Star Wars Galaxies - Release Date Announced
DCookie writes "It's official! The highly-anticipated PC MMORPG, Star Wars Galaxies, is set to hit the shelves on June 26th. The NDA for the Beta will most likely be lifted in the next few days as well, so be prepared for more info about the game soon!" The press release also has info on the subscription plans, which range from $12.00 to $14.99 monthly, depending on how many months you buy at once - the game will retail for $49.95 and include one free month's play.
I really hope this doesn't turn out like the Sims online but here's for the best. I didnt follow the massive disapointment but does anyone know blow by blow why the Sims were such a disapointment?
Hmm, last article was Robots without a Cause (products without a real purpose), and this article is about a game without a real purpose, that after spending $15 a month and wasting countless hours playing the game, you still feel unfufilled.
Hey, there's nothing wrong with playing games now and then, but I'm sure that plenty of game addicts (myself included) can talk about what a life sucker these games can be.
"Can of worms? The can is open... the worms are everywhere."
I'm in beta, and the game is really unfinished. There needs to be a lot of tweaking done before it is ready. Give it a few months and it'll get there and be enjoyable. But right now it's only slightly better than AO was at launch.
Cool, I want to play online as Ric Olie...
"Look, there's a store!"
"Hey, there's a ship!"
"This server is laggy."
"You catch on quick, kid."
No amount of tweaking will make this game fun. If you've played any other MMORPG, this will feel like the same thing.
This place is "News for Nerds, Stuff that Matters". If you know anything about nerds, you will know that Star Wars MATTERS, whether or not it is free.
I'm also in the beta and agree. The game performs very well, but is way to complicated and requires too much time to get anywhere.
I really tried hard to like the game, but it's just too tedious.
There are already 7 asshats named Skywalker, and 58 variants of the name.
"Do you want to pet my wookie" is not an appropriate question, it was worn out well before the first day was over.
One last thing: If someone asks you if you are a god, you say YES!
I seem to recall you posting at trollaxor.com. What gives? Are you selling out, or are you conducting one of those overdone slashdot troll experiments whereby you join the dark side?
Does anyone realize just how AWFUL this will be? Take Verant's atrocious customer service record, add in tons of StarWars fanboys, and add the highest monthly fee around for a MMORPG (Everquest Legends excluded) and you get the train wreck that will be Star Wars Galaxies!
I'll be avoiding this like the plague thank you very much, though I will keep up on it to watch the train wreck develop. This could be a worse launch then Anarchy Online!
Is it OK to stumble and fall face first, and say "I bent my Wookiee"!, or is this worn-out too?
Don't blame Durga. I voted for Centauri.
I'm looking foward to playing Star Wars Online. Im just hoping there is plenty I can KILL and it's not a boring point/click/get experence like everquest.
Right after launch, probably.. but then again, i haven't seen anything launch that wasn't buggy at first. Besides, this is Sony and LucasArts that we're talking about, so more than likely they'll have a patch or two out within a week of the launch to fix most of the bugs. As far as whether the launch will be a wreck like AO? Nah, there is way to many diehard geeks who want nothing more than to run around with a lightsaber or two and hack people up.. Myself Included, of Course.
I have no regrets, this is the only path.
My whole life has been "UNLIMITED BLADE WORKS"
Rainz, for all us non-Ultima Online folks, is the guy that killed Lord British at the closing of the Ultima Online Beta.
Story here.
Dunno about you guys, but I'd like to off Lucas for two so massively crappy Star Wars. Mr. FBI Lurker-man: I am joking, I will not and would not even try to kill Mr. George Lucas.
Ash nazg durbatuluk, ash nazg gimbatul Ash nazg thrakatuluk agh burzum-ishi krimpatul
Well, in most cases where you pay a month by month subscription fee, the fee goes into more better servers, and constant refinement of the game. That being said, as long as some portion of the fee goes toward that, and the servers aren't too laggy, then I really don't mind having to pay a fee.
I have no regrets, this is the only path.
My whole life has been "UNLIMITED BLADE WORKS"
It's the most beautiful online world with almost nothing to do. Well, ok, Corellia would be a wonderful spot to have a picnic and watch the friggen butterflys all day long. ooooohhhh.
This site is reader driven. You know some news, submit it already.
Plenty of free game information has been posted here. It so happens the commercial game community is much more vibrant, for much the same reasons that the commercial movie industry is more vibrant than the non-commercial one. (Looked at all the credits for a recent game lately?)
