OtherOS was NOT mentioned on the box. I don't know why people think it was. If you have a CECHA/CECHB/CECHE model, it will list PS2 games, but the box itself doesn't mention OtherOS.
the ones with the greatest usability are those that can operate mainly just by mouse inputs, one handed, allowing for more relaxed reclined gaming and snack and drink consumption.
Which is NOT Diablo 3 on PC. (Which I also own, even though I prefer the PS4 version)
That link you posted doesn't refer to fines, it refers to the monopoly. Maybe you posted a different link in a different thread, but I was responding to THAT link, in THIS thread.
No, that's because reality has a Libertarian bias.
Citation Needed, because you're seeing a bias where there isn't one. Because pure-no-restrictions-capitalism without strong central government leads to hellholes. After all, Somalia should be a paradise by your standards.
In Diablo 1/2 we had random map generation, more skill trees, various "companion abilities/gear." All of that was dropped for D3 due to limitations on the consoles.
Do you even play D3? Because it DOES have random map generation (Rifts). The Static maps of the Campaign are there because it's a static campaign with story. D3 also has various companion abilities/gear. And since the PC version was released first, the console version wasn't announced till February of 2013, any differences from D1/2 were by design for the PC. if you just wanted to play a game exactly like D2, just play D2. The reason D3 is the way it is, is because that's how the developers wanted the design choices to be, not because of any supposed console limitations.
Besides, D1 on the PSone has the exact same map generation the PC version does.
[quote]STO never had a console release, so that's moot,[/quote]
I was referring to the upcoming console release, which is causing some players of the PC version to act like it's the end of the world.
Xcom(prior to the recent remake), had: Large squads, various weapon options, large NPD customizations, dynamically generated maps, etc, etc, etc.
You're forgetting that 1994's Xcom Enemy Unknown/UFO Defense and 1995's X-com Terror from the Deep were crossplatform with the PSone. The changes in the modern Xcom were simply design choices for the modern age.
come along to DA2, which had a short development time, gameplay devices optimized for consoles, UI designed for consoles, very limited game interface/dialog interface. No top-down combat options. Very basic spell combos
Seems to me like you're blaming consoles for design choices that the designers made to lower the barriers to entry for players on ALL platforms. After all, bearded hexmap tabletop grognards might like arcane UI and top-down combat design, but a lower percentage of players, even on PC are tabletop grognards.
Besides, Wasteland 2 and Divinity proved you could do the classic Bioware style that you're referring to on console. So all those things you don't like....don't blame them on consoles. Blame them on the fact that the average PC gamer these days is a goatteed backwards cap wearing Gaben-worshipping meme-spouting LoL or TF2 player, rather than a bearded Janes reading engineer with a shelf full of Avalon Hill games who wants to play computer versions of his AH games, D&D games and flight sims.
Goodbye karma,
They took out the Karma system because some F3 and FNV players thought it was too "artificial", not because of any console thing.
goodbye low intelligence playthrough
Design choice not due to a console limitation, because F3 and FNV had that option.
PC gamers have a good reason to be distrustful.
No, you don't. You just want to make up excuses to be PCMR jerks and brag about your quad GTX Titan e-peens.
a network code that simply assumes you don't give a fuck about security because, hey, I was written for a gaming console where such petty things like antivirus and firewall doesn't exist
Or any other Windows service for that matter, no anti-malware, print spool, or any other thing that starts at boot on Windows.
But I'm not for sure that PS4's and PS3's don't have some kind of basic iptables firewall running (after all they're BSD based).....let me zenmap the PS4.
