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Sega Studios To Be Amalgamated In Sammy Merger

jasoncart writes "News from Japan today informs us that the Sega-Sammy merger is progressing apace ahead of the October completion date, with the announcement of new appointments at the holding firm, and news that 'Sega's seven internal divisions, including famous studios such as AM2 and Sonic Team, will be amalgamated ahead of the merger.' Sammy boss Hajime Satomi argues: 'I feel that Sega has high individual capabilities, but it's too separated into different subsidiaries... It's about time that we returned back to the old Sega' - there's also a new company logo for the holding company. At a time of great change for Sega, the only thing now certain is this great shift, with which Sammy aims to push Sega back into profitability."

43 comments

  1. Logo by DavidLeblond · · Score: 1

    Is it me, or does that logo look ghetto as hell?

    1. Re:Logo by Nakamiya · · Score: 1

      It looks like 2 S's making love.

    2. Re:Logo by Anonymous Coward · · Score: 0

      Isn't that a lot like the Screen Gems film studio logo, just without the circle and multi-colored?

  2. Thoughts on Sega. by Gen.+Rasputin+X · · Score: 1

    Well, I like the new logo, and I can only hope that this will lead to better games from Sega. I can't recall the last Sega game I played.

    I remember having some interest in Sonic Heroes, but horrible reviews dropped it to the bottom of my list of games to check out, and I still have yet to bother.

    What else have they produced lately?

    I do have some doubts about how well Sammy will manage Sega.

    1. Re:Thoughts on Sega. by FlipmodePlaya · · Score: 1

      http://gamerankings.com/htmlpages2/914713.asp?q=so nic%20heroes

      I don't know, 74% doesn't seem that bad to me. I was excited, like you, before the release, and the mediocre reviews have not shied me away from it, although I've yet to pick it up.

      I was appauled at first thought to hear Sega's second parties (or whatever they should be called) will be assimilated. After giving it some thought however, it doesn't seem like a bad idea. Games produced by the brightest minds of AM2, Smilebit, Sonic Team, etc. sounds great, after all. I'm sure having all the developement under one roof will cut costs, as well. For the first time since news first broke, I'm actually hopeful for this Sammy merger.

    2. Re:Thoughts on Sega. by FlipmodePlaya · · Score: 1

      Clicky link for the GameRankings thing, my bad.

    3. Re:Thoughts on Sega. by BW_Nuprin · · Score: 4, Informative

      Rez, Jet Grind Radio, and Skies of Arcadia to name a few phenomenally good, yet underappreciated games.

    4. Re:Thoughts on Sega. by Anonymous Coward · · Score: 1, Funny

      [At a game development meeting at the new Sammy-Sega]

      Sega exec: Our test results show that the public wants more innovation in the next Sonic game we make. What can we do?

      Sammy exec 1: How about adding levels where the user must change into ball form, and then falls down onto a randomizes grid of pins?

      Sammy exec 2: And the user has no control over Sonic at the time?

      Sammy exec 1: Yes!

      Sammy exec 3: And if he makes it to the exit point, he gets 100 lives right?

      Sammy exec 1: Exactly. and if he fails, the user just has to do it all over again.

      Sammy VP: Sounds great! Start project planning now.

      Sega: Ok...

    5. Re:Thoughts on Sega. by Gen.+Rasputin+X · · Score: 1

      Those were Sega? I thought they just published them. Jet Set Radio was done by SmileBit, IIRC.

      But indeed, Jet Set Radio and Skies of Arcadia were great games. I bought a dreamcast specifically to play Skies of Arcadia, long before it was ported to the gamecube.

    6. Re:Thoughts on Sega. by Daetrin · · Score: 1

      F-Zero GX, Super Monkeyball, just to add to the list.

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    7. Re:Thoughts on Sega. by rufo · · Score: 1

      Yes, Smilebit is the name for one of the development studios at Sega. Hitmaker (Crazy Taxi), United Game Artists (Rez and Space Channel 5), Sonic Team (Sonic the Hedgehog), SmileBit (JSR/F and I believe the Panzer Dragoon series), Amusement Vision (F-Zero GX and Super Monkey Ball), Sega-AM2 (Shenmue and Virtua Fighter) are all Sega development studios. I believe there are more but I'm not sure of what they are and what they've done, and I think there's been some reorganizing since then.

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      My English teacher once told me that two positives don't make a negative. Two words for her: Yeah, right.
    8. Re:Thoughts on Sega. by Trejkaz · · Score: 2, Insightful

      Well the Super Monkey Ball series is pretty much incapable of sucking.

