I've tried RealVNC, Radmin and Windows remote assistance. Surprisingly enough (or not), WRA appears to be the fastest of them all, followed by radmin then realvnc.
Don't mod me down yet! M$ bashing is coming up!
That doesn't mean WRA is perfect, it's a pain to use with NAT (and everyone seems to be behind one these days). For example, if I get someone who's behind a NAT to send me an invitation through messenger (the easiest way to help clueless people) it won't work more often than it will.
Then I have to Guide them through the process of creating an invitation file and sending it to me (Oh joy...) and invariably, I have to edit the.RA file and replace the internal IP within (192.168.x.x usually) with his public IP.
And of course, there is the whole proprietary, non cross-platform issue as well.
And I disagree with a previous poster: RealVNC actually does a much worse job pulling graphics overall than both WRA and Radmin.
My advice: Use Radmin if you can, use realvnc if you can't.
I've been using firefox for a while now and there is a serious (and annoying) bug that causes firefox to use 100% cpu quite frequently. It was present on 0.9 and still is on 1.0 PR.
What has gotten into Bungie? Reading their comments on the leak is just like listening to a child throwing a tantrum. Here are a few pointers for them:
1- There is no point in acting as if the world has ended. Games get pirated all the time. In fact, ALL of them get pirated. What made you think yours would be exempt?
2- Repeatedly pointing out that this is "highly" illegal (is there a lowly illegal?) bores me. EVERYBODY knows it's illegal. Next, please point out that the sky is HIGHLY blue...
3- Pirate copies are available before your game was officially released, so what? Again, it happens all the time, especially with high profile games like yours.
4-Is this going to harm you more than if the game had been pirated one or two days before official release? No, to play a copy, one needs to have a modchip installed. People who have a modchip installed and are playing the leaked game were going to pirate it anyways once it was released.
5- Microsoft is investigating this and will prosecute to the full extent of bla bla bla.
Again, you're boring me. Most of these investigations get nowhere. If you do happen to catch the leaker, I hope that makes you happy because no one else will give a shit. The guy who leaked the HL2 source code was arrested. This didn't dissuade the guy who just leaked Halo 2. What makes you think this time will be any different?
To sum it up: It's no surprise that your game was leaked, it's no surprise that it will be pirated, and we all know it will still sell like hot cakes and that you will all make lots of money. Hell, you're already making lots of money, you work for Microsoft right?
So stop your whining. Thank you.
Disclaimer: My xbox isn't modded, I have not downloaded this leaked version and do not plan to.
Your whole review is spent incensing the movie. As much as I like South Park, I'm skeptical, The reviews over at Rottentomatoes.com paint a differente picture...
I have read and loved snow crash, the diamond age and cryptonomicon despite the abrupt endings. I liked Zodiac and never could find The Big U. But I couldn't finish reading your cryptonomicon prequels.
My question to you is : Will we see a sequel to Cryptonomicon? I think it would be fascinating to observe the birth of the crypt and how it would change the world.
MacOS X looks much cooler, I know it has a unix core so it's more stable than windows (just how much doesn't matter, as long as it's not worse). And it has some really cool features (expose anyone?).
This is hardly newsworthy, much less some kind of breakthrough. The gene this article talks about has been known for years in other (caucasian) countries. They still have not managed to use it for a cure.
First and foremost, $1 a song is not an adecuate price. Neither are 99 cents, or 88 or 50 for that matter. A song should not cost over 10 cents, period. The 99 cents you pay today (and I say "you" because hell will freeze over before I pay that much for a song) are only a necessity because they serve the powers in place.
The artists who made the song would get the lion's share. Something around 75% of those 10 cents. The bandwidth costs would be drastically reduced because the users would contribute some of their bandwidth in exchange for those low prices.
Think the best P2P network you can imagine. Faster than Kazaa and more complete than eMule. Because it'll all be legal, Nobody will be scared of sharing so uploads will soar. There will be no need to use all those tricks that slow down the effective speed because of the need for decentralization. ISPs can set up local nodes and cache the most popular songs (even more speed!), etc. etc.