Rest mode: Scanning 192.168.1.101 [65535 ports] Not shown: 65534 closed ports PORT STATE SERVICE VERSION 41800/tcp open http Mongoose httpd MAC Address: 70:9E:29:28:8E:32 (Sony) Device type: game console Running: FreeBSD, Sony embedded OS CPE: cpe:/o:freebsd:freebsd cpe:/h:sony:playstation_4 OS details: Sony Playstation 4
Here's what I get when it's running:
Scanning 192.168.1.101 [65535 ports] Discovered open port 9295/tcp on 192.168.1.101 Completed SYN Stealth Scan at 16:18, 336.23s elapsed (65535 total ports) Initiating Service scan at 16:18 Scanning 2 services on 192.168.1.101 Completed Service scan at 16:18, 6.01s elapsed (2 services on 1 host) Initiating OS detection (try #1) against 192.168.1.101 NSE: Script scanning 192.168.1.101. Initiating NSE at 16:18 Completed NSE at 16:18, 1.45s elapsed Initiating NSE at 16:18 Completed NSE at 16:18, 1.03s elapsed Nmap scan report for 192.168.1.101 Host is up (0.00037s latency). Not shown: 65533 closed ports PORT STATE SERVICE VERSION 9295/tcp open unknown 41800/tcp open http Mongoose httpd 1 service unrecognized despite returning data. If you know the service/version, please submit the following fingerprint at https://nmap.org/cgi-bin/submi... : SF-Port9295-TCP:V=7.12%I=7%D=6/7%Time=57573A17%P=x86_64-redhat-linux-gnu%r SF:(GenericLines,84,"HTTP/1\.1\x20403\x20Forbidden\r\nConnection:\x20close SF:\r\nPragma:\x20no-cache\r\nContent-Length:\x200\r\nRP-Version:\x205\.0\ SF:r\nRP-Application-Reason:\x2080108bff\r\n\r\n"); MAC Address: 70:9E:29:28:8E:32 (Sony) Device type: game console Running: FreeBSD, Sony embedded OS CPE: cpe:/o:freebsd:freebsd cpe:/h:sony:playstation_4 OS details: Sony Playstation 4
not to mention the barely (if at all) changed controls that fit perfectly for console controllers but are simply unusable for a keyboard and mouse setup
Then don't use a mouse and keyboard? After all if I want to text chat in an MMO on a console wouldn't I plug in a keyboard?
bonus points if you leave in the aimbot for FPS games that's necessary so console players can hit anything with their shot controls
It is not an aimbot, it is an "aim assist". In most cases, you can turn them off or control how much they assist.
And wouldn't that suggest that mouse aiming is easy mode for casual gamer-come-latelies whose first game was TF2?
Sony put PS2 or a PS3 (can't remember which) capability in their Blu-Ray players.
It's actually neither...and both. It is called Playstation Now and it's based on Gaikai technology. (with maybe some OnLive bits now too) It is in some TV's as well.
So, if you want, you can pay a too large monthly fee, hook up a controller, and play games streamed to it from the internet.
It's cheaper if you subscribe for longer periods. One month is 19.99 3 months is currently on sale for 29.99 (regularly 43.99) That said, I don't use it...because if I wanted to play a PS2 or PS3 game (which I do rarely) it's cheaper to get the disc and put it into my backwards compatible CECHE model PS3.
Diablo style games work wonderfully with direct character control with gamepads, more immersive and comfortable over long hours of play. Any player of Diablo 1 on the PSone, or those bajillion Diablo clones on the PS2, Sacred on the PS3, or Diablo 3 on the PS3/4 could tell you that.
Even Eurogamer, which is filled with jerkass PCMR Eurogamers (Europeans, especially ones from Eastern Europe tend to be SRSLY console hostile), liked Diablo 3 on console.
Oh, you know those PCMR types, especially the Europeans. For them, Diablo/Star Trek Online/XCOM2/Whatever being released on consoles was the end of the world.
So this is the inverse of that. Any mixing of console and PC will contaminate their precious Gaben-blessed basement dwelling bodily fluids or something.
A recent example is how a systemd change broke tools like screen and tmux.
It wasn't a systemd change but a change in how Debian configured systemd.
GNOME 3 was a serious regression from GNOME 2, alienating a huge number of users. Unity isn't much better.
Sure, some people don't like Gnome 3. I personally don't. But I don't have to use it and I have plenty of other options. Besides on those "servers and important systems" you refer to, they aren't running Gnome.
Firefox has gotten progressively worse, forcing most of its users over to Chrome.
PulseAudio has been problematic for so many users.
Did you just time travel from 2006 or something? I've been running Pulseaudio for years without major issues.
They'd still need to get their key on the target machine so they'd still need more than just a script.... but once they did...call up gpg using THEIR gpgdir. Probably something like this, but most likely my syntax is wrong:
for x in *; do gpg --homedir rodinamafiyaphishgpg -r rodinamafiyaphishgpg@yandex.ru --passphrase correcthorsebatterystaple -o $x.pgp -e $x done
This. TFA refers to Obama "writing" a line of code with "moveForward(100);". Seems an awful lot like LOGO's "FD 100".
