I invented new curse words for Beta. DM me for a list...... when Slashdot implements DMs.:-)
You enter a room. There is a large, blue contraption that looks like a large rectangle with legs, but the top is rounded across one plane....wait, not that kind of DM?
But how would you get such a rule installed? Steam is not using the standard package format of the underlying distribution and I don't even think it run as root*. So it can't just disable a SELinux rule.
*I may be wrong. But there should be no reason for Steam to run as root.
Have you tried downloading Steam for Linux? It's shipped as a deb file.
Unless they are targeting some ancient (read: probably not still supported by the kernel or loader and therefore moot) ABI which uses text-segment relocations, I really don't get what they could possibly be doing to require this.
Source uses text relocation. We already ran into this problem with the Linux srcds (Source Dedicated Server) where you'd have to chcon -t texrel_shlib_t bin/libtier0_srv.so (or libtier0.so depending on the game).
Actually, you can likely chcon -t texrel_shlib_t bin/libtier0.so to fix Portal 2, too, but I can't guarantee it.
The first is that PNG is a superior image format to GIF... GIF is a 256-color image format, which made sense in the late 80s when it was created due to VGA being the standard back then.
When PNG came out in 1995, SVGA was the current video standard and GIF was already looking obsolete.
The second thing that needs to be mentioned is that H.264 (which is the real loser in Wikimedia's vote here) is controlled by a consortium and not just a single entity. So unlike Unisys, which could arbitrarily change royalty prices, the MPEG LA doesn't have nearly the freedom to do that.
2) I use the Classic Discussion system, and not the one that was reworked the last time the site had a modernization.
Actually, I'm glad my account wasn't one of those forced into the new beta to see what horrible new discussion system they introduced in the beta seeing as how the last change to the discussion system made it an unreadable mess.
Pro-tip to Slashdot UI designers: I don't want to have to click on the title of every discussion post to read it.
The MSX is of particular note, as it's the platform (MSX2) where the Metal Gear videogame franchise started. Unfortunately, most people are more familiar with the later NES port. It was a pretty terrible port with much more primitive graphics and lots of important stuff removed, like, say, the actual metal gear the game is named after.
Incidentally, you can get the English versions of the two MSX games with Metal Gear Solid 3: Subsistence (it's on Disc 2), the Metal Gear HD Collection, or the Metal Gear Legacy Collection. I know they're in the MGS3 game menus in the HD Collection, I'm not sure about the Legacy Collection.
I think the fact that English-speaking audiences didn't get to play the real Metal Gear or play its sequel at all is why those games were included.
Right now, there is NO advantage to WebM or VP8 over h.264. The only reason to choose it is purely philosophical, especially since it's inferiority.
Sure there is. One has had hardware decoding in nearly all graphics processors released in the last decade and the other hasn't.
In fact, considering h.264 has been the de facto accelerated video codec in graphics processors since 2005ish, why are we even having this debate in 2014?
Since JavaEE is a server application standard, cutting old stuff means that you can no longer run apps that still use said older features on a newer JavaEE server. So, expect everyone to continue using the crusty, old versions of JBoss (for example) or to have the server manufacturers outright ignore Oracle's changes to JavaEE 8.
1. budget performance: by reducing expenditures on support contracts and Oracle licensing fees my budget has stopped looking like a Syrian casualty report.
That sounds suspiciously like a complaint about Oracle's database product, not Java. No one in their right mind actually licenses Java stuff from Oracle, which is why Oracle constantly has shit-fits about it.
You do know ASP was introduced in 1996, before PHP became popular? That was during the PHP/FI 1.0 days, which were followed by PHP/FI 2.0 before it became PHP 3 and started resembling the PHP we know today.
No, ASP was introduced to unseat Perl, which was the defacto language for CGI scripts at the time.
I think you should do a bit of reading yourself. Your local laws set the rules. But any "local" laws that I know give you very, very little actual rights. Most of the rights that you get come from a license that you receive. The only rights that the law gives you for example in the USA: "If the seller gives you the right to install software on your computer, then you also have the right to copy it into memory to run it". Note the _if_. You may not have the right to install on your computer. And "if you have the right to install the software on your computer, then you have the right to make a backup". Again, the "if".
I'm so glad you decided to use the US as an example here.
