Slashdot Mirror


User: BEI01

BEI01's activity in the archive.

Stories
0
Comments
14
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 14

  1. Where are the games? on Microsoft Unveils Xbox One · · Score: 3, Insightful

    It took them 30 minutes, half the duration of the entire presentation, before they started talking about games. It is not looking good as a next-gen "game" system.

  2. Re:World's Greatest Detective on Hans Reiser To Reveal Location of Wife's Body · · Score: 5, Funny

    I guess Hans really did shoot first.

  3. Jeff Probst? on EA CEO Larry Probst Steps Down · · Score: 1

    So he got voted off the EA island?

  4. Re:Anybody remember on Quantum Leaps in RPGs · · Score: 1

    Do you mean Sword of Vermillion?

  5. Google Toolbar? on Google's Anti-Spyware Project · · Score: 4, Interesting

    I wonder if Google Toolbar will be included in this.

  6. Re:Tweak Settings on Doom 3 Gets Reviews, Piracy Questions, Exultation · · Score: 4, Informative

    Another thing I have noticed, is that on some systems, particle dynamic lights (like the imp fireballs) are turned off. By default, when the imps launched a fireball in a room, you could just see the fireball...e.g...the whole room didn't light up orange. I have no idea why, as this is a HUGE part of the game, and changing between the three quality settings doesn't alter the fact these are off. This of course will make it very hard to fight in the dark, without the imps lighting up the room when they attack. There was no performance hit on my comp when I turned it on at the console:

    set g_projectilelights 1

    ALso, muzzleflare dynamic lights were also by default off for some reason. Again, this really helps illuminate the situation when fighting in the dark. Turn it on with:

    g_muzzleflash 1

    at the console. ( ctrl - alt - ~ )

    Once I turned both of these on, the game experience was much better.

    Hope this helps.

  7. Well no wonder... on Video Games - Lost in Translation? · · Score: 5, Insightful

    Games such as 'Enter the Matrix' from Atari, and 'The Lord of the Rings' by Electronic Arts, both released [in Japan] last year, often vanish... without leaving a trace."


    Yea, well, there is a reason. Both of those games were crap here in the U.S. as well.

  8. We Must Stop Skynet on Broadband Access Leading to Internet Breakdown? · · Score: 0, Offtopic

    Pull the plug now! We can't let Skynet take over.

  9. Re:Who cares? on Acclaim - GameCube Not Worth Publishing For? · · Score: 1
    Maybe Acclaim isn't making any money because all they do is make crappy games to begin with.
    What are you talking about? Wizards & Warriors kicked ass.
  10. Longhorn is no big thing... on The Ideas Behind Longhorn · · Score: 1

    It still doesn't make french fries three different ways.

  11. Now is the Time!!! on Software Dead Man's Switch · · Score: 1

    Aaaah, yes...the one thing VillainSupply.com didn't have. It is time. MUAHAHA!. MUAHAHAHAHA!! MUAHAHAHAHAHAHAHA!!!

  12. Re:not worth it on Bootleg Star Wars AotC Debuts on Internet · · Score: 1, Funny

    What exactly are you talking about here...the bootleg, or the direction?

  13. Re:Hey Doc on Time Travel · · Score: 2, Funny

    Hellloooooo......McFly!!!!!!!!!!

  14. Re:1 Ethical Question, 1 Assumption on Twin Robots Scope Out Titanic, Europa Next? · · Score: 1

    I can see it now. A billion dollar project as been approved to send Harry and his team of deep core drillers to Europa, to reach the underground sea in search of life. After a catastrophic-filled journey, they finally reach the surface, and begin drilling. Upon breaking 3 drill bits, they finally reach the hidden sea underneath the ice shaft. What do th$ "Youuussaa people gonnna die?" And then, a piercing cry of, "What have we done!" echos throughout the solar system. At which point, all questions pertaining to the reasons why there is a small nuclear arsenal aboard the landing craft are thrown out the window.