I think all this is besides the point though. The double click was around many, many, many years before this patent. But the patent says this is for hardware buttons. So the real prior art is probably the Newton.
That's because unfortunately the developers of Firefox are maintaining an application which doesn't seem to be resilient to arbitrary third-party data...
Choosing between 10 clipboards stinks of the Microsoft Office horror. I don't like it... maybe if it were implemented properly though, unlike Microsoft's...
It seems a bit annoying that you would need mouse gestures for this. They should implement it for the ctrl-T method of opening tabs too. I just tested that one now and it certainly doesn't do the same thing.
Having a GBA Player doesn't help those of us who use our GBAs for the intended purpose, i.e. playing games out of the house. I think the best plan would be to just keep the SP as an extra controller for stuff like FF:CC. That being said, I don't think the SP will fall in price as fast as you think it will, as it is still theoretically desirable to buy one for this purpose. I wonder how convenient it is to hook up a DS as a GameCube controller actually.:-/
So what you're saying is that they will soon be publishing games for every game developer known to man, and becoming something of a monopoly in the game publishing industry?
Yeah, I would love to see "free" hardware, especially since "free" implies freedom to put Linux on it in the first place... only Sun would violently disagree.
Simple, a badly maintained car can cause death. A badly maintained Xbox will cost you $99 for a new one.
Like hell! I nearly died during the two weeks between breaking my Xbox and getting it repaired! One week longer, oh man... that would have been fatal, for sure!
My wife plays both... she spent quite a while blowing up tanks in a BF1942 clan, and got addicted to the Sims as well.
Meanwhile I can't stand either genre. Go figure.
The win-win situation the way I see it, is a console game which both partners like, and which is cooperative. Nothing causes bruises faster than beating your partner in deathmatch, so avoid deathmatch games at all costs. Cooperative games, however, no problem. I've found the Gauntlet-like games on consoles work pretty well to this effect, even if the action is purely candy.
If that's american dollars, then I paid 1/3 less than you and I'm pretty sure my system will work for Doom 3 since the "final system requirements" have been given out by id quite a while ago. So you should be pretty safe, with all that extra money put into the thing.
That's where Ragnarok Online helps. Although the game sucks, if you find a girl on the game who is actually a guy, it's considered a bannable offense. I wish more people would follow this system as it makes games far more sociable when you can see visibly who you can safely pick up.;-)
Nintendo, Sony or Microsoft could always include in the license for all games, a clause that you may not resell the product. That would probably stamp out most of the trade, although there's no way in hell it would stop direct sales.
It's even dumber than that because indirectly, the makers do get some of your money. If my friend bought, say, Wind Waker for $100 (Aussie money), and I bought it off him for $40, then effectively the store got $40 of my money, via my friend.
If they want to compete against that, it's pretty simple, they have two choices. They could:
lower the price on new games so they seem more attractive to buy; or
Cripple games so they stop working after a certain amount of time, or only work on a single game console.
No shit. Next thing you know Nintendo will be trying to shut down second-hand game stores. Then people will just trade games instead of selling them, so the big N will have to hire a vigilante force to stalk the suburbs, looking for spotty gits trying to score a copy of Metroid Prime.
I can't tell if this is a troll, but I should let readers know that the <table> tag is in fact not getting phased out any time soon. Tables are of course a big requirement for representing tabular data, even though a whole bunch of idiots use them for page layout.
However, the <a> tag probably is getting phased out.
Actually unlike HTML, CSS actually has counters... it's probably closer to being a programming language than HTML is. Maybe in fact teaching CSS itself is the better option since HTML is a dying breed.:-)
So just teach JavaScript, since that contains all the actual programming concepts. And you can afterall write full applications in it, if you are really, really bored.
This is actually why I've provisioned time and bandwidth tonight to pull down Knoppix 3.4.
Gentoo 2004.0 was the only LiveCD which ever booted on my current computer. All the 1.4 stuff froze up at hardware detection, and I haven't heard anything of 2004.1 except for similar things to what you said just now.
Or hey, an RPG where you have two teams of 4 or 6 players on a level where the teams encounter a certain number of creatures until encountering each other. Run over a whole week of gameplay. Mmmmm...
I think all this is besides the point though. The double click was around many, many, many years before this patent. But the patent says this is for hardware buttons. So the real prior art is probably the Newton.
You wish every other app could do it. Firefox sure as hell can't!
