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Games That Defined The Dreamcast

Retrogaming with Racketboy has a piece looking at some of the console-defining titles we miss from that little white box. From the article: "Phantasy Star Online - Sega was one of the main pioneers in online console gaming. While they had modest online offering with both the Genesis and Saturn, the Dreamcast was the first of their consoles to have online capabilities built into the stock machine. The Dreamcast came standard with a 56k modem and also had a (expensive) LAN/Broadband adapter available as an upgrade. Phantasy Star Online paved the way for Sega's groundbreaking online network and for later networks like XBox Live."

139 comments

  1. two words.. by Anonymous Coward · · Score: 2, Informative

    soul calibur. Only game I bought the system for, and the best game of the generation by far.

    1. Re:two words.. by gorbachev · · Score: 1

      Word. Soul Calibur was a great game.

      --
      In Soviet Russia, I ruled you
  2. Samba by Is0m0rph · · Score: 1

    Samba De Amigo defines the DC for me. I still have a Jap and US Dreamcast and 2 sets of maracca controllers. Best party game ever.

  3. The best Dreamcast game by Lord+Kestrel · · Score: 2, Insightful

    was of course Crazy Taxi.

    1. Re:The best Dreamcast game by Anonymous Coward · · Score: 0

      I'd have voted for soulcalibur, personally.

    2. Re:The best Dreamcast game by numatrix · · Score: 2, Interesting

      Amen.

      I still remember my epic three hour run. I'm sure other folks on the internet are easily able to beat it, but at the time, my fellow geeks in the dorm were cheering me along as if I were a professional sports athelete. Ahh, fond college memories.

    3. Re:The best Dreamcast game by sr180 · · Score: 1

      The whole reason I bought a PS2 was because crazy taxi came out for it. That was one hell of a game.

      --
      In Soviet Russia the insensitive clod is YOU!
    4. Re:The best Dreamcast game by cant_get_a_good_nick · · Score: 1

      I remember being a dot.commer, being in SOMA, SF, just off of 6th and Mission. Some bar (forget it's name) had SoulCaliber and Crazy Taxi. WE'd just play for hours. I miss those games, though i never bought a system. I knew i'd spend too much time on them and not get any real work done.

    5. Re:The best Dreamcast game by Saanvik · · Score: 1

      It was Pow! on 6th and Mission. Sadly, defunct as of November 2003.

    6. Re:The best Dreamcast game by steveo777 · · Score: 1

      My old dorm-mates would bow before you. My personal best was just over seven minutes. That was third place in the dorm. Barely surpassed by the owner of the game at 8 and a half. But I'll never forget walking into the room and seeing this guy on 30minutes of play... and then he got bored and shut it off.

      --
      This sig isn't original enough, it's time to come up with something witty...
    7. Re:The best Dreamcast game by ab0mb88 · · Score: 1
      This was the game for the Dreamcast. When I drive today I always have to watch my speed when I throw a copy of Ixnay On The Hombre in my car CD player.

      All I want still makes me want to drive on the sidewalk at full speed.

    8. Re:The best Dreamcast game by cant_get_a_good_nick · · Score: 1

      Thanks, i loved that bar. Not too pricey, and I got my ass kicked on soul caliber on a daily basis. Time to go sing "Memories" i guess..

  4. Shenmue, Crazy Taxi... by Ianing · · Score: 1

    Space Channel 5, Seaman. To name a couple I can remeber from my collection.

  5. ChuChu Rocket by jmhewitt · · Score: 1

    Those bastards didn't even do a blurb about Chu Chu other than list it at the bottom. That game is an awesome party game and is the reason why I still keep a working DC in the room for get togethers.

    1. Re:ChuChu Rocket by racketboynick · · Score: 1

      I just added it :)
      I need more free time to expand these things :)

      Thanks again to Slashdot for your support!

    2. Re:ChuChu Rocket by Anonymous Coward · · Score: 0

      Ahhh... ChuChu Rocket, or as we call it: "The game that makes you want to murder your friends!"

    3. Re:ChuChu Rocket by Cybrex · · Score: 1

      Thanks! The GP is absolutely right. Chu Chu Rocket is an amazing game- fast, frantic, and fun! I totally fell in love with it. :-) It's also one of only two games I've ever gotten my wife to play, which is really saying something!

      --
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  6. The Dead Platform Problem by Anonymous Coward · · Score: 0

    When a person latches onto a platform it should be a life or death commitment.

    This would be a solution to the "Dead Platform Problem" that plagues the gaming/computing world:

    Amiga freaks
    Dreamcast freaks
    Xbox freaks
    Xbox 360 freaks

    When each of these marketplace failure platforms died it left its fanboys littering the Net making life miserable for the rest of the world. When a console/platform dies it should be like kings of ancient times where the loyal followers were buried along with the dead king.

    1. Re:The Dead Platform Problem by Anonymous Coward · · Score: 0

      The 360 isn't dead yet.

      It is doing significantly worse than both the Dreamcast and first Xbox but Microsoft has yet to pull the plug on the system.

      Since most Dreamcast fans latched onto the Xbox and then latched onto the Xbox 360 what they are going to do when the 360 does die in the not to distant future is really unclear. The 360 is the end of the road for Microsoft and the console market as their increasing push for Vista gaming shows.

    2. Re:The Dead Platform Problem by Perseid · · Score: 1

      I was considering making some sort of crack about the Amiga's superiority that probably would have involved the words pwn and j00 somewhere, but since I'd probably get modded down for it I won't do it.

    3. Re:The Dead Platform Problem by Anonymous Coward · · Score: 0

      Bullshit.
      DC fans hate Sony, so no PS2 for us. But Xbox is shit (sorry guys, but there are literally 2 games I care about on xbox...) and doesn't have any of the cool Japanese stuff that we loved on DC. So DC fans went to the 'cube. 'cube has lots of Sega games, Monkey Ball was 'cube exclusive!

    4. Re:The Dead Platform Problem by drewmca · · Score: 0

      1. You don't like xbox. Xbox is not shit. Learn the difference, please. Lots of people do like it, and it has done well. People dropping lines like "xbox is a failure" sadden me in their desperation to get some sort of "meme" or something rolling about the xbox's supposed failure. Same goes for those who blindly say that the gamecube failed, because it didn't either. What you like or don't like isn't indicative of the success of anything.

      2. Xbox was a huge boon to Sega fans, because many of the big games for Dreamcast (and saturn) saw extended life on xbox. Gamecube may have had Monkey Ball and Sonic, but xbox got Shenmue, Panzer Dragoon, Jet Set Radio Future, and Phantasy Star Online (GC had that also). For Sega fans, the xbox was a great console.

  7. tony hawk by panic911 · · Score: 1

    The Tony Hawk games on the dreamcast were the best! Way better than their playstation or n64 counterparts. I actually 100%'ed TH2, which requires you to 100% the game with each character plus one custom character. That was a great game. Also, the dreamcast was able to play backups without a mod chip... that was THE reason I got one.

    1. Re:tony hawk by Anonymous Coward · · Score: 0
      Also, the dreamcast was able to play backups without a mod chip... that was THE reason I got one.

      So... you're basicly saying you're cheap and wanted to pirate games?

