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Duke Nukem Forever Preview On Jace Hall Show

An anonymous reader writes "The Jace Hall Show launched today on Sony's Crackle with a real gameplay preview of Duke Nukem Forever. Jace Hall is a former video game producer and Warner Bros exec and apparently this is his foray into online celebrity. DNF is 12 years in development ... it might be real after all." And if you have had enough self-indulgent gaming-news patter, another reader says "If you want to simply skip right ahead, it's about 4:20 in."

341 comments

  1. it might be real? by pha7boy · · Score: 1, Interesting

    yeah, you know, Santa might be real as well. I'm not holding my breath.

    --
    -- All this knowledge is giving me a raging brainer.
    1. Re:it might be real? by AKAImBatman · · Score: 1

      You know what's scary? This looks like it would have been fun. What they showed in the video looks like the original Half Life running in the Doom 3 engine. (i.e. Yet Another FPS(TM))

    2. Re:it might be real? by cytg.net · · Score: 2, Interesting

      I hereby swear, by the great spaghetti monster, that I, indeed, shall shell out the bucks to buy this game irl should it ever surface in this desert of the real.
      I would even be tempted to buy a backup copy as well!

    3. Re:it might be real? by MrEricSir · · Score: 1

      Santa doesn't have balls of steel.

      --
      There's no -1 for "I don't get it."
    4. Re:it might be real? by Impy+the+Impiuos+Imp · · Score: 1

      Is there another link to the primary article? My workplace blocks it as "inappropriate", although interestingly, it does not block the one about virtual child porn.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    5. Re:it might be real? by Hal_Porter · · Score: 1

      You know what's scary? This looks like it would have been fun. What they showed in the video looks like the original Half Life running in the Doom 3 engine. (i.e. Yet Another FPS(TM)) They should have padded that out to a game.
      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  2. DNF cannot be completed by Opportunist · · Score: 5, Insightful

    Never. Because it will bomb.

    Why? What if it's good? Doesn't matter. It can't live up to the expectations. However good it may be, somewhere in the resume there will be the line "well, it has X, but after Y years of waiting, you could expect something more than just Z, and they could have taken that extra months to iron out the W".

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re:DNF cannot be completed by Quinn_Inuit · · Score: 3, Interesting

      You mean people still expect video games to have some sort of quality control done to them prior to launch? Wow. I always wait a year to get a new game. MOO3 I waited about three years and the fans were _still_ patching it. (They did a really good job, though.)

      --

      Stop learning! Only you can prevent esoterrorism.
    2. Re:DNF cannot be completed by Rams�s+Morales · · Score: 5, Interesting

      It will never live up to the expectations, but if it is good and fun, people will buy it. But I guess that no game can be profitable after 12 years of development.

    3. Re:DNF cannot be completed by lilfields · · Score: 3, Interesting

      I think this is known as Doom 3 syndrome...I remember it being pumped at Quakecon for years...then I got a multiplayer preview...which was fun...then finally the game was released...and I never actually finished the single player. The multiplayer is actually kind of fun...and my friend made a really cool mod. Anyhow that's irrelevant, the moral to the story is that Doom 3's single player was completely disappointing, though in all actuality it probably wasn't that bad...but my expectations were set so high after getting the leaked alpha E3 demo...that it just wasn't enjoyable. I did buy it though...I'd expect the same of Duke Nukem Forever.

    4. Re:DNF cannot be completed by irtza · · Score: 1

      development? is that what you think they were doing? How about enjoying themselves off the profits from their first titles? My guess is the good times for them are coming to an end and they are back at work... or just bored and realized they enjoy what they are doing... personally I think they were prob responsible for half the /. DNF meme jokes... but I could be underestimating... and the oblig I will believe this when after Duke Nukem Forever comes out!

      --
      When all else fails, try.
    5. Re:DNF cannot be completed by teknopurge · · Score: 5, Funny

      They actually said what they've been doing in the video: hookers, cocaine and getting level 70 WoW characters. Exactly what I would expect of Duke's R&D staff....

    6. Re:DNF cannot be completed by billcopc · · Score: 2, Insightful

      Patching it ?

      You mean, they replaced it with Dosbox and Moo2 ?

      I anticipated Moo3 for a long time, and when it finally happened I was irreparably disappointed. I didn't have too much issue with the bugs, I just thought they butchered the whole game by making it even more boring than the Democracy games. Too much administrative bullshit, not enough exploding-alien-ship action.

      --
      -Billco, Fnarg.com
    7. Re:DNF cannot be completed by deepershade · · Score: 2, Interesting

      Incorrect. Everyone expects it to bomb. You're not alone in your opinion. Everyone expresses that they believe the game will suck, therefore, it won't take all that much to live up to the expectations.

    8. Re:DNF cannot be completed by Actually,+I+do+RTFA · · Score: 1

      They actually said what they've been doing in the video: hookers, cocaine and getting level 70 WoW characters. Exactly what I would expect of Duke's R&D staff....

      Hmmm... sounds like Hollywood, but with WoW and I might have a chance of getting in. Time to mail my resume.

      --
      Your ad here. Ask me how!
    9. Re:DNF cannot be completed by SaintOfAllChucks · · Score: 2, Interesting

      As long as this game has been in development unless it is heralded in by the second coming of Christ himself it will be a let down. I also have no thrill in the possibility of having to explain to kids I teach about the humor and what the gamers of my generation thought was awesome back in the mid 90's.

    10. Re:DNF cannot be completed by Anonymous Coward · · Score: 0

      What expectations? Do people even have expectations at this point? It's been 12 years. If it was 2 years or 5 years, people would still have expectations, but after 12 years. Any hype that existed is pretty much gone.

      As long as the game is fun, people will buy it and enjoy it.

    11. Re:DNF cannot be completed by Anonymous Coward · · Score: 0

      What expectations? Does anyone still has "expectations" for this game?

    12. Re:DNF cannot be completed by Apathist · · Score: 4, Insightful

      though in all actuality it probably wasn't that bad... No, it's OK, it really was that bad.

      It's one thing to have things teleporting into a room when you first arrive there (a la Doom 1), but it is entirely another thing to have some monster waiting in some tiny, undetectable compartment, ignoring you until you've walked past it exactly 7 times. The irrationality of such rubbish spoiled the immersion, and thus the game...
    13. Re:DNF cannot be completed by Sitnalta · · Score: 4, Insightful

      Team Fortress 2 was in development hell for 9 years. Not only did it live up to the expectations, it exceeded them.

      Sometimes extremely long development phases are due to the company making the best damned product they possibly can and not accepting second rate. Anybody can shit out a video game in a few years, but it takes a long time to make something that's truly good. Especially if the developer wants to make something that's fun to play and has interesting visuals. Instead of just FPS #54936-B

    14. Re:DNF cannot be completed by Anonymous Coward · · Score: 0

      If it ever comes out, people will still buy it just so they can get a piece of hilarious history.

    15. Re:DNF cannot be completed by Yvan256 · · Score: 1, Funny

      Man, FPS #54936-B was crap. I wish they'd make something at least half as good as FPS #1648-C, but it's been so long that I've given up hope.

    16. Re:DNF cannot be completed by Machtyn · · Score: 1

      What expectations? After 12 years in development what *new* idea can they put into a shooter that 50 other FPS haven't already done? I'm not saying there isn't room for innovation, I'm saying for Duke, they're working on a franchise 12 years old - something that was released in another day and age. They'll have to redesign Duke. Actually, I would call the game Serious Sam the next gen Duke.

      In any case, I think the people who are old enough to have remembered Duke are probably: jaded, weathered, experienced, in the game industry and first person shooters to expect only so much from Duke. (Need we be reminded of Daikatana?)

      /my background: I've been playing fps since Wolfenstein, came up in ranks on Quake, Team Fortress, Half-Life, CS, TF1.5, Unreal, (Nerf Arena Blast... Hah!), Serious Sam, Tom Clancy games - and that's only the tip.

    17. Re:DNF cannot be completed by cbreaker · · Score: 1

      I didn't think it was that bad. I thought Doom 3 was pretty good single-player, actually. It was the first decent game to do real lighting and I enjoyed exploring around dark areas with a flashlight casting pretty realistic looking shadows and stuff. It would even startle you at some points.

      The thing I didn't like was that later in the game, it just got impossible. A challenge is good, but having to repeat a part of the game 50 times to get past some retardedly hard area isn't fun.

      --
      - It's not the Macs I hate. It's Digg users. -
    18. Re:DNF cannot be completed by NoPantsJim · · Score: 1

      I always felt that the leaked E3 alpha was actually scarier and more fun than the finished product we finally received.

    19. Re:DNF cannot be completed by inKubus · · Score: 4, Funny

      Yeah, I've had hallucinations at 4:20 before.

      --
      Cool! Amazing Toys.
    20. Re:DNF cannot be completed by TubeSteak · · Score: 4, Interesting

      But I guess that no game can be profitable after 12 years of development. They could update Duke Nukem 3D & Shadow Warrior to run on the new engine.

      Toss them in a box and charge $10~$25 for the pair of games.
      Offer $5 off if you buy it with DN: Forever
      --
      [Fuck Beta]
      o0t!
    21. Re:DNF cannot be completed by budgenator · · Score: 4, Interesting

      yeah that sounds good. Games are like computers, every time you think you've got the optimum price to performance ratio, there a new breakthrough so you start over refactor for the new tech. There is a saying "The road to failure is paved with perfection, The road to success is paved with good-enough".

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    22. Re:DNF cannot be completed by kklein · · Score: 1

      I don't think anyone finished it. I was bored after about 4 hours.

    23. Re:DNF cannot be completed by Anonymous Coward · · Score: 0

      There is already a Serious Sam of computer games. Sam Fisher. And he's like, the Chuck Norris of computer game characters, so if you call another game Serious Sam, Serious Sam's gonna get all Chuck Norris on your ass.

    24. Re:DNF cannot be completed by Chandon+Seldon · · Score: 1

      I don't think anyone finished it. I was bored after about 4 hours.

      I finished it, and think it was an excellent game.

      You probably had one of two problems:

      1.) You expected something else and were too busy complaining that you didn't get it to enjoy what you had.
      2.) You didn't bother setting up properly. Either you were playing it on a system that couldn't run it smoothly or you were playing in a brightly lit room and couldn't the amazing-but-dark scene on the screen.

      --
      -- The act of censorship is always worse than whatever is being censored. Always.
    25. Re:DNF cannot be completed by RavenofNi · · Score: 0, Troll

      Level 70's in WoW take, with any degree of competence, 6 days played to level.

      That's a metric [fuck]ton of hookers/cocaine.

    26. Re:DNF cannot be completed by Propaganda13 · · Score: 5, Funny

      So you're the guy who bought Daikatana.

    27. Re:DNF cannot be completed by Anonymous Coward · · Score: 0

      "Add more frogs!" --John Romero

    28. Re:DNF cannot be completed by lilfields · · Score: 1

      I completely agree, the leak was much more fun...I remember running in on my old GeForce 4 at 30fps at a pretty low resolution...ah those were the days. In any case, the Berzerker in the multiplayer was really freaky and awesome at the same time. I might actually go back and play it now, that I have a better set up...hrm

    29. Re:DNF cannot be completed by pclminion · · Score: 1

      It will never live up to the expectations, but if it is good and fun, people will buy it. But I guess that no game can be profitable after 12 years of development.

      Can any game be RELEVANT after 12 years of development? It's like people sitting around anxiously awaiting the release of MS-DOS 7.0.

    30. Re:DNF cannot be completed by Sitnalta · · Score: 1

      Well if they had just tightened up the graphics in level 3 like their game testers said, it wouldn't have been such a epic failure.

    31. Re:DNF cannot be completed by FelixGordon · · Score: 2, Funny

      "Hey guys, we found Romero!"

    32. Re:DNF cannot be completed by Machtyn · · Score: 1

      Hey, I agree, Sam would kick Duke's butt before Duke' cig hit the ground and he'd have a better taunt.

    33. Re:DNF cannot be completed by Ash+Vince · · Score: 2, Interesting

      I had an entirely different problem with Doom3 that prevented me from playing it all the way through. I did play it in a darkened room on a 6800gtx bought just for the purpose so everything was smooth and I could appreciate the scenery. The problem was that it scared the hell out of me. I found it too atmospheric so I could only play it for an hour or so then I needed a break.

