I doubt HomeLAN was making stuff up when it comes to a letter with someone else's name on it; so I would expect they've "moved" the movie to Mars since the letter was written.
Freescale already has the G4 up to 1.67GHz at power rates acceptable for laptops, there's no point to switch to a G5 when clock speeds would be lower and performance similar at best. IBM would need to deliver a low-power G5 at speeds of at least 1.8ghz for a G5 PB to make sense.
Re:I wish I had fibre optic on my desktop
on
Lucas's New HQ
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· Score: 2, Insightful
Sure it will - you're looking up gigabytes of textures at any moment.
I suspect that the final few episodes will be heading the other way across the pond (if they break for three months in the US).
BSG season 2 is reported to be 20 episodes, just like the Stargate series. Additionally, they all premiere on the same date, July 15th, so what SciFi will do is fairly obvious. All 3 shows are going to be played together, so that they will end up going on break after the 10th episode airs, meaning that Australia/Canada/England should all end up ahead of the US at the end, just like they did with the Stargate series this year.
Of course, what makes this all so interesting is that it means SciFi will have some massive weight in the Friday night time slot; 3 strong sci-fi shows together like that is going to secure virtually every consistent sci-fi viewer, so it should put SciFi on good footing this year.
If the industry is bigger than Hollywood, where are all the limos, drugs, and groupies? Where's the money at?
Have you ever been to an EA press event, or E3 for that matter? It doesn't come close to Hollywood in a traditional sense, but EA spends a small nation's GDP worth to fly out journalists for its events(on top of all the stuff they serve the guests, lodging, etc) and then E3 is a huge money sink in the spaces, the lights, the booth babes, etc. The ratio of dollars spent on advertising to all money is still low for an entertainment industry, but it's not that small, and it's working its way up there.
Weren't they doing this to US ISPs like Comcast until they started disconnecting zombie PCs?
If I recall correctly, Comcast's primary method of blacklist prevention is that they don't allow outbound port 25 access from end-user machines, everyone has to go through their SMTP server; Comcast doesn't get blacklisted because machines on their network can't spam. It's a very effective method to prevent traditional spam, one Telewest may want to adopt. As for disconnecting zombie PC's, Comcast does this very rarely as of late; it's usually reserved for only the worst DoS, worm, and spam machines.
This is more of a "may be a problem" than a "will be a problem" kind of event. It's all dependent on how much data is actually moved, and how the Flash memory is configured. For example, if we have a 1GB buffer, then at a 100K-write life, we're talking about 100TB of data that can be transfered before the Flash memory wears out. The question is how does that 100TB number compare to the amount of data actually moved in a normal drive's lifetime?
but most self-publishers get relegated to a tiny wire cd rack in a forgotten corner of the store if they get into the store at all.
Just because Valve is an independent developer doesn't mean they'll be an independent publisher too. It's highly likely they'll have an agreement with another publisher like id does with Activision or Irrational Games had with VUGames for Freedom Force 2. In both those cases, the devs are contracting out the publishers to do specific work; VU got paid to promote and shelve FF2, but the sales revenue itself went to IG since VU was already paid for its work. Valve will just do a similar setup, publishers will all compete for the HL2 contract, and the winner gets a steady income no-risk contract doing work for Valve.
Let's give MS some credit here, I think even they've come to realize that Gibson was right and raw sockets for users was a mistake. The fact of the matter is that they fixed the issue by taking away raw sockets, and now they have to defend that position.
What does any of this have to do with science, technology, and history?
Meanwhile, real shows with truly relevant and important content like The Eyes of Nye are disregarded even on public broadcasting, and only seen in a handful of markets. Science is being increasingly dumbed down and compromised to be entertaining first and science second; consumers don't want entertaining science, they just want no-work entertainment. Heaven forbid someone actually has to think around here.
Turns out that they test the results by COMPARING FILES.
Of course, even something this simple can have problems. At the Fall 2004 Mid-Central(IL, MO, etc) competition, the judging software was set up incorrectly so that it compared your resulting output to... your resulting output. The only way to fail was for a program to not compile or to run too long(i.e. get stuck in an inf loop), so at the very end of the contest one of the teams picked up on this after submitting something they knew shouldn't have worked, and solved the "hard problem" by outputting the completely nonsensical string "everybody wang chung tonight".