Title 17 section 117 (part (a)(1) specifically) is worded quite broadly and gives you the right to make any copies as long as it's "an essential step in the utilization of the computer program in conjunction with a machine". Not anywhere in the text is a limit of one copy mentioned. Software requires installation to a hard drive or it won't run? Then that's an essential step and would be covered. Software needs to copy itself into RAM to run? Also an essential step. As much as I sometimes think Congress is stupid, by wording it vaguely and not specifying that it only applies to copies in RAM, they made it so it could be applied in this manner.
And excuse me, but I haven't run into any DRM that attempts to prevent backups. Take an eBook with DRM, copy it onto a CD, delete the original, copy the backup back to your computer, and it works. You mention broadcasts: No DRM. You mention copying music onto an iPod: Today, no DRM. Before: DRM allowed it.
You mean other than the DRM on DVDs/Blu-Ray which was explicitly introduced to prevent copying?
PS4 - Cannot do custom soundtracks, intentionally crippling media playback (DNLA, for example), and instead "urging" consumers to go for Playstation Plus, and another $10 a month for the Sony Music Unlimited "service"
Sony claims to be looking into the media playback formats issue... they claim they didn't think there would demand for playing mp3s and the like. We'll see if they patch it in with a later firmware update.
From what I've heard, PSN Plus is required for online play on the PS4. much like XBL Gold is for the XB1.
I suspect DVD and Bluray are working ok out-of-the-box.
From all the reviews I've read, they really aren't working out-of-box. Or at least Blu-Ray support isn't. That's one of the reasons there's a 300MB firmware update available on launch day.
Well, technically it was available several days before launch day, so you could download it and stick it on a USB drive so you don't have to wait for their (apparently) massively overloaded PSN service to download it from the PS4.
Microsoft Security Essentials actually flags SourceForge's installer as malicious. I forget what exactly it calls it, but I ran into it when I had to install something from there recently (likely Filezilla on a new machine).
Here you go sir, this shit sandwhich has slightly less filling than the other one. Seriously, MS might be worse in this regard, but you haven't addressed the point. Finding an *EVEN* *WORSE* offender does not excuse or address it in any way. And from what I remeber, they did try to cover it up until it became so bad that it was impossible.
The post I was replying to concludes that the Xbox One was a better system because of things Sony had done.
My post was just refuting that by pointing out that MS is just as bad.
Sony is actually a number of different divisions operating under a single name.
Owned by the same company: it is the same company. So what that it's a different division. Clearly the corporate head is fine with their divisions abusing their customers.
And by the same token, Microsoft's Microsoft Devices and Studios Group and Microsoft Operating Systems Engineering Group are owned by the same company.
The point I was trying to make is that you can either include all the divisions owned by each company or just the console divisions. However, pointing out something bad done by a different division of one company while at the same time dismissing things done by different divisions done at the other company because it "has nothing to do with their console" (yes, GGP said that to me in his latest reply) is intentionally misrepresenting things. Either way, both companies have done some pretty heinous things over the years.
Personally, I have no intention of buying any consoles this generation, which is a change from owning all 3 from last generation. At this point, I'd just rather use my PC.
Drawing from Microsofts PC history, which has nothing to do with their console. Excusing the Sony DRM debacle because it wasn't the same part of Sony that is responsible for the PS4
Did you seriously say those back to back with a straight face?
One of the reasons you listed was from a different division of Sony... and yet you call foul when I include things done by a different division of Microsoft. Make up your mind whether different divisions of the same company count or not.
Listing the standards Sony helped created, which does nothing to invalidate the proprietary standards they now enforce Listing the open standards the PS4 supports, which does nothing to invalidate the proprietary standards they now enforce
The list of standards Sony helped create was there specifically to address Blu-Ray, because some people include that under "proprietary" and I couldn't tell if you were one of those people.
Speaking of proprietary, which "proprietary standards" are you referring to? You never actually said and it's impossible for me to respond to the vague assertions you've actually made.
Oh, and it should go without saying that mentioning things that both consoles do is off topic, as per the conclusion to your original post:
It feels weird to say it, but XBOX is clearly the better platform here.
But surely Sony have left a bad taste in many peoples mouths,
OK, I'll address these points one by one.
with removing promised features
I'll give you this one. Although I'm surprised IBM didn't push them to not include Linux support in the first place since they sold higher-end Cell systems.
Oh, and due to your next argument, you also tacitly gave me permission to bring up that Microsoft Windows and Microsoft Internet Explorer are responsible for some of the largest security holes in computing ever.
DRM rootkits,
Sony is actually a number of different divisions operating under a single name. In this case, the rootkit was from Sony Music Entertainment and Phillips actually make Sony Music Entertainment stop using the CD designation for discs that had said DRM on it.
propriety crap instead of standards...