      If anything I think they did too good a job on the level design so it made me fell slighty claustrophobic. It reminded me of the first Alien movie where they really nailed how it must feel to spend time in a cramped, sealed environment in space.

      --
      I dont read /. to RTFA, I read /. to offend people in ignorance.
    34. Re:DNF cannot be completed by aamirshah1 · · Score: 0, Offtopic

      Hi there. Wanna see pictures of Duke Nukem? Visit this link. http://www.searchnani.com/search/Duke-Nukem/3-1.html

    35. Re:DNF cannot be completed by CannonballHead · · Score: 1

      I think the only expectation for DNF was that it would never be released. Duke Nukem ForNever.

    36. Re:DNF cannot be completed by WeblionX · · Score: 2, Funny

      Well, if it finally supports networking and multitasking out of the box I'd definitely get Windows 7! I mean, DOS 7.

      --
      (\(\
      (=_=) Bani!
      (")")
    37. Re:DNF cannot be completed by paganizer · · Score: 2, Informative

      MOO3 was the only game I've ever pre-ordered. I owned a game store back in what I considered "The Golden Age", and had copies of MOM, MOO, MOO2 and XCOM (although mine was called UFO: Enemy Unknown; got them from England to beat the other U.S. Retailers. I have a unopened 3.5" retail box on my shelf, BTW). I'd reread the reviews a zillion times, and it sounded like they really had it. Gods. I played it. once. for about 2 hours. Tried it again briefly the next day, hoping I had hallucinated it. Nope. sucked. bad bad bad. I ran across it again after throwing it against the back wall of my storage shed sometime last year, thought I would see if it had been MODded to playability. I have to admit, they have made a respectable effort. the game is not totally unplayable anymore. On the other hand, MOO2 runs just fine in Win2k, and is not only playable, it's incomparably good. I still hate those assholes.

      --
      Why, yes, I AM a Pagan Libertarian.
    38. Re:DNF cannot be completed by somersault · · Score: 1

      Team Fortress 2 was in development hell for 9 years. Not only did it live up to the expectations, it exceeded them. Pfft.. it didn't meet my expectations - I wasn't expecting a cartoony game. It probably is a lot of fun but I was looking forward to the realistic feel of the early TF2 screenshots (the ones on the original HL engine). I still intend to play it at some point but after having played Team Fortress for Quake, Quake 3 and Half-Life then I'm not expecting it to be much different. I did play it offline for a couple of minutes when the beta was out.
      --
      which is totally what she said
    39. Re:DNF cannot be completed by somersault · · Score: 2, Informative

      lol.. FPSes are FPSes, racing games are racing games, Tetris is Tetris.. pong is pong.. good old games are still good. Games have been getting more story driven and have more realistic physics/shiny graphics but that's about it.

      --
      which is totally what she said
    40. Re:DNF cannot be completed by PMBjornerud · · Score: 4, Funny

      They actually said what they've been doing in the video: hookers, cocaine and getting level 70 WoW characters. Exactly what I would expect of Duke's R&D staff.... Hookers and cocaine, sure. But what the hell were they doing playing WoW???
      --
      I lost my sig.
    41. Re:DNF cannot be completed by jewps · · Score: 1

      I have the same feeling. Even till now, I haven't been able to finish it. Except that now I have hardware fast enough to run it at 1920x smoothly so it scares even more. Awesome.

    42. Re:DNF cannot be completed by Yvanhoe · · Score: 2, Insightful

      What ? Some people still expect something from it ?

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    43. Re:DNF cannot be completed by Hal_Porter · · Score: 3, Interesting

      It's one thing to have things teleporting into a room when you first arrive there (a la Doom 1), but it is entirely another thing to have some monster waiting in some tiny, undetectable compartment, ignoring you until you've walked past it exactly 7 times. The irrationality of such rubbish spoiled the immersion, and thus the game... Didn't Duke Nukem 3D spoof this with the monster in the toilet?
      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    44. Re:DNF cannot be completed by borkur · · Score: 0

      If they do actually manage to get it in to our hands, they will surely have to change the title: Forever really is supposed to take forever. 12 years might seem a long time, but it is shorter than Forever :)

      Duke Nukem 12 Year old VSOP

      --
      Thursday; as it is, as it was and as it ever shall be: pork chop night
    45. Re:DNF cannot be completed by kaizokuace · · Score: 1

      Hookers and cocaine, sure. But what the hell were they doing playing WoW???
      Seriously, they shoulda been playing EVE online. wtf?!
      --
      Balderdash!
    46. Re:DNF cannot be completed by RogueyWon · · Score: 1

      That was me!

      It's been almost a decade now, so I guess I can finally own up to it. I love a good trainwreck, so Daikatana made it onto my "must buy" list.

      To be honest, it wasn't a desperately bad game. The demo, which was (quite sensibly) as much as most people played, highlighted a couple of bad levels from the worst of the four episodes. Ironically, I hear that this is the episode that Romero had the most direct personal input to. At times, it really was beyond parody. "NEED MORE FROGS!" "WE NEED LAME HEALING FRUIT!".

      Once you got about halfway through the first episode, you got out of the hideous green swamps and started fighting proper enemies. The second and third episodes actually verged on "slightly better than mediocre" at times, with the melee combat (one of the game's original selling points, largely gutted by the time of release) being much better integrated. Overall, the game was seriously lacking compared with the big A-list fps titles around at the time, but was actually still better than most of the rubbish on the market at the time. Even the AI seemed to get marginally less annoying as the game went on.

      I think there were two main factors that did for the game; the first was that its tortured development had created expectations that the final (ironically rushed) product could never live up to. The second was the (in)famous somethingawful review of the demo, which meant that anybody walking into a shop and actually buying the game was in for a world of embarrassment. I know that for me, it was an experience of toe-curlingly intense humiliation not matched until I decided to buy Dead or Alive: Xtreme Be... oh... wait... it's a few years yet until I can admit to that one.

    47. Re:DNF cannot be completed by xtracto · · Score: 4, Funny

      They actually said what they've been doing in the video: hookers, cocaine and getting level 70 WoW characters. Exactly what I would expect of Duke's R&D staff....
      Yeah, in fact, forget the video game.

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    48. Re:DNF cannot be completed by laejoh · · Score: 0

      I once at 4:75

    49. Re:DNF cannot be completed by Hal_Porter · · Score: 2, Funny

      MOO3 was the only game I've ever pre-ordered. Is that the cow game on the Wii?

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    50. Re:DNF cannot be completed by Hal_Porter · · Score: 1

      They should announce they have hired John Romero to 'tighten up the graphics' and release a poster saying "Duke is gonna make you his bitch".

      Then when it is released everyone will be surprised how little it sucks.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    51. Re:DNF cannot be completed by hvm2hvm · · Score: 1

      Exactly, what can you expect? The difference is huge between a game that was developed when 3D games were just starting and a game developed for the era where graphics is everything for most of the gamers. I think their main problem is pleasing the crowd expecting the same Duke Nukem ambience while also pleasing the ones that want realistic monsters and special effects. They probably changed the gameplay and storyline several times, apart from the problems with the engines and staff.

      --
      ics
    52. Re:DNF cannot be completed by Haoie · · Score: 1

      It's not so much the expectations.

      It's been a joke for so long that it's impossible to take it seriously anymore.

      --
      If each mistake being made is a new one, then progress is being made.
    53. Re:DNF cannot be completed by Anonymous Coward · · Score: 0

      There are cows in diablo II , maybe he wants that game?

    54. Re:DNF cannot be completed by wwalker98 · · Score: 1

      MOO3 was the only game I've ever pre-ordered. Is that the cow game on the Wii? No, that game is called Mooz.
    55. Re:DNF cannot be completed by Goodl · · Score: 1

      NO such thing as a 6800GTX ont GT, GS and Ultra

      --
      I've got some photographs, I'd like to show them to you. Though you don't know the girls You'll recognise the view..
    56. Re:DNF cannot be completed by kklein · · Score: 1

      Yeah, you're probably right. I probably was too much of a whiner expecting the game to be good, and I probably was too dumb to configure it properly.

      Seriously, dude. Ask around. Almost no one finished that, because it was boring. It was stunningly beautiful, but it was BORING. Bad gameplay. I think I stopped about the time that I figured out that the way to get any power-up was to back into it, because the moment I took it, the wall behind me would open and something would come out.

      In 1993, when I first played Doom, that was innovative and exciting gameplay.

      Post Half-Life, that just doesn't cut it. Not even for a FPS.

    57. Re:DNF cannot be completed by PopeRatzo · · Score: 1

      and had copies of MOM, MOO, MOO2 and XCOM
      I know MOO, MOO2 and XCOM, but will somebody please tell me what "MOM" is?

      "Man on Man"?
      --
      You are welcome on my lawn.
    58. Re:DNF cannot be completed by Anonymous Coward · · Score: 0

      Good idea. No FPS can be possibly worse than Daikatana.

    59. Re:DNF cannot be completed by PopeRatzo · · Score: 1

      How about enjoying themselves off the profits from their first titles?
      How much do you think they could have made off the first few Duke titles? You really think that could have supported a party lifestyle for a decade?

      I'm doubtful.
      --
      You are welcome on my lawn.
    60. Re:DNF cannot be completed by hatchet · · Score: 1

      World war 4 themed FPS hasn't been done yet. (Of course, if Einstein was right about the weapons of WW4)

    61. Re:DNF cannot be completed by BPPG · · Score: 1

      It doesn't matter if it will bomb. People won't figure that out untill after they play it. And, everyone will play it.

      --
      What's the value of information that you don't know?
    62. Re:DNF cannot be completed by PopeRatzo · · Score: 1

      I still intend to play it at some point but after having played Team Fortress for Quake, Quake 3 and Half-Life then I'm not expecting it to be much different.
      That's kind of how I thought until I actually played it during Steam's free weekend a few weeks ago.

      TF2 is wicked fun and I plunked down my dough immediately.
      --
      You are welcome on my lawn.
    63. Re:DNF cannot be completed by PopeRatzo · · Score: 1

      It's like people sitting around anxiously awaiting the release of MS-DOS 7.0.
      DOS 7 is coming out? When??

      I've been waiting for it for ages.
      --
      You are welcome on my lawn.
    64. Re:DNF cannot be completed by Gazzonyx · · Score: 1

      Or it could be an Epic Failure. Does anyone remember Diakatana? I think it had to sell 100,000 copies to break even or something. The reviews that I read for it were much less than favorable.

      Sometimes you just have to accept that "it didn't come together", suck it up and either release it or scrap it. Especially when it comes to games; bit rot happens too quickly with todays technology. I mean, the production of DNF has covered what, three or four generations of both software and hardware?

      That being said, I'll probably buy a copy either way. I don't really play FPS much any more (I've got a never played copy of FEAR sitting on the shelf from two years ago... hacking code and messing with Linux has become my hobby), but this game has nostalgic value to me since I played DN3D when I was a kid.

      --

      If I mod you up, it doesn't necessarily mean I agree with what you've said, sorry.

    65. Re:DNF cannot be completed by Futile+Rhetoric · · Score: 1

      Master of Magic.

    66. Re:DNF cannot be completed by Ornedan · · Score: 1

      Master Of Magic
      By Microprose. A lot of the things that changed between MOO and MOO2 came from MOM.

    67. Re:DNF cannot be completed by SQLGuru · · Score: 1

      Master of Magic. It was MOO but "all sparkly with magic". Actually, I never owned MOO, but I enjoyed MOM (but it was buggy). It's one of the games I kept my disks for just because I liked it that much.

      Layne

    68. Re:DNF cannot be completed by somersault · · Score: 1

      Yeah I got it as part of the gold pack or whatever it's called, just haven't made time to play it (same as I only ever played Portal during one lunch break so I haven't completed it :O ).

      --
      which is totally what she said
    69. Re:DNF cannot be completed by TheRaven64 · · Score: 1

      Quake was boring too. I completed Act 1, but never got more than a couple of levels into the subsequent ones after that because they were just dull. On the other hand, I spent hundreds of hours playing Team Fortress, QRally, QTank, Pain Keep and many other Quake mods. Id's strategy seems to be to sell a good engine and some good dev tools, and let others come up with fun games to play on top of them.