      I wonder how much piracy hurt the Dreamcast.

    2. Re:tony hawk by panic911 · · Score: 1

      I hate when people put words in my mouth. I didn't say anything about pirating games. I made backups.

    3. Re:tony hawk by Anonymous Coward · · Score: 0

      Sorry, it's a habit. I forgot I was at Slashdot, where the average poster really care about having/have the knowledge and equipment to make (real) backups. In most other places, backup is used as a euphemism for pirate.

    4. Re:tony hawk by ender- · · Score: 1

      The Tony Hawk games on the dreamcast were the best! Way better than their playstation or n64 counterparts.

      I'd have to say the same goes for the Dave Mirra BMX games. I have the original Dave Mirra game for DC, and I have Dave Mirra 2 for PS2. The original for DC looks better and plays much more smoothly than the 2nd version on PS2. That's just sad really.

      I also wasted a lot of time playing Test Drive: Le Mans. Great game! As mentioned before, Soul Caliber was a must-have, as was the original Dead Or Alive! I had seen it in the arcade and when I heard it was coming out on the DC I knew I had to have one. It's the only fighting game I didn't completely suck at for some reason!

    5. Re:tony hawk by nogginthenog · · Score: 1

      I wonder how much piracy hurt the Dreamcast.

      Probably not as much as the lack of a DVD drive.

    6. Re:tony hawk by Omeger · · Score: 1

      Also, the dreamcast was able to play backups without a mod chip... that was THE reason I got one. thanks for killing the dreamcast

    7. Re:tony hawk by PaganRitual · · Score: 1

      Absolutely. Being a Tony Hawk fan that collected all the games on Xbox (I don't know why, I think it's just because my first THPS game was THPS3 on Xbox, and then I got THPS2X and then went from there, except of course I never bought THUG1, I'm not an idiot, I did hire before I bought the newer games), I picked up the original on PS1 from a gametraders ... it was awful, and pretty much chucked it up on Ebay the next day, where I found a DC version. Oh, wow. It's, scientifically speaking, a bazillion times better.

  8. I'd have to go Crazy Taxi and Chu Chu Rocket by Rifter13 · · Score: 2, Insightful

    Those 2 were, to me, the defining dreamcast experience, for me. Though, I think you could kind of make a case for Hydro Thunder. (porting that arcade game to the console was cool... though, it was really more than the console could handle). I also really liked Rush 2049. The DC really did have some wonderful games. Heck, the only real sports game I picked up in the past several years, was the NFL 2k title. :-) Using the little display in the controller to pick plays, was pure brilliance. (so, I would have to add NFL 2k to that group)

  9. I loved that damn box by LoveMe2Times · · Score: 4, Interesting
    But I must say some of it's defining characteristics weren't good. For example, all of the Sonic games sucked. The early runs of the first Sonic game were marred with manufacturing problems, and I got one of those. But lets see,

    1. Soul Caliber. Obviously, THE defining game for the DC. One of the greatest of all time, especially when considered in context of its era.
    2. The aforementioned PSO, though I never played it.
    3. Sonic, though probably more known for its suckitude and bugs and failure to deliver on it's cool possibilities.
    4. Shenmue has to be one of the most defining DC games. Personally, I thought it was one of the greatest games of all time. Certainly, most immersive ever at the time. Just incredible.
    5. RE: Code Veronica was an amazing game that won over a lot of people's hearts and is identified with the DC.
    6. Chu Chu Rockets! Definitely one of the defining games of the DC. One of the first online games, if I recall.
    7. 2K Sports. Completely changed the competitive landscape of sports games, across the board. The basketball, baseball, and hockey in particular were often considered best-of-class. Eventually, they offered on-line play, a major historical accomplishment.
    8. Crazy Taxy! Did anybody with a DC not have this game?
    9. Jet Set Radio almost invented Cell Shading techniques that have since been done to death. Great game, too.
    10. Legacy of Kain, I think that's what it was called. Highly regarded, though I didn't like it too much.
    11. 2D Fighting games out the wazoo. Marvel vs Capcom, Street Fighters in every incarnation, Capcom vs SNK, and just on and on and on. The DC was just heaven for fighting game fans!
    12. Skies of Arcadia. Many people probably remember this game fondly, though for me it was just a reminder of how much I hate console RPGs.
    13. Unreal Tournament and Quake 3, with support for online play. A console first, though I never tried it.


    What a great system. You were taken from us too young, may you rest in peace.
    1. Re:I loved that damn box by LoveMe2Times · · Score: 1
      Crap, how could I forget (as other posters reminded me!):

      1. Samba de Amigo! Awesome music game, awesome peripherals. So much fun, even for non-gamers.
      2. Space Channel 5 was definitely associated with the DC, and it was fun but not great.
      3. Seaman, one of those gimmicky things that went somehow grabbed people's attention. Very cool.
      4. Rush 2049. I loved this game too, played it waaay too much. Really hard, too.
      5. Tony Hawk, yes was most at home on the DC. The other versions just didn't stand up. Back then, the whole genre hadn't been invented, so this was something new and amazing.


      Yes, I'm probably still forgetting some, but I'm sure the rest of y'all will fill in the blanks.
    2. Re:I loved that damn box by j235 · · Score: 1

      Bangai-O was my favorite DC game. They should do a remake for the DS.

    3. Re:I loved that damn box by Kichigai+Mentat · · Score: 1
      But I must say some of it's defining characteristics weren't good. For example, all of the Sonic games sucked. The early runs of the first Sonic game were marred with manufacturing problems, and I got one of those. But lets see,

      1. Soul Caliber. Obviously, THE defining game for the DC. One of the greatest of all time, especially when considered in context of its era.
      Definately. I bought a new Dreamcast after mine broke, just so I could play this game! Of course, mine broke only about a few months ago...

      2. The aforementioned PSO, though I never played it.
      A really awesome game. I has a lot of possibilities in the future. I could easily see a version of this game working on another console, like the PSP. It's worth finding. The biggest problem with the game was that individual characters were tied to the Dreamcast hardware. So, once my DC broke, my awesome level 36 FOnewm went with it. :( I only managed to play the game online twice, because we had broadband at that time, and AT&T (who were the ISP at the time) charged people to use a dial-up line with their account.

      3. Sonic, though probably more known for its suckitude and bugs and failure to deliver on it's cool possibilities.
      They couldn't even be bothered to fix the camera problems for the GameCube version! DX my ***!

      4. Shenmue has to be one of the most defining DC games. Personally, I thought it was one of the greatest games of all time. Certainly, most immersive ever at the time. Just incredible.
      I totally agree. It was so freaking immersive, my sister would watch me play the game. It really had that cinematic feel about it. Pity we never really saw the sequels over here in the US (or, I should say, we never really saw marketing for the XBox version).

      5. RE: Code Veronica was an amazing game that won over a lot of people's hearts and is identified with the DC.
      6. Chu Chu Rockets! Definitely one of the defining games of the DC. One of the first online games, if I recall.

      THE first online game. I loved it. Never played it online, though (see the reason for PSO)

      7. 2K Sports. Completely changed the competitive landscape of sports games, across the board. The basketball, baseball, and hockey in particular were often considered best-of-class. Eventually, they offered on-line play, a major historical accomplishment.
      Too bad the save file for those games ate up an entire memory card! The create-a-player feature was kinda cool. Made my own team of hideous freaks once. They actually played pretty well.

