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Pricing For Retro Games on the Wii

schnikies79 writes to mention an Ars Technica article revealing the pricing scheme for retro content on the Wii. From the article: "Iwata revealed that games for Nintendo's "virtual console" that will allow Wii owners to play old titles on their consoles will be priced at ¥500 and ¥1,000, roughly US$4.50 to US$8.99. For reference, classic retro games for the Nintendo GameBoy sold for upwards of US$35 for some titles, US$19.99 for others. Uptake was understandably low, as gamers were reticent to pay that much for old content." The piece goes on to say that they're ramping up DS production to meet command, and that connectivity with the DS will be a major selling point for the console when it releases.

328 comments

  1. Sony... Microsoft... by HoosierPeschke · · Score: 4, Insightful

    ...Are we paying attention?? You can make millions and make your customers happy without gouging your customers.

    --
    Mr. Universe: "They can't stop the signal, Mal. They can never stop the signal."
    1. Re:Sony... Microsoft... by grammar+fascist · · Score: 5, Insightful

      ...Are we paying attention?? You can make millions and make your customers happy without gouging your customers.

      Microsoft tried, actually, but the number of available retro games is pitiful. Nintendo starts with a gigantic library that they already own.

      Microsoft couldn't have done it the way Nintendo plans to. Sony might be able to with PS1 games.

      --
      I got my Linux laptop at System76.
    2. Re:Sony... Microsoft... by HoosierPeschke · · Score: 1

      Is the PS3 backward compatible with the 2 and 1? You can get some of those from places like Game Stop for around $10.

      --
      Mr. Universe: "They can't stop the signal, Mal. They can never stop the signal."
    3. Re:Sony... Microsoft... by JeffSh · · Score: 4, Insightful

      one problem with that is that all of the sony PS1 games are entire CD images (500-600 mb) while nintendo's games are small roms, at maximum 16 mb and mostly 100kb to 1 mb... this makes the nintendo system much more efficient and far less costly while offering, in my opinion, better games.

    4. Re:Sony... Microsoft... by Anonymous Coward · · Score: 1, Informative

      Actualy, Sony doesn't own so many PS1 games. Almost every them were developed by third party companies.

    5. Re:Sony... Microsoft... by Doytch · · Score: 1

      Really, when you feel the need to troll, do your homework.

      Nintendo always had the idea of a back catalog, but after they've seen what MS is doing with indie/small studio games on Marketplace, they've tacked on that idea on their virtual console also. Oh, and stuff like Geometry Wars, ya, it's five bucks. I hardly call that gouging.

    6. Re:Sony... Microsoft... by petermgreen · · Score: 1

      I guess a partnership between sega and one of the current console makers could work if both were willing.

      sony could possiblly try but as another poster has pointed out the fact thier history only goes back as far as the playstation would be a major hinderance (playstation games actually often used a full CD so downloading them would be a PITA).

      nintendos only real competitor in this arena is pirate games running on emulators (mostly on PCs but also to a lesser extent on consoles).

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    7. Re:Sony... Microsoft... by AnyoneEB · · Score: 4, Informative

      Actually, there are eight 64MB (512mbit) Nintendo 64 games that I know of, and there are several 32MB (256mbit) Nintendo 64 games, but your point remains. Even in comparision to the built-in 512MB of flash, most ROMs are tiny.

      --
      Centralization breaks the internet.
    8. Re:Sony... Microsoft... by AuMatar · · Score: 3, Interesting

      Sega and Hudson (makers of the Turbo Graphics 16) have both signed up with Nintendo to offer classic games on the Wii.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    9. Re:Sony... Microsoft... by Anonymous Coward · · Score: 0

      Is the PS3 backward compatible with the 2 and 1? You can get some of those from places like Game Stop for around $10.

      Interestingly enough-- although it's yet to be announced whether the PS3 will share this ability-- Sony has already announced plans to sell online a limited selection of PS1 titles for download for the PSP, for example RIDGE RACER!

      RIIIIIIIDGE RACERRRRRRRRRR!!!!!

    10. Re:Sony... Microsoft... by Craptastic+Weasel · · Score: 1

      IIRC Turbographics 16 was made by NEC. (See also PC Engine), Hudson made games for it (as well as other consoles).

      Wikipedia

    11. Re:Sony... Microsoft... by Craptastic+Weasel · · Score: 1

      yay with link that works..

      Wikipedia

    12. Re:Sony... Microsoft... by Vo0k · · Score: 3, Interesting

      And the ability to play PS One games will be the major selling point of a $800 console. You can buy a PS One for $15.

      Nintendo offers several different consoles in one. Not sure how many but 6 or more I think. Sony can bundle three, well, four if you count PSP in (but most PSP games are just ports/remakes of PS2 titles anyway).

      --
      Anagram("United States of America") == "Dine out, taste a Mac, fries"
    13. Re:Sony... Microsoft... by Vo0k · · Score: 2, Interesting

      Still about the hardest to download would be NES Doom port :)
      The cartridge contained a GPU that produced the 3D gfx the poor NES CPU was not capable of producing. Download THAT!

      --
      Anagram("United States of America") == "Dine out, taste a Mac, fries"
    14. Re:Sony... Microsoft... by Dance_Dance_Karnov · · Score: 3, Informative

      SNES, not nes

    15. Re:Sony... Microsoft... by Anonymous Coward · · Score: 0

      Uh, not a problem. The emu on my PC handles it perfectly well, so the emu on the Wii could too. Worst case: they have to include a patch for the emulator with the ROM, best case: they saw it coming and emulated the chip already.

      Side point - this whole scenario requires id software to licence Nintendo to distribute the Doom port, and for people to actually want to download the crappy SNES version when they could get the original demo for free or the high res, smooth, level-packs-included Windows Doom instead.

    16. Re:Sony... Microsoft... by MindStalker · · Score: 1

      one problem with that is that all of the sony PS1 games are entire CD images (500-600 mb)

      Even if true I'm sure sony could rework the images to the ones they have the source to and make them much smaller. I'm assuming the fill the entire cd thing is a DRM trick??

    17. Re:Sony... Microsoft... by Anonymous Coward · · Score: 0

      You have to think that the biggest files in a PSONE game were Full motion videos, (and/or cd audio tracks maybe).

      Now pick those video files, and reduce them to the tiny screen resolution of the PSP, and/or compress them to a better video codec that we have nowadays, or simply remove them, and maybe you can fit a whole game in less than 300MB

      And even more knowing that there were some PSONE games that did not used the whole disc.

    18. Re:Sony... Microsoft... by loquacious+d · · Score: 1

      Wasn't Ocarina a 512Mb game? I remember taking it out of the box for the first time and being struck at how heavy it was compared to, say, Mario 64.

    19. Re:Sony... Microsoft... by binkzz · · Score: 1

      "I'm assuming the fill the entire cd thing is a DRM trick??"

      Not at all, there was no software DRM on the PS1. The concept was barely invented at the time, and no-one had cd burners. The reason the entire CD is filled is because as the space is there, developers might as well use it. Usually with videos and music.

      --
      'For we walk by faith, not by sight.' II Corinthians 5:7
    20. Re:Sony... Microsoft... by Anonymous Coward · · Score: 1, Informative

      You are correct, Ocarina of Time was a 512 Mb game.

      However, the abbreviation Mb means "megabit." 512 Mb == 64 MB. (that's a "megabyte")

    21. Re:Sony... Microsoft... by Audigy · · Score: 1

      The PSP possesses the ability to make streamed content (such as movies and music) much smaller, using better compression.

      For instance, take Valkyrie Profile. It took two CDs for PSX, but manages to fit in under 600MB for PSP. That, and it contains even more new streamed video.

      I could see all of FF7 in 500MB with resampled video, easily. Hell, they have the technology to realtime render all of that crap now... 300MB. The entire musical score took under 1MB. :)

      Sony's not looking to reinvent each game though; they're just going to probably emulate it the best they can. I don't see multi-disc games like FF7 and FF8 being playable on this PSP/PSX emulator or whatever the crap it's going to be.

      --
      [an error occured while processing this directive]
    22. Re:Sony... Microsoft... by Sawopox · · Score: 1

      True, but it would be quite easy and cheap to setup a user-informed-of bittorrent client to help distribute the data.

      --
      [http://it-tastes-so-good.blogspot.com] Are you hungry?
    23. Re:Sony... Microsoft... by blankoboy · · Score: 1
      Ah yes, but they are happier to make 100's of millions while gouging us in the at the same time.

      Sadisitic, rich bastards!

    24. Re:Sony... Microsoft... by KDR_11k · · Score: 1

      I've read claims that there was an attempt at porting FF7 to the N64 (using the same tech as used for RE2), it was almost done but Square didn't want to release it.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    25. Re:Sony... Microsoft... by KDR_11k · · Score: 1

      Nintendo offered game downloads for their earlier consoles, it's likely that this descision was independent of Microsoft's Live Arcade. They thought "Hey, we've got widespread internet access, let's sell emulated games!". They probably DID look at Microsoft (or Sony if they were being ignorant of non-Japanese companies but considering the number of XBox 360 and Live features they are copying they probably looked at MS) when deciding that online is ready for mass market use.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    26. Re:Sony... Microsoft... by Firehed · · Score: 2, Interesting
      No kidding. I've got the entire NES and SNES library of games (or a huge chunk anyways, quite a few hundred) backed up on two CDs. And to think, that would be probably a U-Haul trailer full of cartridges.

      I think this has finally convinced me to buy a Wii, at least pending the price of the system itself. I knew it would be the one console I got, if any, of the new three, but being almost exclusively a PC gamer (and I don't even game too much anymore), I wasn't especially inclined to get any of the set. A tiny little inexpensive thing of a system, coupled with cheap games that are fun to play, and what looks to be the craziest thing to ever happen to controllers. What more could I want? I seem to remember hearing that they'd be releasing some (if not all) Sega games as well, too, and having grown up with Sonic rather than Mario, I don't think I could possibly go wrong.

      Congratulations, Nintendo, on winning The Console War of 2006.

      --
      How are sites slashdotted when nobody reads TFAs?
    27. Re:Sony... Microsoft... by WhyCause · · Score: 2, Informative

      That's not entirely true. The reason PS1s needed a mod chip to play burned games is because of a software hack.

      As I understand it, the PS1 disks were stamped with an invalid checksum for the first data block on the disk (0, if I recall correctly). CD burning software helpfully computed the correct checksum and wrote that instead if you burned an ISO to disk. The PS1 looked for that zero checksum, and if it did not find it, assumed that the disk was pirated, and refused to load the disk.

      I believe this is why the "disk-swap" trick worked.

    28. Re:Sony... Microsoft... by LightCecil · · Score: 2, Insightful

      I remember that too. I think the problem was, even with using the 64's graphics capabilities, one couldn't feasibly live-render FF7's cutscenes. If they had made that game, it'd end up taking a stack of cartridges just to get in all the content. I remember the nightmare switching cd's for Riven was. Imagine, go back to Midgard and the game comes up with a box that says "Please insert cartridge 3". No, that wouldn't work. But NOW, maybe it might be feasible to just create textures and wireframes, map files, and just render the entire areas. The upside to that would be, it would even look better than it did on the PSX.

    29. Re:Sony... Microsoft... by kestasjk · · Score: 1

      It's because the N64 didn't support movies, so there was no large media. Lots of PS1 games which didn't have large media also had ROMs So I don't think size is the problem, I think it's just that you had to buy the CDs, whereas here it might take off because you can download them for even cheaper than an old CD.

      --
      // MD_Update(&m,buf,j);
    30. Re:Sony... Microsoft... by Hitto · · Score: 1

      I think (not sure) you can run it on most SNES emulators, along with all of the superFX and other "special" games (starfox, yoshi's island, etc).
      If a homebrewer found his way around it with elegant and focused code, I don't see why the Nintendo sages couldn't! ;)

      I still wonder, if Nintendo lets homebrewers release their public domain roms to run on the virtual console, then a LOT of people could even make a living with this. They seem more open towards homebrewers, just look at the stuff demomakers are capable to do with the GBA and DS, so maybe this is part of the "let's court the indie devs" strategy. A strategy I am very happy with, since it will mean more games.

    31. Re:Sony... Microsoft... by Anonymous Coward · · Score: 1, Funny

      However, the abbreviation Mb means "megabit." 512 Mb == 64 MB. (that's a "megabyte")

      What I'm worried about are those 16 millibit games that were mentioned earlier in the thread. They must have a hell of an optimizer.

    32. Re:Sony... Microsoft... by Anonymous Coward · · Score: 0

      I think I have an almost complete library of SNES game ROMs in a drawer somewhere here, and it's 11 CDs. This does include some Japanes/American/European and beta versions, but it's still quite a lot just in unique games.

    33. Re:Sony... Microsoft... by Zediker · · Score: 1

      SuperFX... I completely forgot about that... I wonder if the emulator would be true-to-snes or actualy give improved framerate. It would be great to play a game of Stunt Race Fx without the horrible framerate that went with it. Which also makes me wonder if they would include some of their unfinished games, like StarFox 2.

      --
      I love to slaughter the english language.
    34. Re:Sony... Microsoft... by mockchoi · · Score: 1

      I'm not in until Nintendo re-releases ROB! Listen up, nintendo, I want my robotic operating buddy!

    35. Re:Sony... Microsoft... by Zaatxe · · Score: 1

      And at a point they said the ROM cartridges would seal Nintendo's end...

      --
      So say we all
    36. Re:Sony... Microsoft... by Zaatxe · · Score: 1

      one problem with that is that all of the sony PS1 games are entire CD images (500-600 mb)

      That's because in a lot of titles most of CD space is for uncompressed soundtrack and uncompressed graphics. If the games are to be emulated, this might be a problem. If the games are to be adapted (like Chrono Trigger for PS1, which is the SNES version adapted, plus intermission videos, which pretty much filled the CD), they could end up saving a lot of space compressing the soundtrack and the graphics/textures.

      (Or they could fit about 40 CD images in a 25G blu-ray disk. Well, for something useful this blu-ray stuff had to be!)

      --
      So say we all
    37. Re:Sony... Microsoft... by Anonymous Coward · · Score: 0
      Sega and Hudson (makers of the Turbo Graphics 16) have both signed up with Nintendo to offer classic games on the Wii.
      Ah, Hudson... pure edu-tainment! Now I can punish my kid without having to take away his Nintendo.
    38. Re:Sony... Microsoft... by KDR_11k · · Score: 1

      No, they used HEAVY compression (which would probably look ugly as hell). RE2 was a similarily FMV-heavy game and there is an N64 port.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    39. Re:Sony... Microsoft... by Dragon79 · · Score: 1

      I guess I get a little confused as to why customers like to be taken advantage of. It's like for most MMORPGs, for some reason you actualyl ahve to pay the price of the game in store AND THEN pay to play online month after month AND ALSO pay for any major content expansion. This ever made any sense to anyone? Oh, I know, the price of the game is for development and the monthly fee is for online server maintence... riiiiggghhhhttttt... 15$ a month from each customer account... most online games thats well over a million dollars a month, WoW is... well, you do your own math. My point is, customers are always having their wallents abused by such twisted logic. Now Nintendo is going to have us first pay for the system, which is priced accurately for the specs it has, and then charge us $5-$9 for each downloaded game that requires little more than server and network setup. Talk about taking us to the bank. You could charge $2 a game and make MILLIONS. Seriously, think about it. Some of the games on my wish list: Zelda 1/2/3/4, Mario Brothers 1/2/3/4, Jackal, Secret of Mana, Final Fantasy 1/2/3, and on and on... At $5-$9 a game... right there, at minimum, I've chalked up a bill of $65 for a few minutes of bandwith. Millions of people will be doing this as well and all Nintendo has to do is setup some servers. If this is what it takes to make gamers happy and is not considered gouging, than I don't know what is. Charging $2 a game regardless of which console it came from would still send Nintendo laughing all the way to the bank and yet we are proclaiming Nintendo heroes for simply giving us what we want even if they charge unreasonable prices for it. Under that reasoning, Exxon is my hero! One last note, has everyone forgotten that it was Nintendo that drove console catridges to horribly unreasonable prices due to its ludicrous licensing fees and requirements and largely because of this Sony took over the console market? Anyone remember $80 catridge prices for the N64?

    40. Re:Sony... Microsoft... by Anonymous Coward · · Score: 0

      hey, milon's secret castle was one of my favorite games on the nintendo.