But do you really think it's that easy to prank someone when you can see http://www.goat.cx/ in plain view? Seriously...
That's because unfortunately the developers of Firefox are maintaining an application which doesn't seem to be resilient to arbitrary third-party data...
Choosing between 10 clipboards stinks of the Microsoft Office horror. I don't like it... maybe if it were implemented properly though, unlike Microsoft's...
It seems a bit annoying that you would need mouse gestures for this. They should implement it for the ctrl-T method of opening tabs too. I just tested that one now and it certainly doesn't do the same thing.
Having a GBA Player doesn't help those of us who use our GBAs for the intended purpose, i.e. playing games out of the house. I think the best plan would be to just keep the SP as an extra controller for stuff like FF:CC. That being said, I don't think the SP will fall in price as fast as you think it will, as it is still theoretically desirable to buy one for this purpose. I wonder how convenient it is to hook up a DS as a GameCube controller actually. :-/
So what you're saying is that they will soon be publishing games for every game developer known to man, and becoming something of a monopoly in the game publishing industry?
Well the Super Monkey Ball series is pretty much incapable of sucking.
Yeah, I would love to see "free" hardware, especially since "free" implies freedom to put Linux on it in the first place... only Sun would violently disagree.
Simple, a badly maintained car can cause death. A badly maintained Xbox will cost you $99 for a new one.
Like hell! I nearly died during the two weeks between breaking my Xbox and getting it repaired! One week longer, oh man... that would have been fatal, for sure!
My wife plays both... she spent quite a while blowing up tanks in a BF1942 clan, and got addicted to the Sims as well.
Meanwhile I can't stand either genre. Go figure.
The win-win situation the way I see it, is a console game which both partners like, and which is cooperative. Nothing causes bruises faster than beating your partner in deathmatch, so avoid deathmatch games at all costs. Cooperative games, however, no problem. I've found the Gauntlet-like games on consoles work pretty well to this effect, even if the action is purely candy.
If that's american dollars, then I paid 1/3 less than you and I'm pretty sure my system will work for Doom 3 since the "final system requirements" have been given out by id quite a while ago. So you should be pretty safe, with all that extra money put into the thing.
That's where Ragnarok Online helps. Although the game sucks, if you find a girl on the game who is actually a guy, it's considered a bannable offense. I wish more people would follow this system as it makes games far more sociable when you can see visibly who you can safely pick up. ;-)
Nintendo, Sony or Microsoft could always include in the license for all games, a clause that you may not resell the product. That would probably stamp out most of the trade, although there's no way in hell it would stop direct sales.
It's even dumber than that because indirectly, the makers do get some of your money. If my friend bought, say, Wind Waker for $100 (Aussie money), and I bought it off him for $40, then effectively the store got $40 of my money, via my friend.
If they want to compete against that, it's pretty simple, they have two choices. They could:
No shit. Next thing you know Nintendo will be trying to shut down second-hand game stores. Then people will just trade games instead of selling them, so the big N will have to hire a vigilante force to stalk the suburbs, looking for spotty gits trying to score a copy of Metroid Prime.
That's awesome, so you can write code in a clean language while retrofitting it to work in a horribly twisted hack on C.
I can't tell if this is a troll, but I should let readers know that the <table> tag is in fact not getting phased out any time soon. Tables are of course a big requirement for representing tabular data, even though a whole bunch of idiots use them for page layout.
However, the <a> tag probably is getting phased out.
And no, I'm not joking about that..
Actually unlike HTML, CSS actually has counters... it's probably closer to being a programming language than HTML is. Maybe in fact teaching CSS itself is the better option since HTML is a dying breed. :-)
So just teach JavaScript, since that contains all the actual programming concepts. And you can afterall write full applications in it, if you are really, really bored.
This is actually why I've provisioned time and bandwidth tonight to pull down Knoppix 3.4.
Gentoo 2004.0 was the only LiveCD which ever booted on my current computer. All the 1.4 stuff froze up at hardware detection, and I haven't heard anything of 2004.1 except for similar things to what you said just now.
I don't know about inventing it, but I sure got bitched at for doing it all the time in Action Quake 2. :-(
I love how this is Flamebait where it really should be Offtopic Informative. :-)
Or hey, an RPG where you have two teams of 4 or 6 players on a level where the teams encounter a certain number of creatures until encountering each other. Run over a whole week of gameplay. Mmmmm...