The difference is technically what levels are included. The Elite Force 2 demo, for example, included a couple of random levels(4 and 7 I believe), which gave you an idea about the game, but nothing about the story in general. Elite Force 1 on the other hand had the complete first 2 levels and FMV, so you got a taste of the game and the story, starting from the beginning. In short, a demo can be any level of a game; shareware is for when that demo is the complete first chapter(s) of the game.
It's worth noting that the Power4 does not support AltiVec, or a couple of other things that are specific to G3/G4 processors. As such, it's unlikely(if at all possible) that Apple could use the chip.
In the case of UT2003, there was also the fact that Epic had a very capible Linux guy on the staff to work on the port. They didn't have a good Mac guy however, so there's one more reason for outsourcing it.
Indeed. With that kind of sharing(streaming songs to strangers, multiple people at a time), Apple stood a good chance of running afowl of the DMCA, which has some slightly sharp teeth. Apple had to fix this, or risk a major legal battle with the RIAA; and if you've seen the RIAA's ideas on file sharing numbers, they'd hit Apple up for millions upon millions of dollars. I don't know about you, but I prefer Apple solvent.
What version of Java do you have installed? Considering Apple put out 1.4.1 in a seperate update, you might be having problems because of the older version.
Based on your description, NetInstall is out of the question, so really all you can do is ASR. It's a bit trickey to get working correctly the first time, but when it works, it'll do a very fast setup of the machines in question. You'll have to do some digging though, as there several different ways to go about it on both Classic and X machines. Apple.com is probably your first best friend here.
While Saturday morning cartoons are definitely more or less dead, don't confuse that with all cartoons in general being dead. Cartoon Network airs a 7 hour block on Saturday night unofficially dubbed the "Saturday Video Entertainment System", an obvious throw back to the 80s.
Looking at the current schedule, they have Pokemon, the new He-Man, Samurai Jack, Transformers: Armada, X-Men: Evolution, Yu-Gi-Oh, Jackie Chan Adventures, G Gundam, Dragon Ball, Samurai Jack(again), Hack/Sign, GI Joe, Batman: The Animated Series, and Superman on, in that order.
Some of this stuff is obviously junk(Pokemon, Yu-Gi-Oh), and the anime stuff not everyone will go for, but in between that, you get gems like the new He-Man series, Transformers, and reruns of GI Joe and Batman. If you're feeling adventurous, Jackie Chan isn't too bad(it's Kung-Fu, you know someone's going to get hurt), and neither is the new X-Men series. A lot of people speak highly of Samurai Jack, so I'll leave it at that.
Perhaps it's not correct to say that Saturday morning cartoons are dead, perhaps it's better to say that they've been shifted to Saturday nights?
Don't count out Intel quite yet. The Pentium-M is still one of, if not the best mobile pure x86 processors out there. The rumor that Intel is additionally working on an ultra-ultra low-power version of the chip(600mhz, smaller L2 cache) would further prop themselves up in the Mira market, with their brand name tagging along for the ride. Transmeta has had a lot of problems so far breaking in to the US market, and I don't see them winning that easily so soon, especially with Chipzilla on the lookout.
If anything, I have to give kudos to Apple for the size of the update. While this update doesn't have as much in it as previous updates, it's also far smaller, at under 7MB. For those of us less-fortunate in terms of broadband, this is much better than swallowing the "horse-pill" that previous updates have been.
Just as a note, contrary to what most people's initial reaction is, the article does not talk about any cryptographic flaw in the system. Diffie is arguing the merits(or lack thereof) of a system that the user doesn't hold the key to; Palladium itself hasn't been proven insecure(yet).
I take it you haven't tried Trillian then. Besides being a universal solution to the major IM formats, it supports using "Secure IM"(128bit Blowfish) encryption to other Trillian clients over AIM and ICQ seemlessly. It's an entire point-to-point encryption method, so unlike Jabber, there isn't any weak-point to grab the IM. It isn't open-source, but it is free as in beer, so it's worth giving a try.
Even with scripting, you're more limited than with this. I took a crack at using ARD 1.1 to push out installer packages as modified startup items, but it has a couple of problems, not the least of which is that the user has to reboot before it's executed, and then there's no way to stop the bootup process when it does get executed. I also designed(but never coded out) a process of using cron to execute the contents of a directory pushed out by ARD, but that still shared some of the same problems.
The fact of the matter is that for $499, I can highlight some 200 machines, click a button, select a package, and then let ARD take care of the rest. X may be a Unix, but it doesn't nessisarily need to work like one. I don't want to waste my time scripting, even if I do only need to do it once, I have an Xserve RAID I'd much rather be setting up, and from a market standpoint, a lot of people feel the same way. If Apple wants to break in to the biggest of the big leagues, they need something like this, not just letting an admin try their hand at scripting, and hope that's sucessful and converts in to a sale.