The solution to the problem however, due to the fact that by the time the judges realized this the contest was over, was to simply re-judge all the entries correctly, meaning that the only way to get a problem right in the end was to have been 100% correct in the first place(whereas normally you could resubmit the program if it was outputting the wrong data, taking a time penalty). As a result, I don't have much faith in the mid-central results this year, or even the whole of NA for that matter(there's just no way to know who really belonged at the finals from mid-central); and more importantly it shows while file comparisons can be a very bad idea.
XLC only writes code that's compatible with the G4+ processors, Apple can't use it as long as they need to support G3's too. There are also issues with the fact that it doesn't behave exactly like GCC, so Apple would have to deal with this when building apps that are based on OSS software(i.e. most of the BSDness of the OS), and they'd need to pay to include a copy with every copy of OS X or be stuck in an odd situation of users using GCC while Apple uses XLC.
For the non-gamers/non-historians in the crowd, the Starfleet Academy idea has been kicked around for quite a while now, not the least of which was rumors about it before Enterprise launched. The primary motivating factor for the idea however has been the series of games Interplay published in the 90's under the Starfleet Academy title, the first of which was a SNES title and the second a whopping 6 CD full-motion-video/space-sim game for the PC. Like most of Interplay's Star Trek games, they were poorly received, but the PC game amounted to an interesting prototype in how a Starfleet Academy series might pan out, and why it's a plausible idea in the first place.
I think this is a problem all of the new handhelds will have, not just the PSP. It's really hard to have a serious complaint about the GBA SP or its games; it's cheap, somewhat smaller than pocket sized, lasts forever on a charge, games are easy to pirate, the games are cheap, and with Sega onboard has allowed the entire 16bit generation to be on one device. It's not perfect, no device is, but what are you going to do, complain that there isn't a built-in headphone jack or that only two of the Donkey Kong Country games have been released? The PSP and DS can be good devices, but neither Nintendo or Sony are going to be able to pull off the kind of tour de force that the GBA did, and they're going to be fighting it for sales the whole time. Besides, nostalgia doesn't work when the games for the new handhelds are just ports of current games.
Given the nature of software, physical copies are completely overrated unless they have interesting bonus material. It would be much nicer if companies who make games that are primarily online (Q3, CS, all MMORPGS) just dropped the whole physical aspect.
This is already happening, just not in the Western world. For the World of Warcraft Korean release for example, gamers simply signed up for the game by paying their first monthly fee(or if their timing was right, got in to the 1 month "beta" which rolled over in to final); there is no boxed copy of the game to buy. Granted, they pay a slightly higher fee for all of this(~USD $20 verus the norm of $15), but it's at least done. Companies selling to Western markets don't seem to be interested in dropping the physical aspect, for reasons I can't begin to grok other than that perhaps they don't think Western consumers will go for the higher monthly fee.
Thing is, in France, trademark law will prevail when it comes to.fr domain names, which were only available to registered companies with a trademark brand name (you had to show paperwork), which certainly explains this ruling.
Just out of curiosity, what TLD do non-business entities in France use then, the universal TLD's?
Actually, David Gallagher(the reporter who wrote this story) contacted me and some other unknown number of people who were on the list and had used tagged addresses(he apparently went through the list himself looking for contacts for this story), asking if we had received any spam on that address. Interestingly enough, he was the first person to contact me on that address at all, I hadn't received any spam or any email from Spamalot previously in the couple of months I've been on the list. It doesn't appear that it was harvested, though it could just be that no one has used the addresses yet.
If it was harvested though, it opens up an interesting issue since the exposed data included names and physical addresses to go with the email addresses.
Do you need a pretty GUI, or do you just want the new functionality etc.?
In all seriousness, it's a Mac. The userbase is not going to accept an application that doesn't have a "pretty GUI" because the GUI is much of what the platform is about. Just see OpenOffice for an example of software that's underutilized for its lack of an effective Mac GUI.
I'm not saying it's "wrong" or "illegal" to download or record BSG, but when you do that you render the Nielson ratings useless because you aren't watching them the normal way. Since all the networks seem to care about is the Nielson ratings, these shows die because you aren't being counted as a watcher of the show.
This can be a valid point, but is it really one for the/. crowd? If networks only care about the Nielson ratings, then the converse of that would be that if you don't have a Nielson box, then you don't count since there is no way to track you, so these downloads wouldn't be affecting the Nielson ratings to any large degree. How large though? We'll, I've never known of anyone who was a Nielson subject, let alone a geek. In fact, I just found out the other day that Nielson has a pretty poor system for counting viewers, seeing as how they don't even survey college students, a large part of the population. I get the impression that the whole system is unfairly weighted towards family households, and not necessarily a good cross-section of the population, a bad thing for something that's niché like sci-fi.