    41. Re:Sony... Microsoft... by petermgreen · · Score: 1

      yes special case games are a pita for emulators.

      otoh if they wanted doom on the wii they could just go back to the original source from ID.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    42. Re:Sony... Microsoft... by Audigy · · Score: 1

      You'd better read this then.

      http://www.lostlevels.org/200510/

      --
      [an error occured while processing this directive]
  2. DEmand, not COmmand. by theGreater · · Score: 4, Funny

    Unless you live in Soviet Russia. I hear there they really -did- have command-side economics.

    -theGreater.

    1. Re:DEmand, not COmmand. by Anonymous Coward · · Score: 0

      Also "reluctant," not "reticent." Using the latter to mean the former may be some sort of sub-sub-subdefinition in the OED, but it's certainly not common usage; more often, as in this case, it indicates the writer's ignorance.

    2. Re:DEmand, not COmmand. by beef3k · · Score: 1

      Or unless you're Ricky from Trailer Park Boys :)

      It's supply and command you know!

  3. $5 is more than fair by Tiberius_Fel · · Score: 5, Insightful

    If they're going to include some of the old titles from SNES for sale, I would gladly pay $5 or $9 for it. Some games - Super Mario World, Super Mario RPG, Link to the Past, et cetera - were and are hours and hours of great gameplay. And at that price point, I'm sure they'll sell like mad.

    --
    Join the Empire! http://www.empirereborn.net/
    1. Re:$5 is more than fair by Oopsz · · Score: 1

      Forget SNES. I would easily pay $20 for contra or guerilla wars. At $5, I may just rebuy most of my NES collection.. easily 60 carts!

    2. Re:$5 is more than fair by grammar+fascist · · Score: 5, Insightful

      And nobody pays development or duplication costs.

      Nintendo has some up-front costs for setting up the service, and some minimal costs to keep it running. Basically, they're sending you free bits (for them) for your money. And you're glad to pay it.

      I will be, too. Everybody wins, but especially Nintendo.

      --
      I got my Linux laptop at System76.
    3. Re:$5 is more than fair by Threni · · Score: 1

      I don't even understand it. What's a `virtual console`? Why is it so cheap? And why are they comparing it with the cost of games for other systems?

    4. Re:$5 is more than fair by Burning1 · · Score: 4, Insightful
      I will be, too. Everybody wins, but especially Nintendo."
      Except for the ROM pirates. They are likely to see a crackdown on ROM distrobution.
    5. Re:$5 is more than fair by Sylver+Dragon · · Score: 2, Interesting

      Same here. I grew up with a NES and SNES in the house, and bought the N64 with money from my first job. There are plenty of titles I missed because of a lack of disposable income. I was fairly active in renting games, and had plenty I started but never got to finish, and would love to have a chance to go back and play some of them again. While I realize that some games are far better through the rose colored glasses of nostolgia, there are still a number of gems that stand the test of time. Just recently, because of the information on the new Super Smash Bros. having Pit from Kid Icarus, I went back and played through Kid Icarus again. Yep, it's 8-bit pallete shifting goodness, just like I remember; still worth playing. Hell, I even pulled out graph paper to map out the castles again, I've long since lost the ones my brother and I made years ago.
      My next retro project, the Original Fallout, followed by 2 and 3. Borrowed off a friend who's been mentioning them as some of the best games of all time. As far as I have seen of the first one, he is right. Might have to go back and play through Wasteland again, just for completness.

      --
      Necessity is the mother of invention.
      Laziness is the father.
    6. Re:$5 is more than fair by MuteThis · · Score: 1

      Yeah, I don't think $5 is more than fair. I've already paid for these games and I still have copies of them. Why do I have to pay again? Welp, I guess that's how all companies are... Re-releasing the same songs, movies and games with slightly altered content while expecting a new round revenue. It makes me wonder, what do you get when you purchase a product? Is it a licensing fee that your paying? Or a media fee? Or both?

    7. Re:$5 is more than fair by EggyToast · · Score: 5, Insightful
      Eh, I don't think so. How are you going to track and stop something that, as has been said earlier in the comments, deals with files that are in many cases less than 1mb? You can dump the entire NES catalog to someone via FTP in a few minutes, it seems, and if you focus on just the good games for each console, it's trivial to move those files around.

      Nintendo has been trying to crack down on ROM distributors for a while now, and failed. People keep playing them and Nintendo never really gains anything from stopping one. To me, this is their response to the ROM dilemma -- distribute the games yourself, from a centralized location, and charge an arguably fair price.

      I personally see it as a bit expensive for a digital copy of an old game that, in many cases, is higher than the used market for these titles. I may be surprised, and the purchase be "lifetime" purchases that work on not only the Wii, but future Wiis and future consoles. What would be even nicer is if the Wii could transfer the games to the DS or the "GBA 2." But I'm firmly convinced that Nintendo figured "if you can't beat 'em, join 'em," and worked out a way to digitally offer these games. They know people aren't going to track down the original cartridges and old hardware just to play them; they want to play them from the comfort of their computer or current system.

    8. Re:$5 is more than fair by david.given · · Score: 3, Interesting

      Nintendo has some up-front costs for setting up the service, and some minimal costs to keep it running. Basically, they're sending you free bits (for them) for your money. And you're glad to pay it.

      Hell, yeah. I think the Wii's probably going to be the only game console that I'll actually buy new.

      But what I'd really love to see is the ability to have the Wii run homebrew games under emulation. Consoles these days are so powerful that even the previous generation of console is powerful enough for most purposes. Remember the N64? Pretty sucky processing power by today's standards, but you got some damn good games for it.

      By allowing people to upload and run their own game images on the Wii, for, say the SNES or the N64, they'll make the device an absolute dream come true to the (legitimate) emulation crowd. This would gain them huge mindshare with very little effort, while at the same time allowing them to keep control over the Wii running in native mode. It would be very easy to do; you'd need a system for loading in image from a USB device, and that's pretty much it. There would be a minor technical problem in making it so that people can't run copied commercial ROM images --- or they'll undermine their own retro game market --- but that's probably not hard (just rearrange th emulated hardware so the homebrew emulated machine wasn't compatible with the genuine original, for example).

      (If they were willing to spend a bit more effort, they could come up with a sandboxed environment that allowed you to use a few more of the Wii's features; this would allow homebrew games similar to, say, the XBox Live range. But of course, that would involve significantly more work.)

    9. Re:$5 is more than fair by Anonymous Coward · · Score: 0

      You don't need to pay again. You need to pull out your old systems and your old games and play them like God intended.

      Either that or pay $5-10 so you can play them on your Wii (I can't believe I said that). If you already own the game, you're paying for the convenience of not having to plug more things in. You might as well complain that Nintendo didn't include cartridge slots for all your old games too.

      And by the way, when you purchase a product, you know that physical doohicky you get? In your case it would have been a rectangular thing-uh-majig with a box and maybe a pretty manual. It has mass. And some dimensions too. Well that's what you usually get when you purchase a product.

    10. Re:$5 is more than fair by Sancho · · Score: 2, Informative

      If you still have copies of them, what possible reason would you have for buying the content to play on the Wii? You act like you're somehow expected to shell out more money for this content.

      YOu own the games already? Play them on your NES. You want to play them on your Wii? Pay a fee which covers the work on emulating the NES and the quality control that comes from ensuring the games work.

      As far as what you get when you purchase a product which contains copyrighted material.. Well you get a physical manifestation of the material. You get a license to use that material in the standard way it would be used (play CDs in a CD player, read a book, play a video game on the console). You also get some rights under Fair Use, if you are in the US, however these are not clearly outlined.

      It may be that you'd have the right to convert your old cartridges to a format the Wii can read. It may not. Only a judge would really be able to determine that.

    11. Re:$5 is more than fair by webrunner · · Score: 2, Informative

      Virtual Console is Nintendo's name for the service that will allow them to provide roms of classic games to Wii customers. Along with NES, SNES, and N64 games there will also be Turbografix 16 titles available on the service.

      --
      ADVENTURERS! - ANTIHERO FOR HIRE - CARDMASTER CONFLICT
    12. Re:$5 is more than fair by Anonymous Coward · · Score: 0

      Not to mention, a real copy of Super Mario RPG still goes for $25 these days because they're so rare.

      If nothing else, I applaud Nintendo for keeping old games like that in legal circulation. There are too many scenarios now where you can only keep good games alive by pirating them.

    13. Re:$5 is more than fair by Anonymous Coward · · Score: 0

      Why crackdown on ROM pirates at all? Emulation != console experience. Plus viruses addware etc on rom websites makes it safer to buy. And it would likely cost Nintendo more to go after ppl, lawyers ain't cheap, than it would be to ignore it.

    14. Re:$5 is more than fair by Burning1 · · Score: 1

      I hope you're right.

      The ROM crackdown was a pain for me, but that was before bit torrent.

    15. Re:$5 is more than fair by ClamIAm · · Score: 1

      You're forgetting one thing, and that is the fact that most of Nintendo's back catalog was not available for sale during the times they've tried to crack down on ROM sharing. With the Virtual Console, they have a much stronger legal standing, as they can claim "we're losing sales", just like the RIAA/MPAA/BSA. And if a ROM site has ad banners, they could claim the infringement was financially motivated, which allows for harsher penalties.

      I find it odd that very few people make the piracy connection with all of Nintendo's recent moves, considering Nintendo's rabid hate of unauthorized emulation and such. The DS and Wii control schemes are obvious tipoffs, as well as the Cube's media format. All of them make it harder to emulate and copy games. Sure, you can claim that they weren't the primary reason, but I'm sure it was a very intentional side effect. Except for the Cube's disc format; that one is obvious.

    16. Re:$5 is more than fair by DreamMaster · · Score: 1

      Another costing factor, which doesn't seem to have been mentioned yet, is pretesting and Quality control. Screenshots from E3 showed the Virtual Console games with special help screens (controller functions) for each game. This is indicative that Nintendo will be making an effort to properly test each game and prepare whatever documentation is required online - and some of them (particularly RPGs) will probably need quite a few help screens.

      Add this all up and a price of $5 to $10 is really quite reasonable, considering the number of man hours likely to be required to internally test each game. Now that would be a fun job - being paid to play old games all day to make sure they work on the new system. :)

    17. Re:$5 is more than fair by KDR_11k · · Score: 1

      Iwata has mentioned (not in this article) that they will allow independent developers to make downloadable games for the system (he included those games in the 500-1000Y quote) but he's been wording it so ambiguous that we don't know whether you have to write the games for an emulated console or whether you can use the Wii itself. The latter probably requires you to pay the 2000$ for the dev kit.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    18. Re:$5 is more than fair by Anonymous Coward · · Score: 0

      At the risk of sounding like a pro-**AA, the $5 is a good price, considering that nintendo has produced some very good and innovative games in the past (and present), and deserves the royalties.

      I am a self-confessed nintendo pirate (due to the previous lack of legal availability of their back catalogue), but I am also one of their best customers. Them "gouging" me is not putting me off, because I think it's worth it!

    19. Re:$5 is more than fair by LupusCanis · · Score: 1

      Don't forget that people bought UMDs of DVDs they already owned when the PSP came out - for the sake of portability. I'm sure that people who already own the games are going to think of some justification of buying it all again.

    20. Re:$5 is more than fair by 7Prime · · Score: 1

      I'm really glad to hear this. It means that there may be a push to at least marginally update some games, maybe not the gameplay or graphics, but maybe add some advanced options and controller setups that the original didn't offer... and most importantly, save features for all NES games.

      But what I'm hoping for, even more, is a push to finally translate and release Japanese-only games, that have since (after being fan translated) become cult classics among the emulation crowd, which will be a lot of the same people buying the virtual console games. I have a feeling there will be quite a bit of pressure to update these games, which Nintendo could sell at higher cost (since they will be premiere releases for the US). I'm specifically thinking about games like Seiken Densetsu 3 (Secret of Mana 2), which, have since become almost as big as Secret of Mana in the classic RPG playing crowd. Rockman & Forte (Megaman 9, if I remember correct), is another one, arguably the best post-NES Megaman Game. All Nintendo has to do is hire a few interns to translate some old games, and then make a big deal about these games being premiere US releases, and they'd probably be some of the hottest items on the VC store. They could even sell them at a premium.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    21. Re:$5 is more than fair by Hitto · · Score: 1

      I own two GBA's and one DS, along with several homebrew-enabling devices (flashcart, passme), that allow me to play pirated games AND homebrew software (MSN on the DS, DSLinux, VNC, DS2KEY to turn your DS into a wireless gamepad for your PC...).

      Nintendo are in the right direction. If they themselves released a flashcart the would only play legally-downloaded roms, *of course* it would be cracked in less than a week. But I would have bought it from Nintendo, not from some chinese guy who needs to write specific software to patch most of the roms to be able to run them. A flashcart can fetch about 60 bucks on ebay, and a passme device about 20.

      Nintendo knows they can recoup a lot of money they are currently losing right now. Heck, even Sony sells MP3 players, they know they're used for playing pirated music in many cases, but at least, they make money on *something*.

    22. Re:$5 is more than fair by BurntNickel · · Score: 1

      Virtual Console is Nintendo's name for the service that will allow them to provide roms of classic games to Wii customers. Along with NES, SNES, and N64 games there will also be Turbografix 16 titles available on the service.

      The more I hear about this system the more I like about it. Now if the have Parasol Stars for it I'm completely sold.

      --
      And the knowledge that they fear is a weapon to be used against them...
    23. Re:$5 is more than fair by Sancho · · Score: 1

      I don't mind justifications. I mind people complaining that Nintendo is rereleasing old content. It's not like DVDs where they add one little documentary so that true fans have to rebuy all the old content in order to get this one new thing. It's the same game. If you own it already, don't buy it. Pretty simple.

    24. Re:$5 is more than fair by Gothic_Walrus · · Score: 1
      I personally see it as a bit expensive for a digital copy of an old game that, in many cases, is higher than the used market for these titles.

      It all depends on how you define "many titles." Sure, that's perfectly true in some cases - Super Mario Brothers is a prime example of that, since it sold for thirty cents at GameStop and, before that, Funcoland for years. But for the most part, Nintendo's top tier titles seem to retain their value much better than most used games do. Look at the N64 - while most of the games can be had for $10 or less now, games like Super Mario 64, Paper Mario, the two Zelda games, Kirby 64, and Super Smash Brothers seem to go for higher prices (think $15 and, on occasion, up).

      Mind you, this is based on my limited experience of lots of EB and GameStop and some garage sales and eBay. You can find these titles for cheap, sure, but I'd say that the cost is entirely fair.

      The one thing I'm wondering about now, though, is the longevity of the games. Sooner or later, Nintendo's going to stop offering the Wii's constant connection and download service. What happens to the games when that day comes?

      --
      Goo goo g'joob.
    25. Re:$5 is more than fair by fm6 · · Score: 1
      There's also the client-side cost. The Wii is obviously designed to support this kind of service, and that must add to their development and manufacturing costs. Presumably they think they'll make this up by selling old games that are otherwise worthless.

      But yeah, I'd certainly pay $5 to $10 to play on old game on a Wii. (I often spend that much to buy old games on eBay.) Indeed, that's more of an incentive for me to buy a Wii than to play some overdesigned highrez game.

    26. Re:$5 is more than fair by MrCopilot · · Score: 1
      I will be, too. Everybody wins, but especially Nintendo." Except for the ROM pirates. They are likely to see a crackdown on ROM distrobution.

      Everybody wins, Especially the ROM "Pirates"

      It wasn't that we didn't want to pay for our games, its that a metric ton of them were relegated to the scrap heap or were only released as a full AAA retail price collection (or worse "Updated", I'm looking at you Sega). The continued efforts of ROM pirates against what can only be described as a herculean legal effort by Nintendo. forced Nintendo to see the market. Took Waaaaay too long but the time is now. We just want to be able to play kid Icarus without rehooking up 10-15yr old equipment to our hdtv. Thank You, Yarrr! Not sure if I will now stop using my collection of games I own on my Linux Box, But i know I won't be actively searching for any more to fill out the 7 I'm missing from SNES or 20 from NES.

      I will however gladly pay the a reasonable moderate sum to Play them with my Wii.

      I can't even believe a modern corporation is going to make me answer questions like "Where is our daughter?"with answers like "In her room playing with her Wii!" or "She's at Jimmys playing with his Wii". It is damn funny though.

      --
      OSGGFG - Open Source Gamers Guide to Free Games
    27. Re:$5 is more than fair by Anonymous Coward · · Score: 0
      New pick up line:

      How would you like to come back to my place to play with my Wii?

      Oh, you have that new Nintendo system?

      Well, no...

    28. Re:$5 is more than fair by carou · · Score: 1
      And nobody pays development or duplication costs.


      These games are going to port themselves to a new console, huh?

