There's already a mechanism in place in OS X for a process to be notified every time a write occurs (this is how Spotlight keeps its index up to date), so "real" versioning is not completely out of the question.
This is a major misconception about Time Machine. It does not magically store all these file versions on your OOTB Mac with the click of a single button. It must be pointed at a server or secondary media (the example was an external HD) to perform backups. This means it won't consume disk space like you fear but it is not nearly as simple and easy as the presentation made it look.
Standard answer: Slashdot is more than one person. There are people out there who watched the whole Bnetd mess and really are not buying Blizzard or Vivendi products right now. There are people out there who ignored or missed out on the whole Bnetd mess and are buying Blizzard or Vivendi products solely on their own merits. There are even people who watched the whole Bnetd mess and decided the outcome and the issues it raised were not important enough to make them give up the experience of playing future Blizzard products.
Also, it wasn't just some random company blown away because Blizzard felt like being mean. Bnetd was intimately tied to Blizzard's products and business model and they created this relationship without any cooperation or even permission from Blizzard.
From talking to artists I'm acquainted with, one major reason procedural rendering is moving so slowly is that it's difficult to exercise real creative control over it. All you have to work with are the inputs, and their linkage to aspects of the output may not be clear. It's very hard to tweak a procedural generator with any kind of strategy; all you can do is poke around at random values until the result looks pretty close to what you originally had in mind. Compared to the precise pixel/texel/vertex-level controls artists are used to, it's a step backwards and won't make game development easier or faster.
1. Realize that once you post some information on the Internet, anyone may know it in the future.
Every time I read about college students being busted for various illegal activities because they bragged about them on Myspace or Facebook, I laugh. What did they expect would happen?
Of course, if the advertisers actually take your advice and try tailoring commercial breaks to individual viewers' interests, they'll get reamed by privacy advocates for gathering the information they need to be able to do that.
Get the info from the ID3 tags in your ITMS music files. The only thing Fairplay actually encrypts is part of the AAC audio stream, everything else is left alone.
You don't need to spend an authorization for backup copies of ITMS music, only for machines the music will actually be played on (so backup machines don't need to be authorized or even capable of running iTunes). You also don't need to spend one on your iPod. So a laptop, a desktop, and iPod, and a backup service only consumes 2 of your 5 machines.
And, as noted, you can at any time deauthorize a machine you're no longer using and use the authorization that frees up on a brand new machine.
There is such a thing as a natural monopoly, where the balance between cost of operation and potential income mean that only a single supplier can survive in the market.
Russia failed because planned economies do not work (among other reasons); monopolies in inappropriate places was just one aspect of that.
"I'm selling a ton of MacBook Pros by shoplifting them from CompUSA and hocking them on the street for $50. Greedy Apple needs to slash their prices; how dare they charge $2500 for the same product?! They could sell so many more using my strategy!"
The business model "works" only because the RIAA, supported by legitimate sales, exists for them to parasitize.
I sure hope you can hook MACs into your network- if you don't have one for every computer connected, Ethernet won't work. I'm not sure how you can get any work done with just a MAC on your desk, though. And how is Apple running ads for twelve bytes on TV?
A gun is a sealed solid object anyway. Wouldn't it be better to establish an insulated signal path from the trigger to the clip or chamber and then not worry about interference?
It does not take "the skills and discipline of a librarian" to keep DVDs organized. Unless you store them by tossing them in a crate next to the TV, it takes maybe an extra two seconds per movie to keep them alphabetized when you finish one and put it back.
He found a compromise between customer-unfriendly label domination and artist-unfriendly massive disregard for copyright and compensation, personally went to the table to convince the RIAA to give his scheme a try, and maneuvered to cement his compromise as the standard by which competitors, both existing and future, are judged, to the benefit of pretty much everyone. "Singlehandedly" may be an exaggeration, but the field of online distribution would not be where it is today without Steve.
Considering that that would gain them a pretty small chunk of the market (the vast majority of users don't care or know about DRM) and lose them the cooperation of the recording industry, I don't think they'll go for this.
One of the major obstacles to Apple directly signing their own artists for the ITMS is their deal with Apple Records, which prevents them from taking the role of a record label.
It is hubris of the highest order to believe that humanity can destroy or even nontrivially damage the universe as a whole. It exists on a scale we can barely comprehend, let alone affect in a nontrivial way.
If we destroy our species on this planet, life will survive. Wiping out *all* life (which, considering the variety, adaptability, and ubiquity of life, would require nothing short of physically disrupting the planet, Death Star-style) is something we won't be able to attain for a very long time, no matter how optimistic you are about our technology. Even if you grant that one day we'll be able to do that, what effect do you think we can have on the sun- an operating fusion reactor the size of the Earth? A star hundreds of light-years away? A galaxy of a hundred million stars? A galaxy trillions of light years away?
You can strive for it, sure, but it's unrealistic to expect that you'll ever get there.
There's already a mechanism in place in OS X for a process to be notified every time a write occurs (this is how Spotlight keeps its index up to date), so "real" versioning is not completely out of the question.
This is a major misconception about Time Machine. It does not magically store all these file versions on your OOTB Mac with the click of a single button. It must be pointed at a server or secondary media (the example was an external HD) to perform backups. This means it won't consume disk space like you fear but it is not nearly as simple and easy as the presentation made it look.
