What challenges do you face when you need to moderate massive forum content continuously being posted by players? How do you keep up with the moderation efforts required? Also, are the public forums a preferable way to communicate feedback and ideas from the players to the developers and back? Sometimes a little transparency goes a long way to put people's minds at ease, so how do you decide whether to communicate certain ideas and trends to the players or not?
Obligatory reference... Keep your crowbars handy
on
LHC Flips On Tomorrow
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Server 2008 is mostly Vista SP1. The "real excuse" is just about a year of bugfixing. Just get Vista, slap SP1 and the classic theme on it, tweak some stuff and you will have more or less the same setup as the "Server".
Because it has serious problems with some obscure drivers and will just refuse to install if it sees any of them...:( But still, I'm yet to see a single machine where it doesn't work...
To everyone bashing Vista, install SP1 first, please. It's not in the automatic updates, so you will actually have to google for it and install it manually. It fixed the file copying problem and if you revert to the 2000 theme, it works as well as 2000 used to work (if you apply a few tweaks).
If you want to bash Vista for something, bash it for removing the NTDVM and Win16 support from the 64-bit version, the weird versioning and language support, or maybe the lack of 100% backwards compatibility - bash it for something that's actually true, not pre-SP1 performance (which was abysmal, but HAS BEEN FIXED).
Then you haven't played through the entire Doom1, and you might be thinking of Serious Sam instead... Doom1 had its fair share of monsters locked in a tight compartment, and so did Doom2, too.
Is it possible to do with English only? I'm thinking of going back to Norway, I liked it as a grad student, I spent 6 months there. My country is in the EU now, so at least that's fixed for me.
How is this "informative"? The summary says the guy thinks his company took the code, and didn't write it in the first place, he's asking how to deal with some previous dev copying web-published code into the company's codebase. L2R.
Actually, programmable machines make exactly 0 logical mistakes unless there's a hardware problem. They closely follow what their programming says and do *just* that. If there's a problem, it's in the developer of that machine's software. Which means those machines manifest the *human* mistakes of their programmer.
The evidence proved she did not wipe the hard drive on purpose, and that it happened a long time before she was "caught". She said the wrong date on which this happened, but the evidence proved it was before she was "caught" or was aware there was a real legal problem coming her way. Also, she "owned" said songs on purchased CDs.
1. No proof she shared music. 2. Proof she owned the disks. 3. Proof she didn't destroy old data on purpose. 4. Proof that right now she doesn't share music.
The problem with the term "movement" is that it implies "velocity". When there's no such thing as time (but instead only 4 "equal" dimensions) there's no basis for forming a term like "velocity". Except if you mean taking one of the 4 axes as "time" and "move" against the other 3. That could be fun.
Another tech crook got money from clueless managers to implement the impossible. Get a life, music execs! You are being cheated by all of your staff! This "protection" is simply impossible! It's enough for 1 (ONE) copy of the song to get into the wild, and it's game over. GAME OVER. Deal with it like men, and do whatever you can to survive. But don't waste your money on snake oil "copy protection" because IT NEVER WORKS, just like there's no philosopher's stone, perpetuum mobile or flying saucers. Don't believe me? Stop and think about it. Has there ever been a song that you've released and that hasn't been pirated on p2p networks in the wild? Name just one song. Just one. That has been protected. Then I might agree that you aren't being robbed by tech "experts". Otherwise, all you've been paying for DOESN'T WORK and the FACTS are clear on that.
2 would be great, I think. But then I remembered about the Auction House, the guilds, etc. - how should all that be handled? I expect it should be possible that all AH items should expire when you switch the server and you should auto-quit your guild (or make all the guilds global). It would be a great idea to have one global super-AH, but just imagine the runaway prices or speculations that could happen, or maybe the market self-regulation that this could bring... The possibilities seem endless...
1) We can't be sure the number of answers we need to try are less or equal to the number of surviving parallel universes. If the number of universes is finite, we have an obvious problem.
2) You can't be sure all your alter-egos are linked in any way. I.e. when you die, you are dead, no matter that all the other of your alter-egos continue to live in their respective realities. It could be, however, that your personality is spread out among all of them and picks up the best possible experiences from any possible alternate realities, i.e. the world is indeed perfect; in this case executing your scenario will give you the impression you always succeed:) . I guess that's not the case, though.
You've obviously never been in an elite instance with 4 other players, and have never been out-mobbed because some aggro-ninja was getting too much attention from those scarlet champions... Or have never been the said aggro-ninja yourself:P . IMNSHO, the real game is questing with people in STV and running instances, at least until 60...
What challenges do you face when you need to moderate massive forum content continuously being posted by players? How do you keep up with the moderation efforts required? Also, are the public forums a preferable way to communicate feedback and ideas from the players to the developers and back? Sometimes a little transparency goes a long way to put people's minds at ease, so how do you decide whether to communicate certain ideas and trends to the players or not?
The right man in the wrong place can make all the difference:
http://www.popgive.com/2008/09/gordon-freeman-spotted-at-cern.html.
That would be Padme.
