the local dollar store and pick up an SNES version of street fighter, or pretty much for any system. I know this is where people are getting confused, "why would I pay for this shit when I can dust off my old trust SNES and play for hours!" Well this is the reason why

    YOU PLAY ONLINE WITH PEOPLE AROUND THE WORLD!

    that's right! instead of having a select few friends that actually know how to play this game or even care to play you can now play . . . online!

    that's all I have to say, online play is a great selling point now a days.. I sure as hell will be buying this when it's released on the 2nd..

    MrJynxx

    1. Re:MISSING THE POINT! by TheQuantumShift · · Score: 1

      Or, you could have just bought this game over a year ago...

      --

      Shift happens. Fire it up.
    2. Re:MISSING THE POINT! by DoktorSeven · · Score: 1

      You do realize some emulators can play online, right?

      There goes that argument down the drain.

      --
      This is a sig. Deal with it.
    3. Re:MISSING THE POINT! by Kayamon · · Score: 1

      > YOU PLAY ONLINE WITH PEOPLE AROUND THE WORLD!

      I'm curious as to how well this works with a ~100ms ping time.

      --
      Kayamon
    4. Re:MISSING THE POINT! by MrJynxx · · Score: 1

      Ok I'll be a little more specific with my argument :)

      Online emulators which I'm sure are around is wonderful, however that is an obscure implementation and outside of the slashdot world, there isn't a lot of people that go out of their way scouring the net for this stuff. Also MS isn't a small pizza shop whos target market consists of 1000 ppl. They're instead trying to get this out to 1mil+ ppl, do you really think 5% of these people even know about SF2 online?

      So let's look at who the target audience is for SF2 xbox live by first asking who plays SF2? Is it going to be the 10 year old kid who just got a 360 for their bday? Probably not, I doubt this kid even knows what SF2 is.

      SF2 came out what, 15 years ago now? So the target audience could be anywhere from 20 - 30 years old. Some people in their mid to late 20's now have a family who I'm sure don't have oodles of time to waste looking for these online implementations of SF2. So these people, let's call them ex-avid gamers with families have this new shiny 360 (remember, MS's target audience are ppl who can afford the 360) have now heard about SF2 for xbox live. Wow, great idea MS, you can now target the older gen with a absolute CLASSIC coin-op from back in the day.. All you have to do is buy some MS points and you literally click a button to download. (don't worry, I won't get into how STUPID MS points are)

      So now, we have possibly a family man(or women :) who can't spend time fiddling on the internet, or may not even know about an online version of SF2 can now download SF2 online quick easily and be off and playing within minutes with Bob in England.

      It's all about the implementation and getting this software onto your console. Hell I played SF2 with one of my friends every night for half of my 3rd year at uni and I had no clue about the online xbox version or the internet online implementations.. I'm a pretty avid gamer but like some other ppl have said, this is 2006 and not 1990.. But still, if someone said hey, all you gotta do is press this button and your online I would of picked this up eons ago..

      MrJynxx

  35. Hmm... by eamonman · · Score: 1

    I'd use Ken. I'll Triple Fierce your ass. And then I'll do it again. Then throw you to Perfect your head-stomping, kick-tapping Chun Li into the ground.

    --
    0- Eamonman Proud member of DNRC
    1. Re:Hmm... by clackerd · · Score: 1

      seriously, as ryu i would block all that and throw some mean ass jumpkicks and roundhouses at ken. he'd go down like... well, ken does. it is common knowledge ken is really a lactose-intolerant girl orangatang dressed as a homo-erotic, bleached-blonde beach boy (i'm keen on alliteration). as such, his/her reaction time cannot keep up with ryu's awe-inspiring, blue-fire-generating power.

    2. Re:Hmm... by Anonymous Coward · · Score: 0

      Them's fighting words.

  36. From the revised article by Psykechan · · Score: 1

    the link takes you to:

    [EDITOR'S NOTE: Microsoft has asked us to remove this press release, which was erroneously sent to news outlets by them before actually intended.

    We have complied, but will re-post the information as soon as it is officially released. We thank you for your understanding.]


    They probably need to defeat Sheng Long to stand a chance.

  37. Whens the release for Street Fighter: The Movie? by Anonymous Coward · · Score: 0

    If anyone remembers it, the Arcade game based on the movie based on the arcade game, Seems like it would go over better with the next gen crowd more then 2D sprites would.

  38. Because by Silent+sound · · Score: 1

    Why not just buy the Street Fighter Collection for 10 bucks at Toys R Us?

