I can't stress enough to avoid TGEA. I can't speak for the original engine (TGE) but the new version has no documentation, and a pervasive attitude of "If you can't figure it out without help, you shouldn't have gotten the Advanced Engine".
The engine is simply not geared towards direct interfacing. If you're happy using TorqueScript to do everything, then give it a shot. If, like me, you need to interface with other C++ components, you're in for a tough ride.
I want to give a call out to Saga of Ryzom for this. I loved this MMO - not as high quality, but it had some great personality and elements.
In particular, they just released the Ryzom Ring -- player created missions and content. You can either script automatic missions, or play live as a GM and guide the sequence of events.
Fantastic!
I'm guessing that the grandparent meant pre-rendering as in FMV clips, rather than using the in-game rendering engine for cutscenes. It is pretty common to use the engine for movies. Only games like Final Fantasy still use pre-rendered content, although I'm not really complaining -- they're a lot prettier.
Well -- yes, if the work they donate to the developing standards is part of the patent. Since then they can claim licencing fees off of anyone who uses the "standard", MS (or whichever company) should be required to note that the work is patented -- at which point, no sane standards body would accept it. Perhaps a no-enforcement contract could be spun up, but otherwise...
A larger ship will have more structural integrity -- and thus, be able to maintain a larger mass under extreme acceleration. A lighter, weaker ship might break to pieces under the shearing forces as it accelerates. Which, of course, still means it just needs to accelerate more slowly anyway, but perhaps there is some rational basis for it.
Re:Perfect application
on
OpenGL in PHP
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· Score: 1
Many people seem to have replied something along the track of "RTFA -- this is server-side only, it won't render in your browser, blah blah blah".
They are, of course, correct -- just not very creative. This would be perfect for a web interface to a server somewhere. I do very similar things in C CGI scripts now -- basically, I have a web-interface that allows a user to set parameters, and submit it to my server. This server needs to model a huge amount of data, using those parameters. It then renders the result to a file, converts it to a jpg or something similar, and sends that image down to the user's browser.
Sure, it doesn't allow for much in the way of animations or quick real-time feedback, but its a great way to visualize complex models over the 'net -- and you don't need to worry about whether or not the client's CPU/GPU can handle it.
I suppose you could create an animation in an animated GIF, or create an AVI and stream it down. Maybe there's a way to utilize the Quicktime VR plugin?
I was always under the impression that the oceans are actually only blue in that they reflect the sky, which is blue because of light refraction.
*shrug*...
I don't have too much trouble with IRDA. As in, it works fine for me -- admittedly I don't use it an excessive amount.
And no, USB likely wouldn't be a better choice, as to my knowledge there've only been two PDAs with the USB host controller built in -- meaning most PDAs can only act as a device on a pc, not a controller for cameras and the like.
Compactflash is robust, and getting faster. The only other format to offer the same range of features is the blossoming range of Secure Digital devices.
"I hope Apple sue his pants off, as he has made statements which are more misleading than any of the benchmarks."
Like what, exactly? Sure, he wants to cause a stir, but I didn't see anything in there that struck me as wrong. I'm just wondering what statements he made that are inaccurate?
"1) Record what you're using their and 3rd party software for"
I didn't see any reference to that in the clip you posted. The closest segment was "Microsoft may, in
conjunction with such license, also download
revocation lists onto your computer on behalf of
Secure Content Owners. " which is simply Microsoft 'turning off' any software you've cracked -- " If the WM-DRM Software's security
has been compromised, owners of Secure Content ("Secure
Content Owners") may request that Microsoft revoke
the WM-DRM Software's right to copy, display and/or
play Secure Content."
Ok, 2) falls under the same catagory.
"3) Remotely disable features of your computer"
Only features that companies select to be disabled. And, specifically, only DRM enabled software for DRM content -- which does not prevent you from from using non-DRM content either.
Actually, the clip you posted was a relieving read -- Microsoft's EULA for DRM is mostly non-invasive. It says nothing about accessing content on your computer, and specifies that DRM information will only be transfered when you request a DRM licence. Seems fair to me.
I don't think he was replying to Lessig's answer. I think the Amen was in reference to the posed question above, comparing P2P distribution with photocopying a book and handing it out.
The difference is that is wasn't 'law enforcement' who asked -- RIAA went directly to Verizon, and as they are the copyright holders of the supposedly pirated music, the DMCA (I gather) allows them to demand identification without going through any government entity.
"The article talks about how this priceless artifact as well as many others, from the same civilisation that invented writing and the wheel, could be threatened by the impending war"
The artifacts certainly have lasted 2200 years, and that is what the quote is refering to.
I can't stress enough to avoid TGEA. I can't speak for the original engine (TGE) but the new version has no documentation, and a pervasive attitude of "If you can't figure it out without help, you shouldn't have gotten the Advanced Engine".
The engine is simply not geared towards direct interfacing. If you're happy using TorqueScript to do everything, then give it a shot. If, like me, you need to interface with other C++ components, you're in for a tough ride.
I want to give a call out to Saga of Ryzom for this. I loved this MMO - not as high quality, but it had some great personality and elements. In particular, they just released the Ryzom Ring -- player created missions and content. You can either script automatic missions, or play live as a GM and guide the sequence of events. Fantastic!
