This article, despite the headline, isn't about "IT Employees". It's about IT executives and senior management. These are the employees that are treated like valuable assets. It's the low-paid one which are honest - which is probably why they're still low-paid.
He's not saying they don't have an answer, he's saying he wants to know it. Unless you can contribute to that end, keep your pointless snide remarks to yourself.
I don't think it says that. They say the ads are based on geography ("local brand experience") and tailored to the user, probably through some other mechanism, like paying Google/Facebook for profile data. I imagine the geographic information is dependant on using a mobile phone with a GPS.
The companies they're defying are a handful of small-fry porno sites. The subpoenas they haven't been rejecting all this time? They were the RI/MPAA ones.
And by reducing the quality of in-game drops, Blizzard drives people to both auction houses (for any given character, only 2 AHs are available - HC and normal are mutually exclusive). Even if some go to the gold AH, some also go to the RMAH. Therefore, by screwing with drop rates, Blizzard is driving more people to the RMAH. They're also driving more people to the gold AH, but that doesn't have anything to do with the previous point.
Problem is, if Apple did not block it they might be held legally liable for continued distribution and at least contributing to willful infringement of the patent.
Really? Where's the legal precedent for that? Especially given that no decision has even been reached yet about whether a patent is being infringed? Where retailers who were selling Samsung's Galaxy S2, before the matter even went to court, held liable for selling a patent-infringing device? Has any retailer (who was not also the producer), ever, in the history of patent law, been held accountable for selling an item that infringed a patent, before a court told them not to?
Best Buy, for instance, faces the same problem with a boxed software product on their shelf
And when has Best Buy removed a product from their shelves due to patent infringement, before the matter had reached the court?
The app's future sale and distribution has been blocked, just like Galaxy tablets, XBoxes, iPads, and many other products that are banned from sale until patent issues are worked out.
Except it hasn't. The court never ordered the apps sales and distribution blocked - Apple did. This is just another example of why walled gardens are bad, particularly when the gardener likes to take it upon themselves to act as judge, jury and app-executioner.
The iPad, however, is a complete game-changer here. It's truly a disruptive technology [wikipedia.org] - suddenly, reasonably sturdy hardware with a touch-screen that's large enough for someone who hasn't (for whatever reason) got particularly good hand/eye co-ordination can be had for under £400.
No, it's really not. It's a computer in a different form factor. The exact same thing could be done with a laptop - and a mouse is at least as easy to use for a person with poor co-ordination as a touch screen, and is much more configurable sensitivity-wise. Look at the list of examples of disruptive technology on that link - the iPad (or tablet computing in general) - just isn't in that class. It's not displacing other technologies, it's simply slotting in as a sometimes-useful adjunct to existing computing solutions.
If you're looking for why this esoteric stuff is becoming cheaper, look to commodity hardware, and the ever-lowering barrier of entry to complex software development, thanks to freely available languages and frameworks.
Time, yes. Money, often not. And it's not just any time and money, it's whatever threshold of time and money that qualify them to meet your definition of a "real" developer.
In the initial beta runs, they apparently shipped the server and client bundled together to run on the local machine, presumably because the server code was under development and in a constant state of flux. They stripped it back out fairly early on. But there's certainly no technical reason why someone with the sourcecode couldn't merge them together fairly easily.
I only got it because it was free with my WoW subscription. Blizzard later used that fact to spruik it as having beaten all previous pre-order records, despite the fact that a large chunk of those pre-orders were pretty much gifts. I finished Normal mode, and hence, exhausted most of the new/creative parts of the game, in around 13 hours. I'm glad I didn't spend any actual money on it, although the fact that Blizzard used the freebie it gave me to spin the game as a success leaves a bit of a bitter taste.
Running a second server set would be expensive. Easier to just rig the random number generator so all they end up farming is an endless stream of worthless bottom-tier loot
So, treat them just like the other players you're saying?
How about the part where your context magically modifies the definition of developers to only include those who devote above a certain implicit threshold of time/money on their work? Because here on slashdot, there's no way you could be talking about amateur/indie developers is there?
Close. The loot is expressly designed to force you towards paying money for it via Blizzards RMAH; actually playing with other people is entirely optional.
Probably because it's another cherry-picked statistic to support the previously-determined answer they want. Who cares about "projects started" as a metric? How many of those projects are going to even be completed? The reason they picked such a meaningless metric is because it supported the view they wanted to present. I wish/. would stop with these stories. I think it's obvious by now that both Android and iOS are feasible mobile platforms, we don't need fanboys from either side posting their stat-of-the-day that demonstrates that their choice is the best.
BTW, in the interests of full disclosure, I love my Nexus S and tend to be "on Google's side".
It doubles every day. So after its covered the first half of the lake in 47 days, it takes 1 day to cover the second half.
What the hell is wrong with the rest of you?
Nothing. We wouldn't either. But our execs and senior management apparently would. Read the summary.
This article, despite the headline, isn't about "IT Employees". It's about IT executives and senior management. These are the employees that are treated like valuable assets. It's the low-paid one which are honest - which is probably why they're still low-paid.
He's not saying they don't have an answer, he's saying he wants to know it. Unless you can contribute to that end, keep your pointless snide remarks to yourself.
