Because I don't equate "troll" and "disagreement", I'll assume you are quite serious about your statement.
It's one thing to be made fun of. It's quite another to have the entire world know about it. The foot fetish thing smacks of malicious intent by the reporter and will probably cost the Times a load of money before this is all over.
I think he's a loser also but if it wasn't for the Times, I wouldn't have given it another thought. Neither would anyone else.
It's deeper than that. Journalists are cannibals if that's what it takes for them to write another day. Years ago, I ran the community college paper and we got caught between some nasty politics. The Palm Beach Fish Wrap's beat reporter decided that keeping his plush lunches for fluff stories was better than telling the truth about how we were getting fscked left and right. It took their competitor's alternative paper XS to set the record straight. Worked out nicely in the end but it was appalling to watch my "elders" attempt to take me down. An eye opening experience. Journalists are fine for trust but only after something significant over time. There's a Spanish saying that translates roughly to "your only friends are the ones you've stolen horses with." True, true.
Not trolling. After I sent the first message, I realized that I should have clarified.
Recorded music is a waste of time. To illustrate my position, think about sports.
Say you like baseball and the Yankees. You like baseball insofar as it is a tool toward the goal of gaining some level of pleasure and enjoyment. You like the Yankees because you admire how they perform in the moment. You don't watch the same game over and over because sports are not meant to be enjoyed as a recording.
Same goes for music. It's the performance that counts--much more so than the message or the sound itself. The enjoyment comes from watching musicians do their stuff in front of a crowd--be it 10 or 10,000--with the chance of disaster.
That's where the talent is. That's where the fun is. And not incidentally, that's where the artist makes money.
My fondest memories of music are at concerts--Dozens of them, not lounging around by the stereo.
Amen.
If the industry thinks they can sell worthless crap for $15 to $20 per CD, they are officially notified that it won't come from me.
It's not that I have some kind of guerrilla Marxist agenda against music--nothing of the sort--but, in my view, selling music is a scam.
It doesn't enhance emotions or set moods or increase intelligence. To be fair, I don't think it decreases intelligence either. It's just an enormous waste of time and mental energy.
Why do I care what these people have to sing about?
Why does anybody?
If they have something really important to say, they should write a book. From my understanding, that's exactly what rapper KRS-1 did--abandoned his music to make sure his ideas were fully understood through books, articles and speeches.
Individuals are easy targets. They have no PR machine and their ability to generate sympathy is highly localized. Even then, it's still manageable from the industry's point of view. Going after individuals is a pretty safe bet even with widespread media coverage.
Several... most recently, Mutant Storm. Some shareware is just that good and most won't work anyway after 30 days.
That's the problem with any script. It's easy to abuse. Hatch really should have checked his six before opening his mouth. It says a lot about the self-righteous mentality.
The sublet analogy is bad. If you didn't live in your mom's basement, you'd know my analogy was right the first time.
This is everybody paying rent and everyone having an equal right to invite people over. Of course, they can't eat your food or go into parts of the apartment that you don't specifically allow but they are certainly allowed to exist as guests.
It's like living with roommates... if everybody is paying rent then notice is only a courtesy.
No need to mark this as flamebait. NASA is such a horrible agency that disgraces the men and women that live and die for a future human presence in space. It takes money to do that. Nobody gives NASA money because NASA doesn't know how to properly manage it. Or make more of it.
Consider that one of the experiments on Columbia was to see if popcorn pops differently in space. That's clue #1 that NASA is out of gas.
NASA needs to be reduced to an interstellar department of transportation and just manage the traffic. They really need to get the hell out of the way.
It runs very well because of the precise control over the processor speed. As the original game didn't have sounds worth hearing to begin with, sound is not an issue. What I had trouble with was the keyboard control of reentry and landing but that is largely due to disability in my hands. Remember, the original game allowed the joystick for all game functions--including increasing funding on research and development. I had trouble getting the joystick working. Allegedly, it will. The trick is finding a hard drive image with all the original drivers for DOS 3.3, 4 and above. I haven't worked on the issue for almost a year.
I spent 13 years just trying to track it down again and a few months getting it to run at a normal speed. The graphics are fugly as hell even for their day but the gameplay was absolutely outstanding. Probably the first true RTS. The game advanced in time every 8 seconds.