Feature-wise, think iTunes interface, Napster's billboard charts, add video clips. Make those 15 cents a pop. No drm, pick whatever format you want. Mp3, AAC, Flac, Ogg vorbis, RealAudio (just kidding) out of the list. The clients can be used to transcode songs/videos on their Idle time to practically eliminate the cost of dedicated Servers.
Not satisfied with the money you're paying your favorite artists? use the music store to buy T-shirts, merchandising, autographed cds, whatever memorabilia the artists decide to make available. They can chose to make a "make a donation" button available. In fact, let the artists put a price to their songs. If people think the price is too high, they'll get them for free somewhere else.
And what about movies? What I have said can apply to them too. I'll pay $1 for a movie. No more. At this price, I guarantee you will end up with at least 10 times the purchases of DVDs. And barely any of the costs. That's a lot more profit. Those movies would be free of DRM as well. And in multiple formats to be played on anything and everything.
And what about TV shows? Make those available for free with the embedded ads. And give an option to those with more money to pay for Ad-free shows.
And well, I got a little carried away there. But you get my drift. That would be the perfect store for me, the one that makes me stop downloading Warez.
So, in a nutshell: Harness bandwidth and CPU power from users, use the savings to offer very low prices, steer away from DRM and other snake oils. Everybody is happy.
I've had my 3500A for about a month now. It offers a great performance/value ratio in theory. In practice, Dual Layer media is prohibitively expensive, as are high speed Single layer DVD+-R so I'm still burning single layer at 4X...
It's nice to know that My Nec is able to do much better though.
And to celebrate this joyous occasion, a torrent for the full game has appeared on suprnova :p
Don't mod me down yet! M$ bashing is coming up!
That doesn't mean WRA is perfect, it's a pain to use with NAT (and everyone seems to be behind one these days). For example, if I get someone who's behind a NAT to send me an invitation through messenger (the easiest way to help clueless people) it won't work more often than it will.
Then I have to Guide them through the process of creating an invitation file and sending it to me (Oh joy...) and invariably, I have to edit the
And of course, there is the whole proprietary, non cross-platform issue as well.
And I disagree with a previous poster: RealVNC actually does a much worse job pulling graphics overall than both WRA and Radmin.
My advice: Use Radmin if you can, use realvnc if you can't.
I've been using firefox for a while now and there is a serious (and annoying) bug that causes firefox to use 100% cpu quite frequently. It was present on 0.9 and still is on 1.0 PR.
I'd agree with you if it was a pc game. But it's an xbox game and only those with modchips installed can play the leaked copy anyways. See #4
Actually, it *is* hard. Not to mention it'll set you back 50 bucks for the modchip.
Why are you linking to trolls?
1- There is no point in acting as if the world has ended. Games get pirated all the time. In fact, ALL of them get pirated. What made you think yours would be exempt?
2- Repeatedly pointing out that this is "highly" illegal (is there a lowly illegal?) bores me. EVERYBODY knows it's illegal. Next, please point out that the sky is HIGHLY blue...
3- Pirate copies are available before your game was officially released, so what? Again, it happens all the time, especially with high profile games like yours.
4-Is this going to harm you more than if the game had been pirated one or two days before official release? No, to play a copy, one needs to have a modchip installed. People who have a modchip installed and are playing the leaked game were going to pirate it anyways once it was released.
5- Microsoft is investigating this and will prosecute to the full extent of bla bla bla.
Again, you're boring me. Most of these investigations get nowhere. If you do happen to catch the leaker, I hope that makes you happy because no one else will give a shit. The guy who leaked the HL2 source code was arrested. This didn't dissuade the guy who just leaked Halo 2. What makes you think this time will be any different?
To sum it up: It's no surprise that your game was leaked, it's no surprise that it will be pirated, and we all know it will still sell like hot cakes and that you will all make lots of money. Hell, you're already making lots of money, you work for Microsoft right?