Overall, it's a very crappy system, and that's what makes this so painful. Other than becoming a Nielson household or shooting Nielson geeks who are downloading instead of watching, we're helpless to help sci-fi shows.
I doubt HomeLAN was making stuff up when it comes to a letter with someone else's name on it; so I would expect they've "moved" the movie to Mars since the letter was written.
Freescale already has the G4 up to 1.67GHz at power rates acceptable for laptops, there's no point to switch to a G5 when clock speeds would be lower and performance similar at best. IBM would need to deliver a low-power G5 at speeds of at least 1.8ghz for a G5 PB to make sense.
Sure it will - you're looking up gigabytes of textures at any moment.
It's not the right song; that's "Sunday Monday" by the band B-Dash.
BSG season 2 is reported to be 20 episodes, just like the Stargate series. Additionally, they all premiere on the same date, July 15th, so what SciFi will do is fairly obvious. All 3 shows are going to be played together, so that they will end up going on break after the 10th episode airs, meaning that Australia/Canada/England should all end up ahead of the US at the end, just like they did with the Stargate series this year.
Of course, what makes this all so interesting is that it means SciFi will have some massive weight in the Friday night time slot; 3 strong sci-fi shows together like that is going to secure virtually every consistent sci-fi viewer, so it should put SciFi on good footing this year.
CIH, still perhaps the most dangerous virus in existance.
2" diagonal to be precise, so it's very small.
Have you ever been to an EA press event, or E3 for that matter? It doesn't come close to Hollywood in a traditional sense, but EA spends a small nation's GDP worth to fly out journalists for its events(on top of all the stuff they serve the guests, lodging, etc) and then E3 is a huge money sink in the spaces, the lights, the booth babes, etc. The ratio of dollars spent on advertising to all money is still low for an entertainment industry, but it's not that small, and it's working its way up there.
If I recall correctly, Comcast's primary method of blacklist prevention is that they don't allow outbound port 25 access from end-user machines, everyone has to go through their SMTP server; Comcast doesn't get blacklisted because machines on their network can't spam. It's a very effective method to prevent traditional spam, one Telewest may want to adopt. As for disconnecting zombie PC's, Comcast does this very rarely as of late; it's usually reserved for only the worst DoS, worm, and spam machines.
This is more of a "may be a problem" than a "will be a problem" kind of event. It's all dependent on how much data is actually moved, and how the Flash memory is configured. For example, if we have a 1GB buffer, then at a 100K-write life, we're talking about 100TB of data that can be transfered before the Flash memory wears out. The question is how does that 100TB number compare to the amount of data actually moved in a normal drive's lifetime?
Just because Valve is an independent developer doesn't mean they'll be an independent publisher too. It's highly likely they'll have an agreement with another publisher like id does with Activision or Irrational Games had with VUGames for Freedom Force 2. In both those cases, the devs are contracting out the publishers to do specific work; VU got paid to promote and shelve FF2, but the sales revenue itself went to IG since VU was already paid for its work. Valve will just do a similar setup, publishers will all compete for the HL2 contract, and the winner gets a steady income no-risk contract doing work for Valve.
Let's give MS some credit here, I think even they've come to realize that Gibson was right and raw sockets for users was a mistake. The fact of the matter is that they fixed the issue by taking away raw sockets, and now they have to defend that position.
Meanwhile, real shows with truly relevant and important content like The Eyes of Nye are disregarded even on public broadcasting, and only seen in a handful of markets. Science is being increasingly dumbed down and compromised to be entertaining first and science second; consumers don't want entertaining science, they just want no-work entertainment. Heaven forbid someone actually has to think around here.
Of course, even something this simple can have problems. At the Fall 2004 Mid-Central(IL, MO, etc) competition, the judging software was set up incorrectly so that it compared your resulting output to... your resulting output. The only way to fail was for a program to not compile or to run too long(i.e. get stuck in an inf loop), so at the very end of the contest one of the teams picked up on this after submitting something they knew shouldn't have worked, and solved the "hard problem" by outputting the completely nonsensical string "everybody wang chung tonight".
