Posts get modded up as informative...this post was informative for those of us who don't know what haptic means (and saved us the trouble of doing the search ourselves)...
If only there was a -1, Terminology Not Defined mod for stories...
The developers who code the games are like the production crew of a movie. Those who worked on sound, camera work, and the locale. I doubt the majority of movie-goers don't care about them.
The closest thing to a movie actor analog in the videogame world is probably the main character of a game. And a lot of gamers can easily rattle off many video game leads and memorable characters.
Re:Gamespot says 90 minutes in real life tests
on
PSP Battery Journal
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· Score: 1
Dude,
1) Gamespot had a PSP and ran tests with Ridge Racer to get their estimates, along with wi-fi, and
2) They mention other games like Lumines to show it has a longer battery life with less-graphically intensive games.
If you remember back in the day, people loved the PS2 because it also played DVDs (rather crappily, but still played them). For $300 you got a game system AND a player that could show the latest video technology. VHS was still the major format at retailers. That pretty much ended as the PS2 put a lot of DVD players in homes that might not otherwise have purchased them.
While it might not have been the defining force that pushed DVD sales up (although I would say it was), it helped a hell of a lot.
While factors are different these days (DVD might be good enough for a lot of people, especially those with DVD burners and Netflix:) I think it will at least put a crapload of Blu-ray players in people's rooms.
I waited in line with a friend so he could get his copy. I didn't think there'd be such a frenzy for this game. I believe there were 200 or so people from Blacksburg over at the mall...I was surprised that this game has such a following (I'm not a console-FPS gamer), but when I saw the people huddled around the big screen enjoying it I understood a bit why.
But as much as Halo 2 craze is about, I don't think anything will ever compare to The Wizard-inducing Mario Mania...
Actually you're providing them compensation for creating the Xbox you bought. I doubt they make a loss these days, but if they do, then buying an Xbox compensates them for that loss.
Just remember that it's better to make up for a loss on the hardware and not have a customer buy your games than it is to not make up for a loss on the hardware and not have a customer buy your games.
I don't agree - the average human whose time is actually worth money shouldn't have to wonder whether or not the article summary is worth reading.
You learn this sort of stuff in a writing course - the average person doesn't give effort to a reading that is confusing or doesn't seem interesting. Why should he waste his time figuring out if is?
Have we gotten to the point where not being interested in a jargon-filled headline and summary on slashdot is "pathetic"? If so, then I agree....pathetic.
"Am I the only one who prefers a keyboard to console-style controllers/gamepads? I've used computers far more than consoles, and I find keyboard controls to be far more precise and accessible."
Well duh, you've used computers more than consoles...of course you'd prefer the computer input method over the console input method...
It's like me saying "I prefer my gamepad over the keyboard and mouse, mostly because I play console games and never play computer games."
Of course, both input methods have their advantages - I can't play console FPS's and Sim City for the SNES, while playable, would've been better had it allowed use of the SNES mouse.
So tell me, do you think BMX XXX was a better game than Tetris?:)
Playing a game just because it seems mature is itself extremely immature - it makes it seem like you aren't comfortable enough in your adulthood. Who the fuck thinks that a game with a bunch of cursing and breast physics thrown in to hide the obviously shallow gameplay experience is "mature"? It just plays off the teenager's frame of mind that they need to look cool and adult.
Besides, the analogy is off. Toys like dolls and tonkas no longer interest grown ups because they tend to lose the ability to make the toy fun for them through their imagination. Games, however, are like movies - they provide most of the entertainment for you, and the fun part is testing your skills and reflexes against someone else's logic.
There is a reason why gamers are extremely nostalgic.
Who said I cared whether you got a PSP over a DS? I'm for any platform that has good games (and some that don't have any good games...); I just think it's weird (and kind of stupid) when people say things like "wow that looks cool, it would provide me with lots of fun...but it looks ugly, so I won't get it." Who stares at their console while playing a game?
It is really weird seeing people justify purchasing one handheld/console over another just because of looks.
The looks of the console should be last in priorities. The games you'll play and the experiences you'll have with the console, now those are the real priorities...and yet you throw away the chances that you'll ever buy one based on one of the least important features of a game console - it's looks?
After this, instead of buying a gameboy, as I wasnt a big fan of the cartoony graphics
Well, there's the problem right there - you generalized all Gameboy games as cartoony, and figured cartoony graphics makes for bad gameplay. While you do have Pokemon and such, you also have your Zeldas, your Metroids, and your Castlevanias.
I really think it weird people let cartoony graphics get in the way of having a good time with a game. It sounds like the person is a teenaged boy who wants to prove his "matureness" by buying what he perceives as adult things.
I guess I'm comfortable with my maturity enough that I can play games like Super Puzzle Fighter II Turbo or Zelda: The Wind Waker without feeling like I'm playing a kid's game; I'm just playing a fun game, after all.
You should really rethink your priorities on what you think makes handheld gaming goodness...