      --
      I am TheRaven on Soylent News
    70. Re:DNF cannot be completed by Fumus · · Score: 1

      And how would you explain that Prey was somewhat successful?
      Yes, DNF is a running joke of sorts, so more people know about it, but I doubt many younger players will care if it was in development for twelve years.

    71. Re:DNF cannot be completed by zoefff · · Score: 1

      It's a woman that tells you to 'get out of the basement and catch some sunlight' from the top of the stairs ;-)

    72. Re:DNF cannot be completed by FreonTrip · · Score: 1

      DOS 7's been out for a long time, technically - it's the command interpreter for Windows 95 & 98. Other than supporting FAT32 and large quantities of RAM it's not much different, aside from its considerable size (around 90k, which necessitates creating custom boot disks all too frequently due to the 640k RAM issue). In fact, someone hacked the 98 COMMAND.COM to identify itself as MS-DOS 7.10, and I never had any issues upgrading an old DOS box to it at all. :) I believe Windows ME technically used MS-DOS 8.0, though I can't imagine they actually changed anything...

    73. Re:DNF cannot be completed by Chandon+Seldon · · Score: 1

      Seriously, dude. Ask around. Almost no one finished that, because it was boring.

      You've got to be careful making claims about "everyone" or "almost everyone".

      I was running frequent LAN parties that would consistently get 10 - 15 people when Doom 3 came out. We didn't play any Doom 3 LAN parties (no 8/16 player multiplayer) but most of the attendees played it and enjoyed it.

      So either my data is a weird statistical fluke or you're talking out of your ass.

      --
      -- The act of censorship is always worse than whatever is being censored. Always.
    74. Re:DNF cannot be completed by anss123 · · Score: 1
      I stumbled on a fan made patch for DOS MOO2 recently that fixes the annoying money bug. I was tempted to track down the Mac version simply for that bug, not any more :)

      If MOO3 simply had been a polished MOO 2 it would have been great, however they instead went for some sort of realism - forgetting about the fun. The best part of MOO3 was the AARs some fans posted, almost made me like the game.

    75. Re:DNF cannot be completed by CRiMSON · · Score: 1

      You admit you haven't played? But state it never met your expectations... I call bs.

      --
      oogly boogly!
    76. Re:DNF cannot be completed by Anonymous Coward · · Score: 0

      I hope don't need IPX to play it on a local network.

    77. Re:DNF cannot be completed by somersault · · Score: 1

      My expectations were a realistic look and more of a simulation type game, and they turned it into a cartoony styled game. I don't see how that is so hard to understand - it's simply not what I expected, so it doesn't meet my expectations.

      --
      which is totally what she said
    78. Re:DNF cannot be completed by Hal_Porter · · Score: 1

      I used to sell 6800GTs remarked as GTXs.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    79. Re:DNF cannot be completed by Hal_Porter · · Score: 1

      Overlord had sheep. And it rocked too, good sense of humour and the game play was unique. Unless you count Pikmin, but who does.

      http://en.wikipedia.org/wiki/Overlord_(2007_video_game)

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    80. Re:DNF cannot be completed by Sitnalta · · Score: 1

      That's like not wanting to go on a rollercoaster because it isn't realistic to an actual train ride.

      Seriously, install it and play it. You'll quickly find realism to be overrated.

    81. Re:DNF cannot be completed by DimGeo · · Score: 1

      Then you haven't played through the entire Doom1, and you might be thinking of Serious Sam instead... Doom1 had its fair share of monsters locked in a tight compartment, and so did Doom2, too.

    82. Re:DNF cannot be completed by somersault · · Score: 1

      Yah I didn't say it wouldn't be fun, just it's not what I expected. I was heavily into my CS back then and I much prefer games where you can achieve one shot kills if you are skilled enough (there is always being a sniper in TF sure, but that's not exactly the same). I'm not a huge fan of games where you generally have to fire a bazillion bullets into someone to rack up a kill, but TF isn't really about the kills anyway.. so meh. I think the cartoony styling is pretty funky, but was just disappointed that it had replaced the original TF2. One of the best games that I've ever ever ever played was Operation Flashpoint, but the multiplayer on that was crap. Come to think of it, I should probably try one of those 'Battlefield whatever' games, did they ever make a current day one rather than Yet Another World War II game and that futuristic one?

      --
      which is totally what she said
    83. Re:DNF cannot be completed by kerohazel · · Score: 1

      Relax, he's just "enhancing the truth". ;)

      --
      Skype is too convoluted... Now I'm reverse-engineering the Kyoto Protocol.
    84. Re:DNF cannot be completed by galoise · · Score: 1

      no it didn't. not in the same sense at least.

      doom and doom2 were full of monster in tight compartments that were usually secret areas that you had to find, and then the monster would attack.

      doom3 had areas that were tehcnically impossible to find, with monster in them that would not come out until a completely obvious and arbitrary trigger spawned.

      the difference should be clear now.

      --
      entia non sunt multiplicanda praeter necessitatem
    85. Re:DNF cannot be completed by ildon · · Score: 1

      TF2 proved this argument wrong. A lot of people were waiting for TF2 for a long time. When it came, it was not the second coming, but it was a fun game, and has been quite successful despite the fact that it could have never lived up to the hype some people had for it, and the fact that it turned out to be extremely different from what people were expecting (based on the information released in 2001 about TF2, people expected something more like Battlefield 1942).

      As long as DNF is a fun game, it can transcend the hype. It also doesn't hurt that TF2 and DNF were SO LONG in development that the vast majority of gamers now had never heard of either or only heard of them as joking references to being vaporware, and therefore those gamers do not have preconceived expectations to be disappointed in.

    86. Re:DNF cannot be completed by Yankovic · · Score: 1

      What expectations? Any expectations that I've had have come, gone, come back, gone again, and been lost forever. Here's every review headline you'll ever see:

      "We waited all these years, for this?"

    87. Re:DNF cannot be completed by ildon · · Score: 1

      Actually specifically with TF2, the reason it's a good game is because they eschewed this war sim gameplay arms race, and went back to their classic arcade roots and made an actually fun game, instead of adding 50 vehicles and 120 mile wide levels with 30 gameplay modes each and 20 classes with 5 weapon loadouts.

    88. Re:DNF cannot be completed by Slime-dogg · · Score: 1

      MOM was more like Civilization with a magic and tactical combat system bolted on than it was like MOO.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
    89. Re:DNF cannot be completed by SQLGuru · · Score: 1

      That's why I liked it......I still have my Civ 1 disks, too.

      Layne

    90. Re:DNF cannot be completed by Anonymous Coward · · Score: 0

      It will never live up to the expectations, but if it is good and fun, people will buy it. But I guess that no game can be profitable after 12 years of development.

      I don't see how it couldn't exceed expectations? Right now the expectation is that it will never actually be released.

    91. Re:DNF cannot be completed by kesuki · · Score: 1

      "DNF cannot be completed Never. Because it will bomb."

      No it can never be completed because it is one of the Seven Seals of the Apocalypse! http://atschool.eduweb.co.uk/sbs777/prophecy/revbook/seals.html

      "5 Rev. 6:9-11 'SOULS UNDER THE ALTAR' "Souls were heard crying for Duke Nukem Forever. They were told to wait for a while till a further engine rewrite took place." This seal reveals a further persecution of God's people, a persecution as intense as any which occurred in the past. Matt. 24:9-10
      Luke 21:12-19

    92. Re:DNF cannot be completed by obarel · · Score: 1

      Ah.... Shadow warrior...

      But I never understood "Ancient Chinese Cigarette"...

    93. Re:DNF cannot be completed by fm6 · · Score: 1

      I don't see how a game that's running ten years behind schedule can have any expectations at all!

    94. Re:DNF cannot be completed by paganizer · · Score: 1

      I figured the best thing I could say about MOO2 was that I've never even really thought about looking for mods for it; after they came out with the v1.31 patch it was damned near perfect. Curiosity has made me look around on occasion, and I was pretty surprised to see that the modder community has focused on the DOS version of the game instead of the win32 version; I would have never guessed that in advance. Apparently my solution to network play limitations on the win32 version, which was to set up a VPN, is just not something that was widely considered.

      --
      Why, yes, I AM a Pagan Libertarian.
    95. Re:DNF cannot be completed by Quinn_Inuit · · Score: 1

      That's true enough. I downloaded some mods, but never bothered installing them. It's just a darn good game.

      --

      Stop learning! Only you can prevent esoterrorism.
    96. Re:DNF cannot be completed by billcopc · · Score: 1

      That's because MOO was Civilization in Space.

      MOO2 & MOM were made by the same people and used the same engine.

      --
      -Billco, Fnarg.com
  3. Flash 9 required. by Anonymous Coward · · Score: 0, Insightful

    I'm not going to install Flash 9 just to watch some DNF video, sorry.

    1. Re:Flash 9 required. by Anonymous Coward · · Score: 4, Funny

      There's no reason to apologize to us, we aren't the ones depriving ourselves by holding to some vacant principle.

    2. Re:Flash 9 required. by Hal_Porter · · Score: 1

      When Adobe stormtroopers kick down your door and put a big metal cage labelled DRM around your GNU/Linux system you'll be the sorry one.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  4. Like fake boobs... by porkmusket · · Score: 5, Funny

    If I can play with em, they're real. I can't play DNF, so it's not.

    1. Re:Like fake boobs... by zyrorl · · Score: 0

      amen. It'll never happen. There's nothing that defines vaporware more than DNF. Even the Phantom doesn't come close.

    2. Re:Like fake boobs... by Anonymous Coward · · Score: 5, Funny

      So, you implying that all boobs are fake?
      I mean, this is slashdot and most of the people here have never played with real 3D boobs since being breastfed...

    3. Re:Like fake boobs... by Anonymous Coward · · Score: 5, Funny

      The boobs are a lie.

    4. Re:Like fake boobs... by CodeMunch · · Score: 1

      And I was a formula bottle baby :(

    5. Re:Like fake boobs... by Anonymous Coward · · Score: 0

      This was a triumph.
      I'm making a note here:
      HUGE BRASSIER
      It's hard to overstate
      my satisfaction.
      Victoria's Secret.
      We lift what we must
      because we can.
      For the good of all of them.
      Except the ones who are flat.
      But there's no sense padding
      up beyond your true size.
      You just keep on adding
      but we still recognize.
      And prosthetics look odd.
      And the real ones get the nod.
      For the people who are
      well endowed.

    6. Re:Like fake boobs... by IdahoEv · · Score: 1

      +1 made of win!

      --
      I stole this sig from someone cleverer than me.
  5. A bit let down by oskard · · Score: 1, Insightful

    Looks like another darkly lit space alien shooter based on the Doom engine. I've seen enough of that with Doom 3, Quake 4, and Prey.

    --
    Sigs are for Terrorists.
    1. Re:A bit let down by BiggerBoat · · Score: 2, Informative

      The engine is actually based on heavily modified Unreal/Unreal 2 tech.

    2. Re:A bit let down by urcreepyneighbor · · Score: 2, Interesting

      Prey At least that had Art Bell in it.

      Maybe I'm in the minority, but the run-and-gun genre is just so damn... boring. Maybe I'm just too damn old.

      See bad guy, shoot, run, see another bad guy, shoot, run....
      --
      "The fight for freedom has only just begun." - Geert Wilders
    3. Re:A bit let down by 0100010001010011 · · Score: 5, Funny

      At least until the next rewrite.

    4. Re:A bit let down by oskard · · Score: 3, Informative
      From Wikipedia:

      On September 9, 2004, GameSpot reported that Duke Nukem Forever had switched to the Doom 3 engine. Those screenshots from the Unreal 2 engine were ancient, release in 2001. They've gone through about 5 major renderer overhauls since then.
      --
      Sigs are for Terrorists.
    5. Re:A bit let down by BiggerBoat · · Score: 5, Informative
      From six months ago:

      Question: what engine is it using? Not bashing at all, just curious.

      Broussard: Unreal. I believe we branched off somewhere around the Unreal 2 time when they added static meshes. Since then we've redone the rendering 100% and it's a fully modern engine.


      So Broussard says they're using the Unreal/Unreal 2 tech, but that they've redone the rendering 100%. Parse that as you will.
      (From http://www.shacknews.com/laryn.x?story=50481)
    6. Re:A bit let down by russellh · · Score: 1

      Maybe I'm in the minority, but the run-and-gun genre is just so damn... boring.
      What if there were some type of platform, and maybe ladders..
      --
      must... stay... awake...
    7. Re:A bit let down by zippthorne · · Score: 1

      DN3D had a shrink ray. At one point you had to figure out that you could shoot the shrink ray at a mirror and it would bounce. Which was useful for shrinking *yourself* to get through the crack in the wall to the secret room.