Remember Planetside? Galaxies is following this path really close...
Don't believe this guy. I'm not in the beta, but have played EQ. If you don't get in early with MMORPGs you might as well not play. Otherwise by the time you actually get in the economy is ruined and all the uber folks are camping a level 20 mob with their level 50 character cause they can sell for cash.
I dunno. This guy might be right. But that is one of my major disappointments of EQ was economy trashing and uber folks camping low level mobs with high level characters.
Norris/Palin 2012
Fact: We deserve leaders who can kick your ass and field dress your carcass.
You should probably pay a lot more attention to what the parent poster says. While those that get into a game early do have some advantages, they become pointless if the game is no fun later. It should also be pointed out that he is suggesting the game launch will be like Anarchy Online. I was a part of the AO beta and launch and it was so painfull I still have nightmares. So far I believe that AO has the record for worst MMORG launch. If Galaxies is only as finished as AO then the game won't even be playable for the first 90 days if not longer.
Itâ(TM)s a trap!
I'm not in the beta, but have played EQ.
ha ha. you have no idea how funny that sounds...just wait till you see for yourself...
If you don't get in early with MMORPGs you might as well not play. Otherwise by the time you actually get in the economy is ruined and all the uber folks are camping a level 20 mob with their level 50 character cause they can sell for cash.
as someone who IS in the beta, let me tell you:
the economy will be just fine.
maybe you have read this in other previews or whatever, but I'll say it anyway. This game is NOT be about "Phat Lewtz", and for that I already love it.
I'm still suprised it's not delayed again (there are still some bugs that need attention), but even with the few bugs this game is AMAZING.
Gentlemen...BEHOLD!
-Dr. Weird
It should properly read "Star Wars: Galaxies to begin charging for beta June 26th."
But, then, I'm cynical, jaded, and broken.
Philip Sandifer's academic website
ha ha. you have no idea how funny that sounds...
Intended effect accomplished: I'm not a doctor, but I play one on TV...
Nah, I haven't been following the SWG stuff at all. My wife and I played EQ for about a year and half fairly regularly and quit around January. We really liked the game, even when we left. We found that in the high end game we needed to dedicate more than 8+ hours at a time to really get anyting done though. Alas, a flaw in the genre of game I think.
Verrant seemed to only cater to the high end game though it seemed like (which makes sense economically as high end folks usually had multiple acounts and were usually the most dedicated). The didn't seem to care about mid level at all though. Very few quests were targeted for that range. Low level was just as bad until they added a couple new low level quests later on though (newbie armour).
I guess I am skeptical that Verrent (SOE, whoever they are now) just simpley wouldn't make a game about combat. They only seemed to care about *Phat Lutz!* when we played. Maybe they truly make a decent tradeskilling adventuring roleplaying game, but I doubt it once the uber type folks make it into the game.
As far as the game possibley tanking right out the gate? Sure, it possible. Either way, I don't think my wife and I will play this one. MMORPGs just seem like they take too much time once you get past a certain point. Its nice to take a couple hours and play a game, but when you are over like 4-6 hours to do anything, that is simpley too long. Too many other things in life to take care of.
One that does sound appealing though on the surface is WoW. But I haven't heard anything about it other than some initial paraphenilia in the game rags. But I typically enjoy blizzard games.
Norris/Palin 2012
Fact: We deserve leaders who can kick your ass and field dress your carcass.
So, what your saying is, 3 months into the game, there will be bout 500 jedi. After that, the dev team will get mad and make it impossible to everyone else, while Jedi P0w3rd00d goes off and "ownz stuff lol."
You'll be hearing from my lawyers soon.
-George Lucas, Inc.
If SWG was better than the current crop of (cheaper) MMORPG's, I could justify the price. However, it's not any better. In fact I don't think it's anywhere near as good. Therefore they are charging too much.
Sounds like the early days of Anarchy Online ... actually, sounds like the later days of AO, too.
... I enjoyed the game enough to work on hacks like skinning the interface and making a better in-game map. But the bugs that were in the final beta never got fixed and it made travel and such a royal pain.
... nope. Not to completely badmouth, they did add quite a bit, but the core issues were still there. I got another free month recently and asked around before reinstalling the software and ... yep ... still bugged maps and travel. Not worth the reinstall.