So stop your whining. Thank you.
Disclaimer: My xbox isn't modded, I have not downloaded this leaked version and do not plan to.
Your whole review is spent incensing the movie. As much as I like South Park, I'm skeptical, The reviews over at Rottentomatoes.com paint a differente picture...
My question to you is : Will we see a sequel to Cryptonomicon? I think it would be fascinating to observe the birth of the crypt and how it would change the world.
MacOS X looks much cooler, I know it has a unix core so it's more stable than windows (just how much doesn't matter, as long as it's not worse). And it has some really cool features (expose anyone?).
Because this would likely slow down the transfer speed considerably.
And now they found it in china. No big deal...
----------
And it'll keep itching until it dies of old age.
Nitpick: MMorpgs consume a ridiculously small amount of bandwidth. Less than 1 k/s
I'd say mod parent up but you're already at 5.
:)
Anyways, thanks for the laugh
First and foremost, $1 a song is not an adecuate price. Neither are 99 cents, or 88 or 50 for that matter. A song should not cost over 10 cents, period. The 99 cents you pay today (and I say "you" because hell will freeze over before I pay that much for a song) are only a necessity because they serve the powers in place.
The artists who made the song would get the lion's share. Something around 75% of those 10 cents. The bandwidth costs would be drastically reduced because the users would contribute some of their bandwidth in exchange for those low prices.
Think the best P2P network you can imagine. Faster than Kazaa and more complete than eMule. Because it'll all be legal, Nobody will be scared of sharing so uploads will soar. There will be no need to use all those tricks that slow down the effective speed because of the need for decentralization. ISPs can set up local nodes and cache the most popular songs (even more speed!), etc. etc.
Feature-wise, think iTunes interface, Napster's billboard charts, add video clips. Make those 15 cents a pop. No drm, pick whatever format you want. Mp3, AAC, Flac, Ogg vorbis, RealAudio (just kidding) out of the list. The clients can be used to transcode songs/videos on their Idle time to practically eliminate the cost of dedicated Servers.
Not satisfied with the money you're paying your favorite artists? use the music store to buy T-shirts, merchandising, autographed cds, whatever memorabilia the artists decide to make available. They can chose to make a "make a donation" button available. In fact, let the artists put a price to their songs. If people think the price is too high, they'll get them for free somewhere else.
And what about movies? What I have said can apply to them too. I'll pay $1 for a movie. No more. At this price, I guarantee you will end up with at least 10 times the purchases of DVDs. And barely any of the costs. That's a lot more profit. Those movies would be free of DRM as well. And in multiple formats to be played on anything and everything.
And what about TV shows? Make those available for free with the embedded ads. And give an option to those with more money to pay for Ad-free shows.
And well, I got a little carried away there. But you get my drift. That would be the perfect store for me, the one that makes me stop downloading Warez.
So, in a nutshell: Harness bandwidth and CPU power from users, use the savings to offer very low prices, steer away from DRM and other snake oils. Everybody is happy.
I was thinking of 16X Verbatim DVD+-R when I said that.
Google's PICASA does pretty much all you mentionned. Go give it a try, It's free and it's very good.
I've had my 3500A for about a month now. It offers a great performance/value ratio in theory. In practice, Dual Layer media is prohibitively expensive, as are high speed Single layer DVD+-R so I'm still burning single layer at 4X...
It's nice to know that My Nec is able to do much better though.
I have had a hotmail account since 1995 and my inbox still has not changed to 250 Mb.
mod parent up :)
Amen to that. I have never and will never pay more than $200 for a graphic card. Why? because that is the most a card should cost to begin with.
Basic videocard: $0 (integrated in the motherboard)
Entry-level videocard: $50 - $100
Mid-Range videocard: $101-$150
High-Range videocard: $151-$200
Hahaha. Great post. You had me going there for a second (and I owned a dreamcast with lots of "backups" )