    Because the XBox 360's "partial" backward compatibility feature doesn't support it.

    Gotcha!

  39. Zonk fails again by Muramasa · · Score: 0, Flamebait

    No suprise that a tool like Zonk owns an Xbox 360 I guess.

    Also, not a suprise that he plays as the scrubbiest character in the game.

  40. MOD PARENT DOWN by Anonymous Coward · · Score: 0

    These lies don't even deserve +1 karma. Fuck this is why Slashdot Games section sucks so much. All the dumbass Nintendo fanboys.

  41. Re:No Wonder... by Rayonic · · Score: 0, Offtopic

    Good point about the state of modern parenting, though I'm not 100% sure it's that bad across the whole nation.

    So, what can prevent PS3s from getting into the hands of whiny kids? Hardware shortages.

  42. Re:No Wonder... by Traiklin · · Score: 1

    you forgot about the Wii with the supposed price of no more then $250.

    If you see a PS3 for $599 an Xbox 360 for $399 and a Wii for $249 there won't be much of a decision maker for your average person to see that the Wii would be the best for the price.

  43. Re:No Wonder... by Donniedarkness · · Score: 1

    Well, I didn't factor the Wii price into that so much because, even to people who don't understand games, the Wii is not the same TYPE of gaming machine as the other two. The PS3 and 360 are directly competing with each other, and they're much more similiar.

    --
    Earn a % of cash back from Newegg, Tiger Direct, Walmart.com, and more: http://www.mrrebates.com?refid=458505
  44. I just want to use my xBox!!! by walnutmon · · Score: 1

    I own a 360, inadvertently the shitty core unit. However, I don't really feel very bad about that anymore because who cares whether I have a HD on a system I never use. While I do commend MS for the effort to bring us something good on their super-system, I still have a super nintendo and a playstation sitting next to my HDTV. I own street fighter and think that I have probably put as much time into that game as I need to... 15 years ago.

    It really seems that the very high end hardware has really stunted the kind of games we are getting. To make a game that uses the xBox360 requires a great amount of capital, manufacturers are afraid to dive into a new console with a new idea. So instead of getting a bunch of games for the console that are breaking some ground, we get frogger... I wrote frogger in ARM assembly language for a project in school. Playing frogger on your xBox360 is ok if it is between actual cool games. If it is the only thing you use it for, you probably should have bought an awsome stereo sound system to play your SNES on.

    Grab an emulator and a game pad and you can play every game ever made for pretty much every obsolete gaming system.

    I love gaming, however, I am not impressed.

    --
    You take it, I don't want it...
  45. Oh, boy. by Inoshiro · · Score: 1

    Exactly what I already had with Capcom vs. SNK 2 on the XBox and the Streetfighter Anniversary collection, but on the 360 instead of the Xbox.

    The Xbox 360 sure gets all the great stuff, just like the Sony PSP!

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  46. Not exactly. by Inoshiro · · Score: 1

    The same trend occurs for PC games. In the early 1990s, developers would write their own engines. Now, specialized houses write the engines, and out source it. Most developers retain a staff of developers that's just specialized enough to customize the engine and put the game content into it.

    Most development houses now have a much larger staff of content generators as well. In Doom, you had sprites. In Quake, you had incredibly low-polygon models (remember the Quake 1 guy's jarhead?). Oblivion, comparatively, uses as many polygons on a small object in a complex scene as Quake 1 used on half of a scene. PC developers have been conglomerating left, right, and centre, with far fewer houses producing the higher-content titles, and most of the smaller publishers sticking to simpler games that emphasize gameplay over graphics. In this arena, they can succeed.

    So, I guess, it's not true what you stated; you can't just plot vectors and let the GPU do the work, because you have to develop a model with 30,000-60,000 polygons, maybe render that into a bump-mapping + simplified model, and then add on top the actual item textures; these same textures must be rendered at a high quality, so they can be included in dithered down versions for LOD and general management of GPU RAM. Those polygon numbers only go up with each generation of PC and console games, which requires more time to model (until rendering software gets better, and can magically generate content for you).

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:Not exactly. by skreeech · · Score: 2, Interesting

      Maybe some companies will get rich by outsourcing libraries of ultra high res background models and textures. Games striving for realism they could take full advantage of some desks, lamps, walls, doors, that they buy from a graphics house much like they get the q4/ut/source engine.

      Another possibility is the procedural stuff that wil wright kept talking about in spore. This technology could be used to take simpler textures and make them look good on the fly maybe.