      It was so long ago, though, that I don't remember if that was actually *needed* to finish the game.

      And of course, the "use the urinal to get some health" gimmick, as well as the "smash the urinal and drink the water to get more health" gimick.

      Anyway, it was a decent, but not outstanding game, but it had lots of little gimicks and lines from Army of Darkness that made it pretty neat.

      Doom, though, and the doom-offs, they've always been boring as hell.

      --
      Can you be Even More Awesome?!
    8. Re:A bit let down by Kjella · · Score: 5, Insightful

      See bad guy, shoot, run, see another bad guy, shoot, run.... Which describes an FPS about as well as "Move piece, wait, move piece, wait, move piece, wait..." describes chess. Even in a deathmatch you won't become very good just running around shooting at whatever happens to drop in your sight, and there's plenty game modes that require real cooperation. Try watching a good CTF team and you'll see they don't run around shooting at random any more than a chess player moves pieces at random.
      --
      Live today, because you never know what tomorrow brings
    9. Re:A bit let down by Hawthorne01 · · Score: 1

      Maybe I'm in the minority, but the run-and-gun genre is just so damn... boring. Maybe I'm just too damn old.

      See bad guy, shoot, run, see another bad guy, shoot, run...

      That's why I switched to USPSA. Same thing, real guns. Puts the "shooting" back into first-person shooter.

      --
      "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
    10. Re:A bit let down by DigitAl56K · · Score: 1

      Looks like another darkly lit space alien shooter So.. kind of like Duke Nukem? ;)
    11. Re:A bit let down by Omestes · · Score: 1

      I kind of miss it. I really dislike the modern "stealth shooter" cliche, I missing running into a room full of mods, and leaving a room full of blood, while not worrying about hiding behind a milk carton, and throwing stones to distract one guard at a time. There is enough damn games like this now. We should move back to the good old fashioned violence and gore fest.

      Though I'd prefer a game I could play on a sub-$1k computer, that too is getting damn old.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    12. Re:A bit let down by urcreepyneighbor · · Score: 1

      Well, shit! That looks fun and it has an application in the real world.

      --
      "The fight for freedom has only just begun." - Geert Wilders
    13. Re:A bit let down by ConanG · · Score: 2, Informative

      Who the hell spends $1k on a gaming pc? I just put together a gaming machine last week. 2.53 GHz core 2 duo, 8800GT, 2 GB 1066 DDR2 = $350. Processor, video card, and ram are the 3 most important components to a speedy system. Runs everything I throw at it with all the in-game settings maxed.

    14. Re:A bit let down by Omestes · · Score: 1

      My old gaming PC fried about 4 years ago, so I'd be needing a PSU, a case, a new CD/DVD ROM (preferably W/RW), a new MoBo, etc... Bascialy starting from scratch I'm looking at $700+, depending on if I want to upgrade my old 23" CRT, or not. Probably higher if I want something not requiring upgrading in under 3 years.

      To be honest I don't even know where to start anymore, once my PSU (thanks compUSA) fried my mobo/CPU I switched to a PowerBook to stop fiddling with stupid hardware problems, eventually getting a middle of the line Vista notebook, to avoid silly hardware issues. I'm contemplating a new gaming box now, but would be starting from scratch. My last gaming box was around 10 years old counting incremental upgrades.

      Starting from scratch makes me realize why people prefer consoles these days. I can't get a decent computer (predicting 5 years of gaming) for under the price of a 360 or PS3. All I care about is being able to play Fallout 3, Spore, DNF (lol), the next iteration of UT (when it stops sucking so bad), and perhaps the next Elder Scrolls game.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    15. Re:A bit let down by -noefordeg- · · Score: 4, Funny

      Runs everything I throw at it with all the in-game settings maxed. Maxed?
      You forgot to mention that your screen is a 14" LCD at 800x600...
    16. Re:A bit let down by Anonymous Coward · · Score: 0

      Tried 'throwing' Crysis at it?

    17. Re:A bit let down by Sigg3.net · · Score: 0

      For me it's a choice of how to spend my utterly precious time. (Don't ask why I'm on slashdot though, it's probably neurotic.) And that's what I love about FPS. Ever since I played Wolfenstein, Doom and what I call "real 3D" such as Duke Nukem 3D and Quake 1, I've had a great time just loading whatever current game with multiplayer support and in 30 minutes I'm up to pace again. It's like riding a bike. You don't forget how to bunny-jump or time the rockets. The physics may change and sliding near walls may slow you down in one game where it sped you up in another, but the fundamentals stay the same. Still, Quake2 CTF2 is my all time favourite because I played it for so long. My point is that I don't have to spend time making myself acquainted with totally new stuff when I'm just looking for a couple of hours of fun.

      "Special" FPS's I've enjoyed include Jedi Knight: Dark Forces II and Future Shock 2.

    18. Re:A bit let down by Hal_Porter · · Score: 1

      That's why I switched to USPSA. Same thing, real guns. Puts the "shooting" back into first-person shooter. Your link is wrong. Should be

      http://www.spreekillers.org/

      CSK is a truly global sport.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    19. Re:A bit let down by Anonymous Coward · · Score: 0

      So Broussard says they're using the Unreal/Unreal 2 tech, but that they've redone the rendering 100%. Parse that as you will. I have it on fairly good authority that BioShock, whilst claimed as an "Unreal Engine 3" game, uses the UE3 renderer but the UE2/2.5 game engine.
    20. Re:A bit let down by PopeRatzo · · Score: 1

      That's why I switched to USPSA [uspsa.org].
      USPSA is for pussies.

      You want real FPS fun? Join an urban street gang. It's like a combination of the best FPS and GTAIII, except the stakes are much much higher.

      Only problem is, nobody wins.
      --
      You are welcome on my lawn.
    21. Re:A bit let down by Svartalf · · Score: 1

      Quite a few people, actually. Let's do retail numbers on the system you're describing...

      8800GT w/512 Mb DDR2 - $180
      E7200 Core Duo @ 2.53 GHz - $139
      OCZ Low-Latency DDR2 2Gb - $70

      Okay, so far you're on the money there- $389 is close enough to that that I can believe rebates or sale prices (Always try to get the best deal, folks... ;-) ). But those critical parts you mention only take you so far. Without a good motherboard, power supply, and case, coupled with a suitable monitor do you have a "gaming rig".

      Let's do those numbers, shall we?

      Asus P5KE Motherboard - $160
      Antec Solo Case - $100
      Antec TruePower 500W -$120

      Heh... And we've not even got to the HD, DVD, or display yet and we've pretty much doubled your stated amount and are sitting somewhere around $769 for that much and we're not even done with the rig.

      If you've got parts lying around, your $350's a reasonable statement. If you don't, your gaming rig will not perform as well or last long without doing the other things I mention- scrimping on parts always has a cost associated with it. Doing that ends up rising the price to closer to $1000. Somewhere between 800-1100 before it's all said and done.

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    22. Re:A bit let down by pdusen · · Score: 1

      I have it on fairly good authority that Bioshock has no replay value.

      From an interview with myself about 6 months ago (roughly when I finished the game...)

      Hmm, I'm done. Ok, let's try starting over.... plane crashes... submarine, and... nope, I'm bored. *turns game off*

    23. Re:A bit let down by ldierk · · Score: 1

      You don't need a 100$ case for gaming! The simple gray box does it. + I think we can assume that every ./er already has a DVD, HD and a decent monitor. So you maybe have to add the motherboard and the power supply (although I think a much cheaper one will do it) , but that's it.

    24. Re:A bit let down by steveo777 · · Score: 1

      The shrink ray wasn't needed to finish the game. DN3D had a lot of fun mechanics, but a puzzle game, it was not. If you want more of an adventure, play Duke Nukem' Time to Kill for PSOne. It's Tomb Raider with humor and pecks in stead of boobs. It's also a lot more fun.

      --
      This sig isn't original enough, it's time to come up with something witty...
    25. Re:A bit let down by BertieBaggio · · Score: 1

      $350 *total*, for the whole system? Where did you get that from? I ask as I'm thinking of getting myself a new machine myself. Cheers.

      --
      If all you have is a grenade, pretty soon every problem looks like a foxhole -- MightyYar
    26. Re:A bit let down by krytor · · Score: 1

      Maybe next they will transform the series into a MMORPG... Duke Nuke'em Forever-quest? Age of Duke? There will be a collectors edition, no doubt.

    27. Re:A bit let down by SatanicPuppy · · Score: 1

      Motherboard: $80
      CD/DVD: $50
      HDD: $100
      Case: $80
      Soundcard: $70

      That puts you well into the $700 dollar territory and only covers the stuff you HAVE to have, and not even monitor, keyboard, OS, etc. I'm about to pick up a new machine myself, and since I've managed to baby my old one since before PCI-E came along and SATA got cheap, I'm going to have to replace everything, and 1K is pretty reasonable if you want multiple HDDs, a motherboard that supports RAID, and DDR3 ram.

      I figure if I put ~1,500 into it I'll be able to keep it solid and current for 5 years or so with only minimal investment.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    28. Re:A bit let down by krytor · · Score: 1

      Don't forget a real "gamer" sound card (~$125) Otherwise we're talking something like on-board Realtek crap?

    29. Re:A bit let down by The+Gaytriot · · Score: 1
      Athlon 64 x2 5000+ black edition -$87

      ASUS M2N-E AM2 ATX motherboard -$85

      2 x 1Gb G.Skill DDR2 800mhz RAM -$45

      Seagate Barracuda 250Gb SATA HDD -$60

      RAIDMAX SMILODON w/ 500watt PS -$95

      ECS 8800GT 512mb -$150

      Tons of DVD + CD burners under $30

      Total for the computer comes to $582, and this is BEFORE rebates. All items from newegg.com

      You can go even cheaper and not get as nice of a computer, or you can also go cheaper and get crappy quality parts. But around $600 for a fairly high end computer is not bad.

      --
      Srsly u guys. U guys, srsly.
    30. Re:A bit let down by Socguy · · Score: 1

      Make friends with an addict.

      I know a guy, he always has to have the latest and greatest... One time I brought him along to purchase a new hard drive because he always seemed to know what was the good stuff. Anyway, I followed his recommendation and I guess what I was buying was superior to what he had at the time (purchased about two months prior) because, as I was completing the transaction, I heard a noise. When I looked around, he was literally vibrating and he shouted: "I'll take two!" Then he proceeded to purchase a matched pair.

      Ya, I don't really go to stores anymore. When I need to upgrade, I'm more than willing to be a couple months out of date especially if it keeps a buddy on the right side of the rent. I guess you could call me an enabler, but I'm a cheap bastard at heart.

    31. Re:A bit let down by BigJClark · · Score: 1


      Exactly. Good FPS's involve superior positioning, and the element of surprise. I don't take anything away from games like unreal and quake, where players have to have lightning fast reflexes and the ability to dodge lots of fast projectiles :), but in my old age, I prefer the strategic games like CounterStrike.

      --

      Hi, I Boris. Hear fix bear, yes?
    32. Re:A bit let down by Anonymous Coward · · Score: 0

      > Exactly. Good FPS's involve superior positioning, and the element of surprise

      Right, whereas most FPS's do not.

  6. vaporware until it's in my hands by wizardforce · · Score: 5, Funny

    Great, if we do actually get to see Duke Nukem forever for sure... in our hands... what will replace the ever popular Duke Nukem Forever vaporware meme? Spore?

    --
    Sigs are too short to say anything truly profound so read the above post instead.
    1. Re:vaporware until it's in my hands by crackp1pe · · Score: 5, Insightful

      We've always got HURD and WinFS.

    2. Re:vaporware until it's in my hands by Ngarrang · · Score: 1

      The Optimus Keyboard. DB-backed file system in Windows. Cowboy Neal in the Land of the Lounge Lizards.

      --
      Bearded Dragon
    3. Re:vaporware until it's in my hands by B3ryllium · · Score: 1

      As a famous philosopher once said, Two out of three ain't bad.