      8. Crazy Taxy! Did anybody with a DC not have this game?
      That's like a requirement for the Dreamcast! Pity the PS2 version has such weird controls. It just seems that it can't be ported properly. I still remember pulling wicked Crazy Drifts through traffic.

      9. Jet Set Radio almost invented Cell Shading techniques that have since been done to death. Great game, too.
      It didn't "almost" invent Cell Shading, it did invent cell shading. Tons of fun, but I remember the huge public outcry against it. Heh, I'd love to see the reaction to GTA3, Vice City, and San Andreas back then!

      10. Legacy of Kain, I think that's what it was called. Highly regarded, though I didn't like it too much.
      Same here. It just felt like a clunky platformer to me.

      11. 2D Fighting games out the wazoo. Marvel vs Capcom, Street Fighters in every incarnation, Capcom vs SNK, and just on and on and on. The DC was just heaven for fighting game fans!
      And some of those fighting games were the best ever. I still prefer MvC over MvC2. And you forgot King Of Fighters '99, which was the first console game to link with a portable game system! It utilized a serial link to the SNK NeoGeo Pocket Color. Seems... interesting that they died within such proximity of eachother, and in proximity of their compeditors' next product.

      12. S

      --
      Rawr
    4. Re:I loved that damn box by LoveMe2Times · · Score: 1

      Hehe, I was trying to tone down my adulation, and I didn't want anybody to point out to me how game X did something first back in 1964 or some shit. For example, in Japan there were some online games for SNES or N64, I forget, before the DC came out. But yeah, Chu Chu was the first for DC, and probably first in the US.

      As for fighters, I left out several. Remember Ultimate Fighting Championship? That debuted on the DC. It was way cool and got rave reviews, but I think it had lackluster sales. We never played it 1/10 as much as Soul Caliber or MvsC. But I count over 25 fighting games for the DC on ign! Sheesh! With like 20 of them getting an 8 or better. Wow.

      Regarding Skies of Arcadia, it was good as far the genre goes. I played it through to the end. It was just sooooo frickin easy. I never died once, or came close, the whole way through. And for me, enforced linearty in an RPG is repulsive. Ugh.

      And sweet jebus how could I forget Guantlent Legends?? We played the shit out of that one too! A fantastic port of the Arcade version. Has there been a better version since?

      And holy crap I forgot Rayman 2! First came out on on PS1 or N64 I guess, but couldn't nuthin touch the DC version! Stacks up well against the sequels on "next-gen" systems. A landmark platformer. Never finished it, alas. I need to go back to that one someday.

      Personally, one of my faves was Sword of the Berserk. I thought that was an awesome game, a hidden little gem. Also, MDK2 was a fun game, but I guess forgotten now. Blue Stinger was another minor player worth a mention.

      And lastly, besides fighting games, the DC had a TON of great racers. Project Gotham started on DC, remember (as Metropolis Street Racer)? I forget which all racers I had. Rush 2049. Sega GT. Test Drive Le Mans. Some Ferrari game.

      All in all, if you liked fighting and driving, you could get 50 DC games without a loser in the bunch. And when you consider how many total games were released, that's abso-frickin-lutely incredible.

  10. Good, they didn't forget Propeller Arena! by Stormwatch · · Score: 0

    That game rules! I like it so much that I created the Propeller Arena Fan Site , where you can find tons of info/pics/music. Check it out, Dreamcast fans!

  11. Fire Pro by UnCivil+Liberty · · Score: 1

    Fire ProWrestling D, great import game from Japan, easily the best wrestling game at the time (and still second only to Fire ProWrestling R for PS2).

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    1. Re:Fire Pro by brouski · · Score: 1

      In addition to FPD, there was also Giant Gram 2000, a great 3d wrestling game with the All Japan license.

      --
      Proud member of the American Non Sequitur Society. We might not make much sense, but boy do we love pizza!
    2. Re:Fire Pro by iamghetto · · Score: 1

      I second that notion. Fire Pro D is the best, and in a completely different way (as another commenter mentioned) Giant Gram 2000 was an equally cool/great 3D wrestling game for the Dreamcast. LARIATOOOOOOOOOOOOO!

  12. Firepro by skreeech · · Score: 1

    Firepro wrestling D

    best wrestling game of it's time and has still only been minorly improved upon.

    --
    [20:36] wwwdot/.dotorg
  13. Re:The broadband adapter was barely worth noting. by MyDixieWrecked · · Score: 1

    the broadband adapter IS significant if you're going to use the machine as a lightweight linux server. There's also schematics available for an IDE/Ethernet bridge for the ISA port.

    links:

    http://www.m17n.org/linux-sh/dreamcast/
    http://dreamcast.fuzzymuzzle.com/dc-ide.htm

    --



    ...spike
    Ewwwwww, coconut...
  14. "Do you know where I can find some sailors?" by Valdrax · · Score: 1

    Shenmue has to be one of the most defining DC games. Personally, I thought it was one of the greatest games of all time. Certainly, most immersive ever at the time. Just incredible.

    Um, no.

    Shenmue's voice acting and horrible script alone loses any chance it ever had at being immersive. Lines like the one I used for the title of this post combined with some of the worst recordings of people reading out loud made for a grating experience. (Seriously, people, try reading the lines a few times and putting some emotion into them instead of just taking whatever comes from reading the script the first time.)

    Oh, and the ending? What an utterly anti-climatic experience.

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    1. Re:"Do you know where I can find some sailors?" by Anonymous Coward · · Score: 0

      "Oh, and the ending? What an utterly anti-climatic experience."

      Ever think that was possibly because it WASN'T the ending? It was just the end of the first chapter... Shenmue II contained the end to the 3rd chapter... OUT OF 16... Supposedly all 16 chapters of Shenmue are coming to one of the next generation consoles (here's to hoping).

    2. Re:"Do you know where I can find some sailors?" by Perseid · · Score: 1

      Yeah. Right. More Shenmue. Hahah. You're funny.

      Do I seem a little bitter? I liked Shenmue and was all ready to buy Shenmue II when Microsoft bribed Sega into making it an X-Box exclusive literally weeks before the US DC release date. I still haven't forgiven Sega for that.

      And as for Shenmue III and beyond, officially Sega does still claim to be making it, but they're not. And they never will.

    3. Re:"Do you know where I can find some sailors?" by hiryuu · · Score: 1
      Shenmue's voice acting and horrible script alone loses any chance it ever had at being immersive. Lines like the one I used for the title of this post combined with some of the worst recordings of people reading out loud made for a grating experience. (Seriously, people, try reading the lines a few times and putting some emotion into them instead of just taking whatever comes from reading the script the first time.)

      I tried to like this game, I really did - everyone raved and raved, but less than an hour in, I simply couldn't stand it anymore. The acting was atrocious, quite possibly some of the worst application of voice talent I've ever heard in a game. I found myself comparing it to a great deal of English-dubbed anime, wishing there was an option to turn on Japanese audio with subtitles.