      And as we all know, bandwidth is free.
    29. Re:$5 is more than fair by LupusCanis · · Score: 1

      The fact is that people often do buy the same thing several times - I mean, how many people did you know who upgraded their VHS collection to DVD?

    30. Re:$5 is more than fair by Sancho · · Score: 1

      First off, I knew very few people with "VHS collections." Mostly they had some Disney movies and maybe your odd tape that they'd gotten used from the video store. VHS didn't have nearly the "must collect" marketing push that DVD has had.

      That said, DVD had some significant advantages to VHS. The promise of higher quality (and here, they mostly delivered) on standard TV sets comes to mind. The bonus features, chapter stops, etc, too. Of course, early on they marketed the durability of DVDs, but they quickly stopped doing this. I'm not sure if they realized just how fragile they actually are, or what.

      Nintendo doesn't really have any of this. The games will not be remade in any way--the graphics won't be better. They likely will not have new content added to them. They aren't any more durable than cartridges--in fact, they are presumably less so (I assume that if your specific Wii dies, you lose all the roms you have purchased). As far as I can see, the only benefit they offer over playing the carts in your NES is that you don't have to play the carts in your NES. YOu can leave your NES in the closet and have one less system hooked up. That, and if you happen to not have one of the games, you can get it legally (although you can find just about any game you'd like in the secondhand market anyway.)

  4. Okay. . . by AcidLacedPenguiN · · Score: 0, Flamebait

    Yay now I get to play with vintage wii and all for a decent price too!

    --
    disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    1. Re:Okay. . . by AcidLacedPenguiN · · Score: 1

      arg how is that flamebait. . . I suppose I should have said that "I get to play with vintage wii, and not have to crawl the back alleys to do it!"

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
  5. UK pricing by Orange+Goblin · · Score: 3, Funny

    So thats what, £3-6 after factoring in the "we get screwed" tax? Not too shabby, I have to say...

    1. Re:UK pricing by kfg · · Score: 1

      All right, but apart from the sanitation, the medicine, education, wine, public order, irrigation, roads, a fresh water system, and public health, what have the Romans ever done for us?

      In any case it's what you bloody well deserve for taking political strategy from the French.

      KFG

    2. Re:UK pricing by Anonymous Coward · · Score: 0

      I hear to make the US and Japan feel better for not screwing Europe on pricing this time all ROMs will have a "F U Europe" spelled out in bitmap form in the binary downloads...

    3. Re:UK pricing by WilliamSChips · · Score: 4, Funny

      I think you mean the "Wii get screwed" tax. Sorry, couldn't resist.

      --
      Please, for the good of Humanity, vote Obama.
    4. Re:UK pricing by KDR_11k · · Score: 1

      It's the japanese pricing, you can convert that directly into your currency and know the final values (minus 10% maybe). Japan gets screwed just as much as we do.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:UK pricing by Cycon · · Score: 1

      I think you mean the "Wii get screwed" tax. Sorry, couldn't resist.

      You know I hated the name "Wii" when it first came out, and while I kinda still do, I have to admit, this is the only Wii-name joke I've seen for this entire article (browsing at +3 granted). It seems like people have simply gotten it out of their systems - no offense to the parent.

      Could it be Nintendo got the name right after all?

      --
      Your Brain + EEG + LEGO Robots = Brainstorms
    6. Re:UK pricing by WilliamSChips · · Score: 1

      None taken, I was at a moment of weakness. I hated the name "Wii" when it first came out as well, and while I still prefer "Revolution", I don't mind "Wii" anymore. Just look at the flurry of press they got to see that Nintendo did in fact make a smart move.(You don't survive as a company for over 100 years without being smart.)

      --
      Please, for the good of Humanity, vote Obama.
  6. Better and Better by DorkusMasterus · · Score: 4, Insightful

    I really was not expecting to purchase a Wii when I first heard about it. However, after the excellent showing at E3, plus the news that the console will likely be $200-$250 at launch, as well as this news that games will be exceedingly moderate in terms of the retro downloadables... it's definitely going to be on my wish list for Christmas (and if I don't get it, I'll of course buy it.) Nintendo is seemingly making all the right moves right now... Congrats to them. Good marketing, good development, and most importantly right now, good pricing scheme so far. It's really a rock-solid console right now.

    1. Re:Better and Better by xorowo · · Score: 1

      I have to agree with you here. My original plan was to purchase the 360 and a PS3. I had some sense that I would eventually own all three, as I do with the current generation consoles, but I wasn't ready to make that committment. Now, however, I will be one of the first in line for the Wii, and will wait quite a while before making the plunge into the PS3. It will be interesting to see how this shakes out. I have enough disposable income to purchase all of these, but have been so turned off by Sony's approach that I am going to delay on the purchase. After the initial rush, will this be the norm? How will this vary by country?

    2. Re:Better and Better by Anonymous Coward · · Score: 0

      OMG! This is so insightful! Can I use your comment for my thesis?

  7. Mr. Proofreading is out at the moment by oberondarksoul · · Score: 2, Insightful

    "The piece goes on to say that they're ramping up DS production to meet command" (from the summary)

    Unless the definition of 'command' has drastically changed recently, shouldn't that be demand?

    --
    And tomorrow the stock exchange will be the human race
    1. Re:Mr. Proofreading is out at the moment by Multivitavim · · Score: 1

      Not only that, but also:

      "will be a major selling point for the console when it releases"

      When it releases what, exactly? What is the console going to release?
      Perhaps the writer meant 'when it is released'.

    2. Re:Mr. Proofreading is out at the moment by Headcase88 · · Score: 1

      Eh, you guys are just splitting toes.

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
    3. Re:Mr. Proofreading is out at the moment by Anonymous Coward · · Score: 0

      Calvin: I like to verb words.
      Hobbes: What?
      Calvin: I take nouns and adjectives and use them as verbs. Remember when "access" was a thing? Now, it's something you do. It got verbed. Verbing weirds language.
      Hobbes: Maybe we can eventually make language a complete impediment to understanding.

    4. Re:Mr. Proofreading is out at the moment by Multivitavim · · Score: 1

      True, but sometimes the nuances of language can be important ("it depends on what you definition of 'is' is"), so if we want to be able to rely on it as a tool, it behooves us to maintain it in good working order.

    5. Re:Mr. Proofreading is out at the moment by Anonymous Coward · · Score: 0

      For Great Justice!

    6. Re:Mr. Proofreading is out at the moment by Phisbut · · Score: 1
      True, but sometimes the nuances of language can be important ("it depends on what you definition of 'is' is"), so if we want to be able to rely on it as a tool, it behooves us to maintain it in good working order.

      Indeed. I won't take credit for this one, but I once saw somewhere :

      Capitalization is the difference between "I had to help my uncle Jack off a horse" and...

      Sometimes, subtleties in the language can make one hell of a difference.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    7. Re:Mr. Proofreading is out at the moment by Tezkah · · Score: 1

      Interestingly enough, "Supply and Command..." is one of the malapropisms used by Ricky from Trailer Park Boys

    8. Re:Mr. Proofreading is out at the moment by Dorothy+86 · · Score: 1

      Actually, that "Jack" is a parenthetical. It should be set off by commas.

    9. Re:Mr. Proofreading is out at the moment by Anonymous Coward · · Score: 0

      Also, I believe the word they're looking for in the summary is "reluctant" not "reticent". Reticent implies an unwillingness to speak, not act.

    10. Re:Mr. Proofreading is out at the moment by Mortice · · Score: 1

      "Actually, that "Jack" is a parenthetical. It should be set off by commas."

      No it shouldn't. It can be set off by commas, but there's no need to do that at all. If everything you call 'parenthetical' in a sentence were delimited by commas, English would be a nightmare to read. For example: "I'm going to visit my aunt, Mabel..." (Your comma there has introduced a new ambiguity!); "Software company, Microsoft...", "the, red, dog..." and so on and so forth.

      Nouns and adjectives in the attributive position are not 'parentheticals', and I have no idea whence you got the idea that they need to be set off by commas.

  8. Sounds Fair by kubevubin · · Score: 5, Interesting

    Considering some of the outlandish pricing for cell phone games (which are choppy and short in comparison to console games), this really doesn't sound all that bad.

    1. Re:Sounds Fair by Snosty · · Score: 1

      Bear in mind that games for mobile phones are probably first run and need to have their development costs covered. Retro games, on the other hand, have already had those covered and need only cover the incrimental cost for each unit in order to make a profit. Rest assured that if Nintendo were to develop a game with Super Nintendo technology now and release it on the Wii it would cost much more than the retro releases and probably something inline with what mobile games cost.

    2. Re:Sounds Fair by alvinrod · · Score: 1

      That's like saying that having your left hand cut off doesn't sound all that bad compared to having the whole arm removed. No matter how you look at it, you're probably paying a lot more than you should.

      Personally, I'd only be willing to pay about $5 for NES and SNES games and might consider paying upwards of $10 for N64 games. Asking for anything more than that is highway robery in my opinion. I'd prefer to see $2 for NES games, $3 for SNES games, and $5 for N64 games. Considering the cost to transmit the ROM images are mere pennies, even in the worst case, the rest is practically straight profit on something that has cost you nothing else (unless the game failed to turn a profit when it was released in its original form).

      I'd also like to see package deals. For instance if I by the new Legend of Zelda game for the Wii, perhaps they should include a free download on the Virtual Console, or perhaps a free copy of an old school Legend of Zelda game.

    3. Re:Sounds Fair by lewp · · Score: 1

      That was my first instinct as well, which is rare nowadays when entertainment companies announce pricing information. I wish other video game companies (and record companies for that matter) would take pricing cues from Nintendo. $9-10 for some of the gold sitting in Nintendo's vaults is downright cheap considering how much better some of their old games are than what's coming up for either the PS3 or the Xbox 360.

      --
      Game... blouses.
    4. Re:Sounds Fair by Planesdragon · · Score: 1

      Considering the cost to transmit the ROM images are mere pennies, even in the worst case, the rest is practically straight profit on something that has cost you nothing else (unless the game failed to turn a profit when it was released in its original form).

      You're forgetting overhead, quality support, and whatever expense they have from actually getting the original images from wherever they were archived into the new Virtual Console format.

      Oh, and let's not forget the overhead for doing electronic transactions. It's not exactly "pennies". More like "dimes." Heck, I wouldnt' be surprised if their actual cost works out to over $1/ROM sale, before any theoretical customer support.

    5. Re:Sounds Fair by KDR_11k · · Score: 1

      Most successful cellphone games are either older games, ports of successful indie games or ports of GBA games. Hell, I saw a sellphone (hm, interesting typo, I think I'll keep that) provider demo "The Great Gianna Sisters" on a cellphone last year as their big new game. I wonder how they're allowed to release that now, considering the game was pulled shortly after its original release because of legal action from Nintendo.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:Sounds Fair by KDR_11k · · Score: 1

      Would you pay 250$ for a Gamecube, 60-70$ for a game and 40$ for a DVD? Those are the japanese prices. Everything is more expensive in Japan (or Europe, for that matter) compared to the US.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    7. Re:Sounds Fair by the-intersocialist · · Score: 1

      Now, now. The gamecube launched at 25 000 yen in Japan (205$, again give or take 10% for exchange rates) in 2001. I don't know what it costs now, but it is unlikely for it to have increased.

      In Sweden (one of the most expensive places in Europe, at least in terms of general consumer prices - I guess that would be the case for electronics as well) a new gamecube is 100$ (give or take 10% for the exchange rate) today.

    8. Re:Sounds Fair by Tweekster · · Score: 1

      That pricing sounds about right...

      Currently I have been buying a LOT of gamecube games and pay on average $2-5 a piece.

      They want to charge the same amount for a game 10 years old. Sorry, they will probably only get one or maybe 2 sales from me

      --
      The phrase "more better" is acceptable English. suck it grammar Nazis
    9. Re:Sounds Fair by KDR_11k · · Score: 1

      That's interesting because the GC is still going for 100 Euros which is more than 100$.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    10. Re:Sounds Fair by the-intersocialist · · Score: 1

      To be precise. It costs 86 euro or 110 us$ in todays exchange rate, yesterday it was 108 us$. In Sweden we dont have euro but SEK, and these prices are converted from SEK, so it should be noted that the dollar is very low compared to the SEK right now (very nice for ordering things from the US, favourable exchange rates often pays the shipping).

  9. Mario Kart 64 by mastergoon · · Score: 2, Interesting

    Anyone else addicted to this game? In my opinion its one of the most well made games of all time. For something so simple, theres so much to it. Any word if it will be available? It would be awesome if we could play Mario Kart online...it is possible with emulators but it is really laggy and not a whole lot of fun.

    1. Re:Mario Kart 64 by Lehk228 · · Score: 1

      mario Kart 64 DS can play online, it's not all the same maps but the feel is VERY similar to the original

      --
      Snowden and Manning are heroes.
    2. Re:Mario Kart 64 by Headcase88 · · Score: 2, Interesting
      It would be awesome if we could play Mario Kart online
      you might be in luck. Nintendo has said that they plan to make some of their old titles online (citing Mario Party as an example). Beyond that, hopefully the GC emulator will trick LAN-enabled games into running online (thinking it's running on a LAN), so that would cover Double Dash(!!) as well as Kirby Air Ride. Plus I guess Phantasy Star Online will run online on the Wii.

      But what I really want online is Super Mario All Stars --> Super Mario Bros 3 --> Battle Game, with at least the option to turn off coins. (This Battle Game is my favourite version of Classic Mario Bros, you might know it better from the Mario GBA games, but I don't like that version quite as much).
      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
    3. Re:Mario Kart 64 by amliebsch · · Score: 1
      But what I really want online is Super Mario All Stars --> Super Mario Bros 3 --> Battle Game, with at least the option to turn off coins. (This Battle Game is my favourite version of Classic Mario Bros, you might know it better from the Mario GBA games, but I don't like that version quite as much).

      Have you ever checked out the homebrew game Super Mario War for modded Xbox? It's a 4-player Mario battle mode like you describe, with a bunch of game varieties and complete with Quake voices. (Boing, boing, boing, M-M-M-MONSTER KILL!!!)

      --
      If you don't know where you are going, you will wind up somewhere else.
    4. Re:Mario Kart 64 by ClamIAm · · Score: 1

      hopefully the GC emulator will trick LAN-enabled games into running online

      Didn't Nintendo hire the Warp Pipe guys...?

    5. Re:Mario Kart 64 by freakmn · · Score: 1

      By the way, those voices are from Unreal Tournament. It even says so on their website. Looks like good stuff, though. Might have to try it out. Seems that it also plays on Windows and Linux.

      --
      warning: This post is likely to contain gobs of dripping sarcasm. Consume at your own risk.
  10. Collections by phorm · · Score: 3, Insightful

    It seems that they tend to price the games higher than their age reflects in value. Wouldn't it be a better idea to sell games as collections and then sell them for a midline amount? I might not pay $20-30 for an old Zelda game, but I might pay $30-50 for a bunch of them in a collection.

    1. Re:Collections by HaeMaker · · Score: 1

      I agree. I think it would be cool to get the Super Mario Universe all on one disk or all of Zelda on one disk (or disk collection). I might even buy a Wii just for that!

    2. Re:Collections by archen · · Score: 1

      I figured they'd price it not just because of age, but according to bandwidth needed. NES roms are usually below 300kb. I was expecting more like $2 for a NES game. $3 for SNES, etc. I hope super mario bros 1 is free.

    3. Re:Collections by noidentity · · Score: 1

      "Wouldn't it be a better idea to sell games as collections and then sell them for a midline amount? I might not pay $20-30 for an old Zelda game, but I might pay $30-50 for a bunch of them in a collection."

      Oh, like the music industry's albums with a few good tracks that they are hoping you'll want so badly that you'll buy the other filler crap tracks? No, I'd rather them be available individually.

    4. Re:Collections by Anonymous Coward · · Score: 0

      At a maximum of $9 per game, it would total around $30-50 for all Zelda games, no?

  11. Color me impressed by grasshoppa · · Score: 4, Interesting

    I have to say, nintendo is serious about taking a chunk out of both MS and Sony in this round. They are getting my money, that much I can tell you. Just for the zelda titles alone.

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
    1. Re:Color me impressed by znaps · · Score: 1

      Me too - the thing is just screaming "CHEAPER, AND MORE FUN!" than the others with every new tidbit of info that is released.

  12. what command by Oxen · · Score: 0, Redundant

    they're ramping up DS production to meet command

    What command? Seriously, don't people proof-bread anything anymore?