I gave on on AO after making repeated bug reports only to have the bug forums wiped not once but twice. After reposting I folded and retired. It was a real shame
I got a free month awhile back and logged in to see if anything had changed
Here's hoping SW:Galaxies learned from those lessons. The Star Wars material is not enough to survive on alone. Especially after Episode I and II having been such a disappointment.
It is more productive to voice thoughtful opinions (reply) than to judge (moderate) others.
I guess I am skeptical that Verrent (SOE, whoever they are now) just simpley wouldn't make a game about combat.
I probably shouldn't touch on this one too much as the NDA is still in effect for a bit longer...but I'll tell you this: you can become extremely successful, respected and well-known across your galaxy WITHOUT engaging in any combat....ever (if you choose).
just wait and see.....the people planning on "power-gaming" in SWG are in for a change of world-view, and I'll be enjoying every minute of it. And from what it sounds like in your post, you will too. =)
Gentlemen...BEHOLD!
-Dr. Weird
Yeah, I know - it's to squeeze more money out of Joe Consumer. But I still hate it. I suppose with any game you're taking the risk that you won't like it or will get tired of it quickly.
I think of Diablo II - great game that's fun even without the online experience. And they don't charge for that. So if a game company is going to sell a game that has *only* an online experience, why charge for the $50 shiny box?
I'll pass.
Advice: on VPS providers
I have watched hours of several beta testers and I have to agree. There is some potential there but it will not be ready by release. I also want to say, the Jedi stuff BLOWS...perma death for playing a Jedi ??!?! While the skill trees seems deep the exp system is rather sad, personally I won't be joining, I'll just wait for EQ2, but I also know that just the NAME star wars ensures at least initial profitability, though give the mediocre quality of the last movie releases, the Star Wars franchise is getting watered down.
errr....umm...*whooosh* *whoosh* Is this thing on ?
I'm more excited about Star Trek Galaxies.
Go here for teh [sic] funny.
Another beta tester here. The SWG team is very different than the EQ team. The monthly fee is only $2 more than current EQ prices. And there won't be many fanboys either.
They'll avoid this game for the same reasons everyone else will - because the fights are boring, the other gameplay tedious, and there's no way to be a jedi.
Just wait till some crappy band steals your nic.
I don't know if you noticed, but most of the worker driods on this game are UO vets. Not that this will make is a winner, but I at least give it some sort of a chance.
You have a group of people that have 2 huge games under their collective belt. Now if it was a new game developer I would assume they would make a lot of the same mistakes, being this is the 3rd time around for most of them I expect to see some changes.
I like the idea of droids, and NPC doing the tedious stuff. I like the idea of a perma death jedi. I even like the idea of a non-combat way of living in a VR world. Now all these might not be what I want to do, but it adds spice.
I think this one will be a fun game to play if nothing else to be able to wonder around and shoot a blaster or swing a light sabre around and scream "THE FORCE IS IN MY SHORTS!".
Come on have some fun with it, just a game don't get so serious.
Neck_of_the_Woods
#/usr/local/surf/glassy/overhead
I'm not in the beta, but a close friend is, and I've watched him play Releasing it this soon, there is no way in hell that I, and likely he, will buy this game. It's buggy and laggy well beyond what either of us are willing to accept.
That, and if you thought EQ required you to sell your soul to the game for success, Galaxies will be even worse. I already spend far too much time playing games. Unless I withdraw completely from the world at large and work a shit job in a pizza place and live in a shit apartment, I'll never have the time to play Galaxies alone, never mind the other stuff I do. The power gamers will power game, there's nothing Verant, or any other company can do to stop them. The eBayers will have tons of never coming back materials loot to sell for an insane amount of cash once they hoard it for awhile. It's the worst MMORPG nightmare ever. Everything bad about them elsewhere can only be worse here.
Stallman is interested in freedom not price.
It's been my experience that when deciding to pick up a MMORPG and play it it's usually a good idea to wait a few months so that some of the major launch bugs and standard gameplay can be ironed out. Do any of the beta testers commenting in this forum believe this would be a good idea or should I run out and buy a copy the day it comes out?
I've rushed out to play both The Sims Online and Anarchy Online upon launch and was horribly dissapointed/disgusted at the outcome. The only impulse behind buying the game on launch date is most likely the same reason behind everyones purchase of it... "Because it's Star Wars!"
Don't cross over to the dork side. Do not play this game. Once you start down the dork path, forever will it dominate your destiny. Consume you it will! You will live in your mother's basement. You will never meet a real girl. Handling your own light saber while looking at prOn will be your only taste of love. Beware the dork side!