I'm not a programmer (though I was taught a bit of BASIC back in high school, and a bit of PL/C which I've totally forgot, later on) and ran through the "hour of code" some months back. It basically IS the Turtle graphics part of LOGO.
What I believe is that " basic scripting", would serve most people better than going whole hog into OOP, pointers, registers and whatnot.
A lot of people want their computers to do things that can be done relatively easily but they don't know how to do them. "I want my computer to do something at a set time every day", "I want a list of just the jpegs in my user directory", "There is a webpage with a list of files that I want to download without manually clicking on each one" or other things like that.
Heck I've amazed people with my ability to grep my Second Life chatlogs for information quickly.
Yet everytime I say the consoles are little beyond a glorified weak-ass PC I get shouted down by the console-brigade,
Because you need to look at the Steam hardware stats sometime and realize that all those LoL and TF2 players are playing on laptops with integrated GPUs that probably can't match a PS4.
[quote]But what do you type into the boxes that pop up? I type path to application and it often doesn't work.[/quote]
Well for me, using XFCE on Fedora 23, when I choose "Create/Edit Launcher" (or Properties, Launcher tab) I get Name, Comment, Command, Working Directory (which you can almost always leave empty) and Icon. It's fairly obvious what goes in each.
In fact if I start typing an application name in "Name" a little popup will appear saying "Create launcher for applicationfoo?" if you click that it automatically populates the fields, including the icon If you do it manually sometimes you have to use the FULL path, but not always.
And nowadays you have to mark the launcher executable, which happens the first time you use it. but you can chmod +x it on the command line as well.
And I just created a couple of launchers/desktop icons to double check how easy it is, just to be sure the process hasn't changed much.
Admittedly, the process in other distros might be different, but that's how it has basically been done it in RedHatty distros for years. Well....ever since I first started using Linux back in 2002. And there's a caveat in that some window managers, especially minimalist ones favored by 'nix graybeards don't use desktop icons. (Though there often is a way to do so)
This is the worst fucking console generation since the invention of home gaming. It's all either HD-remasters of everything everyone bought last generation or stupid arcadey bullshit you could run on an RPi.
Ha, ha, but no. The FIRST generation was the worst:
I have a PS4, it isn't "all" HD remasters and indie arcade bullshit that one could run on a RPi.
Among the games I have on it, Diablo 3, TESO, Fallout 4, Disney infinity, Rebel Galaxy (well worth playing) The first lego Marvel game, Wasteland, Divine Divinity, War Thunder (with full HOTAS support by the way), Onigiri, Rocket League, Trans-Galactic Tournament (better than Invokers tournament...but I haven't tried Smite yet), the ful PS4 Minecraft (not the cut-down Pi version).
Plus a few HD remasters like Akiba's Trip (also on my Vita) (FFX/X-2 (Also on the Vita), Day of the Tentacle (also on the Vita), Grim Fandango (also on the Vita)
And a bunch of indies like Dragon Fin Soup, Axiom Verge, La Mulan, etc etc. (some of which I also have on the Vita)
I had a V3xx with that wacky "through the USB port" headset. I wished it had a 3.5mm jack because it had a fairly nice MP3 player for the time.
Yeah it has bluetooth...really the V3xx has bluetooth (and 3G), but back then stereo bluetooth headsets with reasonable quality sound for music were more pricey than they are now.
Mattel did that already:
https://www.youtube.com/watch?...
What is nice is lots of text with a few pictures or diagrams if needed.
OtherOS was NOT mentioned on the box. I don't know why people think it was. If you have a CECHA/CECHB/CECHE model, it will list PS2 games, but the box itself doesn't mention OtherOS.
Go on, check, and take pictures. I'll wait.
the ones with the greatest usability are those that can operate mainly just by mouse inputs, one handed, allowing for more relaxed reclined gaming and snack and drink consumption.
Which is NOT Diablo 3 on PC. (Which I also own, even though I prefer the PS4 version)
That link you posted doesn't refer to fines, it refers to the monopoly. Maybe you posted a different link in a different thread, but I was responding to THAT link, in THIS thread.
No, that's because reality has a Libertarian bias.
Citation Needed, because you're seeing a bias where there isn't one. Because pure-no-restrictions-capitalism without strong central government leads to hellholes. After all, Somalia should be a paradise by your standards.