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      Karma: It's all a bunch of tree-huggin' hippy crap!
    9. Re:Thoughts on Sega. by Anonymous Coward · · Score: 0

      Visual Concepts (ESPN NFL, ESPN NBA, and a number of Dreamcast games)

    10. Re:Thoughts on Sega. by Gen.+Rasputin+X · · Score: 1

      I did not know that. Thanks for the information. I think I'll keep a closer eye on Sega & Sammy now.

    11. Re:Thoughts on Sega. by Fred+Or+Alive · · Score: 1

      AFAIK the Sega divisions at the moment are:

      Sega-AM2
      Sonic Team (UGA merged into them)
      Sega Wow (Wow Entertainment and Overworks)
      Smilebit
      Hitmaker (and Sega Rosso)
      Amusment Vision
      Digital Rex (new, headed by Yu Suzuki, now they'll probably never actually release any games)
      Wavemaster (music studio)

      This version was created about a year ago, when Sega had a reorganisation.

      Panzer Dragoon Orta was by Smilebit, but the first three were created by Team Andromeda, which was broken up after the end of the Saturn, but AFAIK Smilebit is mostly ex-Andromeda staff.

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    12. Re:Thoughts on Sega. by Anonymous Coward · · Score: 0

      ... and Visual Concepts: http://www.espnvideogames.com

  3. Wait a minute... by GregChant · · Score: 1

    Not to be offtopic here, but wasn't there a lot more posts than this 5 minutes ago?

  4. Amalgamate by DietFluffy · · Score: 1

    amalgamate
    v. To mix or alloy with mercury.

    That's right folks! Sega's seven internal divisions will soon be incinerated inside a giant cauldron!

    1. Re:Amalgamate by RotJ · · Score: 1
      Yes. Ignore the relevant definition in favor of the one that doesn't make sense.

      I think most geeks became familiar with the term "amalgam" through the DC/Marvel Comics collaboration where two characters from their respective companies were combined into one. Like Batman + Wolverine = ??? Profit!

      How would this apply to Sega/Sammy (Segammy)? Maybe they'll release Guilty Gear X vs. Sonic the Hedgehog as a fighter/platform hybrid. We can only hope.

  5. Bring Back The Old Sega by MBCook · · Score: 5, Interesting
    Bringing back the old Sega is fine with me. Let's get a really good Sonic game for the 'cube (or PS2 or anything else). The reviews I saw for the latest Sonic game said that the speed sequences were fantastic, but everythin in between wasn't very good at all. Bring me a game the quality of Sonic 2 or 3. And bring back the Sega attitude. Sega used to be "hip". All their commercials had the "Sega scream", which I liked. When you start to play a game, show the little Sega logo like you used to get on the Genesis where a female voice sings "Sega". Bring them back to who they were.

    Today, Sega doesn't seem like much to me. They make a Sonic game once and a while, and they make sports games. What else do they do? Sure they released Toejam & Earl III (which wasn't supposed to be too hot), or occational House of the Dead sequels, but let's get them making a bunch of games again. They seem to be stuck in sequel-ville with many other parts of the industry.

    If it makes Sega better, I'm all for it.

    But get a better logo. Use the old Sega logo from the 16bit days.

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    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:Bring Back The Old Sega by Doomstalk · · Score: 2, Interesting

      Sega's produced some fantastic titles in recent years (Jet Set Radio, Jet Set Radio Future, Phantasy Star Online, Skies of Arcadia, the ESPN Sports line, ect.) Indeed, I'd aruge that they're one of the most innovative publishers out there today. The problem, it seems, is that for the most part people don't like games that break the mold. Great example: Jet Set Radio. It was the first game to feature cel shading, was an absolute blast to play, and featured a fantastic soundtrack. What happened to it? It flopped because it was "too weird". Sega can't get past people's pre-conceptions to get people to see a truly phenomenal game it is (a problem which is plaguing Nintendo too). People are too focuses on "gritty" or "realistic" games instead of quality ones. Hell, I bet you that Toe Jam & Earl would flop today for that very same reason. The truth is, a game which doesn't stray too far from a "tried and true" formula like Metal Gear Solid 2 gets all kinds of attention from press and fans alike while adding almost nothing to the gameplay. A game like Zelda: Legend of the Wind Waker, on the other hand, gets tons of flak for looking nothing else on the market (despite being gorgeous). I gusss people just like homogeny in their entertainment.

  6. Own personal opinion by UltimaL337Star · · Score: 2, Interesting

    Sega and even Sammy's own individual logos looked much more appealing. If I didn't know better I'd guess that it was the logo of some random manufacturer or rice cookers or appliances. Their old logos just had that coolness, and white and blue go with almost anything... Now they're Luigi colored...