      Of course, that assumes the Japanese voice acting was any better, and not having heard the JPN version, I simply don't know - but it seemed a safer bet.

      --
      Karma: Excellent, but still won't get you laid.
    4. Re:"Do you know where I can find some sailors?" by Saanvik · · Score: 1

      But you can (could?) find the DC version on P2P sites.

    5. Re:"Do you know where I can find some sailors?" by HAKdragon · · Score: 1

      Yeah, but, have you seen any sailors around here?

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
    6. Re:"Do you know where I can find some sailors?" by allenw · · Score: 1

      ... or import it from Europe which is what I did.

    7. Re:"Do you know where I can find some sailors?" by LoveMe2Times · · Score: 1

      Eh, go back to Final Fantasy XXVVIVIVIMMVXI or whatever then. I guess you missed the boat on Shenmue. Personally, I thought the voice acting was competent, and as far as game scripts go, it was actually really good. It had development, pacing, and surprises, without being strictly linear, and allowing the free-flowing time element. If you didn't think working at the docks to earn money to make an objective was really cool, well, I'm sorry, but I thought it was brilliant. More than any game before it, you really lived in Shenmue's world. Real time of day, seasons, people come and go based on the time, you have to manage your money, etc. The environments were expansive, very detailed, and highly interactive. The things you did were real-to-life but still fun, like the aforementioned docks. The activities were varied. The fighting system was better than half-way decent. Sure, it takes a while before you fight much, but some of the later fights actually required that you know what you're doing. All in all, a very unique and unparalleled experience. If you didn't like the voice acting or the script, go back to playing another freaking Final Fantasy or clone. You obviously aren't interested in anything new.

    8. Re:"Do you know where I can find some sailors?" by LoveMe2Times · · Score: 2, Interesting

      Good lord, what luddites we have today! The voice acting wasn't that bad, and you were waaay too caught up in it. And it gets better as the game progresses, which you didn't apparently do. In fact, what you played was completely non-representative of what the game was about. Hell, you probably never got to the training or fighting parts at all. Play it all the way through, and you may understand why I think criticizing the voice acting is just petty. Complaints about slow pacing or having to wait for things to happen are much more valid complaints, although I also think those are misplaced. I always had plenty of interesting things to do while waiting, and in fact that's part of what made the game cool. But complaining about the voice acting is like complaining that Mario is too kiddy to be enjoyed by adults. Rubish and besides the point.

    9. Re:"Do you know where I can find some sailors?" by hiryuu · · Score: 1
      The voice acting wasn't that bad, and you were waaay too caught up in it. And it gets better as the game progresses, which you didn't apparently do.

      I freely admitted that I didn't get far in - and to each their own, but when the other aspects of the game's production values were as impressive as they are, to be saddled with what I considered to be voice acting that was that bad, I simply found that I couldn't enjoy what seemed to be such a promising game. You mention the "good parts" of the game, and I was really looking forward to all that when I started, but the voice just grated on me so badly that the whole experience seemed soured from the get-go.


      But complaining about the voice acting is like complaining that Mario is too kiddy to be enjoyed by adults. Rubish and besides the point.

      I don't think those comparisons are quite the same at all, aside from the fact that both are posited as states rather than opinion. The only real fault I could find with what I said is that I didn't qualify it as solely my opinion ("I don't like this because to me...") rather than stating it as definitive ("Shenmue sucks because...").

      I'm sure there's a great game in there, but unless the voice acting were dramatically improved from what I heard, it would have been as lost on me as if I were trying to watch a nice arthouse film someplace where I was surrounded by people talking, munching loudly, spilling drinks, etc. You could argue that's petty, but taste is all subjective, anyway.

      --
      Karma: Excellent, but still won't get you laid.
    10. Re:"Do you know where I can find some sailors?" by Gulthek · · Score: 1

      Worked on me. I bought an XBox just to play Shenmue II. Totally worth it.

  15. c'mon now... by ansleybean · · Score: 5, Funny

    Nobody mentions Rez? Sure it had a PS2 version, but the dreamcast one actually ran better. And it was astounding.

    1. Re:c'mon now... by Anonymous Coward · · Score: 0

      Best. Game. Evar.

  16. PowerVR by Anonymous Coward · · Score: 0

    " Retrogaming with Racketboy has a piece looking at some of the console-defining titles we miss from that little white box. "

    Remember the video chip it used? So different than everyone else. Great if your doing a console, lousy for a PC. That and driver support sucked. The game that came with my PowerVR card looked great for the time though.

  17. Okay, maybe not official, but... by Anonymous Coward · · Score: 0

    Half Life, anyone?

    1. Re:Okay, maybe not official, but... by Kazymyr · · Score: 1

      Yep.

      --
      I hadn't known there were so many idiots in the world until I started using the Internet -Stanislaw Lem
  18. PSO by nomadic · · Score: 3, Informative

    Phantasy Star Online was easily one of the most gorgeous games I've ever seen; vibrant colors, detailed artwork, and the music was pretty kickass too. The gameplay was more like a networked Gauntlet rather than a real MMORPG, and there's nothing wrong with that.

    The cheating, however, made it completely and utterly unplayable. Stupid game genie or gameshark or whatever the hell those cretins used.

    1. Re:PSO by Muramasa · · Score: 2

      Yes, the graphics were spectacular. There was nothing on the PS2 that looked nearly as good as PSO (or Sonic Adventure 2) for years after the PS2 was released.

      The cheating by the end was a pain, but it also fostered a spirit of cooperation amongst players who wanted to play legit. It did completely kill off item trading/selling though.

  19. Re:The broadband adapter was barely worth noting. by Anonymous Coward · · Score: 1, Informative

    Phantasy Star Online (v1 and v2) did support broadband, except for PPPoE connections. The problem is, you had to configure your DC first with a Japanese web browser, or the Japanese PSO disc. PSOv2 American did "support" BBA configuration, again, minus PPPoE, but didn't "officially" support it. When you put in PSOv2 (US) there was a config option which just launched the BBA config shell of DreamPassport 2. (the Japanese browser)

    Why it was like this? PPPoE wasn't used in Japan, and therefore not part of the Japanese networking code. There also was, stupidly, no standardized code. Because of contracts with PlanetWeb, that's where some of the difficulties came in in terms of "official" American BBA support.

  20. The web browser... by jehnx · · Score: 1

    My favorite "game" on the DC was the web browser CD. Many, many times I was "grounded" from my computer, and I'd just plug in the DC into my phone jack and be online surfing away in just a few minutes. ;) It was a lifesaver, and I really thought it went under-appreciated!

  21. Chu Chu Rocket? by Clazzy · · Score: 1

    Not really mentioned in the article, but was a fantastic game. I'd agree with many of the other games listed there, especially Crazy Taxi and Soul Calibur. I didn't care much for Space Channel 5 (would be good fun when drunk, though) and never played Shemnue. Both Sonic games were great fun but it does rightly say that it doesn't capture the feeling of the 2D classics, nothing was better than Sonic 3 & Knuckles, but it was still remarkably fun. Considering I still play many of these games I'd have to agree that they define what was and what is the Dreamcast to this day, golden nuggets of games that were overlooked when masses of WW2 FPS games were released.
    Also, did anyone else play Sega Swirl? Simple little game that came on one of my demo discs, but it was brilliant fun.