In Diablo 1/2 we had random map generation, more skill trees, various "companion abilities/gear." All of that was dropped for D3 due to limitations on the consoles.
Do you even play D3? Because it DOES have random map generation (Rifts). The Static maps of the Campaign are there because it's a static campaign with story. D3 also has various companion abilities/gear. And since the PC version was released first, the console version wasn't announced till February of 2013, any differences from D1/2 were by design for the PC. if you just wanted to play a game exactly like D2, just play D2. The reason D3 is the way it is, is because that's how the developers wanted the design choices to be, not because of any supposed console limitations.
Besides, D1 on the PSone has the exact same map generation the PC version does.
[quote]STO never had a console release, so that's moot,[/quote]
I was referring to the upcoming console release, which is causing some players of the PC version to act like it's the end of the world.
Xcom(prior to the recent remake), had: Large squads, various weapon options, large NPD customizations, dynamically generated maps, etc, etc, etc.
You're forgetting that 1994's Xcom Enemy Unknown/UFO Defense and 1995's X-com Terror from the Deep were crossplatform with the PSone. The changes in the modern Xcom were simply design choices for the modern age.
come along to DA2, which had a short development time, gameplay devices optimized for consoles, UI designed for consoles, very limited game interface/dialog interface. No top-down combat options. Very basic spell combos
Seems to me like you're blaming consoles for design choices that the designers made to lower the barriers to entry for players on ALL platforms. After all, bearded hexmap tabletop grognards might like arcane UI and top-down combat design, but a lower percentage of players, even on PC are tabletop grognards.
Besides, Wasteland 2 and Divinity proved you could do the classic Bioware style that you're referring to on console. So all those things you don't like....don't blame them on consoles. Blame them on the fact that the average PC gamer these days is a goatteed backwards cap wearing Gaben-worshipping meme-spouting LoL or TF2 player, rather than a bearded Janes reading engineer with a shelf full of Avalon Hill games who wants to play computer versions of his AH games, D&D games and flight sims.
Goodbye karma,
They took out the Karma system because some F3 and FNV players thought it was too "artificial", not because of any console thing.
goodbye low intelligence playthrough
Design choice not due to a console limitation, because F3 and FNV had that option.
PC gamers have a good reason to be distrustful.
No, you don't. You just want to make up excuses to be PCMR jerks and brag about your quad GTX Titan e-peens.
a network code that simply assumes you don't give a fuck about security because, hey, I was written for a gaming console where such petty things like antivirus and firewall doesn't exist
Or any other Windows service for that matter, no anti-malware, print spool, or any other thing that starts at boot on Windows.
But I'm not for sure that PS4's and PS3's don't have some kind of basic iptables firewall running (after all they're BSD based).....let me zenmap the PS4.
Rest mode:
Scanning 192.168.1.101 [65535 ports]
Not shown: 65534 closed ports
PORT STATE SERVICE VERSION
41800/tcp open http Mongoose httpd
MAC Address: 70:9E:29:28:8E:32 (Sony)
Device type: game console
Running: FreeBSD, Sony embedded
OS CPE: cpe:/o:freebsd:freebsd cpe:/h:sony:playstation_4
OS details: Sony Playstation 4
Here's what I get when it's running:
Scanning 192.168.1.101 [65535 ports]
Discovered open port 9295/tcp on 192.168.1.101
Completed SYN Stealth Scan at 16:18, 336.23s elapsed (65535 total ports)
Initiating Service scan at 16:18
Scanning 2 services on 192.168.1.101
Completed Service scan at 16:18, 6.01s elapsed (2 services on 1 host)
Initiating OS detection (try #1) against 192.168.1.101
NSE: Script scanning 192.168.1.101.
Initiating NSE at 16:18
Completed NSE at 16:18, 1.45s elapsed
Initiating NSE at 16:18
Completed NSE at 16:18, 1.03s elapsed
Nmap scan report for 192.168.1.101
Host is up (0.00037s latency).