Before anyone freaks out, this is a paraphrase of Gov. Tom McCall's motto of Oregon being "a nice place to visit, but don't stay", as a way to keep Californians from moving here.
I think a lot of people will underestimate the importance of Remote Installation, but this feature is critical to using OS X in large environments. At the moment, you can use products such as Filewave to keep software up to date, but this all goes out the window when it comes to system software - MacOS updates, Quicktime, and even security updates. Apple's installer packages run necessary pre and post installation scripts, and up to now, there hasn't been a remote solution for MacOS X to do anything similar, meaning you couldn't remotely do these updates except by using SSH to run CLI programs(which in turn still limits you, as you're still virtually visiting every machine).
With 1.2, it's now possible to remotely run installer packages en-mass, allowing you to push out software updates, and this is huge. While it's not necessarily the best solution for software updates, 1.2 will none the less allow admins to maintain more X machines than before, enabling large-scale deployments. This is crucial for Apple, as one of the things holding X back has been the lack of remote updates, which means they'll finally be able to break X in to the largest organizations.
This may be a.1 update, but the ramifications of it are huge.
The problem is that Diamond still wouldn't have lasted for too long even if they weren't bought by S3. From the GeForce era on, Taiwanese and other foreign companies started to dominate the video card market with lower prices, and drivers became the property of the chipset maker. This meant that really, the only business in selling video cards is the razor-thin profits between the manufacturing costs and sale price, and if you're lucky, you'll get people to pay extra for better features; your card was otherwise the same as the other guy's.
The sound card market didn't do any better, as Creative basically sealed the market with their bankruptcy of Aureal, which there was nothing Diamond could have done to prevent. Since Creative doesn't do licensing, this would leave their sound chip choice to only the smaller third parties, which outside of the hardcore geek community, haven't managed to make it in to many computers(to this day, people still curse about Creative cards, but they still work better than others most of the time). The Monster Sound MX400 was a flop anyhow, so it's unlikely Diamond would have produced another sound card.
The modem market dried up with the introduction of broadband, and Diamond was in no position to get in to networking, as little Linksys was doing this quite well. The optical drive market was also overrun with OEM drives from cut-throat companies on the low end(I/O Magic, Cendyne0, and then companies like Asus and Pioneer on the high end. Diamond's optical drive business never did well in the first place anyhow, as Creative and their DXR cards ruled that roost.
The Rio business really was the only viable business Diamond had at the time of purchase. Coming off their win in court with the RIAA, they were selling Rios right and left, and their Nike contract was very lucrative. However, between the commoditization of the MP3 player market, and their own bungling of the Rio line(there were some quality issues that Diamond would have had with or without S3), even that went down the tubes. Unless Diamond would have invented the iPod first, they most likely would have still been in the same situation.
In the end, Diamond's days were numbered anyhow, they just didn't know it. Without a core business like Creative, it would only be a matter of time until the market ate them alive on their own. S3 only sped this up a bit. The sound card market didn't do any better, as Creative basically sealed the market with their bankruptcy of Aureal, which there was nothing Diamond could have done to prevent. Since Creative doesn't do licencing, this would leave their sound chip choice to only the smaller third parties, which outside of the hardcore geek community, haven't managed to make it in to many computers(to this day, people still curse about Creative cards, but they still work better than others most of the time). The Monster Sound MX400 was a flop anyhow, so it's unlikely Diamond would have produced another sound card.
The modem market dried up with the introduction of broadband, and Diamond was in no position to get in to networking, as little Linksys was doing this quite well. The optical drive market was also overrun with OEM drives from cut-throat companies on the low end(I/O Magic, Cendyne0, and then companies like Asus and Pioneer on the high end. Diamond's optical drive buisness never did well in the first place anyhow, as Creative and their DXR cards ruled that roost.
The Rio buisness really was the only viable buisness Diamond had at the time of purchase. Comming off their win in court with the RIAA, they were selling Rios right and left, and their Nike contract was very lucrative. However, between the commoditization of the MP3 player market, and their own bungling of the Rio line(there were some quality issues that Diamond would have had with or without S3), even that went down the tubes. Unless Diamond would have invented the iPod first, they most likely would have still been in the same situation.
In the end, Diamond's days were numbered anyhow, they just didn't know it. Without a core buisness like Creative, it would only be a matter of time until the market ate them alive on their own. S3 only sped this up a bit.
The difference is technically what levels are included. The Elite Force 2 demo, for example, included a couple of random levels(4 and 7 I believe), which gave you an idea about the game, but nothing about the story in general. Elite Force 1 on the other hand had the complete first 2 levels and FMV, so you got a taste of the game and the story, starting from the beginning. In short, a demo can be any level of a game; shareware is for when that demo is the complete first chapter(s) of the game.