    But on a more serious note, I was thinking that these games would be available free of charge with the system, from an online database, bummer. I guess I would be willing to part with a few bucks to play some party classics, like techmo bowl, bomberman and dr. mario

    --
    First you animate. Then you SUSPEND!!!
    1. Re:what command by demonbug · · Score: 1

      Gimme Mario Kart 64 (somehow it was just more fun than Double Dash) and Super Bomberman and I'll be happy. And one of those fun old hockey games where you can body check people after goals/end of game ('cause we all know that's really what hockey is about).

    2. Re:what command by Anonymous Coward · · Score: 0

      with the advent of bread makers and instant yeast, proof-breading is no longer necessary in modern bread productions.

  13. DS connectivity by Verteiron · · Score: 1

    DS connectivity is all well and good, but there's a new Crystal Chronicles coming out for the Wii. If they require multiple DSes for multiplayer mode, God and Nintendo will not be enough to save Square/Enix from my wrath...

    --
    End of lesson. You may press the button.
    1. Re:DS connectivity by AuMatar · · Score: 4, Funny
      God and Nintendo


      You mentioned Miyamoto twice there.
      --
      I still have more fans than freaks. WTF is wrong with you people?
    2. Re:DS connectivity by Anonymous Coward · · Score: 3, Insightful

      Even if it is, at least it'll be wireless, so you won't /also/ have to buy a DS-Wii controller cable for each one, unlike the first game.

  14. Win the heart of the next wave of gamers... by lordperditor · · Score: 1

    What with the price point for the unit and now access to back catalogue at a great price it is looking more and more like Nintendo is going to have a great success on its hands.

    The strategy of ignoring latest greatest visuals and focusing on fun gameplay and moving it out the door at great prices is going to put this unit in the homes of the families with kids under... say 12y/o.

    Win the hearts of the next wave of gamers and they will be in a great position when the next generation of console comes along (e.g. ps4,xbox 720 & wiiii) :-)

    1. Re:Win the heart of the next wave of gamers... by Oopsz · · Score: 3, Insightful

      Screw that, most of the 22 year olds I know are going to buy a Wii! It's cheap enough that it's not a major buy-- cheaper than a weekend road trip. That makes the Wii petty cash, instead of a major investment..

    2. Re:Win the heart of the next wave of gamers... by TheDreadSlashdotterD · · Score: 1

      I'll assume that 12 y/o was a typo and you really meant 62 years old.

      --
      I have nothing to say.
    3. Re:Win the heart of the next wave of gamers... by Anarchitect_in_oz · · Score: 1

      Let's face it Wii is aimed at everyone except snotty nosed l33t t33n Boi Gamers.

      --
      "Call us when the New age is old enough to drink" Beck
    4. Re:Win the heart of the next wave of gamers... by lordperditor · · Score: 1

      The point being this unit with this pricing is going to be far more attractive for families with young kids, the next generation of teenage gamers. especially as the games like mario etc... will be seen by parents as better than the consoles that push the ultra realistic fps games. (I use ultra realistic loosely of course, these consoles sure don't have 7900GTX's in them) But of course not exclusively young kids, I am 37 and I want one. :-)

    5. Re:Win the heart of the next wave of gamers... by TheDreadSlashdotterD · · Score: 2, Insightful

      My point being that age really doesn't matter with this console. I'm sure the kids will love this thing, but I'm 23 and I want one. My best friend is 24 and he wants one. My mother is in her mid-forties and she wants one. About the only people that I know dislike the Wii are a few teenagers that dislike the name and brand and die-hard M$ shills. There is absolutely no reason to really hate this console and it will most likely be the real winner of this generation simply by innovation. Thank the gods that the age of over-bearing computational power is over.

      --
      I have nothing to say.
  15. Kart! by XanC · · Score: 1

    The original SNES Mario Kart is probably the greatest console game ever written. My dad and I still spend hours in Battle Mode.

  16. Mistranslated? by Anonymous Coward · · Score: 2, Interesting

    The article should say new games developed just for the virtual console will be between 500 and 1000 yen? Not the classic games that the virtual console will also offer?

    1. Re:Mistranslated? by mrgreen4242 · · Score: 1

      Yes, this is exactly what it says. This mistranslation has been all over the web today, and I hope people read some of the better versions of the conference to see what he was really trying to say. Retro games will likely be less than this (since these new games will incur costs to make, and they won't), but that hasn't been announced. I wouldn't be surprised to see a $1/$3/$6 structure though, for NES/SNES/N64 games respectively, with other vendors consoles falling into the price range of the competing Nintendo product of that generation.

  17. I wonder... by ZSpade · · Score: 1

    Just how much of their literally thousands upon thousands of titles are they going to make available for download? I wonder how they worked out licensing with all the private companies that originally release these games? You know what's funny is that even though I already have an emulator and pretty much every rom ever, I migh actually buy a couple of these just to have em on the console- but only because they are priced fairly. Nintendo has done well to sway into the publics favor.

    I was just about to sell my DS too(not a portable game player), good thing I read this article.

    --
    Go ahead and call me unreliable; reliable is just a synonym for predictable.
    1. Re:I wonder... by July+21,+2006 · · Score: 0, Informative
      "I wonder how they worked out licensing with all the private companies that originally release these games?"
      They didn't. Most of the games will probably be games that were made by Nintendo. They've negotiated some deals with companies but they're not going to have every NES game ever by any stretch.
      --
      Christopher Culver is a spammer.
    2. Re:I wonder... by Sylver+Dragon · · Score: 1

      I doubt that it was too hard to sway the thrid parties.
      Nintendo Rep: "We want to sell your old games for you again, can we?"
      Third party guy: "How much is this going to cost me?"
      Nintendo Rep: "Nothing, just give us a copy of the ROM code, and a license to sell it. You'll get 3 bucks a download."
      Third Party Rep: "Here you go, you can even keep the floppy."

      While there is some argument about self competition, and having your library availabe for one of those "Classics" discs which performed like a lead ballon, I doubt anyone lost any sleep over this. Except maybe a few accountants who were fapping all night long to the potential profit and almost zero cost.

      --
      Necessity is the mother of invention.
      Laziness is the father.
    3. Re:I wonder... by BrainInAJar · · Score: 1

      Didn't Nintendo publish a good majority of the NES games? (making them the copyright holder)

      Note that IANAL and IHNIWITA (I have no idea what I'm talking about), but this is just my first speculation

    4. Re:I wonder... by catprog · · Score: 1

      Well (the us version) is copyrighted until 75 years after the creater has died so yes copyright probaly would still be attached

      --
      My Transformation Website
      Kindle Books http://www.catprog.org/rev
      Interactive CYOA http://www.catprog.org/st
  18. Obligatory by FhnuZoag · · Score: 2, Funny

    What command? Seriously, don't people proof-bread anything anymore?

    I, for one, welcome our new DS supply increasing overlords.

  19. On and On they go by digitalsushi · · Score: 4, Funny

    Working stiffs like me, mid to late 20s, and a nice Gaussian distribution around me, we eat this stuff up. 40 years from now Nintendo is going to still be rereleasing 8 bit Mario Brothers onto whatever the game platform of the day is, and I'm still going to be paying for it every time it comes out, plus a nice contour with inflation. When I'm 60 years old, hopefully a bit vested, and starting to slow down a bit, think I'll toss down 200 bucks in 2040 dollars to regain 3 hours of my youth? Those damned MIDI tracks so far etched into my brain that it's literally part of my Id? That erotic twinge I get when I rescue the Princhess Toadstool (Peach?) TMI? PERHAPS! But the truth has been spoken. I might very well have a Triforce on my gravestone, and I bet more of you are with me! Don't deny your digital heritage!

    --
    slashdot: where everyone yells sarcastic metaphors to themselves to understand the issue
    1. Re:On and On they go by frankmu · · Score: 1

      i hope they have a nursing home edition and an alzheimers edition when i reach AARP time.

      --
      Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony.
    2. Re:On and On they go by Zaphod2016 · · Score: 1

      Any chump can save the Princess. Were you a bad enough dude to save the President (kidnapped by ninjas, I believe).

      Oh dammit, now those MIDIs are echoing in my head again...serves me right.

    3. Re:On and On they go by earthbound+kid · · Score: 1

      The Triforce is already on gravestones in Japan. They predate Zelda though. Here's a picture of the triforce on some knick-knacks.

    4. Re:On and On they go by Anonymous Coward · · Score: 0

      Er, NES music isn't MIDI.

    5. Re:On and On they go by Tab+is+on+Slashdot · · Score: 1
      That erotic twinge I get when I rescue the Princhess Toadstool (Peach?)
      Andy? Is that you?
    6. Re:On and On they go by jez9999 · · Score: 1

      What's the point in purchasing them again and again? If you purchased them once, grab the ROM and use emulation.

    7. Re:On and On they go by Anonymous Coward · · Score: 0

      Damn you ! Now I want a Triforce on my gravestone !
      Can't wait to die, so I can see how it looks .... erm ... wait a moment ...

  20. Interesting by Silent+sound · · Score: 4, Insightful

    What is interesting to me about this is that they do not seem to be charging significantly differently for an NES game than for an N64 game. I was originally expecting an N64 game on Virtual Console would cost several times as much as an NES game. Apparently that's not how it works.

    I'm pretty happy with these prices, $5-$9 is about how much you would normally expect to be paying anyway for almost any SNES or Genesis game, or almost any NES game worth playing, at this point if you were to buy the cartridges used. For some of the titles that have gotten harder to find, like Kid Icarus or the original Final Fantasy, $5-$9 is an absolute steal...

    Now let's just hope they offer an appropriately large selection of titles.

    1. Re:Interesting by GrumblyStuff · · Score: 1
      What is interesting to me about this is that they do not seem to be charging significantly differently for an NES game than for an N64 game. I was originally expecting an N64 game on Virtual Console would cost several times as much as an NES game. Apparently that's not how it works.

      Apparently. :-/

      The prices are good(ish) but even good Nintendo NES games shouldn't break $2. With this whole WiiConnect24, let us upload for credits!
  21. With that kind of pricing.... by MindPrison · · Score: 1, Interesting

    ...we'd be better off with those retro-5-in-one joysticks that already come with classic arcade games that you now can pick up for 5 dollars - Hardware and games included + approval from the original companies.

    Ya got to do better than that Nintendo.

    --
    What this world is coming to - is for you and me to decide.
    1. Re:With that kind of pricing.... by Golias · · Score: 1

      Exactly. The whole "retro" thing is just a bone thrown to the fanboys. Nobody gives a shit whether you can play the original "Legend of Zelda" on a 2006 gaming console.

      This is just further proof that Nintendo is no longer a console gaming company. They are a hand-held gaming company who also sells a console. They would like for you to buy a Wii to sync with your DS, but what matters most to them is that you buy the DS. That's where all the future growth of the gaming market is anyway. Instead of burning Mario Kart frames into your living room TV, you can play it while waiting in line for concert tickets. Instead of sitting at home playing video games, you can now play then any time you like, any place you like, as the mood strikes you (and decorum allows.)

      The DS Lite and the PSP are already better consoles than what you could buy for your living room ten years ago, and it's only going to keep getting better.

      Console gaming has reached its apex, though. We've already got full-blown computers creeping in to the living room. Media computers are becoming more console-like, and consoles are becoming more PC-like (with the addition of web browsers, media players, and... via hacks to day but by design someday soon... PVR functions.) The dedicated living-room game console is evolving into something completely different. For games, the handheld is where it's at. IMHO, YMMV, Yadda Yadda Yadda.

      --

      Information wants to be anthropomorphized.

    2. Re:With that kind of pricing.... by hords · · Score: 1

      Nobody gives a shit whether you can play the original "Legend of Zelda" on a 2006 gaming console.

      Did you read all the positive posts about this? I think a lot of people give a shit and are excited over a console that can play new and retro games, I know I am. I didn't think people were going to be too thrilled about the prices, but it seems to me that people are eating it up already. I was hoping for $1.50 to $2.50 for some of the older classics, but I think this is going to be highly successful for Nintendo.

    3. Re:With that kind of pricing.... by MeanderingMind · · Score: 1

      I worked in a toy store a while back, and if those retro joysticks were 1/10th as durable as any Nintendo offering they might be worth it. The things were about as durable as an orange is resistant to a steamroller.

      Not to mention the clutter that 10 5-in-1 joysticks brings versus 1 Wii.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    4. Re:With that kind of pricing.... by Anonymous Coward · · Score: 0

      A few dozen people on a nerd website doesn't amount to a hill of beans, pal. It's a big world out there, and the representation of the slashdot crowed is nowhere near indicative of the big picture.

    5. Re:With that kind of pricing.... by Golias · · Score: 1

      Did you read all the positive posts about this? I think a lot of people give a shit and are excited over a console that can play new and retro games, I know I am.

      It's one thing to write on a web forum about how thrilled you are about retro gaming on the Wii, but the solid fact is that if you want to play Mario Karts, you can do it ***NOW*** simply by going to almost any shop or used record store and picking up an old console for mere pocket change... And that's only if you don't have one already collecting dust in your basement, (which a lot of the people saying that probably do.)

      Since there isn't a huge run on used SNES systems going on right now, I'd say that excitement over the ability to play old games for it is nowhere nearly as high as some people seem to think.

      --

      Information wants to be anthropomorphized.

    6. Re:With that kind of pricing.... by hords · · Score: 1

      I've talked to many non-nerds that don't read slashdot that were excited about the ability to play the old NES/SNES games as well. I'm not saying it will be for everyone, but I think it will do very well for Nintendo. I think it's much more short-sighted to say that no one will give a shit about it. Nintendo has proven there is a desire for the old games by releasing them on the GBA and getting good sales with higher prices than I would pay for them. Besides, most of us slashdotters could just download the ROMs and emulators and play free at this very moment. Even so, most were enthusiastic about the virtual console. It's a hell of a lot smarter than the UMD movies that Sony came up with IMHO.

    7. Re:With that kind of pricing.... by DreamMaster · · Score: 1
      Since there isn't a huge run on used SNES systems going on right now, I'd say that excitement over the ability to play old games for it is nowhere nearly as high as some people seem to think.


      maybe the reason is that it's simply impossible to get most of the old games legally anymore.. unless you happen to be in a capital city in the US, perhaps; over here in Australia, even in the big second hand places like Cash Converters, they rarely have more than a few old cartridges for sale. So you could forget about getting a specific game like, say, Chrono Trigger, unless you're willing to pay through the nose on eBay - just checking the AU listings, there was a copy for sale with a "Buy It Now" of AU$210.

      Let's see.. buy a single cartridge for $210, plus the old console for ~$50, or spend approximately $350 for the new Wii console and only US$5 for the game. I personally think the original game cartridges can go get stuffed.. I'll buy a Wii and gladly pay just US$5 for the game.
    8. Re:With that kind of pricing.... by hords · · Score: 1

      Obviously we won't know until the sales start coming in. One thing I think will help them is they will get impulse buys. Someone looks at the virtual console catalog and sees this game they loved but forgot about. Now if they saw it at the store it may not be worth the effort of buying a console or finding it and hooking it up just for that game. I know I'd rather not bring out my dusty NES, SNES, Genesis, N64, etc when I could have one machine do it all. That's why I pretty much use an emulator when I want to play an old game.

      A few things Nintendo could do to make the games more interesting would be allowing multiplayer over the Internet, free games from time to time when you buy certain Wii titles, allow the older games to be downloaded to the DS for portable play, making a monthly subscription fee to play any virtual console game (I heard a rumor about this), and possibly add content to them. I'll be interested in seeing their tactics.

  22. editors did it, not me by schnikies79 · · Score: 5, Informative

    The line with the 'command' problem wasn't in my original submission.

    --
    Gone!
    1. Re:editors did it, not me by AvitarX · · Score: 3, Interesting

      Now we know that they are actually editing and not just using copy and paste.

      interesting.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    2. Re:editors did it, not me by Gogo0 · · Score: 1

      At least you had your submission on the front page, albeit in a molested form.
      It is not often that Zonk posts anything that isnt his own discovery.

    3. Re:editors did it, not me by Anonymous Coward · · Score: 2, Funny

      Yes, apparently the submission didn't meet the exacting demands of the slashdot house style. The grammar was too good, and there were no typos.

  23. You know what this means..... by TheChef321 · · Score: 5, Funny

    Now EVERYONE will be able to bask in the glory that is Shaq Fu for $9!

    1. Re:You know what this means..... by Minced · · Score: 1

      Shaq-Fu, overpriced at $50 and still overpriced at $9 :D

    2. Re:You know what this means..... by Guppy06 · · Score: 1

      You can have your Shaq Fu, I want my Superman 64!