Standard answer: Slashdot is more than one person. There are people out there who watched the whole Bnetd mess and really are not buying Blizzard or Vivendi products right now. There are people out there who ignored or missed out on the whole Bnetd mess and are buying Blizzard or Vivendi products solely on their own merits. There are even people who watched the whole Bnetd mess and decided the outcome and the issues it raised were not important enough to make them give up the experience of playing future Blizzard products.
Also, it wasn't just some random company blown away because Blizzard felt like being mean. Bnetd was intimately tied to Blizzard's products and business model and they created this relationship without any cooperation or even permission from Blizzard.
That's why you put the standard handwritten "NO IPOD" sign in the window.
From talking to artists I'm acquainted with, one major reason procedural rendering is moving so slowly is that it's difficult to exercise real creative control over it. All you have to work with are the inputs, and their linkage to aspects of the output may not be clear. It's very hard to tweak a procedural generator with any kind of strategy; all you can do is poke around at random values until the result looks pretty close to what you originally had in mind. Compared to the precise pixel/texel/vertex-level controls artists are used to, it's a step backwards and won't make game development easier or faster.
We can simply this:
1. Realize that once you post some information on the Internet, anyone may know it in the future.
Every time I read about college students being busted for various illegal activities because they bragged about them on Myspace or Facebook, I laugh. What did they expect would happen?
Of course, if the advertisers actually take your advice and try tailoring commercial breaks to individual viewers' interests, they'll get reamed by privacy advocates for gathering the information they need to be able to do that.
Get the info from the ID3 tags in your ITMS music files. The only thing Fairplay actually encrypts is part of the AAC audio stream, everything else is left alone.
You don't need to spend an authorization for backup copies of ITMS music, only for machines the music will actually be played on (so backup machines don't need to be authorized or even capable of running iTunes). You also don't need to spend one on your iPod. So a laptop, a desktop, and iPod, and a backup service only consumes 2 of your 5 machines.
And, as noted, you can at any time deauthorize a machine you're no longer using and use the authorization that frees up on a brand new machine.
There is such a thing as a natural monopoly, where the balance between cost of operation and potential income mean that only a single supplier can survive in the market.
Russia failed because planned economies do not work (among other reasons); monopolies in inappropriate places was just one aspect of that.
If you click an app's dock icon, all windows come forward. If you click a window, only that window comes forward (most of the time).
"I'm selling a ton of MacBook Pros by shoplifting them from CompUSA and hocking them on the street for $50. Greedy Apple needs to slash their prices; how dare they charge $2500 for the same product?! They could sell so many more using my strategy!"
The business model "works" only because the RIAA, supported by legitimate sales, exists for them to parasitize.
I sure hope you can hook MACs into your network- if you don't have one for every computer connected, Ethernet won't work. I'm not sure how you can get any work done with just a MAC on your desk, though. And how is Apple running ads for twelve bytes on TV?
(p.s. It's "Mac".)
Of course, if you do that on the Internet, you automatic lose all credibility. Completely different mindset, indeed.
A gun is a sealed solid object anyway. Wouldn't it be better to establish an insulated signal path from the trigger to the clip or chamber and then not worry about interference?
- Much higher quality video and audio
- Random access
- Don't have to rewind them
- Switchable audio tracks
- Subtitles that are optional
- Extras
- Nifty menus
Advantages of switching from DVD to HD/BR:I buy much less than one game per month, largely due to the replay value of the games I already own.
Why are you paying for the privilege of violating the license? Save some money and download the torrent.
It does not take "the skills and discipline of a librarian" to keep DVDs organized. Unless you store them by tossing them in a crate next to the TV, it takes maybe an extra two seconds per movie to keep them alphabetized when you finish one and put it back.
I hope they don't make it exactly like Netflix. I'm not buying any files that expire, especially since everything else on the story is yours to keep.
He found a compromise between customer-unfriendly label domination and artist-unfriendly massive disregard for copyright and compensation, personally went to the table to convince the RIAA to give his scheme a try, and maneuvered to cement his compromise as the standard by which competitors, both existing and future, are judged, to the benefit of pretty much everyone. "Singlehandedly" may be an exaggeration, but the field of online distribution would not be where it is today without Steve.
Considering that that would gain them a pretty small chunk of the market (the vast majority of users don't care or know about DRM) and lose them the cooperation of the recording industry, I don't think they'll go for this.
One of the major obstacles to Apple directly signing their own artists for the ITMS is their deal with Apple Records, which prevents them from taking the role of a record label.
It is hubris of the highest order to believe that humanity can destroy or even nontrivially damage the universe as a whole. It exists on a scale we can barely comprehend, let alone affect in a nontrivial way.
If we destroy our species on this planet, life will survive. Wiping out *all* life (which, considering the variety, adaptability, and ubiquity of life, would require nothing short of physically disrupting the planet, Death Star-style) is something we won't be able to attain for a very long time, no matter how optimistic you are about our technology. Even if you grant that one day we'll be able to do that, what effect do you think we can have on the sun- an operating fusion reactor the size of the Earth? A star hundreds of light-years away? A galaxy of a hundred million stars? A galaxy trillions of light years away?