You'd be surprised - all it would take would be a fish being prematurely flushed down the toilet or thrown into the ocean (or just some wierdo intentionally releasing them). Of course, *glowing* isn't really a very useful trait to have in the ocean, unless it's used to lure other fish in, so it's debatable whether or not the fish would even survive long enough to reproduce (if they weren't sterilized).
The original GameBoy game was marketted in the US under the name "Final Fantasy Adventure" to capitalize on the FF series' success. In reality, it was the first game in the Seiken Densetsu series, not the well-known SNES game "Secret of Mana" (that was Seiken Densetsu 2). The next step now is to release Seiken Densetsu 3 on the GBA - it's certainly got good enough graphics and gameplay (including a neat storyline that changes based on which characters you choose at the beginning), but it was released in the SNES' dying days and never made it to the US.
Actually, they probably could fit all on one cart, assuming Square would get one of the larger carts (16MB+). None of the games are larger than 4MB, and the NES-era ones are less than 1MB; they should all fit on fine. Whether Square-Enix would be willing to do this (and lose any profits it might get from selling the games separately or in smaller bundles) is another matter entirely... for example, in Nintendo's recent Zelda bundle, they omitted Link to the Past (because they wanted its GBA incarnaton to sell separately) and the two Oracle GBC games (again, perhaps because they still expected to sell more).
They mostly define AO (Adults Only)-rated games as games that would involve nudity or sexual acts - a few hentai games from Japan would warrant this, but not much else. As it is, though the game is brutally violent, it's pretty much the same stuff that a 17 year old could see in some of the more violent R-rated movies. The problem is that people have become used to allowing under-17-year-olds to play M-rated games; in this case, the game is clearly *not* targetted at that demographic, though I'm sure that I'm about to be shocked when I hear some ten year olds talking about that awesome cleaver murder they committed in Manhunt...
Do they check to see if the people testing a vaccine have taken part in any other vaccine tests? I just had a nasty image of somebody suicidal intentionally trying all of the risky new vaccines in hopes of contracting a lethal virus...
Actually, less powerful, IIRC - this one was supposed to be programmed to play smarter, presumably through better algorithms that automatically eliminate some of the dumber moves.
Things they can't lie about, because they left behind clear-cut evidence of some sort or another. I remember once seeing the auto-address fill-in pop up with "SummerSex" when I was only ten or eleven; I never followed the links, but nowadays I certainly would have confronted my father over it. To Kent Brewster (the guy who posted this Ask Slashdot): this whole thing works both ways, y'know - kids can also learn what their parents are up to on the computer.
More seriously, from the teenager's perspective there's not a whole heck of a lot that most parents can really do when confronted with a teen that's resourceful enough. I speak from experience - I'm a teen, and quite honestly I *have* hidden my actions on the 'net from my parents on occasion - because, for example, it might be a little hard to explain away some of the images on the webcomic Road Waffles (warning: may not be work safe), which regularly has topless ladies in it, though it has plenty of redeeming value beyond that (just like an R-rated movie, it can have that sort of thing without it becoming the focus of the story, or indeed terribly important to the story).
My advice to parents is this - if you want to control what your teens access on the net, you'd better be ready to get really tech-literate. As in spending a few hours getting to know the computer properly literate. But therein lies the problem - most parents simply don't have the time to get as literate on the computer as their teens do, because they have *jobs* to do in the afternoon when the teens are home alone after school with the computer, learning all of its secrets. That means that you've got to spend some of your precious free time on the weekends - and I know that my dad would rather spend his free time playing Bicycle Bridge.
You're missing one of the best ones - Eternal Darkness. It's got great artwork (I particularly liked the friezes in the ancient temple area), a Lovecraft-based plot, and the unique magic and sanity systems for good gameplay. It didn't sell too well, though, so you can often pick it up for $20 or so (even cheaper if you buy it used).
Legal ROM downloads that a mainstream consumer might be interested in, at a reasonable price! Take notes, RIAA folks; *this* sort of thing is what we'd like to see for legal music downloads. Granted, there's far more than 30 pieces of music out there (this service is only offering 30 to start with), but the principle's the same.
A few questions: How are the ROMs to be played - do you have to download them each time you want to play and run them through an online emulator, or has Sega made their own emulator software? On a similar note, how does saving work - will it allow things like multiple save files and other such benefits that emulators typically offer? Are there any plans to release games from the less-popular Genesis add-ons (32x, Sega CD)? None of those are really deal-breakers, but they would certainly sweeten the deal.
Actually, such a device (third-party DVD- and GameCube-playing console) already exists, though not in the US. It's called the Panasonic Q. At least some import sites used to offer a modded version which could play both US and Japanese games.
It goes without saying that the top console in Japan right now is the PS2. But hardly all of the development goes solely towards the PS2 - Nintendo's gotten a fair number of exclusive titles for its system (primarily from Capcom), and will be getting some more in the future (FF: Crystal Chronicles, anyone?). Sega has made some good GCN exclusive games (Billy Hatcher, the Sonic series, Super Monkey Ball), too. So what's Microsoft's excuse now?