  24. Sony people must be thrilled to hear this by bazorg · · Score: 1

    While Lemmings, Need for Speed and others are being re-re-re-re-launched and sold at EUR50 a piece for the new PSP, Nintendo comes up with this. how clever.

    1. Re:Sony people must be thrilled to hear this by d4nowar · · Score: 0

      Thrilled that Nintendo is re-re-re-re-re-re-re-re-re-re-re-re-re-re-re-re-re leasing Mario games? Yeah!

      Don't get me wrong though. I love Nintendo.

  25. I thought I was a Ninty fanboy until I saw /. mods by Headcase88 · · Score: 1, Insightful
    Sony, Microsoft...Are we paying attention?? You can make millions and make your customers happy without gouging your customers.
    ... he says with a straight face even when the summary itself mentions that Nintendo charged over $30 for NES games on the GBA like a year ago.

    And it gets rated +5 Insightful...
    --
    "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  26. Retro pricing... by Aladrin · · Score: 3, Insightful

    They make a big deal about the Gameboy retro games being more expensive than Wii's retro games will be. That makes sense, though, as the actual COST of a Wii retro game is a lot less.

    No cartridge/cd
    No box
    No shipping
    No marketting

    Hmm... that's a lot of savings right there.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    1. Re:Retro pricing... by suv4x4 · · Score: 1

      They make a big deal about the Gameboy retro games being more expensive than Wii's retro games will be. That makes sense, though, as the actual COST of a Wii retro game is a lot less.

      No cartridge/cd
      No box
      No shipping
      No marketting


      One more: no porting. The Wii retro games run on unified emulators, while I've heard there was a good amoutn of work done to make the retro Gameboy games actually work on a Gameboy.

    2. Re:Retro pricing... by Guppy06 · · Score: 1

      Several of those "NES Classics" cartridges were sold for $5 new as eReader card collections (before the cartridges were published). Of course, you pay for the NES emulation when you bought the eReader unit itself, but otherwise I think if they wanted to price gouge, they would have gouged for the eReader as well.

    3. Re:Retro pricing... by Aladrin · · Score: 1

      That's true... I had forgotten about them, and they have all the expense except the cartidge itself. (They were just paper or a like a credit card, if I remember right.)

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  27. Is that white, or honey wheat? by Draconnery · · Score: 1

    Proof-bread?

    I hope that's not a cool slang the kids have that I just missed.

    Because then I would be the douchebag, and not you for failing to proof-breed your own proof-braiding post.

    1. Re:Is that white, or honey wheat? by Oxen · · Score: 1

      Proof-bread was intended to be ironic, with a slight reference to the simpsons episode "List the Babysitter", where Lisa tells Bart to "go to bed", but Bart can only hear "go to bread".

      --
      First you animate. Then you SUSPEND!!!
    2. Re:Is that white, or honey wheat? by Draconnery · · Score: 1

      Oh.

      Good rhyme.

    3. Re:Is that white, or honey wheat? by mj_sklar · · Score: 1

      Hahah, wow. English is so messed up when you think about it. When I read your comment, I read it as if it were pronounced "proof-bred" (as in the way you pronounce bread the foodstuff), and not "proof-breed" (as in the way you prononuce read, but with a B at the starting). Bread and read, they have only a B of difference in print, but in sound, hoo-boy, what a difference!

      --
      The wii is the revolution, comrade! ...use the fucking wiimote or I'll gut you like a fish!!!
    4. Re:Is that white, or honey wheat? by geminidomino · · Score: 1

      Bread and read, they have only a B of difference in print, but in sound, hoo-boy, what a difference!

      Unless you read "read" in the past tense. Then they rhyme again!

      English is a clusterfsck. :)

  28. Exciting! by ChestyLaRueGal · · Score: 1

    Excite Bike for less than TEN dollars? SWEET!!

  29. DS/Wii on the down-low by RyoShin · · Score: 1

    I think DS/Wii connectivity is great. However, with all that the Wii offers, I don't see as big of a benefit as the Gamecube/GBA link may have been.

    Plus, look at the Gamecube/GBA connection. We have... what, six games that use it? And most, if not all, are made by Nintendo? Some other games offer bonus stuff if you connect two games via the cable, but that's it.

    Not that you can't do great stuff with a Wii/DS connection. Think of having a tactics RPG game with three of your friends. The upper screen shows stats, the lower screen uses the stylus to place troops or whatever, and you could use the microphone to shout instructions that need to be quickly executed. Or how about Tetris Wii, where your next piece is available only on your DS screen?

    Plus, depending on how they set it up, you might be able to use a DS and a Wii for the same player, though that would get complicated, fast.

    I wouldn't make it a main component, but I'm sure they'll find a few creative ways to use the functionality. Besides, if you made it a major part, you'd have to make an ad campaign for that. The DS slogan is "touch is good".

    Do you really want signs that say "Touching your Wii is good"? (Yes, I went there.)

    Anyway, the pricing sounds great for the old games. It will probably translate to $5 and $10. Does anyone know what they refer to? The article seems to be lacking if that will be the SNES and N64 (respectively), or NES/SNES and N64, etc.

    1. Re:DS/Wii on the down-low by AndreiK · · Score: 1

      We adapted to two, but can one player really deal with THREE screens?

    2. Re:DS/Wii on the down-low by RyoShin · · Score: 1

      Well, the idea is that you'd have more of the user interface on the bottom of the screen, and an overvall visual would be shown on the top of the screen.

      For instance, with the tactical RPG, you wouldn't have to wait for someone else's turn to finish before making your commands. You'd do it all on the DS and the game would execute the instructions in either order of entry or user order, depending on how the game works. This would allow each player a greater advantage by not allowing the other players to see what s/he is planning, yet spectators could still get in on the game.

    3. Re:DS/Wii on the down-low by Angry+Rooster · · Score: 1
      Actually, the potential here is far greater than the GC/GBA link was. The DS is Wifi enabled, meaning the Wii will likely function as an access point for the DS. Also, the DS was designed to be able to handle downloaded demo content. And with big N putting out quotes like this: http://ds.ign.com/articles/711/711267p1.html
      "Let's say your Wii is connected to the Internet in a mode that allows activation on a 24-hour basis," he said. "This would allow Nintendo to send monthly promotional demos for the DS, during the night, to the Wii consoles in each household. Users would wake up each morning, find the LED lamp on their Wii flashing, and know that Nintendo has sent them something."

      Of course, Nintendo hopes to offer more than just demos. Iwata also implied that in addition to offering a library of classic titles, the Wii will also let users download original casual games similar to what is offered by Microsoft's Xbox Live Arcade, opening up an industry which may be too focused on full-budget titles. "
      The possibility for the DS/Wii combo becomes much more than wondering how many Wii games will utilize the DS. We have the potential for a DS SDK someday. Hell, the DS homebrew scene is already amazing and we don't even have the nod from Nintendo yet... imagine what will happen when we can use their own console as a delivery vehicle. Plus, the developers of the linked-system games can increase their userbase by allowing the DS or the GBA as a linkup device, since the Wii will still have the GC ports used by GBA link cables. Also, the six games for the GC that use it will carry over to the Wii directly since they are backwards compatible... pacman versus is super fun.

      You do have a point as far as game potential with this linkup. One of the issues becomes "What games can you play on the Wii that you can't do with just 4 DS's?" They've already go the double screens(which is why Crystal Chronicles is already announced for the DS) they don't really need the TV as a "general display." Most of the games I can think of would be party type games where one person uses the DS as the "clue card" and the TV for things like pictionary using the DS as input. I'm sure Nintendo has some plans in store though. The last generation the GBA link wound up as kind of a novelty idea... this generation with all the other innovation going on, we might see more developers take advantage of the option to make some interesting uses in games. (We've all seen the PSP-as-rear-view-mirrior demo by now ;)

      Anyway, if Nintendo allows the DS to grab the classic titles from your home Wii library, the linking capabilities will be justified at launch. The DS has 32 megabits of RAM for downloaded content, that's enough for most classic titles. So you just DS-download the game you want to play from your Wii, put your DS into sleep mode, and pop it open to play some classic goodness anytime you want... when you get home, transfer the game back to the Wii and all your progress is saved into your home version of the game.

      - Rooster
    4. Re:DS/Wii on the down-low by RyoShin · · Score: 1

      Oh, I know that delivering content to the DS via the Wii will be fairly awesome; I will be buying both a DS and a Wii this year, so I eagerly await that.

      I was focusing more on the Wii/DS connection as a gameplay mechanic than a delivery mechanism, but your points are valid.

    5. Re:DS/Wii on the down-low by OnarGrindlewald · · Score: 1

      I don't think I've seen this anywhere... (and someone correct me if they have - you know you want to), but wouldn't the DS make a great keyboard/input unit for the built in Opera web browser......

    6. Re:DS/Wii on the down-low by ianscot · · Score: 1

      Plus, look at the Gamecube/GBA connection. We have... what, six games that use it? And most, if not all, are made by Nintendo?

      I wouldn't make it a main component, but I'm sure they'll find a few creative ways to use the functionality.

      So far the only thing I remember hearing that made me think there might be something truly new to the Wii-DS connection was the thing about how an Animal Crossing village would be visitable 24 hours a day because of the persistent internet connectivity on the console. That comment was ambiguous, though -- more of a general example than a specific description, and it could have been talking about a similar game on the Wii alone.

      Nintendo has tried to cross-sell the N64 and the GameBoy Color, and then the GC and the GBA, and both times it's been basically what you describe: nothing central to the game, just entertaining add-ons. They're well-designed and fun to use; my kids and I played Windwaker through with them following me in the "Tingle Tuner" investigating each room. Nintendo probably isn't going to be developing too much that requires both systems, though. Narrows the market horribly. They seem to have known that with the previous systems.

      --
      "Fundamentalism" isn't about divine morality. It's about human authority.
  30. I was *so* right by JoshWurzel · · Score: 2, Interesting

    My brother and I were having a discussion about this the other. He was convinced that Nintendo wouldn't be able to sell their old games at more than a couple bucks a piece. I thought 5-10 seemed reasonable. My brother, 18, didn't understand that there are millions of mid-20's people who grew up on these games and have plenty of disposable income. As I have already purchased Zelda III and original Metroid for my game boy advance, I knew better.

    This is going to be a gold mine for them.

  31. Did the article get mistranslated? by rhfb · · Score: 5, Informative

    According to a few posts on the arsforums there and a few webtranslations the article should say new games developed just for the virtual console will be between 500 and 1000 yen, not the classic nes/snes/n64 games that will be available on the virtual console as well. There was another article a few days back, explaining that 3 people should be able to put a game together in a few weeks and sell it on the console for around 5$, can't find it right now though.

    1. Re:Did the article get mistranslated? by doormat · · Score: 1

      Yea, one you read the original source article at IGN you realize Iwata was talking about new, fresh games and not "classic" games, but apparently neither Ars Technica nor slashdot seems to give a damn about accuracy, its all about pageviews and ad revenue.

      --
      The Doormat

      If you're not outraged, then you're not paying attention.
    2. Re:Did the article get mistranslated? by Zepy · · Score: 1

      You're right - I just went to read the original article at famitsu, and the article is referring to the possibility of selling new games at 500 yen or 1000 yen with lowered production and sales costs as compared to putting in extra amounts of production time just so a company can sell a game for 5800 yen.

      This is quite interesting, it could actually allow homebrew game publishing.

    3. Re:Did the article get mistranslated? by Mikelikus · · Score: 1

      You're correct. It should be tagged "mistranslated" eheh

      --
      -- Would it be acceptable to just put my name on my sig?
  32. Have you read the summary? by SmallFurryCreature · · Score: 5, Insightful
    They actually tell you that they have been gouging the market by selling retro games for the handhelds at highly inflated prices that turned people off.

    So basically what you are saying that Nintendo after years of charging full price of decade old games finally lowered the price to a mera 5 dollars for games that are a few megabytes and cost next to nothing to distribute and for wich they don't have to pay any license fees?

    Oh yeah. They ain't gouging. They just decided to reduce themselves to raking it in.

    It is a smart business move but don't make them out to be some kind of gaming heroes. A game 10 years old that cost only a few megabyte of bandwidth to distrubute does not deserve a 4.50 price tag. They might be able to charge it but lets face it, the markup on that must make Apple blush. Hell, it would make Sony blush.

    I notice this problem with people talking about digital downloads. 1 dollar/euro for an iTune song? I am sorry, you just skipped all the costs of distrubuting and stocking CD's and I don't see any reduction in the cost of an album? And it is only because Jobs knows exactly how much you can get away with that the RIAA doesn't get its way and raises the price even higher. Where are the cost savings going? As if I need to ask.

    At least with the retro games for the various gameboys you got the excuse of the cost of the catridge, and distrubtion/stocking costs.

    Love the fact that you can play all the old games without needing a ton of old consoles etc etc but Nintendo is going to laugh all the way to the bank. More power to them but that don't make them into some kind of heroes for me.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Have you read the summary? by JeTmAn81 · · Score: 1

      I agree that those prices are horrible for very old games, especially considering that you can go out and get a PS2 game like Gran Turismo 3 for $5 used these days. At the most the retro titles should be 50 cents, and that's for Nintendo 64 titles. Classic Nintendo titles should be no more than 5 cents each.

      --
      "Me? Lady, I'm your worst nightmare -- a pumpkin with a gun."
    2. Re:Have you read the summary? by whoop · · Score: 3, Interesting

      Exactly. $4.50 for an NES rom, which are extremely small, 256kB for the fancier NES games, is too much. I've tried hooking up the old NES for some nostalgia over the years, and inevitably get bored with the simplistic play in short time. Very few games are playable for a length of time, Super Mario Bros 3 being one. On the other hand, a monthly subscription with unlimited play would have sold me in a heartbeat.

      Also if the machine dies (rare, given that my NES is still working 18 years later) do you lose your library? My wife's cell phone recently broke (1 year warranty, 14 month old phone, happened 2 years ago with the previous phone as well). She's out the handful of games she downloaded (Burgertime, pacman, etc at $6 a piece).

      An old PC with an emulator going to the TV is going to be just as fun.

    3. Re:Have you read the summary? by Wdomburg · · Score: 2, Informative

      The Wii has an SD slot to augment the 512mb internal storage. Presumably you can download to that.

      (Psst, most non-geeks don't have PCs with TV-out configured, or even joysticks or gamepads on their computer. And your own wife is proof people are willing to spend $5 on old games that are only a few hundred kilobytes.)

    4. Re:Have you read the summary? by whoop · · Score: 1

      Sure, I was directing that more towards the folks that might visit here. The last few video cards I've bought had SVideo ports right on them. With fancy things like MythTV, one could have the same limitless library of classic video games as all of Nintendo, Sega, Turbografx, etc.

      And the SD card slot would then make a little more sense for downloading games.

    5. Re:Have you read the summary? by tepples · · Score: 1

      The Wii has an SD slot to augment the 512mb internal storage. Presumably you can download to that.

      Unless your downloads are node-locked to one Wii console to prevent r0mz spread around the Internet from being useful.

    6. Re:Have you read the summary? by sabinm · · Score: 1

      isn't the nintendo online service free? fair trade off, I think. for the price of an xbox live gold sub. I can get five or ten classic gaming guilt free. While with microsoft I pay fifty dollars and have to pay for the classic games anyway. Well my friend, when the world gives you lemonade, you must complain it's not champagne . . .

      --
      http://cincyboys.blogspot.com/ Everything Cincinnati. Including the word 'Finnih'
    7. Re:Have you read the summary? by Weasel474747 · · Score: 1

      I didn't read the story yet myself, but Nintendo said before that all first-party titles would be free. The fees are only for the games made by other companies. Or did that change?

    8. Re:Have you read the summary? by radish · · Score: 1

      You can buy games from the Xbox Arcade without a subscription. You only need to pay to play online.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    9. Re:Have you read the summary? by Anonymous Coward · · Score: 0

      I assure you, it still takes a bit of work to produce and package the downloads, in addition to doing the quality control, paying the system administrators to keep everything running smoothly. This isn't iTunes, they aren't going to see a billion downloads. $4.50 is a very reasonable price and one that I will be happy to pay for the handful of games that I want. Now, the question I haven't seen answered yet: will they be selling replicas of the classic NES and SNES controllers for me to play the games with?