    --
    If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards... Checkmate.
  22. CHU CHU by dada21 · · Score: 1

    I still own a Dreamcast and I still play Chu Chu Rocket.

    In fact, for about 3 years straight I had people I barely knew knock on my door at 2am to play Chu Chu. Considering that there were usually another 1-2 people playing then, we'd happily invite them in and then pound on the controllers until our fingers hurt.

    The only downside to Chu Chu / Dreamcast was no 16:9 support, and my projector is 16:9. Seeing Chu Chu on a 120" wide screen is the ultimate gaming experience.

    If you don't have Chu Chu, go buy a Dreamcast and Chu Chu on eBay. Evercrack? That's like Tylenol compared to this game.

  23. Street Fighter 3 : Third Strike by VGfort · · Score: 2, Informative

    The only other system that has this game is the Playstation 2. This game isnt available to arcade emulators either, because the Capcom got smart and started encrypting stuff. Althougth the Dreamcast emulator Chanka will play this game.

    1. Re:Street Fighter 3 : Third Strike by Asmor · · Score: 1

      AFAIK, CPS2 has always been encrypted. I know that roms are unplayable without the XOR tables.

    2. Re:Street Fighter 3 : Third Strike by HyoImowano · · Score: 0

      Actually, to my knowledge it's just a matter of the fact that nothing can emulate Naomi boards yet, i.e. MvC2, SF3:3rd, GGXX, etc.

      --
      By now you should have guessed...I'm your magic negro.
    3. Re:Street Fighter 3 : Third Strike by astrokid · · Score: 1

      The Xbox also has this game available, it's part of the Street Fighter Anniversary edition that the PS2 shares. I believe that the difference is that the Xbox version is playable online.

      --

      Chewie does not get a medal. Come on, George. Can a Wookie get a medal?
  24. Personally? by Anonymous Coward · · Score: 0

    I never got into PSO. I did, however, play a large amount of Tony Hawk's Pro Skater 2, Dead or Alive 2, Powerstone, Wetrix, and Marvel vs. Capcom 2.

  25. Obviously.. by Anonymous Coward · · Score: 0

    Eternal Arcadia.

  26. Re:The broadband adapter was barely worth noting. by nvrrobx · · Score: 3, Informative

    Phantasy Star Online did indeed support the Broadband adapter. I wasted several months of my life on that game.

    The US release would use the BBA if it was configured, but you didn't have a way to configure it without the Japanese Broadband Passport disc (which I had).

    Quake III Arena was the other game that supported it (the US release) and it worked really damned well.

  27. Re:The broadband adapter was barely worth noting. by AvitarX · · Score: 1

    Yes, but as a non-hardcore gamer I was able to easily download save games. That was a big plus for me.

    I don't know why other consoles don't put at least a crappy web-browser in them. Unlocking everything for a party game takes way too much time, why won't Nintendo let me dowload someone elses save from kirby's air ride?

    --
    Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
  28. If you liked PSO... by ral8158 · · Score: 2, Interesting

    You should definitely try the PC version, and the new game of the series coming out, called Phantasy Star Universe. Blue Burst (Aforementioned PC version) has episode 4, which is short, but very cool, IMO, and tons of the cool online quests. And no iffy console-to-the-internet issues. I'm kind of playing on-and-off, but once I get my new MacBook Pro :)

  29. Nights into Dreams by chenjeru · · Score: 1

    I think this was my favorite Dreamcast title, with the Sonic-like gameplay and mad trippy graphics. Un-official fansite here: http://www.nightsintodreams.com/

    --
    Even if you're on the right track, you'll get run over if you just sit there. - Will Rogers
    1. Re:Nights into Dreams by Anonymous Coward · · Score: 0

      That's a Saturn game, not a Dreamcast game.

    2. Re:Nights into Dreams by racketboynick · · Score: 1

      actually, it was a Saturn game.
      I would have been incredible if they would have done a Dreamcast sequel

  30. Fighters by dreemernj · · Score: 2, Interesting

    Capcom vs SNK 1 and 2, Guilty Gear X, Marvel vs Capcom 1 and 2, Street Fighter 3: Third Strike (still great on DC despite the input flaws), Garou: Mark of the Wolves, Soul Caliber, SFZ3 (IMO, I know a lot of people disliked the balancing + the errors in translation from arcade), the Dark Stalkers collection, Project Justice, Virtua Fighter 3, Power Stone 1 and 2...

    So yeah, it had the fighters lined up. For a lot of the DC fanatics, much like the Saturn fanatics (since that had a great turn out for fighters as well), the volume of near perfect arcade translations made the DC amazing. But, I guess that could be attributed to the quality of the arcade/console hardware as well. Naomi 1 and 2 and Atomiswave all being based around the same system making translation to the DC so easy really created a fighting game monster.

    --
    1 (short ton / firkin) = 89.1432354 slugs / keg
    1. Re:Fighters by Sage+Gaspar · · Score: 1

      Yes! Project Justice still makes me salivate with desire. I lost it somewhere though D:

    2. Re:Fighters by Anonymous Coward · · Score: 0

      If there were any two fighters that prolonged the life of the Dreamcast in the fighting game community, it was Capcom vs SNK 2 and Marvel vs Capcom 2. The Dreamcast was the only system to receive arcade perfect ports of these two games (although the PS2 had a close to arcade perfect conversion of CvS2). In fact, many major fighting game tournaments either went strictly with arcade or dreamcast versions for these games. It's too bad that Capcom had to tinker with Alpha 3 and Third Strike, since the Dreamcast versions were never accepted by the competitive community, and then Capcom fixed their TS mistakes with the Anniversary Collection for PS2 and XBOX (and potentially their Alpha 3 mistakes with the Alpha collection).

  31. If only I could find a broadband adapter now by f0rtytw0 · · Score: 1

    I could really go for that broadband adapter. I recently in Japan and I checked out Den Den Town but couldn't find it. I did however find a modem for the megadrive.

    --
    this is the most important sig ever! In your face 446154!
    1. Re:If only I could find a broadband adapter now by Allison+Geode · · Score: 1

      as far as I know, all the official sega servers are offline, so the only reason you'd need one is if you want to make backups of the gamediscs (though its probably easier to configure the pc link cable than to set up a lan for ripping dc discs)

    2. Re:If only I could find a broadband adapter now by Zencyde · · Score: 1

      OFFICIAL servers. There are some private PSO servers running around. I've considered joining one... ahh those were the days. I racked up 500 hours in 2 months on that game... the Dreamcast was definitely the last true gaming console. Perhaps some other console may one day rise to claim the title? It would be nice if SEGA would make a comeback to the console market.

      --
      What day is it? Could you please tell me?
    3. Re:If only I could find a broadband adapter now by killeena · · Score: 1

      You can still find them on ebay for insane amounts of money.....

      --
      Freedom would be not to choose between black and white but to abjure such prescribed choices. -Theodor Adorno
  32. Soul Calibur by DaveCBio · · Score: 4, Interesting

    SC was the game that made the Dreamcast for me and pretty well everyone I worked with. The combination of a DC with the arcade sticks couldn't be beat. Hell, we had the Japanese version first and when it was released over here we switched over to the North American release, but the Dreamcast in the lunchroom never went more than half an hour without someone starting up a match. It was a game that was fun for a newb and got more fun as you learned. I love the way you could basically make your own combos and you didn't need to memorize 15 button moves to kick butt.