Ok, I admit it, I never owned a Power Glove as a kid. What exactly made it so hard to use that it was junk?
It's worth noting that the Power4 does not support AltiVec, or a couple of other things that are specific to G3/G4 processors. As such, it's unlikely(if at all possible) that Apple could use the chip.
Someone has to end the carnage soon, otherwise MS will be the one coming out on top over all of this.
PBX phone lines will do nasty things to modems, as they expect to get a normal(analog) line.
In the case of UT2003, there was also the fact that Epic had a very capible Linux guy on the staff to work on the port. They didn't have a good Mac guy however, so there's one more reason for outsourcing it.
Doh, this is meant to be a reply to McGibby, not myself.
IANAL, but my understanding is that they can be nailed under the same provisions of the DMCA(and all other standing laws) as Kazaa, Napster, etc.
Indeed. With that kind of sharing(streaming songs to strangers, multiple people at a time), Apple stood a good chance of running afowl of the DMCA, which has some slightly sharp teeth. Apple had to fix this, or risk a major legal battle with the RIAA; and if you've seen the RIAA's ideas on file sharing numbers, they'd hit Apple up for millions upon millions of dollars. I don't know about you, but I prefer Apple solvent.
What version of Java do you have installed? Considering Apple put out 1.4.1 in a seperate update, you might be having problems because of the older version.
Based on your description, NetInstall is out of the question, so really all you can do is ASR. It's a bit trickey to get working correctly the first time, but when it works, it'll do a very fast setup of the machines in question. You'll have to do some digging though, as there several different ways to go about it on both Classic and X machines. Apple.com is probably your first best friend here.
While Saturday morning cartoons are definitely more or less dead, don't confuse that with all cartoons in general being dead. Cartoon Network airs a 7 hour block on Saturday night unofficially dubbed the "Saturday Video Entertainment System", an obvious throw back to the 80s. Looking at the current schedule, they have Pokemon, the new He-Man, Samurai Jack, Transformers: Armada, X-Men: Evolution, Yu-Gi-Oh, Jackie Chan Adventures, G Gundam, Dragon Ball, Samurai Jack(again), Hack/Sign, GI Joe, Batman: The Animated Series, and Superman on, in that order. Some of this stuff is obviously junk(Pokemon, Yu-Gi-Oh), and the anime stuff not everyone will go for, but in between that, you get gems like the new He-Man series, Transformers, and reruns of GI Joe and Batman. If you're feeling adventurous, Jackie Chan isn't too bad(it's Kung-Fu, you know someone's going to get hurt), and neither is the new X-Men series. A lot of people speak highly of Samurai Jack, so I'll leave it at that. Perhaps it's not correct to say that Saturday morning cartoons are dead, perhaps it's better to say that they've been shifted to Saturday nights?
Don't count out Intel quite yet. The Pentium-M is still one of, if not the best mobile pure x86 processors out there. The rumor that Intel is additionally working on an ultra-ultra low-power version of the chip(600mhz, smaller L2 cache) would further prop themselves up in the Mira market, with their brand name tagging along for the ride. Transmeta has had a lot of problems so far breaking in to the US market, and I don't see them winning that easily so soon, especially with Chipzilla on the lookout.
If anything, I have to give kudos to Apple for the size of the update. While this update doesn't have as much in it as previous updates, it's also far smaller, at under 7MB. For those of us less-fortunate in terms of broadband, this is much better than swallowing the "horse-pill" that previous updates have been.
Just as a note, contrary to what most people's initial reaction is, the article does not talk about any cryptographic flaw in the system. Diffie is arguing the merits(or lack thereof) of a system that the user doesn't hold the key to; Palladium itself hasn't been proven insecure(yet).
It's a sad day indeed when we need to fear the abilities of our government more than our fellow man...
I take it you haven't tried Trillian then. Besides being a universal solution to the major IM formats, it supports using "Secure IM"(128bit Blowfish) encryption to other Trillian clients over AIM and ICQ seemlessly. It's an entire point-to-point encryption method, so unlike Jabber, there isn't any weak-point to grab the IM. It isn't open-source, but it is free as in beer, so it's worth giving a try.
Even with scripting, you're more limited than with this. I took a crack at using ARD 1.1 to push out installer packages as modified startup items, but it has a couple of problems, not the least of which is that the user has to reboot before it's executed, and then there's no way to stop the bootup process when it does get executed. I also designed(but never coded out) a process of using cron to execute the contents of a directory pushed out by ARD, but that still shared some of the same problems.