I always felt like it was just me and a couple of friends that knew what it was. As time marched on, just me and one other guy kept the memory alive.
With ISS and other NASA adventures/mis-adventures, this would be the ideal game to put the space age into perspective. I think there's a lot more that the original guys wanted to add but were limited by floppy disks and a worthless publisher.
If only we could put a team together on this. Could succeed as shareware since it would appeal to computer geeks and science nerds that are aware of the importance of putting money to something good. The market already has far too many first person shooters, civilization wannabes, Homeworld clones and other dead horses.
Project Space Station would be educational and hardcore.
I never had any success with DOSEMU. I have had great success with Bochs. Managed to play Project Space Station (1987) by Avantage on my p3 800 MHz. Processor emulation is the strong point of Bochs. That game simply rules and should be made again. The main problem with Bochs is getting the sound operational. I've had no luck with sound. Does DOSEMU do any better?
Mutant Storm by PomPom Games and Ricochet Xtreme by Reflexive Entertainment are my all-time favorite shareware titles and both could easily sell at twice there going rate ($20). While there's always going to be crap in the shareware world, there's also some gems. These two are definitely gems.
:D
That was terrific. Very clever. Did you make that up on the spot? I like it.
The "almost Buddhist" statement I made was because Buddhism is a balance between the eternal and the nihilistic. Neither produces a healthy outlook on life. The parent was leaning heavily towards nihilism and contradicted himself with the ideas that nothing matters and then saying "the only thing that matters..."
Sometimes, people are grasping for ideas that they haven't explored yet. I believe the parent really didn't want to sound like a nihilist. He just didn't know the generally accepted name of what he was reaching for. To me, it sounded like Buddhism.
The primary difference here is that there really is value in life... it just can't come from material objects.
Our mind is a sense organ like the ears, eyes, nose, skin and tongue. Emotions are messages about the surrounding environment in the same respect as sound, sight, smell, touch and taste.
The problem is conditioning. We value emotion for the emotion itself instead of the message it delivers. Pleasure is pursued for its own sake and cannot be captured in any meaningful sense by attaching pleasure meanings to material objects. In the same respect, pain is avoided for its own sake but will never be evaded by attaching meanings to external objects.
I thought the author was bold in his criticisms. He knew full well what kind of response he would get. It's unfortunate that only the Guardian would run this because it's not associated with widespread respect.
Anyway, I could go on forever about this topic but this is Slashdot and such thoughts are doomed to be lost in the current here.
Re:Those who can, do. Those who can't . . .
on
Robots Without a Cause
·
· Score: 0, Offtopic
...I've got 3 kids under the age of 16 months...
I plan on starting a harem myself... do you have any tips?
It's not logical--to me anyway--to support the idea of natural selection, discard the idea of purposeful design and then put an asterisk on natural selection (only on expressed genes). I am not a creationist or a Christian of any stripe. I just think that humans are currently too stupid to grasp what those stretches mean and they may very well have computational purpose. Anthropology, for certain, and biology are not at the level of physics in terms of being truly scientific.
In the computer world we tend to call that "dead code".
I agree with the parent post. We don't actually know what this "junk" is for. In my own projects, I have certain things turned off and on by dummy variables and seemingly unnecessary if-then statements. You could very well go into my stuff and say "ten percent of this stuff is unnecessary. You could erase it or replace it and nothing will go wrong.
And you would be right. Except that you killed off some functions not meant for today. You killed off functions that weren't in the right conditions to be operated today. Unfortunately, you killed off a whole lot of stuff that could be valuable tomorrow or for future development of the program.
I think programmers are in a good position to gain insight to the meaning of life or at least the creation and perpetuation of it. The code might be dead to you but you didn't write it nor were you involved in the development.
The wise would reserve judgment on those curious stretches of DNA until we know more.
Re:Nice turnabout for SCO, but...
on
Settling SCOres
·
· Score: 1
:) No problem. I just thought that you should get a polite correction instead of what some angry idiots around here might say.
Re:Nice turnabout for SCO, but...
on
Settling SCOres
·
· Score: 1
The DCMA. He can send a DCMA takedown...
It's the Digital Millennium Copyright Act... or DMCA.
Because I don't equate "troll" and "disagreement", I'll assume you are quite serious about your statement.