    4. Re:vaporware until it's in my hands by flnca · · Score: 1

      If they ever do a DB-backed file system in Windows, they better have a look at OS/400 beforehand. ;-)

    5. Re:vaporware until it's in my hands by Anonymous Coward · · Score: 0

      How dare you!

    6. Re:vaporware until it's in my hands by Anonymous Coward · · Score: 0

      db-backed fs is the future. The only problem is with all the dbs that sit atop the fs.

    7. Re:vaporware until it's in my hands by Repton · · Score: 1

      Don't forget to tag this article yearoflinuxonthedesktop!

      --
      Repton.
      They say that only an experienced wizard can do the tengu shuffle.
    8. Re:vaporware until it's in my hands by Yvan256 · · Score: 1

      It's going to be a battle to the death between Spore and Starcraft II, at this point.

    9. Re:vaporware until it's in my hands by flnca · · Score: 1

      yup.

    10. Re:vaporware until it's in my hands by budgenator · · Score: 1

      yearoflinuxonthedesktop!
      New years day was the Vista release date.

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    11. Re:vaporware until it's in my hands by Anonymous Coward · · Score: 0

      what will replace the ever popular Duke Nukem Forever vaporware meme? Spore? Microsoft Bob
    12. Re:vaporware until it's in my hands by harry666t · · Score: 1

      Oh, c'mon. Hurd actually runs real programs on real hardware, from a real live cd, or with crosshurd from a real debian system. You can boot it, touch it, taste it, crash it and help developing it. Sure, $X still has no drivers, $Y is unstable and $Z won't even compile, but calling Hurd vaporware is an exaggeration.

    13. Re:vaporware until it's in my hands by Hal_Porter · · Score: 1

      Microsoft Bob The Search Doggie in Windows XP used technology leveraged from the Bob project.
      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    14. Re:vaporware until it's in my hands by pdusen · · Score: 1

      Both of those two started development post-Warcraft 3. Where the hell do they get the vaporware label from?

    15. Re:vaporware until it's in my hands by Anonymous Coward · · Score: 0

      Well, while Spore and Starcraft II have nowhere near the vaporware status of DNF, I still feel that these games are taking forever to come out. ;)

  7. Last time I checked by Centurix · · Score: 5, Funny

    My cubicle is a steady 23C, hell certainly hasn't frozen over yet.

    --
    Task Mangler
    1. Re:Last time I checked by maliabu · · Score: 3, Funny

      Mine is a steady 32C, I always wish she was 34D though.

    2. Re:Last time I checked by maxume · · Score: 4, Funny

      Cut the cord man!

      --
      Nerd rage is the funniest rage.
    3. Re:Last time I checked by p4ul13 · · Score: 1

      You work in hell? I never expected them to have internet down there.

      --
      Paul Lenhart writes words!
    4. Re:Last time I checked by thatnerdguy · · Score: 2, Funny

      Of course they have the Internet...where do you think all those old Geocities and Angelfire webpages went???

      --
      I saw the Sign, and it opened up my eyes
    5. Re:Last time I checked by FelixGordon · · Score: 1

      I'll love my companion cube whatever size she is.. 3

    6. Re:Last time I checked by nawcom · · Score: 0

      heh i think you are referring to the real failures, such as xoom and tripod.

    7. Re:Last time I checked by black_lbi · · Score: 1

      You crazy french and your crazy units ...

    8. Re:Last time I checked by Anonymous Coward · · Score: 0

      Hm. Is it a "whoosh" if you get the joke but don't realize it was intentional?

    9. Re:Last time I checked by Anonymous Coward · · Score: 0

      23C? Jesus man, you'll fall asleep at that temperature. Cool it down to 19C and your brain will function better. Plenty of studies support this idea (and a smaller number, of course, refute it).

  8. well... by The+End+Of+Days · · Score: 1

    I'm more impressed with Jace Hall than the game.

    1. Re:well... by PopeRatzo · · Score: 1

      I'm more impressed with Jace Hall than the game.
      You mean the bald guy? I wanted to kill him slowly just to watch him die.
      --
      You are welcome on my lawn.
    2. Re:well... by Anonymous Coward · · Score: 0

      Yeah, but you're a contrarian and a curmudgeon, or so I surmise from reading your posts.

  9. Right up there... by Monkey_Genius · · Score: 1

    With Godot and the second coming.
    I'm not waiting for either.

    --
    I've got your sig, right here.
  10. Funding? by Anonymous Coward · · Score: 0

    Who funds this game? Even now, some 12 years later, how can anyone not say "let's just rename the project, scrap the current project and start over"?

    I'm sure it'll be released but I agree - it can't be profitable. The interest won't extend past the demo.

    1. Re:Funding? by cp.tar · · Score: 5, Insightful

      Maybe our interest cannot extend past the demo, because we've actually waited these 12 years.

      I'm 25, so that means I was about 12 when DN3D was popular. Are you honestly saying that the 12-year-olds of today will not buy and play the game regardless of its development history?

      --
      Ignore this signature. By order.
    2. Re:Funding? by winphreak · · Score: 1

      I was about 10 at the height of DN3D. I had it open the other day just as a timekill game, and forgot how enjoyable it was to search for an access card or just shoot the crap out of everything. Plus, if I recall correctly, there was a program called TEN that tried to allow internet play. Never toyed with it, but I can only imagine how fun that'd be.

      --
      "I'm a well-wisher, in that I don't wish you any specific harm."
    3. Re:Funding? by The+Dobber · · Score: 1

      The OPs point is, game development take funding. Funding come from an investor how believes that'll the recoup not only their investment but also profit from it.

      In the case of D4, somebody has been going long on "whoop ass". I mean since D3 there have been a lost of investment options that could have netted you a substantial chuck of change. Heck, even if you just dumped it in the DOW you'd be up 10,000 points

    4. Re:Funding? by ZeroExistenZ · · Score: 1

      I was 15, playing it like mad, when I grew tired of it I discovered the development tools on the CD and just went crazy with it.
      Hopefully they'll persist that tradition.
      Playing the game back for nostalgic reasons wasn't as fun though, standards have greatly shifted also socially. (as a 15yo, the girls in DN3D were attentionworthy.)

      --
      I think we can keep recursing like this until someone returns 1
    5. Re:Funding? by teknopurge · · Score: 1

      Somewhere deep inside me there is a problem with 12-yr olds playing a game where you blow-up strippers with pipe bombs. Granted it's deep inside......Wait who are you again? Get of my lawn!!!

    6. Re:Funding? by teknopurge · · Score: 1

      of == off

      spelling nazis unite!

    7. Re:Funding? by Steauengeglase · · Score: 1

      I didn't know it was being designed and marketed towards 12 year olds.

    8. Re:Funding? by Missing_dc · · Score: 1

      yada yada development tools yada yada a 15yo yada yada crazy with it yada yada girls in DN3D

      You mean like reskinning the girls to be topless?

      --
      How amazed would you be to suddenly find that you just forgot what I wrote and you needed to reread my post.... again.
  11. OK, I'll bite... by mangu · · Score: 2, Insightful

    I suppose it will run on a Linux Desktop, right? And the online edition will run from a secure Windows server...

    1. Re:OK, I'll bite... by wizardforce · · Score: 1, Funny

      I suppose it will run on a Linux Desktop, right? And the online edition will run from a secure Open Source Windows server...
      There fixed that for you
      --
      Sigs are too short to say anything truly profound so read the above post instead.
    2. Re:OK, I'll bite... by setagllib · · Score: 1

      ReactOS can already be used as a server. Well, if you own any of the 5 devices it supports.

      Alright alright I'm just kidding.

      3 devices.

      --
      Sam ty sig.
    3. Re:OK, I'll bite... by Dolda2000 · · Score: 1

      No, the homepage says that it will run only on a GNU/Hurd desktop. Oh, and the Windows server edition will require WinFS.

  12. decent by stoolpigeon · · Score: 1

    That was pretty funny. It beat the crap out of any video game 'show' that I can watch on cable. I'll definitely be checking this out in the future.

    --
    It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    1. Re:decent by jmorris42 · · Score: 1

      > That was pretty funny.

      Wouldn't know. Appears to involve Windows only crap. I have Flash Player 9 on Linux, it said my version didn't support "Express Install" and that I should upgrade. Wonder what sort of spyware it was intending to sneak into my machine?

      --
      Democrat delenda est
    2. Re:decent by spongman · · Score: 1

      you need v. 115 or later

    3. Re:decent by Niten · · Score: 1

      It played for me on Linux (with whatever version of Flash 9 is in the Ubuntu 8.04 repositories), but the video had a stupid "See more videos in HD!" overlay that wouldn't go away...

    4. Re:decent by Lisandro · · Score: 1

      Works just peachy on both Opera/Firefox linux, using Flash v9.0.124.0

    5. Re:decent by SanityInAnarchy · · Score: 1

      It actually plays perfectly well for me, but the performance is awful.

      Does anyone have a downloadable version? Even FLV? Any player other than Flash would play it fine, even 720p, fullscreen.

      --
      Don't thank God, thank a doctor!
    6. Re:decent by nawcom · · Score: 0

      some linux users are stupid so they depend on repositories for their lives. They wouldn't give it a day in hell to learn that installing a firefox plugin in linux consists of downloading and putting it (in this example, "it" being flashplayer.so) in your $HOME/.mozilla/plugins folder.

  13. Awww... by commodoresloat · · Score: 4, Funny

    And so soon after it made the list.

    1. Re:Awww... by Warll · · Score: 1

      You do realize that its been on the list for years right?

    2. Re:Awww... by Bandman · · Score: 2, Funny

      In fact, it's very possible that it's the reason for the list's raison d'Ãtre

    3. Re:Awww... by Warll · · Score: 1

      Yeah although now that I think about it I was thinking about Wired's awards, from which Duke got a life time achievement award.

    4. Re:Awww... by Ethan+Allison · · Score: 1

      Ãf often replaces characters when it doesn't work for Slashdot's very outdated character encoding. Give the guy a break; it's probably the server.

    5. Re:Awww... by Ethan+Allison · · Score: 1

      It screwed up my A~. (Seriously, that's not a typo. Try it yourself. Firefox 2 on XP)

  14. Better looking than the game. by dollar99 · · Score: 5, Informative

    The bikini models are at 5:14 into the video. I'm not kidding.

    1. Re:Better looking than the game. by Max+Romantschuk · · Score: 4, Funny

      Only on Slashdot can this be modded as "Informative". :)

      --
      .: Max Romantschuk :: http://max.romantschuk.fi/
    2. Re:Better looking than the game. by leomekenkamp · · Score: 1

      It would be a bit pathetic if it was modded 'Interesting'.

      --
      Wenn ist das Nunstueck git und Slotermeyer? Ja! Beiherhund das Oder die Flipperwaldt gersput.
    3. Re:Better looking than the game. by slashdot.org · · Score: 1

      The bikini models are at 5:14 into the video. I'm not kidding. But they do look better after you pass 4:20 :o)
  15. DNF Gameplay revealed! by cptnapalm · · Score: 5, Funny

    Upon entering the final level, you realize that it all looks suspiciously familiar...

    It is the first level!

    The game is an infinite loop!

    You have to play Duke Nukem forever!

    1. Re:DNF Gameplay revealed! by CoolGopher · · Score: 5, Funny

      Damn, I'm going to be all out of bubble gum by then!

    2. Re:DNF Gameplay revealed! by Phanatic1a · · Score: 1, Funny

      They hired Stephen King to do level design?

    3. Re:DNF Gameplay revealed! by AbRASiON · · Score: 1

      That would actually be quite a funny joke to pop in to the game, if the final level seems like the first level - at least for the first 5 minutes of it.

    4. Re:DNF Gameplay revealed! by Anonymous Coward · · Score: 1, Insightful

      You guys never got the joke. DNF = Did Not Finish. It's a term used in track, swimming, etc.

    5. Re:DNF Gameplay revealed! by Anonymous Coward · · Score: 3, Funny

      Thanks a lot, assclown. You just delayed the release by another five years.

    6. Re:DNF Gameplay revealed! by $RANDOMLUSER · · Score: 1

      You have to play Duke Nukem forever!
      You have to develop Duke Nukem forever!

      Fixed that for you.
      --
      No folly is more costly than the folly of intolerant idealism. - Winston Churchill
    7. Re:DNF Gameplay revealed! by budgenator · · Score: 1

      My kids and wife started playing some "Dungeons and Dragons" type console game decades ago in a marathon tag-team fashion. After almost a week of 24 hr game play they got to the end and beat the game, The finally screen said " this was but a dream, return to the beginning and go forth dauntlessly" They were not amused.

