we associate games with publishing houses, which is just as the pubs intended. That way, when the guy who writes Madden for a living gets uppity and wants a piece of the billions being made off his hard work, he gets replaced. Hell, before too long expect to see most of EA's line up being coded in Malaysian sweatshops (Indian sweatshops cost too much).
these are global companies. They rise and fall on a global scale. America can go to hell for all they care. They've got emerging markets in china and india, without a populace that expects a comfortable standard of living.
what the hell in vista is 8GB? My full Linux install, with a full development envirionment, 2 or 3 sets of office tools, 5+ differnet windowing environments and 3 browsers, web, ftp and mail servers and a ton of crap I'm blissfully ignorate of tops out at 5 gig uncompressed. Far as I know, Vista doesn't come with anymore software than XP did.
should the FTC be allowed to levy fines on behalf of a private organization? Why the hell is the FTC even involved, wouldn't this be more a contract dispute? Far as I know, they don't get to regulate games, but maybe it all falls under the same decency laws everything else does.
I figured $1 to $5, not $5 to $10. At those prices, it's not much more to pick up the actual cartridge (except for stuff like Chrono Trigger). I mean, seriously, it's emulation on a fast platform and a smidge of bandwidth. These prices are nuts. I guess the price might come down once the service is launched in the states, but I doubt it. My guess is they're trying to establish a high price point from the get go so people are used to paying it down the line. Worked for iTunes I guess.
It's not that animation can't look good on dvd, it's just harder. The easy way to get good quality is high bit rates. But on dvd that means 2/eps per disc. It's hard enough to get 4 eps/disk made when you've got manufacturing facilities that would rather turn out copy # 10,000,001 of Titanic than a 50,000 run of Tenchi ni Narumon spread out over 13 discs. The alternative is to spend a ton of time/money on crap like variable bitrates and color balancing. Disney can do that for Miazaki flix, Animego probably isn't going to for an obscure mecha or shojo show.
On top of that, hopefully once Hi-Def hits some of the shows I really love that suck on DVD will hopefully be remastered right (Nadesico is the big one, too much red in that series for low bitrate mpeg).
I'm not talking about people starving, I'm talking about them raising their standard of living. We're a mechanized society. We don't need kids, we've got machines to do all that back breaking labor (well, not all of it, but most. It takes about 1% of a mechanized populace's workforce to make food for the other 99%). The problem is, we don't need these kids anymore, and there's nothing really for them to do (no jobs). In Utopia, they'd all go off and become great artists and thinkers. In the real world, they've pitted against each other in economic and military wars for the benefit/amusement of the ruling class.
anywhere you've got poor, dumb people having lots of kids, you'll have corporations moving jobs there. If you want to improve things for the working man/woman, get the poor ones to stop breeding execesively. But it's taboo to sugest you shouldn't be allowed to have kids just because you can't afford them.
what are you complaining about. Now if you really wanna see tax dollars pissed away, there's a US senetor who's secured $500 million to restore and promote a Civil War era submarine sunk at the bottom of a lake. Too lazy to look it up right now, but fark had the article a while back. There was no one bill he got the funding in either, it's all nice and well hidden.
I take my comment back. This is brilliant. Sure, it makes kids want to violate copyright, but it makes it seem like an incontrovertible law. Like Jaywalking or something. I say bravo to Canada's version of the RIAA. I wish I could be that spineless and evil, I'd be rich and powerful already.
as a kid, the best sure-fire way to get me interested in doing something was to make an 'edutainment' comic book against it. I mean, jesus, this crap's down there with Johnny Turbo!
it didn't in the computer/game console market. Remember those William Shatner adds where he asked 'why buy just a video game'? Really, why would you. Well for one thing, it's always going to be cheaper to make a device that does one thing well instead of 2, 3 or more things well. Even in the savings are marginal, when you're selling a million of something it adds up. For another thing, it's hard to design a user interface for a pocket size device that's good for playing games, quickly accessing music, managing contacts and notes and playing games. Nokia tried, and failed badly. The more features you have the more complex the interface, if only in terms of options. People are stupid and lazy, they won't work that hard just to save a little pocket room (especially woman with purses).
is it fullbore or idle? What are you building your boxes with? I've been wanted to build a low power computer but it looks expensive and you're stuck with something what can't be upgraded, but I'd love to be proven wrong.
not in the long run, anyway. In the current gen, new ps2 game gamecube games are priced about the same, but the shear number of ps2 games means there are more cheap used games to by, more $20 dollar games, and a better selection (quantity, not quality).