It's one thing to be made fun of. It's quite another to have the entire world know about it. The foot fetish thing smacks of malicious intent by the reporter and will probably cost the Times a load of money before this is all over.
I think he's a loser also but if it wasn't for the Times, I wouldn't have given it another thought. Neither would anyone else.
It's deeper than that. Journalists are cannibals if that's what it takes for them to write another day. Years ago, I ran the community college paper and we got caught between some nasty politics. The Palm Beach Fish Wrap's beat reporter decided that keeping his plush lunches for fluff stories was better than telling the truth about how we were getting fscked left and right. It took their competitor's alternative paper XS to set the record straight. Worked out nicely in the end but it was appalling to watch my "elders" attempt to take me down. An eye opening experience. Journalists are fine for trust but only after something significant over time. There's a Spanish saying that translates roughly to "your only friends are the ones you've stolen horses with." True, true.
Not trolling. After I sent the first message, I realized that I should have clarified.
Recorded music is a waste of time. To illustrate my position, think about sports.
Say you like baseball and the Yankees. You like baseball insofar as it is a tool toward the goal of gaining some level of pleasure and enjoyment. You like the Yankees because you admire how they perform in the moment. You don't watch the same game over and over because sports are not meant to be enjoyed as a recording.
Same goes for music. It's the performance that counts--much more so than the message or the sound itself. The enjoyment comes from watching musicians do their stuff in front of a crowd--be it 10 or 10,000--with the chance of disaster.
That's where the talent is. That's where the fun is. And not incidentally, that's where the artist makes money.
My fondest memories of music are at concerts--Dozens of them, not lounging around by the stereo.
Amen. If the industry thinks they can sell worthless crap for $15 to $20 per CD, they are officially notified that it won't come from me. It's not that I have some kind of guerrilla Marxist agenda against music--nothing of the sort--but, in my view, selling music is a scam. It doesn't enhance emotions or set moods or increase intelligence. To be fair, I don't think it decreases intelligence either. It's just an enormous waste of time and mental energy. Why do I care what these people have to sing about? Why does anybody? If they have something really important to say, they should write a book. From my understanding, that's exactly what rapper KRS-1 did--abandoned his music to make sure his ideas were fully understood through books, articles and speeches.
Individuals are easy targets. They have no PR machine and their ability to generate sympathy is highly localized. Even then, it's still manageable from the industry's point of view. Going after individuals is a pretty safe bet even with widespread media coverage.
Several... most recently, Mutant Storm. Some shareware is just that good and most won't work anyway after 30 days.
That's the problem with any script. It's easy to abuse. Hatch really should have checked his six before opening his mouth. It says a lot about the self-righteous mentality.
(Avoiding the filter is an art. Art rules.)
YOU ARE SO FIRED!
(had to do it)
Only on Slashdot.
T'pol's grandmother was hot...
Anonymous Coward is being an ignorant troll.
The sublet analogy is bad. If you didn't live in your mom's basement, you'd know my analogy was right the first time.
This is everybody paying rent and everyone having an equal right to invite people over. Of course, they can't eat your food or go into parts of the apartment that you don't specifically allow but they are certainly allowed to exist as guests.
It's like living with roommates... if everybody is paying rent then notice is only a courtesy. No need to mark this as flamebait. NASA is such a horrible agency that disgraces the men and women that live and die for a future human presence in space. It takes money to do that. Nobody gives NASA money because NASA doesn't know how to properly manage it. Or make more of it. Consider that one of the experiments on Columbia was to see if popcorn pops differently in space. That's clue #1 that NASA is out of gas. NASA needs to be reduced to an interstellar department of transportation and just manage the traffic. They really need to get the hell out of the way.