I don't think it says that. They say the ads are based on geography ("local brand experience") and tailored to the user, probably through some other mechanism, like paying Google/Facebook for profile data. I imagine the geographic information is dependant on using a mobile phone with a GPS.
The companies they're defying are a handful of small-fry porno sites. The subpoenas they haven't been rejecting all this time? They were the RI/MPAA ones.
And by reducing the quality of in-game drops, Blizzard drives people to both auction houses (for any given character, only 2 AHs are available - HC and normal are mutually exclusive). Even if some go to the gold AH, some also go to the RMAH. Therefore, by screwing with drop rates, Blizzard is driving more people to the RMAH. They're also driving more people to the gold AH, but that doesn't have anything to do with the previous point.
Problem is, if Apple did not block it they might be held legally liable for continued distribution and at least contributing to willful infringement of the patent.
Really? Where's the legal precedent for that? Especially given that no decision has even been reached yet about whether a patent is being infringed? Where retailers who were selling Samsung's Galaxy S2, before the matter even went to court, held liable for selling a patent-infringing device? Has any retailer (who was not also the producer), ever, in the history of patent law, been held accountable for selling an item that infringed a patent, before a court told them not to?
Best Buy, for instance, faces the same problem with a boxed software product on their shelf
And when has Best Buy removed a product from their shelves due to patent infringement, before the matter had reached the court?
The app's future sale and distribution has been blocked, just like Galaxy tablets, XBoxes, iPads, and many other products that are banned from sale until patent issues are worked out.
Except it hasn't. The court never ordered the apps sales and distribution blocked - Apple did. This is just another example of why walled gardens are bad, particularly when the gardener likes to take it upon themselves to act as judge, jury and app-executioner.
The iPad, however, is a complete game-changer here. It's truly a disruptive technology [wikipedia.org] - suddenly, reasonably sturdy hardware with a touch-screen that's large enough for someone who hasn't (for whatever reason) got particularly good hand/eye co-ordination can be had for under £400.
No, it's really not. It's a computer in a different form factor. The exact same thing could be done with a laptop - and a mouse is at least as easy to use for a person with poor co-ordination as a touch screen, and is much more configurable sensitivity-wise. Look at the list of examples of disruptive technology on that link - the iPad (or tablet computing in general) - just isn't in that class. It's not displacing other technologies, it's simply slotting in as a sometimes-useful adjunct to existing computing solutions.
If you're looking for why this esoteric stuff is becoming cheaper, look to commodity hardware, and the ever-lowering barrier of entry to complex software development, thanks to freely available languages and frameworks.
Yes, I can till from your username you're a font of unbiased wisdom.
What was that about hypocrits, troll?
Time, yes. Money, often not. And it's not just any time and money, it's whatever threshold of time and money that qualify them to meet your definition of a "real" developer.
In the initial beta runs, they apparently shipped the server and client bundled together to run on the local machine, presumably because the server code was under development and in a constant state of flux. They stripped it back out fairly early on. But there's certainly no technical reason why someone with the sourcecode couldn't merge them together fairly easily.
The other answer to the lily pad question could also be "1 day", depending on which half of the lake you were looking at.
I only got it because it was free with my WoW subscription. Blizzard later used that fact to spruik it as having beaten all previous pre-order records, despite the fact that a large chunk of those pre-orders were pretty much gifts. I finished Normal mode, and hence, exhausted most of the new/creative parts of the game, in around 13 hours. I'm glad I didn't spend any actual money on it, although the fact that Blizzard used the freebie it gave me to spin the game as a success leaves a bit of a bitter taste.
Running a second server set would be expensive. Easier to just rig the random number generator so all they end up farming is an endless stream of worthless bottom-tier loot
So, treat them just like the other players you're saying?
Probably due to D&D (and TSRs) wargaming roots. They probably had a lot of contacts in that niche.
How about the part where your context magically modifies the definition of developers to only include those who devote above a certain implicit threshold of time/money on their work? Because here on slashdot, there's no way you could be talking about amateur/indie developers is there?
nVidia and Intel I can see, but Apple and Samsung? They're widget makers, not chipset makers.
Since certain of its posters became inept at using the language.
Oh, so you mean true developers.
Close. The loot is expressly designed to force you towards paying money for it via Blizzards RMAH; actually playing with other people is entirely optional.
do you really disconnect your computer from the internet often when gaming?
No, but apparently Blizzard didn't get the memo, seeing as how they frequently disconnect their servers from the internet while I'm gaming.
Probably because it's another cherry-picked statistic to support the previously-determined answer they want. Who cares about "projects started" as a metric? How many of those projects are going to even be completed? The reason they picked such a meaningless metric is because it supported the view they wanted to present. I wish /. would stop with these stories. I think it's obvious by now that both Android and iOS are feasible mobile platforms, we don't need fanboys from either side posting their stat-of-the-day that demonstrates that their choice is the best.
BTW, in the interests of full disclosure, I love my Nexus S and tend to be "on Google's side".
Perhaps you need a dictionary. With it, you can look up the terms "War Criminal" and "Serial Killer" and see how they differ.