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User: iocat

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Comments · 1,139

  1. Re:Quick review on Mapping Google Maps · · Score: 1
    There are places outside the US? You mean, other than those places we bomb, or Cancun? I don't understand...

    Good point. When I travel over the border though, I usually prepare by having a printed map. Besides, Canadians are so friendly you can just ask directions.

  2. Re:Outsourced Ourselves on Helping IT Save Money ... and Jobs? · · Score: 1

    I knew these guys who got laid off due to Indian outsourcing. Then the company discovered the Indians were outsourcing to Romania. They were so cheap, good and fast that it became most cost effective to rehire a good portion of the Americans to work directly with the Romanians and cut the Indians out of the loop.

  3. Re:Quick review on Mapping Google Maps · · Score: 1

    A lot of google features are nice (the calculator) but not really a replacement for dedicated services. Personally I prefer Rand McNally maps, because they are hella up-to-date.

  4. Re:more info on HP CEO Carly Fiorina to Step Down · · Score: 3, Interesting

    I just felt like she was kind of a tool. Unable to make HP better on its own, she and her team decided to merge w/ Compaq, start a huge war with the board, and then spend a couple years sorting the merger out, all so they could avoid the real problem, which was HP itself. WTF?

  5. Re:Now I wonder on Panoramic Photos From The Apollo Missions · · Score: 2, Funny
    What about Tang! And that foam they make those expensive matresses out of! And that pen that writes upside down!

    Frankly, I am quite pleased with the civilian dividends of the Apollo Program.

  6. Re:Scientific payoff on NASA Announces De-Orbit Mission For Hubble · · Score: 1

    A human could go further in one day than the current crop of rovers have in their entire mission. You have to go really slow with the Rovers to avoid hitting rocks and because of the irritating slow speed of light that makes it take a while for the rover to receive messages.

  7. Re:government? on NIST Releases Study Of CD/DVD Longevity · · Score: 2, Funny

    I uses 1's and lowercase l's. That always confuses the feds.

  8. Re:Common sense prevails at last! on Competition to Build the Space Shuttle's Successor · · Score: 1

    The Lunar Module is one of the coolest-looking things ever designed by man! What are you talking about? It was a total fake out. You'd expect something that landed on the moon to be all swoopy and rounded, like a Ford Taurus. But instead NASA was like "screw you guys, it's going to be all angled and weird. And have walls made out of gold tinfoil." Best. Spaceship. Ever.

  9. Re:Common sense prevails at last! on Competition to Build the Space Shuttle's Successor · · Score: 1
    One thing that still amazes me about Columbia's sad breakup is what an *amazing* job the Shuttle did of keeping level for as long as it did, as it was disintigrating. It failed, but it performed well beyond design specs nefore it failed.

    It's such a bummer. If that hole had been a bit smaller, it might have made it to a point where the crew could have bailed out.

  10. Re:Accuracy on U.S. Kids Don't Understand First Amendment · · Score: 1
    Except F1 drivers don't drive on slicks. They drive on tires with grooves on them, to slow the cars down. In fact in the upcoming season, teams will need to qualify and race the entire race on the same set of tires. They can change to rain tires if it starts to rain, and they can swap in a practice tire if they get a flat, but none of the tires, even warm weather tires, are actually slicks.

    NASCAR or CART/IndyCar might have been a better example, because those guys do race on slicks, but none of those guys race in the rain. So, in the end, Le Mans or sports car racing, where they can use slicks (and do race in the rain) would be the best example. There have been lots of situations at LeMans where it starts raing just past the pits and the drivers have to make the ~8 mile lap before they can pit for rain tires.

  11. Re:Actually, that would be a sin. on Carbon Dating & The Shroud of Turin · · Score: 1

    Only if you're a Christian. If you're a Jew, you still need to execute horse-fuckers.

  12. Re:Because... on Why Apple Makes a One-Button Mouse · · Score: 1
    Awesome tip. I bet it's *almost* as fast and simple as having two buttons on your laptop... And how do you use the third button to scroll on your laptop?

    Sorry to be snob, but after using athinkpad w/ three buttons I couldn't even conceive of using a Mac laptop. The mini on the other hand, looks nice...

  13. Re:The wife? on Safeway Club Card Leads to Bogus Arson Arrest · · Score: 1
    The staples -- milk, cheese, eggs, produce, etc. -- which should logically be located around each other in your opinion (can't say I disagree), are also the lowest margin items, and in some cases, loss-leaders.

    So if they were all gathered around each other, costing the store the impulse-buy profits, you'd probably see the price of milk, etc. go up.

    Anyway, if you've been to the store a few times you learn the layout and move with hyper-focused attention to the stuff you need. I always find that when I'm camping or something and go to a strange grocery store, that's when the impulse buying hits me, because I am seeing so many new things.

