Don't get me wrong, I love the series. But Final Fantasy 8 really made me think it's time for it to take a Star Trek-esque nap for a while. Every time I hear Squeenix pipe up about a new Final Fantasy game now, I'm no longer intrigued and rushing out to find out all the information I can about it. I cringe at the thought of another by-the-numbers game featuring the same old combat dynamic, regurgitated storyline and societal overdesign.
I still have my minidisc recorder, but it's basically collecting dust in a drawer somewhere in my computer room, since I got my iPod. I agree though, MD was a fantastic bit of technology with tons of potential, and I got many miles out of it over the years. But being able to carry around my whole damn music collection without having to swap media? Wasn't a hard sell.
This might come as a shock to you, but EA is a pretty fucking huge game production machine, and does dominate gaming in much the same way Microsoft dominates the home PC operating system market. Whether you like it or not, being the big boy on the block means that EA *could* conceivably direct the industry how they see fit. They already do, when you think about it.
I'm not saying it's a GOOD thing considering their shitty practices. I'm as hopeful as you that other entities in the industry step up with real innovations, and we don't see the same games year after year. I'm still shocked they just don't just slap a "2004", "2005", etc. additive to "Medal of Honor" or "Battlefield".
MS seems to be in full scale damage control mode right now as developers start to abandon the platform.
Not that I love Microsoft, nor do I have plans to buy a 360 at all, but back your statement up with some facts, please. Last I or anyone else heard, there were some pretty major developers working for games on the 360.
Re:No XBox version? Bastards...
on
Morpheus is Dead
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· Score: 1
The game is barely playable on the PC at it is. I wouldn't want to subject my console playing brethren to that level of horrifying game design.
If it was rendered with the in-game engine it probably rendered at 5 fps. The output was recorded and then payed back in realtime.
The PS3 can decode what, 12 channels of high dev signals, SIMULTANEOUSLY? I'd say it's powerful enough to render the scenes seen at a respectable framerate. Maybe not 60fps, but why not 24fps for the purposes of the demonstration? I'm no expert in this regard, just tossing out ideas here.:)
From the link: That still casts some doubts on the PS3's barn-storming E3 presence, and particularly whether much of the footage (as it appeared to be) was done, at best, using the game engine to create cut-scenes, or whether it was really realtime, in-game footage.
One could imply the following two points. One, that current nVidia hardware is capable of rendering those images. Two, the "in-game engine", without the benefit of massive 3D accelleration, was capable of doing those visuals without RSX. Does that in turn imply the PS3 will be BETTER than what was shown, because the images were shown on unfinished or "last-generation" 3D chippery?
Just how did this AC arrive that the "many users" thing? Was there a poll among all Tiger users? How about "some" or "a couple" or "a few" or "one or two guys I just happened to know" instead? Sort of changes the whole story, right? This sort of thing is one of the reasons why people are turning away from the tradition media: They are sick and tired of everything being hyped. Please, just the facts, OK?
A cursory glance at the Apple Discussions Spotlight forum will show you that there are quite a few gripes about the function from users of OS X Tiger. I'm not vouching for the statement, I'm saying there's evidence it's probably correct.
For the record: I use Spotlight on my aging iBook G4 800 MHz and don't see any speed problems. If anything, Tiger is a lot faster than Panther was (and my hardware doesn't even support those nifty Core whatever features). If you are that much into speed tuning, I suggest looking into Gentoo.
That's so unhelpful it hurts. It amounts to a "I don't see a problem so there's obviously no problem" head-in-the-sand attitude.
Look no further than the Legacy of Kain series of games for phenominal voice acting. I swear, those guys that do the voices for Kain and Raziel could make someone speechless and pale by just answering a phone with "Hello". One of the reasons I've kept up with every one of those games has been, in addition to the quality of the story, the insanely great voice acting which really does bring the characters to life (so to speak).
Who needs a keyboard at all?
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Blank Keyboard
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· Score: 1
I suppose I could express my passion for Windows by stating the following.
If it wasn't for Windows, I'd have never realized just how shitty the PC has become when it's paired with a Microsoft product. In that, I have realized just how insanely great my new iMac is, when I can come home and not have to worry about spending an hour keeping my operating system tidy. Where upgrades to the OS actually enhance the stability of the OS instead of providing more script kiddies to take over my computer for no reason.
I suppose I should also thank Microsoft, for Windows is pretty great for gaming. It's about all my XP machine is useful for. Makes me wonder what will happen to it when the Playstation 3 comes out...
That doesn't mean everything that someone in their basement makes for the PS3 will end up on store shelves in a box indicating the game's been cleared for release on the platform.
Besides, they might not like it, but they sure as hell have to see the benefit to it over a totally closed system. Well I HOPE they see the benefit. As you say, this IS Sony we're talking about.
I know this is a bit offtopic, but I'm curious -- how come Microsoft has to compete with everyone who's making good progress in particular areas? Do they have a team of people who do nothing but read technical articles and news to see what everyone else is doing so they can target them as a potential competetive prospect?
