Because I'm stupid. Also, because the last time this happened to me, the new computer isn't a straight replacement for the old one./home on machine a had no business on machine b.
OK, so you're happy with the absolute defaults that come from an apt-get (or equivalent). Good for you.
But if that really is the case, then surely that makes you unusual, no? Isn't the whole point of this fun little project called linux that we've all jumped on board is that you can spend a lifetime tweaking this bit and that to make it just right?
As for me, I'd definitely need my.vimrc. What else... Probably a copy my firefox bookmarks from another machine, and thunderbird settings too. It'd also take me a while to install all the little tiny things that don't come on the default install of my distro of choice (Etch). IIRC, you get 'less' but not 'more' by default. Maybe it's the other way round. Oh, and you need to explicitly allow X over ssh. And 'sudo' doesn't come by default either. Little things like that would pop up for maybe the first three or four days before becoming negligable. But as you point out, you'd have something within 2 hours.
Is the question "what happens when you go over the limit" or "what happens when the filesharing script kiddie down the road goes over the limit". You need the same answer for both questions.
Others have mentioned the speed and size benefits. Although it's fair to say that it is niche, within that niche it is completely dominant. It's the default choice in the games industry for the sort of code that is not best done in C (or even; not best done by a programmer).
Let's say your're working on the PSP. You've got 24MB to start with. Take away 4MB for the executable and static data, 5MB for your core geometry & textures (player, car, whatever.) 2MB for sound, half a meg or so for display lists; Before you've even started doing anything you're almost into single figures. In this situation Lua fits just fine. Anything else is a squeeze.
Also; it's just really nice to work with from the viewpoint of a games coder. For example, when you create a new runtime with lua_newstate, you pass in a callback for memory allocation. How beautifully C! No inhereted, templated classes, no overdesigned 'CLuaManager' rubbish, it's just lovely. From having never used it before, I had it compiled, linked and running scripts in a particularly pleasant and easy afternoon.
As far as the "game makers", well, they know that a game based on the law-abiding middle-income family guy from suburbia, who goes to work and pays bills on time and attends a baseline church and plays a friendly game of poker once a month with "the guys" WOULD MAKE A TERRIBLY BORING VIDEOGAME.
It certainly would. And The Sims already has that market covered!:D
So that's what it is! I've had batteries in the past that didn't seem to fit into anything, whereas cheaper ones did. I had no idea that's why it happened.
Is that you, Mrs Leibeck?
You're right. Emacs really is for losers!
What I mean by is, the gig of accumulated bits and pieces on my home machine's /home/peter has no business on my work's freshly installed server.
Because I'm stupid. Also, because the last time this happened to me, the new computer isn't a straight replacement for the old one. /home on machine a had no business on machine b.
Who said anything about Windows?
.vimrc. What else... Probably a copy my firefox bookmarks from another machine, and thunderbird settings too. It'd also take me a while to install all the little tiny things that don't come on the default install of my distro of choice (Etch). IIRC, you get 'less' but not 'more' by default. Maybe it's the other way round. Oh, and you need to explicitly allow X over ssh. And 'sudo' doesn't come by default either. Little things like that would pop up for maybe the first three or four days before becoming negligable. But as you point out, you'd have something within 2 hours.
OK, so you're happy with the absolute defaults that come from an apt-get (or equivalent). Good for you.
But if that really is the case, then surely that makes you unusual, no? Isn't the whole point of this fun little project called linux that we've all jumped on board is that you can spend a lifetime tweaking this bit and that to make it just right?
As for me, I'd definitely need my
Is the question "what happens when you go over the limit" or "what happens when the filesharing script kiddie down the road goes over the limit". You need the same answer for both questions.
Nobody's found out how long it takes on linux, they're still working at it! ;P
Others have mentioned the speed and size benefits. Although it's fair to say that it is niche, within that niche it is completely dominant. It's the default choice in the games industry for the sort of code that is not best done in C (or even; not best done by a programmer).
Let's say your're working on the PSP. You've got 24MB to start with. Take away 4MB for the executable and static data, 5MB for your core geometry & textures (player, car, whatever.) 2MB for sound, half a meg or so for display lists; Before you've even started doing anything you're almost into single figures. In this situation Lua fits just fine. Anything else is a squeeze.
Also; it's just really nice to work with from the viewpoint of a games coder. For example, when you create a new runtime with lua_newstate, you pass in a callback for memory allocation. How beautifully C! No inhereted, templated classes, no overdesigned 'CLuaManager' rubbish, it's just lovely. From having never used it before, I had it compiled, linked and running scripts in a particularly pleasant and easy afternoon.
In Police State Britain, only Hoodies use Linux?
Maybe Tom's Hardware (or whoever it is) will smash one open on launch day and stick the photos online.
I feel dreadfully sorry for anybody who has that much money, and yet still feels the desire to own something as silly as a computer.
Sir, that is the best slashdot comment I've read in a long, long time.
The introduction does not state that £68 million is a drop of about one third. The drop was from £196 to £128 million.
So obviously pthreads is the winner by a knockout... Right?
:(
Tell me I'm NotTheOnlyOneWho finds_this_more_readable
If it really was a couple of simple add ons, why post it on YouTube?
:)
I'm guessing, but I reckon there was a lot of compiling and tweaking to get that up and running.
'tis gorgeous though
A group of juvenile sharks were reported to have made sarcastic comments at the chimpanzees' primitive efforts.
Oh shit, I'm so -1 Redundant :(
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As far as the "game makers", well, they know that a game based on the law-abiding middle-income family guy from suburbia, who goes to work and pays bills on time and attends a baseline church and plays a friendly game of poker once a month with "the guys" WOULD MAKE A TERRIBLY BORING VIDEOGAME.
:D
It certainly would. And The Sims already has that market covered!
You can't.
So maybe the "Large Hosting Company" should have been left anonymous.
Sprawl makes you make yourself fat.
Or even more accurately:
Sprawl makes it more convinient for you to make yourself fat.
Which is the best protector of civil rights? USA or Europe?
Europe, hands down, one hundred percent.
Think of the UK as an extra US State. It's not Europe.
So that's what it is! I've had batteries in the past that didn't seem to fit into anything, whereas cheaper ones did. I had no idea that's why it happened.
And that's anything out there that was released TODAY. There's another year accounted for :)
Likewise for memory leaks: http://www.research.att.com/~bs/bs_faq2.html#memor y-leaks
You can even see it from google maps:i e=UTF8&z=17&ll=51.051464,6.489422&spn=0.004809,0.0 14849&t=k&om=1
http://maps.google.com/maps?q=51.054167,6.509722&