...I just wish they would fix the longstanding print bug that makes long web pages print only on the first sheet of paper and lose the rest of the web page. I'm getting tired of having to start up Konquerer everytime I want to print out the showtimes at my local movie theater from fandango.com.
Now that the long-awaited movie adaptation of the game finally seems to be moving forward, wouldn't it be great if they made a sequel? Or for that matter, just adapting the original game for the XBox 360 and/or PS3?
I'm a little surprised that no one has mentioned the loss of physical dexterity that often accompanies aging. I know I enjoyed "Shadow Hearts: Covenant" much more when I turned on the "Auto Ring" function, so I didn't have to try to time my button presses to attack successfully. Unfortunately, it seems that games now are going in the opposite direction, as when "Final Fantasy X-2" and now "Final Fantasy XII" switched from a strictly turn-based combat system to a real-time one. Hopefully, in the future more games will accomodate those of us with slow reflexes, not to mention those with physical disabilities.
It does everything I want, including letting me archive programs I've recorded to DVD-R media. About the only potential disadvantages are that it doesn't support Hi-Def TV (I only have basic cable, so no loss to me) and it doesn't allow you to copy a copy-protected DVD to the hard disk (I've never wanted to make copies of my NetFlix DVDs, so again, no loss to me).
I'm glad to know that I'm not the only person who feels that way. For example, I use Firefox to browse the Internet, but I love the Mozilla address book. No other rolodex program I've tried works as well for me. So, the only reason I keep Mozilla on my hard disk is so I can do "mozilla --addressbook". Lame.
wow, do people ever want to know what's up with the alice film. well, here's the full story: while an employee of electronic arts i conceived of and produced "american mcgee's alice". this meant that i (along with my exec producer rj berg) wrote the story, drove the art style, choose the development team, managed the development process, yadda, yadda. as an employee of ea i didn't "own" the idea even though i created it.
for me alice was more than just a game, it was an attempt to prove to ea that we could create original properties and exploit them in markets other than games. it seemed to me then (and even more now) that the games industry shouldn't rely solely on hollywood for their game ideas and more importantly, that we as an industry could come up with ideas that hollywood would make into movies. i've now come to realize that game publishers care less about original ideas than they do "pre-sold awareness" (ie, someone else's marketing dollars)... but that's a topic for another day.
so... before the game was completed i (along with two film producers i knew at the time) pitched the idea of an alice movie to dimension films. bob weinstien (head of the studio) bought the idea "in the room" based on a 30 second film-esque trailer and nothing more. then began "the fun". well known screenwriter john august was brought in to write a film treatment, which he did. the treatment was great. somehow the studio neglected to notice it. john went off to work on something else. the studio then wanted him on the project. too late. after that literally dozens of writers took various stabs at ideas for the film story. apparently they couldn't just go with the original story from the game. wes craven was brought in to direct. things seemed to happen. then nothing happened for a long time. then more nothing. then in typical hollywood style the film studio became displeased with those film producers i mentioned earlier and vice versa. no one was friends anymore. the alice film project was dead in the water because of the relationship between studio and producers. nice.
even more nothing happened.
then recently... the film rights moved to a new studio, fox. they, like everyone else in hollywood that i've talked to, love the project, are going to make it, blah, blah, blah. there are new producers attached to the project. its status is "in development". that's it, that's all i know. personally, i think an oz film will get made before alice sees the light of day.
now, no more questions about this. i don't know anything else. i *really* don't know who's going to direct, who's playing alice, when the movie is coming out, or if there will even be a movie for that matter. these things can sometimes take years. be patient... and to pass the time lets play a game called "who can go the longest without asking american a question related to the alice film".
ready? go!
For those who haven't already seen them, most computer and office supply stores sell markers that are specifically designed for writing on CDs. The last ones I bought were "Smart and Friendly CD Speed Markers", and came in a pack with four different colors.
I checked out the XCOR website, but didn't see a timetable for when the Xerus might actually fly for the first time. Mike (or anyone else in the know), care to give us a guesstimate for when we can expect the test flights?
...I just wish they would fix the longstanding print bug that makes long web pages print only on the first sheet of paper and lose the rest of the web page. I'm getting tired of having to start up Konquerer everytime I want to print out the showtimes at my local movie theater from fandango.com.
Have they fixed the print bug that drops the content of webpages when they are longer than one sheet of paper?
Now that the long-awaited movie adaptation of the game finally seems to be moving forward, wouldn't it be great if they made a sequel? Or for that matter, just adapting the original game for the XBox 360 and/or PS3?
...is the old DOS version of Steve Jackson's OGRE. I bet it would run great under DOSEMU in Linux.
I'm a little surprised that no one has mentioned the loss of physical dexterity that often accompanies aging. I know I enjoyed "Shadow Hearts: Covenant" much more when I turned on the "Auto Ring" function, so I didn't have to try to time my button presses to attack successfully. Unfortunately, it seems that games now are going in the opposite direction, as when "Final Fantasy X-2" and now "Final Fantasy XII" switched from a strictly turn-based combat system to a real-time one. Hopefully, in the future more games will accomodate those of us with slow reflexes, not to mention those with physical disabilities.
Informative Amazon.Com link at: http://www.amazon.com/exec/obidos/tg/detail/-/B000 7YFQCG/ref=pd_cps_e_2/103-7029232-5221404?v=glance &s=electronics
I'm glad to know that I'm not the only person who feels that way. For example, I use Firefox to browse the Internet, but I love the Mozilla address book. No other rolodex program I've tried works as well for me. So, the only reason I keep Mozilla on my hard disk is so I can do "mozilla --addressbook". Lame.
The two games I return to again and again are Master of Orion II and American McGee's Alice. Even better, both run just fine under Wine on my Linux box.
For those who haven't already seen them, most computer and office supply stores sell markers that are specifically designed for writing on CDs. The last ones I bought were "Smart and Friendly CD Speed Markers", and came in a pack with four different colors.
I checked out the XCOR website, but didn't see a timetable for when the Xerus might actually fly for the first time. Mike (or anyone else in the know), care to give us a guesstimate for when we can expect the test flights?
I thought we were supposed to be boycotting the Sci-Fi Channel because they cancelled Farscape?
Are you and James Doohan on speaking terms yet?