How ya like dat?
Sony Excutive: Hey Bill, hows that Star Wars Galaxies game coming along?
LucasArts Guy: Well Jim, its a little behind schedule but we think the kids will still play it. In fact, we have over 100,000 pre-orders for it and we just announced we're charging 15.00 a month for a subscription.
Sony Executive: You mean people still want to play the game after the 15.00 price announcement?
LucasArts Guy: Yeah, people will pay anything to be a pathetic loser posing as a Jedi in a video game.
Sony Executive: True, but think of all the chicks they'll get.
(in unison): Hahahahahahahaha!
... my national 12th grade math exam. Should make for a great present to ask my parents if I pass :)
Star Wars Galaxies - Release Date
That's a really lame title for a game.
Almost as bad as "Doom II Now Available" from a while back.
I'll play the first game with no leveling tred mill. I have a life, pure and simple. I can't afford to keep up. I might be able to fit a marathon 6 hour run during the weekends, but when it comes to the weekdays 1 hour is being optimistic. Simply put, I can't keep up with a 16 year old kid with no job, no girlfriend, and nothing better to do who can play over 40 hours a week. So I have simply stopped trying. As soon as a MMORPG comes out that appeals to me even though I will never be able to pump 40 hours a week into it, I'll buy it. Until that day, screw MMORPGs. I want a game to play in my spare time, not a game that replaces my social life.
Believe him. The system for buying and selling items was completely non functional until last week.
Unless you team up with people and literally have weeks of time to spare, you'll never, ever reach the levels where you can do cool things like build stores and stuff.
The problem with these alternative reality games is that they are simulating reality. I work all day, why pay for the privelge to go home and "work" for entertainment?
Try Planetside instead. There's lots of satisfyingly good action to be had there, without the stupid XP quest and item-hunt garbage that was EQ (and will be Galaxies).
who's on bacca?
hey what are you gonna do with that bacca?
man that's the shizbacca!
lather, rinse, rebacca.
Informal suveys on the official boards have been about
91% not ready for release
9% ready
Thier is a reason they will have less then 1 week between when the NDA is removed and the game is released.
ill believe it.. from what ive heard from friends about planetside, it is getting better.
I have no regrets, this is the only path.
My whole life has been "UNLIMITED BLADE WORKS"
If crafting is your thing, give 'A tale in the desert' a try.
Far better crafting, and social based activities.
But we all know that means about jack shit.
Upset people post, happy people continue playing the game.
Angry people are much louder than happy people.
1) Is Jar-Jar's race in this game?
2) Is xenocide allowed?
If so, $50 + $14.95/mo is a bargain!
I can see it now: Gungan_Killah
This is the Ump-teenth time the release date for this game has been changed because of consistent problems during the Beta test pierods (there were three I beleive).
Lucas can only 'Cry Wolf' with the release date so many times before people will not get excited about this game.
I don't know about everyone else but I'll just wait until the game is actually on the store shelves THEN I'll get jazzed about this game.
Dolemite
______________________
Save the World! Use a Quote!
you cant camp mobs in SWG...they spawn randomly.
The one advantage expansion packs have from a marketing/publisher standpoint is that a new expansion pack is a new product on the shelves, attracting new customers. Sure, all the existing customer base would prefer to just get the monthly update, but as anecdotal evidence compare AC's lifecycle to EQ's. Many people felt AC had a better game (which is another topic entirely) but because they took forever to release an on-the-shelves expansion they didn't garner the drop in/impulse buy sales that EQ with its new expansion ever 6-9 months gains. I think the import of this style of marketing, as was mentioned elsewhere in the thread, is underrated. Of course I also agree that SWG isn't a typical beastie when it comes to marketing.
You're a dumbass. Read the site. You can be a jedi...
Read the site. You can be a jedi
read the constitution. You can be president.
Gentlemen...BEHOLD!