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    8. Re:DNF Gameplay revealed! by SanityInAnarchy · · Score: 2, Funny

      Wouldn't be complete without a one-liner that sounds totally lame coming from me, but would rock in Jon St. John's voice:

      "Shit. I'm gonna be here forever!"

      Or something like that.

      --
      Don't thank God, thank a doctor!
    9. Re:DNF Gameplay revealed! by harry666t · · Score: 1

      And there are 19 levels.

      (hmm... will someone get the joke? :P)

    10. Re:DNF Gameplay revealed! by DingerX · · Score: 1

      It was John Carpenter, They Live, ripped off by DN3D.

    11. Re:DNF Gameplay revealed! by ed1park · · Score: 1

      It does look familar. Like a Half life mod. Jumping little head-crab suckers and those giant worm thingies that come at you from the ceiling.

      But if the multiplayer is as fun as the original (shrink ray, remote control bombs, holographic images, etc), this could be more fun than Gears.

    12. Re:DNF Gameplay revealed! by Socguy · · Score: 2, Funny

      I like your ambition. A joke on /. relating to various types of non-hand related physical activity.

    13. Re:DNF Gameplay revealed! by tehcyder · · Score: 1

      You guys never got the joke. DNF = Did Not Finish. It's a term used in track, swimming, etc
      And you're surprised that most slashdot readers didn't get it?
      --
      To have a right to do a thing is not at all the same as to be right in doing it
    14. Re:DNF Gameplay revealed! by Haeleth · · Score: 1

      Upon entering the final level, you realize that it all looks suspiciously familiar...
      It's going to be a Halo clone?
  16. "about 4:20 in" by Anonymous Coward · · Score: 1, Funny

    Just enough time to get yourself in a state where you can believe it!

    1. Re:"about 4:20 in" by Jarjarthejedi · · Score: 1

      And it last just long enough to get you the slightest bit interested. What is it, 20 seconds of footage?

      --
      There are two kinds of fool One says 'This is old therefore good' Another says 'This is new therefore better'- Dean Ing
  17. Damn swf video by Stormwatch · · Score: 1, Insightful

    Why don't they use an actual VIDEO format for videos? Those swf-based players are hit and miss, and usually miss.

    1. Re:Damn swf video by Anonymous Coward · · Score: 1, Insightful

      Because they work on far more computers.

    2. Re:Damn swf video by Anonymous Coward · · Score: 5, Funny

      To be honest, we had a meeting back in 1997 to figure out how to piss off a guy named stormwatch on something called slashdot in the year 2008. We came to the inevitable conclusion that we would have to first invent slashdot work with adobe to develop flash, waste years of development time on Duke nukem forever, then release a video in swf format and post a slashdot story with a link to it. Now all of years of hard work have paid off.

      3D Relms

    3. Re:Damn swf video by Actually,+I+do+RTFA · · Score: 4, Informative

      Why don't they use an actual VIDEO format for videos? Those swf-based players are hit and miss, and usually miss.

      Most swf-players play an FLV (either streaming or not). FLV uses H.264 or H.263 (in the recent incarnations). These are the latest and greates codecs. And Flash is less evil than quicktime or realplayer, the other common ways to stream video online.

      --
      Your ad here. Ask me how!
    4. Re:Damn swf video by setagllib · · Score: 1

      H.263 is probably older than you are. Look it up.

      --
      Sam ty sig.
    5. Re:Damn swf video by Ethan+Allison · · Score: 2, Informative

      FLV is a video format.

    6. Re:Damn swf video by Nicolay77 · · Score: 1

      H.264 in FLV is only a couple months old. Before that Flash was just the most horrible video format used online. And it still is, for any site that is not using H.264. (Spoken like a true stage6.divx fan.)

      I have seen some H.264 anime videos, and they were awesome.

      That said, the player in crunchyroll.com supports buffering, and the one used in crackle.com, does not.

      There's no standard at all in flash players. And that's awful.

      The right way is having the VLC guys doing a video player plugin. Now that's the way to play video online.

      --
      We are Turing O-Machines. The Oracle is out there.
    7. Re:Damn swf video by spongman · · Score: 4, Informative

      the Jace Hall show, along with all the new content on crackle.com is show with pro equipment and encoded in H.264 - that's why we require a recent build of the flash player. if you have a fast internet connection you can watch the 2Mbps 720p H.264 stream. we think it's some of the best looking video on the web today.

    8. Re:Damn swf video by spoco2 · · Score: 2, Insightful

      Um, because they HIT far, FAR more often than they miss, especially compared to all the other video formats.

      And Flash has an insanely high penetration rate.

      If your pc is screwed up and can't see it, don't blame them, blame you for not running a half decently configured pc.

    9. Re:Damn swf video by spoco2 · · Score: 1

      I have to agree, it is very nice looking video indeed, and as long as a video player buffers I'm all for it. (Any player that won't buffer while I pause is just not visited again).

    10. Re:Damn swf video by SanityInAnarchy · · Score: 1

      Before that Flash was just the most horrible video format used online. And it still is, for any site that is not using H.264. Still is, period.

      I still like YouTube for random browsing, but when I actually want decent quality, my favorite video site is Vimeo -- mostly because if you have an account (free), you can actually download videos. Not sure about the rest of them, but Wormtooth Nation in a 720p h.264 MOV was damned cool. (Still is -- final episode is Friday.)
      --
      Don't thank God, thank a doctor!
    11. Re:Damn swf video by crhylove · · Score: 1

      Well at least THAT is a reasonable explanation of what the hell is taking them so long.... How long have they allotted themselves for the next one? 25 years of dev time?

      --
      I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
    12. Re:Damn swf video by rgbscan · · Score: 1

      I have to agree with these other guys. Doesn't matter how nice the source is if you wrap it up in flash and require streaming. Any roadbump along the route causes unneeded stuttering and lag. Flash players are good for casual browsing, but nothing more. And most of the time it's a royal PITA.

  18. Pros and Cons by definate · · Score: 4, Funny

    There are a few pros and cons to releasing Duke Nukem Forever.

    When it is released, we will be able to play Duke Nukem Forever, which by this time, better be awesome!

    However, after it is released we then lose a lot of Duke Nukem Forever jokes. We will have to put thought into what will take its place in Wired News's Vaporware Awards.

    The post-Duke Nukem Forever released world, will be vastly different to what we know today... and that makes me scared.

    --
    This is my footer. There are many like it, but this one is mine.
    1. Re:Pros and Cons by Ogre840 · · Score: 1

      I'll laugh when they decide to hype this until the end as "Duke Nukem Forever" then change the name at release only so we can continue this wonderful meme. "DUKE NUKEN FOR... HA WE GOT YOU GOOD!"

    2. Re:Pros and Cons by Grimbleton · · Score: 1

      Darkfall.

    3. Re:Pros and Cons by shoor · · Score: 1

      Don't be so negative about a post-Duke Nukem Forever released world. As other posters have pointed out, we have other eternal vaporware items to continue to joke about. But if this becomes an eternal vaporware item that actually solidified, then, depending on how successful it is, it could provide new memes. It might even be inspirational.

      --
      In theory, theory and practice are the same; in practice they're different. (Yogi Berra & A. Einstein)
    4. Re:Pros and Cons by RiotingPacifist · · Score: 1

      I nominate winFS , its both MS bashing and vaporware.

      --
      IranAir Flight 655 never forget!
    5. Re:Pros and Cons by budgenator · · Score: 1

      As long as it has been in development, I think you should have said petrified rather than solidified.

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    6. Re:Pros and Cons by Anonymous Coward · · Score: 0

      We've always got the Amiga for vaporware.

    7. Re:Pros and Cons by kesuki · · Score: 1

      "There are a few pros and cons to releasing Duke Nukem Forever."

      i think 'the end of the world' is a pretty big con.

      We all know that DNF has been delayed time and time again, but never canceled, because in truth it couldn't be released until the world was ripe to end.

    8. Re:Pros and Cons by r_jensen11 · · Score: 1

      There are a few pros and cons to releasing Duke Nukem Forever.

      When it is released, we will be able to play Duke Nukem Forever, which by this time, better be awesome!

      However, after it is released we then lose a lot of Duke Nukem Forever jokes. We will have to put thought into what will take its place in Wired News's Vaporware Awards.

      The post-Duke Nukem Forever released world, will be vastly different to what we know today... and that makes me scared. Don't worry, we will always have the Phantom
  19. 4:20 Do you know where you kids are? by AmigaHeretic · · Score: 0, Redundant

    "If you want to simply skip right ahead, it's about 4:20 in."

    Did somebody say 4:20?? Hmmm... Maybe you have to be high before you can see finally see the game. It's all an hallucination I tell you!!

  20. That was painful to watch by Ross+D+Anderson · · Score: 0, Troll

    The presenter is a douche and what's with the cameras being at 90 degrees and such? It's NOT cool, even Nickelodeon stopped doing that at least 5 years ago.

  21. Finally!! by Anonymous Coward · · Score: 0

    With Duke Nukem Forever to be released, one can sure expect flying cars and perpetual motion machines to be available soon. Maybe long-time dreams of human beings will finally come true... Oh, don't forget time travelling machines.

    1. Re:Finally!! by budgenator · · Score: 1

      Flying cars are on hold, if drivers can use turn signals in 2 dimensions, can you imagine the chaos in 3?

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
  22. was re: Prey by Anonymous Coward · · Score: 1, Interesting

    Someone post a link to the video of them showing off Prey running on an MMX processor and a Voodoo 2 or whatever it was and saying it was nearly finished back before the announcement of Pentium 2s.
    Then recall that they announced they were working on Prey before they announced they were working on Duke Nukem Forever... and that Prey only came out 18 months ago.

  23. DNF Advertising Campaign by Renderer+of+Evil · · Score: 5, Funny

    "12 YEARS in the Making"

    "Most Anticipated Game of Last 3 Generations."

    "If You thought Duke Nukem 3D (1996) was good... then HOLD ON TO YOUR COCKS!"

    This will be an amazing hit with people who went into coma a decade ago and the last thing they remember was playing Duke Nukem with their Voodoo 3 card.

    1. Re:DNF Advertising Campaign by Anonymous Coward · · Score: 5, Insightful

      Duke3d was software rendered, the voodoo 3 didnt even exist until nearly 4 years later.

      Stop pretending you were allowed to touch daddys pc ;)

    2. Re:DNF Advertising Campaign by Shadow+of+Eternity · · Score: 1

      I thought about replaying it recently. I don't have a serial mouse anymore but I do have a 5-pin buckling spring keyboard behind me >D

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    3. Re:DNF Advertising Campaign by flnca · · Score: 1

      Man, Duke 3D totally rocked!! I played entirely through it and cheated only on the end bosses. ;-)

      What's great about Duke 3D is that you had more freedoms than in other shooters that came later: You could swim, fly, use water to heal yourself, move to any position on the map if you had the right gear (like jetpack, anti-poison boots, etc.). And the atmosphere of Duke 3D was absolutely unique. The humor!! Sometimes I was just sitting there, laughing.

      Duke 3D was such a smart game. I've never seen one like it again. If Duke Nukem Forever is published, I'll definitely get it just to see what it's like.

    4. Re:DNF Advertising Campaign by flnca · · Score: 1

      p.s.: The aliens of Duke 3D were also a class of their own. (ok, the aliens of Half Life also weren't bad) But you could literally sit there and think Waaah!! Aliens!! That was so cool! :-) (oh, and there were always multiple ways to complete a level, lots of hidden passages, rooms and stuff)

    5. Re:DNF Advertising Campaign by Rimbo · · Score: 1

      Duke 3D predates the original 3dfx Voodoo card. Put that in your pipe and smoke it.

    6. Re:DNF Advertising Campaign by whatever3003 · · Score: 1
      Voodoo3? Lord no. I don't think duke was ever an accelerated game. An opengl patch came along I think, and then some higher res texture packs... from the site:

      System Requirements

      • 486DX2/66 with 8 megabytes of memory and VGA graphics. We STRONGLY recommend a good Pentium with 16Mb of memory and PCI local bus video.
      • For the SVGA modes, a VESA compliant video card is required.
      --
      "Those who do not want to imitate anything, produce nothing." -- Salvador Dali
    7. Re:DNF Advertising Campaign by Anonymous Coward · · Score: 0

      Of course, Duke Nukem 3D didn't have support for hardware acceleration so running it on a Voodoo 3 card didn't have any particular advantage over running it on any other card.