I can't tell if you're talking about all of Sony or just Sony Computer Entertainment.
If you're talking about all of Sony, I'm going to remind you that they were involved in the creation of:
* The cassette tape * The 3.5" diskette * CDs * Blu-Ray
all of which were standards at one time or another. (Note: DVDs also used the error correcting technology from CDs, but Sony was not involved other than that)
For just the PS3:
The PS3's main processor is proprietary... but so was the Xbox 360 CPU (unless you thought a triple-core Power PC was a standard component...), the Wii CPU..., and the WiiU CPU while we're at it.
Having said that, the PS3 uses the following standards:
1. 802.11b/g built in to all models. The Xbox 360 originally went with wired networking only and required a $100 addon for WiFi support. It wasn't until the "S" models that they included it in the base system. 2. Standard 2.5" (aka laptop) SATA hard drive bay. The Xbox 360 uses hard drives with custom firmware instead. 3. Bluetooth 2.0 for wireless controllers and peripherals. The Xbox 360 uses custom 2.4GHz RF instead.
Note: I'm intentionally not listing technologies that both systems supported such as USB or video outputs.
I'm not sure where 8GB was pulled from, but remember that a full dual-layer BD-ROM is 50GB, not 8GB. And there is at least one PS3 game that took the entire disk: Metal Gear Solid 4. Plus, the system likely only has 1 HDD bay in it. So the default 500GB HDD, ignoring the size of the OS, only has space for 10 dual-layer BD-ROMs.
In other words, there are other reasons to use discs than just download time.
(And yes, I'm aware you can presumably swap the HDD out for any 2.5" HDD(/SDD?) like you could the PS3.)
NoSQL means the same thing it always means, "ACID is hard, so we don't do it."
By that definition, MySQL is the original NoSQL database.
> *cough* Slashdot...
I invented new curse words for Beta. DM me for a list... ... when Slashdot implements DMs. :-)
You enter a room. There is a large, blue contraption that looks like a large rectangle with legs, but the top is rounded across one plane. ...wait, not that kind of DM?
Also, my description of a US Post Box sucks.
But how would you get such a rule installed? Steam is not using the standard package format of the underlying distribution and I don't even think it run as root*. So it can't just disable a SELinux rule.
*I may be wrong. But there should be no reason for Steam to run as root.
Have you tried downloading Steam for Linux? It's shipped as a deb file.
Unless they are targeting some ancient (read: probably not still supported by the kernel or loader and therefore moot) ABI which uses text-segment relocations, I really don't get what they could possibly be doing to require this.
Source uses text relocation. We already ran into this problem with the Linux srcds (Source Dedicated Server) where you'd have to chcon -t texrel_shlib_t bin/libtier0_srv.so (or libtier0.so depending on the game).
Actually, you can likely chcon -t texrel_shlib_t bin/libtier0.so to fix Portal 2, too, but I can't guarantee it.
Two things that are being glosses over here:
The first is that PNG is a superior image format to GIF... GIF is a 256-color image format, which made sense in the late 80s when it was created due to VGA being the standard back then.
When PNG came out in 1995, SVGA was the current video standard and GIF was already looking obsolete.
The second thing that needs to be mentioned is that H.264 (which is the real loser in Wikimedia's vote here) is controlled by a consortium and not just a single entity. So unlike Unisys, which could arbitrarily change royalty prices, the MPEG LA doesn't have nearly the freedom to do that.
You're running ~340 web browser tabs and you think it's the web sites that are the problem?
2) I use the Classic Discussion system, and not the one that was reworked the last time the site had a modernization.
Actually, I'm glad my account wasn't one of those forced into the new beta to see what horrible new discussion system they introduced in the beta seeing as how the last change to the discussion system made it an unreadable mess.
Pro-tip to Slashdot UI designers: I don't want to have to click on the title of every discussion post to read it.
I don't know, it sounds a bit like this one, too, except with businesses instead of government.
The MSX is of particular note, as it's the platform (MSX2) where the Metal Gear videogame franchise started. Unfortunately, most people are more familiar with the later NES port. It was a pretty terrible port with much more primitive graphics and lots of important stuff removed, like, say, the actual metal gear the game is named after.
Incidentally, you can get the English versions of the two MSX games with Metal Gear Solid 3: Subsistence (it's on Disc 2), the Metal Gear HD Collection, or the Metal Gear Legacy Collection. I know they're in the MGS3 game menus in the HD Collection, I'm not sure about the Legacy Collection.