    10. Re:Have you read the summary? by Ender+Ryan · · Score: 1
      Oh hang it up. Let the silly kids have their fun.

      --
      Sticking feathers up your butt does not make you a chicken - Tyler Durden
    11. Re:Have you read the summary? by MeanderingMind · · Score: 1

      Honestly, I can think of a huge number of games which I'd willing spend that much on. They were worth $50 to me way back when, and playing them again is worth $4 - $10 in my mind.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    12. Re:Have you read the summary? by Anonymous Coward · · Score: 0

      No they didn't. They said they've put in place mechanisms to have certain first party games available as free bonuses to the owner of newer games - I.E. (note, this is not a confirmed package) Super Mario Galaxy gives you a free copy of...oh...say...Super Mario World.

    13. Re:Have you read the summary? by Overly+Critical+Guy · · Score: 5, Insightful
      A game 10 years old that cost only a few megabyte of bandwidth to distrubute does not deserve a 4.50 price tag.


      Demand drives pricing, not ROM file sizes. Legend of Zelda 1 is still valuable to a lot of people, and therefore to Nintendo.
      --
      "Sufferin' succotash."
    14. Re:Have you read the summary? by mgabrys_sf · · Score: 1

      re:"I notice this problem with people talking about digital downloads. 1 dollar/euro for an iTune song? I am sorry, you just skipped all the costs of distrubuting and stocking CD's and I don't see any reduction in the cost of an album? And it is only because Jobs knows exactly how much you can get away with that the RIAA doesn't get its way and raises the price even higher. Where are the cost savings going? As if I need to ask."

      Bandwidth.

      Bandwidth costs for YouTube.com for example are more than a million dollars a month and rising fast. Apple's massive global service eats bandwidth galore. In the United States, CD's routinely cost 16-20 dollars, so 8-9 dollars for an entire album of downloads is half the price of physical media. In this rare case, the margins for music download profit vs apple's take from hardware revenue are reversed from the video-game model.

    15. Re:Have you read the summary? by Gogo0 · · Score: 2, Insightful

      If you have to spend $50 to purchase Super Mario RPG on ebay, then apparently those few MB from 10 years ago are worth more than the miniscule amount of bandwidth it takes to move them.

      The size of the data and age are completely irrelevant. If its worth money, theyre going to sell it for what it is worth, perhaps more, perhaps even a lot less.

    16. Re:Have you read the summary? by KDR_11k · · Score: 1

      Dunno, how did they handle that with the iQue? They were nodelocked but I don't know what they do in case of hardware failure (and even worse, theft since you can't send in the old one so they could copy the node key over to another unit).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    17. Re:Have you read the summary? by Draracle · · Score: 1

      I can definatly think of a few games worth $10 to me.... This is going to be sooo sweet!

    18. Re:Have you read the summary? by KDR_11k · · Score: 1

      The Wii remote rod has the button laysout of a NES so you just have to hold it with both hands, the "classic" controller is a Dualshock clone and as such a SNES clone as well.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    19. Re:Have you read the summary? by catprog · · Score: 1
      --
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    20. Re:Have you read the summary? by geminidomino · · Score: 1

      Still, that's not bad, and not new for them. Every Super Mario Advance game came with Mario Bros, and Both Metroid Fusion and Metroid Prime (Don't know about Zero Mission or MP2) came with the original metroid (though I will admit, I would have rather had Metroid 2 or especially Super Metroid with Prime)

    21. Re:Have you read the summary? by falcon5768 · · Score: 1

      I have seen some original NES games go for over 80 bucks, 5 bucks is perfectly fine in my mind to buy a LEGAL copy of the game.

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    22. Re:Have you read the summary? by Anonymous Coward · · Score: 0
      Demand drives pricing, not ROM file sizes.

      This is true. The fact that it will be obscenely profitable (in terms of margins) arises from the fact that Nintendo will have a legal monopoly on distribution of these games (result of copyright). There is no free market in operation to drive these titles down to their "natural" price, which would probably be significantly lower.

    23. Re:Have you read the summary? by 10Ghz · · Score: 2, Insightful

      So basically, you think that size of the file (song, game etc.) should be the thing that determines it's price? A three-minute song should cost 0.5 dollars (more or less), and therefore "Tubular Bells" (20 minutes long) should cost 3.5 dollars? In short: "When there's more of the stuff, it's worth more!". So is Daikatana worth more to the end user than Bubble Bobble, since Daikatana is "bigger"?

      This has got to be the most moronic thing I have heard in quite some time. Here's a clue: goods and services are not priced according to what they cost to make & distribute (although those expenses determine the bottom price they can be sold at profit). They are priced according to what consumers are willing to pay for them. Some of those retro-games might be tiny sizewise, when compared to the multi megabyte behemoths we have today, but I would be more than happy to pay for some of those old games, whereas I wouldn't touch some of those multi-megabyte games with a ten feet pole.

      I would much rather have few hundred kilobytes of pure gold than one gigabyte of crap.

      --
      Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
    24. Re:Have you read the summary? by 7Prime · · Score: 1

      Wait a minute, I agree that the prices are high, but this is overkill. Consider iTune's pricing 4minute tunes at $1, which I think is a very nice, simple business model. Average song length may be 3minutes, where, even if you listen to it 50x in your lifetime, is only 2.5 hours of enjoyment. Compared with $0.50 for Ocarina of Times, which supplies at least 30hours of enjoyment, and in one single playthrough. That seems a little off, to me.

      I can actually understand $8 for N64 games, from a gameplay standpoint, they tend to be fairly contemporary in makeup; the only quantifiable improvements that modern games have over them are graphics and audio quality. N64 was the generation in which video started having budgets the size of small hollywood movies. Previous generations, though, should fall off considerably. $4 at most for SNES/Genesis games, $1 for NES games.

      The thing to understand, though, is that Gamecube games will continue to be sold (since they will be fully backwards compatable), but they will drop considerably in price. When the average GCN game falls to $10, it's going to be very difficult for Nintendo to justify buying an N64 game at the same price, so I think we'll see this current pricing system shift dramatically.

      In the end, though, I hope to see the video game industry change their pricing system to reflect most other forms of media: New releases are at maximum, only about 200% the price of non-new release titles. I can expect pay $8 for an original edition of a 1988 CD, in a store that sells new releases for an average of $16. How are games any different? SNES games should only be 50% of new games... but NEW GAMES SHOULD BE CHEAPER!

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    25. Re:Have you read the summary? by 7Prime · · Score: 1

      To be perfectly honest, I don't think anyone's going to actually use it like that, though, it looks incredibly un-ergonomic to hold is sideways, since it would be so thin from top to bottom, and way too deep. If people are going to get into the vitual console games, they're going to shell out $15, or whatever Nintendo decides to sell them for, for a Virtual Console Controller, and then they can not only play NES games, but SNES, Genesis, and N64 games as well (and many people will probably use it to play GameCube games too, if they don't have gamecube controllers sitting around).

      Oh, here's an interesting thought. It looks like the VC Controller will be wired, and the controller ports on the Wii are GameCube ports. If the VC Controller can serve as a GameCube controller (which I'm guessing it will), will the VC controller work on a GameCube? Not that I would want to (GCN controller will be the best for playing GameCube games), but it's just an interesting thought.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    26. Re:Have you read the summary? by hattig · · Score: 1

      Hmm, so a classic NES game that could give 10 hours of gameplay could cost under $5. That's pretty good value.

      Why do people expect free entertainment for nothing? Remember that buying old games could reduce the number of new titles sold as well. Never mind the cost of developing the virtual console, testing compatibility for each game offered, and so on. Bandwidth is not the only cost.

      I think a lot of people will pay that price for the games, assuming that the NES games are at the cheap end, and the SNES/N64 are at the upper end of that pricing scheme. You'd have to be especially cheap to think $5 is a lot to pay for even two or three hours of game playing.

      And as for songs on iTunes, the vast majority of the money goes to the publisher, not Apple. Apple are probably making 1 or 2 cents profit per song sold.

    27. Re:Have you read the summary? by DanHibiki · · Score: 1

      how can there be demand for games that could be played for free for the last 6-8 years?

    28. Re:Have you read the summary? by Anonymous Coward · · Score: 0

      Setting up an emulator and finding the ROMS is too much trouble for some people, and other people would rather play the games legally if they can.

      The prices they choose seem reasonable to me if I can find games I want. Remember it is about the value you receive from the game that is important when it come to the price, not how much it costs Ninetendo per game. Besides they aren't going to lose much money on this if there isn't much demand.

    29. Re:Have you read the summary? by rAiNsT0rm · · Score: 1

      It really isn't "gouging" or some crime to re-release old titles. I gladly paid $19.99 for the original Zelda on GBA to finally beat it, and as a result I got the ability to save which was a nice addition.

      The downloaded content is basically pure profit for Nintendo, a GBA cart and packaging and distribution still costs the same for a re-release as it does for a new title. Sure they could have probably sold them for $9.99 which would have been more fair, and my personal belief of what they were worth. At $9.99 I would have bought a few more classics for the GBA.

      I still believe that NES/SNES titles are worth $2.50-$5 and newer titles for $5-10. I'm one of the few I guess that still has all of the systems hooked up and working with most of the top tiles, so this is one feature of the Wii that hasn't really got me too excited yet. Once info starts coming out about new additions like graphics/multiplayer/etc. on older titles or new control schemes I may be all over it and finally retire my older Ninty consoles.

      --
      http://teasphere.wordpress.com - A little spot of tea
    30. Re:Have you read the summary? by F_Scentura · · Score: 1

      "they're going to shell out $15, or whatever Nintendo decides to sell them for, for a Virtual Console Controller"

      The Wii controller was designed with a retro look/feel on its own, I don't see why it'd be unwieldy for NES roms and such.

    31. Re:Have you read the summary? by DrWho520 · · Score: 1

      A game 10 years old that cost only a few megabyte of bandwidth to distrubute does not deserve a 4.50 price tag.

      It deserves whatever price tag the market will bear. If the market is willing to pay $4.50 for a ROM, than Nintendo should charge that. That is one of the ways a capitalistic market works. Video games are luxury items. It is not food, it is not water and it is not air. It is a luxury. If $4.50 is too much for you, do not pay it. If it is too much for too many people, than they price will go down or the product will go away. I would rather pay the $4.50 than steal the ROM.

      --
      The cancel button is your friend. Do not hesitate to use it.
    32. Re:Have you read the summary? by Abcd1234 · · Score: 1

      Setting up an emulator and finding the ROMS is too much trouble for some people,

      And don't discount the difference in playing a game on a real TV with a proper gamepad. Emulators on a PC are great and all, but they really don't reproduce the console gaming experience in full. Yes, you could run tv-out from your PC, but suddenly you're getting into way-too-much-trouble territory.

    33. Re:Have you read the summary? by DDLKermit007 · · Score: 1

      The VC (or Classic) controler will plugg into the Wiimote. I was at E3 and thier display had each controler plugging into the Wiimote. The Wiimotes themselves however were plugged into the Wii at E3, but primarily so they didn't disapear.

    34. Re:Have you read the summary? by moranar · · Score: 1

      $4.50 for an NES rom, which are extremely small, 256kB for the fancier NES games, is too much

      hint: size is not important here. Content is. Super Mario World might not pack a DVD. It's still so much better than many brand new games.

      --
      "I think it would be a good idea!"
      Gandhi, about Internet Security
    35. Re:Have you read the summary? by generic-man · · Score: 1

      Used CDs regularly sell for $8-$10 and used games can be found for (usually) reasonable prices, whether at a local shop or on-line*. The best part is that when you're done with a game you can resell it again. Somehow I don't think Nintendo will allow me to copy or resell a game I downloaded onto my console. Microsoft certainly doesn't allow it for Xbox 360 Live downloads.

      * Disclaimer: I work for amazon.com, which facilitates the sale of games, music, etc. on-line. This post does not represent the views of my employer.

      --
      For more information, click here.
    36. Re:Have you read the summary? by Anonymous Coward · · Score: 0

      Where have they been able to be played *LEGALLY* for free for the last 6-8 years?

      (BTW, this relatively-cheap old games feature is the #1 thing making me think of getting a Wii.. I *never* had a console since the Atari 2600, until I recently got a PS2, and that's only because I had credit on my Sony credit card. I haven't paid much more than $20 for any games, most significantly less, even for new games many months/years after they were originally sold. The one >$20 game was the Metal Gear Solid 2 subsistence on ebay)

    37. Re:Have you read the summary? by Anonymous Coward · · Score: 0

      CD's routinely cost 16-20 dollars


      They may routinely cost that much, but I just bought a bunch of NEW CDs for $6 each from BMG.. including shipping.. and no, I'm not talking about the new-member deal either.
    38. Re:Have you read the summary? by Anonymous Coward · · Score: 0

      my understanding was that it was a month service that gave you unlimited downloads; being that you wouldn't be able to KEEP the downloaded games ...

  33. Re:I thought I was a Ninty fanboy until I saw /. m by G-funk · · Score: 5, Funny

    So, Nintendo was charging too much, it didn't work out, now they've dropped the price. THE MONSTERS!

    Sony would have said, "See! Emulation has caused our lackluster sales! Cry havoc and let slip the dogs of law!"

    --
    Send lawyers, guns, and money!
  34. EBGames and GameStop by strider2k · · Score: 4, Informative

    As of June 1st, EBGames and GameStop in the USA stopped accepting PS1 and N64 games. The pricing explains the need to discontinue collecting antiques from the customers. There's no way the B&M stores can compete with the relatively lower price of the Wii Virtual Console.

    --
    Every geek has some sort of website, programming or computer project. Here's mine: www.youtasteit.com . What's yours?
    1. Re:EBGames and GameStop by LocalH · · Score: 1

      The Wii has absolutely nothing to do with B&M stores reducing or ceasing their intake of older games. Many chains had already done this with 8- and 16-bit stuff long before we even knew of the name "Revolution", never mind the whole Virtual Console thing. There comes a time, after a system is commercially dead, that it becomes no longer profitable to put manpower into sorting and pricing the old items.

      Even if Nintendo had never decided to do a Virtual Console, I would guarantee you that some shops would stop carrying PSX and N64 stuff by now. Just like the fact that, a few more generations down the road, we'll be talking about stores discontinuing sales of PS3 and XBox360 stuff.

      --
      FC Closer
  35. Meh alright got an Xbox360 by Hortos · · Score: 1

    Xbox 360 Controller + ZSNES, but Original Smash Bros and Goldeneye might be worth it.

    1. Re:Meh alright got an Xbox360 by Anonymous Coward · · Score: 0

      Yeeecchh!!!

      That has got to be painful to use.

      I don't know why the fuck Microsoft felt the need to duplicate the infamously bad Dreamcast controller.

  36. Re:I thought I was a Ninty fanboy until I saw /. m by RsG · · Score: 3, Funny

    "Cry havoc and let slip the dogs of law!"

    The mental image that conjures is of a dog in a suit and tie howling "SUUUUEEEEEEEEE" at the moon....

    --
    Erotic is when you use a feather. Exotic is when you use the whole chicken.
  37. No sir, I don't like it by Anonymous Coward · · Score: 0

    I was looking forward to a price scheme like:

    NES/GB: $.99 each
    SNES: $2.99 each
    N64: $4.99 each
    GC: $9.99 each

    I guess I will have to hang on to my NES, SNES, and GC and associated games for awhile longer.

    1. Re:No sir, I don't like it by generic-man · · Score: 3, Insightful

      I thought the Wii could play GameCube games without the need to download them. According to the collective wisdom of everyone who's read a Nintendo press release, "The front of the console features a self-loading media drive which is illuminated by a blue light and will accept 12 cm Wii game discs, 8 cm GameCube game discs and, with an additional purchase, DVDs."

      --
      For more information, click here.
    2. Re:No sir, I don't like it by satoshi1 · · Score: 1

      Besides, it'd be a bitch downloading a GameCube game =P

  38. Ahhh... Slashdot by Anonymous Coward · · Score: 1, Funny

    Shiny new CSS design, same old editors.

  39. Ouch by rsilvergun · · Score: 1

    I figured $1 to $5, not $5 to $10. At those prices, it's not much more to pick up the actual cartridge (except for stuff like Chrono Trigger). I mean, seriously, it's emulation on a fast platform and a smidge of bandwidth. These prices are nuts. I guess the price might come down once the service is launched in the states, but I doubt it. My guess is they're trying to establish a high price point from the get go so people are used to paying it down the line. Worked for iTunes I guess.

    --
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  40. What I want... by Anonymous Coward · · Score: 0

    What I want, and I hope they impliment, is a way you could put a serial number for a game you already own that would allow you to download it for free to play on your Wii console. I know my NES is dying and I don't own an SNES anymore, but I still have some games for it. Plus the improved quality on the N64 games would be awesome.