    8. Re:DNF Advertising Campaign by nawcom · · Score: 0

      I can see it now, 60 years in the future. 100,000 slashdot users watching the trailer for duke nukem forever, and all of them, at the exact same time, dig through their grey pube forest and cling to their cocks, or whats left of it size-wise. CmdrTaco rolls in his grave.

    9. Re:DNF Advertising Campaign by tm2b · · Score: 1

      "Most Anticipated Game of Last 3 Generations."
      How about, "Most Anticipated Game Since Daikatana"?
      --
      "It is our blasphemy which has made us great, and will sustain us, and which the gods secretly admire in us." - Zelazny
    10. Re:DNF Advertising Campaign by kvezach · · Score: 1
    11. Re:DNF Advertising Campaign by Anonymous Coward · · Score: 0

      Duke Nukem 3D wasn't even 3d-accelerated, foo.
      (the engine was an evolution of the 2.5D-type Doom engine).

    12. Re:DNF Advertising Campaign by Anonymous Coward · · Score: 0

      This will be an amazing hit with people who went into coma a decade ago and the last thing they remember was playing Duke Nukem with their Voodoo 3 card. DN3D didn't use a 3D card, it wasn't even a proper 3D world (if you looked up or down the perspective was distorted). It ran fine on my 486 66MHz (unless I upped the resolution to 1024x768, which was apparently a bit heavy for the CPU).
    13. Re:DNF Advertising Campaign by sanosuke001 · · Score: 1

      Daddy's PC, maybe. Mine to tinker with? Absolutely. I was the one who bought our first CD-ROM, Sound Card, and yes, a Voodoo 3.

      --
      -SaNo
    14. Re:DNF Advertising Campaign by TheRaven64 · · Score: 2, Interesting

      It was fun in multiplayer too. You could lay pipebomb traps, and if you weren't paying attention then someone would come and pick up the pipe bombs and throw them at you. You could put laser trip mines in the lifts, so people would explode when they came up if they didn't remember to look up. You could also use long laser beams to detonate the mines yourself when someone walked near them and thought they were clever for avoiding them. The shrink ray was great fun - if you got hit by it then you had to run away quickly before someone trod on you. Unlike Quake, swimming players in Duke3D actually looked like they were swimming. You could fly with the jetpack, get up to a high point, and then strafe people on the streets by - only to get hit by the shrink ray, which stopped your jetpack from working.

      --
      I am TheRaven on Soylent News
    15. Re:DNF Advertising Campaign by TheRaven64 · · Score: 1

      Yup. When it was released, my PC could run Quake in something like 400x300, but ran Duke3D at 800x600. When I upgraded to a VooDoo 2, I could play both at 800x600, but until then Duke looked better, in spite of only being 2.5D while Quake was full 3D.

      --
      I am TheRaven on Soylent News
    16. Re:DNF Advertising Campaign by flnca · · Score: 1

      Yeah. The freezer and the RPG could also be a lot of fun! ;-)

      Damn, I never tried the multiplayer mode.

    17. Re:DNF Advertising Campaign by Anonymous Coward · · Score: 0

      Duke3d was software rendered, the voodoo 3 didnt even exist until nearly 4 years later.

      Stop pretending you were allowed to touch daddys pc ;)

      Duke3d was software rendered, the voodoo 3 didnt even exist until nearly 4 years later.

      Stop pretending you were allowed to touch daddys pc ;) Agreed, Voodoo3 Came after the release of DN3D!!!!
    18. Re:DNF Advertising Campaign by TheRaven64 · · Score: 1

      The thing that killed multiplayer for us was that the UI was terrible. You had to run a text mode app on a DOS IPX network. Configuring an IPX network in DOS was a lot of effort to start with, and then you had to set up the game for the number of players who were going to join and they all had to hit start within a minute of each other or some would time out (and the game wouldn't start until everyone was ready). At later LAN parties, we just used TCP/IP, didn't bother with IPX (which was very hard to get to work with different DOS/Windows versions), and stopped playing Duke. Quake and QuakeWorld were designed with IP support, so we kept playing them.

      --
      I am TheRaven on Soylent News
    19. Re:DNF Advertising Campaign by Anonymous Coward · · Score: 0



      The first Voodoo cards didn't even exist yet much less the Voodoo 3.

    20. Re:DNF Advertising Campaign by Anonymous Coward · · Score: 0

      OH SNAP!!!!!

    21. Re:DNF Advertising Campaign by Anonymous Coward · · Score: 0

      Duke nukem wasn't 3D accelerated!

      And the Voodoo 3? Voodoo based 3D accelerators wouldn't even be released for another YEAR when Duke came out.

    22. Re:DNF Advertising Campaign by Anonymous Coward · · Score: 0

      Yeah 32mb TNT 2 Oh yeah!

      Oh wait that was my PC in 2000...

      did we even have video cards in 96'?

      It was probably trained squirrels with chalk, with slate monitors... and they erased their work with their bushy tails. Ah now those were the days...

      In addition to video games, I also did a lot of drugs in college.

  24. Duke Nukem may live... by Nim82 · · Score: 4, Interesting

    ...but what about the dopefish?

  25. Duke says... by jdinkel · · Score: 0, Redundant

    I'm lookin' for some geek toilet to park my bricks. Who's first?

  26. Maybe by rlp · · Score: 1

    Maybe. Just maybe it's real. Yeah, and maybe I'm a Chinese jet pilot.

    --
    [Insert pithy quote here]
  27. Repent! by JesseL · · Score: 4, Funny

    The end times are near.

    The release of DNF has been foretold as the final harbinger of the end times. When the Final Duke goes gold, the seventh seal shall be broken and all the gamers shall cry out and lament that their RAM is insufficient and their video cards unworthy.

    --
    "Prefiero morir de pie que vivir siempre arrodillado!"
    1. Re:Repent! by Anonymous Coward · · Score: 0

      Yeah yeah, as if it will be ever released.

      Didn't your learned anything from the 1998 E3 and 2001 E3 gameplay video? http://www.youtube.com/watch?v=omOPjBoClw0 and http://www.youtube.com/watch?v=TDlB2P1leRM .

      Maybe it's so old that everyone forgot about the videos...

    2. Re:Repent! by Jesrad · · Score: 1

      So, it's to be released on 21st of December 2012 ? Preorder your copy today !

      --
      Maybe we deserve this world ?
    3. Re:Repent! by Talinom · · Score: 1

      When the Final Duke goes gold, the seventh seal shall be broken and all the gamers shall cry out and lament that their RAM is insufficient and their video cards unworthy.

      Oh. It runs on the Crysis engine then. Got it.

      --
      "Giving money and power to governments is like giving whiskey and car keys to teenage boys." - P.J. O'Rourke
  28. Another console game by SpacePunk · · Score: 4, Funny

    On the Phantom, no less.

    1. Re:Another console game by Anonymous Coward · · Score: 0

      *Burrrp* :)

  29. ugh.... by buckadude · · Score: 0, Offtopic

    really though, timothy.... **** you and your Duke Nukem story i've had enough of this crap- mod me down i don't care.... i'm drunk.

  30. Trailers by TheLink · · Score: 4, Interesting

    Yeah. I mean look at TF2, they intentionally made it look cartoony.

    Duke Nukem _is_ a cartoony character :). Making the graphics more realistic can be counter productive.

    That said, trailers can be very deceptive, you might have just seen all the best parts and that's it.

    A little bit of editing goes a long way, for example:

    http://www.youtube.com/watch?v=KmkVWuP_sO0

    http://www.youtube.com/watch?v=2T5_0AGdFic

    http://www.youtube.com/watch?v=ekXxi9IKZSA

    --
    1. Re:Trailers by regular_gonzalez · · Score: 2, Informative
      Per GeorgeB himself:

      This was a snippet from one level inside hoover dam, for a few mins. there are large outdoor environments, too, and tons of stuff not seen here. I wasn't even sure they were going to show game footage as the original deal was to just film jason playing the game, and a reaction. They cut in a few scenese [sic] here and there. Much much more to see and come.
      Take it for what you will.
      --
      Due to circumstances beyond my control, I am master of my fate and captain of my soul.
    2. Re:Trailers by wulfhere · · Score: 1

      Those are the funniest things I've seen in a long time. Thanks!

      --
      -- Sent from a computer.
    3. Re:Trailers by lukrop · · Score: 1

      haha, the top gun recut was really nice :)

  31. Never gonna give you up, etc, etc by Anonymous Coward · · Score: 0

    I'd click the link, but I'm too afraid of getting Rickrolled.

    1. Re:Never gonna give you up, etc, etc by pha7boy · · Score: 2, Funny

      we all get rick rolled once or twice. It's just too bad it always happens when it comes to Duke Nukem. :D

      --
      -- All this knowledge is giving me a raging brainer.
  32. Or maybe by Anonymous Coward · · Score: 0

    Maybe he does know what the word means, and you refuse to accept that that's what he meant. Sure, he can't spell any better than I can, but what he said is a perfectly reasonable possibility.

    So, for making unwarrented assumptions:
    Bravo, sir. Bravo.

    1. Re:Or maybe by Anonymous Coward · · Score: 0

      No, the wiseass is correct; if the original poster knew what it meant, he would have recognized that the word "reason" was redundant.

      Posting anonymously because I'm being a dick.

  33. The Jace Hall Show by Anonymous Coward · · Score: 0

    >> The Jace Hall Show

    Both the content and the delivery technology were highly annoying.

  34. Enough time has passed by 6350' · · Score: 5, Insightful

    Oddly enough, a sufficient amount of time has passed to let the ghost of oldschool Duke Nukem fade away. The result is that, much in the same way that TF2 took so freaking long that the people originally looking forward to it grew up, got jobs, had kids, joined the Masons, and died - leaving a largely new batch of people who weren't that familiar with the original context the game arose from. So to with DNF, I suspect. Let's be honest here - the average 22 year old kid who sees a review of DNF on some game site in six months isnt going to have the 12 years of expectation and context that the rest of us might have. The result? I suspect DNF will actually do just fine. We all went from growing expectations over time, to mocking it, to effectively forgetting about it and moving on. DNF is now a game for a new wodge of users, who won't be all that familiar with its history. DNF has gone on long enough that, like TF2, the clock has actually kind of reset.

    1. Re:Enough time has passed by Xtravar · · Score: 1

      Let's be honest here - the average 22 year old kid who sees a review of DNF on some game site in six months isnt going to have the 12 years of expectation and context that the rest of us might have. Actually, I'd venture that most Duke fans are in their 20s now, you insensitive clod! It was all the rage in junior high.
      --
      Buckle your ROFL belt, we're in for some LOLs.
    2. Re:Enough time has passed by StreetStealth · · Score: 1

      I remember buying the December 1999 issue of PC Gamer in high school, eagerly sifting through the feature story for plot and gameplay details and examining in awe the screenshots.

      Now I've been through college and have been in the workforce for a couple years. While I don't play as many games now as I did then, I'm still no less the gamer; now I only play good ones. :)

      And while the jaded adult in me says DNF will never even approach the rapturous wonder it held in high school, the excitable highschooler in me still hasn't given up on someday running out of gum.

      --
      Your mind is clear / The things that you fear / Will fade with how much you / Believe what you hear
    3. Re:Enough time has passed by martyFREEDOM · · Score: 1

      I am 23, and I have been waiting for this since 1996. Shit I made maps for it when I was 12.

    4. Re:Enough time has passed by Killjoy_NL · · Score: 2

      29 here, let's just hope it's released before I'm 30 ;)

      --
      This is the sig that says NI (again)
    5. Re:Enough time has passed by TFer_Atvar · · Score: 2, Insightful

      Not really. Because DNF has become a grand in-joke and no community spreads in-jokes as well as computer/gamer nerds, even folks my little sibling's age (5 years old at DN3D release) are familiar with the story and jokes. If you're at all a part of the gaming community, you know the story.

    6. Re:Enough time has passed by bitrex · · Score: 1

      The carpet in my apartment hasn't been replaced since 1977, I'm hoping that eventually fashion will come out the other side like Asteroids and worn down shag will again be all the rage.