I'm not a Microsoft basher, nor am I a rampant supporter of them. I have an XP machine at home for gaming, and a Mac for pretty much everything else (OSX for the win!).
If you watch the behind the scenes jazz on the fourth disc included with the Trilogy DVD set, that dialog was changed by Empire's director and Harrison Ford, on the fly.:)
Before you break out the pitchforks with regards to Spotlight, I have to ask the question: have you tried the newly released 10.4.1 patch for Tiger? A LOT of the Spotlight problems that I had are now no longer an issue at all after applying the new patch.
I'd recommend forcing Spotlight to reindex your drive after installing the patch. I imagine it would get around to doing that eventually, but do so by opening Spotlight's preferences and adding your Macintosh disk to the privacy list, then closing preferences. It will wipe clean all the indexes for that drive. Then reopen preferences, remove the disk, and close again. Spotlight will go nuts for a while as it reindexes the whole works, but afterwards things should be working as expected. Hope that helps!
By contrast, I've heard of at least one developer who says the new playstation is just fine to develop for (I think I read it in the gamespot article or something). Either way, looking at what shops like Konami (MGS, ZoE, etc) have done with the PS2, which was notorious for being a bitch to work with, I'm sure developers will find their way just fine.
And if that exec's statement was true, two things might happen. One, it could be so hard to develop for that the platform flops. Two, what he says maybe possibly comes true and the games we end up seeing will be, on average, superior to other platforms.
The PS1 controller was an oddity when it first came out, though I found once I used it I fell in love with the simple design. It was interesting to me that I didn't have to have something filling my entire hand to be comfortable and usable at the same time.
This new one looks pretty interesting, obviously looks and use and two very different things. I think Sony will learn from its PS1/PS2 design, learn from what works and what possibly didn't.
One would think people have had it. The market is nearly as saturated as that of the real-time strategy from a few years back, probably moreso when one considers how many first person shooters there are in total, much less how many World War II ones there are. I'm pretty sure the bubble will burst, I'm just surprised it hasn't already.:)
And yeah, other than Rainbow 6, the only fps with as much flexibility for armaments would be Counter-strike (mostly because there's so many loadout combos it's sick).
It's amazing more people don't realize the stagnancy of the first person shooter genre. Or maybe more people DO realize it, which begs the question: why do these sell like crazy?
Don't get me wrong, I love the series. But Final Fantasy 8 really made me think it's time for it to take a Star Trek-esque nap for a while. Every time I hear Squeenix pipe up about a new Final Fantasy game now, I'm no longer intrigued and rushing out to find out all the information I can about it. I cringe at the thought of another by-the-numbers game featuring the same old combat dynamic, regurgitated storyline and societal overdesign.
I still have my minidisc recorder, but it's basically collecting dust in a drawer somewhere in my computer room, since I got my iPod. I agree though, MD was a fantastic bit of technology with tons of potential, and I got many miles out of it over the years. But being able to carry around my whole damn music collection without having to swap media? Wasn't a hard sell.
This might come as a shock to you, but EA is a pretty fucking huge game production machine, and does dominate gaming in much the same way Microsoft dominates the home PC operating system market. Whether you like it or not, being the big boy on the block means that EA *could* conceivably direct the industry how they see fit. They already do, when you think about it.
I'm not saying it's a GOOD thing considering their shitty practices. I'm as hopeful as you that other entities in the industry step up with real innovations, and we don't see the same games year after year. I'm still shocked they just don't just slap a "2004", "2005", etc. additive to "Medal of Honor" or "Battlefield".
MS seems to be in full scale damage control mode right now as developers start to abandon the platform.
Not that I love Microsoft, nor do I have plans to buy a 360 at all, but back your statement up with some facts, please. Last I or anyone else heard, there were some pretty major developers working for games on the 360.
The game is barely playable on the PC at it is. I wouldn't want to subject my console playing brethren to that level of horrifying game design.
If it was rendered with the in-game engine it probably rendered at 5 fps. The output was recorded and then payed back in realtime.
:)
The PS3 can decode what, 12 channels of high dev signals, SIMULTANEOUSLY? I'd say it's powerful enough to render the scenes seen at a respectable framerate. Maybe not 60fps, but why not 24fps for the purposes of the demonstration? I'm no expert in this regard, just tossing out ideas here.
From the link: That still casts some doubts on the PS3's barn-storming E3 presence, and particularly whether much of the footage (as it appeared to be) was done, at best, using the game engine to create cut-scenes, or whether it was really realtime, in-game footage.
One could imply the following two points. One, that current nVidia hardware is capable of rendering those images. Two, the "in-game engine", without the benefit of massive 3D accelleration, was capable of doing those visuals without RSX. Does that in turn imply the PS3 will be BETTER than what was shown, because the images were shown on unfinished or "last-generation" 3D chippery?
I RTFA... what a pile of fluff. Lets summarize.
Look that former two generations of console unveilings vs gameplay post-release. Imply trend will continue.
This guy got paid for that? Where the fuck do I sign up for that job?