The fact of the matter is that for $499, I can highlight some 200 machines, click a button, select a package, and then let ARD take care of the rest. X may be a Unix, but it doesn't nessisarily need to work like one. I don't want to waste my time scripting, even if I do only need to do it once, I have an Xserve RAID I'd much rather be setting up, and from a market standpoint, a lot of people feel the same way. If Apple wants to break in to the biggest of the big leagues, they need something like this, not just letting an admin try their hand at scripting, and hope that's sucessful and converts in to a sale.
Before anyone freaks out, this is a paraphrase of Gov. Tom McCall's motto of Oregon being "a nice place to visit, but don't stay", as a way to keep Californians from moving here.
I think a lot of people will underestimate the importance of Remote Installation, but this feature is critical to using OS X in large environments. At the moment, you can use products such as Filewave to keep software up to date, but this all goes out the window when it comes to system software - MacOS updates, Quicktime, and even security updates. Apple's installer packages run necessary pre and post installation scripts, and up to now, there hasn't been a remote solution for MacOS X to do anything similar, meaning you couldn't remotely do these updates except by using SSH to run CLI programs(which in turn still limits you, as you're still virtually visiting every machine).
.1 update, but the ramifications of it are huge.
With 1.2, it's now possible to remotely run installer packages en-mass, allowing you to push out software updates, and this is huge. While it's not necessarily the best solution for software updates, 1.2 will none the less allow admins to maintain more X machines than before, enabling large-scale deployments. This is crucial for Apple, as one of the things holding X back has been the lack of remote updates, which means they'll finally be able to break X in to the largest organizations.
This may be a
The problem is that Diamond still wouldn't have lasted for too long even if they weren't bought by S3. From the GeForce era on, Taiwanese and other foreign companies started to dominate the video card market with lower prices, and drivers became the property of the chipset maker. This meant that really, the only business in selling video cards is the razor-thin profits between the manufacturing costs and sale price, and if you're lucky, you'll get people to pay extra for better features; your card was otherwise the same as the other guy's.
The sound card market didn't do any better, as Creative basically sealed the market with their bankruptcy of Aureal, which there was nothing Diamond could have done to prevent. Since Creative doesn't do licensing, this would leave their sound chip choice to only the smaller third parties, which outside of the hardcore geek community, haven't managed to make it in to many computers(to this day, people still curse about Creative cards, but they still work better than others most of the time). The Monster Sound MX400 was a flop anyhow, so it's unlikely Diamond would have produced another sound card.
The modem market dried up with the introduction of broadband, and Diamond was in no position to get in to networking, as little Linksys was doing this quite well. The optical drive market was also overrun with OEM drives from cut-throat companies on the low end(I/O Magic, Cendyne0, and then companies like Asus and Pioneer on the high end. Diamond's optical drive business never did well in the first place anyhow, as Creative and their DXR cards ruled that roost.
The Rio business really was the only viable business Diamond had at the time of purchase. Coming off their win in court with the RIAA, they were selling Rios right and left, and their Nike contract was very lucrative. However, between the commoditization of the MP3 player market, and their own bungling of the Rio line(there were some quality issues that Diamond would have had with or without S3), even that went down the tubes. Unless Diamond would have invented the iPod first, they most likely would have still been in the same situation.
In the end, Diamond's days were numbered anyhow, they just didn't know it. Without a core business like Creative, it would only be a matter of time until the market ate them alive on their own. S3 only sped this up a bit.
The sound card market didn't do any better, as Creative basically sealed the market with their bankruptcy of Aureal, which there was nothing Diamond could have done to prevent. Since Creative doesn't do licencing, this would leave their sound chip choice to only the smaller third parties, which outside of the hardcore geek community, haven't managed to make it in to many computers(to this day, people still curse about Creative cards, but they still work better than others most of the time). The Monster Sound MX400 was a flop anyhow, so it's unlikely Diamond would have produced another sound card.
The modem market dried up with the introduction of broadband, and Diamond was in no position to get in to networking, as little Linksys was doing this quite well. The optical drive market was also overrun with OEM drives from cut-throat companies on the low end(I/O Magic, Cendyne0, and then companies like Asus and Pioneer on the high end. Diamond's optical drive buisness never did well in the first place anyhow, as Creative and their DXR cards ruled that roost.
The Rio buisness really was the only viable buisness Diamond had at the time of purchase. Comming off their win in court with the RIAA, they were selling Rios right and left, and their Nike contract was very lucrative. However, between the commoditization of the MP3 player market, and their own bungling of the Rio line(there were some quality issues that Diamond would have had with or without S3), even that went down the tubes. Unless Diamond would have invented the iPod first, they most likely would have still been in the same situation.
In the end, Diamond's days were numbered anyhow, they just didn't know it. Without a core buisness like Creative, it would only be a matter of time until the market ate them alive on their own. S3 only sped this up a bit.