    7. Re:Enough time has passed by slapys · · Score: 1

      I am 22, and I played Duke Nukem 1 on my elementary school PC! And I definitely played Duke 3D in high school. The memories are there.

    8. Re:Enough time has passed by toxicity69 · · Score: 2, Interesting

      I am 23, and I have been waiting for this since 1996. Shit I made maps for it when I was 12.

      Same. At this point, even if DNF is just the same as the old Duke Nukem, its still a great game because the Duke Nukem theme is cool; and the old Duke game doesn't work on Vista, and barely on XP. So even if its the same, as long as it works, I can play a Duke Nukem multiplayer game with my friends again (hopefully it has multiplayer).

    9. Re:Enough time has passed by master_p · · Score: 1

      35, but the moment this game is released, I am upgrading!!!

    10. Re:Enough time has passed by Gazzonyx · · Score: 1

      DN3D fan here (as were all my friends), I'll be 24 next week.

      --

      If I mod you up, it doesn't necessarily mean I agree with what you've said, sorry.

    11. Re:Enough time has passed by gknoy · · Score: 1

      I'm 30 -- so I was playing Duke3d around the time that I was in high school. While I never really liked the single player gameplay (it got old fast, as do most FPSs for me), it did have funny moments, and the multiplayer was just Damnably Fun.

      It's good memories like that which will lead me to (probably ;)) buy DNF when it comes out. I miss being able to lay traps - literally - for my opponents, or play a game that actually has working bathrooms. (OK, Half Life 2 had some bathrooms, if I recall right.) ... of course, I'm also cynical enough that I don't think $50 is a good value for a game, though I'd buy it for $20 or even $25. When World of Warcraft costs me $14/month, I tend to view other game values as "how many months will I play this, x $15". (Exception: Portal. :))

    12. Re:Enough time has passed by Anonymous Coward · · Score: 0

      Hey, I'm 23! I remember playing DN3d back when I was like 11 or 12? I remember it had boobies in it. I've never played a game since then that had boobs in it. So DNF better have some boobies or I'm gonna be very angry.

  35. Bleh by thetoadwarrior · · Score: 1, Interesting

    It looks like an amateur Doom 3 mod.

    1. Re:Bleh by joocemann · · Score: 1

      It looks like an amateur Doom 3 mod. Yep, and I won't believe it until I see the damn game on a store shelf. The duke is a lie.
    2. Re:Bleh by mvonballmo · · Score: 1

      Nah, it looks like a professionally-done Doom 3 mod.

  36. Wine 1.0 & DNF by Anonymous Coward · · Score: 0

    Seems that we actually can play Duke Nukem Forever on Wine 1.0, so that's not a myth!
    I've actually been dreaming about doing that.

  37. The shrink gun is in ! by Cochonou · · Score: 3, Interesting

    Yeah !
    That was about time we saw such a gun in another game than a sprite-based First Person Shooter.

  38. Re:Beats the shit out of the 1up show... by Anonymous Coward · · Score: 0

    Sam Kennedy, it is bad karma to vote down an honest post.

  39. No surprise by greg1104 · · Score: 2, Funny

    If you want to simply skip right ahead, it's about 4:20 in


    I'd wager there was a lot of 4:20 time influencing how long of a delay it's been for this title to be completed.
    1. Re:No surprise by crhylove · · Score: 1

      No, no, they said cocaine. Trust me, weed is totally different.

      --
      I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
  40. What is.. by Anonymous Coward · · Score: 0

    the point of trying to place DN or DNF on a pedastal of some philosophical and revolutionary game? It's a fucking shooter. Period.

    Reason to play DN1: Kill shit
    Reason to play DN2: Kill shit
    Reason to play DN3D: Kill shit
    Reason to play DNF: Holy fuck it's revolutionary. Wrong. KILL SHIT

    It's that simple. I'll be buying it because Apogee/3DR has a pretty outstanding record of making kick ass meaningless games who's only sole purpose is to run and gun. DNF is no exception.

    Now drop this stupid fucking flamewar (I don't need a "Welcome to /.") about a simpleton game. Go play Spore if you want revolutionary (Not that it'll ever come out, but the point is there).

    1. Re:What is.. by justinlee37 · · Score: 1

      Not that it'll ever come out, but the point is there

      Please look into things before you run your mouth, the release date for Spore is September 8th, 2008, and it can already be pre-ordered on Direct2Drive.

  41. If Duke Nukem Forver comes out... by bitrex · · Score: 1

    What will I be able use as a bonding topic at my 20th high school reunion?!

  42. There was another game... by SanityInAnarchy · · Score: 3, Insightful

    Delayed, over and over... Multiple trailers and gameplay videos shown, some with features that never made it into the actual game, most of which were just cool, and made you want the game now...

    Original game was a bestseller, a genre-defining blockbuster, with the kind of ending that demands a sequel... Sequel came out ten years after the original, and was at least five years in development. I'd expect the anticipation would be at least as hard to match.

    Can you guess?

    Half-Life 2.

    Oh, and they did it again, to a lesser extent, with Team Fortress 2.

    Now, it's possible Duke Nukem Forever may never be released. Maybe it will be a Windows Vista, and suck so much that most people would rather play Duke Nukem 3D.

    But I see no reason why it couldn't be released, and be every bit what we expect -- especially when most of us don't have expectations much higher than yours.

    --
    Don't thank God, thank a doctor!
    1. Re:There was another game... by ildon · · Score: 1

      "Lesser extent"? "Lesser extent"? Are you fucking retarded? TF2 was announced by Team Fortress Software as an expansion for Quake 2 before HL1 was even released. When they joined Valve, it was announced as an expansion for HL1, then a standalone title on the HL1. It was hyped with screenshots, gameplay trailers, and fucking AUDIO TRAILERS for almost 3 years and then total silence after January 2001. I'm pretty sure it even won best in show at E3 one of those years ('99 or '00 or something).

      TF2 is the second most delayed and hyped up FPS after DNF. HL2 doesn't hold a fucking candle.

    2. Re:There was another game... by Anonymous Coward · · Score: 0

      "Sequel came out ten years after the original"

      Half Life 1 release date: November 1998
      Half Life 2 release date: November 2004
      (difference: 6 years)

      If DNF came out right this instant, it'd be a few months over 11 years since it was announced (April 1997), or 12.5 years since Duke Nukem 3D's release (Jan 1996).

      The *entire* Grand Theft Auto series came out in that timespan, including the original top-down one. Half-Life got two expansion packs (and some retail mods like Counterstrike), and Half-Life 2 got three expansions since then (and some retail mods like TF2 and Portal).

      So Half Life's delays aren't really comparable to DNF at all. The only positive thing I can say about the company are that they did, eventually, release Prey, and that one only took them 11 years.

  43. Add a download link! by SanityInAnarchy · · Score: 1

    I have fiber -- that's not the bottleneck.

    The bottleneck is how pitifully slow Flash is at playing videos -- maybe it's just me, maybe it's just 64-bit Linux, but anytime I actually want to watch a video fullscreen, I look for an FLV download.

    Since your streaming seems to require actual streaming, I can't seem to even use the Firebug trick -- so I had to watch it in a tiny chunk of a browser window, or watch it fullscreen in laaaggy HD.

    So no, your video is absolutely horrible compared to Vimeo, which also has 720p h.264, but provides an un-DRM'd MOV download.

    --
    Don't thank God, thank a doctor!
    1. Re:Add a download link! by Hal_Porter · · Score: 1

      I have fiber -- that's not the bottleneck.

      The bottleneck is how pitifully slow Flash is at playing videos -- maybe it's just me, maybe it's just 64-bit Linux, but anytime I actually want to watch a video fullscreen, I look for an FLV download.

      Since your streaming seems to require actual streaming, I can't seem to even use the Firebug trick -- so I had to watch it in a tiny chunk of a browser window, or watch it fullscreen in laaaggy HD.

      So no, your video is absolutely horrible compared to Vimeo, which also has 720p h.264, but provides an un-DRM'd MOV download. Funny, it played fine in Vista.
      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    2. Re:Add a download link! by SanityInAnarchy · · Score: 1

      Good for Vista.

      How about a slow net connection? It was interesting how it seemed to use absolutely no bandwidth when paused, but a steady stream while running -- probably actually streamed, rather than "progressive download" or whatever they're calling it.

      The difference is, of course, that an actual download, or Flash in YouTube mode, will happily cache the entire file while paused. So, if your connection is slower (or just less consistent) than the video, you could still watch. Is that true for this video?

      --
      Don't thank God, thank a doctor!
  44. wow, tremulous by Anonymous Coward · · Score: 0

    with duke nukem graphics

  45. More 420 by 8ball629 · · Score: 1

    And if you have had enough self-indulgent gaming-news patter, another reader says "If you want to simply skip right ahead, it's about 4:20 in."

    Everyone knows that the next few hours post-420 are always full of theories, speculations and "what if"s.

    If Slashdot begins to report these types of things as news, we're all in trouble.
    1. Re:More 420 by Notquitecajun · · Score: 1

      Begins? HAH. You're behind the curve - would half this stuff get posted if it WASN'T past-420?

  46. Now *thats* a reason for delay I can accept! by Qbertino · · Score: 1

    "... We wanted to finish DNF, but on the other hand we also wanted Level 70 characters. Those are two important things you have to balance." *cut to WoW character screen*
    LOL! Very funny indeed. But probably true aswell.

    --
    We suffer more in our imagination than in reality. - Seneca
    1. Re:Now *thats* a reason for delay I can accept! by Socguy · · Score: 1

      They make a very interesting argument for why we should ban game players from becoming game developers. Unless of course, DNF is released (at some point) and becomes the most insanely awesome game of all time. OTOH, it's refreshing to see a game developer show us what's truly important in this world, namely, playing some other companies game.

  47. Inspiration by phorm · · Score: 2, Insightful

    I believe they've decided to scrap the current version of DNF again, and rework it as an MMORPG...

    The sad thing is, if they announced such today, I really wouldn't be surprised anymore.

  48. Sure they have by phorm · · Score: 3, Funny

    Hey, a large portion of those here on slashdot *have* boobs. Big ones. Unfortunately those same individuals are male...

  49. Bloat? by Anonymous Coward · · Score: 0

    I bet this means it won't run on my same 486/100 that DN3D does.

  50. DNF is a VERY good acronym by GameboyRMH · · Score: 1

    In motorsports it means Did Not Finish!

    --
    "When information is power, privacy is freedom" - Jah-Wren Ryel
  51. They said that about Team Fortress 2 by Fross · · Score: 1

    after what, 8 years of waiting?

    The best solution is don't meet/exceed expectations, but completely sidestep them. TF2 was so different from the uber-realism tack they'd initially started on, that it was judged primarily on its own merits when it eventually came out.

  52. Wii can't watch newer Flash by tepples · · Score: 1

    the Jace Hall show, along with all the new content on crackle.com is show with pro equipment and encoded in H.264 - that's why we require a recent build of the flash player. But when will Nintendo, Opera, and Adobe get together to update Internet Channel, which still uses Flash 7?
    1. Re:Wii can't watch newer Flash by Anonymous Coward · · Score: 0

      Hmm.. it's certainly not Opera that's holding things back. Initially, it was because Adobe had not released anything later than Flash 7 for embedded devices so neither Nintendo nor Opera could do anything about it. (Read this - Opera would have if they could.

      Judging by the comments on that blog now, though, with Adobe's release of "Flash Lite version 3" it looks like it's only Nintendo to blame now.

    2. Re:Wii can't watch newer Flash by tepples · · Score: 1

      it looks like it's only Nintendo to blame now. That's why home theater PC gaming is so important. Unlike Wii, a home theater PC has no lockout chip and therefore no wait for the hardware maker to approve new versions.
  53. Bitch makes _you_ Her Romero by Anonymous Coward · · Score: 0

    Except for when Buttyboy Blowmero releases "Quad Katana: - The NeXt Sucktion."

  54. I'll give you my vapourware.... by vorlich · · Score: 1

    when you take it away from my cold dead hands!

    --
    Posts, MyBio or Sig, may contain satire, sarcasm, bolded nouns be sardonic or even witty & be Church of SD
  55. Re:end title song for DNF by SlowMovingTarget · · Score: 1

    see parent, sing to the tune of "Still Alive"...