Oh I agree with that one. Very VERY good quality voice acting, right back to the very first of the modern MGS games on the PS1.
Just how did this AC arrive that the "many users" thing? Was there a poll among all Tiger users? How about "some" or "a couple" or "a few" or "one or two guys I just happened to know" instead? Sort of changes the whole story, right? This sort of thing is one of the reasons why people are turning away from the tradition media: They are sick and tired of everything being hyped. Please, just the facts, OK?
A cursory glance at the Apple Discussions Spotlight forum will show you that there are quite a few gripes about the function from users of OS X Tiger. I'm not vouching for the statement, I'm saying there's evidence it's probably correct.
For the record: I use Spotlight on my aging iBook G4 800 MHz and don't see any speed problems. If anything, Tiger is a lot faster than Panther was (and my hardware doesn't even support those nifty Core whatever features). If you are that much into speed tuning, I suggest looking into Gentoo.
That's so unhelpful it hurts. It amounts to a "I don't see a problem so there's obviously no problem" head-in-the-sand attitude.
Look no further than the Legacy of Kain series of games for phenominal voice acting. I swear, those guys that do the voices for Kain and Raziel could make someone speechless and pale by just answering a phone with "Hello". One of the reasons I've kept up with every one of those games has been, in addition to the quality of the story, the insanely great voice acting which really does bring the characters to life (so to speak).
When you have this
I suppose I could express my passion for Windows by stating the following.
If it wasn't for Windows, I'd have never realized just how shitty the PC has become when it's paired with a Microsoft product. In that, I have realized just how insanely great my new iMac is, when I can come home and not have to worry about spending an hour keeping my operating system tidy. Where upgrades to the OS actually enhance the stability of the OS instead of providing more script kiddies to take over my computer for no reason.
I suppose I should also thank Microsoft, for Windows is pretty great for gaming. It's about all my XP machine is useful for. Makes me wonder what will happen to it when the Playstation 3 comes out...
Why is it called a disc drive if it's based on flash memory? :)
That doesn't mean everything that someone in their basement makes for the PS3 will end up on store shelves in a box indicating the game's been cleared for release on the platform.
Besides, they might not like it, but they sure as hell have to see the benefit to it over a totally closed system. Well I HOPE they see the benefit. As you say, this IS Sony we're talking about.
It's IBM's creation, is it not? What say does Sony have in the matter?
I know this is a bit offtopic, but I'm curious -- how come Microsoft has to compete with everyone who's making good progress in particular areas? Do they have a team of people who do nothing but read technical articles and news to see what everyone else is doing so they can target them as a potential competetive prospect?
I'm not a Microsoft basher, nor am I a rampant supporter of them. I have an XP machine at home for gaming, and a Mac for pretty much everything else (OSX for the win!).
Are you suggesting out piss would be carbonated? (Mountain Dew, anyone?)
If you watch the behind the scenes jazz on the fourth disc included with the Trilogy DVD set, that dialog was changed by Empire's director and Harrison Ford, on the fly. :)
Yet you cared enough to read at least the article posting, and you took time to post a reply.
Before you break out the pitchforks with regards to Spotlight, I have to ask the question: have you tried the newly released 10.4.1 patch for Tiger? A LOT of the Spotlight problems that I had are now no longer an issue at all after applying the new patch.
I'd recommend forcing Spotlight to reindex your drive after installing the patch. I imagine it would get around to doing that eventually, but do so by opening Spotlight's preferences and adding your Macintosh disk to the privacy list, then closing preferences. It will wipe clean all the indexes for that drive. Then reopen preferences, remove the disk, and close again. Spotlight will go nuts for a while as it reindexes the whole works, but afterwards things should be working as expected. Hope that helps!
By contrast, I've heard of at least one developer who says the new playstation is just fine to develop for (I think I read it in the gamespot article or something). Either way, looking at what shops like Konami (MGS, ZoE, etc) have done with the PS2, which was notorious for being a bitch to work with, I'm sure developers will find their way just fine.
And if that exec's statement was true, two things might happen. One, it could be so hard to develop for that the platform flops. Two, what he says maybe possibly comes true and the games we end up seeing will be, on average, superior to other platforms.
The PS1 controller was an oddity when it first came out, though I found once I used it I fell in love with the simple design. It was interesting to me that I didn't have to have something filling my entire hand to be comfortable and usable at the same time.
This new one looks pretty interesting, obviously looks and use and two very different things. I think Sony will learn from its PS1/PS2 design, learn from what works and what possibly didn't.
One would think people have had it. The market is nearly as saturated as that of the real-time strategy from a few years back, probably moreso when one considers how many first person shooters there are in total, much less how many World War II ones there are. I'm pretty sure the bubble will burst, I'm just surprised it hasn't already. :)
And yeah, other than Rainbow 6, the only fps with as much flexibility for armaments would be Counter-strike (mostly because there's so many loadout combos it's sick).
It's amazing more people don't realize the stagnancy of the first person shooter genre. Or maybe more people DO realize it, which begs the question: why do these sell like crazy?