-Dr. Weird
At first, the game was really geared towards a casual gamer . Monday they patched and did a char wipe that fucked everything. No other patches are scheduled before release. Mondays patch introduced more bugs than they had pre-patch and killed all the fun in gameplay. Now there is no place for someone who wants to play 2 hours a day. It is all about the grind. The testers are seriously upset about this latest patch. EQ in space is all i can say. Look to play 6 months for 6 hours a day to become a master in any skill and thats just one skill tree (compared to a week before). Most people are posting and questioning the reasons behind the patch and concluding there isnt a high end game hence they are turning it to a grind to keep subscribers longer. There is also a reason the NDA has not been lifted (typically game companies lift it a month before release) .....they dont want us beta testers spreading the bad word. You shouldve seen the beta boards post patch...14 pages(about 2000 actual posts) in 1 hour. All the beta people are cancelling thier pre-orders (me too). Everyone is flaming the boards. No one is playing the game and the servers are empty. This game is no where near ready to be released and EVERYONE (in beta) knows this. Vehicles, Jedi, and some planets are a few things that wont even be in the release. they plan to patch them in the weeks to months to follow. what sickens me most is the fact they are actually gonna charge people come the 26th to beta this game. Look for some serious hacks right away :P i know quite a few that involve blocking ports that are still quite usable in game. You can even steal from the bazaar terminals if you induce enough client side lag and know the right tricks. mabey we will see another incident like the Shadowbane hack. i beta tested that as well and refused to buy the unfinished product they released. i think this one is gonna bite lucas and SOE in the ass and i am very seriously disappointed this game could have ruled.
"At first, we thought it was just another snake cult."
This guy apparently broke his NDA and posted a pretty hard and comprehensive critique of the game that's getting nods from lots of other testers.
This June 26th release is a horrible idea. I have been beta testing SWG for over 2 months, the moment they gave the release date for the game I deleted the SWG folder from my hard drive.. realizing that I can no longer say 'this is just beta, this stuff will be fixed sooner or later,' but that this is actually the final game.. this is what people will be paying $50+ for.. I cannot just say that the game is buggy, I can say that it is, for the most part, completely unplayable. Over the past 2-3 patches, it seems for every one bug they squash, 2-3 new ones are born.. I am not even kidding about that. I cannot suggest to anyone to get this game until about November/December.. The crafter: They haven't balanced any of these classes at all, in my opinion.. you can become a Master Architect (one of the highest professions in the game) in a matter of hours.. is this how MMORPGs are supposed to work? With this latest patch they've broken the Armorsmith profession almost completely.. giving no tim to test the new implementations they'd forced on it.. There's so much more beyond balance that is far more important, but the NDA is still under effect. The combat professions: Brawler, Scout, Marksman. I'll start out by saying that this game has the most boring combat in any game I've ever played.. I'll also say that there is nothing STAR WARSY about it. In many cases of PVP (trust me, you won't even care about PVP after trying it out in the game..) it's whoever gets the first shot off. In terms of cross-combat such as Brawler/Marksman, it is whoever is in their ideal range when combat is initiated. As for scout, this is an entirely broken profession, this profession equires 3 types of experience.. one from setting up camps, one from using traps, and another from (mostly) harvesting resources from creatures you have killed. Now the latter part of that takes up half of the trees in the profession.. meaning there's a lot of killing to be done.. but with a newbie gun/knife? Something to know, as a marksman you are given weapon certifications as you make your way up through each tree (whether it's pistol, carbine, or rifle.) Therefore in order to have better than newbie weaponry you'll have to pick up either brawler or marksman and begin running through these professions in order to be a viable killer. Entertainer: So you want to be a Master Entertainer? How about a Master in the elite entertainer professions such as Dancer or Performer? Go to a cantina.. type /dance. Go to work, go outside, go to the movies. Now there have been rumors of gating the AFK Ents and I'm sure at some point they will do this.. so with the next part I'll show you how to get past this gate..
The Lowly Artisan (crafter): So this is a big deal, digging up resources. Why? You need resources to craft things. One tree of the Artisan consists of Survey I-IV.. normally this can take 3-4 days to get through.. Survey is another word for digging up resources. But you don't feel like spending 3-4 days with your lowly artisan building him up the normal way? One word: MACRO. This can also un-gate any Entertainer gating rumors. Here's the plan, go into your SWG directory, create a text file.. call it samp.txt Open this, type "samp: /sample; pause 360; /stand; /pause 5; /sit; /pause 100; /stand; /pause 5; /samp;" without the quotes of course. What does this do? ok.. /sample is the manual term for DIG THIS RESOURCE.. so you do that for 360 seconds (until the average artisan's Action Points runs out) then you sit for 100 seconds (the amount of time needed to regenerate them.) Having /samp; at the end makes this a loop..
Bounty Hunter: With the latest patch they've introduced 90% of the BHs abilities/weapons. Who in their right mind believes that 9 days is enough time to fully test/debug an entire class? Smuggler falls into the same category.. due to BUGS in the patch before this "f