I'm guessing that the grandparent meant pre-rendering as in FMV clips, rather than using the in-game rendering engine for cutscenes. It is pretty common to use the engine for movies. Only games like Final Fantasy still use pre-rendered content, although I'm not really complaining -- they're a lot prettier.
That'd be April 6th. I wanna mug sooo baad...
Well -- yes, if the work they donate to the developing standards is part of the patent. Since then they can claim licencing fees off of anyone who uses the "standard", MS (or whichever company) should be required to note that the work is patented -- at which point, no sane standards body would accept it. Perhaps a no-enforcement contract could be spun up, but otherwise...
A larger ship will have more structural integrity -- and thus, be able to maintain a larger mass under extreme acceleration. A lighter, weaker ship might break to pieces under the shearing forces as it accelerates.
Which, of course, still means it just needs to accelerate more slowly anyway, but perhaps there is some rational basis for it.
Many people seem to have replied something along the track of "RTFA -- this is server-side only, it won't render in your browser, blah blah blah".
They are, of course, correct -- just not very creative. This would be perfect for a web interface to a server somewhere. I do very similar things in C CGI scripts now -- basically, I have a web-interface that allows a user to set parameters, and submit it to my server. This server needs to model a huge amount of data, using those parameters. It then renders the result to a file, converts it to a jpg or something similar, and sends that image down to the user's browser.
Sure, it doesn't allow for much in the way of animations or quick real-time feedback, but its a great way to visualize complex models over the 'net -- and you don't need to worry about whether or not the client's CPU/GPU can handle it.
I suppose you could create an animation in an animated GIF, or create an AVI and stream it down. Maybe there's a way to utilize the Quicktime VR plugin?
RTFP: "and granted, they were in the public park, not Area 51 itself"....
I was always under the impression that the oceans are actually only blue in that they reflect the sky, which is blue because of light refraction. *shrug*...
Rimmer: All right, this is serious. Go to Red Alert.
Kryten: Are you sure sir? It does mean changing the bulb.
I don't have too much trouble with IRDA. As in, it works fine for me -- admittedly I don't use it an excessive amount.
And no, USB likely wouldn't be a better choice, as to my knowledge there've only been two PDAs with the USB host controller built in -- meaning most PDAs can only act as a device on a pc, not a controller for cameras and the like.
Compactflash is robust, and getting faster. The only other format to offer the same range of features is the blossoming range of Secure Digital devices.
Yup, you said it.
;)
"According to Apple"
"I hope Apple sue his pants off, as he has made statements which are more misleading than any of the benchmarks."
Like what, exactly? Sure, he wants to cause a stir, but I didn't see anything in there that struck me as wrong. I'm just wondering what statements he made that are inaccurate?
And just for some more perspective, here's an AMD 3200+ XP system:
.... faster than the G5, I'm afraid.
SPECint2000 : 1080
Not as fast as the P4, but
Well, its a digital camcorder, records at 720x480 pixels regardless of whether or not its at 4:3 or 16:9. So no, it isn't just letterboxed.
My (now ancient) Sony Handycam will record in both 4:3 and 16:9 aspect ratio.
Don't rush out and buy it. You'll regret paying for the 4/5 months that you can't/don't want to play it.
"1) Record what you're using their and 3rd party
software for"
I didn't see any reference to that in the clip you posted. The closest segment was "Microsoft may, in
conjunction with such license, also download
revocation lists onto your computer on behalf of
Secure Content Owners. " which is simply Microsoft 'turning off' any software you've cracked -- " If the WM-DRM Software's security
has been compromised, owners of Secure Content ("Secure
Content Owners") may request that Microsoft revoke
the WM-DRM Software's right to copy, display and/or
play Secure Content."
Ok, 2) falls under the same catagory.
"3) Remotely disable features of your computer"
Only features that companies select to be disabled. And, specifically, only DRM enabled software for DRM content -- which does not prevent you from from using non-DRM content either.
Actually, the clip you posted was a relieving read -- Microsoft's EULA for DRM is mostly non-invasive. It says nothing about accessing content on your computer, and specifies that DRM information will only be transfered when you request a DRM licence. Seems fair to me.
I don't think he was replying to Lessig's answer. I think the Amen was in reference to the posed question above, comparing P2P distribution with photocopying a book and handing it out.
While Windows 98 had QBASIC, Windows 2000 + certainly doesn't, and I don't believe Windows ME had it either. But no one's using ME, right?
I'm sure you could find it pretty easily for download though,
The difference is that is wasn't 'law enforcement' who asked -- RIAA went directly to Verizon, and as they are the copyright holders of the supposedly pirated music, the DMCA (I gather) allows them to demand identification without going through any government entity.
We just need to give the browser a symbol from some obscure font, and start referring to is as "The Browser formally known as Phoenix"
Lol.
It's funny because it's true, damnit!
Winzip! Yep, you heard me right -- use winzip's capability to span multiple volumes!
Figuring out how to get winzip to work with a dvd-burner, I leave as an exercise up to you.
Or, for that matter, finding a parallel on a different OS.
Try quoting in context.
"The article talks about how this priceless artifact as well as many others, from the same civilisation that invented writing and the wheel, could be threatened by the impending war"
The artifacts certainly have lasted 2200 years, and that is what the quote is refering to.