    1. Re:Own personal opinion by Neon+Spiral+Injector · · Score: 1

      How are they going to do a monochrome version of this logo? It relies on the two different colors and the gradient to make the actual design.

      A basic rule for design is that a logo should still be recognizable in silhouette.

  7. Re:Bring Back The Old Sega (MORE) by MBCook · · Score: 4, Insightful
    Sorry to reply to myself but I just remembered this...

    Maybe the reason I can't think of more Sega stuff is the advertising. Sega used to have FANTASTIC advertising. I already mentioned the Sega scream. I remember the commercial for the Game Gear where they had a guy playing a Genesis on a plane and there was a big orange extention cord that went to the ground, and after a second the cord got pulled out of the wall and the guy couldn't play any more. Then they showed the teenager next to him playing Sonic on the Game Gear and talked about how great it was. Then the flight attendant came up with the cart and asked the question that I will never forget: "Coffee? Tea? Water? SEGA!!!".

    And how about those awesome commercials they had for the Saturn. Remember the "Theater of the Eye" commercials? Where they'd show some of the awesome graphics of the system (often Panzer Dragoon, IIRC).

    Maybe Sega could use some help in the brand name department. Make it stronger, like it used to be.

    Also, yes I have played Sonic Advanced 1 and 2 and they were great games, but we need more than that (before anyone mentions them). They also "felt" different than the old school Sonics, but I'm not quite sure how. Starting with just releasing the "four main" Sonic games as a GBA cart would be great (1, 2, 3, and Sonic & Knuckles). Or release Sonic CD for the GBA. You could compress the music, and the platform is powerfull enough you could do a very good job of it.

    PS: Sonic CD is my all time favorite Sonic game, I think it's the best they ever made. Too bad so many people have never played it.

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    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
  8. SeGa! by eamonman · · Score: 1

    Maybe they should bring back that weird midi-effeminate-guy-choir that sang, "Se-Ga!" at the start of the games. Now, with support for different sound schemes, we can have that theme song played around the user, circling around until the user gets dizzy ;)

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    0- Eamonman Proud member of DNRC
    1. Re:SeGa! by cbirdsong64 · · Score: 1

      They have this on the Sonic Advance games.

      However, if I booted up Monkey Ball 3 and it was all Midi-tastic and said "SE-GA" it'd be awesome.

  9. Sort of replying…sort of ranting by drunken-sosage · · Score: 3, Interesting

    I remember the Sega marketing engine made a small sputter towards the old school Sega commercials (with the SEGA scream) around SegaNet's launch. Couldn't tell you what happened there, but it was at least an attempt to go back to that "old school" marketing trend you've mentioned.

    Sega was hip and did titles that meant something during the Dreamcast era, yet no one bought into it (Space Channel 5, Sea Man, Jet Set Radio, Shen Mue, Typing of the Dead, Rez ((ok...it got a limited Japanese release on DC)) and Phantasy Star Online...just to name a few). *That* was when Sega was making their come back publishing/backing genuinely great ideas, yet it felt like no one wanted to support it (going back to marketing...it isn't as if they helped themselves by not running more advertising...). I sometimes think we don't deserve this romanticized Sega we talk about, because we'll just piss on it anyways.

    P.S.: I agree. Sonic CD is by far my favorite Sonic.

    1. Re:Sort of replying…sort of ranting by MBCook · · Score: 1
      I remember SegaNet. My cousins had it and I would have KILLED for that. But it was ahead of it's time. Here it is what, 5 or 7 years later and we're only NOW starting to see this with consoles designed to get their games over broadband (often cable) like the Phantom. Or was SegaNet the their "X-Box Live" type idea for the DC?

      Sega did have a bit of a resurgence during the Dreamcast era and did make some fantastic games. I LOVED Space Channel 5 and Jet Set Radio and Shen Mue; but none of them were commercially successful. I think if they would market some of the games more (like Jet Set Radio) I think they could have done much better. It seems like some of the best games on ANY system never seem to get much advertising and sales. Ico for the PS2 didn't get much (I think it should have gotten a TV campaign, it was beautiful) or Sly Cooper (a fantastic game, they did some but they should have pushed harder). Such is life, I suppose.

      As for the "romanticized Sega" you mention, I wrote in another post that such could easily be the case for me. I was maybe 10 or 11 when the SNES came out, and that whole time (with the Sega magazine that competed with Nintendo Power, remember that?) I see as sort of a "godlen age". I won't deny there were faults (SegaCD, some of the games (Michael Jackson's Moonwalker?), etc), but they was probably Sega's best time.