Right now if I go on ebay, chances are good I can find a ps2 game I'd like to play for under $10. Heck, chances are I can find 20 such games. I know, I've been sniping cheap ps2 games off ebay for between $4 and $10 bucks, building a collection of 40+ games for under $400 plus the cost of the console. Try doing that for the N64 much less the GC. There's just too few A-list or even B-list titles for current gen Nintendo consoles. It drives up demand and prices. Yeah, I can get Madden 20xx on the cheap, but if you want a Metroid game or Super Mario 64 be prepared to shell out $15 to $25 bucks most of the time. Meanwhile I've got Ratchet and Clank, NFS Underground, Wild Arms 3, Rygar, Maximo, Soul Calibre 2, Virtua Fighter 4 Evo, etc etc all for $5 bucks or less.
Yeah, I know, current gen doesn't mean next gen. But it comes down to securing lots and lots of publishers, and so far the Big N's been a bit harsh to it's third party devs.
to just jump into the lending business. It only works if you've got the legal muscle to force people to pay out. What goods it do to have a million dollars in assets if it's all money owed to you by deadbeats who know you can't take them to court. Then again, if you could lend the money out at high interest and then sell the notes to debt collection agencys who _did_ have the legal muscle, that might work.
i.e. the ps2. Something everyone takes for granted is that Sony'll drop the ps2 as soon as the ps3 hits. They can (and will) sell ps2s to people not willing to shell out $600 bucks until they can redesign the ps3 and make it cheaper.
on a P200 with no hardware accel. Quake, Duke 3d, Doom, etc. I'm sure the raw performance of the ps3 will be more than enough for hobbiests to code the kind of basic 3D they're able to. If you're skilled/professional enough to code ps3 hardware (no mean feat), then buy the sdk.
Linux and OSS don't have 'customers', they have users. Big Difference.
Please do not compare OSS to a nude beach. It brings to mind thoughts of nude OSS programmers, and that way lies madness.
we associate games with publishing houses, which is just as the pubs intended. That way, when the guy who writes Madden for a living gets uppity and wants a piece of the billions being made off his hard work, he gets replaced. Hell, before too long expect to see most of EA's line up being coded in Malaysian sweatshops (Indian sweatshops cost too much).
these are global companies. They rise and fall on a global scale. America can go to hell for all they care. They've got emerging markets in china and india, without a populace that expects a comfortable standard of living.
what the hell in vista is 8GB? My full Linux install, with a full development envirionment, 2 or 3 sets of office tools, 5+ differnet windowing environments and 3 browsers, web, ftp and mail servers and a ton of crap I'm blissfully ignorate of tops out at 5 gig uncompressed. Far as I know, Vista doesn't come with anymore software than XP did.
should the FTC be allowed to levy fines on behalf of a private organization? Why the hell is the FTC even involved, wouldn't this be more a contract dispute? Far as I know, they don't get to regulate games, but maybe it all falls under the same decency laws everything else does.
I figured $1 to $5, not $5 to $10. At those prices, it's not much more to pick up the actual cartridge (except for stuff like Chrono Trigger). I mean, seriously, it's emulation on a fast platform and a smidge of bandwidth. These prices are nuts. I guess the price might come down once the service is launched in the states, but I doubt it. My guess is they're trying to establish a high price point from the get go so people are used to paying it down the line. Worked for iTunes I guess.
It's not that animation can't look good on dvd, it's just harder. The easy way to get good quality is high bit rates. But on dvd that means 2/eps per disc. It's hard enough to get 4 eps/disk made when you've got manufacturing facilities that would rather turn out copy # 10,000,001 of Titanic than a 50,000 run of Tenchi ni Narumon spread out over 13 discs. The alternative is to spend a ton of time/money on crap like variable bitrates and color balancing. Disney can do that for Miazaki flix, Animego probably isn't going to for an obscure mecha or shojo show.
On top of that, hopefully once Hi-Def hits some of the shows I really love that suck on DVD will hopefully be remastered right (Nadesico is the big one, too much red in that series for low bitrate mpeg).