One of the N64's forte's was the first-party games. Obviously, that base has been covered here. However, its other major strength lay in multiplayer gaming - it allowed for four players at once, and it had some of the best multiplayer games (from Mario Party to Goldeneye). How is multiplayer going to work here? As the console appears to be built into the controller (making it look rather ungainly and XBox-ish, might I add), would this mean that each player has to buy a separate *console*, as with the GBA, or are they simply going to get rid of multiplayer entirely? The answer should come out soon, at least, as I believe that StarFox has (or had?)a multiplayer mode.
So, what are the possible things that might link those files together (granted from the number of files that might be very large)? If we are to believe SCO, there is some common thread (or threads) tying them together in infringement. Do all or most of them contain a specific function, for example? IANALP (I Am Not A Linux Programmer), so feel free to mod down if I'm totally off base here.
I see a lot of parallels between this and (don't laugh) the anime series "dot hack" - it had precisely the same problem, in that it centered on a fantasy world with no rules. Naturally, disputes began to erupt among the players over what, exactly, was permissible in such a world - for example, should "concerned citizens" sorts be allowed to act as vigilantes when the moderators refused to get involved?
Some egregious errors here...
on
Video Card History
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· Score: 4, Informative
From the article...
The GF2MX was a small step down, it cut off two of the pixel pipelines, and took the fill rates down to 350 pixels per second.
Erm. That's not even enough to fill in a single horizontal bar of the screen (unless you're running in 320*240 resolution). Perhaps they meant megapixels? This was hardly the only such error that I noticed, though - these guys really need to have someone proofread their articles.
Nope. All that's required is a command prompt and the IP address of the person you want to spam... I believe the command used is called "NetSend." It was actually designed for admins to use to send out critical messages to computers on their network, but it's obviously been exploited horribly. Fortunately, nothing depends on the "Messenger" service involved, so it can be shut off safely.
Very definitely yes - the folks you are looking for are Delorme, from my hometown of Yarmouth Maine. Their Topo USA software does precisely that - I have the software with the database files for New England, and it works very well. It's great for planning camping/hiking trips. Here's a link to the software itself. It's fairly expensive ($100), but you get high detail maps of the entire US in the bargain, so it's worth it.
First Nintendo console to feature backward compatibility? The entire GameBoy series is backwards compatible - GameBoy Color runs GameBoy games, GBA runs GBC and GB games...
Same thing happened to me - I got blisters on the palm of my hand, because rotating the stick was a bit faster that way. In the long run, the stick didn't hold up too well, either - the plastic around the base of the stick is all white and stretched from the strain. I think I even remember seeing a "health advisory" of sorts from Nintendo warning against this exact problem...
You'd be surprised - all it would take would be a fish being prematurely flushed down the toilet or thrown into the ocean (or just some wierdo intentionally releasing them). Of course, *glowing* isn't really a very useful trait to have in the ocean, unless it's used to lure other fish in, so it's debatable whether or not the fish would even survive long enough to reproduce (if they weren't sterilized).
We are here to protect you.
The original GameBoy game was marketted in the US under the name "Final Fantasy Adventure" to capitalize on the FF series' success. In reality, it was the first game in the Seiken Densetsu series, not the well-known SNES game "Secret of Mana" (that was Seiken Densetsu 2). The next step now is to release Seiken Densetsu 3 on the GBA - it's certainly got good enough graphics and gameplay (including a neat storyline that changes based on which characters you choose at the beginning), but it was released in the SNES' dying days and never made it to the US.
Actually, they probably could fit all on one cart, assuming Square would get one of the larger carts (16MB+). None of the games are larger than 4MB, and the NES-era ones are less than 1MB; they should all fit on fine. Whether Square-Enix would be willing to do this (and lose any profits it might get from selling the games separately or in smaller bundles) is another matter entirely... for example, in Nintendo's recent Zelda bundle, they omitted Link to the Past (because they wanted its GBA incarnaton to sell separately) and the two Oracle GBC games (again, perhaps because they still expected to sell more).
They mostly define AO (Adults Only)-rated games as games that would involve nudity or sexual acts - a few hentai games from Japan would warrant this, but not much else. As it is, though the game is brutally violent, it's pretty much the same stuff that a 17 year old could see in some of the more violent R-rated movies. The problem is that people have become used to allowing under-17-year-olds to play M-rated games; in this case, the game is clearly *not* targetted at that demographic, though I'm sure that I'm about to be shocked when I hear some ten year olds talking about that awesome cleaver murder they committed in Manhunt...
Do they check to see if the people testing a vaccine have taken part in any other vaccine tests? I just had a nasty image of somebody suicidal intentionally trying all of the risky new vaccines in hopes of contracting a lethal virus...
-_- stupid sig didn't update right (you'll still get a funny, just not the relevant one)... now it should work.
See sig for Strong Bad's take on this :) (he does it in the form of a nice little song)
Actually, less powerful, IIRC - this one was supposed to be programmed to play smarter, presumably through better algorithms that automatically eliminate some of the dumber moves.