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      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    2. Re:Sort of replying…sort of ranting by Fred+Or+Alive · · Score: 1

      Rez also got a release on Dreamcast in Europe. So did Shenmue II.

      Europe does have video games y'know.

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    3. Re:Sort of replying…sort of ranting by ronfar · · Score: 1

      Yeah, I know. Being an evil, multi-region gamer, I got the European version of Shenmue II when Microsoft decided to have SEGA cancel the U. S. Dreamcast release. It's one of my favorite Dreamcast games. It's an improvement on the original, which I liked, but not nearly as much as part II. I think people who found part I a little slow should give II a chance, it's a lot more fast moving.

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      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  10. Re:Bring Back The Old Sega (MORE) by Acidic_Diarrhea · · Score: 1, Interesting
    You may have enjoyed the advertising scheme for the launch of the Saturn but it is routinely cited as yet another mistake Sega made at and around the time of the Saturn. Sega's scream commercials had cemented the company into the hearts and minds of teenage boys. The Theatre of the Eye commercials were a bit too avant garde for your typical teenage boy AND they didn't show nearly enough of the games themselves.

    I will note that Sega reverted back to the scream commercials for the Saturn some time after launch but it was too late at that point and they had lost that generation of consoles.

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    I hate liberals. If you are a liberal, do not reply.
  11. History repeats by angryflute · · Score: 1

    Sega - The Atari of the new millennium

    1. Re:History repeats by Trejkaz · · Score: 1

      So what you're saying is that they will soon be publishing games for every game developer known to man, and becoming something of a monopoly in the game publishing industry?

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      Karma: It's all a bunch of tree-huggin' hippy crap!
  12. Re:Bring Back The Old Sega (MORE) by MBCook · · Score: 1
    Really. I suppose that could be true.

    To me they have always seemed like fantastic ads. They really caught your attention, and if you didn't pay attention the first time you made sure to keep alert for the next time they were on. They showed off some of ther great graphics and peaked your interest in the product. The fact that I still remember them to this day shows the effect that they had on me.

    That said, I can COMPLETELY see the wisdom in including more "traditional" ads. Ones that were just footage of games with a voiceover talking about the system or some such. The combination could be very effective.

    I really liked the "old" sega. Maybe it's all just nostalgia because I was about 9 or 10 during the height of the Game Gear and the Genesis and Super Nintendo; and I see that as sort of a golden age of games in some senses. Either way I still think Sega could be doing a better job today than they are.

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    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
  13. New Company name by Anonymous Coward · · Score: 0

    I already thought up a new name for this merged company:

    SEGA + Sammy = SMEGMA

  14. If you want the old stuff, do as I do. by Inoshiro · · Score: 1

    Buy the Phantasy Star Collection for GBA and the Sonic Mega Collection for GCN. I know that the Sonic Mega Collection is a Players' Choice title now because of how popular it is.

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    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  15. Hmmm...OT but by torgosan · · Score: 1

    Originally parsed the title as "Sega Studios To Animate Sammy Hagar"...as if that was necessary!

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    "If you put the federal government in charge of the Sahara Desert, in 5 years there'd be a shortage of sand". -Milton F.
  16. How the mighty have fallen.... by Tezkah · · Score: 1

    Hooray for destroying the different studios within Sega! Hoopefully they got rid of that pesky Smilebit, with their hip attitude and fun games, they might bring shame to Sonic Team!

    I dont see how one studio will be able to keep track of all the different games that the old ones were making. I mean, whether they're in 10 buildings or 1 shouldn't make a difference, but I can bet that they'll get rid of a lot of the redundant positions ("Six producers!? One is enough to make pachinko machines!")

    I'm just bitter.

  17. what about david lee roth??? by Prowl · · Score: 1

    oh, wait Sammy Merger

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    That man tried to kill mah Daddy
  18. Me fail English by Mr.Dippy · · Score: 1

    I don't know what 'amalgamated' means you insensitive clod! Seriously, I don't know and I'm too lazy to look it up on dictionary.com

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    -Dipster
    1. Re:Me fail English by ronfar · · Score: 1

      Well, in this case, "amalgamate" means, "Place in a food processor and set to gooify." For usage, here's an example, "The Sammy executives amalgamated the hamsters. The hamsters screamed a lot at first, but soon they were a spreadable red paste."

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      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  19. -1 Stupid by Anonymous Coward · · Score: 0

    Not too lazy to post a retarded cliche post though are you?

  20. Sonic Team dug their own grave for me when by Polarism · · Score: 1

    they destroyed the Phantasy Star series with Phantasy Star Online (and its various incarnations).

    If they remade the series from 1-4, they'd probably have huge success with it.

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    All your base are belong to Google.