  41. Mr Proofreading has been suspended by Anonymous Coward · · Score: 0

    ... indefinately

  42. DS-Wii Connectivity Will Be an Improvement by Admodieus · · Score: 0

    I know a lot of people have bad memories when the term "GCN-GBA Connectivity" comes to mind. Granted, I had about 7 friends who had GBAs/SPs and loved Crystal Chronicles, so we actually had enough enough to run two whole FFCC consoles at once, but I recognize that the majority (read: almost everyone else in existence) couldn't even get 3 other people plus themselves together on a regular basis. Four Swords was about the only other game that I thought utilized the GBA in a pretty decent way that wasn't gimmicky or useless. However, I have high hopes for the DS-Wii Connectivity. For one, the connection is wireless, so that eliminates the need for the $15 cable that most people complained about having to go buy, despite it being packed in with Crystal Chronicles and Four Swords Adventures. Secondly, the DS is a much more advanced system, with a Download Play written right into the BIOS for ease of sharing game data. Lastly, the DS has a much better control interface than the GBA, with four face buttons instead of two and a touch screen for control schemes that can't always be easily mapped to a traditional control setting. Plus, I think Nintendo's learned their lesson about forcing people to have an expensive portable in order to play the multiplayer function of a game. Well, at least I hope they have.

    --
    "It's a reverse vampire...they....they crave the sun!"
  43. tl;dr by Dance_Dance_Karnov · · Score: 2, Insightful

    but did anyone listen to the press confrence? the 500-1000yen was for NEW vc games, not the emulated stuff.

    1. Re:tl;dr by rhfb · · Score: 1

      Yes, like I said earlier, I believe that the article was mistranslated. The 500-1000 yen price point was for NEW games just developed for the Virtual Console. The price point for the emulated games hasn't been reveled yet AFAIK.

  44. I know, probably a redundant post... by i_finally_got_an_acc · · Score: 1

    I know, probably a redundant post, but, I'm finding it's easy to justify the purchase of a Wii just for the retro games. A lot of N64 games I missed out on don't run so good in emulators. I never got a chance to play the first Paper Mario... Also, I'm one of those heathans that never played Chrono Trigger. I'm hoping it'll be available. If not, I can play it on my computer, but it never feels as legit...

    --
    "I'm not religious, but at the same time I don't get why science always has to have something to prove."
  45. optional option.. by apostrophesemicolon · · Score: 1

    this is just a 'bonus feature' from Nintendo to what already much more anticipated game console relative to its two competitors, at least in terms of gameplay n funfactor.

    Folks who can't not play their retro games will be happy (despite maybe some grunts over the price), and those who dont will too be happy for not having to pay extra for backward compatibility..

    dontchathink?

  46. Actually, this pricing is for... by GeneralERA · · Score: 2, Informative

    new games released via the virtual console. If the guy who submitted it had read the commentary on the Ars story, he would known that this is not correct. They have not yet come out with the price, japanese or otherwise, for the older games.

  47. $5 - Too much? by Castar · · Score: 1

    I know depending on conversion rates is not a good idea, but $5 retro games seem a little expensive to me. I was hoping for the iTunes $0.99 model, personally - at least, if they decide to do sales. Some sort of monthly "all-you-can-eat" would be a good deal, too. But the problem with $5 is that it begins to be real money - sure, I'd pay $5 for Mario 3, but I wouldn't try an obscure NES game I had never heard of. For $0.99, or $5-10 a month, I'd play anything.

    --
    I yearn for you tragically. A. T. Tappman, Chaplain, U.S. Army.
  48. This is pretty good. by Runefox · · Score: 3, Insightful

    I was convinced about the Wii when I saw their E3 presentation, but now I see that there are more and more online services and things that really extend the value of the console just for having it plugged into the internet. Mind you, these games are fairly expensive for what they are (I'll admit to grabbing a torrent full of NES ROM's at one point), but I'd still pump some money into them. The service is there, I'm sure it'll be extremely easy to use, and really, some of these games are so rare these days that you'd be hard-pressed to find them on eBay for less than $100 (NES Zelda series, for example, especially the Famicom versions; SNES Mario RPG and LoZ:LttP can garner over $400+). I'd gladly pay the amount of inflation on a copy of Super Mario Bros 3 when I can get some of these games - Legitimately - for such a low price, especially with the possibility of playing online (PLEASE say we can play them online) without the hassles involved with PC emulation online.

    Scarcity and being poor are no longer excuses to download ROM's! The world has been doomed!

    --
    Screw the rules, I have green hair!
    1. Re:This is pretty good. by Anonymous Coward · · Score: 0

      Hassles of playing online? I guess maybe if you want to connect two players over the internet, but a copy of SNES9x or zSNES + two controllers + ROMs makes things quite easy. (Even playing on the keyboard isn't bad, once you get used to it.)

      And if you want to be legit, use http://www.consoleclassix.com/ which is sorta like an online game rental place. Personally, I have few qualms about pirating them at this point, though.

    2. Re:This is pretty good. by Runefox · · Score: 1

      Well, if either player has a firewall, things can get pretty hairy with the connection, especially if you're dealing with someone who's... Well, let's just say less adept with computers in general. I've had some success with ZSNES online, but it still desyncs every now and again, and is quite jumpy when the remote player is doing their thing. If one player has anything but a decent connection, the game's unplayable.

      --
      Screw the rules, I have green hair!
    3. Re:This is pretty good. by BluffBlank · · Score: 1
      some of these games are so rare these days that you'd be hard-pressed to find them on eBay for less than $100 (NES Zelda series, for example, especially the Famicom versions; SNES Mario RPG and LoZ:LttP can garner over $400+)
      Doing a quick ebay search I found the NES Zelda, Zelda II, SNES Legend of Zelda, and Super Mario RPG on Ebay all for about $10. Some of them new in box. I'm not sure where you got $400+, Even the famicom versions were no where close to that.
  49. Improved Graphics? by Traiklin · · Score: 1

    I didn't notice if they made mention of improving the graphics for these old games (much like mario All-Stars for the SNES when they updated all the games with better sprites).

    I remember it either being a Rumor or Nintendo did actually confirm it for "Select" games.

    Personally I would feel better paying $4.50 - $9 per game if I knew I was getting a "new" game, I don't want to pay $4.50 for Kid Icarus and it looks identical to the original NES version, I would like it if they left the game alone but updated the sprites of the game to be esthetically pleasing.

    Normally graphics don't bother me but going back that far after playing GBA, 2D DS games and SNES games, opening up an NES game and playing it everything just seems to bland.

  50. Red Book by tepples · · Score: 1

    one problem with that is that all of the sony PS1 games are entire CD images (500-600 mb)

    Not always. A lot of PS1 games are a 60 MiB data track with a whole bunch of Compact Disc Digital Audio (aka "Red Book") tracks. The PS1 emulator could emulate the CD player by re-encoding the audio to ATRAC (MiniDisc format), causing the whole download to shrink to 120 MiB, which also happens to be the size of the largest Nintendo DS games at the moment.

  51. More like OpenGL by tepples · · Score: 1

    If Id Software wanted to publish Doom on Virtual Console, the company would probably start with one of the OpenGL engine ports and then make the changes necessary to get it going on the Wii.

    1. Re:More like OpenGL by KarmaMB84 · · Score: 1

      I wonder if we could ever get Doom 3, Doom 3 Resurrection of Evil and Quake 4 ports for the Wii. Given there were rumblings about Doom 3 on the GC before, at 2-2.5x the power of the GC, the Wii might be able to handle it smoothly if it has the memory...

    2. Re:More like OpenGL by DreamMaster · · Score: 1

      It may not be as impossible as one might think. One of the more promising noises coming from Nintendo is that the developer kits would be low priced. Add to that the browser based capability of the Wii, and it adds up to Wii games being much easier to produce and distribute by independant developers and/or companies.

      I suspect we'll see a lot of companies making games available cheaply for the Wii, which is one of the reasons why I'm so looking forward to it.

  52. Residuals by tepples · · Score: 1

    Nintendo has some up-front costs for setting up the service, and some minimal costs to keep it running. Basically, they're sending you free bits (for them) for your money.

    I wouldn't go so far as to bet the cost of a PS3 that the bits are necessarily free to Nintendo. I'd imagine that at least some of the credited staff get residuals.

  53. No. by SetupWeasel · · Score: 1

    For reference, classic retro games for the Nintendo GameBoy sold for upwards of US$35 for some titles, US$19.99 for others.

    If you all would have bought the fucking E-Reader, we would have had more NES games for $4.

    1. Re:No. by satoshi1 · · Score: 1

      The E-Reader failed because it was a bad idea. Totally pointless.

    2. Re:No. by SetupWeasel · · Score: 1

      Well... YOU'RE a bad idea!

      I guess I won that argument!

  54. The DS can't be taped by tepples · · Score: 1
    mario Kart [...] DS can play online

    Unlike the NES, Game Boy, Super NES, Nintendo 64, Game Boy Color, Game Boy Advance, GameCube, and Wii, the Nintendo DS does not support video tape recording of game play to allow a player to review a multiplayer match to learn from his or her mistakes more easily. In fact, the DS is the only Nintendo multiplayer video game system that does not allow tape recording. (Virtual Boy and Game & Watch were not multiplayer.)

    1. Re:The DS can't be taped by Anonymous Coward · · Score: 0

      You really need to get laid...

    2. Re:The DS can't be taped by Anonymous Coward · · Score: 0

      It's called "walmart"
      Go get a cheap digital camera :P

  55. Re:command? by fiendy · · Score: 1

    That's what happens when your only proofing is MS Word, you spell things right in the wrong context and it won't get flagged. Technology can only help so much. Having another person proofread is always a good idea.

  56. Only NEW Virtual Console games by PhysSurfer · · Score: 2, Informative

    According to IGN this only applies to newly created virtual console games, not necessarily classic NES, SNES, and N64 games. That's a pretty crucial detail.

  57. Re:Losing Interest Fast With The Wii by whoop · · Score: 3, Funny

    Don't forget also that the Wii will not interoperate with your Sony memory cards, or Sony BluRay discs, or Sony controllers! Hell, this Wii is so pathetic I wouldn't even use it as a doorstop on my Millenium Falcon.

  58. Re:I thought I was a Ninty fanboy until I saw /. m by LocalH · · Score: 1

    Oh yeah, I'm sure Nintendo bends over backwards for "unauthorized" emulation.

    --
    FC Closer
  59. $5 for a 10 or 15 year old game? knothx by Ender+Ryan · · Score: 1
    $5 for a few hundred K for a 10 - 15 year old game? You can buy the original cartriges these days cheaper than that. For that matter, you can download the whole NES and SNES libraries in just a few minutes with a reasonable connection; they're that small.

    Note, however, that it looks like there will be plenty of free 1st party games, which really changes the overall picture, IMO.

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
  60. what? seriously, wtf? by Ender+Ryan · · Score: 0, Flamebait
    What titles, precisely, have you so excited at this point in time? Zelda? By all accounts I've read, it plays better with a "traditional" dual analog stick controller. Maybe that'll improve. Maybe not? But it's rightfully a GC game, I'm not getting a Wii for that.

    I just don't get it. What has got people SO FUCKING excited about Nintendo right now? They've got some neat, new ideas, but can you honestly say they've proven them at this point? Different doesn't make it good. Novelty doesn't last long, so after it wears off, there had better be some goddamn substance.

    Frankly, I am not excited about any of the big 3 this time around. Sony's console is too expensive. Nintendo's is too *underpowered. Microsoft's has the blandest games... Seriously.

    As someone who is only interested in the games, I will not say at this point which of these silly company's I will be "giving" my money to. That's just... stupid, IMO.

    * The first person who derides raw horsepower and graphical capability gets a punch in the groin. We know already, it's not all about graphics...

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
  61. No comparison by phorm · · Score: 1

    Somehow I think that selling a "Zelda" collection of old Zelda titles, or something similar, would work a lot better than a music album. The concept is rather different, as I was suggested a collection of known and well-liked titles, whereas albums tend to sneak in a known and like song with unknown and crap filler.

    1. Re:No comparison by cttforsale · · Score: 1

      You're right. Yes, a zelda collection is like a box set of all led zeppelin albums. That would work for me. a mario collection would be good too. Hey, we don't have to buy the Barbie collection!!!

  62. FALSE information... by MasaMuneCyrus · · Score: 2, Informative

    Damnit, I don't know HOW many sites this has been on today, but the $5 and $10 is NOT for retro games. It is pricing for NEW games distributed VIA the Virtual Console. Do a google search and you'll likely find hundreds of sites, or go to IGN for the most official news.

    http://wii.ign.com/articles/711/711629p1.html

  63. fast forward by lemon031 · · Score: 0

    I'd be willing to pay this much per if the Wii's emulation SW is capable of fast forward - which in, IMO, one of the most bitchinest features of modern emulators.

  64. Not comparatively expensive. by Eco-Mono · · Score: 2, Informative

    Let me just point out that certain retro games (Kirby Super Star, for instance) regularly sell on eBay for over $50. An upper cap of $8.99 is a deal on such games.

    --
    (rot13) rpbzbab@tznvy.pbz
  65. Re:what? seriously, wtf? by Anonymous Coward · · Score: 0

    I think it's the same thing Apple's done to it's small, but rabid fanbase. They've somehow brainwashed them, either through subliminal messages in advertising, or something in the vertical sync of the old games they played in 1992..

    I honestly can't think of any other reason why people droll all over Nintendo when, if the same thing had been mentioned for Microsoft or Sony, they'd deride it as being a rip-off, or boring, or done before, etc.

    I find very little objectivity or even logical thinking in most of the conclusions people are reaching about these products.

  66. Re:what? seriously, wtf? by Merle+Darling · · Score: 1

    Twilight Princess. Super Smash Bros. Brawl with internet play. That'll do it for me.

    If they release other games for the Wii, fine, but I'd get it just to play those two.

    --
    "Bother," said Pooh, as lightning knocked out hi%#&(F*@NO CARRIER
  67. I wonder... by vix86 · · Score: 1

    I skimmed the article but didn't see any mention as to where the money goes.

    After 10 years or more. Could there still be copyright fees or royalties attached to some of those games? So if I spend $50+ buying every game Squaresoft made for the SNES, will a chunk of that money go to them?

    It might be interesting to see how some publishers from the past (asssuming they are still around) would respond from the new influx of money from royalties on older games.

    Just a thought.

    The only real downside about the ROMs for the Wii, is that it won't be possible to buy Japanese released games from the past and apply translation patches like you can with current PC game ROMs.

  68. Comments from a collector by freeweed · · Score: 2, Informative

    Fair enough.

    Let me counter-point out that you can by some old retro games literally by the pound. Here are a few examples from the NES:

    Super Mario Bros/Duck Hunt
    Super Mario Bros 3
    1943
    Contra
    Top Gun
    Hell, Zelda. Million seller.

    Here's some from the Atari VCS:

    Combat
    Asteroids
    Pac-Man
    E.T.

    And here's some from the Sega Genesis:

    *ANY* sports title. There were over 200.

    For everyone thinking $5-10 is a good deal for old games, take it from a collector: it's not. The overwhelming majority of cartridge-based games can be found for far less than this. There are maybe a dozen NES games that really have a lot of value (over $20), other than imports/prototypes/3rd party games, ie: things that only ever saw a few hundred copies in North America. Odds are you've never heard of these games, and odds are you couldn't care less about playing them.

    For every rare/valuable NES game, there are a hundred common games that can be had for $1-$5 a piece, often less. I've been able to buy copies of SMB/Duck Hunt for a dime a piece. Same goes for SMB3. There are a LOT of copies of these games out there, and other than us hardcore nerds, very little demand. Cartridges almost never fail, so each and every one of these games is still good as new. Finding a console isn't very hard either, it's more the space that becomes an issue :) I've half-seriously thought about wallpapering a wall with SMB/Duck Hunt carts, it would cost me less than $100 - and I've seen enough copies to do this in the past year alone.

    Millions of people owned these games back in the day. Millions still do. And most people don't play them anymore. The hardcore among us already own them, keep their consoles in good shape, and play them regularly.

    I'm sure Nintendo will make a mint on this (the Wii's just too cool!), but I wonder just how large of a group of people there is that will really pay $10 for a game they could buy at a local flea market for 50 cents. Hell, half the casual gamers I know still have their old NES in a closet, they just can't be bothered to pull it out. Pay $10 to play what they already own?