      --
      [20:36] wwwdot/.dotorg
  47. Re:No Wonder... by p0tat03 · · Score: 1

    Not really. In the old days of Q1 and Q2, we could easily render 1280x1024 pixels of blurry textures, low polygon counts, and all sorts of graphics shite (which looked good for their day). This isn't about how many lines you're putting to screen, but rather that these extra lines are exposing inadequacies in your graphics that today's hyper-realism players expect.

    That's a gross oversimplification, but I think the idea stands. Where in the HL1 days we could reasonably model a 900-polygon character and texture him in a matter of a week, nowadays with normal mapping, specular mapping, opacity mapping, insane diffuse mapping, developing both a low-polycount and a high-res model... and all that other graphics jazz, it becomes much more labour-intensive to do the same thing (albeit it looks a lot better).

    Game dev costs are turning into a game about content development. Code cost is now a much smaller of a game's total dev cost, and nearly all of AAA title's cost is spent on art assets. This is a problem for all developers, particularly smaller independent devs, who are essentially stuck in the low-content arena of puzzle games and mario clones. This isn't to say that area isn't worthy of exploration, but sometimes us indies would like to pump out a nice fun FPS without the rest of the world going "wow that looks like ass"

  48. Re:No Wonder... by Golias · · Score: 1

    If that's true... If it really is a small fraction of your dev costs to do the logic code, why not "buy the Caddy" for that part of the game, and really dazzle customers? The impact to your bottom line would be minimal, so it would seem to just make sense.

    --

    Information wants to be anthropomorphized.

  49. Re:No Wonder... by LuckyPossum · · Score: 1

    The other thing is that a lower price tag could mean is that to someone who doesn't know anything, cheaper can mean inferior. I know I do this with ear buds for my MP3 player, I go in and say "I'm willing to spend 15 dollars on a new set of ear buds" and then by the shiniest 15 dollar ear buds, confident that I've dodged the bullet by not giving in and buying another five dollar pair.

  50. Re:Whens the release for Street Fighter: The Movie by Muramasa · · Score: 1

    That game was fun in a retarded way. Pick Guile and spam his sweep, you can cancel it into a flash kick whenever you want. NO WEAK!

  51. really? by Anonymous Coward · · Score: 0

    I know the Gamecube connector is the same as the N64, but it is the same all the way back to the SNES, too?

  52. you can play this one online by 2008 · · Score: 2, Informative

    Online play is a pretty big deal - at least for those who want to pay for Xbox Live.

    Obligatory: the dreamcast had online street fighter 2 ages ago... though it was Japan only, and used modems.

    --
    I quit!
  53. SF2? Naaaah by Jakhel · · Score: 1

    Wake me when they release Marvel vs. Capcom 2.

  54. Got it. by tgibbs · · Score: 1

    I have Street Fighter Collection, so I already own the game. But I'm willing to pay a few extra bucks for the convenience of having the game immediately available on my hard drive, with access to the XBox Live features and online play.

    I'll probably be playing Blanka--some other characters are easier to win with, but somehow Blanka was always the most fun.

  55. More! by tgibbs · · Score: 1

    OK, I'm looking forward to Street Fighter, and I've been playing a lot of Robotron. I'm willing to shell out a few bucks to have them on my XBox 360 HD. But I hope that they go beyond the games that are already available on all of the classics collections. I'd love to see a full set of the original R-Type shooters, for example. And I'd definitely like to see more of the Capcom fighting games (and how about SNK?)

    Another question is whether this will really be the arcade version of SFII. There was a rumor going around that it would be the Genesis version--hopefully that was in reference to the features, not the graphics.

  56. heh by BitterAndDrunk · · Score: 2, Funny

    I hate to tell you this, but that move has been outsourced to India.

    --
    You better watch out, there may be dogs about . . .
  57. no kidding by BitterAndDrunk · · Score: 1
    I'm still paying 8% on the student loans that were consumed by that in coin-op. We had this HUGE arcade on the bar strip, with MvC2 on a big screen in a corner. Tons of people played, sometimes 7 or 8 in line for the game to play.

    Omega Red was probably the cheesiest, though wolverine was a close second. Was it 1 or 2 that featured the dirty lift kick?

    It was light medium (both ducking kicks) to get them off their feet, then a light/heavy kick to pick them up off the ground and launch into an air combo. 'twas ugly.

    --
    You better watch out, there may be dogs about . . .
  58. M$ by Anonymous Coward · · Score: 0

    I hate Microsoft! All those evil business practices, and poor, insecure software, and... OOH, SHINY.