It runs very well because of the precise control over the processor speed. As the original game didn't have sounds worth hearing to begin with, sound is not an issue. What I had trouble with was the keyboard control of reentry and landing but that is largely due to disability in my hands. Remember, the original game allowed the joystick for all game functions--including increasing funding on research and development. I had trouble getting the joystick working. Allegedly, it will. The trick is finding a hard drive image with all the original drivers for DOS 3.3, 4 and above. I haven't worked on the issue for almost a year. I spent 13 years just trying to track it down again and a few months getting it to run at a normal speed. The graphics are fugly as hell even for their day but the gameplay was absolutely outstanding. Probably the first true RTS. The game advanced in time every 8 seconds. I always felt like it was just me and a couple of friends that knew what it was. As time marched on, just me and one other guy kept the memory alive. With ISS and other NASA adventures/mis-adventures, this would be the ideal game to put the space age into perspective. I think there's a lot more that the original guys wanted to add but were limited by floppy disks and a worthless publisher. If only we could put a team together on this. Could succeed as shareware since it would appeal to computer geeks and science nerds that are aware of the importance of putting money to something good. The market already has far too many first person shooters, civilization wannabes, Homeworld clones and other dead horses. Project Space Station would be educational and hardcore.
I never had any success with DOSEMU. I have had great success with Bochs. Managed to play Project Space Station (1987) by Avantage on my p3 800 MHz. Processor emulation is the strong point of Bochs. That game simply rules and should be made again. The main problem with Bochs is getting the sound operational. I've had no luck with sound. Does DOSEMU do any better?
Mutant Storm by PomPom Games and Ricochet Xtreme by Reflexive Entertainment are my all-time favorite shareware titles and both could easily sell at twice there going rate ($20). While there's always going to be crap in the shareware world, there's also some gems. These two are definitely gems.
:D That was terrific. Very clever. Did you make that up on the spot? I like it. The "almost Buddhist" statement I made was because Buddhism is a balance between the eternal and the nihilistic. Neither produces a healthy outlook on life. The parent was leaning heavily towards nihilism and contradicted himself with the ideas that nothing matters and then saying "the only thing that matters..." Sometimes, people are grasping for ideas that they haven't explored yet. I believe the parent really didn't want to sound like a nihilist. He just didn't know the generally accepted name of what he was reaching for. To me, it sounded like Buddhism.
Your post is almost Buddhist.
The primary difference here is that there really is value in life... it just can't come from material objects.
Our mind is a sense organ like the ears, eyes, nose, skin and tongue. Emotions are messages about the surrounding environment in the same respect as sound, sight, smell, touch and taste.
The problem is conditioning. We value emotion for the emotion itself instead of the message it delivers. Pleasure is pursued for its own sake and cannot be captured in any meaningful sense by attaching pleasure meanings to material objects. In the same respect, pain is avoided for its own sake but will never be evaded by attaching meanings to external objects.
I thought the author was bold in his criticisms. He knew full well what kind of response he would get. It's unfortunate that only the Guardian would run this because it's not associated with widespread respect.
Anyway, I could go on forever about this topic but this is Slashdot and such thoughts are doomed to be lost in the current here.
I plan on starting a harem myself... do you have any tips?
It's not logical--to me anyway--to support the idea of natural selection, discard the idea of purposeful design and then put an asterisk on natural selection (only on expressed genes). I am not a creationist or a Christian of any stripe. I just think that humans are currently too stupid to grasp what those stretches mean and they may very well have computational purpose. Anthropology, for certain, and biology are not at the level of physics in terms of being truly scientific.
Neither can I. Which world do you live on? And while you're at it... where do you want to go today?
That's hilarious. The US could and should do just that.
how much money do you have?
I agree with the parent post. We don't actually know what this "junk" is for. In my own projects, I have certain things turned off and on by dummy variables and seemingly unnecessary if-then statements. You could very well go into my stuff and say "ten percent of this stuff is unnecessary. You could erase it or replace it and nothing will go wrong.
And you would be right. Except that you killed off some functions not meant for today. You killed off functions that weren't in the right conditions to be operated today. Unfortunately, you killed off a whole lot of stuff that could be valuable tomorrow or for future development of the program.
I think programmers are in a good position to gain insight to the meaning of life or at least the creation and perpetuation of it. The code might be dead to you but you didn't write it nor were you involved in the development.
The wise would reserve judgment on those curious stretches of DNA until we know more.
:) No problem. I just thought that you should get a polite correction instead of what some angry idiots around here might say.
It's the Digital Millennium Copyright Act... or DMCA.
and yet you went to Japan?
If multitude of languages is a problem then going to Japan is a good idea. They generally speak only Japanese.
Or were you attempting to criticize a different aspect of the parent post? Like multitude of regulations? Then Japan is a bit of a bad idea.