  33. Yet another Wikipedia scouring by Captain+Spam · · Score: 4, Interesting

    Y'know, it's nice that this person put Chu Chu Rocket in his "Games That Nobody Played - But You Should" list. Really, it is. I've always considered it a classic and hope that Sega eventually makes a WFC version of it for the Nintendo DS.

    But for as much as this guy likes the game, it'd be nice if he wrote his own synopsis rather than cutting-and-pasting verbatim sections from the Wikipedia article on the game (http://en.wikipedia.org/wiki/Chu_Chu_Rocket). I kinda recognized key phrases (especially "Although a simple concept, this quickly becomes frantic with the relentless speed of the mice and four players fighting over them."), given that I wrote the majority of the article over a year ago.

    This somewhat makes me want to look up, on Wikipedia, the other games he mentioned. I wonder if I should be a jerk.

    --
    Demanding constant attention will only lead to attention.
    1. Re:Yet another Wikipedia scouring by despisethesun · · Score: 1

      Yes, you should. ;)

      --
      This poo is cold.
    2. Re:Yet another Wikipedia scouring by Stormwatch · · Score: 1

      Something a bit like that happened to me: I found an auction in which the seller posted a link to the article that I had written about King of Fighters Dream Match 99 to explain that it was actually a port of King of Fighters 98.

    3. Re:Yet another Wikipedia scouring by a+gash · · Score: 3, Insightful

      If you wrote it on Wikipedia, him pasteing segments of your article here is COMPLETELY fair use.

    4. Re:Yet another Wikipedia scouring by Captain+Spam · · Score: 1

      I know, I know, GFDL and all. Though I could swear there was a clause regarding at least mentioning he got it from Wikipedia, that's not quite my beef. It's more of if this is what it's gotten to, gaming articles like these are even more of a joke than I thought before.

      Not really an earth-shattering discovery, no...

      --
      Demanding constant attention will only lead to attention.
    5. Re:Yet another Wikipedia scouring by racketboynick · · Score: 2

      Sorry guys, I did lift some of it temporarily to add on the Chu Chu part up real quick. I'm revising it now.

    6. Re:Yet another Wikipedia scouring by Captain+Spam · · Score: 1

      Cool, cool indeed. And you answered quite civilly to what I will admit was a rather snide post of mine (heh... sorry). Seriously, I gotta respect that.

      --
      Demanding constant attention will only lead to attention.
  34. Powerstone 2 by ArmorFiend · · Score: 1

    Powerstone 2 was the best party game I ever owned. To give you an idea, imagine a fully 3d arena with a fixed camera in one corner. Players manuver like in a 3d platformer (Mario 64). They have health meters and try to beat eachother down. There are weapons and whatnot to pick up, ranging from "The Big Gay Hammer" and "Halibut" to ray guns and motorcycles. The game accepted up to four players simultaneously. It was a blast. I wonder, has this new genre been dropped after the PowerStone series? I'd think it would be picked up for millions of sequels, but the economics of the game industry doesn't reward new genres. Franky, I was so happy with my existing DC games I totally dropped the ball on PS2 and Xbox1, so I don't know what's out there anymore.

    1. Re:Powerstone 2 by Slashcrap · · Score: 1

      Powerstone 2 was the best party game I ever owned.

      Mod this man up, he speaks the truth. Powerstone 2 is still the most insanely fun game I've played on any platform. Emphasis on insane.

    2. Re:Powerstone 2 by Maffy · · Score: 1

      FYI, I believe there's going to be a Power Stone Collection release for the PSP which includes Power Stone 1 and 2.

      Matt

    3. Re:Powerstone 2 by bateleur · · Score: 1

      ...which if you think about it is just crazy.

      Powerstone 2 needs a big screen. If they released it for the PS2 I'd buy it like a shot. And a 60" plasma screen to play it on. (In my dreams.)

    4. Re:Powerstone 2 by IntergalacticWalrus · · Score: 1

      Parent speaks truth. Great game, even though it was basically just a cheap 3D-ified Smash Brothers ripoff.

    5. Re:Powerstone 2 by ArmorFiend · · Score: 1

      Definately DON'T give Namco any credit for converting a 2d game to a 3d game. There are never any issues with that! "Mario 64 was just a cheap Mario Bros rip off. Miyamoto was coasting."

  35. Marvel vs. Capcom 2 by Anonymous Coward · · Score: 0

    Marvel vs. Capcom 2 was another awesome beat 'em up for the dreamcast.

  36. Sigh... by Ed+State · · Score: 0

    I loved that console... sniff...

  37. Ahhh, what a great subject by analog_line · · Score: 4, Interesting

    I love the Dreamcast. Still have mine plugged in, and my collection of Dreamcast games close at hand.

    My top five would be:

    1. SoulCalibur. It still looks great, still plays great. Raised the bar on fighting game quality higher than any other game had, and kept it high for a long time after the Dreamcast was dead.

    2. Jet Grind Radio. Possibly the only Dreamcast game I've played more than SoulCalibur.

    3. Skies of Arcadia. I consider this to be one of the top 5 console RPGs I've ever played, and boy have I played a lot. Huge explorable world, a plotline you didn't see every twist coming a mile off in, and characters that weren't paper cutouts. And at the time the graphics were jaw dropping.

    4. Toy Commander. One of the most difficult "kids games" I've ever played. The replay value is great, it's quite a long game, the variety of vehicles and environments are awesome. It really does feel like playing with toys as a hyper-imaginative kid.

    5. Ikaruga. I downloaded this game once it became obvious that it wasn't going to be released in the US for the Dreamcast (and its release was unconfirmed for the Cube) and this was the title that decided that I was buying a GameCube. It may not be the best shoot-em-up ever made, but it just blew my mind the first time I played it.

    There are SO many more awesome games that hit this system that languished in obscurity that I could (and have) talk for hours about them. The day the Dreamcast died was a sad day for me.

    1. Re:Ahhh, what a great subject by Life2Short · · Score: 2, Interesting

      I am sad that I had to scroll most of the way down the list of posts before I finally saw a "Toy Commander" comment. Thank heavens you mentioned it! This is the most innovative and engrossing game since the original Doom. If you haven't played it, you really owe it to yourself to try this one. An evil Teddy Bear mutates and takes over a really cool house. You have to use your toys to fight against his toys in every room, advancing to a showdown. I never really got past the level where you launch your planes from a Japanese carrier in your parents bedroom and try to take out a naval base in the master bath. It was just too much fun and I kept replaying it over and over again. Amazing!

  38. my favs by wakingrufus · · Score: 1

    i never had the chance to play PSO, but soul caliber and jet grind radio are amazing. im in the process of trying to find a copy of Mr. driller, after playing it and the chicago museum of science and industry's Game On exhibit.

  39. Re:The broadband adapter was barely worth noting. by AlexMax2742 · · Score: 1

    ...which was reserved for the people who could actually figure it out. No comparison.