  14. Re:The wife? on Safeway Club Card Leads to Bogus Arson Arrest · · Score: 1

    Just go to Albertsons. If you don't have your card, the clerks just swipe theirs.

  15. Re:Doing it the old fashioned way on Simulating the Universe with a zBox · · Score: 1

    Price is what it seems like. Way cheaper to build it yourself -- especially with help from the univerity's metal fab people -- than to just buy off the shelf rack-mount systems. It's a pretty straightforward design if you look at the pictures.

  16. Re:New To Games? on Crash Course in Game Programming? · · Score: 1

    Failing that, try Dark BASIC -- a game orientated BASIC you can pick up at CompUSA. It is extremely high level but still lets you access all the 3D features of DirectX. It's about $50 and probably Windows only. There is TONS of well commented source for you to play around with too.

  17. Re:New To Games? on Crash Course in Game Programming? · · Score: 2, Informative

    No offense, but I say screw that -- get a GBA emulator and development environment at GBA dev , and you can work cross-platform with all F/OSS on some hardware that has lots of easy graphic capabilities and input methods built in. Plus there are tons of well commented demo apps that will get you up and started in a flash. PCs are too complex for a first project -- GBAs are more limited and easier to get your head around.

  18. Re:wrong on New Standard Keyboard · · Score: 4, Informative
    Most of the "Dvork is better than Qwerty" studies were done during World War II by - wait for it - Dvorak.

    Speaking of which, y'all should check out my new IOCATB keyboard layout. It takes a little while to get used to, but once you do, it feels faster than anything else.

  19. Re:I think I got it.. on Decrypting Kryptos · · Score: 1

    His Cyrillic projector sculpture was *full* of typos. It was actually solved by some dude who had no way of translating the typoed-up and spaceless Cyrillic for months.

  20. Re:Thank you for your service on Programming Until Retirement? · · Score: 5, Insightful

    I definitely call bullsh*t on this. We're always looking for coders with 20+ years of experience. Some people burn out, but some people are still into coding, or want to get back into it after a management stint. They are awesome. They have made and seen tons of mistakes, so they can help newer guys (informally if not formally). Plus they tend to work as hard or harder than most people. Having a more stable outside work social life also means less drama in the office. You definitely need a good mix of people -- if it's all gnarled verterans, they just sit around telling war stories -- but you'd be crazy to dismiss someone becuase they've got Altair experience on their resume. (In fact, we're interviewing someone w/ Altair experience on their resume next week, and I'm extremely stoked about it.)

  21. Re:As an editor... on The Know-It-All · · Score: 5, Informative

    Read out loud (softly -- otherwise people will think you're a moron) and say every single word. As an editor, that's what I had to do when editing my own stuff. It's very slow, but you quickly realize just how many of your own errors you'd otherwise skip over.

  22. Re:Big rockets? on Paypal Founder's Merlin Rocket Engine Fires Up · · Score: 1
    That's 'cause the Russians don't really care if they lose a few ships or cosmonauts, so they under-engineer stuff. Perversely, NASA, which over-engineers stuff for safety, then has way more go wrong.

    Although it's hard to talk up the Russians when their oxygen generator keeps balking up on the ISS. Of course, NASA mission control probably won't let them thump it, which would probably work (given that it's problem seems to be bubbles sticking in the plumbing).

  23. Re:Edge Magazine on Death to the Fanboy Press · · Score: 1
    Crap I hit submit too soon.

    Anyway, Edge, which actually isn't at Borders, is still the godfather of serious, hardcore and well designed, game mags. If you've never seen it, it's well worth the $80 US subscription rate!

  24. Re:Yeah, it's a bummer, but here's a suggestion. on Death to the Fanboy Press · · Score: 1

    The reality is that the game magazine market hasn't grown at the same pace as the game market overall. This is something we dealt with at Next Gen -- the market was growing but the magazine wasn't. Basically that's because all the hardcore gamers were already buying magazines. The new people joining the game market weren't the hardcore, but the more casual gamers. I don't mean to say people who just want to play PC downloadable games, but people who just buy three or four games a year, not twelve or twenty or thrity. People who buy three games a year don't buy magazines, they just ask their friends who buy magazines what to buy.

  25. Re:Yeah right. on Death to the Fanboy Press · · Score: 1
    In a lot of respects, "game journalism" is closest to sports writing. Notice they never call it "sports journalism." With few exceptions, it's hard to be too objective, or be too confrontational, when you're covering a team you need to write about every week. It's the same for game journalists -- you can burn bridges with a blistering attack on a company or game, but there are only so many players out there, and if you piss everyone off, no one is going to return your phone calls. This is especially a problem for free-lancers.

    I think the result is that you see a lot of bad games damned with faint praise rather that totally eviscerated. That said, the industry does a much better job now than it used to with the base games. Your average 3D game today is way better than your average 3D game was 10 years ago.