I think the fact that English-speaking audiences didn't get to play the real Metal Gear or play its sequel at all is why those games were included.
Right now, there is NO advantage to WebM or VP8 over h.264. The only reason to choose it is purely philosophical, especially since it's inferiority.
Sure there is. One has had hardware decoding in nearly all graphics processors released in the last decade and the other hasn't.
In fact, considering h.264 has been the de facto accelerated video codec in graphics processors since 2005ish, why are we even having this debate in 2014?
LOTS of companies license JavaEE from Oracle, in the form of OAS and Weblogic licenses.
That would be why I said "in their right mind." :P
Since JavaEE is a server application standard, cutting old stuff means that you can no longer run apps that still use said older features on a newer JavaEE server. So, expect everyone to continue using the crusty, old versions of JBoss (for example) or to have the server manufacturers outright ignore Oracle's changes to JavaEE 8.
I know this is a parody, but...
1. budget performance: by reducing expenditures on support contracts and Oracle licensing fees my budget has stopped looking like a Syrian casualty report.
That sounds suspiciously like a complaint about Oracle's database product, not Java. No one in their right mind actually licenses Java stuff from Oracle, which is why Oracle constantly has shit-fits about it.
The creation of ASP to disrupt PHP.
You do know ASP was introduced in 1996, before PHP became popular? That was during the PHP/FI 1.0 days, which were followed by PHP/FI 2.0 before it became PHP 3 and started resembling the PHP we know today.
No, ASP was introduced to unseat Perl, which was the defacto language for CGI scripts at the time.
I think you should do a bit of reading yourself. Your local laws set the rules. But any "local" laws that I know give you very, very little actual rights. Most of the rights that you get come from a license that you receive. The only rights that the law gives you for example in the USA: "If the seller gives you the right to install software on your computer, then you also have the right to copy it into memory to run it". Note the _if_. You may not have the right to install on your computer. And "if you have the right to install the software on your computer, then you have the right to make a backup". Again, the "if".
I'm so glad you decided to use the US as an example here.
Title 17 section 117 (part (a)(1) specifically) is worded quite broadly and gives you the right to make any copies as long as it's "an essential step in the utilization of the computer program in conjunction with a machine". Not anywhere in the text is a limit of one copy mentioned. Software requires installation to a hard drive or it won't run? Then that's an essential step and would be covered. Software needs to copy itself into RAM to run? Also an essential step. As much as I sometimes think Congress is stupid, by wording it vaguely and not specifying that it only applies to copies in RAM, they made it so it could be applied in this manner.
And excuse me, but I haven't run into any DRM that attempts to prevent backups. Take an eBook with DRM, copy it onto a CD, delete the original, copy the backup back to your computer, and it works. You mention broadcasts: No DRM. You mention copying music onto an iPod: Today, no DRM. Before: DRM allowed it.
You mean other than the DRM on DVDs/Blu-Ray which was explicitly introduced to prevent copying?
Before the dark times. Before the Actpire.
How exactly did you verify this?
ps -A | grep -i nsa
returned no results!
PS4 - Cannot do custom soundtracks, intentionally crippling media playback (DNLA, for example), and instead "urging" consumers to go for Playstation Plus, and another $10 a month for the Sony Music Unlimited "service"
Sony claims to be looking into the media playback formats issue... they claim they didn't think there would demand for playing mp3s and the like. We'll see if they patch it in with a later firmware update.
From what I've heard, PSN Plus is required for online play on the PS4. much like XBL Gold is for the XB1.
I suspect DVD and Bluray are working ok out-of-the-box.
From all the reviews I've read, they really aren't working out-of-box. Or at least Blu-Ray support isn't. That's one of the reasons there's a 300MB firmware update available on launch day.
Well, technically it was available several days before launch day, so you could download it and stick it on a USB drive so you don't have to wait for their (apparently) massively overloaded PSN service to download it from the PS4.
Rootkits part of game installations
The rootkit fiasco was about Sony BMG music discs installing rootkits when you tried to play them on a computer and had nothing to do with games.
I say music discs because said discs lost the right to be called CDs and have the CD Audio logo due to intervention by Philips.
Microsoft Security Essentials actually flags SourceForge's installer as malicious. I forget what exactly it calls it, but I ran into it when I had to install something from there recently (likely Filezilla on a new machine).
