Secondly - try plugging your USB hard drive from your PC in with your collection of music or videos on it - the PS3 will ask "Do you want to format this drive?"
No, it won't, as long as the drive is FAT32. Your drive is probably NTFS.
Jumping Jack Flash: I still remember the name! Of all the early PSX games this was the one I wanted to play most, but it seemingly vanished of the marked before I got the chance:-( Probably shitty, but it was the first 3D platformer - more so than that dull "Bug" game Sega touted.
The name is just "Jumping Flash" and it's available on the Playstation Network for download for the PS3 and PSP.
The PS3 runs Linux. Granted you cannot access 3D graphics but still it is the only major console to do so natively. Ever.
No, you're forgetting the PS2:
[code] [CronoCloud@midgar CronoCloud]$ cat/etc/redhat-release PS2 Linux release 1.0
[CronoCloud@midgar CronoCloud]$ cat/proc/cpuinfo cpu : MIPS cpu model : R5900 V3.1 system type : EE PS2 BogoMIPS : 392.39 byteorder : little endian [/code]
Actually I don't have Linux running on a PS2 anymore, the hard drive failed (after 6 years of heavy use) with boot sector errors. Sure, I could probably do a reinstall and let the installer try wipe and fix the errors, or pull the unused hard drive out of "junon", but I have only one PS2 that can actually read that blasted slightly non-standard RTE boot disc and it has my regular HDD for PS2 gaming in it with a FFXI install (and SOCOM 2 and 3 data and the RPG Maker 3 install) The PS2 Linux RTE disc is the only NTSC PS2 disc I have that was manufactured in Japan and for some reason as PS2's age they have trouble reading it. Using the RTE is an easy way to diagnose future DRE errors, they'll show up with the RTE disc before they will with regular games.
It is nice that the PS3 doesn't need a blasted boot disc or additional hardware (other than a keyboard/mouse) to run Linux. I have YDL 6.1 on mine.
No, it isn't. Some devs were beginning to feel the pinch of capacity on the PS2, even with dual-layer. IIRC the PS2 Star Ocean game is a two disk game. I, for one, don't want to go back to the days of disk swapping and the linearity that induced. You'd never be able to fit some of the released PS3 games on a single DVD.
Also, most of the end-of-cycle (read "great") ps2 games won't play.
They won't? News to me, because my PS3 has played every PS2 game I've thrown at it, and only two have had issues bad enough that I wouldn't want to play them on a PS3: Tekken Tag Tournament (runs at half speed) and Fallout Brotherhood of Steel (really bad texture glitching). I have one PSone game with bad enough graphical glitching that it can't effectively be played, The X Files graphic adventure game, but the same glitching happens on a PS2 too, some too smart for their own good developer didn't follow Sony's technical docs properly.
I can do you one better, my first Linux was on the PS2, in May of 2002.
I had been reading Slashdot for a couple of years and had read articles about this "Linux thing" so when SCEJ announced they were doing a Linux kit for Japan I was one of those who signed the petition to release the thing in the US. I was a WebTV user at the time. When they announced the kit's release in the US I pre-ordered it and bought some Linux books.
I had to install "blind" because I didn't have a Sync-on-Green monitor, we didn't know there was a controller trick to boot the RTE and installer in NTSC mode, though we knew you could set it to boot in NTSC after you got it installed. Anyway after a few hours I had what was basically Sony's Kondara-ized RH6 install on my PS2.
I've currently got Yellow Dog Linux 6.1 on my PS3.
Since you mention Janes and flight sims, I'm going to assume you're one of the often bearded grognards with a full HOTAS setup who plays games designed by retired colonels who got jobs working in the game industry. The reason you think games are "dumbed down" is because there are very very few gamers like you, it's just that in the old days 20 years ago when there were fewer gamers you were a larger fraction of the audience so it was profitable to make games for you. Now you aren't.
Publishers want to sell lots and lots of copies and frankly, the Jane's games and the other flightsim/wargame grognard games never sold that many copies.
Hmmph, Wal-Mart has a bigger PSP section than best buy or the game stores do, whats up with that. There are games being released but the stores don't devote much space, probably because space is finite and they'd rather fill that space with a bunch of mediocre puzzle games and "pet" games all those casual gamer DS owners will eat up.
As a console (in my opinion) it is lacking appropriate games. Mobile versions of the same stuff i have on PS2/PC/etc is not really what I'm after.