I'm not talking about people starving, I'm talking about them raising their standard of living. We're a mechanized society. We don't need kids, we've got machines to do all that back breaking labor (well, not all of it, but most. It takes about 1% of a mechanized populace's workforce to make food for the other 99%). The problem is, we don't need these kids anymore, and there's nothing really for them to do (no jobs). In Utopia, they'd all go off and become great artists and thinkers. In the real world, they've pitted against each other in economic and military wars for the benefit/amusement of the ruling class.
anywhere you've got poor, dumb people having lots of kids, you'll have corporations moving jobs there. If you want to improve things for the working man/woman, get the poor ones to stop breeding execesively. But it's taboo to sugest you shouldn't be allowed to have kids just because you can't afford them.
what are you complaining about. Now if you really wanna see tax dollars pissed away, there's a US senetor who's secured $500 million to restore and promote a Civil War era submarine sunk at the bottom of a lake. Too lazy to look it up right now, but fark had the article a while back. There was no one bill he got the funding in either, it's all nice and well hidden.
I take my comment back. This is brilliant. Sure, it makes kids want to violate copyright, but it makes it seem like an incontrovertible law. Like Jaywalking or something. I say bravo to Canada's version of the RIAA. I wish I could be that spineless and evil, I'd be rich and powerful already.
as a kid, the best sure-fire way to get me interested in doing something was to make an 'edutainment' comic book against it. I mean, jesus, this crap's down there with Johnny Turbo!
there's plenty of money floatin' around, it's just no one wants to spend it. This would mean tons of new programing jobs.
probably 80% of /. users have boobs, and we _still_ get lousy service!
it didn't in the computer/game console market. Remember those William Shatner adds where he asked 'why buy just a video game'? Really, why would you. Well for one thing, it's always going to be cheaper to make a device that does one thing well instead of 2, 3 or more things well. Even in the savings are marginal, when you're selling a million of something it adds up. For another thing, it's hard to design a user interface for a pocket size device that's good for playing games, quickly accessing music, managing contacts and notes and playing games. Nokia tried, and failed badly. The more features you have the more complex the interface, if only in terms of options. People are stupid and lazy, they won't work that hard just to save a little pocket room (especially woman with purses).
all the money they've been paid in licenses, plus interest?
you answered. whoops.
is it fullbore or idle? What are you building your boxes with? I've been wanted to build a low power computer but it looks expensive and you're stuck with something what can't be upgraded, but I'd love to be proven wrong.
not in the long run, anyway. In the current gen, new ps2 game gamecube games are priced about the same, but the shear number of ps2 games means there are more cheap used games to by, more $20 dollar games, and a better selection (quantity, not quality).
Right now if I go on ebay, chances are good I can find a ps2 game I'd like to play for under $10. Heck, chances are I can find 20 such games. I know, I've been sniping cheap ps2 games off ebay for between $4 and $10 bucks, building a collection of 40+ games for under $400 plus the cost of the console. Try doing that for the N64 much less the GC. There's just too few A-list or even B-list titles for current gen Nintendo consoles. It drives up demand and prices. Yeah, I can get Madden 20xx on the cheap, but if you want a Metroid game or Super Mario 64 be prepared to shell out $15 to $25 bucks most of the time. Meanwhile I've got Ratchet and Clank, NFS Underground, Wild Arms 3, Rygar, Maximo, Soul Calibre 2, Virtua Fighter 4 Evo, etc etc all for $5 bucks or less.
Yeah, I know, current gen doesn't mean next gen. But it comes down to securing lots and lots of publishers, and so far the Big N's been a bit harsh to it's third party devs.
to just jump into the lending business. It only works if you've got the legal muscle to force people to pay out. What goods it do to have a million dollars in assets if it's all money owed to you by deadbeats who know you can't take them to court. Then again, if you could lend the money out at high interest and then sell the notes to debt collection agencys who _did_ have the legal muscle, that might work.
i.e. the ps2. Something everyone takes for granted is that Sony'll drop the ps2 as soon as the ps3 hits. They can (and will) sell ps2s to people not willing to shell out $600 bucks until they can redesign the ps3 and make it cheaper.
After all, it doesn't matter much if it's legal to format shift but you can't buy hardware or content capable of doing it.
on a P200 with no hardware accel. Quake, Duke 3d, Doom, etc. I'm sure the raw performance of the ps3 will be more than enough for hobbiests to code the kind of basic 3D they're able to. If you're skilled/professional enough to code ps3 hardware (no mean feat), then buy the sdk.
Alien Hominid.