Things they can't lie about, because they left behind clear-cut evidence of some sort or another. I remember once seeing the auto-address fill-in pop up with "SummerSex" when I was only ten or eleven; I never followed the links, but nowadays I certainly would have confronted my father over it. To Kent Brewster (the guy who posted this Ask Slashdot): this whole thing works both ways, y'know - kids can also learn what their parents are up to on the computer.
More seriously, from the teenager's perspective there's not a whole heck of a lot that most parents can really do when confronted with a teen that's resourceful enough. I speak from experience - I'm a teen, and quite honestly I *have* hidden my actions on the 'net from my parents on occasion - because, for example, it might be a little hard to explain away some of the images on the webcomic Road Waffles (warning: may not be work safe), which regularly has topless ladies in it, though it has plenty of redeeming value beyond that (just like an R-rated movie, it can have that sort of thing without it becoming the focus of the story, or indeed terribly important to the story).
My advice to parents is this - if you want to control what your teens access on the net, you'd better be ready to get really tech-literate. As in spending a few hours getting to know the computer properly literate. But therein lies the problem - most parents simply don't have the time to get as literate on the computer as their teens do, because they have *jobs* to do in the afternoon when the teens are home alone after school with the computer, learning all of its secrets. That means that you've got to spend some of your precious free time on the weekends - and I know that my dad would rather spend his free time playing Bicycle Bridge.
You're missing one of the best ones - Eternal Darkness. It's got great artwork (I particularly liked the friezes in the ancient temple area), a Lovecraft-based plot, and the unique magic and sanity systems for good gameplay. It didn't sell too well, though, so you can often pick it up for $20 or so (even cheaper if you buy it used).
A few questions: How are the ROMs to be played - do you have to download them each time you want to play and run them through an online emulator, or has Sega made their own emulator software? On a similar note, how does saving work - will it allow things like multiple save files and other such benefits that emulators typically offer? Are there any plans to release games from the less-popular Genesis add-ons (32x, Sega CD)? None of those are really deal-breakers, but they would certainly sweeten the deal.
Actually, such a device (third-party DVD- and GameCube-playing console) already exists, though not in the US. It's called the Panasonic Q. At least some import sites used to offer a modded version which could play both US and Japanese games.
It goes without saying that the top console in Japan right now is the PS2. But hardly all of the development goes solely towards the PS2 - Nintendo's gotten a fair number of exclusive titles for its system (primarily from Capcom), and will be getting some more in the future (FF: Crystal Chronicles, anyone?). Sega has made some good GCN exclusive games (Billy Hatcher, the Sonic series, Super Monkey Ball), too. So what's Microsoft's excuse now?
One of the N64's forte's was the first-party games. Obviously, that base has been covered here. However, its other major strength lay in multiplayer gaming - it allowed for four players at once, and it had some of the best multiplayer games (from Mario Party to Goldeneye). How is multiplayer going to work here? As the console appears to be built into the controller (making it look rather ungainly and XBox-ish, might I add), would this mean that each player has to buy a separate *console*, as with the GBA, or are they simply going to get rid of multiplayer entirely? The answer should come out soon, at least, as I believe that StarFox has (or had?)a multiplayer mode.
So, what are the possible things that might link those files together (granted from the number of files that might be very large)? If we are to believe SCO, there is some common thread (or threads) tying them together in infringement. Do all or most of them contain a specific function, for example? IANALP (I Am Not A Linux Programmer), so feel free to mod down if I'm totally off base here.
but if it misfires, does it turn stuff into trees? (SimCity 2000 fans should know what I'm talking about).
I see a lot of parallels between this and (don't laugh) the anime series "dot hack" - it had precisely the same problem, in that it centered on a fantasy world with no rules. Naturally, disputes began to erupt among the players over what, exactly, was permissible in such a world - for example, should "concerned citizens" sorts be allowed to act as vigilantes when the moderators refused to get involved?
Erm. That's not even enough to fill in a single horizontal bar of the screen (unless you're running in 320*240 resolution). Perhaps they meant megapixels? This was hardly the only such error that I noticed, though - these guys really need to have someone proofread their articles.
Nope. All that's required is a command prompt and the IP address of the person you want to spam... I believe the command used is called "NetSend." It was actually designed for admins to use to send out critical messages to computers on their network, but it's obviously been exploited horribly. Fortunately, nothing depends on the "Messenger" service involved, so it can be shut off safely.
Very definitely yes - the folks you are looking for are Delorme, from my hometown of Yarmouth Maine. Their Topo USA software does precisely that - I have the software with the database files for New England, and it works very well. It's great for planning camping/hiking trips. Here's a link to the software itself. It's fairly expensive ($100), but you get high detail maps of the entire US in the bargain, so it's worth it.
What exactly are they about, and are there any pictures or other downloads available?
First Nintendo console to feature backward compatibility? The entire GameBoy series is backwards compatible - GameBoy Color runs GameBoy games, GBA runs GBC and GB games...
Same thing happened to me - I got blisters on the palm of my hand, because rotating the stick was a bit faster that way. In the long run, the stick didn't hold up too well, either - the plastic around the base of the stick is all white and stretched from the strain. I think I even remember seeing a "health advisory" of sorts from Nintendo warning against this exact problem...