    --
    Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    1. Re:Comments from a collector by Eco-Mono · · Score: 1

      True, you're not getting that big a deal for most games. I was just pointing out that for the ones that are rare, there's quite an incentive, especially since those rare games are usually the hidden gems. People who have already played the famous, huge-selling games won't need to buy Wii copies ;D

      --
      (rot13) rpbzbab@tznvy.pbz
    2. Re:Comments from a collector by Compaq_Hater · · Score: 1

      i agree with you on that one, i would think Nintendo would offer these games free of charge to purchasers of the Revolution (i am not calling it the Wii !) as a bonus for buying the system or at least offer a subscription service of 19.99 a year or somthing like it.

      CH

  69. 5 dollars by Anonymous Coward · · Score: 0

    I remember back when games were 25c, I could spend an afternoon in an arcade for $5. These days, $5 gets you 5 plays at most. You can waste your $5 in less than 10 minutes.

  70. Re:what? seriously, wtf? by Rydia · · Score: 1

    Shorter: "Damn that nintendo, what with its new products and its goofy shenanegans! Get off my lawn!"

    Leaving aside the absurdity of cussing out people for being excited about something, you obviously haven't been paying a lot of attention to what's been going on with the Wii.

    Super Mario Galaxy showed a polished and well-done platformer using the Wii's controls. Verdict: not gimmick, and can be a pattern for future platformers to expand on.

    Metroid Prime 3 showed us how much better having something to point with is than the current (and absolutely ridiculous) dual-analog setup for controllers. Verdict: not gimmick, a good way to refine an existing genre to take advantage of the new technology.

    Madden Wii and Wii Sports showed us how motion can intuitively work with sports games. Verdict: Kind of spotty, but the premise just makes sense, and even EA's sold on it. Juking should be shifting your controller, not trying to locate the second trigger (but don't hit the first trigger, or else you'll dive!)

    Red Steel showed us what we all knew: we all want to be that loser kid on the star wars video. Verdict: Swords are freaking awesome.

    The other thing you forget is that Nintendo doesn't need third parties. Without them, it won't capture the market. However, the N64 and GCs suffered massive third-party support problems, and are still very, very worthwhile systems just with Nintendo's offerings (Zelda, Fire Emblem, Mario, Paper Mario, Metroid, Mario Kart, Mario Sports, Pokemon, Smash Bros.). That's support for the console built-in.

    You also forget that this idea makes sense. Ever see a new player sit down with a game? They instinctively try to move the controller through space to get the desired effect. Even experienced gamers do this under stress or when a quick reaction is called for.

    You also say that since you are only interested in games, you won't talk about committing to a console company. Not only is this impossible, it's a bit silly. You need to give them money to play games. You're going to find games you like more than others, and since that game (or another you would want in the future) carries with it a high probability of being an exclusive, you're paying the console company to play the game. You can't separate the two, as you suggest. You might be picking it for a different reason than a hypothetical straw man (games vs. brand loyalty), but in the end, you're giving the same amount of dedication to the company by making an expensive (and at least temporarily exclusive) choice. The only difference is that you can duplicitously create enough room to look cool and snark at people getting excited about things that, just maybe, might be worth it for them to be excited about.

  71. they can stop (some) piracy by s3n10r+d1ngd0ng · · Score: 1

    They may not be able to crack down on individuals sharing files with their friends, or for that matter public P2P services like BitTorrent, but Nintendo can crack down on Rom sites. Rom sites like romnation and rom-world have to self-censor to avoid getting in trouble with the Entertainment Software Association.

    Many of the most popular games are protected by the ESA, and sites that refuse to take down protected ROMS risk getting a cease-and-desist. Games like the Final Fantasy series, Goldeneye, Perfect Dark, the Mario series, the Metroid Series, and just about any of the more popular Nintendo series are nowhere to be found on mainstream ROM sites; a search for them will show no results on some sites, or on others, tell you that they're ESA protected. (For what it's worth, Sega's most popular franchise, Sonic the Hedgehog, isn't ESA protected.) It's already nearly impossible to find a game like, say, Super Mario World on the web without using peer-to-peer services, and with Nintendo launching it's Virtual Console with the Wii, the ESA anti-piracy rules could soon grow to include more games for the NES, SNES and N64.

    1. Re:they can stop (some) piracy by geminidomino · · Score: 1

      It's already nearly impossible to find a game like, say, Super Mario World on the web without using peer-to-peer services

      Hardly. It took me less than 25 seconds. Including the ever hard to find SMRPG:LotSS

  72. Re:I thought I was a Ninty fanboy until I saw /. m by KDR_11k · · Score: 1

    That's a technical limitation, those carts are expensive to produce and bring into stores (that's why everyone went with the PS1 instead of the N64). A download system has much lower costs to Nintendo. They're probably making the same profit per unit on both offerings.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  73. Wow by bmc152006 · · Score: 1

    That is a damn good price range, and it further backs up my decision to buy a Wii as my next generation machine.

    --
    "Times have not become more violent, they have just become more televised." - Marilyn Manson
  74. What about Gamecube games? by Anthony+Boyd · · Score: 1

    I'm curious to know -- will Gamecube games be playable by the Wii? If so, do I have to download them from this "classics" service, or can I use my pre-existing discs?

    1. Re:What about Gamecube games? by rjung2k · · Score: 2, Informative

      The Wii plays GameCube discs directly. You can even plug your GC controllers into the console.

  75. Better games idea by ecorona · · Score: 1

    You guys know what would be even better? If Nintendo sold a dev kit that anyone can buy at a reasonable price and we'd all be able to see our games in the online market so that Wii owners just pay $5 and they get our game. We could get $4 and Nintendo could get $1 and everybody is happy. Let natural selection dictate who gets rewarded for their work.

  76. Also reported on ZDNet by J4nus_slashdotter · · Score: 1

    ZDNet reports: "Sony expects to post a 100 billion yen ($884 million) operating loss at its game division in the current fiscal year due to costs related to the PS3 launch." ... "PlayStation 3, which is scheduled to hit the U.S. market on Nov. 17, will be priced at as much as $599, while Xbox 360's premium version that is already in stores costs $399." More information here

  77. Re:Losing Interest Fast With The Wii by Anonymous Coward · · Score: 0

    a sony fanboy on slashdot? Now I've seen everything!

  78. Rip-off... by RaggieRags · · Score: 1

    Id assume that the lower price point is for NES games. For me, the prices seem too much. I have paid the same amount of money for much newer games, and actually revieved a physical copy. Since Nintendo isnt actually selling anything physical and there are no longer any deleopement costs to cover, this is 100% profit for them. They should be selling them cheaper. The majority of games dont age this well, and Id say that at least 99% of NES games are a fun nostalgia trip.. for around 15 minutes.

  79. Re:$5 for a 10 or 15 year old game? knothx by 7Prime · · Score: 1
    $5 for a few hundred K for a 10 - 15 year old game? You can buy the original cartriges these days cheaper than that.

    Where? Show me? Because, besides the dumbass aging parents selling stuff at garage sales, NES carts usualy go for $50+ on online auctions. That means, any time that I'm looking for a specific NES game, I have to pay that price.

    For that matter, you can download the whole NES and SNES libraries in just a few minutes with a reasonable connection; they're that small.

    That means nothing. They're simply that size because that's all they needed to be. Hundreds of hours of manpower still went into those games, and some are extremely enjoyable to play. People don't judge the quality of a game on how much space it took up on the media, but by how much fun it is to play.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
  80. I'd rather pay... by Anonymous Coward · · Score: 0

    ... than download ROMs. And this for entirely selfish reasons - I've played ROMs on my PC and the experience is crappy - the badly stretched graphics and the crappy keyboard control just don't compare to playing it with a proper controller, on hardware with the correct refresh rate and output resolution attached to a big TV. Five dollars to get this experience hassle free seems perfectly reasonable to me.

  81. Re:I thought I was a Ninty fanboy until I saw /. m by Svenheim · · Score: 1

    Actually, the classic NES games on GBA sold very well. Yes, they were priced a bit high, part of the reason for that is the cartridges are expensive to manufacture, tho. Still, should've been a bit cheaper, IMO. But the fact remains that despite the high price they sold hundreds of thousands of copies.

  82. So... what price would be reasonable? by mwvdlee · · Score: 1

    I agree with the very silent minority on /. that these prices are too high. $4.50 to $9 for an ancient game you can probably get cheaper as a cartridge second-hand?

    But what pricing would be right?

    IMHO, pricing should be based primarily on the emulated console, i.e.:
    $1 for NES
    $2 for SNES
    $4 for N64
    Possibly slightly (upto 100%) higher prices for the most popular titles. These prices are about the maximum I'd be willing to pay (at current rates, I won't be buying any retro game on Wii).

    What pricepoint would be right for the other people who think pricing is too high?

    --
    Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
  83. I Despair Of Nintendo Fanboyism by __aamkky7574 · · Score: 1

    Up to 9 dollars for 15 year old games? You can get relatively recent (4 year old) PC games for a fiver, yet somehow, Nintendo are being compared to Mother Theresa of Calcutta for their boundless generosity. Purr-lease, fan boys, get a grip on yourselves.

    P.

    1. Re:I Despair Of Nintendo Fanboyism by Anonymous Coward · · Score: 0

      And I Despair of mistranslations. As was pointed out several times before, that's up to 9 dollars for BRAND NEW games that run on the virtual console. The old games will be much cheaper, possibly free (at least some of them will be free, I imagine).

      And so what? What if the old games are selling for up to 9 dollars? You don't HAVE to buy them. Vote with your wallet. But for some people the convenience of not having to find the game, find a good working console, not having all that clutter around your TV ... will be worth those dollars.

  84. time to bring out the gloves... by Punch-Drunk+Slob · · Score: 1

    ...and re-beat the hell out of 007 373 5963

    --
    By the pricking of my thumbs, Something wicked this way comes: Open, locks, whoever knocks!
    1. Re:time to bring out the gloves... by Anonymous Coward · · Score: 0

      Hey! That's my phone number! How the hell did you get it and why do you want to beat the hell out of it (or ...me???)

  85. Still too much. by einexile · · Score: 1

    People pay extra for classics in a handheld format because they are *portable* - but the going rate for classic games on a console tends to be $20 for 10 or more games on one disc.

    If the market for these games is people who haven't played them, they're unlikely to try many of them out for $5 a pop. If the market is those of us who know and love them, we tend to have the ROMs and we've even been playing them legally because somewhere we have the cartridge.

    How many people are serious enough about classic games to buy more than a few of these, but not serious enough to have been playing them for the past ten years?

    Nintendo can sell a dozen or so of these to very casual gamers on the strength of name recognition or nostalgia, but how far can they expect that to go? Easy, cheap access to a huge library at no risk - free or Netflix style or what have you - could have been a huge selling point for the Wii. It seems here they're giving that up for a comparatively small gain.

  86. Moderators plz... by Anonymous Coward · · Score: 0

    Since when are posts with "Nintendo will get my money for sure" moderated as "Score:5, Interesting"?
    I need mod points too, so here goes...
    I don't like zelda, so I can tell Nokia will get my business for sure!

  87. Re:Losing Interest Fast With The Wii by Anonymous Coward · · Score: 0

    Ladies and gentlemen, the Sony/PS3 planted-commentator. Watch out! He might be coming to your favorite forum next! Next he'll regale you with stories of all the great PS3 games from EA! You know the ones! With Car, Football Guy, and all their friends and their sequels! Yay for sequels! The original was so good, you KNOW the 2nd/3rd/4th/Nth is gonna be too! Yessir, the tremendous PS3 lineup will blow you away, and he will not stop talking about how he was going to buy something the Xbox360 or Wii but now he's not because 1 more piece of information about them came up, and so he's back to dishing out $600 for a PS3 instead of $200-$400.

  88. It's not that big. by Grendel+Drago · · Score: 1

    I scored a zipfile of all extant US SNES ROMs a while back, and it fits on one CD. Unzipped, it's much larger, but since those ROMs have only a few sizes to choose from, there's frequently a lot of air in them anyway.

    --
    Laws do not persuade just because they threaten. --Seneca
  89. UGH! Not the model I wanted by Anonymous Coward · · Score: 0

    I would have much preferred a pricing model where I would be "renting" the download for a limited time. I'm sure there must be many old games I have never tried and would be interested in doing so, but I would not want to pay premium pricing for just "trying" games. Or for example, I might like to give Duck Hunt a whirl once, but I doubt I'd ever want to keep it or play again after that moment of nostalgia.

  90. Allofmp3 works like that. by Grendel+Drago · · Score: 1

    Hey, that pricing model works for Allofmp3.com...

    --
    Laws do not persuade just because they threaten. --Seneca
  91. Nintendo, Sweeten the Honey Pot by WolfZombie · · Score: 1

    While Nintendo is at plowing through the competition with fair prices and focusing on the "fun" factor instead of the "wow" factor, they should give more incentive to purchase the Wii. How about 10 free classic game downloads with the purchase, or something along those lines?
    Maybe the gaming companies will start to realize with the mass amount of sales that occur from the classic games with Wii that people really are more interested in the "fun" factor. I miss the days of being able to pick up a game and play for 20 minutes having accomplished something. Most of the games today take so long just to get started, that isn't possible anymore.

  92. Re:$5 for a 10 or 15 year old game? knothx by Ender+Ryan · · Score: 1
    There's a local store here with a huge bin of old games for under $5 each. NES, SNES, and Genesis games.

    And actually, much less manpower went into those old games than newer games. And they certainly cost a lot less to make originally. And they've already recouped their dev costs over a decade ago.

    But you go right ahead and spend your money, it doesn't bother me.

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
  93. you're an asshole by Ender+Ryan · · Score: 1
    You're an asshole. You have completely twisted what I said as an attack. It was not. It was an honest observation. If it offends you, well, get a life.

    And for the rest of your post... Whatever. I've read impressions from people who've actually had their hands on the stuff at E3, and it's not all roses. It works for some games, not so much for others. And it is not the oh-so-incredibly intuitive input that you silly fanboys think it is.

    What you don't get is, I am not juding it. There is far too little to go on at this point. It all still remains to be seen.

    But go ahead, pledge your hard earned money to Nintendo so far in advance. That makes perfect sense. Personally, I will wait, probably until I can try it out for myself. I guess that is nonsensical in the reality-distortion field you fanboys seem to live in.

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
  94. LOVED MK64, but Diddy Kong racing was much better by cttforsale · · Score: 1

    RARE 4 eva

  95. NINTENDO should only bundle 2 games with the WII by cttforsale · · Score: 1

    Mario Bros and Duck hunt. People would lose their phuking mind.

  96. Wind Waker + Bonus Disc... by wikthemighty · · Score: 1

    Those who pre-ordered Wind Waker came close to this, and that was less than $30.

    --
    "There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
  97. 12.5? by wikthemighty · · Score: 1

    Not really, do you realize just how many Zelda games there are now?

    NES: Legend of Zelda & The Adventures of Link (also on the GBA, GC)
    Game & Watch: Zelda (also in G&W Gallery 4/Advance)
    CDI: The Wand of Gamelon
    GB: Link's Awakening, Oracle of Ages, Oracle of Seasons & The Minish Cap
    SNES: A Link To The Past
    N64: Ocarina of Time & Majora's Mask (also on GC)
    GC: Ocarina of Time & Four Swords Adventures


    Even if you toss out the CDI and G&W titles, that's still 10 games, $3-$5 each fpr a $30-$50 collection.

    Oh, and there's the hard version of Ocarina of Time (N64 and GC) :p

    --
    "There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
  98. Re:what? seriously, wtf? by hex0016 · · Score: 1

    Let me preface this with the fact that I'm excited about Nintendo's Rev.. er, Wii, if only because they're trying to do something different and get non-gamers involved by providing a non-threatening interface for playing games. While I think the Flamebait mod to this post's parent is probably appropriate due to the abrassiveness with which he made his point, I think his point is perfectly valid: That most of us have not gotten our hands on the controls, and don't know how well it's going to work. And even some of those who have still aren't sure. I'm hopeful that any bugs that need to be worked out to make the Wii a success will be worked out, because I want to give this thing a try. It looks to me like Nintendo might have a winner on its hands. That's not to bash Microsoft or Sony (though that's popular these days) who are continuing to take a more conventional approach to gaming. I may yet patronize them if they get software I can get excited about.

  99. Re:what? seriously, wtf? by Ender+Ryan · · Score: 1
    The swearing was just emphasis on my bewilderment, it was not directed at anyone. Heh, there's no "fuck you" in "what the fuck." :)

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
  100. Re:$5 for a 10 or 15 year old game? knothx by 7Prime · · Score: 1
    And actually, much less manpower went into those old games than newer games. And they certainly cost a lot less to make originally. And they've already recouped their dev costs over a decade ago.

    Sure, and a lot less manpower went into "Sgt. Pepper" than Brittany's latest romp, but I guarentee that noone's selling that for 50x more.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.