The solution to the problem however, due to the fact that by the time the judges realized this the contest was over, was to simply re-judge all the entries correctly, meaning that the only way to get a problem right in the end was to have been 100% correct in the first place(whereas normally you could resubmit the program if it was outputting the wrong data, taking a time penalty). As a result, I don't have much faith in the mid-central results this year, or even the whole of NA for that matter(there's just no way to know who really belonged at the finals from mid-central); and more importantly it shows while file comparisons can be a very bad idea.
This modified quote of course comes from the Adult Swim show Harvey Birdman: Attorney at Law, episode Blackwatch Plaid.
Risk, what risk? What the hell is Apple going to do that the MPAA, RIAA, and BSA haven't already tried to do?
XLC only writes code that's compatible with the G4+ processors, Apple can't use it as long as they need to support G3's too. There are also issues with the fact that it doesn't behave exactly like GCC, so Apple would have to deal with this when building apps that are based on OSS software(i.e. most of the BSDness of the OS), and they'd need to pay to include a copy with every copy of OS X or be stuck in an odd situation of users using GCC while Apple uses XLC.
For the non-gamers/non-historians in the crowd, the Starfleet Academy idea has been kicked around for quite a while now, not the least of which was rumors about it before Enterprise launched. The primary motivating factor for the idea however has been the series of games Interplay published in the 90's under the Starfleet Academy title, the first of which was a SNES title and the second a whopping 6 CD full-motion-video/space-sim game for the PC. Like most of Interplay's Star Trek games, they were poorly received, but the PC game amounted to an interesting prototype in how a Starfleet Academy series might pan out, and why it's a plausible idea in the first place.
I think this is a problem all of the new handhelds will have, not just the PSP. It's really hard to have a serious complaint about the GBA SP or its games; it's cheap, somewhat smaller than pocket sized, lasts forever on a charge, games are easy to pirate, the games are cheap, and with Sega onboard has allowed the entire 16bit generation to be on one device. It's not perfect, no device is, but what are you going to do, complain that there isn't a built-in headphone jack or that only two of the Donkey Kong Country games have been released? The PSP and DS can be good devices, but neither Nintendo or Sony are going to be able to pull off the kind of tour de force that the GBA did, and they're going to be fighting it for sales the whole time. Besides, nostalgia doesn't work when the games for the new handhelds are just ports of current games.
This is already happening, just not in the Western world. For the World of Warcraft Korean release for example, gamers simply signed up for the game by paying their first monthly fee(or if their timing was right, got in to the 1 month "beta" which rolled over in to final); there is no boxed copy of the game to buy. Granted, they pay a slightly higher fee for all of this(~USD $20 verus the norm of $15), but it's at least done. Companies selling to Western markets don't seem to be interested in dropping the physical aspect, for reasons I can't begin to grok other than that perhaps they don't think Western consumers will go for the higher monthly fee.
Just out of curiosity, what TLD do non-business entities in France use then, the universal TLD's?
Actually, David Gallagher(the reporter who wrote this story) contacted me and some other unknown number of people who were on the list and had used tagged addresses(he apparently went through the list himself looking for contacts for this story), asking if we had received any spam on that address. Interestingly enough, he was the first person to contact me on that address at all, I hadn't received any spam or any email from Spamalot previously in the couple of months I've been on the list. It doesn't appear that it was harvested, though it could just be that no one has used the addresses yet.
If it was harvested though, it opens up an interesting issue since the exposed data included names and physical addresses to go with the email addresses.
In all seriousness, it's a Mac. The userbase is not going to accept an application that doesn't have a "pretty GUI" because the GUI is much of what the platform is about. Just see OpenOffice for an example of software that's underutilized for its lack of an effective Mac GUI.
That's 6 half-hour episodes no less. The entire $36mil Enterprise budget would be blown in 3 episodes if they were acting for Enterprise.
This can be a valid point, but is it really one for the /. crowd? If networks only care about the Nielson ratings, then the converse of that would be that if you don't have a Nielson box, then you don't count since there is no way to track you, so these downloads wouldn't be affecting the Nielson ratings to any large degree. How large though? We'll, I've never known of anyone who was a Nielson subject, let alone a geek. In fact, I just found out the other day that Nielson has a pretty poor system for counting viewers, seeing as how they don't even survey college students, a large part of the population. I get the impression that the whole system is unfairly weighted towards family households, and not necessarily a good cross-section of the population, a bad thing for something that's niché like sci-fi.
Overall, it's a very crappy system, and that's what makes this so painful. Other than becoming a Nielson household or shooting Nielson geeks who are downloading instead of watching, we're helpless to help sci-fi shows.