The parent underestimates the fanatical console gamer:)
I own an NES, SNES, Genesis, Saturn, Nintendo 64, Dreamcast, Playstation 2, GameCube, Gameboy, Gameboy Advance SP, and a Neo Geo Pocket Color.
Own four controllers for all but the handhelds, multitaps where applicable. I have about 200 *legally owned* titles spanning on those machines. All but the handhelds have some kind of boot disc/mod to play imports/backups (mod chips, Game Genie made to fit any cartridge...). I've replaced the drive motors in my Saturn and my old PSX (before it got sold due to owning a PS2). I also own some flash cartridges to play around with GBA development.
It's good to own the consoles since I have the original cartridges and/or CDs, along with all the controllers and miscellaneous accessories that made the gaming experience fun (and costly:); don't have to worry about emulator incompatibilities (for example, the SNES emulators, last time I checked, STILL can't emulate that Sony sound chip 100% accurately...and don't get me started on Saturn emulation...).
Also, if you happen to know anybody selling a Virtual Boy, I'd be glad to pick it off their hands.:)
SSBM is popular because people know what to expect when they go to their friend's house to play it. Making a mod of it "splits the market" because now you don't know what kind of changes your friend plays with, and some will ultimately prefer one mod or another (or vanilla SSBM). It just causes confusion.
It also doesn't help that SSBM has a tournament scene, as tournaments would probably only run vanilla SSBM to begin with...
Games that need modding to get more life certainly do need mods to extend their life. This does not imply that all games need modability to have long lives.
I don't need a mod for Super Smash Bros. Melee, three years old, to be fun. I certainly do not need a mod to make Super Bomberman, a game from the early 90's, fun. And I don't even need to mention how fun Bionic Commando is, a game almost two decades old. All of these games stand the test of time. They didn't need a mod to "extend their replay value."
You've got the PC gamer's mindset. It just shows that the PC gaming scene is completely different from the console gaming scene.
First off, you contradict yourself. Above you mention Goldeneye, which was the first break-through console FPS. Yet you say that you're not a fan of console FPS games. Which is it?
Tell me where I said "I love Golden Eye" in that post and I'll give you a cookie. Like I said, console FPS's don't really do it for me. I'm not gonna be an ass and turn down an friend's request to game-on, though.
I'll agree with your second sentence.
I have played Halo, albiet the most I've ever done was 8 man 4v4 style play on two TVs. It's just not my thing. It is more playable than any other console FPS ever, definitely, and I especially love the melee attack (co-op mode, smack my little brother!), but I just don't see the big fuss. It's just okay at best.
Then again, I am the kind of guy who thinks Super Smash Bros. Melee is the greater multiplayer game, so you've got some bias there.
...of this story...someone registers his stores name and tries to sue him. Pretty funny read too, even if that site has been around for awhile.
If only there was a -1, Terminology Not Defined mod for stories...
You're listening to music, you have an incoming call... and then what? You can't talk to somebody and listen to music at the same time.
...Maybe...you could "pause" the music?
The developers who code the games are like the production crew of a movie. Those who worked on sound, camera work, and the locale. I doubt the majority of movie-goers don't care about them.
The closest thing to a movie actor analog in the videogame world is probably the main character of a game. And a lot of gamers can easily rattle off many video game leads and memorable characters.
1) Gamespot had a PSP and ran tests with Ridge Racer to get their estimates, along with wi-fi, and
2) They mention other games like Lumines to show it has a longer battery life with less-graphically intensive games.
If you remember back in the day, people loved the PS2 because it also played DVDs (rather crappily, but still played them). For $300 you got a game system AND a player that could show the latest video technology. VHS was still the major format at retailers. That pretty much ended as the PS2 put a lot of DVD players in homes that might not otherwise have purchased them.
While it might not have been the defining force that pushed DVD sales up (although I would say it was), it helped a hell of a lot.
While factors are different these days (DVD might be good enough for a lot of people, especially those with DVD burners and Netflix :) I think it will at least put a crapload of Blu-ray players in people's rooms.
Maybe it could be used to output sound for SNES emulators...SNES emulators still can't get all those sounds correct, after all these years.
The N-Gage was also meant to be a mobile communication/entertainment platform that happened to play games...
In my 4 years of college, I've seen many cases where a person who wanted to develop expertise in programming could not, for their life, do so.
I waited in line with a friend so he could get his copy. I didn't think there'd be such a frenzy for this game. I believe there were 200 or so people from Blacksburg over at the mall...I was surprised that this game has such a following (I'm not a console-FPS gamer), but when I saw the people huddled around the big screen enjoying it I understood a bit why.
But as much as Halo 2 craze is about, I don't think anything will ever compare to The Wizard-inducing Mario Mania...
And I'm in the "18-24" demographic of game players.
Just remember that it's better to make up for a loss on the hardware and not have a customer buy your games than it is to not make up for a loss on the hardware and not have a customer buy your games.