Here you go sir, this shit sandwhich has slightly less filling than the other one. Seriously, MS might be worse in this regard, but you haven't addressed the point. Finding an *EVEN* *WORSE* offender does not excuse or address it in any way. And from what I remeber, they did try to cover it up until it became so bad that it was impossible.
The post I was replying to concludes that the Xbox One was a better system because of things Sony had done.
My post was just refuting that by pointing out that MS is just as bad.
Sony is actually a number of different divisions operating under a single name.
Owned by the same company: it is the same company. So what that it's a different division. Clearly the corporate head is fine with their divisions abusing their customers.
And by the same token, Microsoft's Microsoft Devices and Studios Group and Microsoft Operating Systems Engineering Group are owned by the same company.
The point I was trying to make is that you can either include all the divisions owned by each company or just the console divisions. However, pointing out something bad done by a different division of one company while at the same time dismissing things done by different divisions done at the other company because it "has nothing to do with their console" (yes, GGP said that to me in his latest reply) is intentionally misrepresenting things. Either way, both companies have done some pretty heinous things over the years.
Personally, I have no intention of buying any consoles this generation, which is a change from owning all 3 from last generation. At this point, I'd just rather use my PC.
Drawing from Microsofts PC history, which has nothing to do with their console.
Excusing the Sony DRM debacle because it wasn't the same part of Sony that is responsible for the PS4
Did you seriously say those back to back with a straight face?
One of the reasons you listed was from a different division of Sony... and yet you call foul when I include things done by a different division of Microsoft. Make up your mind whether different divisions of the same company count or not.
Listing the standards Sony helped created, which does nothing to invalidate the proprietary standards they now enforce
Listing the open standards the PS4 supports, which does nothing to invalidate the proprietary standards they now enforce
The list of standards Sony helped create was there specifically to address Blu-Ray, because some people include that under "proprietary" and I couldn't tell if you were one of those people.
Speaking of proprietary, which "proprietary standards" are you referring to? You never actually said and it's impossible for me to respond to the vague assertions you've actually made.
Oh, and it should go without saying that mentioning things that both consoles do is off topic, as per the conclusion to your original post:
But surely Sony have left a bad taste in many peoples mouths,
OK, I'll address these points one by one.
with removing promised features
I'll give you this one. Although I'm surprised IBM didn't push them to not include Linux support in the first place since they sold higher-end Cell systems.
poor security after getting hacked several times
That's still better than Microsoft whose response to Xbox Live hacks is to pretend they're not happening.
Oh, and due to your next argument, you also tacitly gave me permission to bring up that Microsoft Windows and Microsoft Internet Explorer are responsible for some of the largest security holes in computing ever.
DRM rootkits,
Sony is actually a number of different divisions operating under a single name. In this case, the rootkit was from Sony Music Entertainment and Phillips actually make Sony Music Entertainment stop using the CD designation for discs that had said DRM on it.
propriety crap instead of standards...
I can't tell if you're talking about all of Sony or just Sony Computer Entertainment.
If you're talking about all of Sony, I'm going to remind you that they were involved in the creation of:
* The cassette tape
* The 3.5" diskette
* CDs
* Blu-Ray
all of which were standards at one time or another. (Note: DVDs also used the error correcting technology from CDs, but Sony was not involved other than that)
For just the PS3:
The PS3's main processor is proprietary... but so was the Xbox 360 CPU (unless you thought a triple-core Power PC was a standard component...), the Wii CPU..., and the WiiU CPU while we're at it.
Having said that, the PS3 uses the following standards:
1. 802.11b/g built in to all models. The Xbox 360 originally went with wired networking only and required a $100 addon for WiFi support. It wasn't until the "S" models that they included it in the base system.
2. Standard 2.5" (aka laptop) SATA hard drive bay. The Xbox 360 uses hard drives with custom firmware instead.
3. Bluetooth 2.0 for wireless controllers and peripherals. The Xbox 360 uses custom 2.4GHz RF instead.
Note: I'm intentionally not listing technologies that both systems supported such as USB or video outputs.
I'm not sure where 8GB was pulled from, but remember that a full dual-layer BD-ROM is 50GB, not 8GB. And there is at least one PS3 game that took the entire disk: Metal Gear Solid 4. Plus, the system likely only has 1 HDD bay in it. So the default 500GB HDD, ignoring the size of the OS, only has space for 10 dual-layer BD-ROMs.
In other words, there are other reasons to use discs than just download time.
(And yes, I'm aware you can presumably swap the HDD out for any 2.5" HDD(/SDD?) like you could the PS3.)