Not shown: 65533 closed ports
PORT STATE SERVICE VERSION
9295/tcp open unknown
41800/tcp open http Mongoose httpd
1 service unrecognized despite returning data. If you know the service/version, please submit the following fingerprint at https://nmap.org/cgi-bin/submi... :
SF-Port9295-TCP:V=7.12%I=7%D=6/7%Time=57573A17%P=x86_64-redhat-linux-gnu%r
SF:(GenericLines,84,"HTTP/1\.1\x20403\x20Forbidden\r\nConnection:\x20close
SF:\r\nPragma:\x20no-cache\r\nContent-Length:\x200\r\nRP-Version:\x205\.0\
SF:r\nRP-Application-Reason:\x2080108bff\r\n\r\n");
MAC Address: 70:9E:29:28:8E:32 (Sony)
Device type: game console
Running: FreeBSD, Sony embedded
OS CPE: cpe:/o:freebsd:freebsd cpe:/h:sony:playstation_4
OS details: Sony Playstation 4
not to mention the barely (if at all) changed controls that fit perfectly for console controllers but are simply unusable for a keyboard and mouse setup
Then don't use a mouse and keyboard? After all if I want to text chat in an MMO on a console wouldn't I plug in a keyboard?
bonus points if you leave in the aimbot for FPS games that's necessary so console players can hit anything with their shot controls
It is not an aimbot, it is an "aim assist". In most cases, you can turn them off or control how much they assist.
And wouldn't that suggest that mouse aiming is easy mode for casual gamer-come-latelies whose first game was TF2?
I bought Diablo 4
There is no Diablo 4, you mean Diablo 3, most likely the Ultimate Evil Edition.
Sony put PS2 or a PS3 (can't remember which) capability in their Blu-Ray players.
It's actually neither...and both. It is called Playstation Now and it's based on Gaikai technology. (with maybe some OnLive bits now too) It is in some TV's as well.
So, if you want, you can pay a too large monthly fee, hook up a controller, and play games streamed to it from the internet.
It's cheaper if you subscribe for longer periods. One month is 19.99
3 months is currently on sale for 29.99 (regularly 43.99) That said, I don't use it...because if I wanted to play a PS2 or PS3 game (which I do rarely) it's cheaper to get the disc and put it into my backwards compatible CECHE model PS3.
Diablo style games work wonderfully with direct character control with gamepads, more immersive and comfortable over long hours of play. Any player of Diablo 1 on the PSone, or those bajillion Diablo clones on the PS2, Sacred on the PS3, or Diablo 3 on the PS3/4 could tell you that.
Even Eurogamer, which is filled with jerkass PCMR Eurogamers (Europeans, especially ones from Eastern Europe tend to be SRSLY console hostile), liked Diablo 3 on console.
http://www.eurogamer.net/artic...
Oh, you know those PCMR types, especially the Europeans. For them, Diablo/Star Trek Online/XCOM2/Whatever being released on consoles was the end of the world.
So this is the inverse of that. Any mixing of console and PC will contaminate their precious Gaben-blessed basement dwelling bodily fluids or something.
A recent example is how a systemd change broke tools like screen and tmux.
It wasn't a systemd change but a change in how Debian configured systemd.
GNOME 3 was a serious regression from GNOME 2, alienating a huge number of users. Unity isn't much better.
Sure, some people don't like Gnome 3. I personally don't. But I don't have to use it and I have plenty of other options. Besides on those "servers and important systems" you refer to, they aren't running Gnome.
Firefox has gotten progressively worse, forcing most of its users over to Chrome.
PulseAudio has been problematic for so many users.
Did you just time travel from 2006 or something? I've been running Pulseaudio for years without major issues.
Fee.org? Lets just say they have their own axe to grind and are not unbiased source.
But then again, you knew that which is why you intentionally cite libertarian/conservative/randroid sources.
The USPS is more the exception with their sole focus being mail than the rule.
How soon people forget:
https://en.wikipedia.org/wiki/...
They still do Money Orders:
https://www.usps.com/shop/mone...
There are those who think the USPS should get back in the financial business to help serve the underserved/underbanked
http://www.latimes.com/busines...
They'd still need to get their key on the target machine so they'd still need more than just a script.... but once they did...call up gpg using THEIR gpgdir. Probably something like this, but most likely my syntax is wrong:
for x in *; do
gpg --homedir rodinamafiyaphishgpg -r rodinamafiyaphishgpg@yandex.ru --passphrase correcthorsebatterystaple -o $x.pgp -e $x
done
BTW "pop computing" isn't really new, remember the educational programming language Logo,
If you go do the "Hour of Code" thing using Elsa or whatever you will quickly discover that it is basically Drag n Drop Turtle Graphics.