You learn this sort of stuff in a writing course - the average person doesn't give effort to a reading that is confusing or doesn't seem interesting. Why should he waste his time figuring out if is?
Have we gotten to the point where not being interested in a jargon-filled headline and summary on slashdot is "pathetic"? If so, then I agree....pathetic.
Well duh, you've used computers more than consoles...of course you'd prefer the computer input method over the console input method...
It's like me saying "I prefer my gamepad over the keyboard and mouse, mostly because I play console games and never play computer games."
Of course, both input methods have their advantages - I can't play console FPS's and Sim City for the SNES, while playable, would've been better had it allowed use of the SNES mouse.
Why is the parent insightful?
How many /.ers won't even bother to read the previous /. article linked?
Playing a game just because it seems mature is itself extremely immature - it makes it seem like you aren't comfortable enough in your adulthood. Who the fuck thinks that a game with a bunch of cursing and breast physics thrown in to hide the obviously shallow gameplay experience is "mature"? It just plays off the teenager's frame of mind that they need to look cool and adult.
Besides, the analogy is off. Toys like dolls and tonkas no longer interest grown ups because they tend to lose the ability to make the toy fun for them through their imagination. Games, however, are like movies - they provide most of the entertainment for you, and the fun part is testing your skills and reflexes against someone else's logic.
There is a reason why gamers are extremely nostalgic.
Who said I cared whether you got a PSP over a DS? I'm for any platform that has good games (and some that don't have any good games...); I just think it's weird (and kind of stupid) when people say things like "wow that looks cool, it would provide me with lots of fun...but it looks ugly, so I won't get it." Who stares at their console while playing a game?
HFS+ is journaled, and NTFS has sort-of journaling:
Read about it here...
The looks of the console should be last in priorities. The games you'll play and the experiences you'll have with the console, now those are the real priorities...and yet you throw away the chances that you'll ever buy one based on one of the least important features of a game console - it's looks?
Well, there's the problem right there - you generalized all Gameboy games as cartoony, and figured cartoony graphics makes for bad gameplay. While you do have Pokemon and such, you also have your Zeldas, your Metroids, and your Castlevanias.
I really think it weird people let cartoony graphics get in the way of having a good time with a game. It sounds like the person is a teenaged boy who wants to prove his "matureness" by buying what he perceives as adult things.
I guess I'm comfortable with my maturity enough that I can play games like Super Puzzle Fighter II Turbo or Zelda: The Wind Waker without feeling like I'm playing a kid's game; I'm just playing a fun game, after all.
You should really rethink your priorities on what you think makes handheld gaming goodness...
Compatibility and speed are not yet 100%, but this is still very much a work in progress.
I think I'll stick with my full speed, 100% compatible SNES hardware...
I own an NES, SNES, Genesis, Saturn, Nintendo 64, Dreamcast, Playstation 2, GameCube, Gameboy, Gameboy Advance SP, and a Neo Geo Pocket Color.
Own four controllers for all but the handhelds, multitaps where applicable. I have about 200 *legally owned* titles spanning on those machines. All but the handhelds have some kind of boot disc/mod to play imports/backups (mod chips, Game Genie made to fit any cartridge...). I've replaced the drive motors in my Saturn and my old PSX (before it got sold due to owning a PS2). I also own some flash cartridges to play around with GBA development.
It's good to own the consoles since I have the original cartridges and/or CDs, along with all the controllers and miscellaneous accessories that made the gaming experience fun (and costly :); don't have to worry about emulator incompatibilities (for example, the SNES emulators, last time I checked, STILL can't emulate that Sony sound chip 100% accurately...and don't get me started on Saturn emulation...).
Also, if you happen to know anybody selling a Virtual Boy, I'd be glad to pick it off their hands. :)
It also doesn't help that SSBM has a tournament scene, as tournaments would probably only run vanilla SSBM to begin with...
I don't need a mod for Super Smash Bros. Melee, three years old, to be fun. I certainly do not need a mod to make Super Bomberman, a game from the early 90's, fun. And I don't even need to mention how fun Bionic Commando is, a game almost two decades old. All of these games stand the test of time. They didn't need a mod to "extend their replay value."
You've got the PC gamer's mindset. It just shows that the PC gaming scene is completely different from the console gaming scene.
Tell me where I said "I love Golden Eye" in that post and I'll give you a cookie. Like I said, console FPS's don't really do it for me. I'm not gonna be an ass and turn down an friend's request to game-on, though.
I'll agree with your second sentence.
I have played Halo, albiet the most I've ever done was 8 man 4v4 style play on two TVs. It's just not my thing. It is more playable than any other console FPS ever, definitely, and I especially love the melee attack (co-op mode, smack my little brother!), but I just don't see the big fuss. It's just okay at best.
Then again, I am the kind of guy who thinks Super Smash Bros. Melee is the greater multiplayer game, so you've got some bias there.