But mobile versions of the same stuff I had on the PS1 and PS2 is exactly what I'm after. Games don't have to be cut down so much for portable play, thanks to the PSP. Remember how the GBC Tomb Raider was a 2D sidescroller?
Yep, X is my second favorite too, with VI being the third.
The worst thing about IX is the bleeping Playonline integration in the strategy guide. Followed by non-fun Tetra Master (not as much fun as FFVIII's Triple Triad), and the fact that the game seemed to be designed with the PS2's ability to Fast Load and Texture smooth PSone games. Load times on a PS1 are a litle on the slow side.
The character swap in FFX isn't a problem because you WANT to swap them because early on, each character works best against specific enemies. So if you want see that "" show up early, you want wakka to fight the flying enemies, Tidus the fast ones, Auron the armored ones, etc. In fact, early on, only Wakka will be able to hit those flying enemies regularly, the others won't be able to.
I don't know for certain, but I think that one reason is that Ubuntu brings more "ordinary users" to the Linux community which "offends" some of the crankier "command line cowboy-linux should be hard!" parts of the Linux community.
Red Hat based distros use YUM to handle software installation and dependencies in pretty much the same way that apt-get does. urpmi is a Mandriva thing.
Gnash is not ready for prime time and last I checked, didn't currently work with youtube. Supposedly swfdec does, if you compile the latest build, but I haven't done so yet. (I'm running Linux on PPC)
As a trouble shooting question, that you might have thought of yourself, is there anything the PC's have in common? Chipsets, graphics cards, sound cards, specific drivers? That would be the first thing I'd check...if I was a PC gamer, which I'm not, I'm playing Fallout 3 on a PS3.
There isn't a separation between console gaming and PC gaming, like there was in the old days. Where have you been for the past decade? It isn't like 1989 when consoles sported a huge number of 2D side scrollers and a goodly portion of PC gamers were a bunch of wargamers and roleplayers playing PC games with hex and/or grid maps.
Quakefoo is Quakefoo no matter which platform it's on. You could do competitive gaming with SOCOM on a PS2 or Team Fortress on platform-foo, or even competitive gaming with some 2D game like Street Fighter or one of the many downloadable PSN/XBox Live games.
Pirates, they don't want to make it easy on them, and they don't want professional dev houses buying PS3's instead of the official development "TOOL" boxes.
No, it won't, as long as the drive is FAT32. Your drive is probably NTFS.
The name is just "Jumping Flash" and it's available on the Playstation Network for download for the PS3 and PSP.
No, you're forgetting the PS2:
[code] /etc/redhat-release
[CronoCloud@midgar CronoCloud]$ cat
PS2 Linux release 1.0
[CronoCloud@midgar CronoCloud]$ cat /proc/cpuinfo
cpu : MIPS
cpu model : R5900 V3.1
system type : EE PS2
BogoMIPS : 392.39
byteorder : little endian
[/code]
Actually I don't have Linux running on a PS2 anymore, the hard drive failed (after 6 years of heavy use) with boot sector errors. Sure, I could probably do a reinstall and let the installer try wipe and fix the errors, or pull the unused hard drive out of "junon", but I have only one PS2 that can actually read that blasted slightly non-standard RTE boot disc and it has my regular HDD for PS2 gaming in it with a FFXI install (and SOCOM 2 and 3 data and the RPG Maker 3 install) The PS2 Linux RTE disc is the only NTSC PS2 disc I have that was manufactured in Japan and for some reason as PS2's age they have trouble reading it. Using the RTE is an easy way to diagnose future DRE errors, they'll show up with the RTE disc before they will with regular games.
It is nice that the PS3 doesn't need a blasted boot disc or additional hardware (other than a keyboard/mouse) to run Linux. I have YDL 6.1 on mine.
$200 wasn't that expensive, and yes, I have one.
No, it isn't. Some devs were beginning to feel the pinch of capacity on the PS2, even with dual-layer. IIRC the PS2 Star Ocean game is a two disk game. I, for one, don't want to go back to the days of disk swapping and the linearity that induced. You'd never be able to fit some of the released PS3 games on a single DVD.
They won't? News to me, because my PS3 has played every PS2 game I've thrown at it, and only two have had issues bad enough that I wouldn't want to play them on a PS3: Tekken Tag Tournament (runs at half speed) and Fallout Brotherhood of Steel (really bad texture glitching). I have one PSone game with bad enough graphical glitching that it can't effectively be played, The X Files graphic adventure game, but the same glitching happens on a PS2 too, some too smart for their own good developer didn't follow Sony's technical docs properly.
