The headers for UT v436 are available - if you want the engine source, I suppose asking Epic nicely (considering the age of the engine) might prove dooable.
As far as UT2003 goes, they are reluctant to give out the headers for various reasons - but if you email them and they think you have a good enough reason, they give you then.
That brings up a good point. The RIAA is trying to restrict P2P because their "could" be pr0n on it. Wake up, RIAA. The whole friggin' INTERNET "could" have pr0n on it, so why don't we shut it down, for the good of mankind?
It's not a port. A port implies a conversion from one system to another; this isn't the case. KOTOR was/is being co-developed on PC and Xbox at the same time.
The reason KOTOR is out now on Xbox, and not on PC for another few months, is that it has one of those "Xbox exclusive" licenses which run for a few months.
If I presume you are correct, as you may be, what you can do, in the Unreal Engine, is simply script the portal to send you to a different server rather than another part of the level.
Also, it was quiet interesting Americas Army came out before UT2K3 using the UT2K3 engine. So the engine does look good on other non-bouncy fps games. (Any other U2K3 engine based games out?)
From the Unreal Wiki, released UT2k3 engine games:
Unreal Warfare, Epic's worst-kept secret, is next-generation (from UT2003's engine) and is said to rival Doom 3s and Half Life 2s. Speculation I have heard is that is seems to be a large scale combat game (either that or i'm getting this confuesd with Digital Extreme's Stargate game), perhaps in the style of BF1942 or PlanetSide (yes, there are games in development (unannounced) that are using the Unreal Engine as a platform for a MMORPG, so it is a possibilty).
Digital Extremes have been quietly working on an offical Stargate game for about a year now.
As far as your walk through a door and join another server idea, they are called Portals and have been around sine.. uh.. Quake 3(?).
It's just that not many (any?) games make use of it.
If a shopkeeper allows a 13 year old to buy a pornographic game or a game about serial murder, then it's not the game (its developer or publisher) that needs to be looked at.
The headers for UT v436 are available - if you want the engine source, I suppose asking Epic nicely (considering the age of the engine) might prove dooable.
As far as UT2003 goes, they are reluctant to give out the headers for various reasons - but if you email them and they think you have a good enough reason, they give you then.
I'm a vegetarian you insensitive clod!!!
Create a multisession disk, don't close the CD, et voila!
:)
I've had up to about 40 rewrites with it until this disk died
That brings up a good point. The RIAA is trying to restrict P2P because their "could" be pr0n on it. Wake up, RIAA. The whole friggin' INTERNET "could" have pr0n on it, so why don't we shut it down, for the good of mankind?
Don't give them ideas..
Xbox Live's going to have a peak of short-term subscribers when Halo 2 comes out though.
It's not a port. A port implies a conversion from one system to another; this isn't the case. KOTOR was/is being co-developed on PC and Xbox at the same time.
The reason KOTOR is out now on Xbox, and not on PC for another few months, is that it has one of those "Xbox exclusive" licenses which run for a few months.
probably the same way as you'd see a level in a game such as Unreal Tournament.
Err. Where?
But what has NASA done for us lately?
The aquaduct. And sanitation. And the roads. Medicine. Education. And the wine.
You still have to download the email however, and your ISP's bandwith will also be used up (the whole delivery-for-free problem).
wow. Thanks for the info guys
How many chips would a chipmunk ship if a chipmunk could ship chips?
42.
The forks! The forks!
The core unreal engine is always the same one; developers can customise the engine little or as much as they want.
The only "different" Unreal Engines I suppose you could seperate is the Unreal, UT1, and UT2003 engines (since all three are vastly different).
If I presume you are correct, as you may be, what you can do, in the Unreal Engine, is simply script the portal to send you to a different server rather than another part of the level.
Also, it was quiet interesting Americas Army came out before UT2K3 using the UT2K3 engine. So the engine does look good on other non-bouncy fps games. (Any other U2K3 engine based games out?)
...and of course itself, and any others I have forgotten.
From the Unreal Wiki, released UT2k3 engine games:
America's Army
Devastation
Raven Shield
Splinter Cell
Unreal 2
Unreal Championship
Postal 2
Notable upcoming Unreal Engine games include:
Deus Ex 2
Thief 3
XIII
Unreal Warfare, Epic's worst-kept secret, is next-generation (from UT2003's engine) and is said to rival Doom 3s and Half Life 2s. Speculation I have heard is that is seems to be a large scale combat game (either that or i'm getting this confuesd with Digital Extreme's Stargate game), perhaps in the style of BF1942 or PlanetSide (yes, there are games in development (unannounced) that are using the Unreal Engine as a platform for a MMORPG, so it is a possibilty).
Digital Extremes have been quietly working on an offical Stargate game for about a year now. As far as your walk through a door and join another server idea, they are called Portals and have been around sine.. uh.. Quake 3(?). It's just that not many (any?) games make use of it.
Try the Unreal Wiki.
If a shopkeeper allows a 13 year old to buy a pornographic game or a game about serial murder, then it's not the game (its developer or publisher) that needs to be looked at.
grr, the second time today! Mod me down :(
The BBC has an article on a group of scientists who have built a beowulf cluster of Playstation 2s.
bugger. Mod me down :(
Not sure if this is a good idea in regards to future slashdotting, but there is going to be a webcam showing the proceedings.
brings a whole new meaning to hanging about.
I see the red too.