    --
    I'm the guy with the unpopular opinion
  40. what about grandia? by aichpvee · · Score: 1

    When I think Dreamcast I think Grandia 2 and Skies of Arcadia.

    --
    The Farewell Tour II
    1. Re:what about grandia? by desenz · · Score: 1

      I'm surprised no one else mentioned Grandia II. I enjoyed that one also.

  41. I just bought a Dreamcast by Peter+Cooper · · Score: 1

    Thanks guys! All these comments, pictures, and stuff are making me think the Dreamcast is some gameplay-heavy-but-with-cute-graphics dream game device, so.. I just went on eBay and bought one with a bunch of games for like $60. I'm sick of all the new stuff on the PS2, and these games sound great for quick play (I hate storylines or long games).. so thanks, and let's hope I have fun with it when it arrives :)

    1. Re:I just bought a Dreamcast by nogginthenog · · Score: 1

      It's a nice cheap machine for playing around with. Bare consoles go for $20 on eBay. There's plenty of emulators & homebrew software too (once you get the hang of burning bootable CDs - prepare to burn some coasters!).

    2. Re:I just bought a Dreamcast by steveo777 · · Score: 1

      I too am a new Dreamcast owner. Can you or someone else point out some links to some good homebrew projects or ports? Maybe a site that will teach us to not make coasters?

      --
      This sig isn't original enough, it's time to come up with something witty...
  42. Shenmue FTW by Taboam · · Score: 1

    My favorite game was Shenmue, I think this RPG is second only to Ocarina Of Time.

  43. Other worthy mentions by Anonymous Coward · · Score: 0

    I would say there are a few more games that define the DC. They would be Rajirugi(Radilgy?) and Under Defeat. Two shooters that were released *this year* (Feb and Mar). There have been a few fairly recent releases for DC (most if not all are shooters). However, there has been speculation that Under Defeat will be the last official DC game.

  44. Ecco the Dolphin: Defender of the Future by rednuhter · · Score: 2, Informative

    Ecco the Dolphin: Defender of the Future, simply amazing.
    great graphics, sound, music locations and story.
    great fun to serious and causual gamer alike.
    I brought it into work and used the VGA adaptor to show someone who had just bought one of the first PS2s and he was blown away and vowed to buy a dreamcast just to play the game.
    Hell, even my mum like swimming about as ecco just for the experience.
    Why they never released an official sound track I will never know, but check around on google and you can download all the tracks as ripped from the PS2 version.

    --
    ERR 411[Max number of witty sigs reached]
  45. more great games... by Cryptnotic · · Score: 1

    In addition to the games people have already mentioned, I add the following:

    Napple Tale
    Sakura Wars 3 and 4 and the ports of 1 and 2
    Hanagumi Taisen Columns
    Sonic Adventure
    Guilty Gear X
    Virtual On Oratorio Tengram
    Psychic Force 2012
    House of the Dead 2
    Typing of the Dead
    Mr. Driller
    Grandia II
    Moero Justice Gakuen (aka Rival Schools)

    Unfortunately I think many of these games only came out for DC in Japan. Some have been ported to PS2, Xbox, or GC, but not all. It is really a shame that the system had no support. If they had advertised it a little when PS2 missed that first Christmas season, they could have sold millions.

    --
    My other first post is car post.
    1. Re:more great games... by MetaRiko · · Score: 1
      Virtual On was amazing. An excellent, fast paced arcade port. It's too bad the arcade sticks were so hard to get and even if you could find them, they were usually $100 or so!

      I'm going to boot that up again tonight!

  46. Ahh the DC by AliasTheRoot · · Score: 1

    Sadly I mislaid the tv adaptor dongle somewhere moving houses, otherwise it'd be under my tv ousting the ps/2 - at least some of the time. Thats the problem with consoles tho, something better comes along and the old one gets relegated - not enough SCARTS to go around.

    Soul Calibur on the DC was/is by far the best 3d beat em up, the PS2 sequels dont hold a candle to it, DOA is gimmicky and Tekken floundered. The only thing close was VF, but that was a different game and SC played better.

    Metropolis Street Racer, maybe i'll get an xbox sometime and give Gotham a try, but the grandparent game rocked.

    Shenmue - have some regrets over this one, got it at the end of the DC's life and managed to get the first CD scratched and couldn't get a replacement.

    Space Channel 5 was awesome - anyone know if the music is available mp3 anywhere? up down up down choo choo choo

    Taxi was a laugh for 30 mins at a time, was great fun powersliding into the punters and scaring them.

    Chu Chu Rocket. Best puzzle game ever and free too!

    Powerstone, didn't really get into it. Lot of people swore by it tho.

    Would love to get that and my Saturn hooked up again for some good old fashioned fun games. I remember all the stuff coming out on the PS at the time was derivative ported crap.

  47. Ecco the Dolphin! by fleck_99_99 · · Score: 1

    That game defined... well... OK, bad example.

    I liked how many Dreamcast games were something out of the norm...

    - Rez
    - Pop n Music
    - Seaman
    - Samba De Amigo

    --
    seven two six five
    seven four six one seven
    two six four two e
  48. That game makes me want to cry! by numbski · · Score: 1

    The reason is simple - I never bought a steering wheel for it. Worse, all of my friends were better than me at it.

    These days, my Dreamcast is gathering dust, and it's not for lack of love. :\ My new HDTV doesn't have a VGA-in. This was a VERY stupid oversight on my part, and the picture is just abysmal using S-Video. The cheapest I could get a VGA to Component adapter was $100! It's awful man...awful.

    So I need a VGA adapter, and then a VGA -> Component Adapter. It's cruel. That, and I've wanted to grab a pair of guns and House of the Dead 2, but most places still want more than $25/gun. Insanity.

    --

    Karma: Chameleon (mostly due to the fact that you come and go).

    1. Re:That game makes me want to cry! by ronfar · · Score: 1

      My House of the Dead gun doesn't work with my VGA monitor, so caveat emptor...

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  49. You forgot the abysmally bad controls by ianscot · · Score: 1
    The Dreamcast Ecco followed in the footsteps of the original game, which was a Genesis title I think. Both of them, for their time, had all that atmospheric stuff in their favor, and great, imaginative premises... and the most frustrating control schemes ever.

    Seriously. I'm not a screaming-at-the-other-drivers sort of nitwit, and Ecco the Dolphin had me swearing at the screen and throwing the dang controller. Both versions had this same trait. They were maddening.

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.
    1. Re:You forgot the abysmally bad controls by rednuhter · · Score: 1

      I had no problems with the controls on the standard Dreamcast controller, infact I thought they were rather intuitive.
      My mum saw me playing took hold of the controller and after a bid of experimentation was well away, the same was true of my work colleage with the PS2.
      One of the best points for Ecco DOtF was the fact in the initial enviroment you could do anything you liked and not get hurt so mastering the control system for newbies was a breaze, of course your millage may vary.

      --
      ERR 411[Max number of witty sigs reached]
  50. On VGA - Component by numbski · · Score: 1

    http://www.ramelectronics.net/html/kd-vtca2.htm http://www.digitalconnection.com/products/video/9a 60.asp - Audio Authority 9A60, $112. And that's the cheap one!