I can do you one better, my first Linux was on the PS2, in May of 2002.
I had been reading Slashdot for a couple of years and had read articles about this "Linux thing" so when SCEJ announced they were doing a Linux kit for Japan I was one of those who signed the petition to release the thing in the US. I was a WebTV user at the time. When they announced the kit's release in the US I pre-ordered it and bought some Linux books.
I had to install "blind" because I didn't have a Sync-on-Green monitor, we didn't know there was a controller trick to boot the RTE and installer in NTSC mode, though we knew you could set it to boot in NTSC after you got it installed. Anyway after a few hours I had what was basically Sony's Kondara-ized RH6 install on my PS2.
I've currently got Yellow Dog Linux 6.1 on my PS3.
Since you mention Janes and flight sims, I'm going to assume you're one of the often bearded grognards with a full HOTAS setup who plays games designed by retired colonels who got jobs working in the game industry. The reason you think games are "dumbed down" is because there are very very few gamers like you, it's just that in the old days 20 years ago when there were fewer gamers you were a larger fraction of the audience so it was profitable to make games for you. Now you aren't.
Publishers want to sell lots and lots of copies and frankly, the Jane's games and the other flightsim/wargame grognard games never sold that many copies.
Hmmph, Wal-Mart has a bigger PSP section than best buy or the game stores do, whats up with that. There are games being released but the stores don't devote much space, probably because space is finite and they'd rather fill that space with a bunch of mediocre puzzle games and "pet" games all those casual gamer DS owners will eat up.
But mobile versions of the same stuff I had on the PS1 and PS2 is exactly what I'm after. Games don't have to be cut down so much for portable play, thanks to the PSP. Remember how the GBC Tomb Raider was a 2D sidescroller?
There's this thing called PSN, the Playstation Network Store, that sells PSP games that you download to the memory stick.
They do. It's just you haven't noticed.
Probably, very very very slowly, under QEMU.
Overpriced? Taking inflation in account they cost LESS than they did 30 years ago, and they contain "more stuff"
Yep, X is my second favorite too, with VI being the third.
The worst thing about IX is the bleeping Playonline integration in the strategy guide. Followed by non-fun Tetra Master (not as much fun as FFVIII's Triple Triad), and the fact that the game seemed to be designed with the PS2's ability to Fast Load and Texture smooth PSone games. Load times on a PS1 are a litle on the slow side.
But each Final Fantasy has it's own annoyances.
The character swap in FFX isn't a problem because you WANT to swap them because early on, each character works best against specific enemies. So if you want see that "" show up early, you want wakka to fight the flying enemies, Tidus the fast ones, Auron the armored ones, etc. In fact, early on, only Wakka will be able to hit those flying enemies regularly, the others won't be able to.
I don't know for certain, but I think that one reason is that Ubuntu brings more "ordinary users" to the Linux community which "offends" some of the crankier "command line cowboy-linux should be hard!" parts of the Linux community.
Red Hat based distros use YUM to handle software installation and dependencies in pretty much the same way that apt-get does. urpmi is a Mandriva thing.
Gnash is not ready for prime time and last I checked, didn't currently work with youtube. Supposedly swfdec does, if you compile the latest build, but I haven't done so yet. (I'm running Linux on PPC)
As a trouble shooting question, that you might have thought of yourself, is there anything the PC's have in common? Chipsets, graphics cards, sound cards, specific drivers? That would be the first thing I'd check...if I was a PC gamer, which I'm not, I'm playing Fallout 3 on a PS3.
Good luck with having that "notation" enforced and obeyed rather than ignored at their convenience.
There isn't a separation between console gaming and PC gaming, like there was in the old days. Where have you been for the past decade? It isn't like 1989 when consoles sported a huge number of 2D side scrollers and a goodly portion of PC gamers were a bunch of wargamers and roleplayers playing PC games with hex and/or grid maps.
Quakefoo is Quakefoo no matter which platform it's on. You could do competitive gaming with SOCOM on a PS2 or Team Fortress on platform-foo, or even competitive gaming with some 2D game like Street Fighter or one of the many downloadable PSN/XBox Live games.
I forgot the other reason, nVidia. For Linux to use the GPU nVidia would have to openly release specs for it. They may not be willing to.
Pirates, they don't want to make it easy on them, and they don't want professional dev houses buying PS3's instead of the official development "TOOL" boxes.
A Pokemon leveled with a Rare Candy will not gain as many stat points as a Pokemon leveled regularly does.