Server 2008 is mostly Vista SP1. The "real excuse" is just about a year of bugfixing. Just get Vista, slap SP1 and the classic theme on it, tweak some stuff and you will have more or less the same setup as the "Server".
Because it's mostly the same stuff as Vista SP1? Just set the classic theme and you're good to go.
That's great, it means I can keep using User Agent Switcher to fool Slashdot into displaying useful pages.
Really? Check this out: http://msdn.microsoft.com/en-us/library/ms723891(VS.85).aspx .
I will say the J-word once again. May the Emperor forgive me.
Try writing this: http://dimiter.dyndns.org/sqema/index.jsp in anything *but* Java, and make it faster. Then we'll talk again.
It's 700 mb, dude...
Because it has serious problems with some obscure drivers and will just refuse to install if it sees any of them... :( But still, I'm yet to see a single machine where it doesn't work...
To everyone bashing Vista, install SP1 first, please. It's not in the automatic updates, so you will actually have to google for it and install it manually. It fixed the file copying problem and if you revert to the 2000 theme, it works as well as 2000 used to work (if you apply a few tweaks).
If you want to bash Vista for something, bash it for removing the NTDVM and Win16 support from the 64-bit version, the weird versioning and language support, or maybe the lack of 100% backwards compatibility - bash it for something that's actually true, not pre-SP1 performance (which was abysmal, but HAS BEEN FIXED).
SP1 fixed this, but it's not on Windows Update yet, you have to install it manually. Try it and see if it fixes your problem (it should).
Here's a list of perf tweaks I've thrown together: http://dimiter.dyndns.org/Vista%20Optimization%20Guidelines.html
Then you haven't played through the entire Doom1, and you might be thinking of Serious Sam instead... Doom1 had its fair share of monsters locked in a tight compartment, and so did Doom2, too.
Easy, it started back in 1993: http://en.wikipedia.org/wiki/Windows_NT
Is it possible to do with English only? I'm thinking of going back to Norway, I liked it as a grad student, I spent 6 months there. My country is in the EU now, so at least that's fixed for me.
How is this "informative"? The summary says the guy thinks his company took the code, and didn't write it in the first place, he's asking how to deal with some previous dev copying web-published code into the company's codebase. L2R.
Actually, programmable machines make exactly 0 logical mistakes unless there's a hardware problem. They closely follow what their programming says and do *just* that. If there's a problem, it's in the developer of that machine's software. Which means those machines manifest the *human* mistakes of their programmer.
The evidence proved she did not wipe the hard drive on purpose, and that it happened a long time before she was "caught". She said the wrong date on which this happened, but the evidence proved it was before she was "caught" or was aware there was a real legal problem coming her way. Also, she "owned" said songs on purchased CDs.
1. No proof she shared music.
2. Proof she owned the disks.
3. Proof she didn't destroy old data on purpose.
4. Proof that right now she doesn't share music.
Do you still think she was guilty?
The problem with the term "movement" is that it implies "velocity". When there's no such thing as time (but instead only 4 "equal" dimensions) there's no basis for forming a term like "velocity". Except if you mean taking one of the 4 axes as "time" and "move" against the other 3. That could be fun.
Another tech crook got money from clueless managers to implement the impossible. Get a life, music execs! You are being cheated by all of your staff! This "protection" is simply impossible! It's enough for 1 (ONE) copy of the song to get into the wild, and it's game over. GAME OVER. Deal with it like men, and do whatever you can to survive. But don't waste your money on snake oil "copy protection" because IT NEVER WORKS, just like there's no philosopher's stone, perpetuum mobile or flying saucers. Don't believe me? Stop and think about it. Has there ever been a song that you've released and that hasn't been pirated on p2p networks in the wild? Name just one song. Just one. That has been protected. Then I might agree that you aren't being robbed by tech "experts". Otherwise, all you've been paying for DOESN'T WORK and the FACTS are clear on that.
2 would be great, I think. But then I remembered about the Auction House, the guilds, etc. - how should all that be handled? I expect it should be possible that all AH items should expire when you switch the server and you should auto-quit your guild (or make all the guilds global). It would be a great idea to have one global super-AH, but just imagine the runaway prices or speculations that could happen, or maybe the market self-regulation that this could bring... The possibilities seem endless...
I can see two problems with this approach.
:) . I guess that's not the case, though.
1) We can't be sure the number of answers we need to try are less or equal to the number of surviving parallel universes. If the number of universes is finite, we have an obvious problem.
2) You can't be sure all your alter-egos are linked in any way. I.e. when you die, you are dead, no matter that all the other of your alter-egos continue to live in their respective realities. It could be, however, that your personality is spread out among all of them and picks up the best possible experiences from any possible alternate realities, i.e. the world is indeed perfect; in this case executing your scenario will give you the impression you always succeed
You've obviously never been in an elite instance with 4 other players, and have never been out-mobbed because some aggro-ninja was getting too much attention from those scarlet champions... Or have never been the said aggro-ninja yourself :P . IMNSHO, the real game is questing with people in STV and running instances, at least until 60...
Excuse me, NetBurst? You are testing against NetBurst? That's like comparing Core2Duo against Duron, imho. Nice try, astroturfers.