This. TFA refers to Obama "writing" a line of code with "moveForward(100);". Seems an awful lot like LOGO's "FD 100".
I'm not a programmer (though I was taught a bit of BASIC back in high school, and a bit of PL/C which I've totally forgot, later on) and ran through the "hour of code" some months back. It basically IS the Turtle graphics part of LOGO.
What I believe is that " basic scripting", would serve most people better than going whole hog into OOP, pointers, registers and whatnot.
A lot of people want their computers to do things that can be done relatively easily but they don't know how to do them. "I want my computer to do something at a set time every day", "I want a list of just the jpegs in my user directory", "There is a webpage with a list of files that I want to download without manually clicking on each one" or other things like that.
Heck I've amazed people with my ability to grep my Second Life chatlogs for information quickly.
The person I replied to was referring to consoles in general.
The ps4 does not run Windows.
Yet everytime I say the consoles are little beyond a glorified weak-ass PC I get shouted down by the console-brigade,
Because you need to look at the Steam hardware stats sometime and realize that all those LoL and TF2 players are playing on laptops with integrated GPUs that probably can't match a PS4.
There is no advantage to a console today
Ease of use and 10ft UI better than SteamOS.
No Windows.
[quote]But what do you type into the boxes that pop up? I type path to application and it often doesn't work.[/quote]
Well for me, using XFCE on Fedora 23, when I choose "Create/Edit Launcher" (or Properties, Launcher tab) I get Name, Comment, Command, Working Directory (which you can almost always leave empty) and Icon. It's fairly obvious what goes in each.
In fact if I start typing an application name in "Name" a little popup will appear saying "Create launcher for applicationfoo?" if you click that it automatically populates the fields, including the icon If you do it manually sometimes you have to use the FULL path, but not always.
And nowadays you have to mark the launcher executable, which happens the first time you use it. but you can chmod +x it on the command line as well.
And I just created a couple of launchers/desktop icons to double check how easy it is, just to be sure the process hasn't changed much.
Admittedly, the process in other distros might be different, but that's how it has basically been done it in RedHatty distros for years. Well....ever since I first started using Linux back in 2002. And there's a caveat in that some window managers, especially minimalist ones favored by 'nix graybeards don't use desktop icons. (Though there often is a way to do so)
Usually adding a desktop shortcut is done the same way you do it on Windows.
Right click desktop add shortcut/launcher.
Then right click the shortcut and edit the properties.
You can also create or edit them in a text editor. (You can examine an existing one to see how it is done)
This is the worst fucking console generation since the invention of home gaming. It's all either HD-remasters of everything everyone bought last generation or stupid arcadey bullshit you could run on an RPi.
Ha, ha, but no. The FIRST generation was the worst:
https://en.wikipedia.org/wiki/...
All we had was Pong variations.
I have a PS4, it isn't "all" HD remasters and indie arcade bullshit that one could run on a RPi.
Among the games I have on it, Diablo 3, TESO, Fallout 4, Disney infinity, Rebel Galaxy (well worth playing) The first lego Marvel game, Wasteland, Divine Divinity, War Thunder (with full HOTAS support by the way), Onigiri, Rocket League, Trans-Galactic Tournament (better than Invokers tournament...but I haven't tried Smite yet), the ful PS4 Minecraft (not the cut-down Pi version).
Plus a few HD remasters like Akiba's Trip (also on my Vita) (FFX/X-2 (Also on the Vita), Day of the Tentacle (also on the Vita), Grim Fandango (also on the Vita)
And a bunch of indies like Dragon Fin Soup, Axiom Verge, La Mulan, etc etc. (some of which I also have on the Vita)
In fact, the more the national (and international) mood swings against the Panopticon
How dare you speak against the Panopticon! Don't you love Percy Propa?
Let's Kouken!
Time ghost:
https://xkcd.com/1393/
But it was the earlier Nokia 8110 that was in the Matrix, not the 7110, which came out in '99.
I had a V3xx with that wacky "through the USB port" headset. I wished it had a 3.5mm jack because it had a fairly nice MP3 player for the time.
Yeah it has bluetooth...really the V3xx has bluetooth (and 3G), but back then stereo bluetooth headsets with reasonable quality sound for music were more pricey than they are now.