    --

    Karma: Chameleon (mostly due to the fact that you come and go).

  51. Those were good games by rob1980 · · Score: 1

    I liked Jet Set Radio probably the best, but there were a lot of fun titles available.

  52. Re:The broadband adapter was barely worth noting. by freakmn · · Score: 1

    Don't forget about Unreal Tournament. It was compatible with a certain version of the UT PC code, so you could play a LAN game with other people, assuming you all used that patch. Sure, it might not have been the best setup, but it was workable. The dreamcast players never really stood a chance, as the controls didn't give enough response to be able to play well. But you could still play. I believe that Quake III also had a similar ability. Maybe not the best use of the broadband adaptor, but still another use.

    --
    warning: This post is likely to contain gobs of dripping sarcasm. Consume at your own risk.
  53. VIRTUA TENNIS! by Anonymous Coward · · Score: 0

    I'm not suprised that this hasn't been mentioned yet on Slashdot but the original Virtua Tennis for Dreamcast with 4 controllers was possibly one of the greatest multiplayer sports games ever created. Easily possible to sit around and play that game for hours upon end with your friends.

  54. Half Life by leland242 · · Score: 1

    Sure, it wasn't formally released, but it was pretty amazing to see HL on your TV via the DC.

  55. Re:The broadband adapter was barely worth noting. by Anonymous Coward · · Score: 0

    There was a version of Web Browser 2.0 that was released in the US that would config everything for PSO. Granted it came out much later than the Japanese release, but it did eventually come out.

  56. My DC(s) rarely get love anymore by Psykechan · · Score: 1

    I've got two DCs that rearely get hooked up anymore. Yes, there were some great games but many of them have been ported to other systems by now. There are a few games that I will still play though and oddly have not been added to the list by anyone else...

    There are several fishing games and even a fishing controller for the DC. They are Sega Bass Fishing, Sega Marine Fishing, and Reel Fishing: Wild. If you happen to have access to a them, give them a shot. Not the deepest games but fun for a bit.

    Other games that get the occaisional play are Tech Romancer (Kikai-oh), Power Stone 1 and 2, Chu Chu Rocket, and Typing of the Dead. Yes, TotD with two keyboards is amazingly fun. Crazy Taxi also gets a nod because there have been many ports but they just didn't feel right.

    There are other games that I enjoy but they all have had better ports or sequels on other systems now.

  57. Re:The broadband adapter was barely worth noting. by MyDixieWrecked · · Score: 1

    I'm not sure if you're referring to DCLinux or the schematic.

    DCLinux was cake. At the time I was only mildly experienced with linux and I managed to get the thing running with no issues whatsoever. ...although the only thing I ever did with it was play asteroids and the doom clone that was on there (prboom?).

    if you're referring to the schematic, then yeah. I agree with you.

    --



    ...spike
    Ewwwwww, coconut...
  58. The Dreamcast Isnt Dead Yet by Busshy · · Score: 1

    The Dreamcast still has 2 great sites supporting it - DreamCast Scene and the Homebrew and Emulation site DreamCast News. Even a few weeks ago a game released in Japan sold 10,000 which was exceedingly impressive for the commercially dead console, that game was Under Defeat a game much like Thunderblade.

  59. Three words: SEGA BASS FISHING by Tsu-na-mi · · Score: 1

    C'mon, this game was fun to play, despite the sheer redneckness of it. Plus the sequel, SEGA Marine Fishing was no slouch either. I bought a fishing controller just to play these. They are the definition of console defining.

    Other titles on DC that r
    eally defined its image:

    Jet Grind Radio
    Space Channel 5
    Soul Calibur
    Chu Chu Rocket
    Virtual On Oratorio Tangram (or whatever it was called)
    Power Stone
    Samba de Amigo

    I got my DC when they went on clearance ($99) and found most of my games used or on closeout. I wanted the unique games, and I bought most of he games above. I also bothered me that the sequel to Star Gladiator was DC-only, and a disappointment. SG was a great fighting game on PSX, and the sequel was not an improvement.

    --
    I've built up so much character I have an alter-ego
  60. Emulators anyone? by alexo · · Score: 1


    I wonder, is there a working Dreamcast emulator that will allow one to run (a significant number of) these games?

  61. W00T!! by Cybrex · · Score: 1

    Typing of the Dead!!! I'd totally forgotten about that gem! It was a hell of a lot of fun and actually, honest-to-Buddha improved my typing speed and accuracy. :-)

    I had high hopes for Virtual On, but the controls just seemed too damn awkward to play it well. The game itself was spot-on, and with better sticks would've been a classic.

    Likewise with Silent Scope. The controls were less of a problem there, but still somewhat hampered an otherwise fantastic arcade port.

    --
    Boundless Expansion, Self-Transformation, Dynamic Optimism, Intelligent Technology, Spontaneous Order- BEST DO IT SO!
  62. REZ was mentioned! by wikthemighty · · Score: 1

    ...in the article itself, no less! (See the section on imports)

    Having copies of Rez for both systems, I'd have to say that while the Dreamcast version looks a bit better (that anti-aliasing helps a lot with all those lines!) the PS2 version does run more smoothly (and has support for that vibrator thingy, which sounds silly, but when you've got the controller and the trance vibrator beating along with sound from the game, it's pretty cool...)

    --
    "There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
    1. Re:REZ was mentioned! by ansleybean · · Score: 1

      I meant that no one had mentioned it in the comments. the controller vibration was supported in the DC version. i found the PS2 vibrator... disturbing.

  63. "Night**" Nooo! Nooo! by Anonymous Coward · · Score: 0

    Whenever I read any entertainment title that begins with NIGHT* I immediatly am confronted with the whorors of NIGHT TRAP(tm). Pleeease, the KITES OF NI do not like hearing that word! Don't say it!

  64. Pop N Music by pnice · · Score: 1

    Pop N Music 1, 2, 3 Append and 4 Append. Only because it was a great four player game that was easy for anyone to pick up. The people that sucked hardest would get less keys to control. It was always fun with a little drink in your system.

  65. OMG I can't believe no one mentioned it. by den1188 · · Score: 1

    I still have my DC at home and it is actually my only console, and I have to say that the game that is most addictive, by far, and has gotten me the most joy and literally hours upon hours of engaging play is wetrix and wetrix only! It is a clever twist on the game that many of us hold dear to our heart and oh my gawd is it addictive! The first time I picked it up I couldn't put it down for 4 hours, because that is literally how long the runs take. If you have a DC and haven't tried it yet definately get it. The game, in short, is a 3d version of tetris where you use the pieces to build up and tear down walls, sculpting a plane that you are given. Your objective is to create containers to hold the water that is occasionally dropped at you. You also get meteors which evaporate water or punch holes in the surface. You have to keep the water from dripping off. Simple rules, which usually makes the game insanely fun :)

  66. Correction i believe by k1down · · Score: 0

    Did the dreamcast log on to an actual sega network? It says so in the last sentence of the post, but I remember most games aside from phantasy star online logging onto individual game networks, via ps2 style peer to peer gaming. Am i wrong?

    --
    -K1down
  67. Quake iIi by m3notyou · · Score: 1

    Best DC and PC game out at the time was QUAKE III